tweaking event balance
- nerfed most disruptive events from happening, raising pop requirement - stopped radstorms and heart attacks from occuring - slightly buffed lighter or less destructive events
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@@ -1,7 +1,7 @@
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/datum/round_event_control/electrical_storm
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name = "Electrical Storm"
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typepath = /datum/round_event/electrical_storm
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earliest_start = 10 MINUTES
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earliest_start = 20 MINUTES
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min_players = 5
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weight = 40
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category = EVENT_CATEGORY_ENGINEERING
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