tweaking event balance
- nerfed most disruptive events from happening, raising pop requirement - stopped radstorms and heart attacks from occuring - slightly buffed lighter or less destructive events
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@@ -2,7 +2,7 @@
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name = "Spawn Nightmare"
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typepath = /datum/round_event/ghost_role/nightmare
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max_occurrences = 1
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min_players = 20
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min_players = 25
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dynamic_should_hijack = TRUE
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category = EVENT_CATEGORY_ENTITIES
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description = "Spawns a nightmare, aiming to darken the station."
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