tweaking event balance

- nerfed most disruptive events from happening, raising pop requirement
- stopped radstorms and heart attacks from occuring
- slightly buffed lighter or less destructive events
This commit is contained in:
evilew
2024-10-13 14:53:10 +02:00
parent 276b56363c
commit e073063399
34 changed files with 56 additions and 57 deletions
+2 -2
View File
@@ -3,8 +3,8 @@
typepath = /datum/round_event/pirates
weight = 8
max_occurrences = 1
min_players = 10
earliest_start = 30 MINUTES
min_players = 20
earliest_start = 50 MINUTES
dynamic_should_hijack = TRUE
category = EVENT_CATEGORY_INVASION
description = "The crew will either pay up, or face a pirate assault."