tweaking event balance
- nerfed most disruptive events from happening, raising pop requirement - stopped radstorms and heart attacks from occuring - slightly buffed lighter or less destructive events
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@@ -2,7 +2,7 @@
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name = "Grey Tide"
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typepath = /datum/round_event/grey_tide
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max_occurrences = 2
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min_players = 5
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min_players = 12
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category = EVENT_CATEGORY_ENGINEERING
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description = "Bolts open all doors in one or more departments."
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