reduces all cuts bleed rate by 25%

This commit is contained in:
Timothy Teakettle
2020-08-05 19:11:09 +01:00
parent 58d88f7a90
commit e07875b356
+6 -6
View File
@@ -253,8 +253,8 @@
occur_text = "is cut open, slowly leaking blood"
sound_effect = 'sound/effects/wounds/blood1.ogg'
severity = WOUND_SEVERITY_MODERATE
initial_flow = 2
minimum_flow = 0.5
initial_flow = 1.5
minimum_flow = 0.375
max_per_type = 3
clot_rate = 0.12
threshold_minimum = 30
@@ -270,8 +270,8 @@
occur_text = "is ripped open, veins spurting blood"
sound_effect = 'sound/effects/wounds/blood2.ogg'
severity = WOUND_SEVERITY_SEVERE
initial_flow = 3.25
minimum_flow = 2.75
initial_flow = 2.4375
minimum_flow = 2.0625
clot_rate = 0.07
max_per_type = 4
threshold_minimum = 60
@@ -288,8 +288,8 @@
occur_text = "is torn open, spraying blood wildly"
sound_effect = 'sound/effects/wounds/blood3.ogg'
severity = WOUND_SEVERITY_CRITICAL
initial_flow = 4.25
minimum_flow = 4
initial_flow = 3.1875
minimum_flow = 3
clot_rate = -0.05 // critical cuts actively get worse instead of better
max_per_type = 5
threshold_minimum = 90