stuffs
This commit is contained in:
156
modular_citadel/code/modules/client/loadout/uniform_trek.dm
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156
modular_citadel/code/modules/client/loadout/uniform_trek.dm
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// Trekie things
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//TOS
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/datum/gear/uniform/job_trek/cmd/tos
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display_name = "TOS uniform, cmd"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/command
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restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
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/datum/gear/uniform/job_trek/medsci/tos
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display_name = "TOS uniform, med/sci"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/medsci
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restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
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/datum/gear/uniform/job_trek/eng/tos
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display_name = "TOS uniform, ops/sec"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/engsec
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restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
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//Federation jackets from movies
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/datum/gear/uniform/job_trek/cmd/cap
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display_name = "fed (movie) uniform, Captain"
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category = slot_wear_suit
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path = /obj/item/clothing/suit/storage/fluff/fedcoat/capt
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restricted_roles = list("Captain","Head of Personnel")
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/datum/gear/uniform/job_trek/cmd/mov
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display_name = "fed (movie) uniform, sec"
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category = slot_wear_suit
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path = /obj/item/clothing/suit/storage/fluff/fedcoat
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restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster","Warden","Detective","Security Officer")
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/datum/gear/suit/job_trek/medsci/mov
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display_name = "fed (movie) uniform, med/sci"
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category = slot_wear_suit
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path = /obj/item/clothing/suit/storage/fluff/fedcoat/medsci
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restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
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/datum/gear/suit/job_trek/eng/mov
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display_name = "fed (movie) uniform, ops/eng"
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category = slot_wear_suit
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path = /obj/item/clothing/suit/storage/fluff/fedcoat/eng
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restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster")
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//TNG
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/datum/gear/uniform/job_trek/cmd/tng
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display_name = "TNG uniform, cmd"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/command/next
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restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
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/datum/gear/uniform/job_trek/medsci/tng
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display_name = "TNG uniform, med/sci"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/medsci/next
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restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
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/datum/gear/uniform/job_trek/eng/tng
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display_name = "TNG uniform, ops/sec"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/engsec/next
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restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
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//VOY
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/datum/gear/uniform/job_trek/cmd/voy
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display_name = "VOY uniform, cmd"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/command/voy
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restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
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/datum/gear/uniform/job_trek/medsci/voy
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display_name = "VOY uniform, med/sci"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/medsci/voy
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restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
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/datum/gear/uniform/job_trek/eng/voy
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display_name = "VOY uniform, ops/sec"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/engsec/voy
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restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
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//DS9
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/datum/gear/suit/job_trek/ds9_coat
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display_name = "DS9 Overcoat (use uniform)"
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category = slot_wear_suit
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path = /obj/item/clothing/suit/storage/trek/ds9
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restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster",
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"Medical Doctor","Chemist","Virologist","Geneticist","Scientist", "Roboticist",
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"Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer"
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"Cargo Technician", "Shaft Miner") //everyone who actually deserves a job.
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/datum/gear/uniform/job_trek/cmd/ds9
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display_name = "DS9 uniform, cmd"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/command/ds9
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restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
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/datum/gear/uniform/job_trek/medsci/ds9
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display_name = "DS9 uniform, med/sci"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/medsci/ds9
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restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
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/datum/gear/uniform/job_trek/eng/ds9
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display_name = "DS9 uniform, ops/sec"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/engsec/ds9
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restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
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//ENT
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/datum/gear/uniform/job_trek/cmd/ent
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display_name = "ENT uniform, cmd"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/command/ent
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restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
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/datum/gear/uniform/job_trek/medsci/ent
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display_name = "ENT uniform, med/sci"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/medsci/ent
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restricted_roles = list(("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
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/datum/gear/uniform/job_trek/eng/ent
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display_name = "ENT uniform, ops/sec"
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category = slot_w_uniform
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path = /obj/item/clothing/under/rank/trek/engsec/ent
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restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
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//Hats!
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/datum/gear/hat/job_trek/cap
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name = "Federation Officer's Cap"
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category = slot_head
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path = /obj/item/clothing/head/caphat/formal/fedcover
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restricted_roles = list("Captain","Head of Personnel")
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/datum/gear/hat/job_trek/cap/medisci
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name = "Federation Officer's Cap"
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category = slot_head
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path = /obj/item/clothing/head/caphat/formal/fedcover/medsci
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restricted_roles = list(("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
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/datum/gear/hat/job_trek/cap/eng
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name = "Federation Officer's Cap"
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category = slot_head
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path = /obj/item/clothing/head/caphat/formal/fedcover/eng
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restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
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/datum/gear/hat/job_trek/cap/sec
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name = "Federation Officer's Cap"
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category = slot_head
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path = /obj/item/clothing/head/caphat/formal/fedcover/sec
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restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
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257
modular_citadel/code/modules/clothing/under/trek_under.dm
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257
modular_citadel/code/modules/clothing/under/trek_under.dm
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@@ -0,0 +1,257 @@
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/*/////////////////////////////////////////////////////////////////////////////////
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/////// ///////
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/////// Star Trek Stuffs ///////
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/////// ///////
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*//////////////////////////////////////////////////////////////////////////////////
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// <3 Nienhaus && Joan.
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// I made the Voy and DS9 stuff tho. - Poojy
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/obj/item/clothing/under/rank/trek
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name = "Section 31 Uniform"
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desc = "Oooh... right."
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icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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item_state = ""
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can_adjust = FALSE //to prevent you from "wearing it casually"
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//TOS
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/obj/item/clothing/under/rank/trek/command
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name = "Command Uniform"
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desc = "The uniform worn by command officers in the mid 2260s."
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icon_state = "trek_command"
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item_state = "trek_command"
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armor = list("melee" = 10, "bullet" = 10, "laser" = 10,"energy" = 10, "bomb" = 0, "bio" = 10, "rad" = 10, "fire" = 0, "acid" = 0) // Considering only staff heads get to pick it
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/obj/item/clothing/under/rank/trek/engsec
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name = "Operations Uniform"
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desc = "The uniform worn by operations officers of the mid 2260s. You feel strangely vulnerable just seeing this..."
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icon_state = "trek_engsec"
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item_state = "trek_engsec"
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armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 10, "acid" = 0) // since they're shared between jobs and kinda moot.
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/obj/item/clothing/under/rank/trek/medsci
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name = "MedSci Uniform"
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desc = "The uniform worn by medsci officers in the mid 2260s."
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icon_state = "trek_medsci"
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item_state = "trek_medsci"
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permeability_coefficient = 0.50
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armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 10, "fire" = 0, "acid" = 10) // basically a copy of vanilla sci/med
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//TNG
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/obj/item/clothing/under/rank/trek/command/next
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desc = "The uniform worn by command officers. This one's from the mid 2360s."
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icon_state = "trek_next_command"
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item_state = "trek_next_command"
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/obj/item/clothing/under/rank/trek/engsec/next
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desc = "The uniform worn by operation officers. This one's from the mid 2360s."
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icon_state = "trek_next_engsec"
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item_state = "trek_next_engsec"
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/obj/item/clothing/under/rank/trek/medsci/next
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desc = "The uniform worn by medsci officers. This one's from the mid 2360s."
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icon_state = "trek_next_medsci"
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item_state = "trek_next_medsci"
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//ENT
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/obj/item/clothing/under/rank/trek/command/ent
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desc = "The uniform worn by command officers of the 2140s."
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icon_state = "trek_ent_command"
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item_state = "trek_ent_command"
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/obj/item/clothing/under/rank/trek/engsec/ent
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desc = "The uniform worn by operations officers of the 2140s."
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icon_state = "trek_ent_engsec"
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item_state = "trek_ent_engsec"
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/obj/item/clothing/under/rank/trek/medsci/ent
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desc = "The uniform worn by medsci officers of the 2140s."
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icon_state = "trek_ent_medsci"
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item_state = "trek_ent_medsci"
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//VOY
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/obj/item/clothing/under/rank/trek/command/voy
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desc = "The uniform worn by command officers of the 2370s."
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icon_state = "trek_voy_command"
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item_state = "trek_voy_command"
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/obj/item/clothing/under/rank/trek/engsec/voy
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desc = "The uniform worn by operations officers of the 2370s."
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icon_state = "trek_voy_engsec"
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item_state = "trek_voy_engsec"
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/obj/item/clothing/under/rank/trek/medsci/voy
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desc = "The uniform worn by medsci officers of the 2370s."
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icon_state = "trek_voy_medsci"
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item_state = "trek_voy_medsci"
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//DS9
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/obj/item/clothing/suit/storage/trek/ds9
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name = "Padded Overcoat"
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desc = "The overcoat worn by all officers of the 2380s."
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icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_state = "trek_ds9_coat"
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item_state = "trek_ds9_coat_mob"
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body_parts_covered = CHEST|GROIN|ARMS
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permeability_coefficient = 0.50
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allowed = list(
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/obj/item/device/flashlight, /obj/item/device/analyzer,
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/obj/item/device/radio, /obj/item/weapon/tank/emergency/oxygen,
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/obj/item/reagent_containers/hypospray, /obj/item/device/healthanalyzer,/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/glass/bottle/vial,/obj/item/reagent_containers/glass/beaker,
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/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle
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)
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armor = list("melee" = 20, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
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/obj/item/clothing/suit/storage/trek/ds9/admiral // Only for adminuz
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name = "Admiral Overcoat"
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desc = "Admirality specialty coat to keep flag officers fashionable and protected."
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icon_state = "trek_ds9_coat_adm"
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item_state = "trek_ds9_coat_adm_mob"
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permeability_coefficient = 0.01
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armor = list("melee" = 50, "bullet" = 50, "laser" = 50,"energy" = 50, "bomb" = 50, "bio" = 50, "rad" = 50, "fire" = 50, "acid" = 50)
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/obj/item/clothing/under/rank/trek/command/ds9
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desc = "The uniform worn by command officers of the 2380s."
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icon_state = "trek_command"
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item_state = "trek_ds9_command"
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/obj/item/clothing/under/rank/trek/engsec/ds9
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desc = "The uniform worn by operations officers of the 2380s."
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icon_state = "trek_engsec"
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item_state = "trek_ds9_engsec"
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/obj/item/clothing/under/rank/trek/medsci/ds9
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desc = "The uniform undershirt worn by medsci officers of the 2380s."
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icon_state = "trek_medsci"
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item_state = "trek_ds9_medsci"
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//MODERN ish Joan sqrl sprites. I think
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//For general use
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/obj/item/clothing/suit/storage/fluff/fedcoat
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name = "Federation Uniform Jacket (Red)"
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Set phasers to awesome."
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icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
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alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
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icon_state = "fedcoat"
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item_state = "fedcoat"
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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allowed = list(
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/obj/item/tank/emergency/oxygen,
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/obj/item/device/flashlight,
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/obj/item/device/analyzer,
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/obj/item/device/radio,
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/obj/item/gun,
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/obj/item/melee/baton,
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/obj/item/handcuffs,
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/obj/item/reagent_containers/hypospray,
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/obj/item/device/healthanalyzer,
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/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/glass/bottle/vial,
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/obj/item/reagent_containers/glass/beaker,
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/obj/item/storage/pill_bottle
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/obj/item/device/taperecorder)
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armor = list("melee" = 20, "bullet" = 5, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 5, "rad" = 10, "fire" = 10, "acid" = 0)
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var/unbuttoned = 0
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verb/toggle()
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set name = "Toggle coat buttons"
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set category = "Object"
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set src in usr
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if(!usr.canmove || usr.stat || usr.restrained())
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return 0
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switch(unbuttoned)
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if(0)
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icon_state = "[initial(icon_state)]_open"
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item_state = "[initial(item_state)]_open"
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unbuttoned = 1
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usr << "You unbutton the coat."
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if(1)
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icon_state = "[initial(icon_state)]"
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item_state = "[initial(item_state)]"
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unbuttoned = 0
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usr << "You button up the coat."
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usr.update_inv_wear_suit()
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//Variants
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/obj/item/clothing/suit/storage/fluff/fedcoat/medsci
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. Wearing this may make you feel all scientific."
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||||
icon_state = "fedblue"
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||||
item_state = "fedblue"
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||||
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||||
/obj/item/clothing/suit/storage/fluff/fedcoat/eng
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desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it.Wearing it may make you feel like checking a warp core, whatever that is."
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||||
icon_state = "fedeng"
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||||
item_state = "fedeng"
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||||
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||||
/obj/item/clothing/suit/storage/fluff/fedcoat/capt
|
||||
desc = "A uniform jacket from the United Federation. Starfleet still uses this uniform and there are variations of it. You feel like a commanding officer of Starfleet."
|
||||
icon_state = "fedcapt"
|
||||
item_state = "fedcapt"
|
||||
|
||||
//"modern" ones for fancy
|
||||
|
||||
/obj/item/clothing/suit/storage/fluff/modernfedcoat
|
||||
name = "Modern Federation Uniform Jacket"
|
||||
desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. Wearing this makes you feel like a competant commander."
|
||||
icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
|
||||
icon_state = "fedmodern"
|
||||
item_state = "fedmodern"
|
||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||
allowed = list(
|
||||
/obj/item/tank/emergency/oxygen,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/gun,
|
||||
/obj/item/melee/baton,
|
||||
/obj/item/handcuffs,
|
||||
/obj/item/device/taperecorder)
|
||||
armor = list("melee" = 45, "bullet" = 25, "laser" = 25,"energy" = 25, "bomb" = 25, "bio" = 25, "rad" = 50, "fire" = 50, "acid" = 50)
|
||||
|
||||
//Variants
|
||||
/obj/item/clothing/suit/storage/fluff/modernfedcoat/medsci
|
||||
desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. Wearing this makes you feel like a scientist or a pilot."
|
||||
icon_state = "fedmodernblue"
|
||||
item_state = "fedmodernblue"
|
||||
|
||||
/obj/item/clothing/suit/storage/fluff/modernfedcoat/eng
|
||||
desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. You feel like you can handle any type of technical engineering problems."
|
||||
icon_state = "fedmoderneng"
|
||||
item_state = "fedmoderneng"
|
||||
|
||||
/obj/item/clothing/suit/storage/fluff/modernfedcoat/sec
|
||||
desc = "A modern uniform jacket from the United Federation. Their Starfleet had recently started using these uniforms. This uniform makes you want to protect and serve as an officer."
|
||||
icon_state = "fedmodernsec"
|
||||
item_state = "fedmodernsec"
|
||||
|
||||
/obj/item/clothing/head/caphat/formal/fedcover
|
||||
name = "Federation Officer's Cap"
|
||||
desc = "An officer's cap that demands discipline from the one who wears it."
|
||||
icon = 'modular_citadel/icons/mob/clothing/trek_item_icon.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
|
||||
icon_state = "fedcapofficer"
|
||||
item_state = "fedcapofficer_mob"
|
||||
armor = list("melee" = 10, "bullet" = 10, "laser" = 10,"energy" = 10, "bomb" = 0, "bio" = 10, "rad" = 10, "fire" = 0, "acid" = 0)
|
||||
|
||||
//Variants
|
||||
/obj/item/clothing/head/caphat/formal/fedcover/medsci
|
||||
icon_state = "fedcapsci"
|
||||
item_state = "fedcapsci_mob"
|
||||
|
||||
/obj/item/clothing/head/caphat/formal/fedcover/eng
|
||||
icon_state = "fedcapeng"
|
||||
item_state = "fedcapeng_mob"
|
||||
|
||||
/obj/item/clothing/head/caphat/formal/fedcover/sec
|
||||
icon_state = "fedcapsec"
|
||||
item_state = "fedcapsec_mob"
|
||||
Reference in New Issue
Block a user