Not yet implemented design security level requirements.

This commit is contained in:
Ghommie
2020-04-24 00:51:04 +02:00
parent debbd3edab
commit e0a51903a1
25 changed files with 157 additions and 98 deletions
+1 -1
View File
@@ -539,7 +539,7 @@
if(SSshuttle.emergency.mode == SHUTTLE_CALL)
var/cursetime = 1800
var/timer = SSshuttle.emergency.timeLeft(1) + cursetime
var/security_num = seclevel2num(get_security_level())
var/security_num = SECLEVEL2NUM(NUM2SECLEVEL(GLOB.security_level))
var/set_coefficient = 1
switch(security_num)
if(SEC_LEVEL_GREEN)
@@ -41,7 +41,7 @@
STOP_PROCESSING(SSobj, core)
update_icon()
GLOB.poi_list |= src
previous_level = get_security_level()
previous_level = NUM2SECLEVEL(GLOB.security_level)
/obj/machinery/nuclearbomb/Destroy()
safety = FALSE
@@ -419,7 +419,7 @@
return
timing = !timing
if(timing)
previous_level = get_security_level()
previous_level = NUM2SECLEVEL(GLOB.security_level)
detonation_timer = world.time + (timer_set * 10)
for(var/obj/item/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list)
S.switch_mode_to(TRACK_INFILTRATOR)