update
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@@ -551,7 +551,7 @@
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/obj/item/storage/backpack/duffelbag/syndie/med/medicalbundle/PopulateContents()
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new /obj/item/clothing/shoes/magboots/syndie(src)
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new /obj/item/storage/firstaid/tactical/nukeop(src)
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new /obj/item/storage/firstaid/tactical(src)
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new /obj/item/gun/ballistic/automatic/l6_saw/toy(src)
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new /obj/item/ammo_box/foambox/riot(src)
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@@ -757,13 +757,23 @@
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STR.rustle_sound = FALSE
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STR.max_w_class = WEIGHT_CLASS_BULKY
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STR.can_hold = typecacheof(fitting_swords)
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STR.quickdraw = TRUE
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/obj/item/storage/belt/sabre/examine(mob/user)
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. = ..()
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if(length(contents))
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. += "<span class='notice'>Alt-click it to quickly draw the blade.</span>"
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/obj/item/storage/belt/sabre/AltClick(mob/user)
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if(!iscarbon(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
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return
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if(length(contents))
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var/obj/item/I = contents[1]
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user.visible_message("[user] takes [I] out of [src].", "<span class='notice'>You take [I] out of [src].</span>")
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user.put_in_hands(I)
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update_icon()
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else
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to_chat(user, "[src] is empty.")
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/obj/item/storage/belt/sabre/update_icon()
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. = ..()
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if(isliving(loc))
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@@ -157,7 +157,6 @@
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to_chat(user, "<span class='notice'>You take \a [W] out of the pack.</span>")
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else
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to_chat(user, "<span class='notice'>There are no [icon_type]s left in the pack.</span>")
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return TRUE
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/obj/item/storage/fancy/cigarettes/update_icon()
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if(fancy_open || !contents.len)
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@@ -176,36 +176,18 @@
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_w_class = WEIGHT_CLASS_NORMAL
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STR.max_combined_w_class = 16
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STR.max_items = 8
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/obj/item/storage/firstaid/tactical/PopulateContents()
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if(empty)
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return
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new /obj/item/stack/medical/gauze(src)
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new /obj/item/defibrillator/compact/combat/loaded(src)
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new /obj/item/reagent_containers/hypospray/combat/omnizine(src)
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new /obj/item/reagent_containers/medspray/styptic(src)
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new /obj/item/reagent_containers/medspray/silver_sulf(src)
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new /obj/item/healthanalyzer/advanced(src)
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new /obj/item/reagent_containers/syringe/lethal/choral(src) // what the fuck does anyone use this piece of shit for
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new /obj/item/clothing/glasses/hud/health/night(src)
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/obj/item/storage/firstaid/tactical/nukeop
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name = "improved combat medical kit"
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/obj/item/storage/firstaid/tactical/nukeop/PopulateContents()
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if(empty)
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return
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new /obj/item/stack/medical/gauze(src)
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new /obj/item/defibrillator/compact/combat/loaded(src)
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new /obj/item/reagent_containers/hypospray/combat(src)
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new /obj/item/reagent_containers/medspray/styptic(src)
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new /obj/item/reagent_containers/medspray/silver_sulf(src)
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new /obj/item/healthanalyzer/advanced(src)
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new /obj/item/reagent_containers/syringe/lethal/choral(src) // what the fuck does anyone use this piece of shit for
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new /obj/item/reagent_containers/pill/patch/styptic(src)
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new /obj/item/reagent_containers/pill/patch/silver_sulf(src)
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new /obj/item/reagent_containers/syringe/lethal/choral(src)
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new /obj/item/clothing/glasses/hud/health/night(src)
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/*
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* Pill Bottles
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*/
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@@ -114,12 +114,11 @@
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. += "<span class='notice'>Alt-click to [open ? "close":"open"] it.</span>"
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/obj/item/storage/lockbox/medal/AltClick(mob/user)
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. = ..()
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if(user.canUseTopic(src, BE_CLOSE))
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if(!SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED))
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open = (open ? FALSE : TRUE)
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update_icon()
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return TRUE
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..()
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/obj/item/storage/lockbox/medal/PopulateContents()
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new /obj/item/clothing/accessory/medal/gold/captain(src)
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