diff --git a/code/modules/mob/living/bloodcrawl.dm b/code/modules/mob/living/bloodcrawl.dm
index 42d4a78433..24d456bf8f 100644
--- a/code/modules/mob/living/bloodcrawl.dm
+++ b/code/modules/mob/living/bloodcrawl.dm
@@ -73,7 +73,7 @@
if(victim.stat == CONSCIOUS)
src.visible_message("[victim] kicks free of the blood pool just before entering it!", null, "You hear splashing and struggling.")
- else if(victim.reagents?.has_reagent(/datum/reagent/consumable/ethanol/demonsblood, needs_metabolizing = TRUE))
+ else if(victim.reagents?.has_reagent(/datum/reagent/consumable/ethanol/demonsblood))
visible_message("Something prevents [victim] from entering the pool!", "A strange force is blocking [victim] from entering!", "You hear a splash and a thud.")
else
victim.forceMove(src)
@@ -104,7 +104,7 @@
if(!victim)
return FALSE
- if(victim.reagents?.has_reagent(/datum/reagent/consumable/ethanol/devilskiss, needs_metabolizing = TRUE))
+ if(victim.reagents?.has_reagent(/datum/reagent/consumable/ethanol/devilskiss))
to_chat(src, "AAH! THEIR FLESH! IT BURNS!")
adjustBruteLoss(25) //I can't use adjustHealth() here because bloodcrawl affects /mob/living and adjustHealth() only affects simple mobs
var/found_bloodpool = FALSE
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index 1fbc098e42..10192f9d21 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -290,7 +290,7 @@
if(appears_dead)
bleed_text += ", but it has pooled and is not flowing.\n"
else
- if(reagents.has_reagent(/datum/reagent/toxin/heparin, needs_metabolizing = TRUE))
+ if(reagents.has_reagent(/datum/reagent/toxin/heparin))
bleed_text += " incredibly quickly"
bleed_text += "!\n"