diff --git a/code/modules/mob/living/bloodcrawl.dm b/code/modules/mob/living/bloodcrawl.dm index 42d4a78433..24d456bf8f 100644 --- a/code/modules/mob/living/bloodcrawl.dm +++ b/code/modules/mob/living/bloodcrawl.dm @@ -73,7 +73,7 @@ if(victim.stat == CONSCIOUS) src.visible_message("[victim] kicks free of the blood pool just before entering it!", null, "You hear splashing and struggling.") - else if(victim.reagents?.has_reagent(/datum/reagent/consumable/ethanol/demonsblood, needs_metabolizing = TRUE)) + else if(victim.reagents?.has_reagent(/datum/reagent/consumable/ethanol/demonsblood)) visible_message("Something prevents [victim] from entering the pool!", "A strange force is blocking [victim] from entering!", "You hear a splash and a thud.") else victim.forceMove(src) @@ -104,7 +104,7 @@ if(!victim) return FALSE - if(victim.reagents?.has_reagent(/datum/reagent/consumable/ethanol/devilskiss, needs_metabolizing = TRUE)) + if(victim.reagents?.has_reagent(/datum/reagent/consumable/ethanol/devilskiss)) to_chat(src, "AAH! THEIR FLESH! IT BURNS!") adjustBruteLoss(25) //I can't use adjustHealth() here because bloodcrawl affects /mob/living and adjustHealth() only affects simple mobs var/found_bloodpool = FALSE diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 1fbc098e42..10192f9d21 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -290,7 +290,7 @@ if(appears_dead) bleed_text += ", but it has pooled and is not flowing.\n" else - if(reagents.has_reagent(/datum/reagent/toxin/heparin, needs_metabolizing = TRUE)) + if(reagents.has_reagent(/datum/reagent/toxin/heparin)) bleed_text += " incredibly quickly" bleed_text += "!\n"