Glorious /vg/ Lighting Port (#66)

* fuck

* [CANT WAKE UP]

* AAAAAAAAAHHHHHHHHHHHH

* SAAAAVE MEEEEEEEEEEEEEEEE

* this is so bad how can i even call myself a coder

* thanks fam

* hello darkness my old friend

i've come to talk with you again

* ugh go away

* OH

* much less broken

* ayy

* aaaaa

* OH YEAAAAAAAAHHHHHHHHHHH

* aaaa

* k

* dfgjtxkytkjyd

* debug

* dangerously cheesy

* mm

* OH YEAAAAAAAAAAAAAAAAAAAAAAAAAA

* oH YEAH

* Some final touches and cleanup of the lighting port.

* One more

* More fixes.

* varedit hack for easy modification

* fixed

* C O L O R

* slym

* fffff

* oh great what the fuck is wrong now

* Revert "oh great what the fuck is wrong now"

This reverts commit e589ad51facb5464e107ca515317d41136dd1e5e.

* fu

* will it blend

* aaaaaaaaaaaaaaaaaaaa

* this is why im bad at porting

falalalala, lala la la

* k

* yeh

* can't forget majestic fire
This commit is contained in:
L.E.D
2016-11-06 09:51:16 -05:00
committed by TalkingCactus
parent 9b07cb4798
commit e1956df149
141 changed files with 1508 additions and 958 deletions
+11 -11
View File
@@ -98,7 +98,7 @@ var/list/teleportlocs = list()
icon_state = "space"
requires_power = 1
always_unpowered = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
power_light = 0
power_equip = 0
power_environ = 0
@@ -109,7 +109,7 @@ var/list/teleportlocs = list()
/area/space/nearstation
icon_state = "space_near"
lighting_use_dynamic = DYNAMIC_LIGHTING_IFSTARLIGHT
dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
//These are shuttle areas; all subtypes are only used as teleportation markers, they have no actual function beyond that.
@@ -117,7 +117,7 @@ var/list/teleportlocs = list()
name = "Shuttle"
requires_power = 0
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
has_gravity = 1
valid_territory = 0
icon_state = "shuttle"
@@ -166,7 +166,7 @@ var/list/teleportlocs = list()
icon_state = "start"
requires_power = 0
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
has_gravity = 1
// CENTCOM
@@ -237,7 +237,7 @@ var/list/teleportlocs = list()
/area/asteroid/artifactroom/New()
..()
SetDynamicLighting()
dynamic_lighting = TRUE
/area/planet/clown
name = "Clown Planet"
@@ -656,7 +656,7 @@ var/list/teleportlocs = list()
/area/solar
requires_power = 0
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_IFSTARLIGHT
dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
valid_territory = 0
/area/solar/auxport
@@ -1239,25 +1239,25 @@ var/list/teleportlocs = list()
name = "AI Sat Ext"
icon_state = "storage"
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_IFSTARLIGHT
dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
/area/turret_protected/AIsatextFS
name = "AI Sat Ext"
icon_state = "storage"
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_IFSTARLIGHT
dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
/area/turret_protected/AIsatextAS
name = "AI Sat Ext"
icon_state = "storage"
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_IFSTARLIGHT
dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
/area/turret_protected/AIsatextAP
name = "AI Sat Ext"
icon_state = "storage"
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_IFSTARLIGHT
dynamic_lighting = DYNAMIC_LIGHTING_IFSTARLIGHT
/area/turret_protected/NewAIMain
name = "AI Main New"
@@ -1380,7 +1380,7 @@ var/list/teleportlocs = list()
name = "Beach"
icon_state = "away"
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
requires_power = 0
has_gravity = 1
ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg')
+2 -2
View File
@@ -39,8 +39,8 @@
power_equip = 1
power_environ = 1
if (lighting_use_dynamic != DYNAMIC_LIGHTING_IFSTARLIGHT)
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
if (dynamic_lighting != DYNAMIC_LIGHTING_IFSTARLIGHT)
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
..()