Glorious /vg/ Lighting Port (#66)

* fuck

* [CANT WAKE UP]

* AAAAAAAAAHHHHHHHHHHHH

* SAAAAVE MEEEEEEEEEEEEEEEE

* this is so bad how can i even call myself a coder

* thanks fam

* hello darkness my old friend

i've come to talk with you again

* ugh go away

* OH

* much less broken

* ayy

* aaaaa

* OH YEAAAAAAAAHHHHHHHHHHH

* aaaa

* k

* dfgjtxkytkjyd

* debug

* dangerously cheesy

* mm

* OH YEAAAAAAAAAAAAAAAAAAAAAAAAAA

* oH YEAH

* Some final touches and cleanup of the lighting port.

* One more

* More fixes.

* varedit hack for easy modification

* fixed

* C O L O R

* slym

* fffff

* oh great what the fuck is wrong now

* Revert "oh great what the fuck is wrong now"

This reverts commit e589ad51facb5464e107ca515317d41136dd1e5e.

* fu

* will it blend

* aaaaaaaaaaaaaaaaaaaa

* this is why im bad at porting

falalalala, lala la la

* k

* yeh

* can't forget majestic fire
This commit is contained in:
L.E.D
2016-11-06 09:51:16 -05:00
committed by TalkingCactus
parent 9b07cb4798
commit e1956df149
141 changed files with 1508 additions and 958 deletions
@@ -188,6 +188,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
hitsound = 'sound/items/welder.ogg'
damtype = "fire"
force = 4
update_brightness()
if(reagents.get_reagent_amount("plasma")) // the plasma explodes when exposed to fire
var/datum/effect_system/reagents_explosion/e = new()
e.set_up(round(reagents.get_reagent_amount("plasma") / 2.5, 1), get_turf(src), 0, 0)
@@ -223,6 +224,11 @@ CIGARETTE PACKETS ARE IN FANCY.DM
M.update_inv_l_hand()
M.update_inv_r_hand()
/obj/item/clothing/mask/cigarette/proc/update_brightness()
if(lit)
set_light(1)
else
set_light(0)
/obj/item/clothing/mask/cigarette/proc/handle_reagents()
if(reagents.total_volume)
@@ -245,6 +251,8 @@ CIGARETTE PACKETS ARE IN FANCY.DM
smoketime--
if(smoketime < 1)
new type_butt(location)
lit = 0
update_brightness()
if(ismob(loc))
M << "<span class='notice'>Your [name] goes out.</span>"
M.unEquip(src, 1) //un-equip it so the overlays can update //Force the un-equip so the overlays update
@@ -259,6 +267,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
user.visible_message("<span class='notice'>[user] calmly drops and treads on \the [src], putting it out instantly.</span>")
new type_butt(user.loc)
new /obj/effect/decal/cleanable/ash(user.loc)
update_brightness()
qdel(src)
return ..()
@@ -511,7 +520,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
user.apply_damage(5, BURN, hitzone)
user.visible_message("<span class='warning'>After a few attempts, [user] manages to light [src] - they however burn their finger in the process.</span>", "<span class='warning'>You burn yourself while lighting the lighter!</span>")
user.AddLuminosity(1)
set_light(1)
START_PROCESSING(SSobj, src)
else
lit = 0
@@ -523,7 +532,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
user.visible_message("You hear a quiet click, as [user] shuts off [src] without even looking at what they're doing. Wow.", "<span class='notice'>You quietly shut off [src] without even looking at what you're doing. Wow.</span>")
else
user.visible_message("[user] quietly shuts off [src].", "<span class='notice'>You quietly shut off [src].")
user.AddLuminosity(-1)
set_light(0)
STOP_PROCESSING(SSobj, src)
else
return ..()
@@ -553,22 +562,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
location.hotspot_expose(700, 5)
return
/obj/item/weapon/lighter/pickup(mob/user)
..()
if(lit)
SetLuminosity(0)
user.AddLuminosity(1)
return
/obj/item/weapon/lighter/dropped(mob/user)
..()
if(lit)
if(user)
user.AddLuminosity(-1)
SetLuminosity(1)
return
/obj/item/weapon/lighter/is_hot()
return lit * heat
@@ -72,7 +72,7 @@
if(do_after(user, src.cleanspeed, target = target))
user << "<span class='notice'>You clean \the [target.name].</span>"
target.color = initial(target.color)
target.SetOpacity(initial(target.opacity))
target.set_opacity(initial(target.opacity))
else
user.visible_message("[user] begins to clean \the [target.name] with [src]...", "<span class='notice'>You begin to clean \the [target.name] with [src]...</span>")
if(do_after(user, src.cleanspeed, target = target))