Glorious /vg/ Lighting Port (#66)

* fuck

* [CANT WAKE UP]

* AAAAAAAAAHHHHHHHHHHHH

* SAAAAVE MEEEEEEEEEEEEEEEE

* this is so bad how can i even call myself a coder

* thanks fam

* hello darkness my old friend

i've come to talk with you again

* ugh go away

* OH

* much less broken

* ayy

* aaaaa

* OH YEAAAAAAAAHHHHHHHHHHH

* aaaa

* k

* dfgjtxkytkjyd

* debug

* dangerously cheesy

* mm

* OH YEAAAAAAAAAAAAAAAAAAAAAAAAAA

* oH YEAH

* Some final touches and cleanup of the lighting port.

* One more

* More fixes.

* varedit hack for easy modification

* fixed

* C O L O R

* slym

* fffff

* oh great what the fuck is wrong now

* Revert "oh great what the fuck is wrong now"

This reverts commit e589ad51facb5464e107ca515317d41136dd1e5e.

* fu

* will it blend

* aaaaaaaaaaaaaaaaaaaa

* this is why im bad at porting

falalalala, lala la la

* k

* yeh

* can't forget majestic fire
This commit is contained in:
L.E.D
2016-11-06 09:51:16 -05:00
committed by TalkingCactus
parent 9b07cb4798
commit e1956df149
141 changed files with 1508 additions and 958 deletions
+7 -7
View File
@@ -308,7 +308,7 @@
if(new_value == null) return
if(variable=="luminosity")
O.SetLuminosity(new_value)
O.set_light(new_value)
else
O.vars[variable] = new_value
@@ -317,7 +317,7 @@
for(var/mob/M in mob_list)
if ( istype(M , O.type) )
if(variable=="luminosity")
M.SetLuminosity(new_value)
M.set_light(new_value)
else
M.vars[variable] = O.vars[variable]
CHECK_TICK
@@ -326,7 +326,7 @@
for(var/obj/A in world)
if ( istype(A , O.type) )
if(variable=="luminosity")
A.SetLuminosity(new_value)
A.set_light(new_value)
else
A.vars[variable] = O.vars[variable]
CHECK_TICK
@@ -335,7 +335,7 @@
for(var/turf/A in world)
if ( istype(A , O.type) )
if(variable=="luminosity")
A.SetLuminosity(new_value)
A.set_light(new_value)
else
A.vars[variable] = O.vars[variable]
CHECK_TICK
@@ -345,7 +345,7 @@
for(var/mob/M in mob_list)
if (M.type == O.type)
if(variable=="luminosity")
M.SetLuminosity(new_value)
M.set_light(new_value)
else
M.vars[variable] = O.vars[variable]
CHECK_TICK
@@ -354,7 +354,7 @@
for(var/obj/A in world)
if (A.type == O.type)
if(variable=="luminosity")
A.SetLuminosity(new_value)
A.set_light(new_value)
else
A.vars[variable] = O.vars[variable]
CHECK_TICK
@@ -363,7 +363,7 @@
for(var/turf/A in world)
if (A.type == O.type)
if(variable=="luminosity")
A.SetLuminosity(new_value)
A.set_light(new_value)
else
A.vars[variable] = O.vars[variable]
CHECK_TICK