Glorious /vg/ Lighting Port (#66)

* fuck

* [CANT WAKE UP]

* AAAAAAAAAHHHHHHHHHHHH

* SAAAAVE MEEEEEEEEEEEEEEEE

* this is so bad how can i even call myself a coder

* thanks fam

* hello darkness my old friend

i've come to talk with you again

* ugh go away

* OH

* much less broken

* ayy

* aaaaa

* OH YEAAAAAAAAHHHHHHHHHHH

* aaaa

* k

* dfgjtxkytkjyd

* debug

* dangerously cheesy

* mm

* OH YEAAAAAAAAAAAAAAAAAAAAAAAAAA

* oH YEAH

* Some final touches and cleanup of the lighting port.

* One more

* More fixes.

* varedit hack for easy modification

* fixed

* C O L O R

* slym

* fffff

* oh great what the fuck is wrong now

* Revert "oh great what the fuck is wrong now"

This reverts commit e589ad51facb5464e107ca515317d41136dd1e5e.

* fu

* will it blend

* aaaaaaaaaaaaaaaaaaaa

* this is why im bad at porting

falalalala, lala la la

* k

* yeh

* can't forget majestic fire
This commit is contained in:
L.E.D
2016-11-06 09:51:16 -05:00
committed by TalkingCactus
parent 9b07cb4798
commit e1956df149
141 changed files with 1508 additions and 958 deletions
@@ -4,14 +4,14 @@
icon_state = "away"
requires_power = 0
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/cabin
name = "Cabin"
icon_state = "away2"
requires_power = 1
luminosity = 0
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowforest/lumbermill
name = "Lumbermill"
@@ -54,10 +54,10 @@
/obj/structure/fireplace/proc/toggleFireplace()
if(active)
SetLuminosity(8)
set_light(8)
icon_state = "fireplace-active"
else
SetLuminosity(0)
set_light(0)
icon_state = "fireplace"
/obj/structure/fireplace/extinguish()
@@ -4,7 +4,7 @@
name = "Research Outpost"
icon_state = "away"
luminosity = 0
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/research/interior
name = "Research Inside"
@@ -5,7 +5,7 @@
icon_state = "away"
requires_power = 0
luminosity = 1
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/snowdin/post
name = "Snowdin Outpost"