Glorious /vg/ Lighting Port (#66)
* fuck * [CANT WAKE UP] * AAAAAAAAAHHHHHHHHHHHH * SAAAAVE MEEEEEEEEEEEEEEEE * this is so bad how can i even call myself a coder * thanks fam * hello darkness my old friend i've come to talk with you again * ugh go away * OH * much less broken * ayy * aaaaa * OH YEAAAAAAAAHHHHHHHHHHH * aaaa * k * dfgjtxkytkjyd * debug * dangerously cheesy * mm * OH YEAAAAAAAAAAAAAAAAAAAAAAAAAA * oH YEAH * Some final touches and cleanup of the lighting port. * One more * More fixes. * varedit hack for easy modification * fixed * C O L O R * slym * fffff * oh great what the fuck is wrong now * Revert "oh great what the fuck is wrong now" This reverts commit e589ad51facb5464e107ca515317d41136dd1e5e. * fu * will it blend * aaaaaaaaaaaaaaaaaaaa * this is why im bad at porting falalalala, lala la la * k * yeh * can't forget majestic fire
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@@ -4,14 +4,14 @@
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icon_state = "away"
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requires_power = 0
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luminosity = 1
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lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/cabin
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name = "Cabin"
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icon_state = "away2"
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requires_power = 1
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luminosity = 0
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lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/snowforest/lumbermill
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name = "Lumbermill"
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@@ -54,10 +54,10 @@
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/obj/structure/fireplace/proc/toggleFireplace()
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if(active)
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SetLuminosity(8)
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set_light(8)
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icon_state = "fireplace-active"
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else
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SetLuminosity(0)
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set_light(0)
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icon_state = "fireplace"
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/obj/structure/fireplace/extinguish()
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@@ -4,7 +4,7 @@
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name = "Research Outpost"
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icon_state = "away"
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luminosity = 0
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lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/research/interior
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name = "Research Inside"
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@@ -5,7 +5,7 @@
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icon_state = "away"
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requires_power = 0
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luminosity = 1
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lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/snowdin/post
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name = "Snowdin Outpost"
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