Glorious /vg/ Lighting Port (#66)
* fuck * [CANT WAKE UP] * AAAAAAAAAHHHHHHHHHHHH * SAAAAVE MEEEEEEEEEEEEEEEE * this is so bad how can i even call myself a coder * thanks fam * hello darkness my old friend i've come to talk with you again * ugh go away * OH * much less broken * ayy * aaaaa * OH YEAAAAAAAAHHHHHHHHHHH * aaaa * k * dfgjtxkytkjyd * debug * dangerously cheesy * mm * OH YEAAAAAAAAAAAAAAAAAAAAAAAAAA * oH YEAH * Some final touches and cleanup of the lighting port. * One more * More fixes. * varedit hack for easy modification * fixed * C O L O R * slym * fffff * oh great what the fuck is wrong now * Revert "oh great what the fuck is wrong now" This reverts commit e589ad51facb5464e107ca515317d41136dd1e5e. * fu * will it blend * aaaaaaaaaaaaaaaaaaaa * this is why im bad at porting falalalala, lala la la * k * yeh * can't forget majestic fire
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@@ -110,7 +110,7 @@
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for(var/obj/effect/spacevine/SV in src)
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qdel(SV)
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..()
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UpdateAffectingLights()
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reconsider_lights()
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/datum/spacevine_mutation/space_covering/on_grow(obj/effect/spacevine/holder)
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if(istype(holder.loc, /turf/open/space))
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@@ -144,7 +144,7 @@
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/datum/spacevine_mutation/light/on_grow(obj/effect/spacevine/holder)
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if(holder.energy)
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holder.SetLuminosity(severity, 3)
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holder.set_light(severity, 3)
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/datum/spacevine_mutation/toxicity
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name = "toxic"
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@@ -219,7 +219,7 @@
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quality = POSITIVE
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/datum/spacevine_mutation/transparency/on_grow(obj/effect/spacevine/holder)
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holder.SetOpacity(0)
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holder.set_opacity(0)
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holder.alpha = 125
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/datum/spacevine_mutation/oxy_eater
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@@ -359,7 +359,7 @@
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KZ.potency = min(100, master.mutativness * 10)
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KZ.production = (master.spread_cap / initial(master.spread_cap)) * 50
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mutations = list()
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SetOpacity(0)
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set_opacity(0)
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if(has_buckled_mobs())
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unbuckle_all_mobs(force=1)
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return ..()
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@@ -519,7 +519,7 @@
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if(!energy)
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src.icon_state = pick("Med1", "Med2", "Med3")
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energy = 1
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SetOpacity(1)
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set_opacity(1)
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else
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src.icon_state = pick("Hvy1", "Hvy2", "Hvy3")
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energy = 2
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