things with stuff (#6233)
* buncha things from upstream * datums globals, onclick * datums * game folder, holy shit mirror bot why * modules * icons * dme * compiles cleanly * tools purge * updates maps * double check just because. and wew lad * incidentally, this needs more work first * some things * weh * sound cleanup and icons * reeeee * compile issues * oh look, fresh code sync * cleans up some unused icons * dirty vars * reeeeeeeeeeeeeeee * wew lad. fuck off with this already
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@@ -50,7 +50,7 @@
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return 0
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/obj/structure/closet/body_bag/MouseDrop(over_object, src_location, over_location)
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..()
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. = ..()
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if(over_object == usr && Adjacent(usr) && (in_range(src, usr) || usr.contents.Find(src)))
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if(!ishuman(usr))
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return 0
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@@ -74,7 +74,7 @@
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max_mob_size = MOB_SIZE_LARGE
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/obj/structure/closet/body_bag/bluespace/MouseDrop(over_object, src_location, over_location)
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..()
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. = ..()
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if(over_object == usr && Adjacent(usr) && (in_range(src, usr) || usr.contents.Find(src)))
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if(!ishuman(usr))
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return 0
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@@ -42,4 +42,4 @@
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new /obj/item/storage/bag/bio( src )
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new /obj/item/clothing/suit/bio_suit/scientist( src )
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new /obj/item/clothing/head/bio_hood/scientist( src )
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@@ -15,7 +15,6 @@
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new /obj/item/storage/belt/military(src)
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new /obj/item/crowbar/red(src)
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new /obj/item/clothing/glasses/night(src)
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return
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/obj/structure/closet/syndicate/nuclear
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desc = "It's a storage unit for a Syndicate boarding party."
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@@ -27,7 +26,6 @@
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new /obj/item/storage/box/teargas(src)
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new /obj/item/storage/backpack/duffelbag/syndie/med(src)
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new /obj/item/device/pda/syndicate(src)
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return
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/obj/structure/closet/syndicate/resources
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desc = "An old, dusty locker."
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@@ -92,8 +90,6 @@
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if(pickednum == 50)
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new /obj/item/tank/jetpack/carbondioxide(src)
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return
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/obj/structure/closet/syndicate/resources/everything
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desc = "It's an emergency storage closet for repairs."
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@@ -117,5 +113,3 @@
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for(var/res in resources)
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var/obj/item/stack/R = new res(src)
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R.amount = R.max_amount
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return
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