Update flags.dm
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@@ -54,15 +54,6 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
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// TESLA_IGNORE grants immunity from being targeted by tesla-style electricity
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#define TESLA_IGNORE_2 (1<<9)
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<<<<<<< HEAD
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// Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
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#define NO_MAT_REDEMPTION_2 (1<<10)
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// LAVA_PROTECT used on the flags_2 variable for both SUIT and HEAD items, and stops lava damage. Must be present in both to stop lava damage.
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#define LAVA_PROTECT_2 (1<<11)
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=======
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>>>>>>> ccf8fc5... Kills off three more flags from flags_2 (#37529)
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//turf-only flags
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#define NOJAUNT_1 (1<<0)
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#define UNUSED_TRANSIT_TURF_1 (1<<1)
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