OH GOD! NONE OF IT IS REAL! NONE OF IT IS REEEEEEEEEEEEEEEEEEEEEEEEAL!")
diff --git a/code/modules/assembly/flash.dm b/code/modules/assembly/flash.dm
index 186eb1b024..6b87278e00 100644
--- a/code/modules/assembly/flash.dm
+++ b/code/modules/assembly/flash.dm
@@ -201,8 +201,10 @@
/obj/item/assembly/flash/cyborg
/obj/item/assembly/flash/cyborg/attack(mob/living/M, mob/user)
- ..()
+ . = ..()
new /obj/effect/temp_visual/borgflash(get_turf(src))
+ if(. && !CONFIG_GET(flag/disable_borg_flash_knockdown) && iscarbon(M) && !M.resting && !M.get_eye_protection())
+ M.Knockdown(80)
/obj/item/assembly/flash/cyborg/attack_self(mob/user)
..()
diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm
index 07f31a6678..7405549b3d 100644
--- a/code/modules/assembly/infrared.dm
+++ b/code/modules/assembly/infrared.dm
@@ -10,7 +10,7 @@
var/maxlength = 8
var/list/obj/effect/beam/i_beam/beams
var/olddir = 0
- var/datum/component/redirect/listener
+ var/turf/listeningTo
var/hearing_range = 3
/obj/item/assembly/infra/Initialize()
@@ -33,7 +33,7 @@
/obj/item/assembly/infra/Destroy()
STOP_PROCESSING(SSobj, src)
- QDEL_NULL(listener)
+ listeningTo = null
QDEL_LIST(beams)
. = ..()
@@ -163,8 +163,12 @@
next_activate = world.time + 30
/obj/item/assembly/infra/proc/switchListener(turf/newloc)
- QDEL_NULL(listener)
- listener = newloc.AddComponent(/datum/component/redirect, list(COMSIG_ATOM_EXITED = CALLBACK(src, .proc/check_exit)))
+ if(listeningTo == newloc)
+ return
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_ATOM_EXITED)
+ RegisterSignal(newloc, COMSIG_ATOM_EXITED, .proc/check_exit)
+ listeningTo = newloc
/obj/item/assembly/infra/proc/check_exit(datum/source, atom/movable/offender)
if(QDELETED(src))
diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm
index 74f81ec9a0..2631491350 100644
--- a/code/modules/awaymissions/corpse.dm
+++ b/code/modules/awaymissions/corpse.dm
@@ -587,3 +587,57 @@
shoes = /obj/item/clothing/shoes/sneakers/black
suit = /obj/item/clothing/suit/armor/vest
glasses = /obj/item/clothing/glasses/sunglasses/reagent
+
+/obj/effect/mob_spawn/human/lavaknight
+ name = "odd cryogenics pod"
+ desc = "A humming cryo pod. You can barely recognise a faint glow underneath the built up ice. The machine is attempting to wake up its occupant."
+ mob_name = "a displaced knight from another dimension"
+ icon = 'icons/obj/machines/sleeper.dmi'
+ icon_state = "sleeper"
+ roundstart = FALSE
+ id_job = "Knight"
+ job_description = "Cydonian Knight"
+ death = FALSE
+ random = TRUE
+ outfit = /datum/outfit/lavaknight
+ mob_species = /datum/species/human
+ flavour_text = "You are a knight who conveniently has some form of retrograde amnesia. \
+ You cannot remember where you came from. However, a few things remain burnt into your mind, most prominently a vow to never harm another sapient being under any circumstances unless it is hellbent on ending your life. \
+ Remember: hostile creatures and such are fair game for attacking, but under no circumstances are you to attack anything capable of thought and/or speech unless it has made it its life's calling to chase you to the ends of the earth."
+ assignedrole = "Cydonian Knight"
+
+/obj/effect/mob_spawn/human/lavaknight/special(mob/living/new_spawn)
+ if(ishuman(new_spawn))
+ var/mob/living/carbon/human/H = new_spawn
+ H.dna.features["mam_ears"] = "Cat, Big" //cat people
+ H.dna.features["mcolor"] = H.hair_color
+ H.update_body()
+
+/obj/effect/mob_spawn/human/lavaknight/Destroy()
+ new/obj/structure/showcase/machinery/oldpod/used(drop_location())
+ return ..()
+
+/datum/outfit/lavaknight
+ name = "Cydonian Knight"
+ uniform = /obj/item/clothing/under/assistantformal
+ mask = /obj/item/clothing/mask/breath
+ shoes = /obj/item/clothing/shoes/sneakers/black
+ r_pocket = /obj/item/melee/transforming/energy/sword/cx
+ suit = /obj/item/clothing/suit/space/hardsuit/lavaknight
+ suit_store = /obj/item/tank/internals/oxygen
+ id = /obj/item/card/id/knight/blue
+
+/obj/effect/mob_spawn/human/lavaknight/captain
+ name = "odd gilded cryogenics pod"
+ desc = "A humming cryo pod that appears to be gilded. You can barely recognise a faint glow underneath the built up ice. The machine is attempting to wake up its occupant."
+ flavour_text = "You are a knight who conveniently has some form of retrograde amnesia. \
+ You cannot remember where you came from. However, a few things remain burnt into your mind, most prominently a vow to never harm another sapient being under any circumstances unless it is hellbent on ending your life. \
+ Remember: hostile creatures and such are fair game for attacking, but under no circumstances are you to attack anything capable of thought and/or speech unless it has made it its life's calling to chase you to the ends of the earth. \
+ You feel a natural instict to lead, and as such, you should strive to lead your comrades to safety, and hopefully home. You also feel a burning determination to uphold your vow, as well as your fellow comrade's."
+ outfit = /datum/outfit/lavaknight/captain
+ id_job = "Knight Captain"
+
+/datum/outfit/lavaknight/captain
+ name ="Cydonian Knight Captain"
+ l_pocket = /obj/item/twohanded/dualsaber/hypereutactic
+ id = /obj/item/card/id/knight/captain
diff --git a/code/modules/cargo/exports/manifest.dm b/code/modules/cargo/exports/manifest.dm
index d03f5a46ce..60515781f9 100644
--- a/code/modules/cargo/exports/manifest.dm
+++ b/code/modules/cargo/exports/manifest.dm
@@ -80,7 +80,7 @@
// Paper work done correctly
/datum/export/paperwork_correct
- cost = 150
+ cost = 120 // finicky number 20 x 120 = 2400 per crate
k_elasticity = 0
unit_name = "correct paperwork"
export_types = list(/obj/item/folder/paperwork_correct)
diff --git a/code/modules/cargo/packs/armory.dm b/code/modules/cargo/packs/armory.dm
index 4713d94106..11aae8a054 100644
--- a/code/modules/cargo/packs/armory.dm
+++ b/code/modules/cargo/packs/armory.dm
@@ -87,7 +87,7 @@
/datum/supply_pack/security/armory/mindshield
name = "Mindshield Implants Crate"
desc = "Prevent against radical thoughts with three Mindshield implants. Requires Armory access to open."
- cost = 4000
+ cost = 3000 //Lowered untill cargo rework MK II is done
contains = list(/obj/item/storage/lockbox/loyalty)
crate_name = "mindshield implant crate"
@@ -175,7 +175,7 @@
/datum/supply_pack/security/armory/swat
name = "SWAT Crate"
desc = "Contains two fullbody sets of tough, fireproof, pressurized suits designed in a joint effort by IS-ERI and Nanotrasen. Each set contains a suit, helmet, mask, combat belt, and combat gloves. Requires Armory access to open."
- cost = 6750
+ cost = 6000
contains = list(/obj/item/clothing/head/helmet/swat/nanotrasen,
/obj/item/clothing/head/helmet/swat/nanotrasen,
/obj/item/clothing/suit/space/swat,
@@ -199,7 +199,7 @@
/datum/supply_pack/security/armory/woodstock
name = "Classic WoodStock Shotguns Crate"
desc = "Contains three rustic, pumpaction shotguns. Requires Armory access to open."
- cost = 3500
+ cost = 3000
contains = list(/obj/item/gun/ballistic/shotgun,
/obj/item/gun/ballistic/shotgun,
/obj/item/gun/ballistic/shotgun)
@@ -208,7 +208,7 @@
/datum/supply_pack/security/armory/wt550
name = "WT-550 Semi-Auto Rifle Crate"
desc = "Contains two high-powered, semiautomatic rifles chambered in 4.6x30mm. Requires Armory access to open."
- cost = 3250
+ cost = 2550
contains = list(/obj/item/gun/ballistic/automatic/wt550,
/obj/item/gun/ballistic/automatic/wt550)
crate_name = "auto rifle crate"
@@ -216,7 +216,7 @@
/datum/supply_pack/security/armory/wt550ammo
name = "WT-550 Semi-Auto SMG Ammo Crate"
desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open."
- cost = 2750
+ cost = 1750
contains = list(/obj/item/ammo_box/magazine/wt550m9,
/obj/item/ammo_box/magazine/wt550m9,
/obj/item/ammo_box/magazine/wt550m9,
@@ -226,7 +226,7 @@
/datum/supply_pack/security/armory/wt550ammo_nonlethal // Takes around 12 shots to stun crit someone
name = "WT-550 Semi-Auto SMG Non-Lethal Ammo Crate"
desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open."
- cost = 1200
+ cost = 1000
contains = list(/obj/item/ammo_box/magazine/wt550m9/wtrubber,
/obj/item/ammo_box/magazine/wt550m9/wtrubber,
/obj/item/ammo_box/magazine/wt550m9/wtrubber,
@@ -236,7 +236,7 @@
/datum/supply_pack/security/armory/wt550ammo_special
name = "WT-550 Semi-Auto SMG Special Ammo Crate"
desc = "Contains 2 20-round Armour Piercing and Incendiary magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open."
- cost = 3500
+ cost = 3000
contains = list(/obj/item/ammo_box/magazine/wt550m9/wtap,
/obj/item/ammo_box/magazine/wt550m9/wtap,
/obj/item/ammo_box/magazine/wt550m9/wtic,
diff --git a/code/modules/cargo/packs/emergency.dm b/code/modules/cargo/packs/emergency.dm
index be99199f30..1987369d20 100644
--- a/code/modules/cargo/packs/emergency.dm
+++ b/code/modules/cargo/packs/emergency.dm
@@ -12,7 +12,7 @@
/datum/supply_pack/emergency/vehicle
name = "Biker Gang Kit" //TUNNEL SNAKES OWN THIS TOWN
desc = "TUNNEL SNAKES OWN THIS TOWN. Contains an unbranded All Terrain Vehicle, and a complete gang outfit -- consists of black gloves, a menacing skull bandanna, and a SWEET leather overcoat!"
- cost = 2800
+ cost = 2500
contraband = TRUE
contains = list(/obj/vehicle/ridden/atv,
/obj/item/key,
@@ -26,7 +26,7 @@
/datum/supply_pack/emergency/equipment
name = "Emergency Bot/Internals Crate"
desc = "Explosions got you down? These supplies are guaranteed to patch up holes, in stations and people alike! Comes with two floorbots, two medbots, five oxygen masks and five small oxygen tanks."
- cost = 3750
+ cost = 2750
contains = list(/mob/living/simple_animal/bot/floorbot,
/mob/living/simple_animal/bot/floorbot,
/mob/living/simple_animal/bot/medbot,
@@ -132,7 +132,7 @@
/datum/supply_pack/emergency/metalfoam
name = "Metal Foam Grenade Crate"
desc = "Seal up those pesky hull breaches with 14 Metal Foam Grenades."
- cost = 2000
+ cost = 1500
contains = list(/obj/item/storage/box/metalfoam,
/obj/item/storage/box/metalfoam)
crate_name = "metal foam grenade crate"
diff --git a/code/modules/cargo/packs/engineering.dm b/code/modules/cargo/packs/engineering.dm
index 3d46b776c4..19cb53489e 100644
--- a/code/modules/cargo/packs/engineering.dm
+++ b/code/modules/cargo/packs/engineering.dm
@@ -55,7 +55,7 @@
/datum/supply_pack/engineering/engihardsuit
name = "Engineering Hardsuit"
desc = "Poly 'Who stole all the hardsuits!' Well now you can get more hardsuits if needed! NOTE ONE HARDSUIT IS IN THIS CRATE, as well as one air tank and mask!"
- cost = 2750
+ cost = 2250
contains = list(/obj/item/tank/internals/air,
/obj/item/clothing/mask/gas,
/obj/item/clothing/suit/space/hardsuit/engine)
@@ -84,7 +84,7 @@
/datum/supply_pack/engineering/powergamermitts
name = "Insulated Gloves Crate"
desc = "The backbone of modern society. Barely ever ordered for actual engineering. Contains three insulated gloves."
- cost = 2750 //Made of pure-grade bullshittinium
+ cost = 2300 //Made of pure-grade bullshittinium
contains = list(/obj/item/clothing/gloves/color/yellow,
/obj/item/clothing/gloves/color/yellow,
/obj/item/clothing/gloves/color/yellow)
@@ -121,6 +121,18 @@
crate_name = "power cell crate"
crate_type = /obj/structure/closet/crate/engineering/electrical
+
+/datum/supply_pack/engineering/siezedpower
+ name = "Siezed Power Cell Crate"
+ desc = "We took the means of power! Contains three high-voltage plus power cells."
+ cost = 1300
+ contraband = TRUE
+ contains = list(/obj/item/stock_parts/cell/high/plus,
+ /obj/item/stock_parts/cell/high/plus,
+ /obj/item/stock_parts/cell/high/plus)
+ crate_name = "siezed crate"
+ crate_type = /obj/structure/closet/crate/engineering/electrical
+
/datum/supply_pack/engineering/shuttle_engine
name = "Shuttle Engine Crate"
desc = "Through advanced bluespace-shenanigans, our engineers have managed to fit an entire shuttle engine into one tiny little crate. Requires CE access to open."
@@ -129,7 +141,22 @@
contains = list(/obj/structure/shuttle/engine/propulsion/burst/cargo)
crate_name = "shuttle engine crate"
crate_type = /obj/structure/closet/crate/secure/engineering
- special = TRUE
+
+/datum/supply_pack/engineering/siezedproduction
+ name = "The Means of Production"
+ desc = "We will win for we have took over the production! S five metal sheets, five wire, three matter bins, one manipulater and one sheet of glass."
+ cost = 1500
+ contraband = TRUE
+ contains = list(/obj/item/stock_parts/cell/high/plus,
+ /obj/item/circuitboard/machine/autolathe,
+ /obj/item/stack/cable_coil/random/five,
+ /obj/item/stack/sheet/metal/five,
+ /obj/item/stock_parts/matter_bin,
+ /obj/item/stock_parts/matter_bin,
+ /obj/item/stock_parts/matter_bin,
+ /obj/item/stock_parts/manipulator,
+ /obj/item/stack/sheet/glass,)
+ crate_name = "siezed crate"
/datum/supply_pack/engineering/tools
name = "Toolbox Crate"
@@ -183,7 +210,6 @@
)
crate_name= "dna samplers crate"
-
/datum/supply_pack/engineering/shield_sat
name = "Shield Generator Satellite"
desc = "Protect the very existence of this station with these Anti-Meteor defenses. Contains three Shield Generator Satellites."
diff --git a/code/modules/cargo/packs/misc.dm b/code/modules/cargo/packs/misc.dm
index 56ddd92a76..c380d5411e 100644
--- a/code/modules/cargo/packs/misc.dm
+++ b/code/modules/cargo/packs/misc.dm
@@ -117,8 +117,8 @@
/datum/supply_pack/misc/paper_work
name = "Freelance Paper work"
- desc = "The Nanotrasen Primary Bureaucratic Database Intelligence (PDBI) reports that the station has not completed its funding and grant paperwork this solar cycle. In order to gain further funding, your station is required to fill out (10) ten of these forms or no additional capital will be disbursed. We have sent you ten copies of the following form and we expect every one to be up to Nanotrasen Standards." // Disbursement. It's not a typo, look it up.
- cost = 700 // Net of 0 credits
+ desc = "The Nanotrasen Primary Bureaucratic Database Intelligence (PDBI) reports that the station has not completed its funding and grant paperwork this solar cycle. In order to gain further funding, your station is required to fill out (20) ten of these forms or no additional capital will be disbursed. We have sent you ten copies of the following form and we expect every one to be up to Nanotrasen Standards." // Disbursement. It's not a typo, look it up.
+ cost = 700 // Net of 0 credits but makes (120 x 20 = 2400)
contains = list(/obj/item/folder/paperwork,
/obj/item/folder/paperwork,
/obj/item/folder/paperwork,
@@ -129,11 +129,18 @@
/obj/item/folder/paperwork,
/obj/item/folder/paperwork,
/obj/item/folder/paperwork,
- /obj/item/pen/fountain,
- /obj/item/pen/fountain,
- /obj/item/pen/fountain,
- /obj/item/pen/fountain,
- /obj/item/pen/fountain)
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/folder/paperwork,
+ /obj/item/pen/fountain
+ )
crate_name = "Paperwork"
/datum/supply_pack/misc/funeral
@@ -149,7 +156,7 @@
/datum/supply_pack/misc/jukebox
name = "Jukebox"
- cost = 15000
+ cost = 10000
contains = list(/obj/machinery/jukebox)
crate_name = "Jukebox"
diff --git a/code/modules/cargo/packs/service.dm b/code/modules/cargo/packs/service.dm
index c7f98cac0b..14bde519e1 100644
--- a/code/modules/cargo/packs/service.dm
+++ b/code/modules/cargo/packs/service.dm
@@ -36,7 +36,7 @@
/datum/supply_pack/service/carpet_exotic
name = "Exotic Carpet Crate"
desc = "Exotic carpets straight from Space Russia, for all your decorating needs. Contains 100 tiles each of 10 different flooring patterns."
- cost = 10000
+ cost = 7000
contains = list(/obj/item/stack/tile/carpet/blue/fifty,
/obj/item/stack/tile/carpet/blue/fifty,
/obj/item/stack/tile/carpet/cyan/fifty,
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 47c3293c35..edec4d74a6 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -113,7 +113,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
"xenohead" = "Standard",
"xenotail" = "Xenomorph Tail",
"taur" = "None",
- "exhibitionist" = FALSE,
"genitals_use_skintone" = FALSE,
"has_cock" = FALSE,
"cock_shape" = "Human",
@@ -826,7 +825,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat +=""
dat += "Citadel Preferences" //Because fuck me if preferences can't be fucking modularized and expected to update in a reasonable timeframe.
dat += "Arousal:[arousable == TRUE ? "Enabled" : "Disabled"] "
- dat += "Exhibitionist:[features["exhibitionist"] == TRUE ? "Yes" : "No"] "
dat += "Voracious MediHound sleepers: [(cit_toggles & MEDIHOUND_SLEEPER) ? "Yes" : "No"] "
dat += "Hear Vore Sounds: [(cit_toggles & EATING_NOISES) ? "Yes" : "No"] "
dat += "Hear Vore Digestion Sounds: [(cit_toggles & DIGESTION_NOISES) ? "Yes" : "No"] "
@@ -2057,8 +2055,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
features["has_womb"] = FALSE
if("has_womb")
features["has_womb"] = !features["has_womb"]
- if("exhibitionist")
- features["exhibitionist"] = !features["exhibitionist"]
if("widescreenpref")
widescreenpref = !widescreenpref
user.client.change_view(CONFIG_GET(string/default_view))
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index 01a46a44a0..98ef2ed0e8 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
-#define SAVEFILE_VERSION_MAX 23
+#define SAVEFILE_VERSION_MAX 24
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -109,6 +109,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
else if(current_version < 23) // we are fixing a gamebreaking bug.
job_preferences = list() //It loaded null from nonexistant savefile field.
+ if(current_version < 24 && S["feature_exhibitionist"])
+ var/datum/quirk/exhibitionism/E
+ var/quirk_name = initial(E.name)
+ neutral_quirks += quirk_name
+ all_quirks += quirk_name
+
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
if(!ckey)
return
diff --git a/code/modules/clothing/chameleon.dm b/code/modules/clothing/chameleon.dm
index 33a83487fc..8b2a34a089 100644
--- a/code/modules/clothing/chameleon.dm
+++ b/code/modules/clothing/chameleon.dm
@@ -561,7 +561,7 @@
/obj/item/storage/belt/chameleon/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.silent = TRUE
/obj/item/storage/belt/chameleon/emp_act(severity)
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index 20a8c518f4..1793bd8f4b 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -123,7 +123,7 @@
..()
if(damaged_clothes)
to_chat(user, "It looks damaged!")
- GET_COMPONENT(pockets, /datum/component/storage)
+ var/datum/component/storage/pockets = GetComponent(/datum/component/storage)
if(pockets)
var/list/how_cool_are_your_threads = list("")
if(pockets.attack_hand_interact)
diff --git a/code/modules/clothing/glasses/_glasses.dm b/code/modules/clothing/glasses/_glasses.dm
index 4928de288f..f140fb3074 100644
--- a/code/modules/clothing/glasses/_glasses.dm
+++ b/code/modules/clothing/glasses/_glasses.dm
@@ -104,7 +104,7 @@
resistance_flags = ACID_PROOF
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
-/obj/item/clothing/glasses/science/item_action_slot_check(slot)
+/obj/item/clothing/glasses/science/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_GLASSES)
return 1
@@ -307,7 +307,7 @@
M.appearance_flags |= RESET_COLOR
M.color = "#[H.eye_color]"
. += M
-
+
/obj/item/clothing/glasses/sunglasses/big
desc = "Strangely ancient technology used to help provide rudimentary eye cover. Larger than average enhanced shielding blocks flashes."
icon_state = "bigsunglasses"
diff --git a/code/modules/clothing/gloves/_gloves.dm b/code/modules/clothing/gloves/_gloves.dm
index 9d75fc6ce4..6b674c8595 100644
--- a/code/modules/clothing/gloves/_gloves.dm
+++ b/code/modules/clothing/gloves/_gloves.dm
@@ -14,7 +14,7 @@
/obj/item/clothing/gloves/ComponentInitialize()
. = ..()
- AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /obj/item/clothing/gloves/clean_blood)))
+ RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/gloves/clean_blood)
/obj/item/clothing/gloves/clean_blood(datum/source, strength)
. = ..()
diff --git a/code/modules/clothing/head/_head.dm b/code/modules/clothing/head/_head.dm
index ccc167dcbc..358942627d 100644
--- a/code/modules/clothing/head/_head.dm
+++ b/code/modules/clothing/head/_head.dm
@@ -41,6 +41,49 @@
H.update_inv_head()
+///Special throw_impact for hats to frisbee hats at people to place them on their heads/attempt to de-hat them.
+/obj/item/clothing/head/throw_impact(atom/hit_atom, datum/thrownthing/thrownthing)
+ . = ..()
+ ///if the thrown object's target zone isn't the head
+ if(thrownthing.target_zone != BODY_ZONE_HEAD)
+ return
+ ///ignore any hats with the tinfoil counter-measure enabled
+ if(clothing_flags & ANTI_TINFOIL_MANEUVER)
+ return
+ ///if the hat happens to be capable of holding contents and has something in it. mostly to prevent super cheesy stuff like stuffing a mini-bomb in a hat and throwing it
+ if(LAZYLEN(contents))
+ return
+ if(iscarbon(hit_atom))
+ var/mob/living/carbon/H = hit_atom
+ if(istype(H.head, /obj/item))
+ var/obj/item/WH = H.head
+ ///check if the item has NODROP
+ if(HAS_TRAIT(WH, TRAIT_NODROP))
+ H.visible_message("[src] bounces off [H]'s [WH.name]!", "[src] bounces off your [WH.name], falling to the floor.")
+ return
+ ///check if the item is an actual clothing head item, since some non-clothing items can be worn
+ if(istype(WH, /obj/item/clothing/head))
+ var/obj/item/clothing/head/WHH = WH
+ ///SNUG_FIT hats are immune to being knocked off
+ if(WHH.clothing_flags & SNUG_FIT)
+ H.visible_message("[src] bounces off [H]'s [WHH.name]!", "[src] bounces off your [WHH.name], falling to the floor.")
+ return
+ ///if the hat manages to knock something off
+ if(H.dropItemToGround(WH))
+ H.visible_message("[src] knocks [WH] off [H]'s head!", "[WH] is suddenly knocked off your head by [src]!")
+ if(H.equip_to_slot_if_possible(src, SLOT_HEAD, FALSE, TRUE))
+ H.visible_message("[src] lands neatly on [H]'s head!", "[src] lands perfectly onto your head!")
+ return
+ if(iscyborg(hit_atom))
+ var/mob/living/silicon/robot/R = hit_atom
+ ///hats in the borg's blacklist bounce off
+ if(!is_type_in_typecache(src, R.equippable_hats) || R.hat_offset == INFINITY)
+ R.visible_message("[src] bounces off [R]!", "[src] bounces off you, falling to the floor.")
+ return
+ else
+ R.visible_message("[src] lands neatly on top of [R].", "[src] lands perfectly on top of you.")
+ R.place_on_head(src) //hats aren't designed to snugly fit borg heads or w/e so they'll always manage to knock eachother off
+
/obj/item/clothing/head/worn_overlays(isinhands = FALSE)
. = list()
if(!isinhands)
diff --git a/code/modules/clothing/head/collectable.dm b/code/modules/clothing/head/collectable.dm
index 90c0690534..5457d32e8a 100644
--- a/code/modules/clothing/head/collectable.dm
+++ b/code/modules/clothing/head/collectable.dm
@@ -13,12 +13,14 @@
/obj/item/clothing/head/collectable/slime
name = "collectable slime cap!"
desc = "It just latches right in place!"
+ clothing_flags = SNUG_FIT
icon_state = "slime"
dynamic_hair_suffix = ""
/obj/item/clothing/head/collectable/xenom
name = "collectable xenomorph helmet!"
desc = "Hiss hiss hiss!"
+ clothing_flags = SNUG_FIT
icon_state = "xenom"
/obj/item/clothing/head/collectable/chef
@@ -71,13 +73,14 @@
desc = "A collectable welding helmet. Now with 80% less lead! Not for actual welding. Any welding done while wearing this helmet is done so at the owner's own risk!"
icon_state = "welding"
item_state = "welding"
- resistance_flags = NONE
+ clothing_flags = SNUG_FIT
/obj/item/clothing/head/collectable/slime
name = "collectable slime hat"
desc = "Just like a real brain slug!"
icon_state = "headslime"
item_state = "headslime"
+ clothing_flags = SNUG_FIT
/obj/item/clothing/head/collectable/flatcap
name = "collectable flat cap"
@@ -121,6 +124,7 @@
/obj/item/clothing/head/collectable/hardhat
name = "collectable hard hat"
desc = "WARNING! Offers no real protection, or luminosity, but damn, is it fancy!"
+ clothing_flags = SNUG_FIT
icon_state = "hardhat0_yellow"
item_state = "hardhat0_yellow"
@@ -143,7 +147,7 @@
desc = "Go Red! I mean Green! I mean Red! No Green!"
icon_state = "thunderdome"
item_state = "thunderdome"
- resistance_flags = NONE
+ clothing_flags = SNUG_FIT
flags_inv = HIDEHAIR
/obj/item/clothing/head/collectable/swat
@@ -151,5 +155,5 @@
desc = "That's not real blood. That's red paint." //Reference to the actual description
icon_state = "swat"
item_state = "swat"
- resistance_flags = NONE
+ clothing_flags = SNUG_FIT
flags_inv = HIDEHAIR
diff --git a/code/modules/clothing/head/hardhat.dm b/code/modules/clothing/head/hardhat.dm
index 9d38b73cd3..54f0ebea45 100644
--- a/code/modules/clothing/head/hardhat.dm
+++ b/code/modules/clothing/head/hardhat.dm
@@ -11,6 +11,7 @@
armor = list("melee" = 15, "bullet" = 5, "laser" = 20,"energy" = 10, "bomb" = 20, "bio" = 10, "rad" = 20, "fire" = 100, "acid" = 50)
flags_inv = 0
actions_types = list(/datum/action/item_action/toggle_helmet_light)
+ clothing_flags = SNUG_FIT
resistance_flags = FIRE_PROOF
dynamic_hair_suffix = "+generic"
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index be6e270e45..8a1cc01bd5 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -10,7 +10,7 @@
heat_protection = HEAD
max_heat_protection_temperature = HELMET_MAX_TEMP_PROTECT
strip_delay = 60
- resistance_flags = NONE
+ clothing_flags = SNUG_FIT
flags_cover = HEADCOVERSEYES
flags_inv = HIDEHAIR
diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm
index 041f0ba012..cac98e74fc 100644
--- a/code/modules/clothing/head/misc.dm
+++ b/code/modules/clothing/head/misc.dm
@@ -67,12 +67,14 @@
desc = "A plastic replica of a Syndicate agent's space helmet. You'll look just like a real murderous Syndicate agent in this! This is a toy, it is not made for use in space!"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
mutantrace_variation = MUTANTRACE_VARIATION
+ clothing_flags = SNUG_FIT
/obj/item/clothing/head/cueball
name = "cueball helmet"
desc = "A large, featureless white orb meant to be worn on your head. How do you even see out of this thing?"
icon_state = "cueball"
item_state="cueball"
+ clothing_flags = SNUG_FIT
flags_cover = HEADCOVERSEYES|HEADCOVERSMOUTH
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
@@ -81,6 +83,7 @@
desc = "A ball of white styrofoam. So festive."
icon_state = "snowman_h"
item_state = "snowman_h"
+ clothing_flags = SNUG_FIT
flags_cover = HEADCOVERSEYES
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
@@ -90,6 +93,7 @@
icon_state = "justicered"
item_state = "justicered"
flags_inv = HIDEHAIR|HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR|HIDESNOUT
+ clothing_flags = SNUG_FIT
flags_cover = HEADCOVERSEYES
/obj/item/clothing/head/justice/blue
@@ -161,6 +165,7 @@
icon_state = "chickenhead"
item_state = "chickensuit"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
+ clothing_flags = SNUG_FIT
/obj/item/clothing/head/griffin
name = "griffon head"
@@ -168,6 +173,7 @@
icon_state = "griffinhat"
item_state = "griffinhat"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
+ clothing_flags = SNUG_FIT
/obj/item/clothing/head/bearpelt
name = "bear pelt hat"
@@ -181,6 +187,7 @@
item_state = "xenos_helm"
desc = "A helmet made out of chitinous alien hide."
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
+ clothing_flags = SNUG_FIT
/obj/item/clothing/head/fedora
name = "fedora"
@@ -302,6 +309,7 @@
desc = "When everything's going to crab, protecting your head is the best choice."
icon_state = "lobster_hat"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
+ clothing_flags = SNUG_FIT
/obj/item/clothing/head/drfreezehat
name = "doctor freeze's wig"
diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm
index 3f96796a00..0dea8bfe79 100644
--- a/code/modules/clothing/head/misc_special.dm
+++ b/code/modules/clothing/head/misc_special.dm
@@ -29,6 +29,7 @@
visor_flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
resistance_flags = FIRE_PROOF
mutantrace_variation = MUTANTRACE_VARIATION
+ clothing_flags = SNUG_FIT
/obj/item/clothing/head/welding/attack_self(mob/user)
weldingvisortoggle(user)
@@ -115,6 +116,7 @@
item_state = "hardhat0_pumpkin"
item_color = "pumpkin"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
+ clothing_flags = SNUG_FIT
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
brightness_on = 2 //luminosity when on
flags_cover = HEADCOVERSEYES
@@ -163,6 +165,7 @@
desc = "A helmet made out of a box."
icon_state = "cardborg_h"
item_state = "cardborg_h"
+ clothing_flags = SNUG_FIT
flags_cover = HEADCOVERSEYES
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
@@ -227,6 +230,7 @@
desc = "A crude helmet made out of bronze plates. It offers very little in the way of protection."
icon = 'icons/obj/clothing/clockwork_garb.dmi'
icon_state = "clockwork_helmet_old"
+ clothing_flags = SNUG_FIT
flags_inv = HIDEEARS|HIDEHAIR
armor = list("melee" = 5, "bullet" = 0, "laser" = -5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 20)
@@ -238,25 +242,62 @@
armor = list("melee" = 0, "bullet" = 0, "laser" = -5,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = -5, "fire" = 0, "acid" = 0)
equip_delay_other = 140
var/datum/brain_trauma/mild/phobia/paranoia
+ var/warped = FALSE
+ clothing_flags = ANTI_TINFOIL_MANEUVER
+
+/obj/item/clothing/head/foilhat/Initialize(mapload)
+ . = ..()
+ if(!warped)
+ AddComponent(/datum/component/anti_magic, FALSE, FALSE, TRUE, ITEM_SLOT_HEAD, 6, TRUE, null, CALLBACK(src, .proc/warp_up))
+ else
+ warp_up()
/obj/item/clothing/head/foilhat/equipped(mob/living/carbon/human/user, slot)
- ..()
- if(slot == SLOT_HEAD)
- if(paranoia)
- QDEL_NULL(paranoia)
- paranoia = new()
- user.gain_trauma(paranoia, TRAUMA_RESILIENCE_MAGIC, "conspiracies")
- to_chat(user, "As you don the foiled hat, an entire world of conspiracy theories and seemingly insane ideas suddenly rush into your mind. What you once thought unbelievable suddenly seems.. undeniable. Everything is connected and nothing happens just by accident. You know too much and now they're out to get you. ")
+ . = ..()
+ if(slot != SLOT_HEAD || warped)
+ return
+ if(paranoia)
+ QDEL_NULL(paranoia)
+ paranoia = new()
+ user.gain_trauma(paranoia, TRAUMA_RESILIENCE_MAGIC, "conspiracies")
+ to_chat(user, "As you don the foiled hat, an entire world of conspiracy theories and seemingly insane ideas suddenly rush into your mind. What you once thought unbelievable suddenly seems.. undeniable. Everything is connected and nothing happens just by accident. You know too much and now they're out to get you. ")
+
+/obj/item/clothing/head/foilhat/MouseDrop(atom/over_object)
+ //God Im sorry
+ if(!warped && iscarbon(usr))
+ var/mob/living/carbon/C = usr
+ if(src == C.head)
+ to_chat(C, "Why would you want to take this off? Do you want them to get into your mind?!")
+ return
+ return ..()
/obj/item/clothing/head/foilhat/dropped(mob/user)
- ..()
+ . = ..()
if(paranoia)
QDEL_NULL(paranoia)
+/obj/item/clothing/head/foilhat/proc/warp_up()
+ name = "scorched tinfoil hat"
+ desc = "A badly warped up hat. Quite unprobable this will still work against any of fictional and contemporary dangers it used to."
+ warped = TRUE
+ if(!isliving(loc) || !paranoia)
+ return
+ var/mob/living/target = loc
+ if(target.get_item_by_slot(SLOT_HEAD) != src)
+ return
+ QDEL_NULL(paranoia)
+ if(!target.IsUnconscious())
+ to_chat(target, "Your zealous conspirationism rapidly dissipates as the donned hat warps up into a ruined mess. All those theories starting to sound like nothing but a ridicolous fanfare.")
+
/obj/item/clothing/head/foilhat/attack_hand(mob/user)
- if(iscarbon(user))
+ if(!warped && iscarbon(user))
var/mob/living/carbon/C = user
if(src == C.head)
to_chat(user, "Why would you want to take this off? Do you want them to get into your mind?!")
return
- ..()
+ return ..()
+
+/obj/item/clothing/head/foilhat/microwave_act(obj/machinery/microwave/M)
+ . = ..()
+ if(!warped)
+ warp_up()
diff --git a/code/modules/clothing/shoes/_shoes.dm b/code/modules/clothing/shoes/_shoes.dm
index 488f59bb88..37ab2b2bf4 100644
--- a/code/modules/clothing/shoes/_shoes.dm
+++ b/code/modules/clothing/shoes/_shoes.dm
@@ -23,7 +23,7 @@
/obj/item/clothing/shoes/ComponentInitialize()
. = ..()
- AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /obj/item/clothing/shoes/clean_blood)))
+ RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /obj/item/clothing/shoes/clean_blood)
/obj/item/clothing/shoes/suicide_act(mob/living/carbon/user)
if(rand(2)>1)
diff --git a/code/modules/clothing/shoes/bananashoes.dm b/code/modules/clothing/shoes/bananashoes.dm
index b634894805..d13e655d43 100644
--- a/code/modules/clothing/shoes/bananashoes.dm
+++ b/code/modules/clothing/shoes/bananashoes.dm
@@ -17,7 +17,7 @@
/obj/item/clothing/shoes/clown_shoes/banana_shoes/step_action()
. = ..()
- GET_COMPONENT(bananium, /datum/component/material_container)
+ var/datum/component/material_container/bananium = GetComponent(/datum/component/material_container)
if(on)
if(bananium.amount(MAT_BANANIUM) < 100)
on = !on
@@ -30,7 +30,7 @@
bananium.use_amount_type(100, MAT_BANANIUM)
/obj/item/clothing/shoes/clown_shoes/banana_shoes/attack_self(mob/user)
- GET_COMPONENT(bananium, /datum/component/material_container)
+ var/datum/component/material_container/bananium = GetComponent(/datum/component/material_container)
var/sheet_amount = bananium.retrieve_all()
if(sheet_amount)
to_chat(user, "You retrieve [sheet_amount] sheets of bananium from the prototype shoes.")
@@ -42,7 +42,7 @@
to_chat(user, "The shoes are [on ? "enabled" : "disabled"].")
/obj/item/clothing/shoes/clown_shoes/banana_shoes/ui_action_click(mob/user)
- GET_COMPONENT(bananium, /datum/component/material_container)
+ var/datum/component/material_container/bananium = GetComponent(/datum/component/material_container)
if(bananium.amount(MAT_BANANIUM))
on = !on
update_icon()
diff --git a/code/modules/clothing/spacesuits/_spacesuits.dm b/code/modules/clothing/spacesuits/_spacesuits.dm
index 57866b5131..117fbc49e0 100644
--- a/code/modules/clothing/spacesuits/_spacesuits.dm
+++ b/code/modules/clothing/spacesuits/_spacesuits.dm
@@ -4,7 +4,7 @@
name = "space helmet"
icon_state = "spaceold"
desc = "A special helmet with solar UV shielding to protect your eyes from harmful rays."
- clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS
+ clothing_flags = STOPSPRESSUREDAMAGE | THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS | SNUG_FIT
item_state = "spaceold"
permeability_coefficient = 0.01
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 50, "fire" = 80, "acid" = 70)
diff --git a/code/modules/clothing/spacesuits/flightsuit.dm b/code/modules/clothing/spacesuits/flightsuit.dm
index b105b72234..7ead462b1e 100644
--- a/code/modules/clothing/spacesuits/flightsuit.dm
+++ b/code/modules/clothing/spacesuits/flightsuit.dm
@@ -547,7 +547,7 @@
changeWearer()
..()
-/obj/item/flightpack/item_action_slot_check(slot)
+/obj/item/flightpack/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == ITEM_SLOT_BACK)
return TRUE
@@ -574,7 +574,7 @@
momentum_speed_y = 0
momentum_speed = max(momentum_speed_x, momentum_speed_y)
-/obj/item/flightpack/item_action_slot_check(slot)
+/obj/item/flightpack/item_action_slot_check(slot, mob/user, datum/action/A)
return slot == SLOT_BACK
/obj/item/flightpack/proc/enable_stabilizers()
@@ -730,7 +730,7 @@
if(!active)
clothing_flags &= ~NOSLIP
-/obj/item/clothing/shoes/flightshoes/item_action_slot_check(slot)
+/obj/item/clothing/shoes/flightshoes/item_action_slot_check(slot, mob/user, datum/action/A)
return slot == SLOT_SHOES
/obj/item/clothing/shoes/flightshoes/proc/delink_suit()
diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm
index 2694497579..fa6b01415e 100644
--- a/code/modules/clothing/spacesuits/hardsuit.dm
+++ b/code/modules/clothing/spacesuits/hardsuit.dm
@@ -47,7 +47,7 @@
suit.RemoveHelmet()
soundloop.stop(user)
-/obj/item/clothing/head/helmet/space/hardsuit/item_action_slot_check(slot)
+/obj/item/clothing/head/helmet/space/hardsuit/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_HEAD)
return 1
@@ -135,7 +135,7 @@
to_chat(user, "You cannot remove the jetpack from [src] while wearing it.")
return
- jetpack.turn_off()
+ jetpack.turn_off(user)
jetpack.forceMove(drop_location())
jetpack = null
to_chat(user, "You successfully remove the jetpack from [src].")
@@ -158,7 +158,7 @@
var/datum/action/A = X
A.Remove(user)
-/obj/item/clothing/suit/space/hardsuit/item_action_slot_check(slot)
+/obj/item/clothing/suit/space/hardsuit/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_WEAR_SUIT) //we only give the mob the ability to toggle the helmet if he's wearing the hardsuit.
return 1
@@ -433,7 +433,7 @@
/obj/item/clothing/suit/space/hardsuit/wizard/Initialize()
. = ..()
- AddComponent(/datum/component/anti_magic, TRUE, FALSE)
+ AddComponent(/datum/component/anti_magic, TRUE, FALSE, FALSE, ITEM_SLOT_OCLOTHING, INFINITY, FALSE)
//Medical hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/medical
@@ -605,7 +605,6 @@
armor = list("melee" = 30, "bullet" = 5, "laser" = 5, "energy" = 0, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 75)
item_color = "ancient"
resistance_flags = FIRE_PROOF
- var/datum/component/mobhook
/obj/item/clothing/suit/space/hardsuit/ancient
name = "prototype RIG hardsuit"
@@ -617,7 +616,7 @@
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient
resistance_flags = FIRE_PROOF
var/footstep = 1
- var/datum/component/mobhook
+ var/mob/listeningTo
/obj/item/clothing/suit/space/hardsuit/ancient/mason
name = "M.A.S.O.N RIG"
@@ -674,20 +673,24 @@
/obj/item/clothing/suit/space/hardsuit/ancient/equipped(mob/user, slot)
. = ..()
- if (slot == SLOT_WEAR_SUIT)
- if (mobhook && mobhook.parent != user)
- QDEL_NULL(mobhook)
- if (!mobhook)
- mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
- else
- QDEL_NULL(mobhook)
+ if(slot != SLOT_WEAR_SUIT)
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
+ return
+ if(listeningTo == user)
+ return
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
+ RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
+ listeningTo = user
/obj/item/clothing/suit/space/hardsuit/ancient/dropped()
. = ..()
- QDEL_NULL(mobhook)
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
/obj/item/clothing/suit/space/hardsuit/ancient/Destroy()
- QDEL_NULL(mobhook) // mobhook is not our component
+ listeningTo = null
return ..()
/////////////SHIELDED//////////////////////////////////
@@ -864,3 +867,133 @@
strip_delay = 130
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
actions_types = list()
+
+/*
+ CYDONIAN ARMOR THAT IS RGB AND STUFF WOOOOOOOOOO
+*/
+
+/obj/item/clothing/head/helmet/space/hardsuit/lavaknight
+ name = "cydonian helmet"
+ desc = "A helmet designed with both form and function in mind, it protects the user against physical trauma and hazardous conditions while also having polychromic light strips."
+ icon_state = "knight_cydonia"
+ item_state = "knight_yellow"
+ item_color = null
+ max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
+ resistance_flags = FIRE_PROOF | LAVA_PROOF
+ heat_protection = HEAD
+ armor = list(melee = 50, bullet = 10, laser = 10, energy = 10, bomb = 50, bio = 100, rad = 50, fire = 100, acid = 100)
+ brightness_on = 7
+ allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator)
+ var/energy_color = "#35FFF0"
+ var/obj/item/clothing/suit/space/hardsuit/lavaknight/linkedsuit = null
+ mutantrace_variation = NO_MUTANTRACE_VARIATION
+
+/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/Initialize()
+ . = ..()
+ if(istype(loc, /obj/item/clothing/suit/space/hardsuit/lavaknight))
+ var/obj/item/clothing/suit/space/hardsuit/lavaknight/S = loc
+ energy_color = S.energy_color
+ update_icon()
+
+/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/attack_self(mob/user)
+ on = !on
+
+ if(on)
+ set_light(brightness_on)
+ else
+ set_light(0)
+ for(var/X in actions)
+ var/datum/action/A = X
+ A.UpdateButtonIcon()
+
+/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/update_icon()
+ var/mutable_appearance/helm_overlay = mutable_appearance(icon, "knight_cydonia_overlay")
+
+ if(energy_color)
+ helm_overlay.color = energy_color
+
+ cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
+
+ add_overlay(helm_overlay)
+
+/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/worn_overlays(isinhands = FALSE, icon_file)
+ . = ..()
+ if(!isinhands)
+ var/mutable_appearance/energy_overlay = mutable_appearance(icon_file, "knight_cydonia_overlay", ABOVE_LIGHTING_LAYER)
+ energy_overlay.plane = ABOVE_LIGHTING_LAYER
+ energy_overlay.color = energy_color
+ . += energy_overlay
+
+/obj/item/clothing/suit/space/hardsuit/lavaknight
+ icon_state = "knight_cydonia"
+ name = "cydonian armor"
+ desc = "A suit designed with both form and function in mind, it protects the user against physical trauma and hazardous conditions while also having polychromic light strips."
+ item_state = "swat_suit"
+ max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
+ resistance_flags = FIRE_PROOF | LAVA_PROOF
+ armor = list(melee = 50, bullet = 10, laser = 10, energy = 10, bomb = 50, bio = 100, rad = 50, fire = 100, acid = 100)
+ allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage/bag/ore, /obj/item/pickaxe)
+ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/lavaknight
+ heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
+ tauric = TRUE //Citadel Add for tauric hardsuits
+
+ var/energy_color = "#35FFF0"
+
+/obj/item/clothing/suit/space/hardsuit/lavaknight/Initialize()
+ ..()
+ light_color = energy_color
+ set_light(1)
+ update_icon()
+
+/obj/item/clothing/suit/space/hardsuit/lavaknight/update_icon()
+ var/mutable_appearance/suit_overlay = mutable_appearance(icon, "knight_cydonia_overlay")
+
+ if(energy_color)
+ suit_overlay.color = energy_color
+
+ cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
+
+ add_overlay(suit_overlay)
+
+/obj/item/clothing/suit/space/hardsuit/lavaknight/worn_overlays(isinhands = FALSE, icon_file)
+ . = ..()
+ if(!isinhands)
+ var/mutable_appearance/energy_overlay
+ if(taurmode == SNEK_TAURIC)
+ energy_overlay = mutable_appearance('modular_citadel/icons/mob/taur_naga.dmi', "knight_cydonia_overlay", ABOVE_LIGHTING_LAYER)
+ else if(taurmode == PAW_TAURIC)
+ energy_overlay = mutable_appearance('modular_citadel/icons/mob/taur_canine.dmi', "knight_cydonia_overlay", ABOVE_LIGHTING_LAYER)
+ else
+ energy_overlay = mutable_appearance(icon_file, "knight_cydonia_overlay", ABOVE_LIGHTING_LAYER)
+
+ energy_overlay.plane = ABOVE_LIGHTING_LAYER
+ energy_overlay.color = energy_color
+ . += energy_overlay
+
+/obj/item/clothing/suit/space/hardsuit/lavaknight/AltClick(mob/living/user)
+ if(user.incapacitated() || !istype(user))
+ to_chat(user, "You can't do that right now!")
+ return
+ if(!in_range(src, user))
+ return
+ if(user.incapacitated() || !istype(user) || !in_range(src, user))
+ return
+
+ if(alert("Are you sure you want to recolor your armor stripes?", "Confirm Repaint", "Yes", "No") == "Yes")
+ var/energy_color_input = input(usr,"","Choose Energy Color",energy_color) as color|null
+ if(energy_color_input)
+ energy_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
+ user.update_inv_wear_suit()
+ if(helmet)
+ var/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/H = helmet
+ H.energy_color = energy_color
+ user.update_inv_head()
+ H.update_icon()
+ update_icon()
+ user.update_inv_wear_suit()
+ light_color = energy_color
+ update_light()
+
+/obj/item/clothing/suit/space/hardsuit/lavaknight/examine(mob/user)
+ ..()
+ to_chat(user, "Alt-click to recolor it.")
diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm
index 5d718a8173..88e17d158c 100644
--- a/code/modules/clothing/spacesuits/miscellaneous.dm
+++ b/code/modules/clothing/spacesuits/miscellaneous.dm
@@ -368,6 +368,10 @@ Contains:
resistance_flags = FIRE_PROOF
mutantrace_variation = NO_MUTANTRACE_VARIATION
+/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
+ . = ..()
+ AddComponent(/datum/component/anti_magic, FALSE, FALSE, TRUE, ITEM_SLOT_HEAD)
+
/obj/item/clothing/suit/space/hardsuit/ert/paranormal
name = "paranormal response team suit"
desc = "Powerful wards are built into this hardsuit, protecting the user from all manner of paranormal threats."
@@ -380,7 +384,7 @@ Contains:
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
. = ..()
- AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, ITEM_SLOT_OCLOTHING)
/obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor
name = "inquisitor's hardsuit"
diff --git a/code/modules/clothing/suits/_suits.dm b/code/modules/clothing/suits/_suits.dm
index 6e469faaa4..faec9e2f4c 100644
--- a/code/modules/clothing/suits/_suits.dm
+++ b/code/modules/clothing/suits/_suits.dm
@@ -1,74 +1,74 @@
-/obj/item/clothing/suit
- icon = 'icons/obj/clothing/suits.dmi'
- name = "suit"
- var/fire_resist = T0C+100
- allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
- armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
- slot_flags = ITEM_SLOT_OCLOTHING
- body_parts_covered = CHEST
- var/blood_overlay_type = "suit"
- var/togglename = null
- var/suittoggled = FALSE
-
- var/adjusted = NORMAL_STYLE
- mutantrace_variation = MUTANTRACE_VARIATION
- var/tauric = FALSE //Citadel Add for tauric hardsuits
- var/taurmode = NOT_TAURIC
- var/dimension_x = 32
- var/dimension_y = 32
- var/center = FALSE //Should we center the sprite?
-
-/obj/item/clothing/suit/equipped(mob/user, slot)
- ..()
- if(ishuman(user))
- var/mob/living/carbon/human/H = user
-
- if(mutantrace_variation)
- if(DIGITIGRADE in H.dna.species.species_traits)
- adjusted = ALT_STYLE
- H.update_inv_wear_suit()
- else if(adjusted == ALT_STYLE)
- adjusted = NORMAL_STYLE
-
- if(("taur" in H.dna.species.mutant_bodyparts) && (H.dna.features["taur"] != "None"))
- if(H.dna.features["taur"] in GLOB.noodle_taurs)
- taurmode = SNEK_TAURIC
- if(tauric == TRUE)
- center = TRUE
- dimension_x = 64
- else if(H.dna.features["taur"] in GLOB.paw_taurs)
- taurmode = PAW_TAURIC
- if(tauric == TRUE)
- center = TRUE
- dimension_x = 64
- else
- taurmode = NOT_TAURIC
- if(tauric == TRUE)
- center = FALSE
- dimension_x = 32
- H.update_inv_wear_suit()
-
-
-/obj/item/clothing/suit/worn_overlays(isinhands = FALSE)
- . = list()
- if(!isinhands)
- if(damaged_clothes)
- . += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
- if(blood_DNA)
- if(tauric)
- . += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', "[blood_overlay_type]blood", color = blood_DNA_to_color())
- else
- . += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood", color = blood_DNA_to_color())
- var/mob/living/carbon/human/M = loc
- if(ishuman(M) && M.w_uniform)
- var/obj/item/clothing/under/U = M.w_uniform
- if(istype(U) && U.attached_accessory)
- var/obj/item/clothing/accessory/A = U.attached_accessory
- if(A.above_suit)
- . += U.accessory_overlay
-
-/obj/item/clothing/suit/update_clothes_damaged_state(damaging = TRUE)
- ..()
- if(ismob(loc))
- var/mob/M = loc
- M.update_inv_wear_suit()
+/obj/item/clothing/suit
+ icon = 'icons/obj/clothing/suits.dmi'
+ name = "suit"
+ var/fire_resist = T0C+100
+ allowed = list(/obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
+ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
+ slot_flags = ITEM_SLOT_OCLOTHING
+ body_parts_covered = CHEST
+ var/blood_overlay_type = "suit"
+ var/togglename = null
+ var/suittoggled = FALSE
+
+ var/adjusted = NORMAL_STYLE
+ mutantrace_variation = MUTANTRACE_VARIATION
+ var/tauric = FALSE //Citadel Add for tauric hardsuits
+ var/taurmode = NOT_TAURIC
+ var/dimension_x = 32
+ var/dimension_y = 32
+ var/center = FALSE //Should we center the sprite?
+
+/obj/item/clothing/suit/equipped(mob/user, slot)
+ ..()
+ if(ishuman(user))
+ var/mob/living/carbon/human/H = user
+
+ if(mutantrace_variation)
+ if(DIGITIGRADE in H.dna.species.species_traits)
+ adjusted = ALT_STYLE
+ H.update_inv_wear_suit()
+ else if(adjusted == ALT_STYLE)
+ adjusted = NORMAL_STYLE
+
+ if(("taur" in H.dna.species.mutant_bodyparts) && (H.dna.features["taur"] != "None"))
+ if(H.dna.features["taur"] in GLOB.noodle_taurs)
+ taurmode = SNEK_TAURIC
+ if(tauric == TRUE)
+ center = TRUE
+ dimension_x = 64
+ else if(H.dna.features["taur"] in GLOB.paw_taurs)
+ taurmode = PAW_TAURIC
+ if(tauric == TRUE)
+ center = TRUE
+ dimension_x = 64
+ else
+ taurmode = NOT_TAURIC
+ if(tauric == TRUE)
+ center = FALSE
+ dimension_x = 32
+ H.update_inv_wear_suit()
+
+
+/obj/item/clothing/suit/worn_overlays(isinhands = FALSE)
+ . = list()
+ if(!isinhands)
+ if(damaged_clothes)
+ . += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
+ if(blood_DNA)
+ if(tauric && taurmode >= SNEK_TAURIC)
+ . += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', "[blood_overlay_type]blood", color = blood_DNA_to_color())
+ else
+ . += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood", color = blood_DNA_to_color())
+ var/mob/living/carbon/human/M = loc
+ if(ishuman(M) && M.w_uniform)
+ var/obj/item/clothing/under/U = M.w_uniform
+ if(istype(U) && U.attached_accessory)
+ var/obj/item/clothing/accessory/A = U.attached_accessory
+ if(A.above_suit)
+ . += U.accessory_overlay
+
+/obj/item/clothing/suit/update_clothes_damaged_state(damaging = TRUE)
+ ..()
+ if(ismob(loc))
+ var/mob/M = loc
+ M.update_inv_wear_suit()
diff --git a/code/modules/clothing/suits/bio.dm b/code/modules/clothing/suits/bio.dm
index 5d0a9b9914..369ddba7b9 100644
--- a/code/modules/clothing/suits/bio.dm
+++ b/code/modules/clothing/suits/bio.dm
@@ -4,7 +4,7 @@
icon_state = "bio"
desc = "A hood that protects the head and face from biological contaminants."
permeability_coefficient = 0.01
- clothing_flags = THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT
+ clothing_flags = THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | SNUG_FIT
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 60, "fire" = 30, "acid" = 100)
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDEFACE|HIDESNOUT
resistance_flags = ACID_PROOF
diff --git a/code/modules/clothing/suits/cloaks.dm b/code/modules/clothing/suits/cloaks.dm
index b8287c7f4c..be81374868 100644
--- a/code/modules/clothing/suits/cloaks.dm
+++ b/code/modules/clothing/suits/cloaks.dm
@@ -69,6 +69,7 @@
icon_state = "golhood"
desc = "A protective & concealing hood."
armor = list("melee" = 35, "bullet" = 10, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 60)
+ clothing_flags = SNUG_FIT
flags_inv = HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR
/obj/item/clothing/suit/hooded/cloak/drake
@@ -88,6 +89,7 @@
icon_state = "dragon"
desc = "The skull of a dragon."
armor = list("melee" = 70, "bullet" = 30, "laser" = 50, "energy" = 40, "bomb" = 70, "bio" = 60, "rad" = 50, "fire" = 100, "acid" = 100)
+ clothing_flags = SNUG_FIT
heat_protection = HEAD
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = FIRE_PROOF | ACID_PROOF
diff --git a/code/modules/clothing/suits/toggles.dm b/code/modules/clothing/suits/toggles.dm
index 5d534e00a7..cc983dbb0f 100644
--- a/code/modules/clothing/suits/toggles.dm
+++ b/code/modules/clothing/suits/toggles.dm
@@ -23,7 +23,7 @@
/obj/item/clothing/suit/hooded/ui_action_click()
ToggleHood()
-/obj/item/clothing/suit/hooded/item_action_slot_check(slot, mob/user)
+/obj/item/clothing/suit/hooded/item_action_slot_check(slot, mob/user, datum/action/A)
if(slot == SLOT_WEAR_SUIT || slot == SLOT_NECK)
return 1
diff --git a/code/modules/clothing/suits/utility.dm b/code/modules/clothing/suits/utility.dm
index fbdca6ddbc..b98d8207d9 100644
--- a/code/modules/clothing/suits/utility.dm
+++ b/code/modules/clothing/suits/utility.dm
@@ -58,7 +58,7 @@
name = "bomb hood"
desc = "Use in case of bomb."
icon_state = "bombsuit"
- clothing_flags = THICKMATERIAL
+ clothing_flags = THICKMATERIAL | SNUG_FIT
armor = list("melee" = 20, "bullet" = 0, "laser" = 20,"energy" = 10, "bomb" = 100, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50)
flags_inv = HIDEFACE|HIDEMASK|HIDEEARS|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
dynamic_hair_suffix = ""
@@ -123,7 +123,7 @@
name = "radiation hood"
icon_state = "rad"
desc = "A hood with radiation protective properties. The label reads, 'Made with lead. Please do not consume insulation.'"
- clothing_flags = THICKMATERIAL
+ clothing_flags = THICKMATERIAL|SNUG_FIT
flags_inv = HIDEMASK|HIDEEARS|HIDEFACE|HIDEEYES|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 60, "rad" = 100, "fire" = 30, "acid" = 30)
strip_delay = 60
diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm
index 9d1a47f231..93eb8181c7 100644
--- a/code/modules/clothing/suits/wiz_robe.dm
+++ b/code/modules/clothing/suits/wiz_robe.dm
@@ -7,6 +7,7 @@
armor = list("melee" = 30, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 20, "bio" = 20, "rad" = 20, "fire" = 100, "acid" = 100)
strip_delay = 50
equip_delay_other = 50
+ clothing_flags = SNUG_FIT
resistance_flags = FIRE_PROOF | ACID_PROOF
dog_fashion = /datum/dog_fashion/head/blue_wizard
diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm
index 6dd6164d79..706f7edb0a 100644
--- a/code/modules/clothing/under/accessories.dm
+++ b/code/modules/clothing/under/accessories.dm
@@ -12,7 +12,7 @@
var/datum/component/storage/detached_pockets
/obj/item/clothing/accessory/proc/attach(obj/item/clothing/under/U, user)
- GET_COMPONENT(storage, /datum/component/storage)
+ var/datum/component/storage/storage = GetComponent(/datum/component/storage)
if(storage)
if(SEND_SIGNAL(U, COMSIG_CONTAINS_STORAGE))
return FALSE
diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm
index ec39f20b0b..6f188d513f 100644
--- a/code/modules/clothing/under/miscellaneous.dm
+++ b/code/modules/clothing/under/miscellaneous.dm
@@ -715,8 +715,9 @@
name = "gear harness"
desc = "A simple, inconspicuous harness replacement for a jumpsuit."
icon_state = "gear_harness"
- item_state = "gear_harness" //We dont use golem do to being a item, item without faces making it default to error suit sprites.
+ item_state = "gear_harness"
body_parts_covered = CHEST|GROIN
+ can_adjust = FALSE
/obj/item/clothing/under/durathread
name = "durathread jumpsuit"
diff --git a/code/modules/events/alien_infestation.dm b/code/modules/events/alien_infestation.dm
index ddc75830d6..762371886c 100644
--- a/code/modules/events/alien_infestation.dm
+++ b/code/modules/events/alien_infestation.dm
@@ -32,7 +32,7 @@
/datum/round_event/ghost_role/alien_infestation/announce(fake)
if(successSpawn || fake)
- priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
+ priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", "aliens")
/datum/round_event/ghost_role/alien_infestation/spawn_role()
diff --git a/code/modules/events/anomaly_bluespace.dm b/code/modules/events/anomaly_bluespace.dm
index 44a66e0d27..8fc1a7ab3d 100644
--- a/code/modules/events/anomaly_bluespace.dm
+++ b/code/modules/events/anomaly_bluespace.dm
@@ -13,7 +13,7 @@
if(prob(90))
priority_announce("Unstable bluespace anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/anomaly_flux.dm b/code/modules/events/anomaly_flux.dm
index cc22abe5ab..73562e49e5 100644
--- a/code/modules/events/anomaly_flux.dm
+++ b/code/modules/events/anomaly_flux.dm
@@ -14,7 +14,7 @@
if(prob(90))
priority_announce("Localized hyper-energetic flux wave detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/anomaly_grav.dm b/code/modules/events/anomaly_grav.dm
index c240be50d4..6e9014f13c 100644
--- a/code/modules/events/anomaly_grav.dm
+++ b/code/modules/events/anomaly_grav.dm
@@ -12,7 +12,7 @@
if(prob(90))
priority_announce("Gravitational anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/anomaly_pyro.dm b/code/modules/events/anomaly_pyro.dm
index 5a973db95a..988ccadb76 100644
--- a/code/modules/events/anomaly_pyro.dm
+++ b/code/modules/events/anomaly_pyro.dm
@@ -12,7 +12,7 @@
if(prob(90))
priority_announce("Pyroclastic anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/anomaly_vortex.dm b/code/modules/events/anomaly_vortex.dm
index b57fe9e67e..2550dc191e 100644
--- a/code/modules/events/anomaly_vortex.dm
+++ b/code/modules/events/anomaly_vortex.dm
@@ -14,7 +14,7 @@
if(prob(90))
priority_announce("Localized high-intensity vortex anomaly detected on long range scanners. Expected location: [impact_area.name]", "Anomaly Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/blob.dm b/code/modules/events/blob.dm
index c17918d733..d2a5c27883 100644
--- a/code/modules/events/blob.dm
+++ b/code/modules/events/blob.dm
@@ -4,6 +4,7 @@
weight = 10
max_occurrences = 1
+ earliest_start = 60 MINUTES
min_players = 40
gamemode_blacklist = list("blob") //Just in case a blob survives that long
@@ -15,9 +16,9 @@
/datum/round_event/ghost_role/blob/announce(fake)
if(prob(75))
- priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg')
+ priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", "outbreak5")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/brand_intelligence.dm b/code/modules/events/brand_intelligence.dm
index a838b62e0d..d422a0aa4f 100644
--- a/code/modules/events/brand_intelligence.dm
+++ b/code/modules/events/brand_intelligence.dm
@@ -38,7 +38,7 @@
if(prob(50))
priority_announce("Rampant brand intelligence has been detected aboard [station_name()]. Please stand by. The origin is believed to be \a [source].", "Machine Learning Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/carp_migration.dm b/code/modules/events/carp_migration.dm
index 71f19e5fd7..5a592d7f34 100644
--- a/code/modules/events/carp_migration.dm
+++ b/code/modules/events/carp_migration.dm
@@ -17,7 +17,7 @@
if(prob(50))
priority_announce("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm
index f63ca39874..07a399a1b6 100644
--- a/code/modules/events/disease_outbreak.dm
+++ b/code/modules/events/disease_outbreak.dm
@@ -14,7 +14,7 @@
/datum/round_event/disease_outbreak/announce(fake)
- priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak7.ogg')
+ priority_announce("Confirmed outbreak of level 7 viral biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", "outbreak7")
/datum/round_event/disease_outbreak/setup()
announceWhen = rand(15, 30)
diff --git a/code/modules/events/electrical_storm.dm b/code/modules/events/electrical_storm.dm
index 268a863ebc..10936409f9 100644
--- a/code/modules/events/electrical_storm.dm
+++ b/code/modules/events/electrical_storm.dm
@@ -15,7 +15,7 @@
if(prob(50))
priority_announce("An electrical storm has been detected in your area, please repair potential electronic overloads.", "Electrical Storm Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/grid_check.dm b/code/modules/events/grid_check.dm
index 8006d63b97..b289c8ae1b 100644
--- a/code/modules/events/grid_check.dm
+++ b/code/modules/events/grid_check.dm
@@ -9,7 +9,7 @@
startWhen = 1
/datum/round_event/grid_check/announce(fake)
- priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
+ priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", "poweroff")
/datum/round_event/grid_check/start()
diff --git a/code/modules/events/ion_storm.dm b/code/modules/events/ion_storm.dm
index 3ae71f99d8..cd7c0e3b1f 100644
--- a/code/modules/events/ion_storm.dm
+++ b/code/modules/events/ion_storm.dm
@@ -26,7 +26,7 @@
/datum/round_event/ion_storm/announce(fake)
if(announceEvent == ION_ANNOUNCE || (announceEvent == ION_RANDOM && prob(ionAnnounceChance)) || fake)
- priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", 'sound/ai/ionstorm.ogg')
+ priority_announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", "ionstorm")
/datum/round_event/ion_storm/start()
diff --git a/code/modules/events/major_dust.dm b/code/modules/events/major_dust.dm
index d1570ea09d..c08de985fb 100644
--- a/code/modules/events/major_dust.dm
+++ b/code/modules/events/major_dust.dm
@@ -19,7 +19,7 @@
if(prob(50))
priority_announce(pick(reason), "Collision Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/meateor_wave.dm b/code/modules/events/meateor_wave.dm
index 11af56526c..f668e2332c 100644
--- a/code/modules/events/meateor_wave.dm
+++ b/code/modules/events/meateor_wave.dm
@@ -1,11 +1,11 @@
-/datum/round_event_control/meteor_wave/meaty
- name = "Meteor Wave: Meaty"
- typepath = /datum/round_event/meteor_wave/meaty
- weight = 2
- max_occurrences = 1
-
-/datum/round_event/meteor_wave/meaty
- wave_name = "meaty"
-
-/datum/round_event/meteor_wave/meaty/announce(fake)
- priority_announce("Meaty ores have been detected on collision course with the station.", "Oh crap, get the mop.",'sound/ai/meteors.ogg')
+/datum/round_event_control/meteor_wave/meaty
+ name = "Meteor Wave: Meaty"
+ typepath = /datum/round_event/meteor_wave/meaty
+ weight = 2
+ max_occurrences = 1
+
+/datum/round_event/meteor_wave/meaty
+ wave_name = "meaty"
+
+/datum/round_event/meteor_wave/meaty/announce(fake)
+ priority_announce("Meaty ores have been detected on collision course with the station.", "Oh crap, get the mop.", "meteors")
diff --git a/code/modules/events/meteor_wave.dm b/code/modules/events/meteor_wave.dm
index 604e203cd6..4aa9fb305d 100644
--- a/code/modules/events/meteor_wave.dm
+++ b/code/modules/events/meteor_wave.dm
@@ -58,7 +58,7 @@
kill()
/datum/round_event/meteor_wave/announce(fake)
- priority_announce("Meteors have been detected on collision course with the station. Estimated time until impact: [round(startWhen/60)] minutes.[GLOB.singularity_counter ? " Warning: Anomalous gravity pulse detected, Syndicate technology interference likely." : ""]", "Meteor Alert", 'sound/ai/meteors.ogg')
+ priority_announce("Meteors have been detected on collision course with the station. Estimated time until impact: [round(startWhen/60)] minutes.[GLOB.singularity_counter ? " Warning: Anomalous gravity pulse detected, Syndicate technology interference likely." : ""]", "Meteor Alert", "meteors")
/datum/round_event/meteor_wave/tick()
if(ISMULTIPLE(activeFor, 3))
diff --git a/code/modules/events/mice_migration.dm b/code/modules/events/mice_migration.dm
index 48a9f00423..911ce1dfbc 100644
--- a/code/modules/events/mice_migration.dm
+++ b/code/modules/events/mice_migration.dm
@@ -23,7 +23,7 @@
into the [location].", "Migration Alert",
'sound/effects/mousesqueek.ogg')
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/pirates.dm b/code/modules/events/pirates.dm
index 7256ddb6ea..477655db8b 100644
--- a/code/modules/events/pirates.dm
+++ b/code/modules/events/pirates.dm
@@ -25,7 +25,7 @@
ship_name = pick(strings(PIRATE_NAMES_FILE, "ship_names"))
/datum/round_event/pirates/announce(fake)
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
if(fake)
return
threat = new
@@ -77,7 +77,7 @@
else
notify_ghosts("Space pirates are waking up!", source = spawner, action=NOTIFY_ATTACK, flashwindow = FALSE)
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') //CITADEL EDIT also metabreak here too
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") //CITADEL EDIT also metabreak here too
//Shuttle equipment
diff --git a/code/modules/events/prison_break.dm b/code/modules/events/prison_break.dm
index 4d3beacbeb..24be0e5644 100644
--- a/code/modules/events/prison_break.dm
+++ b/code/modules/events/prison_break.dm
@@ -33,7 +33,7 @@
if(prob(50))
priority_announce("Gr3y.T1d3 virus detected in [station_name()] door subroutines. Severity level of [severity]. Recommend station AI involvement.", "Security Alert")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm
index ba48779015..60e4e0e4b8 100644
--- a/code/modules/events/radiation_storm.dm
+++ b/code/modules/events/radiation_storm.dm
@@ -12,7 +12,7 @@
announceWhen = 1
/datum/round_event/radiation_storm/announce(fake)
- priority_announce("High levels of radiation detected near the station. Maintenance is best shielded from radiation.", "Anomaly Alert", 'sound/ai/radiation.ogg')
+ priority_announce("High levels of radiation detected near the station. Maintenance is best shielded from radiation.", "Anomaly Alert", "radiation")
//sound not longer matches the text, but an audible warning is probably good
/datum/round_event/radiation_storm/start()
diff --git a/code/modules/events/shuttle_loan.dm b/code/modules/events/shuttle_loan.dm
index 769e32275b..3fe52c338b 100644
--- a/code/modules/events/shuttle_loan.dm
+++ b/code/modules/events/shuttle_loan.dm
@@ -32,7 +32,7 @@
if(prob(50))
priority_announce("Cargo: The syndicate are trying to infiltrate your station. If you let them hijack your cargo shuttle, you'll save us a headache.","CentCom Counter Intelligence")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
@@ -43,7 +43,7 @@
if(prob(50))
priority_announce("Cargo: A group of angry Russians want to have a party. Can you send them your cargo shuttle then make them disappear?","CentCom Russian Outreach Program")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
@@ -54,7 +54,7 @@
if(prob(50))
priority_announce("Cargo: The Spider Clan has sent us a mysterious gift. Can we ship it to you to see what's inside?","CentCom Diplomatic Corps")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
@@ -65,7 +65,7 @@
if(prob(50))
priority_announce("Cargo: Seems we've ordered doubles of our department resupply packages this month. Can we send them to you?","CentCom Supply Department")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
@@ -76,7 +76,7 @@
if(prob(50))
priority_announce("Cargo: Your station has been chosen for an epidemiological research project. Send us your cargo shuttle to receive your research samples.", "CentCom Research Initiatives")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
@@ -87,7 +87,7 @@
if(prob(50))
priority_announce("Cargo: It looks like a neighbouring station accidentally delivered their pizza to you instead.", "CentCom Spacepizza Division")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
@@ -98,7 +98,7 @@
if(prob(50))
priority_announce("Cargo: One of our freighters carrying a bee shipment has been attacked by eco-terrorists. Can you clean up the mess for us?", "CentCom Janitorial Division")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
@@ -110,7 +110,7 @@
if(prob(50))
priority_announce("Cargo: We have discovered an active Syndicate bomb near our VIP shuttle's fuel lines. If you feel up to the task, we will pay you for defusing it.", "CentCom Security Division")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
@@ -122,7 +122,7 @@
if(prob(50))
priority_announce("Cargo: We have discovered a warehouse of DELTA locked crates, we cant store any more of them at CC can you take them for us?.", "CentCom Security Division")
else
- priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
+ priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", "commandreport") // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
diff --git a/code/modules/events/spider_infestation.dm b/code/modules/events/spider_infestation.dm
index 58c52cbec3..a6c333145e 100644
--- a/code/modules/events/spider_infestation.dm
+++ b/code/modules/events/spider_infestation.dm
@@ -16,7 +16,7 @@
spawncount = rand(5, 8)
/datum/round_event/spider_infestation/announce(fake)
- priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
+ priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", "aliens")
/datum/round_event/spider_infestation/start()
diff --git a/code/modules/events/wizard/magicarp.dm b/code/modules/events/wizard/magicarp.dm
index ab23c30e00..57e2a2a051 100644
--- a/code/modules/events/wizard/magicarp.dm
+++ b/code/modules/events/wizard/magicarp.dm
@@ -36,10 +36,11 @@
projectilesound = 'sound/weapons/emitter.ogg'
maxHealth = 50
health = 50
+ gold_core_spawnable = NO_SPAWN
var/allowed_projectile_types = list(/obj/item/projectile/magic/change, /obj/item/projectile/magic/animate, /obj/item/projectile/magic/resurrection,
/obj/item/projectile/magic/death, /obj/item/projectile/magic/teleport, /obj/item/projectile/magic/door, /obj/item/projectile/magic/aoe/fireball,
/obj/item/projectile/magic/spellblade, /obj/item/projectile/magic/arcane_barrage)
-
+
/mob/living/simple_animal/hostile/carp/ranged/Initialize()
projectiletype = pick(allowed_projectile_types)
. = ..()
diff --git a/code/modules/events/wizard/rpgloot.dm b/code/modules/events/wizard/rpgloot.dm
index 420582ddab..3d560aefb8 100644
--- a/code/modules/events/wizard/rpgloot.dm
+++ b/code/modules/events/wizard/rpgloot.dm
@@ -13,7 +13,7 @@
if(istype(I, /obj/item/storage))
var/obj/item/storage/S = I
- GET_COMPONENT_FROM(STR, /datum/component/storage, S)
+ var/datum/component/storage/STR = S.GetComponent(/datum/component/storage)
if(prob(upgrade_scroll_chance) && S.contents.len < STR.max_items && !S.invisibility)
var/obj/item/upgradescroll/scroll = new
SEND_SIGNAL(S, COMSIG_TRY_STORAGE_INSERT, scroll, null, TRUE, TRUE)
diff --git a/code/modules/events/wormholes.dm b/code/modules/events/wormholes.dm
index bb601b7c82..9dbe1443d1 100644
--- a/code/modules/events/wormholes.dm
+++ b/code/modules/events/wormholes.dm
@@ -29,7 +29,7 @@
wormholes += new /obj/effect/portal/wormhole(T, null, 0, null, FALSE)
/datum/round_event/wormholes/announce(fake)
- priority_announce("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert", 'sound/ai/spanomalies.ogg')
+ priority_announce("Space-time anomalies detected on the station. There is no additional data.", "Anomaly Alert", "spanomalies")
/datum/round_event/wormholes/tick()
if(activeFor % shift_frequency == 0)
diff --git a/code/modules/fields/fields.dm b/code/modules/fields/fields.dm
index 5e34c934d9..5b0b4bc1f8 100644
--- a/code/modules/fields/fields.dm
+++ b/code/modules/fields/fields.dm
@@ -283,7 +283,7 @@
var/field_type = /datum/proximity_monitor/advanced/debug
var/operating = FALSE
var/datum/proximity_monitor/advanced/current = null
- var/datum/component/mobhook
+ var/mob/listeningTo
/obj/item/multitool/field_debug/Initialize()
. = ..()
@@ -292,7 +292,7 @@
/obj/item/multitool/field_debug/Destroy()
STOP_PROCESSING(SSobj, src)
QDEL_NULL(current)
- QDEL_NULL(mobhook)
+ listeningTo = null
return ..()
/obj/item/multitool/field_debug/proc/setup_debug_field()
@@ -303,16 +303,20 @@
/obj/item/multitool/field_debug/attack_self(mob/user)
operating = !operating
to_chat(user, "You turn [src] [operating? "on":"off"].")
- QDEL_NULL(mobhook)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
+ listeningTo = null
if(!istype(current) && operating)
- mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
+ RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
+ listeningTo = user
setup_debug_field()
else if(!operating)
QDEL_NULL(current)
/obj/item/multitool/field_debug/dropped()
. = ..()
- QDEL_NULL(mobhook)
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
+ listeningTo = null
/obj/item/multitool/field_debug/proc/on_mob_move()
check_turf(get_turf(src))
diff --git a/code/modules/fields/timestop.dm b/code/modules/fields/timestop.dm
index 11a5d416e7..a063296edf 100644
--- a/code/modules/fields/timestop.dm
+++ b/code/modules/fields/timestop.dm
@@ -133,6 +133,7 @@
/datum/proximity_monitor/advanced/timestop/proc/freeze_mob(mob/living/L)
if(L.anti_magic_check(check_anti_magic, check_holy))
+ immune += L
return
L.Stun(20, 1, 1)
frozen_mobs[L] = L.anchored
diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm
index bac2e0bb65..7232b717df 100644
--- a/code/modules/flufftext/Hallucination.dm
+++ b/code/modules/flufftext/Hallucination.dm
@@ -878,7 +878,7 @@ GLOBAL_LIST_INIT(hallucination_list, list(
if("blob alert")
to_chat(target, "Biohazard Alert")
to_chat(target, "
Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.
")
- SEND_SOUND(target, 'sound/ai/outbreak5.ogg')
+ SEND_SOUND(target, get_announcer_sound("outbreak5"))
if("ratvar")
target.playsound_local(target, 'sound/machines/clockcult/ark_deathrattle.ogg', 50, FALSE, pressure_affected = FALSE)
target.playsound_local(target, 'sound/effects/clockcult_gateway_disrupted.ogg', 50, FALSE, pressure_affected = FALSE)
@@ -887,15 +887,15 @@ GLOBAL_LIST_INIT(hallucination_list, list(
if("shuttle dock")
to_chat(target, "Priority Announcement")
to_chat(target, "
The Emergency Shuttle has docked with the station. You have 3 minutes to board the Emergency Shuttle.
")
- SEND_SOUND(target, 'sound/ai/shuttledock.ogg')
+ SEND_SOUND(target, get_announcer_sound("shuttledock"))
if("malf ai") //AI is doomsdaying!
to_chat(target, "Anomaly Alert")
to_chat(target, "
Hostile runtimes detected in all station systems, please deactivate your AI to prevent possible damage to its morality core.
")
- SEND_SOUND(target, 'sound/ai/aimalf.ogg')
+ SEND_SOUND(target, get_announcer_sound("aimalf"))
if("meteors") //Meteors inbound!
to_chat(target, "Meteor Alert")
to_chat(target, "
Meteors have been detected on collision course with the station.
")
- SEND_SOUND(target, 'sound/ai/meteors.ogg')
+ SEND_SOUND(target, get_announcer_sound("meteors"))
if("supermatter")
SEND_SOUND(target, 'sound/magic/charge.ogg')
to_chat(target, "You feel reality distort for a moment...")
diff --git a/code/modules/food_and_drinks/food/snacks_cake.dm b/code/modules/food_and_drinks/food/snacks_cake.dm
index 98f80331a7..7dadd2b12e 100644
--- a/code/modules/food_and_drinks/food/snacks_cake.dm
+++ b/code/modules/food_and_drinks/food/snacks_cake.dm
@@ -272,7 +272,7 @@
/obj/item/reagent_containers/food/snacks/cakeslice/bscc
name = "blackberry and strawberry chocolate cake slice"
desc = "Just a slice of cake filled with assortment of blackberries and strawberries!"
- icon_state = "blackbarry_strawberries_cake_coco_cake_slice"
+ icon_state = "blackbarry_strawberries_cake_coco_slice"
filling_color = "#FFD700"
tastes = list("blackberry" = 2, "strawberries" = 2, "chocolate" = 2, "sweetness" = 2,"cake" = 3)
foodtype = GRAIN | DAIRY | FRUIT | SUGAR
diff --git a/code/modules/food_and_drinks/food/snacks_pastry.dm b/code/modules/food_and_drinks/food/snacks_pastry.dm
index 9b87002738..b468b6b1d1 100644
--- a/code/modules/food_and_drinks/food/snacks_pastry.dm
+++ b/code/modules/food_and_drinks/food/snacks_pastry.dm
@@ -38,9 +38,7 @@
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM) && !HAS_TRAIT(H, TRAIT_AGEUSIA))
to_chat(H,"I love this taste!")
H.adjust_disgust(-5 + -2.5 * fraction)
- GET_COMPONENT_FROM(mood, /datum/component/mood, H)
- if(mood)
- mood.add_event(null, "fav_food", /datum/mood_event/favorite_food)
+ SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "fav_food", /datum/mood_event/favorite_food)
last_check_time = world.time
return
..()
diff --git a/code/modules/goonchat/browserassets/css/browserOutput.css b/code/modules/goonchat/browserassets/css/browserOutput.css
index 796d630693..d6918d58aa 100644
--- a/code/modules/goonchat/browserassets/css/browserOutput.css
+++ b/code/modules/goonchat/browserassets/css/browserOutput.css
@@ -12,7 +12,7 @@ html, body {
body {
background: #E0E0E0; /*CIT CHANGE - darkens chatbox a lil*/
font-family: Verdana, sans-serif;
- font-size: 9pt;
+ font-size: 13px;
line-height: 1.2;
overflow-x: hidden;
overflow-y: scroll;
@@ -302,7 +302,7 @@ h1.alert, h2.alert {color: #000000;}
.disarm {color: #990000;}
.passive {color: #660000;}
-.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;}
+.userdanger {color: #ff0000; font-weight: bold; font-size: 185%;}
.danger {color: #ff0000;}
.warning {color: #ff0000; font-style: italic;}
.alertwarning {color: #FF0000; font-weight: bold}
@@ -330,12 +330,12 @@ h1.alert, h2.alert {color: #000000;}
.cultitalic {color: #960000; font-style: italic;}
.cultbold {color: #960000; font-style: italic; font-weight: bold;}
-.cultboldtalic {color: #960000; font-weight: bold; font-size: 24px;}
+.cultboldtalic {color: #960000; font-weight: bold; font-size: 185%;}
-.cultlarge {color: #960000; font-weight: bold; font-size: 24px;}
-.narsie {color: #960000; font-weight: bold; font-size: 120px;}
-.narsiesmall {color: #960000; font-weight: bold; font-size: 48px;}
-.colossus {color: #7F282A; font-size: 40px;}
+.cultlarge {color: #960000; font-weight: bold; font-size: 185%;}
+.narsie {color: #960000; font-weight: bold; font-size: 925%;}
+.narsiesmall {color: #960000; font-weight: bold; font-size: 370%;}
+.colossus {color: #7F282A; font-size: 310%;}
.hierophant {color: #660099; font-weight: bold; font-style: italic;}
.hierophant_warning {color: #660099; font-style: italic;}
.purple {color: #5e2d79;}
@@ -343,36 +343,36 @@ h1.alert, h2.alert {color: #000000;}
.revennotice {color: #1d2953;}
.revenboldnotice {color: #1d2953; font-weight: bold;}
-.revenbignotice {color: #1d2953; font-weight: bold; font-size: 24px;}
+.revenbignotice {color: #1d2953; font-weight: bold; font-size: 185%;}
.revenminor {color: #823abb}
.revenwarning {color: #760fbb; font-style: italic;}
-.revendanger {color: #760fbb; font-weight: bold; font-size: 24px;}
+.revendanger {color: #760fbb; font-weight: bold; font-size: 185%;}
.umbra {color: #5000A0;}
.umbra_emphasis {color: #5000A0; font-weight: bold; font-style: italic;}
-.umbra_large {color: #5000A0; font-size: 24px; font-weight: bold; font-style: italic;}
+.umbra_large {color: #5000A0; font-size: 185%; font-weight: bold; font-style: italic;}
-.deconversion_message {color: #5000A0; font-size: 24px; font-style: italic;}
+.deconversion_message {color: #5000A0; font-size: 185%; font-style: italic;}
.brass {color: #BE8700;}
.heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;}
-.large_brass {color: #BE8700; font-size: 24px;}
-.big_brass {color: #BE8700; font-size: 24px; font-weight: bold; font-style: italic;}
-.ratvar {color: #BE8700; font-size: 48px; font-weight: bold; font-style: italic;}
+.large_brass {color: #BE8700; font-size: 185%;}
+.big_brass {color: #BE8700; font-size: 185%; font-weight: bold; font-style: italic;}
+.ratvar {color: #BE8700; font-size: 370%; font-weight: bold; font-style: italic;}
.alloy {color: #42474D;}
.heavy_alloy {color: #42474D; font-weight: bold; font-style: italic;}
-.nezbere_large {color: #42474D; font-size: 24px; font-weight: bold; font-style: italic;}
+.nezbere_large {color: #42474D; font-size: 185%; font-weight: bold; font-style: italic;}
.nezbere {color: #42474D; font-weight: bold; font-style: italic;}
.nezbere_small {color: #42474D;}
-.sevtug_large {color: #AF0AAF; font-size: 24px; font-weight: bold; font-style: italic;}
+.sevtug_large {color: #AF0AAF; font-size: 185%; font-weight: bold; font-style: italic;}
.sevtug {color: #AF0AAF; font-weight: bold; font-style: italic;}
.sevtug_small {color: #AF0AAF;}
-.inathneq_large {color: #1E8CE1; font-size: 24px; font-weight: bold; font-style: italic;}
+.inathneq_large {color: #1E8CE1; font-size: 185%; font-weight: bold; font-style: italic;}
.inathneq {color: #1E8CE1; font-weight: bold; font-style: italic;}
.inathneq_small {color: #1E8CE1;}
-.nzcrentr_large {color: #DAAA18; font-size: 24px; font-weight: bold; font-style: italic;}
+.nzcrentr_large {color: #DAAA18; font-size: 185%; font-weight: bold; font-style: italic;}
.nzcrentr {color: #DAAA18; font-weight: bold; font-style: italic;}
.nzcrentr_small {color: #DAAA18;}
-.neovgre_large {color: #6E001A; font-size: 24px; font-weight: bold; font-style: italic;}
+.neovgre_large {color: #6E001A; font-size: 185%; font-weight: bold; font-style: italic;}
.neovgre {color: #6E001A; font-weight: bold; font-style: italic;}
.neovgre_small {color: #6E001A;}
@@ -384,7 +384,7 @@ h1.alert, h2.alert {color: #000000;}
.alertalien {color: #00c000; font-weight: bold;}
.changeling {color: #800080; font-style: italic;}
-.spider {color: #4d004d;}
+.spider {color: #4d004d; font-weight: bold; font-size: 185%;}
.interface {color: #330033;}
@@ -392,14 +392,14 @@ h1.alert, h2.alert {color: #000000;}
.papyrus {font-family: "Papyrus", cursive, sans-serif;}
.robot {font-family: "Courier New", cursive, sans-serif;}
-.command_headset {font-weight: bold; font-size: 24px;}
-.small {font-size: 8px;}
-.big {font-size: 24px;}
-.reallybig {font-size: 32px;}
-.extremelybig {font-size: 40px;}
-.greentext {color: #00FF00; font-size: 24px;}
-.redtext {color: #FF0000; font-size: 24px;}
-.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
+.command_headset {font-weight: bold; font-size: 160%;}
+.small {font-size: 60%;}
+.big {font-size: 185%;}
+.reallybig {font-size: 245%;}
+.extremelybig {font-size: 310%;}
+.greentext {color: #00FF00; font-size: 185%;}
+.redtext {color: #FF0000; font-size: 185%;}
+.clown {color: #FF69Bf; font-size: 160%; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;}
.spooky {color: #FF6100;}
.velvet {color: #660015; font-weight: bold; animation: velvet 5000ms infinite;}
@@ -431,9 +431,9 @@ h1.alert, h2.alert {color: #000000;}
.icon {height: 1em; width: auto;}
.memo {color: #638500; text-align: center;}
-.memoedit {text-align: center; font-size: 16px;}
+.memoedit {text-align: center; font-size: 125%;}
.abductor {color: #800080; font-style: italic;}
-.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;}
+.mind_control {color: #A00D6F; font-size: 100%; font-weight: bold; font-style: italic;}
.slime {color: #00CED1;}
.drone {color: #848482;}
.monkey {color: #975032;}
@@ -441,7 +441,7 @@ h1.alert, h2.alert {color: #000000;}
.resonate {color: #298F85;}
.monkeyhive {color: #774704;}
-.monkeylead {color: #774704; font-size: 2;}
+.monkeylead {color: #774704; font-size: 125%;}
.connectionClosed, .fatalError {background: red; color: white; padding: 5px;}
.connectionClosed.restored {background: green;}
diff --git a/code/modules/goonchat/browserassets/css/browserOutput_dark.css b/code/modules/goonchat/browserassets/css/browserOutput_dark.css
index 2e1fe8cdec..3377bcf72c 100644
--- a/code/modules/goonchat/browserassets/css/browserOutput_dark.css
+++ b/code/modules/goonchat/browserassets/css/browserOutput_dark.css
@@ -28,20 +28,20 @@ a:visited {color: #7c00e6;}
#userBar .toggle {background: #272727;}
/* MOTD */
-.motd {color: #E0E0E0; font-family: Verdana, sans-serif;}
-.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #E0E0E0; text-decoration: underline;}
+.motd {color: #E0E0E0;}
+.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #E0E0E0;}
.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #E0E0E0;}
-h1, h2, h3, h4, h5, h6 {color: #E0E0E0;font-family: Georgia, Verdana, sans-serif;}
+h1, h2, h3, h4, h5, h6 {color: #E0E0E0;}
h1.alert, h2.alert {color: #E0E0E0;}
-.ooc {color: #cca300; font-weight: bold;}
-.looc {color: #d8b555; font-weight: bold;}
-.antagooc {color: #ce254f; font-weight: bold;}
-.adminobserverooc {color: #0099cc; font-weight: bold;}
-.adminooc {color: #3d5bc3; font-weight: bold;}
+.ooc {color: #cca300;}
+.looc {color: #d8b555;}
+.antagooc {color: #ce254f;}
+.adminobserverooc {color: #0099cc;}
+.adminooc {color: #3d5bc3;}
-.admin {color: #5975da; font-weight: bold;}
+.admin {color: #5975da;}
.deadsay {color: #e2c1ff;}
.radio {color: #1ecc43;}
@@ -65,82 +65,82 @@ h1.alert, h2.alert {color: #99aab5;}
.disarm {color: #b42525;}
.passive {color: #a00f0f;}
-.userdanger {color: #c51e1e; font-weight: bold; font-size: 24px;}
+.userdanger {color: #c51e1e;}
.danger {color: #c51e1e;}
-.warning {color: #c51e1e; font-style: italic;}
-.alertwarning {color: #c51e1e; font-weight: bold}
-.boldwarning {color: #c51e1e; font-style: italic; font-weight: bold}
-.announce {color: #c51e1e; font-weight: bold;}
-.boldannounce {color: #c51e1e; font-weight: bold;}
-.greenannounce {color: #059223; font-weight: bold;}
+.warning {color: #c51e1e;}
+.alertwarning {color: #c51e1e;}
+.boldwarning {color: #c51e1e;}
+.announce {color: #c51e1e;}
+.boldannounce {color: #c51e1e;}
+.greenannounce {color: #059223;}
.info {color: #6685f5;}
.notice {color: #6685f5;}
-.boldnotice {color: #6685f5; font-weight: bold;}
+.boldnotice {color: #6685f5;}
.adminnotice {color: #6685f5;}
-.adminhelp {color: #ff0000; font-weight: bold;}
-.unconscious {color: #E0E0E0; font-weight: bold;}
-.red {color: #FF0000}
+.adminhelp {color: #ff0000;}
+.unconscious {color: #E0E0E0;}
+.red {color: #FF0000;}
.pink {color: #ff70c1;}
-.blue {color: #215cff}
+.blue {color: #215cff;}
.green {color: #059223;}
.nicegreen {color: #059223;}
-.userlove {color: #ff42a6; font-style: italic; font-weight: bold; text-shadow: 0 0 6px #82365e;}
-.love {color: #ff4591; font-style: italic; text-shadow: 0 0 6px #994449;}
+.userlove {color: #ff42a6; text-shadow: 0 0 6px #82365e;}
+.love {color: #ff4591; text-shadow: 0 0 6px #994449;}
.shadowling {color: #8e8a99;}
.cult {color: #aa1c1c;}
-.cultitalic {color: #aa1c1c; font-style: italic;}
-.cultbold {color: #aa1c1c; font-style: italic; font-weight: bold;}
-.cultboldtalic {color: #aa1c1c; font-weight: bold; font-size: 24px;}
+.cultitalic {color: #aa1c1c;}
+.cultbold {color: #aa1c1c;}
+.cultboldtalic {color: #aa1c1c;}
-.cultlarge {color: #aa1c1c; font-weight: bold; font-size: 24px;}
-.narsie {color: #aa1c1c; font-weight: bold; font-size: 120px;}
-.narsiesmall {color: #aa1c1c; font-weight: bold; font-size: 48px;}
-.hierophant {color: #b441ee; font-weight: bold; font-style: italic;}
-.hierophant_warning {color: #c56bf1; font-style: italic;}
+.cultlarge {color: #aa1c1c;}
+.narsie {color: #aa1c1c;}
+.narsiesmall {color: #aa1c1c;}
+.hierophant {color: #b441ee;}
+.hierophant_warning {color: #c56bf1;}
.purple {color: #9956d3;}
.holoparasite {color: #88809c;}
.revennotice {color: #3645aa;}
-.revenboldnotice {color: #3645aa; font-weight: bold;}
-.revenbignotice {color: #3645aa; font-weight: bold; font-size: 24px;}
-.revenminor {color: #823ddd}
-.revenwarning {color: #8911d9; font-style: italic;}
-.revendanger {color: #8911d9; font-weight: bold; font-size: 24px;}
+.revenboldnotice {color: #3645aa;}
+.revenbignotice {color: #3645aa;}
+.revenminor {color: #823ddd;}
+.revenwarning {color: #8911d9;}
+.revendanger {color: #8911d9;}
.umbra {color: #7c00e6;}
-.umbra_emphasis {color: #7c00e6; font-weight: bold; font-style: italic;}
-.umbra_large {color: #7c00e6; font-size: 24px; font-weight: bold; font-style: italic;}
+.umbra_emphasis {color: #7c00e6;}
+.umbra_large {color: #7c00e6;}
-.deconversion_message {color: #a947ff; font-size: 24px; font-style: italic;}
+.deconversion_message {color: #a947ff;}
.alloy {color: #545b64;}
-.heavy_alloy {color: #545b64; font-weight: bold; font-style: italic;}
-.nezbere_large {color: #545b64; font-size: 24px; font-weight: bold; font-style: italic;}
-.nezbere {color: #545b64; font-weight: bold; font-style: italic;}
+.heavy_alloy {color: #545b64;}
+.nezbere_large {color: #545b64;}
+.nezbere {color: #545b64;}
.nezbere_small {color: #545b64;}
-.inathneq_large {color: #1d7dc7; font-size: 24px; font-weight: bold; font-style: italic;}
-.inathneq {color: #1d7dc7; font-weight: bold; font-style: italic;}
+.inathneq_large {color: #1d7dc7;}
+.inathneq {color: #1d7dc7;}
.inathneq_small {color: #1d7dc7;}
-.neovgre_large {color: #7c0622; font-size: 24px; font-weight: bold; font-style: italic;}
-.neovgre {color: #7c0622; font-weight: bold; font-style: italic;}
+.neovgre_large {color: #7c0622;}
+.neovgre {color: #7c0622;}
.neovgre_small {color: #7c0622;}
.newscaster {color: #c05d5d;}
-.ghostalert {color: #6600ff; font-style: italic; font-weight: bold;}
+.ghostalert {color: #6600ff;}
.alien {color: #855d85;}
.noticealien {color: #059223;}
-.alertalien {color: #059223; font-weight: bold;}
-.changeling {color: #059223; font-style: italic;}
+.alertalien {color: #059223;}
+.changeling {color: #059223;}
.spider {color: #8800ff;}
.interface {color: #750e75;}
-.greentext {color: #059223; font-size: 24px;}
-.redtext {color: #c51e1e; font-size: 24px;}
-.clown {color: #ff70c1; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
-.velvet {color: #660015; font-weight: bold; animation: velvet 5000ms infinite;}
+.greentext {color: #059223;}
+.redtext {color: #c51e1e;}
+.clown {color: #ff70c1;}
+.velvet {color: #660015;}
@keyframes velvet {
0% { color: #890020; }
40% { color: #c51e1e; }
@@ -149,11 +149,11 @@ h1.alert, h2.alert {color: #99aab5;}
100% { color: #890020; }
}
-.abductor {color: #c204c2; font-style: italic;}
-.mind_control {color: #df3da9; font-size: 3; font-weight: bold; font-style: italic;}
+.abductor {color: #c204c2;}
+.mind_control {color: #df3da9;}
.drone {color: #979795;}
.monkeyhive {color: #a56408;}
-.monkeylead {color: #af6805; font-size: 2;}
+.monkeylead {color: #af6805;}
-.internal.boldnshit {color: #3d5bc3; font-weight: bold;}
+.internal.boldnshit {color: #3d5bc3;}
diff --git a/code/modules/goonchat/browserassets/css/browserOutput_light.css b/code/modules/goonchat/browserassets/css/browserOutput_light.css
index 098bd25367..b7036c74d8 100644
--- a/code/modules/goonchat/browserassets/css/browserOutput_light.css
+++ b/code/modules/goonchat/browserassets/css/browserOutput_light.css
@@ -12,222 +12,3 @@ body {background: #F1F1F1;}
/* ADMIN CONTEXT MENU */
.contextMenu {background-color: #ddd;}
-
-
-.icon-stack {height: 1em; line-height: 1em; width: 1em; vertical-align: middle; margin-top: -2px;}
-
-
-/*****************************************
-*
-* OUTPUT ACTUALLY RELATED TO MESSAGES
-*
-******************************************/
-
-/* MOTD */
-.motd {color: #638500; font-family: Verdana, sans-serif;}
-.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #638500; text-decoration: underline;}
-.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #638500;}
-
-/* ADD HERE FOR BOLD */
-.bold, .name, .prefix, .ooc, .looc, .adminooc, .admin, .medal, .yell {font-weight: bold;}
-
-/* ADD HERE FOR ITALIC */
-.italic, .italics, .emote {font-style: italic;}
-
-/* OUTPUT COLORS */
-.highlight {background: yellow;}
-
-h1, h2, h3, h4, h5, h6 {color: #0000ff;font-family: Georgia, Verdana, sans-serif;}
-h1.alert, h2.alert {color: #000000;}
-
-em {font-style: normal; font-weight: bold;}
-
-.ooc {color: #002eb8; font-weight: bold;}
-.looc {color: #6699CC; font-weight: bold;}
-.antagooc {color: #b8002e; font-weight: bold;}
-.adminobserverooc {color: #0099cc; font-weight: bold;}
-.adminooc {color: #700038; font-weight: bold;}
-
-.adminsay {color: #FF4500}
-.admin {color: #386aff; font-weight: bold;}
-
-.name { font-weight: bold;}
-
-.say {}
-.deadsay {color: #5c00e6;}
-.binarysay {color: #20c20e; background-color: #000000; display: block;}
-.binarysay a {color: #00ff00;}
-.binarysay a:active, .binarysay a:visited {color: #88ff88;}
-.radio {color: #008000;}
-.sciradio {color: #993399;}
-.comradio {color: #948f02;}
-.secradio {color: #a30000;}
-.medradio {color: #337296;}
-.engradio {color: #fb5613;}
-.suppradio {color: #a8732b;}
-.servradio {color: #6eaa2c;}
-.syndradio {color: #6d3f40;}
-.centcomradio {color: #686868;}
-.aiprivradio {color: #ff00ff;}
-.redteamradio {color: #ff0000;}
-.blueteamradio {color: #0000ff;}
-
-.yell { font-weight: bold;}
-
-.alert {color: #ff0000;}
-h1.alert, h2.alert {color: #000000;}
-
-.emote { font-style: italic;}
-.selecteddna {color: #ffffff; background-color: #001B1B}
-
-.attack {color: #ff0000;}
-.disarm {color: #990000;}
-.passive {color: #660000;}
-
-.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;}
-.danger {color: #ff0000;}
-.warning {color: #ff0000; font-style: italic;}
-.alertwarning {color: #FF0000; font-weight: bold}
-.boldwarning {color: #ff0000; font-style: italic; font-weight: bold}
-.announce {color: #228b22; font-weight: bold;}
-.boldannounce {color: #ff0000; font-weight: bold;}
-.greenannounce {color: #00ff00; font-weight: bold;}
-.rose {color: #ff5050;}
-.info {color: #0000CC;}
-.notice {color: #000099;}
-.boldnotice {color: #000099; font-weight: bold;}
-.adminnotice {color: #0000ff;}
-.adminhelp {color: #ff0000; font-weight: bold;}
-.unconscious {color: #0000ff; font-weight: bold;}
-.suicide {color: #ff5050; font-style: italic;}
-.green {color: #03ff39;}
-.red {color: #FF0000;}
-.pink {color: #FF69Bf;}
-.blue {color: #0000FF;}
-.nicegreen {color: #14a833;}
-.userlove {color: #FF1493; font-style: italic; font-weight: bold; text-shadow: 0 0 6px #ff6dbc;}
-.love {color: #ff006a; font-style: italic; text-shadow: 0 0 6px #ff6d6d;}
-.shadowling {color: #3b2769;}
-.cult {color: #960000;}
-
-.cultitalic {color: #960000; font-style: italic;}
-.cultbold {color: #960000; font-style: italic; font-weight: bold;}
-.cultboldtalic {color: #960000; font-weight: bold; font-size: 24px;}
-
-.cultlarge {color: #960000; font-weight: bold; font-size: 24px;}
-.narsie {color: #960000; font-weight: bold; font-size: 120px;}
-.narsiesmall {color: #960000; font-weight: bold; font-size: 48px;}
-.colossus {color: #7F282A; font-size: 40px;}
-.hierophant {color: #660099; font-weight: bold; font-style: italic;}
-.hierophant_warning {color: #660099; font-style: italic;}
-.purple {color: #5e2d79;}
-.holoparasite {color: #35333a;}
-
-.revennotice {color: #1d2953;}
-.revenboldnotice {color: #1d2953; font-weight: bold;}
-.revenbignotice {color: #1d2953; font-weight: bold; font-size: 24px;}
-.revenminor {color: #823abb}
-.revenwarning {color: #760fbb; font-style: italic;}
-.revendanger {color: #760fbb; font-weight: bold; font-size: 24px;}
-.umbra {color: #5000A0;}
-.umbra_emphasis {color: #5000A0; font-weight: bold; font-style: italic;}
-.umbra_large {color: #5000A0; font-size: 24px; font-weight: bold; font-style: italic;}
-
-.deconversion_message {color: #5000A0; font-size: 24px; font-style: italic;}
-
-.brass {color: #BE8700;}
-.heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;}
-.large_brass {color: #BE8700; font-size: 24px;}
-.big_brass {color: #BE8700; font-size: 24px; font-weight: bold; font-style: italic;}
-.ratvar {color: #BE8700; font-size: 48px; font-weight: bold; font-style: italic;}
-.alloy {color: #42474D;}
-.heavy_alloy {color: #42474D; font-weight: bold; font-style: italic;}
-.nezbere_large {color: #42474D; font-size: 24px; font-weight: bold; font-style: italic;}
-.nezbere {color: #42474D; font-weight: bold; font-style: italic;}
-.nezbere_small {color: #42474D;}
-.sevtug_large {color: #AF0AAF; font-size: 24px; font-weight: bold; font-style: italic;}
-.sevtug {color: #AF0AAF; font-weight: bold; font-style: italic;}
-.sevtug_small {color: #AF0AAF;}
-.inathneq_large {color: #1E8CE1; font-size: 24px; font-weight: bold; font-style: italic;}
-.inathneq {color: #1E8CE1; font-weight: bold; font-style: italic;}
-.inathneq_small {color: #1E8CE1;}
-.nzcrentr_large {color: #DAAA18; font-size: 24px; font-weight: bold; font-style: italic;}
-.nzcrentr {color: #DAAA18; font-weight: bold; font-style: italic;}
-.nzcrentr_small {color: #DAAA18;}
-.neovgre_large {color: #6E001A; font-size: 24px; font-weight: bold; font-style: italic;}
-.neovgre {color: #6E001A; font-weight: bold; font-style: italic;}
-.neovgre_small {color: #6E001A;}
-
-.newscaster {color: #800000;}
-.ghostalert {color: #5c00e6; font-style: italic; font-weight: bold;}
-
-.alien {color: #543354;}
-.noticealien {color: #00c000;}
-.alertalien {color: #00c000; font-weight: bold;}
-.changeling {color: #800080; font-style: italic;}
-
-.spider {color: #4d004d;}
-
-.interface {color: #330033;}
-
-.sans {font-family: "Comic Sans MS", cursive, sans-serif;}
-.papyrus {font-family: "Papyrus", cursive, sans-serif;}
-.robot {font-family: "Courier New", cursive, sans-serif;}
-
-.command_headset {font-weight: bold; font-size: 24px;}
-.small {font-size: 8px;}
-.big {font-size: 24px;}
-.reallybig {font-size: 32px;}
-.extremelybig {font-size: 40px;}
-.greentext {color: #00FF00; font-size: 24px;}
-.redtext {color: #FF0000; font-size: 24px;}
-.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
-.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;}
-.velvet {color: #660015; font-weight: bold; animation: velvet 5000ms infinite;}
-@keyframes velvet {
- 0% { color: #400020; }
- 40% { color: #FF0000; }
- 50% { color: #FF8888; }
- 60% { color: #FF0000; }
- 100% { color: #400020; }
-}
-
-.hypnophrase {color: #202020; font-weight: bold; animation: hypnocolor 1500ms infinite;}
-@keyframes hypnocolor {
- 0% { color: #202020; }
- 25% { color: #4b02ac; }
- 50% { color: #9f41f1; }
- 75% { color: #541c9c; }
- 100% { color: #7adbf3; }
-}
-
-.phobia {color: #dd0000; font-weight: bold; animation: phobia 750ms infinite;}
-@keyframes phobia {
- 0% { color: #f75a5a; }
- 50% { color: #dd0000; }
- 100% { color: #f75a5a; }
-}
-
-
-.icon {height: 1em; width: auto;}
-
-.memo {color: #638500; text-align: center;}
-.memoedit {text-align: center; font-size: 16px;}
-.abductor {color: #800080; font-style: italic;}
-.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;}
-.slime {color: #00CED1;}
-.drone {color: #848482;}
-.monkey {color: #975032;}
-.swarmer {color: #2C75FF;}
-.resonate {color: #298F85;}
-
-.monkeyhive {color: #774704;}
-.monkeylead {color: #774704; font-size: 2;}
-
-.connectionClosed, .fatalError {background: red; color: white; padding: 5px;}
-.connectionClosed.restored {background: green;}
-.internal.boldnshit {color: #000099; font-weight: bold;}
-
-/* HELPER CLASSES */
-.text-normal {font-weight: normal; font-style: normal;}
-.hidden {display: none; visibility: hidden;}
diff --git a/code/modules/holiday/easter.dm b/code/modules/holiday/easter.dm
index 829cb55312..3cb05a8f7e 100644
--- a/code/modules/holiday/easter.dm
+++ b/code/modules/holiday/easter.dm
@@ -18,7 +18,7 @@
max_occurrences = 10
/datum/round_event/rabbitrelease/announce(fake)
- priority_announce("Unidentified furry objects detected coming aboard [station_name()]. Beware of Adorable-ness.", "Fluffy Alert", 'sound/ai/aliens.ogg')
+ priority_announce("Unidentified furry objects detected coming aboard [station_name()]. Beware of Adorable-ness.", "Fluffy Alert", "aliens")
/datum/round_event/rabbitrelease/start()
@@ -68,7 +68,7 @@
/obj/item/storage/bag/easterbasket/Initialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/egg, /obj/item/reagent_containers/food/snacks/chocolateegg, /obj/item/reagent_containers/food/snacks/boiledegg))
/obj/item/storage/bag/easterbasket/proc/countEggs()
diff --git a/code/modules/holiday/halloween/bartholomew.dm b/code/modules/holiday/halloween/bartholomew.dm
index 129f4e29b6..aa119dca84 100644
--- a/code/modules/holiday/halloween/bartholomew.dm
+++ b/code/modules/holiday/halloween/bartholomew.dm
@@ -20,6 +20,7 @@
if(!active)
say("Meow!")
return
+
for(var/I2 in items_list)
if(istype(I, I2))
qdel(I)
@@ -36,6 +37,7 @@
return
say("Hello there, I'm Bartholomew, Jacqueline's Familiar.")
sleep(20)
+
say("I'm currently seeking items to put into my pot, if we get the right items, it should crystalise into a magic candy!")
if(!iscarbon(user))
say("Though... I'm not sure you can help me.")
@@ -52,6 +54,15 @@
message += "currently seem to have the most magic potential."
sleep(15)
say("[message]")
+ sleep(15)
+ //To help people find her
+ for(var/mob/living/simple_animal/jacq/J in GLOB.simple_animals[1])
+ var/turf/L1 = J.loc
+ if(!L1) //Incase someone uh.. puts her in a locker
+ return
+ var/area/L2 = L1.loc
+ if(L2)
+ say("Also, it seems that Jacqueline is currently at the [L2], if you're looking for her too.")
/obj/item/barthpot/proc/generate_items()
var/length = LAZYLEN(items_list)
@@ -64,79 +75,65 @@
/obj/item/clothing/head/that = 1,
/obj/item/clothing/head/ushanka = 1,
/obj/item/clothing/head/welding = 1,
- /obj/item/clothing/mask/gas = 15,
+ /obj/item/clothing/mask/gas = 10,
/obj/item/clothing/suit/hazardvest = 1,
- /obj/item/clothing/under/rank/vice = 1,
- /obj/item/clothing/suit/hooded/flashsuit = 2,
- /obj/item/clothing/accessory/medal/greytide = 1,
+ /obj/item/clothing/suit/hooded/flashsuit = 1,
/obj/item/assembly/prox_sensor = 4,
/obj/item/assembly/timer = 3,
- /obj/item/flashlight = 4,
+ /obj/item/flashlight = 6,
/obj/item/flashlight/pen = 1,
- /obj/effect/spawner/lootdrop/glowstick = 4,
- /obj/effect/spawner/lootdrop/mre = 3,
+ /obj/item/flashlight/glowstick = 4,
/obj/item/multitool = 2,
- /obj/item/radio/off = 2,
+ /obj/item/radio = 2,
/obj/item/t_scanner = 5,
/obj/item/airlock_painter = 1,
- /obj/item/stack/cable_coil/ = 4,
+ /obj/item/stack/cable_coil = 6,
/obj/item/stack/medical/bruise_pack = 1,
/obj/item/stack/rods = 3,
/obj/item/stack/sheet/cardboard = 2,
/obj/item/stack/sheet/metal = 1,
/obj/item/stack/sheet/mineral/plasma = 1,
/obj/item/stack/sheet/rglass = 1,
- /obj/item/book/manual/wiki/engineering_construction = 1,
- /obj/item/book/manual/wiki/engineering_hacking = 1,
- /obj/item/clothing/head/cone = 1,
- /obj/item/coin/silver = 1,
- /obj/item/coin/twoheaded = 1,
- /obj/item/poster/random_contraband = 1,
- /obj/item/poster/random_official = 1,
- /obj/item/crowbar = 1,
- /obj/item/crowbar/red = 1,
- /obj/item/extinguisher = 11,
+ /obj/item/coin = 1,
+ /obj/item/crowbar = 4,
+ /obj/item/extinguisher = 3,
/obj/item/hand_labeler = 1,
- /obj/item/paper/crumpled = 1,
- /obj/item/pen = 1,
+ /obj/item/paper = 6,
+ /obj/item/pen = 5,
/obj/item/reagent_containers/spray/pestspray = 1,
/obj/item/reagent_containers/rag = 3,
/obj/item/stock_parts/cell = 3,
/obj/item/storage/belt/utility = 2,
- /obj/item/storage/box = 2,
- /obj/item/storage/box/cups = 1,
+ /obj/item/storage/box = 4,
+ /obj/item/reagent_containers/food/drinks/sillycup = 1,
/obj/item/storage/box/donkpockets = 1,
- /obj/item/storage/box/lights/mixed = 3,
+ /obj/item/storage/box/lights/mixed = 1,
/obj/item/storage/box/hug/medical = 1,
- /obj/item/storage/fancy/cigarettes/dromedaryco = 1,
- /obj/item/storage/toolbox/mechanical = 1,
+ /obj/item/storage/fancy/cigarettes = 1,
+ /obj/item/storage/toolbox = 1,
/obj/item/screwdriver = 3,
/obj/item/tank/internals/emergency_oxygen = 2,
/obj/item/vending_refill/cola = 1,
/obj/item/weldingtool = 3,
- /obj/item/wirecutters = 1,
+ /obj/item/wirecutters = 2,
/obj/item/wrench = 4,
- /obj/item/relic = 3,
- /obj/item/weaponcrafting/receiver = 2,
- /obj/item/clothing/head/cone = 2,
- /obj/item/grenade/smokebomb = 2,
+ /obj/item/weaponcrafting/receiver = 1,
/obj/item/geiger_counter = 3,
- /obj/item/reagent_containers/food/snacks/grown/citrus/orange = 1,
- /obj/item/radio/headset = 1,
+ /obj/item/reagent_containers/food/snacks/grown/citrus/orange = 5,
/obj/item/assembly/infra = 1,
/obj/item/assembly/igniter = 2,
/obj/item/assembly/signaler = 2,
- /obj/item/assembly/mousetrap = 2,
- /obj/item/reagent_containers/syringe = 2,
+ /obj/item/assembly/mousetrap = 5,
+ /obj/item/reagent_containers/syringe = 5,
/obj/item/clothing/gloves = 8,
- /obj/item/clothing/shoes/laceup = 1,
- /obj/item/storage/secure/briefcase = 3,
- /obj/item/storage/toolbox/artistic = 2,
- /obj/item/toy/eightball = 1,
- /obj/item/reagent_containers/pill/floorpill = 1,
- /obj/item/reagent_containers/food/snacks/cannedpeaches/maint = 2,
- /obj/item/clothing/shoes = 2)
- if(length == 5)
+ /obj/item/storage/toolbox = 2,
+ /obj/item/reagent_containers/pill = 2,
+ /obj/item/clothing/shoes = 8,
+ /obj/item/clothing/head = 3,
+ /obj/item/reagent_containers/food/snacks = 3,
+ /obj/item/reagent_containers/syringe/dart = 2,
+ /obj/item/reagent_containers/food/drinks/soda_cans = 5)
+ if(length >= 5)
return TRUE
//var/metalist = pickweight(GLOB.maintenance_loot)
for(var/i = length, i <= 5, i+=1)
@@ -144,5 +141,18 @@
if(!item)
i-=1
continue
+ for(var/obj/item_dupe in items_list) //No duplicates
+ if(item_dupe == item)
+ i-=1
+ continue
items_list += item
return TRUE
+
+/obj/item/pinpointer/jacq
+ name = "The Jacq-Tracq"
+ desc = "A handheld tracking device that locks onto witchy signals."
+
+/obj/item/pinpointer/jacq/attack_self(mob/living/user)
+ for(var/mob/living/simple_animal/jacq/J in GLOB.simple_animals[1])
+ target = J
+ ..()
diff --git a/code/modules/holiday/halloween/jacqueen.dm b/code/modules/holiday/halloween/jacqueen.dm
index b2f69df2e4..ed9254c295 100644
--- a/code/modules/holiday/halloween/jacqueen.dm
+++ b/code/modules/holiday/halloween/jacqueen.dm
@@ -40,18 +40,22 @@
speech_span = "spooky"
friendly = "pets"
response_help = "chats with"
+ light_range = 3
+ light_color = "#ff9842"
var/last_poof
var/progression = list() //Keep track of where people are in the story.
var/active = TRUE //Turn this to false to keep normal mob behavour
+ var/cached_z
/mob/living/simple_animal/jacq/Initialize()
..()
+ cached_z = z
poof()
/mob/living/simple_animal/jacq/Life()
..()
if(!ckey)
- if((last_poof+4 MINUTES) < world.realtime)
+ if((last_poof+3 MINUTES) < world.realtime)
poof()
/mob/living/simple_animal/jacq/Destroy() //I.e invincible
@@ -64,7 +68,7 @@
/mob/living/simple_animal/jacq/death() //What is alive may never die
visible_message("[src] cackles, \"You'll nae get rid a me that easily!\"")
playsound(loc, 'sound/spookoween/ahaha.ogg', 100, 0.25)
- health = 20
+ health = 25
poof()
/mob/living/simple_animal/jacq/attack_hand(mob/living/carbon/human/M)
@@ -96,14 +100,39 @@
s.start()
visible_message("[src] disappears in a puff of smoke!")
canmove = TRUE
+ health = 25
var/hp_list = list()
for(var/obj/machinery/holopad/hp in world)
hp_list += hp
- var/obj/machinery/holopad/hp = pick(hp_list)
- if(forceMove(pick(hp.loc)))
- return TRUE
+ var/nono_areas = list("AI ")
+
+ for(var/i = 0, i <= 6, i+=1) //Attempts a jump 6 times.
+ var/obj/machinery/holopad/hp = pick(hp_list)
+ if(forceMove(pick(hp.loc)))
+
+ var/jacq_please_no = FALSE
+ for(var/no_area in nono_areas)
+ var/turf/L1 = hp.loc
+ if(!L1) //Incase the area isn't a turf (i.e. in a locker)
+ continue
+ var/area/L2 = L1.loc
+ if(L2)
+ if(findtext(L2.name, no_area))
+ jacq_please_no = TRUE
+
+ if(jacq_please_no)
+ i-=1
+ continue
+
+ //Try to go to populated areas
+ var/list/seen = viewers(8, get_turf(src))
+ for(var/victim in seen)
+ if(ishuman(victim))
+ if(z == cached_z)
+ return TRUE
+
return FALSE
@@ -129,7 +158,7 @@
if(!progression["[C.real_name]"] || !(progression["[C.real_name]"] & JACQ_HELLO))
visible_message("[src] smiles ominously at [C], \"Well halo there [gender]! Ah'm Jacqueline, tae great Pumpqueen, great tae meet ye.\"")
sleep(20)
- visible_message("[src] continues, says, \"Ah'm sure yae well stunned, but ah've got nae taem fer that. Ah'm after the candies around this station. If yae get mae enoof o the wee buggers, Ah'll give ye a treat, or if yae feeling bold, Ah ken trick ye instead.\" giving [C] a wide grin.")
+ visible_message("[src] continues, \"Ah'm sure yae well stunned, but ah've got nae taem fer that. Ah'm after the candies around this station. If yae get mae enoof o the wee buggers, Ah'll give ye a treat, or if yae feeling bold, Ah ken trick ye instead.\" giving [C] a wide grin.")
if(!progression["[C.real_name]"])
progression["[C.real_name]"] = NONE //TO MAKE SURE THAT THE LIST ENTRY EXISTS.
@@ -153,11 +182,21 @@
/mob/living/simple_animal/jacq/proc/treat(mob/living/carbon/C, gender)
visible_message("[src] gives off a glowing smile, \"What ken Ah offer ye? I can magic up an object, a potion or a plushie fer ye.\"")
- var/choices_reward = list("Object - 3 candies", "Potion - 2 candies", "Plushie - 1 candy", "Can I ask you a question instead?")
+ var/choices_reward = list("Object - 3 candies", "Potion - 2 candies", "Jacqueline Tracker - 2 candies", "Plushie - 1 candy", "Can I get to know you instead?", "Become a pumpkinhead dullahan (perma) - 4 candies")
var/choice_reward = input(usr, "Trick or Treat?", "Trick or Treat?") in choices_reward
//rewards
switch(choice_reward)
+ if("Become a pumpkinhead dullahan (perma) - 4 candies")
+ if(!take_candies(C, 4))
+ visible_message("[src] raises an eyebrown, \"It's 4 candies for that [gender]! Thems the rules!\"")
+ return
+ visible_message("[src] waves their arms around, \"Off comes your head, a pumpkin taking it's stead!\"")
+ C.reagents.add_reagent("pumpkinmutationtoxin", 5)
+ sleep(20)
+ poof()
+ return
+
if("Object - 3 candies")
if(!take_candies(C, 3))
visible_message("[src] raises an eyebrown, \"It's 3 candies per trinket [gender]! Thems the rules!\"")
@@ -169,7 +208,7 @@
// panic()
var/reward = new new_obj(C.loc)
C.put_in_hands(reward)
- visible_message("[src] waves her hands, magicing up a [reward] from thin air, \"There ye are [gender], enjoy! \"")
+ visible_message("[src] waves her hands, magicking up a [reward] from thin air, \"There ye are [gender], enjoy! \"")
sleep(20)
poof()
return
@@ -180,7 +219,7 @@
var/reward = new /obj/item/reagent_containers/potion_container(C.loc)
C.put_in_hands(reward)
- visible_message("[src] waves her hands, magicing up a [reward] from thin air, \"There ye are [gender], enjoy! \"")
+ visible_message("[src] waves her hands, magicking up a [reward] from thin air, \"There ye are [gender], enjoy! \"")
sleep(20)
poof()
return
@@ -190,13 +229,22 @@
return
new /obj/item/toy/plush/random(C.loc)
- visible_message("[src] waves her hands, magicing up a plushie from thin air, \"There ye are [gender], enjoy! \"")
+ visible_message("[src] waves her hands, magicking up a plushie from thin air, \"There ye are [gender], enjoy! \"")
+ sleep(20)
+ poof()
+ return
+ if("Jacqueline Tracker - 2 candies")
+ if(!take_candies(C, 2))
+ visible_message("[src] raises an eyebrow, \"It's 1 candy per plushie [gender]! Thems the rules!\"")
+ return
+ new /obj/item/pinpointer/jacq(C.loc)
+ visible_message("[src] waves her hands, magicking up a tracker from thin air, \"Feels weird to magic up a tracker fer meself but, here ye are [gender], enjoy! \"")
sleep(20)
poof()
return
//chitchats!
- if("Can I ask you a question instead?")
+ if("Can I get to know you instead?")
var/choices = list()
//Figure out where the C is in the story
if(!progression["[C.real_name]"]) //I really don't want to get here withoot a hello, but just to be safe
@@ -243,25 +291,21 @@
visible_message("[src] says, \"Ave ye tried them? They're full of all sorts of reagents. Ah'm after them so ah ken magic em up an hopefully find rare stuff fer me brews. Honestly it's a lot easier magicking up tatt fer ye lot than runnin aroond on me own like. I'd ask me familiars but most a my familiars are funny fellows 'n constantly bugger off on adventures when given simple objectives like; Go grab me a tea cake or watch over me cauldron. Ah mean, ye might run into Bartholomew my cat. Ee's supposed tae be tending my cauldron, but I've nae idea where ee's got tae.\"")
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_CANDIES
sleep(30)
- poof()
if("You really came all this way for candy?")
- visible_message("[src] looks tae the side sheepishly, \"Aye, well, tae be honest, Ah'm here tae see me sis, but dunnae let her knew that. She's an alchemist too like, but she dunnae use a caldron like mae, she buggered off like tae her posh ivory tower tae learn bloody chemistry instead!\" [src] scowls, \"She's tae black sheep o' the family too, so we dunnae see eye tae eye sometimes on alchemy. Ah mean, she puts moles in her brews! Ye dunnae put moles in yer brews! Yae threw your brews at tae wee bastards an blew em up!\" [src] sighs, \"But she's a heart o gold so.. Ah wanted tae see her an check up oon her, make sure she's okay.\"")
+ visible_message("[src] l ooks tae the side sheepishly, \"Aye, well, tae be honest, Ah'm here tae see me sis, but dunnae let her knew that. She's an alchemist too like, but she dunnae use a caldron like mae, she buggered off like tae her posh ivory tower tae learn bloody chemistry instead!\" [src] scowls, \"She's tae black sheep o' the family too, so we dunnae see eye tae eye sometimes on alchemy. Ah mean, she puts moles in her brews! Ye dunnae put moles in yer brews! Yae threw your brews at tae wee bastards an blew em up!\" [src] sighs, \"But she's a heart o gold so.. Ah wanted tae see her an check up oon her, make sure she's okay.\"")
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_FAR
sleep(30)
- poof()
if("What is that on your head?")
visible_message("[src] pats the pumpkin atop her head, \"This thing? This ain't nae ordinary pumpkin! Me Ma grew this monster ooer a year o love, dedication an hard work. Honestly it felt like she loved this thing more than any of us, which Ah knew ain't true an it's not like she was hartless or anything but.. well, we had a falling oot when Ah got back home with all me stuff in tow. An all she had done is sent me owl after owl over t' last year aboot this bloody pumpkin and ah had enough. So ah took it, an put it on me head. You know, as ye do. Ah am the great Pumpqueen after all, Ah deserve this.\"")
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_HEAD
sleep(30)
- poof()
if("Are you a witch?")
visible_message("[src] grumbles, \"If ye must know, Ah got kicked oot of the witch academy fer being too much of a \"loose cannon\". A bloody loose cannon? Nae they were just pissed off Ah had the brass tae proclaim myself as the Pumpqueen! And also maybe the time Ah went and blew up one of the towers by trying tae make a huge batch of astrogen might've had something tae do with it. Ah mean it would've worked fine if the cauldrons weren't so shite and were actually upgraded by the faculty. So technically no, I'm not a witch.\"")
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_WITCH
sleep(30)
- poof()
if("So you got ex-spell-ed?")
visible_message("[src] Gives you a blank look at the pun, before continuing, \"Not quite, Ah know Ah ken get back into the academy, it's only an explosion, they happen all the time, but, tae be fair it's my fault that things came tae their explosive climax. You don't know what it's like when you're after a witch doctorate, everyone else is doing well, everyone's making new spells and the like, and I'm just good at making explosions really, or fireworks. So, Ah did something Ah knew was dangerous, because Ah had tae do something tae stand oot, but Ah know this life ain't fer me, Ah don't want tae be locked up in dusty towers, grinding reagent after reagent together, trying tae find new reactions, some of the wizards in there haven't left fer years. Ah want tae live, Ah want tae fly around on a broom, turn people into cats fer a day and disappear cackling! That's what got me into witchcraft!\" she throws her arms up in the arm, spinning the pumpkin upon her head slightly. She carefully spins it back to face you, giving oot a soft sigh, \"Ah know my mother's obsession with this dumb thing on my head is just her trying tae fill the void of me and my sis moving oot, and it really shouldn't be on my head. And Ah know that I'm really here tae get help from my sis.. She's the sensible one, and she gives good hugs.\"")
@@ -269,11 +313,10 @@
visible_message("[src] says, \"Thanks [C], Ah guess Ah didn't realise Ah needed someone tae talk tae but, I'm glad ye spent all your candies talking tae me. Funny how things seem much worse in yer head.\"")
progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_EXPELL
sleep(30)
- poof()
if("Can I take you out on a date?")
visible_message("[src] blushes, \"...You want tae ask me oot on a date? Me? After all that nonsense Ah just said? It seems a waste of a candy honestly.\"")
- progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_DATE
+ //progression["[C.real_name]"] = progression["[C.real_name]"] | JACQ_DATE
visible_message("[src] looks to the side, deep in thought.")
dating_start(C, gender)
@@ -285,37 +328,34 @@
/mob/living/simple_animal/jacq/proc/trick(mob/living/carbon/C, gender)
var/option
if(ishuman(C))
- option = rand(1,7)
- else
option = rand(1,6)
+ else
+ option = rand(1,5)
switch(option)
if(1)
visible_message("[src] waves their arms around, \"Hocus pocus, making friends is now your focus!\"")
- var/datum/objective/brainwashing/objective = pick("Make a tasty sandwich for", "Compose a poem for", "Aquire a nice outfit to give to", "Strike up a conversation about pumpkins with", "Write a letter and deliver it to", "Give a nice hat to")
+ var/message = pick("make a tasty sandwich for", "compose a poem for", "aquire a nice outfit to give to", "strike up a conversation about pumpkins with", "write a letter and deliver it to", "give a nice hat to")
var/mob/living/L2 = pick(GLOB.player_list)
- objective += " [L2.name]."
- brainwash(C, objective)
+ message += " [L2.name]."
+ to_chat(C, " You feel an overwhelming desire to [message]")
if(2)
- visible_message("[src] waves their arms around, \"Off comes your head, a pumpkin taking it's stead!\"")
- C.reagents.add_reagent("pumpkinmutationtoxin", 5)
- if(3)
visible_message("[src] waves their arms around, \"If only you had a better upbringing, your ears are now full of my singing!\"")
var/client/C2 = C.client
- C2.chatOutput.sendMusic("https://a.uguu.se/rQ8FxxUQ1Xzc_SpOwOkyOwOkyPumpkinSong-PFrPrIxluWk.mp4", 1)//I hope this works!
- if(4)
+ C2.chatOutput.sendMusic("https://puu.sh/ExBbv.mp4", 1)//I hope this works!
+ if(3)
visible_message("[src] waves their arms around, \"You're cute little bumpkin, On your head is a pumpkin!\"")
if(C.head)
var/obj/item/W = C.head
C.dropItemToGround(W, TRUE)
var/jaqc_latern = new /obj/item/clothing/head/hardhat/pumpkinhead/jaqc
C.equip_to_slot(jaqc_latern, SLOT_HEAD, 1, 1)
- if(5)
+ if(4)
visible_message("[src] waves their arms around, \"In your body there's something amiss, you'll find it's a chem made by my sis!\"")
C.reagents.add_reagent("eigenstate", 30)
- if(6)
+ if(5)
visible_message("[src] waves their arms around, \"A new familiar for me, and you'll see it's thee!\"")
C.reagents.add_reagent("secretcatchem", 30)
- if(7)
+ if(6)
visible_message("[src] waves their arms around, \"While you may not be a ghost, for this sheet you'll always be it's host.\"")
var/mob/living/carbon/human/H = C
if(H.wear_suit)
diff --git a/code/modules/hydroponics/beekeeping/beekeeper_suit.dm b/code/modules/hydroponics/beekeeping/beekeeper_suit.dm
index 7fa1a0dd2c..fd9f879f5e 100644
--- a/code/modules/hydroponics/beekeeping/beekeeper_suit.dm
+++ b/code/modules/hydroponics/beekeeping/beekeeper_suit.dm
@@ -4,7 +4,7 @@
desc = "Keeps the lil buzzing buggers out of your eyes."
icon_state = "beekeeper"
item_state = "beekeeper"
- clothing_flags = THICKMATERIAL
+ clothing_flags = THICKMATERIAL | SNUG_FIT
/obj/item/clothing/suit/beekeeper_suit
diff --git a/code/modules/hydroponics/grown/banana.dm b/code/modules/hydroponics/grown/banana.dm
index 251d9de5c0..b25f76c1c8 100644
--- a/code/modules/hydroponics/grown/banana.dm
+++ b/code/modules/hydroponics/grown/banana.dm
@@ -11,7 +11,7 @@
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
icon_dead = "banana-dead"
genes = list(/datum/plant_gene/trait/slip, /datum/plant_gene/trait/repeated_harvest)
- mutatelist = list(/obj/item/seeds/banana/mime, /obj/item/seeds/banana/bluespace)
+ mutatelist = list(/obj/item/seeds/banana/mime, /obj/item/seeds/banana/bluespace, /obj/item/seeds/banana/exotic_banana)
reagents_add = list("banana" = 0.1, "potassium" = 0.1, "vitamin" = 0.04, "nutriment" = 0.02)
/obj/item/reagent_containers/food/snacks/grown/banana
@@ -120,6 +120,41 @@
desc = "A peel from a bluespace banana."
icon_state = "banana_peel_blue"
+//Banana Spider.
+/obj/item/seeds/banana/exotic_banana
+ name = "pack of exotic banana seeds"
+ desc = "They're seeds that grow into banana trees. However, those bananas might be alive."
+ icon_state = "seed_exoticbanana"
+ species = "exoticbanana"
+ icon_grow = "banana-grow"
+ plantname = "Exotic Banana Tree"
+ product = /obj/item/reagent_containers/food/snacks/grown/banana/banana_spider_spawnable
+ mutatelist = list()
+ genes = list(/datum/plant_gene/trait/slip)
+
+/obj/item/reagent_containers/food/snacks/grown/banana/banana_spider_spawnable
+ seed = /obj/item/seeds/banana/exotic_banana
+ name = "banana spider"
+ desc = "You do not know what it is, but you can bet the clown would love it."
+ icon_state = "exoticbanana"
+ list_reagents = list("nutriment" = 3, "vitamin" = 2)
+ foodtype = GROSS | MEAT | RAW | FRUIT
+ grind_results = list("blood" = 20, "liquidgibs" = 5)
+ var/awakening = 0
+
+/obj/item/reagent_containers/food/snacks/grown/banana/banana_spider_spawnable/attack_self(mob/user)
+ if(awakening || isspaceturf(user.loc))
+ return
+ to_chat(user, "You decide to wake up the banana spider...")
+ awakening = 1
+
+ spawn(30)
+ if(!QDELETED(src))
+ var/mob/living/simple_animal/banana_spider/S = new /mob/living/simple_animal/banana_spider(get_turf(src.loc))
+ S.speed += round(10 / seed.potency)
+ S.visible_message("The banana spider chitters as it stretches its legs.")
+ qdel(src)
+
// Other
/obj/item/grown/bananapeel/specialpeel //used by /obj/item/clothing/shoes/clown_shoes/banana_shoes
name = "synthesized banana peel"
diff --git a/code/modules/hydroponics/grown/melon.dm b/code/modules/hydroponics/grown/melon.dm
index eb463e5f6d..87db12d892 100644
--- a/code/modules/hydroponics/grown/melon.dm
+++ b/code/modules/hydroponics/grown/melon.dm
@@ -58,7 +58,20 @@
wine_power = 70 //Water to wine, baby.
wine_flavor = "divinity"
+/*
+/obj/item/reagent_containers/food/snacks/grown/holymelon/Initialize()
+ . = ..()
+ var/uses = 1
+ if(seed)
+ uses = round(seed.potency / 20)
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, ITEM_SLOT_HANDS, uses, TRUE, CALLBACK(src, .proc/block_magic), CALLBACK(src, .proc/expire)) //deliver us from evil o melon god
-// /obj/item/reagent_containers/food/snacks/grown/holymelon/Initialize()
-// . = ..()
-// AddComponent(/datum/component/anti_magic, TRUE, TRUE) //deliver us from evil o melon god
+/obj/item/reagent_containers/food/snacks/grown/holymelon/proc/block_magic(mob/user, major)
+ if(major)
+ to_chat(user, "[src] hums slightly, and seems to decay a bit.")
+
+/obj/item/reagent_containers/food/snacks/grown/holymelon/proc/expire(mob/user)
+ to_chat(user, "[src] rapidly turns into ash!")
+ qdel(src)
+ new /obj/effect/decal/cleanable/ash(drop_location())
+*/
\ No newline at end of file
diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm
index ffa9e2e21d..d9bea64411 100644
--- a/code/modules/hydroponics/seed_extractor.dm
+++ b/code/modules/hydroponics/seed_extractor.dm
@@ -174,7 +174,7 @@
to_chat(usr, "\The [src] is full.")
return FALSE
- GET_COMPONENT_FROM(STR, /datum/component/storage, O.loc)
+ var/datum/component/storage/STR = O.loc.GetComponent(/datum/component/storage)
if(STR)
if(!STR.remove_from_storage(O,src))
return FALSE
diff --git a/code/modules/integrated_electronics/subtypes/input.dm b/code/modules/integrated_electronics/subtypes/input.dm
index b258a15972..b7feedd312 100644
--- a/code/modules/integrated_electronics/subtypes/input.dm
+++ b/code/modules/integrated_electronics/subtypes/input.dm
@@ -893,7 +893,7 @@
return FALSE
var/ignore_bags = get_pin_data(IC_INPUT, 1)
if(ignore_bags)
- GET_COMPONENT_FROM(STR, /datum/component/storage, A)
+ var/datum/component/storage/STR = A.GetComponent(/datum/component/storage)
if(STR)
return FALSE
set_pin_data(IC_OUTPUT, 1, WEAKREF(A))
@@ -1104,7 +1104,7 @@
/obj/item/integrated_circuit/input/matscan/do_work()
var/atom/movable/H = get_pin_data_as_type(IC_INPUT, 1, /atom/movable)
var/turf/T = get_turf(src)
- GET_COMPONENT_FROM(mt, /datum/component/material_container, H)
+ var/datum/component/material_container/mt = H.GetComponent(/datum/component/material_container)
if(!mt) //Invalid input
return
if(H in view(T)) // This is a camera. It can't examine thngs,that it can't see.
diff --git a/code/modules/integrated_electronics/subtypes/manipulation.dm b/code/modules/integrated_electronics/subtypes/manipulation.dm
index 682e76a46e..81961c2d9c 100644
--- a/code/modules/integrated_electronics/subtypes/manipulation.dm
+++ b/code/modules/integrated_electronics/subtypes/manipulation.dm
@@ -411,7 +411,7 @@
.=..()
/obj/item/integrated_circuit/manipulation/matman/proc/AfterMaterialInsert(type_inserted, id_inserted, amount_inserted)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
set_pin_data(IC_OUTPUT, 2, materials.total_amount)
for(var/I in 1 to mtypes.len)
var/datum/material/M = materials.materials[mtypes[I]]
@@ -423,7 +423,7 @@
return TRUE
/obj/item/integrated_circuit/manipulation/matman/do_work(ord)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/atom/movable/H = get_pin_data_as_type(IC_INPUT, 1, /atom/movable)
if(!check_target(H))
activate_pin(4)
@@ -441,7 +441,7 @@
else
activate_pin(4)
if(2)
- GET_COMPONENT_FROM(mt, /datum/component/material_container, H)
+ var/datum/component/material_container/mt = H.GetComponent(/datum/component/material_container)
var/suc
for(var/I in 1 to mtypes.len)
var/datum/material/M = materials.materials[mtypes[I]]
@@ -467,7 +467,7 @@
activate_pin(6)
/obj/item/integrated_circuit/manipulation/matman/Destroy()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
.=..()
@@ -509,14 +509,14 @@
if(!container || !istype(container,/obj/item/storage) || !Adjacent(container))
return
- GET_COMPONENT_FROM(STR, /datum/component/storage, container)
+ var/datum/component/storage/STR = container.GetComponent(/datum/component/storage)
if(!STR)
return
STR.attackby(src, target_obj)
else
- GET_COMPONENT_FROM(STR, /datum/component/storage, target_obj.loc)
+ var/datum/component/storage/STR = target_obj.loc.GetComponent(/datum/component/storage)
if(!STR)
return
diff --git a/code/modules/jobs/access.dm b/code/modules/jobs/access.dm
index 1ffdff2347..2119baf1a5 100644
--- a/code/modules/jobs/access.dm
+++ b/code/modules/jobs/access.dm
@@ -1,372 +1,372 @@
-
-//returns TRUE if this mob has sufficient access to use this object
-/obj/proc/allowed(mob/M)
- //check if it doesn't require any access at all
- if(src.check_access(null))
- return TRUE
- if(issilicon(M))
- if(ispAI(M))
- return FALSE
- return TRUE //AI can do whatever it wants
- if(IsAdminGhost(M))
- //Access can't stop the abuse
- return TRUE
- else if(istype(M) && SEND_SIGNAL(M, COMSIG_MOB_ALLOWED, src))
- return TRUE
- else if(ishuman(M))
- var/mob/living/carbon/human/H = M
- //if they are holding or wearing a card that has access, that works
- if(check_access(H.get_active_held_item()) || src.check_access(H.wear_id))
- return TRUE
- else if(ismonkey(M) || isalienadult(M))
- var/mob/living/carbon/george = M
- //they can only hold things :(
- if(check_access(george.get_active_held_item()))
- return TRUE
- else if(isanimal(M))
- var/mob/living/simple_animal/A = M
- if(check_access(A.get_active_held_item()) || check_access(A.access_card))
- return TRUE
- return FALSE
-
-/obj/item/proc/GetAccess()
- return list()
-
-/obj/item/proc/GetID()
- return null
-
-/obj/proc/text2access(access_text)
- . = list()
- if(!access_text)
- return
- var/list/split = splittext(access_text,";")
- for(var/x in split)
- var/n = text2num(x)
- if(n)
- . += n
-
-//Call this before using req_access or req_one_access directly
-/obj/proc/gen_access()
- //These generations have been moved out of /obj/New() because they were slowing down the creation of objects that never even used the access system.
- if(!req_access)
- req_access = list()
- for(var/a in text2access(req_access_txt))
- req_access += a
- if(!req_one_access)
- req_one_access = list()
- for(var/b in text2access(req_one_access_txt))
- req_one_access += b
-
-// Check if an item has access to this object
-/obj/proc/check_access(obj/item/I)
- return check_access_list(I ? I.GetAccess() : null)
-
-/obj/proc/check_access_list(list/access_list)
- gen_access()
-
- if(!islist(req_access)) //something's very wrong
- return TRUE
-
- if(!req_access.len && !length(req_one_access))
- return TRUE
-
- if(!length(access_list) || !islist(access_list))
- return FALSE
-
- for(var/req in req_access)
- if(!(req in access_list)) //doesn't have this access
- return FALSE
-
- if(length(req_one_access))
- for(var/req in req_one_access)
- if(req in access_list) //has an access from the single access list
- return TRUE
- return FALSE
- return TRUE
-
-/obj/proc/check_access_ntnet(datum/netdata/data)
- return check_access_list(data.passkey)
-
-/proc/get_centcom_access(job)
- switch(job)
- if("VIP Guest")
- return list(ACCESS_CENT_GENERAL)
- if("Custodian")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
- if("Thunderdome Overseer")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER)
- if("CentCom Official")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING)
- if("Medical Officer")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_MEDICAL)
- if("Death Commando")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
- if("Research Officer")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_TELEPORTER, ACCESS_CENT_STORAGE)
- if("Special Ops Officer")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
- if("Admiral")
- return get_all_centcom_access()
- if("CentCom Commander")
- return get_all_centcom_access()
- if("Emergency Response Team Commander")
- return get_ert_access("commander")
- if("Security Response Officer")
- return get_ert_access("sec")
- if("Engineer Response Officer")
- return get_ert_access("eng")
- if("Medical Response Officer")
- return get_ert_access("med")
- if("CentCom Bartender")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_BAR)
-
-/proc/get_all_accesses()
- return list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,
- ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_MORGUE, ACCESS_RD,
- ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_CHEMISTRY, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_MAINT_TUNNELS,
- ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD,
- ACCESS_TELEPORTER, ACCESS_EVA, ACCESS_HEADS, ACCESS_CAPTAIN, ACCESS_ALL_PERSONAL_LOCKERS,
- ACCESS_TECH_STORAGE, ACCESS_CHAPEL_OFFICE, ACCESS_ATMOSPHERICS, ACCESS_KITCHEN,
- ACCESS_BAR, ACCESS_JANITOR, ACCESS_CREMATORIUM, ACCESS_ROBOTICS, ACCESS_CARGO, ACCESS_CONSTRUCTION,
- ACCESS_HYDROPONICS, ACCESS_LIBRARY, ACCESS_LAWYER, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_QM, ACCESS_SURGERY,
- ACCESS_THEATRE, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_MAILSORTING, ACCESS_WEAPONS,
- ACCESS_VAULT, ACCESS_MINING_STATION, ACCESS_XENOBIOLOGY, ACCESS_CE, ACCESS_HOP, ACCESS_HOS, ACCESS_RC_ANNOUNCE,
- ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_MINISAT, ACCESS_NETWORK, ACCESS_CLONING)
-
-/proc/get_all_centcom_access()
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE, ACCESS_CENT_TELEPORTER, ACCESS_CENT_CAPTAIN)
-
-/proc/get_ert_access(class)
- switch(class)
- if("commander")
- return get_all_centcom_access()
- if("sec")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING)
- if("eng")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
- if("med")
- return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING)
-
-/proc/get_all_syndicate_access()
- return list(ACCESS_SYNDICATE, ACCESS_SYNDICATE)
-
-/proc/get_region_accesses(code)
- switch(code)
- if(0)
- return get_all_accesses()
- if(1) //station general
- return list(ACCESS_KITCHEN,ACCESS_BAR, ACCESS_HYDROPONICS, ACCESS_JANITOR, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_LIBRARY, ACCESS_THEATRE, ACCESS_LAWYER)
- if(2) //security
- return list(ACCESS_SEC_DOORS, ACCESS_WEAPONS, ACCESS_SECURITY, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT, ACCESS_HOS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,)
- if(3) //medbay
- return list(ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_SURGERY, ACCESS_CMO)
- if(4) //research
- return list(ACCESS_RESEARCH, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_GENETICS, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_MINISAT, ACCESS_RD, ACCESS_NETWORK)
- if(5) //engineering and maintenance
- return list(ACCESS_CONSTRUCTION, ACCESS_MAINT_TUNNELS, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_TECH_STORAGE, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINISAT, ACCESS_CE)
- if(6) //supply
- return list(ACCESS_MAILSORTING, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_CARGO, ACCESS_QM, ACCESS_VAULT)
- if(7) //command
- return list(ACCESS_HEADS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_TELEPORTER, ACCESS_EVA, ACCESS_GATEWAY, ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_HOP, ACCESS_CAPTAIN, ACCESS_VAULT)
-
-/proc/get_region_accesses_name(code)
- switch(code)
- if(0)
- return "All"
- if(1) //station general
- return "General"
- if(2) //security
- return "Security"
- if(3) //medbay
- return "Medbay"
- if(4) //research
- return "Research"
- if(5) //engineering and maintenance
- return "Engineering"
- if(6) //supply
- return "Supply"
- if(7) //command
- return "Command"
-
-/proc/get_access_desc(A)
- switch(A)
- if(ACCESS_CARGO)
- return "Cargo Bay"
- if(ACCESS_CARGO_BOT)
- return "Delivery Chutes"
- if(ACCESS_SECURITY)
- return "Security"
- if(ACCESS_BRIG)
- return "Holding Cells"
- if(ACCESS_COURT)
- return "Courtroom"
- if(ACCESS_FORENSICS_LOCKERS)
- return "Forensics"
- if(ACCESS_MEDICAL)
- return "Medical"
- if(ACCESS_GENETICS)
- return "Genetics Lab"
- if(ACCESS_MORGUE)
- return "Morgue"
- if(ACCESS_TOX)
- return "R&D Lab"
- if(ACCESS_TOX_STORAGE)
- return "Toxins Lab"
- if(ACCESS_CHEMISTRY)
- return "Chemistry Lab"
- if(ACCESS_RD)
- return "RD Office"
- if(ACCESS_BAR)
- return "Bar"
- if(ACCESS_JANITOR)
- return "Custodial Closet"
- if(ACCESS_ENGINE)
- return "Engineering"
- if(ACCESS_ENGINE_EQUIP)
- return "Power and Engineering Equipment"
- if(ACCESS_MAINT_TUNNELS)
- return "Maintenance"
- if(ACCESS_EXTERNAL_AIRLOCKS)
- return "External Airlocks"
- if(ACCESS_EMERGENCY_STORAGE)
- return "Emergency Storage"
- if(ACCESS_CHANGE_IDS)
- return "ID Console"
- if(ACCESS_AI_UPLOAD)
- return "AI Chambers"
- if(ACCESS_TELEPORTER)
- return "Teleporter"
- if(ACCESS_EVA)
- return "EVA"
- if(ACCESS_HEADS)
- return "Bridge"
- if(ACCESS_CAPTAIN)
- return "Captain"
- if(ACCESS_ALL_PERSONAL_LOCKERS)
- return "Personal Lockers"
- if(ACCESS_CHAPEL_OFFICE)
- return "Chapel Office"
- if(ACCESS_TECH_STORAGE)
- return "Technical Storage"
- if(ACCESS_ATMOSPHERICS)
- return "Atmospherics"
- if(ACCESS_CREMATORIUM)
- return "Crematorium"
- if(ACCESS_ARMORY)
- return "Armory"
- if(ACCESS_CONSTRUCTION)
- return "Construction"
- if(ACCESS_KITCHEN)
- return "Kitchen"
- if(ACCESS_HYDROPONICS)
- return "Hydroponics"
- if(ACCESS_LIBRARY)
- return "Library"
- if(ACCESS_LAWYER)
- return "Law Office"
- if(ACCESS_ROBOTICS)
- return "Robotics"
- if(ACCESS_VIROLOGY)
- return "Virology"
- if(ACCESS_CMO)
- return "CMO Office"
- if(ACCESS_QM)
- return "Quartermaster"
- if(ACCESS_SURGERY)
- return "Surgery"
- if(ACCESS_THEATRE)
- return "Theatre"
- if(ACCESS_MANUFACTURING)
- return "Manufacturing"
- if(ACCESS_RESEARCH)
- return "Science"
- if(ACCESS_MINING)
- return "Mining"
- if(ACCESS_MINING_OFFICE)
- return "Mining Office"
- if(ACCESS_MAILSORTING)
- return "Cargo Office"
- if(ACCESS_MINT)
- return "Mint"
- if(ACCESS_MINT_VAULT)
- return "Mint Vault"
- if(ACCESS_VAULT)
- return "Main Vault"
- if(ACCESS_MINING_STATION)
- return "Mining EVA"
- if(ACCESS_XENOBIOLOGY)
- return "Xenobiology Lab"
- if(ACCESS_HOP)
- return "HoP Office"
- if(ACCESS_HOS)
- return "HoS Office"
- if(ACCESS_CE)
- return "CE Office"
- if(ACCESS_RC_ANNOUNCE)
- return "RC Announcements"
- if(ACCESS_KEYCARD_AUTH)
- return "Keycode Auth."
- if(ACCESS_TCOMSAT)
- return "Telecommunications"
- if(ACCESS_GATEWAY)
- return "Gateway"
- if(ACCESS_SEC_DOORS)
- return "Brig"
- if(ACCESS_ENTER_GENPOP)
- return "Prison Turnstile Entrance"
- if(ACCESS_LEAVE_GENPOP)
- return "Prison Turnstile Exit"
- if(ACCESS_MINERAL_STOREROOM)
- return "Mineral Storage"
- if(ACCESS_MINISAT)
- return "AI Satellite"
- if(ACCESS_WEAPONS)
- return "Weapon Permit"
- if(ACCESS_NETWORK)
- return "Network Access"
- if(ACCESS_CLONING)
- return "Cloning Room"
-
-/proc/get_centcom_access_desc(A)
- switch(A)
- if(ACCESS_CENT_GENERAL)
- return "Code Grey"
- if(ACCESS_CENT_THUNDER)
- return "Code Yellow"
- if(ACCESS_CENT_STORAGE)
- return "Code Orange"
- if(ACCESS_CENT_LIVING)
- return "Code Green"
- if(ACCESS_CENT_MEDICAL)
- return "Code White"
- if(ACCESS_CENT_TELEPORTER)
- return "Code Blue"
- if(ACCESS_CENT_SPECOPS)
- return "Code Black"
- if(ACCESS_CENT_CAPTAIN)
- return "Code Gold"
- if(ACCESS_CENT_BAR)
- return "Code Scotch"
-
-/proc/get_all_jobs()
- return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
- "Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
- "Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist",
- "Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer")
-
-/proc/get_all_job_icons() //For all existing HUD icons
- return get_all_jobs() + list("Prisoner")
-
-/proc/get_all_centcom_jobs()
- return list("VIP Guest","Custodian","Thunderdome Overseer","CentCom Official","Medical Officer","Death Commando","Research Officer","Special Ops Officer","Admiral","CentCom Commander","Emergency Response Team Commander","Security Response Officer","Engineer Response Officer", "Medical Response Officer","CentCom Bartender")
-
-/obj/item/proc/GetJobName() //Used in secHUD icon generation
- var/obj/item/card/id/I = GetID()
- if(!I)
- return
- var/jobName = I.assignment
- if(jobName in get_all_job_icons()) //Check if the job has a hud icon
- return jobName
- if(jobName in get_all_centcom_jobs()) //Return with the NT logo if it is a CentCom job
- return "CentCom"
- return "Unknown" //Return unknown if none of the above apply
+
+//returns TRUE if this mob has sufficient access to use this object
+/obj/proc/allowed(mob/M)
+ //check if it doesn't require any access at all
+ if(src.check_access(null))
+ return TRUE
+ if(issilicon(M))
+ if(ispAI(M))
+ return FALSE
+ return TRUE //AI can do whatever it wants
+ if(IsAdminGhost(M))
+ //Access can't stop the abuse
+ return TRUE
+ else if(istype(M) && SEND_SIGNAL(M, COMSIG_MOB_ALLOWED, src))
+ return TRUE
+ else if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ //if they are holding or wearing a card that has access, that works
+ if(check_access(H.get_active_held_item()) || src.check_access(H.wear_id))
+ return TRUE
+ else if(ismonkey(M) || isalienadult(M))
+ var/mob/living/carbon/george = M
+ //they can only hold things :(
+ if(check_access(george.get_active_held_item()))
+ return TRUE
+ else if(isanimal(M))
+ var/mob/living/simple_animal/A = M
+ if(check_access(A.get_active_held_item()) || check_access(A.access_card))
+ return TRUE
+ return FALSE
+
+/obj/item/proc/GetAccess()
+ return list()
+
+/obj/item/proc/GetID()
+ return null
+
+/obj/proc/text2access(access_text)
+ . = list()
+ if(!access_text)
+ return
+ var/list/split = splittext(access_text,";")
+ for(var/x in split)
+ var/n = text2num(x)
+ if(n)
+ . += n
+
+//Call this before using req_access or req_one_access directly
+/obj/proc/gen_access()
+ //These generations have been moved out of /obj/New() because they were slowing down the creation of objects that never even used the access system.
+ if(!req_access)
+ req_access = list()
+ for(var/a in text2access(req_access_txt))
+ req_access += a
+ if(!req_one_access)
+ req_one_access = list()
+ for(var/b in text2access(req_one_access_txt))
+ req_one_access += b
+
+// Check if an item has access to this object
+/obj/proc/check_access(obj/item/I)
+ return check_access_list(I ? I.GetAccess() : null)
+
+/obj/proc/check_access_list(list/access_list)
+ gen_access()
+
+ if(!islist(req_access)) //something's very wrong
+ return TRUE
+
+ if(!req_access.len && !length(req_one_access))
+ return TRUE
+
+ if(!length(access_list) || !islist(access_list))
+ return FALSE
+
+ for(var/req in req_access)
+ if(!(req in access_list)) //doesn't have this access
+ return FALSE
+
+ if(length(req_one_access))
+ for(var/req in req_one_access)
+ if(req in access_list) //has an access from the single access list
+ return TRUE
+ return FALSE
+ return TRUE
+
+/obj/proc/check_access_ntnet(datum/netdata/data)
+ return check_access_list(data.passkey)
+
+/proc/get_centcom_access(job)
+ switch(job)
+ if("VIP Guest")
+ return list(ACCESS_CENT_GENERAL)
+ if("Custodian")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
+ if("Thunderdome Overseer")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER)
+ if("CentCom Official")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING)
+ if("Medical Officer")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_MEDICAL)
+ if("Death Commando")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
+ if("Research Officer")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_TELEPORTER, ACCESS_CENT_STORAGE)
+ if("Special Ops Officer")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
+ if("Admiral")
+ return get_all_centcom_access()
+ if("CentCom Commander")
+ return get_all_centcom_access()
+ if("Emergency Response Team Commander")
+ return get_ert_access("commander")
+ if("Security Response Officer")
+ return get_ert_access("sec")
+ if("Engineer Response Officer")
+ return get_ert_access("eng")
+ if("Medical Response Officer")
+ return get_ert_access("med")
+ if("CentCom Bartender")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_BAR)
+
+/proc/get_all_accesses()
+ return list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,
+ ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_MORGUE, ACCESS_RD,
+ ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_CHEMISTRY, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_MAINT_TUNNELS,
+ ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD,
+ ACCESS_TELEPORTER, ACCESS_EVA, ACCESS_HEADS, ACCESS_CAPTAIN, ACCESS_ALL_PERSONAL_LOCKERS,
+ ACCESS_TECH_STORAGE, ACCESS_CHAPEL_OFFICE, ACCESS_ATMOSPHERICS, ACCESS_KITCHEN,
+ ACCESS_BAR, ACCESS_JANITOR, ACCESS_CREMATORIUM, ACCESS_ROBOTICS, ACCESS_CARGO, ACCESS_CONSTRUCTION,
+ ACCESS_HYDROPONICS, ACCESS_LIBRARY, ACCESS_LAWYER, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_QM, ACCESS_SURGERY,
+ ACCESS_THEATRE, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_MAILSORTING, ACCESS_WEAPONS,
+ ACCESS_VAULT, ACCESS_MINING_STATION, ACCESS_XENOBIOLOGY, ACCESS_CE, ACCESS_HOP, ACCESS_HOS, ACCESS_RC_ANNOUNCE,
+ ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_MINISAT, ACCESS_NETWORK, ACCESS_CLONING)
+
+/proc/get_all_centcom_access()
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE, ACCESS_CENT_TELEPORTER, ACCESS_CENT_CAPTAIN)
+
+/proc/get_ert_access(class)
+ switch(class)
+ if("commander")
+ return get_all_centcom_access()
+ if("sec")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING)
+ if("eng")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
+ if("med")
+ return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING)
+
+/proc/get_all_syndicate_access()
+ return list(ACCESS_SYNDICATE, ACCESS_SYNDICATE)
+
+/proc/get_region_accesses(code)
+ switch(code)
+ if(0)
+ return get_all_accesses()
+ if(1) //station general
+ return list(ACCESS_KITCHEN,ACCESS_BAR, ACCESS_HYDROPONICS, ACCESS_JANITOR, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_LIBRARY, ACCESS_THEATRE, ACCESS_LAWYER)
+ if(2) //security
+ return list(ACCESS_SEC_DOORS, ACCESS_WEAPONS, ACCESS_SECURITY, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT, ACCESS_HOS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,)
+ if(3) //medbay
+ return list(ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_SURGERY, ACCESS_CMO)
+ if(4) //research
+ return list(ACCESS_RESEARCH, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_GENETICS, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_MINISAT, ACCESS_RD, ACCESS_NETWORK)
+ if(5) //engineering and maintenance
+ return list(ACCESS_CONSTRUCTION, ACCESS_MAINT_TUNNELS, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_TECH_STORAGE, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINISAT, ACCESS_CE)
+ if(6) //supply
+ return list(ACCESS_MAILSORTING, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_CARGO, ACCESS_QM, ACCESS_VAULT)
+ if(7) //command
+ return list(ACCESS_HEADS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_TELEPORTER, ACCESS_EVA, ACCESS_GATEWAY, ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_HOP, ACCESS_CAPTAIN, ACCESS_VAULT)
+
+/proc/get_region_accesses_name(code)
+ switch(code)
+ if(0)
+ return "All"
+ if(1) //station general
+ return "General"
+ if(2) //security
+ return "Security"
+ if(3) //medbay
+ return "Medbay"
+ if(4) //research
+ return "Research"
+ if(5) //engineering and maintenance
+ return "Engineering"
+ if(6) //supply
+ return "Supply"
+ if(7) //command
+ return "Command"
+
+/proc/get_access_desc(A)
+ switch(A)
+ if(ACCESS_CARGO)
+ return "Cargo Bay"
+ if(ACCESS_CARGO_BOT)
+ return "Delivery Chutes"
+ if(ACCESS_SECURITY)
+ return "Security Equipment"
+ if(ACCESS_BRIG)
+ return "Holding Cells and Prisoner Management"
+ if(ACCESS_COURT)
+ return "Courtroom"
+ if(ACCESS_FORENSICS_LOCKERS)
+ return "Forensics Lockers"
+ if(ACCESS_MEDICAL)
+ return "Medical"
+ if(ACCESS_GENETICS)
+ return "Genetics Lab"
+ if(ACCESS_MORGUE)
+ return "Morgue"
+ if(ACCESS_TOX)
+ return "R&D Lab"
+ if(ACCESS_TOX_STORAGE)
+ return "Toxins Lab"
+ if(ACCESS_CHEMISTRY)
+ return "Chemistry Lab"
+ if(ACCESS_RD)
+ return "RD Office"
+ if(ACCESS_BAR)
+ return "Bar"
+ if(ACCESS_JANITOR)
+ return "Custodial Closet"
+ if(ACCESS_ENGINE)
+ return "Engineering"
+ if(ACCESS_ENGINE_EQUIP)
+ return "Power and Engineering Equipment"
+ if(ACCESS_MAINT_TUNNELS)
+ return "Maintenance"
+ if(ACCESS_EXTERNAL_AIRLOCKS)
+ return "External Airlocks"
+ if(ACCESS_EMERGENCY_STORAGE)
+ return "Emergency Storage"
+ if(ACCESS_CHANGE_IDS)
+ return "ID Console"
+ if(ACCESS_AI_UPLOAD)
+ return "AI Chambers"
+ if(ACCESS_TELEPORTER)
+ return "Teleporter"
+ if(ACCESS_EVA)
+ return "EVA"
+ if(ACCESS_HEADS)
+ return "Bridge and Command Equipment"
+ if(ACCESS_CAPTAIN)
+ return "Captain"
+ if(ACCESS_ALL_PERSONAL_LOCKERS)
+ return "Personal Lockers"
+ if(ACCESS_CHAPEL_OFFICE)
+ return "Chapel Office"
+ if(ACCESS_TECH_STORAGE)
+ return "Technical Storage"
+ if(ACCESS_ATMOSPHERICS)
+ return "Atmospherics"
+ if(ACCESS_CREMATORIUM)
+ return "Crematorium"
+ if(ACCESS_ARMORY)
+ return "Armory"
+ if(ACCESS_CONSTRUCTION)
+ return "Construction"
+ if(ACCESS_KITCHEN)
+ return "Kitchen"
+ if(ACCESS_HYDROPONICS)
+ return "Hydroponics"
+ if(ACCESS_LIBRARY)
+ return "Library"
+ if(ACCESS_LAWYER)
+ return "Law Office"
+ if(ACCESS_ROBOTICS)
+ return "Robotics"
+ if(ACCESS_VIROLOGY)
+ return "Virology"
+ if(ACCESS_CMO)
+ return "CMO Office"
+ if(ACCESS_QM)
+ return "Quartermaster"
+ if(ACCESS_SURGERY)
+ return "Surgery"
+ if(ACCESS_THEATRE)
+ return "Theatre"
+ if(ACCESS_MANUFACTURING)
+ return "Manufacturing"
+ if(ACCESS_RESEARCH)
+ return "Science"
+ if(ACCESS_MINING)
+ return "Mining"
+ if(ACCESS_MINING_OFFICE)
+ return "Mining Office"
+ if(ACCESS_MAILSORTING)
+ return "Cargo Office"
+ if(ACCESS_MINT)
+ return "Mint"
+ if(ACCESS_MINT_VAULT)
+ return "Mint Vault"
+ if(ACCESS_VAULT)
+ return "Main Vault"
+ if(ACCESS_MINING_STATION)
+ return "Mining EVA"
+ if(ACCESS_XENOBIOLOGY)
+ return "Xenobiology Lab"
+ if(ACCESS_HOP)
+ return "HoP Office"
+ if(ACCESS_HOS)
+ return "HoS Office"
+ if(ACCESS_CE)
+ return "CE Office"
+ if(ACCESS_RC_ANNOUNCE)
+ return "RC Announcements"
+ if(ACCESS_KEYCARD_AUTH)
+ return "Keycode Auth."
+ if(ACCESS_TCOMSAT)
+ return "Telecommunications"
+ if(ACCESS_GATEWAY)
+ return "Gateway"
+ if(ACCESS_SEC_DOORS)
+ return "Security SubDepartment Doors"
+ if(ACCESS_ENTER_GENPOP)
+ return "Prison Turnstile Entrance"
+ if(ACCESS_LEAVE_GENPOP)
+ return "Prison Turnstile Exit"
+ if(ACCESS_MINERAL_STOREROOM)
+ return "Mineral Storage"
+ if(ACCESS_MINISAT)
+ return "AI Satellite"
+ if(ACCESS_WEAPONS)
+ return "Weapon Permit"
+ if(ACCESS_NETWORK)
+ return "Network Access"
+ if(ACCESS_CLONING)
+ return "Cloning Room"
+
+/proc/get_centcom_access_desc(A)
+ switch(A)
+ if(ACCESS_CENT_GENERAL)
+ return "Code Grey"
+ if(ACCESS_CENT_THUNDER)
+ return "Code Yellow"
+ if(ACCESS_CENT_STORAGE)
+ return "Code Orange"
+ if(ACCESS_CENT_LIVING)
+ return "Code Green"
+ if(ACCESS_CENT_MEDICAL)
+ return "Code White"
+ if(ACCESS_CENT_TELEPORTER)
+ return "Code Blue"
+ if(ACCESS_CENT_SPECOPS)
+ return "Code Black"
+ if(ACCESS_CENT_CAPTAIN)
+ return "Code Gold"
+ if(ACCESS_CENT_BAR)
+ return "Code Scotch"
+
+/proc/get_all_jobs()
+ return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
+ "Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
+ "Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist",
+ "Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer")
+
+/proc/get_all_job_icons() //For all existing HUD icons
+ return get_all_jobs() + list("Prisoner")
+
+/proc/get_all_centcom_jobs()
+ return list("VIP Guest","Custodian","Thunderdome Overseer","CentCom Official","Medical Officer","Death Commando","Research Officer","Special Ops Officer","Admiral","CentCom Commander","Emergency Response Team Commander","Security Response Officer","Engineer Response Officer", "Medical Response Officer","CentCom Bartender")
+
+/obj/item/proc/GetJobName() //Used in secHUD icon generation
+ var/obj/item/card/id/I = GetID()
+ if(!I)
+ return
+ var/jobName = I.assignment
+ if(jobName in get_all_job_icons()) //Check if the job has a hud icon
+ return jobName
+ if(jobName in get_all_centcom_jobs()) //Return with the NT logo if it is a CentCom job
+ return "CentCom"
+ return "Unknown" //Return unknown if none of the above apply
diff --git a/code/modules/jobs/job_types/_job.dm b/code/modules/jobs/job_types/_job.dm
index 2eeffa8b7a..a52b8589c3 100644
--- a/code/modules/jobs/job_types/_job.dm
+++ b/code/modules/jobs/job_types/_job.dm
@@ -61,6 +61,9 @@
var/display_order = JOB_DISPLAY_ORDER_DEFAULT
+ //If a job complies with dresscodes, loadout items will not be equipped instead of the job's outfit, instead placing the items into the player's backpack.
+ var/dresscodecompliant = TRUE
+
//Only override this proc
//H is usually a human unless an /equip override transformed it
/datum/job/proc/after_spawn(mob/living/H, mob/M, latejoin = FALSE)
diff --git a/code/modules/jobs/job_types/assistant.dm b/code/modules/jobs/job_types/assistant.dm
index c04560f849..da8c2aa3b9 100644
--- a/code/modules/jobs/job_types/assistant.dm
+++ b/code/modules/jobs/job_types/assistant.dm
@@ -15,6 +15,7 @@ Assistant
outfit = /datum/outfit/job/assistant
antag_rep = 7
display_order = JOB_DISPLAY_ORDER_ASSISTANT
+ dresscodecompliant = FALSE
/datum/job/assistant/get_access()
if(CONFIG_GET(flag/assistants_have_maint_access) || !CONFIG_GET(flag/jobs_have_minimal_access)) //Config has assistant maint access set
diff --git a/code/modules/jobs/job_types/atmospheric_technician.dm b/code/modules/jobs/job_types/atmospheric_technician.dm
index 93775beca9..300fcc7109 100644
--- a/code/modules/jobs/job_types/atmospheric_technician.dm
+++ b/code/modules/jobs/job_types/atmospheric_technician.dm
@@ -15,7 +15,8 @@
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_MINERAL_STOREROOM)
- minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM)
+ minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ENGINE,
+ ACCESS_ENGINE_EQUIP, ACCESS_EMERGENCY_STORAGE, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM)
display_order = JOB_DISPLAY_ORDER_ATMOSPHERIC_TECHNICIAN
/datum/outfit/job/atmos
diff --git a/code/modules/jobs/job_types/captain.dm b/code/modules/jobs/job_types/captain.dm
index fea8557b40..c6342e2154 100644
--- a/code/modules/jobs/job_types/captain.dm
+++ b/code/modules/jobs/job_types/captain.dm
@@ -10,9 +10,9 @@
supervisors = "Nanotrasen officials and Space law"
selection_color = "#aac1ee"
req_admin_notify = 1
- minimal_player_age = 14
+ minimal_player_age = 20
exp_requirements = 180
- exp_type = EXP_TYPE_CREW
+ exp_type = EXP_TYPE_COMMAND
exp_type_department = EXP_TYPE_COMMAND
outfit = /datum/outfit/job/captain
diff --git a/code/modules/jobs/job_types/cargo_technician.dm b/code/modules/jobs/job_types/cargo_technician.dm
index 3ceb29bae2..d6fbe5551f 100644
--- a/code/modules/jobs/job_types/cargo_technician.dm
+++ b/code/modules/jobs/job_types/cargo_technician.dm
@@ -11,7 +11,8 @@
outfit = /datum/outfit/job/cargo_tech
- access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
+ access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING,
+ ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
display_order = JOB_DISPLAY_ORDER_CARGO_TECHNICIAN
diff --git a/code/modules/jobs/job_types/chemist.dm b/code/modules/jobs/job_types/chemist.dm
index a915d261ed..4614feba8d 100644
--- a/code/modules/jobs/job_types/chemist.dm
+++ b/code/modules/jobs/job_types/chemist.dm
@@ -32,5 +32,7 @@
satchel = /obj/item/storage/backpack/satchel/chem
duffelbag = /obj/item/storage/backpack/duffelbag/med
+ backpack_contents = list(/obj/item/storage/hypospraykit/regular)
+
chameleon_extras = /obj/item/gun/syringe
diff --git a/code/modules/jobs/job_types/chief_engineer.dm b/code/modules/jobs/job_types/chief_engineer.dm
index da3f281267..f6505a4e2a 100644
--- a/code/modules/jobs/job_types/chief_engineer.dm
+++ b/code/modules/jobs/job_types/chief_engineer.dm
@@ -11,7 +11,7 @@
supervisors = "the captain"
selection_color = "#ee7400"
req_admin_notify = 1
- minimal_player_age = 7
+ minimal_player_age = 10
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_ENGINEERING
diff --git a/code/modules/jobs/job_types/chief_medical_officer.dm b/code/modules/jobs/job_types/chief_medical_officer.dm
index 4c7249f048..69eead70f7 100644
--- a/code/modules/jobs/job_types/chief_medical_officer.dm
+++ b/code/modules/jobs/job_types/chief_medical_officer.dm
@@ -11,7 +11,7 @@
supervisors = "the captain"
selection_color = "#509ed1"
req_admin_notify = 1
- minimal_player_age = 7
+ minimal_player_age = 10
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_MEDICAL
diff --git a/code/modules/jobs/job_types/head_of_personnel.dm b/code/modules/jobs/job_types/head_of_personnel.dm
index e320ce20b4..2b757872d9 100644
--- a/code/modules/jobs/job_types/head_of_personnel.dm
+++ b/code/modules/jobs/job_types/head_of_personnel.dm
@@ -11,7 +11,7 @@
supervisors = "the captain"
selection_color = "#3a8529"
req_admin_notify = 1
- minimal_player_age = 10
+ minimal_player_age = 20
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SERVICE
@@ -21,13 +21,13 @@
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
- ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER,
+ ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_LAWYER,
ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
- ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER,
+ ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_LAWYER,
ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm
index 33c8856d81..c190d88bc7 100644
--- a/code/modules/jobs/job_types/head_of_security.dm
+++ b/code/modules/jobs/job_types/head_of_security.dm
@@ -11,7 +11,7 @@
supervisors = "the captain"
selection_color = "#b90000"
req_admin_notify = 1
- minimal_player_age = 14
+ minimal_player_age = 10
exp_requirements = 300
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SECURITY
diff --git a/code/modules/jobs/job_types/medical_doctor.dm b/code/modules/jobs/job_types/medical_doctor.dm
index 19fa1c7158..2a8814f29c 100644
--- a/code/modules/jobs/job_types/medical_doctor.dm
+++ b/code/modules/jobs/job_types/medical_doctor.dm
@@ -32,4 +32,6 @@
satchel = /obj/item/storage/backpack/satchel/med
duffelbag = /obj/item/storage/backpack/duffelbag/med
+ backpack_contents = list(/obj/item/storage/hypospraykit/regular)
+
chameleon_extras = /obj/item/gun/syringe
diff --git a/code/modules/jobs/job_types/quartermaster.dm b/code/modules/jobs/job_types/quartermaster.dm
index 49a93026ba..ad57d05cdc 100644
--- a/code/modules/jobs/job_types/quartermaster.dm
+++ b/code/modules/jobs/job_types/quartermaster.dm
@@ -11,17 +11,19 @@
supervisors = "the captain"
selection_color = "#a06121"
req_admin_notify = 1
- minimal_player_age = 7
+ minimal_player_age = 10
exp_requirements = 180
exp_type = EXP_TYPE_CREW
exp_type_department = EXP_TYPE_SUPPLY
outfit = /datum/outfit/job/quartermaster
- access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION,
- ACCESS_MINERAL_STOREROOM, ACCESS_VAULT)
- minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING,
- ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_VAULT)
+ access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING,
+ ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE,
+ ACCESS_SEC_DOORS, ACCESS_HEADS)
+ minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING,
+ ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE,
+ ACCESS_SEC_DOORS, ACCESS_HEADS)
display_order = JOB_DISPLAY_ORDER_QUARTERMASTER
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity)
@@ -31,11 +33,13 @@
jobtype = /datum/job/qm
belt = /obj/item/pda/quartermaster
- ears = /obj/item/radio/headset/headset_cargo
+ ears = /obj/item/radio/headset/heads/qm
uniform = /obj/item/clothing/under/rank/cargo
shoes = /obj/item/clothing/shoes/sneakers/brown
glasses = /obj/item/clothing/glasses/sunglasses
l_hand = /obj/item/clipboard
+ id = /obj/item/card/id/silver
+ backpack_contents = list(/obj/item/melee/classic_baton/telescopic = 1, /obj/item/modular_computer/tablet/preset/advanced = 1)
chameleon_extras = /obj/item/stamp/qm
diff --git a/code/modules/jobs/job_types/research_director.dm b/code/modules/jobs/job_types/research_director.dm
index 5368ceee64..a90c5cea6c 100644
--- a/code/modules/jobs/job_types/research_director.dm
+++ b/code/modules/jobs/job_types/research_director.dm
@@ -11,7 +11,7 @@
supervisors = "the captain"
selection_color = "#7544cc"
req_admin_notify = 1
- minimal_player_age = 7
+ minimal_player_age = 10
exp_type_department = EXP_TYPE_SCIENCE
exp_requirements = 180
exp_type = EXP_TYPE_CREW
diff --git a/code/modules/jobs/job_types/shaft_miner.dm b/code/modules/jobs/job_types/shaft_miner.dm
index ef16d8e53f..771fc02862 100644
--- a/code/modules/jobs/job_types/shaft_miner.dm
+++ b/code/modules/jobs/job_types/shaft_miner.dm
@@ -13,7 +13,8 @@
outfit = /datum/outfit/job/miner
- access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
+ access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING,
+ ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
display_order = JOB_DISPLAY_ORDER_SHAFT_MINER
@@ -47,7 +48,7 @@
name = "Shaft Miner (Asteroid)"
uniform = /obj/item/clothing/under/rank/miner
shoes = /obj/item/clothing/shoes/workboots
-
+
/datum/outfit/job/miner/equipped
name = "Shaft Miner (Lavaland + Equipment)"
suit = /obj/item/clothing/suit/hooded/explorer/standard
diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm
index 1787d13ee3..9c529f45f3 100644
--- a/code/modules/jobs/job_types/warden.dm
+++ b/code/modules/jobs/job_types/warden.dm
@@ -42,7 +42,7 @@
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
r_pocket = /obj/item/assembly/flash/handheld
l_pocket = /obj/item/restraints/handcuffs
- suit_store = /obj/item/gun/energy/e_gun/advtaser
+ suit_store = /obj/item/gun/energy/pumpaction/defender
backpack_contents = list(/obj/item/melee/baton/loaded=1)
backpack = /obj/item/storage/backpack/security
diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm
index ee563f3100..7dc4fd17b9 100644
--- a/code/modules/library/lib_items.dm
+++ b/code/modules/library/lib_items.dm
@@ -78,7 +78,7 @@
state = 0
if(2)
- GET_COMPONENT_FROM(STR, /datum/component/storage, I)
+ var/datum/component/storage/STR = I.GetComponent(/datum/component/storage)
if(is_type_in_list(I, allowed_books))
if(!user.transferItemToLoc(I, src))
return
diff --git a/code/modules/lighting/lighting_object.dm b/code/modules/lighting/lighting_object.dm
index c0c5a411e7..9ceb341f91 100644
--- a/code/modules/lighting/lighting_object.dm
+++ b/code/modules/lighting/lighting_object.dm
@@ -5,7 +5,7 @@
icon = LIGHTING_ICON
icon_state = "transparent"
- color = LIGHTING_BASE_MATRIX
+ color = null //we manually set color in init instead
plane = LIGHTING_PLANE
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
layer = LIGHTING_LAYER
@@ -17,6 +17,9 @@
/atom/movable/lighting_object/Initialize(mapload)
. = ..()
verbs.Cut()
+ //We avoid setting this in the base as if we do then the parent atom handling will add_atom_color it and that
+ //is totally unsuitable for this object, as we are always changing its colour manually
+ color = LIGHTING_BASE_MATRIX
myturf = loc
if (myturf.lighting_object)
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index 5990c70813..e146f1686a 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -205,7 +205,7 @@
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
var/mob/living/carbon/human/active_owner
-/obj/item/clothing/neck/necklace/memento_mori/item_action_slot_check(slot)
+/obj/item/clothing/neck/necklace/memento_mori/item_action_slot_check(slot, mob/user, datum/action/A)
return slot == SLOT_NECK
/obj/item/clothing/neck/necklace/memento_mori/dropped(mob/user)
@@ -453,7 +453,7 @@
/obj/item/immortality_talisman/Initialize()
. = ..()
- AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE, TRUE)
/datum/action/item_action/immortality
name = "Immortality"
@@ -796,21 +796,21 @@
/obj/item/melee/ghost_sword/proc/ghost_check()
var/list/mob/dead/observer/current_spirits = list()
-
+
recursive_orbit_collect(src, current_spirits)
recursive_orbit_collect(loc, current_spirits) //anything holding us
-
+
for(var/i in spirits - current_spirits)
var/mob/dead/observer/G = i
G.invisibility = GLOB.observer_default_invisibility
-
+
for(var/i in current_spirits)
var/mob/dead/observer/G = i
G.invisibility = 0
-
+
spirits = current_spirits
return length(spirits)
-
+
/obj/item/melee/ghost_sword/attack(mob/living/target, mob/living/carbon/human/user)
force = 0
var/ghost_counter = ghost_check()
diff --git a/code/modules/mining/machine_processing.dm b/code/modules/mining/machine_processing.dm
index a004a6ae0d..4d8624864e 100644
--- a/code/modules/mining/machine_processing.dm
+++ b/code/modules/mining/machine_processing.dm
@@ -95,7 +95,7 @@
process_ore(AM)
/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/stack/ore/O)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/material_amount = materials.get_item_material_amount(O)
if(!materials.has_space(material_amount))
unload_mineral(O)
@@ -107,7 +107,7 @@
/obj/machinery/mineral/processing_unit/proc/get_machine_data()
var/dat = "Smelter control console
"
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
dat += "[M.name]: [M.amount] cm³"
@@ -152,7 +152,7 @@
CONSOLE.updateUsrDialog()
/obj/machinery/mineral/processing_unit/proc/smelt_ore()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/datum/material/mat = materials.materials[selected_material]
if(mat)
var/sheets_to_remove = (mat.amount >= (MINERAL_MATERIAL_AMOUNT * SMELT_AMOUNT) ) ? SMELT_AMOUNT : round(mat.amount / MINERAL_MATERIAL_AMOUNT)
@@ -175,7 +175,7 @@
on = FALSE
return
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.use_amount(alloy.materials, amount)
generate_mineral(alloy.build_path)
@@ -186,7 +186,7 @@
var/build_amount = SMELT_AMOUNT
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in D.materials)
var/M = D.materials[mat_id]
@@ -204,7 +204,7 @@
unload_mineral(O)
/obj/machinery/mineral/processing_unit/on_deconstruction()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
..()
diff --git a/code/modules/mining/machine_silo.dm b/code/modules/mining/machine_silo.dm
index 8fdc50d2ac..c42f1b9f4e 100644
--- a/code/modules/mining/machine_silo.dm
+++ b/code/modules/mining/machine_silo.dm
@@ -34,13 +34,13 @@ GLOBAL_LIST_EMPTY(silo_access_logs)
var/datum/component/remote_materials/mats = C
mats.disconnect_from(src)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
return ..()
/obj/machinery/ore_silo/proc/remote_attackby(obj/machinery/M, mob/user, obj/item/stack/I)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
// stolen from /datum/component/material_container/proc/OnAttackBy
if(user.a_intent != INTENT_HELP)
return
@@ -71,7 +71,7 @@ GLOBAL_LIST_EMPTY(silo_access_logs)
popup.open()
/obj/machinery/ore_silo/proc/generate_ui()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/list/ui = list("Ore SiloStored Material:")
var/any = FALSE
for(var/M in materials.materials)
@@ -149,7 +149,7 @@ GLOBAL_LIST_EMPTY(silo_access_logs)
return TRUE
else if(href_list["ejectsheet"])
var/eject_sheet = href_list["ejectsheet"]
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/count = materials.retrieve_sheets(text2num(href_list["eject_amt"]), eject_sheet, drop_location())
var/list/matlist = list()
matlist[eject_sheet] = MINERAL_MATERIAL_AMOUNT
diff --git a/code/modules/mining/mint.dm b/code/modules/mining/mint.dm
index 6b03be610d..8204977058 100644
--- a/code/modules/mining/mint.dm
+++ b/code/modules/mining/mint.dm
@@ -22,7 +22,7 @@
if(!T)
return
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/obj/item/stack/sheet/O in T)
materials.insert_stack(O, O.amount)
@@ -32,7 +32,7 @@
return
var/dat = " Coin Press"
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
if(!M.amount && chosen != mat_id)
@@ -65,7 +65,7 @@
if(processing==1)
to_chat(usr, " The machine is processing.")
return
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(href_list["choose"])
if(materials.materials[href_list["choose"]])
chosen = href_list["choose"]
diff --git a/code/modules/mining/money_bag.dm b/code/modules/mining/money_bag.dm
index f567bd1daf..fd5997d3c4 100644
--- a/code/modules/mining/money_bag.dm
+++ b/code/modules/mining/money_bag.dm
@@ -11,7 +11,7 @@
/obj/item/storage/bag/money/Initialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.max_items = 40
STR.max_combined_w_class = 40
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index 591fc650b4..4d253a4693 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -151,7 +151,7 @@
message_admins(msg)
to_chat(usr, " The round is either not ready, or has already finished...")
return
-
+
if(!GLOB.enter_allowed)
to_chat(usr, " There is an administrative lock on entering the game!")
return
diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm
index 625a923fe1..41d3d4e158 100644
--- a/code/modules/mob/emote.dm
+++ b/code/modules/mob/emote.dm
@@ -40,7 +40,7 @@
if(iscyborg(user) && user.has_buckled_mobs())
var/mob/living/silicon/robot/R = user
- GET_COMPONENT_FROM(riding_datum, /datum/component/riding, R)
+ var/datum/component/riding/riding_datum = R.GetComponent(/datum/component/riding)
if(riding_datum)
for(var/mob/M in R.buckled_mobs)
riding_datum.force_dismount(M)
diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm
index 760fb7a29f..e77a91332e 100644
--- a/code/modules/mob/inventory.dm
+++ b/code/modules/mob/inventory.dm
@@ -468,3 +468,6 @@
bodyparts += BP
hand_bodyparts[i] = BP
..() //Don't redraw hands until we have organs for them
+
+/mob/canReachInto(atom/user, atom/target, list/next, view_only, obj/item/tool)
+ return ..() && (user == src)
diff --git a/code/modules/mob/living/bloodcrawl.dm b/code/modules/mob/living/bloodcrawl.dm
index 19500653d9..d1ace36b8c 100644
--- a/code/modules/mob/living/bloodcrawl.dm
+++ b/code/modules/mob/living/bloodcrawl.dm
@@ -152,8 +152,7 @@
newcolor = BLOOD_COLOR_XENO
add_atom_colour(newcolor, TEMPORARY_COLOUR_PRIORITY)
// but only for a few seconds
- spawn(30)
- remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, newcolor)
+ addtimer(CALLBACK(src, /atom/.proc/remove_atom_colour, TEMPORARY_COLOUR_PRIORITY, newcolor), 6 SECONDS)
/mob/living/proc/phasein(obj/effect/decal/cleanable/B)
if(src.notransform)
diff --git a/code/modules/mob/living/brain/posibrain.dm b/code/modules/mob/living/brain/posibrain.dm
index 9e0bb0428b..8a70ccc4cb 100644
--- a/code/modules/mob/living/brain/posibrain.dm
+++ b/code/modules/mob/living/brain/posibrain.dm
@@ -92,6 +92,17 @@ GLOBAL_VAR(posibrain_notify_cooldown)
if(posi_ask == "No" || QDELETED(src))
return
transfer_personality(user)
+ latejoin_remove()
+
+/obj/item/mmi/posibrain/Destroy()
+ latejoin_remove()
+ return ..()
+
+/obj/item/mmi/posibrain/proc/latejoin_remove()
+ GLOB.poi_list -= src
+ LAZYREMOVE(GLOB.mob_spawners[name], src)
+ if(!LAZYLEN(GLOB.mob_spawners[name]))
+ GLOB.mob_spawners -= name
/obj/item/mmi/posibrain/transfer_identity(mob/living/carbon/C)
name = "[initial(name)] ([C])"
@@ -163,6 +174,8 @@ GLOBAL_VAR(posibrain_notify_cooldown)
brainmob.container = src
if(autoping)
ping_ghosts("created", TRUE)
+ GLOB.poi_list |= src
+ LAZYADD(GLOB.mob_spawners[name], src)
/obj/item/mmi/posibrain/attackby(obj/item/O, mob/user)
return
diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
index 323bd408cf..ef6a372f9e 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
@@ -95,8 +95,14 @@ Doesn't work on other aliens/AI.*/
var/mob/living/M = input("Select who to whisper to:","Whisper to?",null) as null|mob in options
if(!M)
return 0
+ if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
+ to_chat(user, " As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.")
+ return FALSE
var/msg = sanitize(input("Message:", "Alien Whisper") as text|null)
if(msg)
+ if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
+ to_chat(user, " As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.")
+ return
log_directed_talk(user, M, msg, LOG_SAY, tag="alien whisper")
to_chat(M, " You hear a strange, alien voice in your head...[msg]")
to_chat(user, " You said: \"[msg]\" to [M]")
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 263edf42c2..88aa5f86d0 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -905,7 +905,7 @@
/mob/living/carbon/do_after_coefficent()
. = ..()
- GET_COMPONENT_FROM(mood, /datum/component/mood, src) //Currently, only carbons or higher use mood, move this once that changes.
+ var/datum/component/mood/mood = src.GetComponent(/datum/component/mood) //Currently, only carbons or higher use mood, move this once that changes.
if(mood)
switch(mood.sanity) //Alters do_after delay based on how sane you are
if(SANITY_INSANE to SANITY_DISTURBED)
@@ -947,7 +947,7 @@
return TRUE
if(HAS_TRAIT(src, TRAIT_DUMB))
return TRUE
- GET_COMPONENT_FROM(mood, /datum/component/mood, src)
+ var/datum/component/mood/mood = src.GetComponent(/datum/component/mood)
if(mood)
if(mood.sanity < SANITY_UNSTABLE)
return TRUE
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index bc64c8303b..b0e9b808df 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -287,7 +287,7 @@
" You give [H] a pat on the head to make [p_them()] feel better!")
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "headpat", /datum/mood_event/headpat)
if(HAS_TRAIT(M, TRAIT_FRIENDLY))
- GET_COMPONENT_FROM(mood, /datum/component/mood, M)
+ var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
if (mood.sanity >= SANITY_GREAT)
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/besthug, M)
else if (mood.sanity >= SANITY_DISTURBED)
@@ -322,7 +322,7 @@
" You hug [src] to make [p_them()] feel better!")
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "hug", /datum/mood_event/hug)
if(HAS_TRAIT(M, TRAIT_FRIENDLY))
- GET_COMPONENT_FROM(mood, /datum/component/mood, M)
+ var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
if (mood.sanity >= SANITY_GREAT)
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/besthug, M)
else if (mood.sanity >= SANITY_DISTURBED)
diff --git a/code/modules/mob/living/carbon/carbon_movement.dm b/code/modules/mob/living/carbon/carbon_movement.dm
index 8e6c888c40..155b0fc7de 100644
--- a/code/modules/mob/living/carbon/carbon_movement.dm
+++ b/code/modules/mob/living/carbon/carbon_movement.dm
@@ -36,7 +36,7 @@
/mob/living/carbon/Move(NewLoc, direct)
. = ..()
- if(. && mob_has_gravity()) //floating is easy
+ if(. && (movement_type & FLOATING)) //floating is easy
if(HAS_TRAIT(src, TRAIT_NOHUNGER))
nutrition = NUTRITION_LEVEL_FED - 1 //just less than feeling vigorous
else if(nutrition && stat != DEAD)
diff --git a/code/modules/mob/living/carbon/damage_procs.dm b/code/modules/mob/living/carbon/damage_procs.dm
index b509b31e5f..7d1e5320fc 100644
--- a/code/modules/mob/living/carbon/damage_procs.dm
+++ b/code/modules/mob/living/carbon/damage_procs.dm
@@ -1,8 +1,8 @@
-/mob/living/carbon/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked = FALSE)
+/mob/living/carbon/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked = FALSE, forced = FALSE)
var/hit_percent = (100-blocked)/100
- if(hit_percent <= 0)
+ if(!forced && hit_percent <= 0)
return 0
var/obj/item/bodypart/BP = null
@@ -15,34 +15,35 @@
if(!BP)
BP = bodyparts[1]
+ var/damage_amount = forced ? damage : damage * hit_percent
switch(damagetype)
if(BRUTE)
if(BP)
- if(damage > 0 ? BP.receive_damage(damage * hit_percent, 0) : BP.heal_damage(abs(damage * hit_percent), 0))
+ if(damage > 0 ? BP.receive_damage(damage_amount) : BP.heal_damage(abs(damage_amount), 0))
update_damage_overlays()
else //no bodypart, we deal damage with a more general method.
- adjustBruteLoss(damage * hit_percent)
+ adjustBruteLoss(damage_amount, forced = forced)
if(BURN)
if(BP)
- if(damage > 0 ? BP.receive_damage(0, damage * hit_percent) : BP.heal_damage(0, abs(damage * hit_percent)))
+ if(damage > 0 ? BP.receive_damage(0, damage_amount) : BP.heal_damage(0, abs(damage_amount)))
update_damage_overlays()
else
- adjustFireLoss(damage * hit_percent)
+ adjustFireLoss(damage_amount, forced = forced)
if(TOX)
- adjustToxLoss(damage * hit_percent)
+ adjustToxLoss(damage_amount, forced = forced)
if(OXY)
- adjustOxyLoss(damage * hit_percent)
+ adjustOxyLoss(damage_amount, forced = forced)
if(CLONE)
- adjustCloneLoss(damage * hit_percent)
+ adjustCloneLoss(damage_amount, forced = forced)
if(STAMINA)
if(BP)
- if(damage > 0 ? BP.receive_damage(0, 0, damage * hit_percent) : BP.heal_damage(0, 0, abs(damage * hit_percent)))
+ if(damage > 0 ? BP.receive_damage(0, 0, damage_amount) : BP.heal_damage(0, 0, abs(damage_amount)))
update_damage_overlays()
else
- adjustStaminaLoss(damage * hit_percent)
+ adjustStaminaLoss(damage_amount, forced = forced)
//citadel code
if(AROUSAL)
- adjustArousalLoss(damage * hit_percent)
+ adjustArousalLoss(damage_amount, forced = forced)
return TRUE
diff --git a/code/modules/mob/living/carbon/examine.dm b/code/modules/mob/living/carbon/examine.dm
index c029eac12b..5634d21775 100644
--- a/code/modules/mob/living/carbon/examine.dm
+++ b/code/modules/mob/living/carbon/examine.dm
@@ -93,7 +93,7 @@
msg += "[t_He] [t_is] visibly tense[resting ? "." : ", and [t_is] standing in combative stance."]\n"
msg += common_trait_examine()
- GET_COMPONENT_FROM(mood, /datum/component/mood, src)
+ var/datum/component/mood/mood = src.GetComponent(/datum/component/mood)
if(mood)
switch(mood.shown_mood)
if(-INFINITY to MOOD_LEVEL_SAD4)
diff --git a/code/modules/mob/living/carbon/human/damage_procs.dm b/code/modules/mob/living/carbon/human/damage_procs.dm
index 7641408529..9f6a572fc8 100644
--- a/code/modules/mob/living/carbon/human/damage_procs.dm
+++ b/code/modules/mob/living/carbon/human/damage_procs.dm
@@ -1,5 +1,5 @@
-/mob/living/carbon/human/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE)
+/mob/living/carbon/human/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE, forced = FALSE)
// depending on the species, it will run the corresponding apply_damage code there
- return dna.species.apply_damage(damage, damagetype, def_zone, blocked, src)
+ return dna.species.apply_damage(damage, damagetype, def_zone, blocked, src, forced)
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index a4eee82e0c..7b0fb74f44 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -296,7 +296,7 @@
msg += "[t_He] seem[p_s()] winded.\n"
if (getToxLoss() >= 10)
msg += "[t_He] seem[p_s()] sickly.\n"
- GET_COMPONENT_FROM(mood, /datum/component/mood, src)
+ var/datum/component/mood/mood = src.GetComponent(/datum/component/mood)
if(mood.sanity <= SANITY_DISTURBED)
msg += "[t_He] seem[p_s()] distressed.\n"
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "empath", /datum/mood_event/sad_empath, src)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index f2ca5bc939..a737844f10 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -32,7 +32,7 @@
if(CONFIG_GET(flag/disable_stambuffer))
togglesprint()
- AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, /mob/living/carbon/human/clean_blood)))
+ RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, /mob/living/carbon/human/clean_blood)
/mob/living/carbon/human/ComponentInitialize()
@@ -488,7 +488,7 @@
var/counter = 1
while(R.fields[text("com_[]", counter)])
counter++
- R.fields[text("com_[]", counter)] = text("Made by [] on [] [], [] []", allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
+ R.fields[text("com_[]", counter)] = text("Made by [] on [] [], [] []", allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer, t1)
to_chat(usr, " Successfully added comment.")
return
to_chat(usr, " Unable to locate a data core entry for this person.")
@@ -946,7 +946,7 @@
return FALSE
/mob/living/carbon/human/proc/clear_shove_slowdown()
- remove_movespeed_modifier(SHOVE_SLOWDOWN_ID)
+ remove_movespeed_modifier(MOVESPEED_ID_SHOVE)
var/active_item = get_active_held_item()
if(is_type_in_typecache(active_item, GLOB.shove_disarming_types))
visible_message(" [src.name] regains their grip on \the [active_item]!", " You regain your grip on \the [active_item]", null, COMBAT_MESSAGE_RANGE)
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index d35df6b789..084dbd83ef 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -79,7 +79,8 @@
//This is an UNSAFE proc. Use mob_can_equip() before calling this one! Or rather use equip_to_slot_if_possible() or advanced_equip_to_slot_if_possible()
/mob/living/carbon/human/equip_to_slot(obj/item/I, slot)
- if(!..()) //a check failed or the item has already found its slot
+ . = ..()
+ if(!.) //a check failed or the item has already found its slot
return
var/not_handled = FALSE //Added in case we make this type path deeper one day
@@ -136,6 +137,7 @@
update_inv_s_store()
else
to_chat(src, " You are trying to equip this item to an unsupported inventory slot. Report this to a coder!")
+ not_handled = TRUE
//Item is handled and in slot, valid to call callback, for this proc should always be true
if(!not_handled)
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 9395283aeb..be52a8289b 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -18,7 +18,7 @@
#define THERMAL_PROTECTION_HAND_LEFT 0.025
#define THERMAL_PROTECTION_HAND_RIGHT 0.025
-/mob/living/carbon/human/Life()
+/mob/living/carbon/human/Life(seconds, times_fired)
set invisibility = 0
if (notransform)
return
@@ -41,7 +41,7 @@
if(stat != DEAD)
//process your dick energy
- handle_arousal()
+ handle_arousal(times_fired)
//Update our name based on whether our face is obscured/disfigured
name = get_visible_name()
diff --git a/code/modules/mob/living/carbon/human/physiology.dm b/code/modules/mob/living/carbon/human/physiology.dm
index ac9e9fe219..4d411deb53 100644
--- a/code/modules/mob/living/carbon/human/physiology.dm
+++ b/code/modules/mob/living/carbon/human/physiology.dm
@@ -21,8 +21,6 @@
var/bleed_mod = 1 // % bleeding modifier
var/datum/armor/armor // internal armor datum
- var/speed_mod = 0 //tick modifier for each step. Positive is slower, negative is faster.
-
var/hunger_mod = 1 //% of hunger rate taken per tick.
var/do_after_speed = 1 //Speed mod for do_after. Lower is better. If temporarily adjusting, please only modify using *= and /=, so you don't interrupt other calculations.
diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm
index eee425063d..c54f41017a 100644
--- a/code/modules/mob/living/carbon/human/say.dm
+++ b/code/modules/mob/living/carbon/human/say.dm
@@ -1,14 +1,14 @@
/mob/living/carbon/human/say_mod(input, message_mode)
verb_say = dna.species.say_mod
- switch(slurring)
- if(10 to 25)
- return "jumbles"
- if(25 to 50)
- return "slurs"
- if(50 to INFINITY)
- return "garbles"
- else
- . = ..()
+ . = ..()
+ if(message_mode != MODE_CUSTOM_SAY && message_mode != MODE_WHISPER_CRIT)
+ switch(slurring)
+ if(10 to 25)
+ return "jumbles"
+ if(25 to 50)
+ return "slurs"
+ if(50 to INFINITY)
+ return "garbles"
/mob/living/carbon/human/GetVoice()
if(istype(wear_mask, /obj/item/clothing/mask/chameleon))
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 34b8abc311..025e933356 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -332,6 +332,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if("meat_type" in default_features) //I can't believe it's come to the meat
H.type_of_meat = GLOB.meat_types[H.dna.features["meat_type"]]
+ C.add_movespeed_modifier(MOVESPEED_ID_SPECIES, TRUE, 100, override=TRUE, multiplicative_slowdown=speedmod, movetypes=(~FLYING))
+
SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
@@ -348,6 +350,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
for(var/X in inherent_traits)
REMOVE_TRAIT(C, X, SPECIES_TRAIT)
+ C.remove_movespeed_modifier(MOVESPEED_ID_SPECIES)
+
if("meat_type" in default_features)
C.type_of_meat = GLOB.meat_types[C.dna.features["meat_type"]]
else
@@ -541,7 +545,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(H.hidden_underwear)
H.underwear = "Nude"
else
- H.saved_underwear = H.underwear
+ H.underwear = H.saved_underwear
var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[H.underwear]
if(B)
var/mutable_appearance/MA = mutable_appearance(B.icon, B.icon_state, -BODY_LAYER)
@@ -553,7 +557,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(H.hidden_undershirt)
H.undershirt = "Nude"
else
- H.saved_undershirt = H.undershirt
+ H.undershirt = H.saved_undershirt
var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[H.undershirt]
if(T)
var/mutable_appearance/MA
@@ -569,7 +573,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(H.hidden_socks)
H.socks = "Nude"
else
- H.saved_socks = H.socks
+ H.socks = H.saved_socks
var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks]
if(S)
var/digilegs = (DIGITIGRADE in species_traits) ? "_d" : ""
@@ -1290,7 +1294,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if (H.nutrition > 0 && H.stat != DEAD && !HAS_TRAIT(H, TRAIT_NOHUNGER))
// THEY HUNGER
var/hunger_rate = HUNGER_FACTOR
- GET_COMPONENT_FROM(mood, /datum/component/mood, H)
+ var/datum/component/mood/mood = H.GetComponent(/datum/component/mood)
if(mood && mood.sanity > SANITY_DISTURBED)
hunger_rate *= max(0.5, 1 - 0.002 * mood.sanity) //0.85 to 0.75
@@ -1389,39 +1393,16 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
/datum/species/proc/movement_delay(mob/living/carbon/human/H)
. = 0 //We start at 0.
var/flight = 0 //Check for flight and flying items
- var/ignoreslow = 0
var/gravity = 0
if(H.movement_type & FLYING)
flight = 1
gravity = H.has_gravity()
- if(gravity && !flight) //Check for chemicals and innate speedups and slowdowns if we're on the ground
- if(HAS_TRAIT(H, TRAIT_GOTTAGOFAST))
- . -= 1
- if(HAS_TRAIT(H, TRAIT_GOTTAGOREALLYFAST))
- . -= 2
- . += speedmod
- . += H.physiology.speed_mod
-
if (H.m_intent == MOVE_INTENT_WALK && HAS_TRAIT(H, TRAIT_SPEEDY_STEP))
. -= 1.5
- if(HAS_TRAIT(H, TRAIT_IGNORESLOWDOWN))
- ignoreslow = 1
-
- if(!gravity)
- var/obj/item/tank/jetpack/J = H.back
- var/obj/item/clothing/suit/space/hardsuit/C = H.wear_suit
- var/obj/item/organ/cyberimp/chest/thrusters/T = H.getorganslot(ORGAN_SLOT_THRUSTERS)
- if(!istype(J) && istype(C))
- J = C.jetpack
- if(istype(J) && J.full_speed && J.allow_thrust(0.01, H)) //Prevents stacking
- . -= 0.4
- else if(istype(T) && T.allow_thrust(0.01, H))
- . -= 0.4
-
- if(!ignoreslow && gravity)
+ if(!HAS_TRAIT(H, TRAIT_IGNORESLOWDOWN) && gravity)
if(H.wear_suit)
. += H.wear_suit.slowdown
if(H.shoes)
@@ -1448,16 +1429,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/grav_force = min(gravity - STANDARD_GRAVITY,3)
. += 1 + grav_force
- GET_COMPONENT_FROM(mood, /datum/component/mood, H)
- if(mood && !flight) //How can depression slow you down if you can just fly away from your problems?
- switch(mood.sanity)
- if(SANITY_INSANE to SANITY_CRAZY)
- . += 1.5
- if(SANITY_CRAZY to SANITY_UNSTABLE)
- . += 1
- if(SANITY_UNSTABLE to SANITY_DISTURBED)
- . += 0.5
-
if(HAS_TRAIT(H, TRAIT_FAT))
. += (1.5 - flight)
if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTCOLD))
@@ -1940,8 +1911,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/knocked_item = FALSE
if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
target_held_item = null
- if(!target.has_movespeed_modifier(SHOVE_SLOWDOWN_ID))
- target.add_movespeed_modifier(SHOVE_SLOWDOWN_ID, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
+ if(!target.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
+ target.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
if(target_held_item)
target.visible_message(" [target.name]'s grip on \the [target_held_item] loosens!",
" Your grip on \the [target_held_item] loosens!", null, COMBAT_MESSAGE_RANGE)
@@ -1959,10 +1930,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
append_message = "loosening their grip on [target_held_item]"
log_combat(user, target, "shoved", append_message)
-/datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
+/datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H, forced = FALSE)
var/hit_percent = (100-(blocked+armor))/100
hit_percent = (hit_percent * (100-H.physiology.damage_resistance))/100
- if(hit_percent <= 0)
+ if(!forced && hit_percent <= 0)
return 0
var/obj/item/bodypart/BP = null
@@ -1984,37 +1955,44 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
switch(damagetype)
if(BRUTE)
H.damageoverlaytemp = 20
+ var/damage_amount = forced ? damage : damage * hit_percent * brutemod * H.physiology.brute_mod
if(BP)
- if(damage > 0 ? BP.receive_damage(damage * hit_percent * brutemod * H.physiology.brute_mod, 0) : BP.heal_damage(abs(damage * hit_percent * brutemod * H.physiology.brute_mod), 0))
+ if(damage > 0 ? BP.receive_damage(damage_amount, 0) : BP.heal_damage(abs(damage_amount), 0))
H.update_damage_overlays()
if(HAS_TRAIT(H, TRAIT_MASO))
- H.adjustArousalLoss(damage * brutemod * H.physiology.brute_mod)
+ H.adjustArousalLoss(damage_amount, 0)
if (H.getArousalLoss() >= 100 && ishuman(H) && H.has_dna())
H.mob_climax(forced_climax=TRUE)
else//no bodypart, we deal damage with a more general method.
- H.adjustBruteLoss(damage * hit_percent * brutemod * H.physiology.brute_mod)
+ H.adjustBruteLoss(damage_amount)
if(BURN)
H.damageoverlaytemp = 20
+ var/damage_amount = forced ? damage : damage * hit_percent * burnmod * H.physiology.burn_mod
if(BP)
- if(damage > 0 ? BP.receive_damage(0, damage * hit_percent * burnmod * H.physiology.burn_mod) : BP.heal_damage(0, abs(damage * hit_percent * burnmod * H.physiology.burn_mod)))
+ if(damage > 0 ? BP.receive_damage(0, damage_amount) : BP.heal_damage(0, abs(damage_amount)))
H.update_damage_overlays()
else
- H.adjustFireLoss(damage * hit_percent * burnmod * H.physiology.burn_mod)
+ H.adjustFireLoss(damage_amount)
if(TOX)
- H.adjustToxLoss(damage * hit_percent * H.physiology.tox_mod)
+ var/damage_amount = forced ? damage : damage * hit_percent * H.physiology.tox_mod
+ H.adjustToxLoss(damage_amount)
if(OXY)
- H.adjustOxyLoss(damage * hit_percent * H.physiology.oxy_mod)
+ var/damage_amount = forced ? damage : damage * hit_percent * H.physiology.oxy_mod
+ H.adjustOxyLoss(damage_amount)
if(CLONE)
- H.adjustCloneLoss(damage * hit_percent * H.physiology.clone_mod)
+ var/damage_amount = forced ? damage : damage * hit_percent * H.physiology.clone_mod
+ H.adjustCloneLoss(damage_amount)
if(STAMINA)
+ var/damage_amount = forced ? damage : damage * hit_percent * H.physiology.stamina_mod
if(BP)
- if(damage > 0 ? BP.receive_damage(0, 0, damage * hit_percent * H.physiology.stamina_mod) : BP.heal_damage(0, 0, abs(damage * hit_percent * H.physiology.stamina_mod), only_robotic = FALSE, only_organic = FALSE))
+ if(damage > 0 ? BP.receive_damage(0, 0, damage_amount) : BP.heal_damage(0, 0, abs(damage * hit_percent * H.physiology.stamina_mod), only_robotic = FALSE, only_organic = FALSE))
H.update_stamina()
else
- H.adjustStaminaLoss(damage * hit_percent * H.physiology.stamina_mod)
+ H.adjustStaminaLoss(damage_amount)
if(BRAIN)
- H.adjustOrganLoss(ORGAN_SLOT_BRAIN, damage * hit_percent * H.physiology.brain_mod)
+ var/damage_amount = forced ? damage : damage * hit_percent * H.physiology.brain_mod
+ H.adjustOrganLoss(ORGAN_SLOT_BRAIN, damage_amount)
if(AROUSAL) //Citadel edit - arousal
H.adjustArousalLoss(damage * hit_percent)
return 1
diff --git a/code/modules/mob/living/carbon/human/species_types/angel.dm b/code/modules/mob/living/carbon/human/species_types/angel.dm
index c1c848106c..7669a8c740 100644
--- a/code/modules/mob/living/carbon/human/species_types/angel.dm
+++ b/code/modules/mob/living/carbon/human/species_types/angel.dm
@@ -29,7 +29,7 @@
if(fly)
fly.Remove(H)
if(H.movement_type & FLYING)
- H.movement_type &= ~FLYING
+ H.setMovetype(H.movement_type & ~FLYING)
ToggleFlight(H,0)
if(H.dna && H.dna.species && (H.dna.features["wings"] == "Angel"))
if("wings" in H.dna.species.mutant_bodyparts)
@@ -132,14 +132,14 @@
if(flight && CanFly(H))
stunmod = 2
speedmod = -0.35
- H.movement_type |= FLYING
+ H.setMovetype(H.movement_type | FLYING)
override_float = TRUE
H.pass_flags |= PASSTABLE
H.OpenWings()
else
stunmod = 1
speedmod = 0
- H.movement_type &= ~FLYING
+ H.setMovetype(H.movement_type & ~FLYING)
override_float = FALSE
H.pass_flags &= ~PASSTABLE
H.CloseWings()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species_types/golems.dm b/code/modules/mob/living/carbon/human/species_types/golems.dm
index 8f84590ff4..a7e952f430 100644
--- a/code/modules/mob/living/carbon/human/species_types/golems.dm
+++ b/code/modules/mob/living/carbon/human/species_types/golems.dm
@@ -634,9 +634,10 @@
id = "clockwork golem"
say_mod = "clicks"
limbs_id = "clockgolem"
- info_text = " As a Clockwork Golem, you are faster than other types of golems. On death, you will break down into scrap."
+ info_text = " As a Clockwork Golem, you are faster than other types of golems, and are capable of using guns. On death, you will break down into scrap."
species_traits = list(NOBLOOD,NO_UNDERWEAR,NOEYES,NOGENITALS,NOAROUSAL)
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
+ inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOFIRE,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
armor = 20 //Reinforced, but much less so to allow for fast movement
attack_verb = "smash"
attack_sound = 'sound/magic/clockwork/anima_fragment_attack.ogg'
@@ -682,7 +683,7 @@
blacklisted = TRUE
dangerous_existence = TRUE
random_eligible = FALSE
- info_text = " As a Clockwork Golem Servant, you are faster than other types of golems." //warcult golems leave a corpse
+ info_text = " As a Clockwork Golem Servant, you are faster than other types of golems, and are capable of using guns." //warcult golems leave a corpse
/datum/species/golem/cloth
name = "Cloth Golem"
diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
index f416854838..71eaa5ae22 100644
--- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm
@@ -472,37 +472,25 @@
H.hair_style = new_style
H.update_hair()
else if (select_alteration == "Genitals")
- var/list/organs = list()
var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel")
switch(operation)
if("add sexual organ")
- var/new_organ = input("Select sexual organ:", "Organ Manipulation") in list("Penis", "Testicles", "Breasts", "Vagina", "Womb", "Cancel")
- if(new_organ == "Penis")
- H.give_penis()
- else if(new_organ == "Testicles")
- H.give_balls()
- else if(new_organ == "Breasts")
- H.give_breasts()
- else if(new_organ == "Vagina")
- H.give_vagina()
- else if(new_organ == "Womb")
- H.give_womb()
- else
+ var/new_organ = input("Select sexual organ:", "Organ Manipulation") as null|anything in GLOB.genitals_list
+ if(!new_organ)
return
+ H.give_genital(GLOB.genitals_list[new_organ])
+
if("remove sexual organ")
+ var/list/organs = list()
for(var/obj/item/organ/genital/X in H.internal_organs)
var/obj/item/organ/I = X
organs["[I.name] ([I.type])"] = I
- var/obj/item/organ = input("Select sexual organ:", "Organ Manipulation", null) in organs
- organ = organs[organ]
- if(!organ)
+ var/obj/item/O = input("Select sexual organ:", "Organ Manipulation", null) as null|anything in organs
+ var/obj/item/organ/genital/G = organs[O]
+ if(!G)
return
- var/obj/item/organ/genital/O
- if(isorgan(organ))
- O = organ
- O.Remove(H)
- organ.forceMove(get_turf(H))
- qdel(organ)
+ G.forceMove(get_turf(H))
+ qdel(G)
H.update_genitals()
else if (select_alteration == "Ears")
@@ -592,8 +580,8 @@
if(new_shape)
H.dna.features["cock_shape"] = new_shape
H.update_genitals()
- H.give_balls()
- H.give_penis()
+ H.give_genital(/obj/item/organ/genital/testicles)
+ H.give_genital(/obj/item/organ/genital/penis)
H.apply_overlay()
@@ -605,8 +593,8 @@
if(new_shape)
H.dna.features["vag_shape"] = new_shape
H.update_genitals()
- H.give_womb()
- H.give_vagina()
+ H.give_genital(/obj/item/organ/genital/womb)
+ H.give_genital(/obj/item/organ/genital/vagina)
H.apply_overlay()
else if (select_alteration == "Penis Length")
@@ -618,8 +606,8 @@
H.dna.features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN)
H.update_genitals()
H.apply_overlay()
- H.give_balls()
- H.give_penis()
+ H.give_genital(/obj/item/organ/genital/testicles)
+ H.give_genital(/obj/item/organ/genital/penis)
else if (select_alteration == "Breast Size")
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
@@ -630,7 +618,7 @@
H.dna.features["breasts_size"] = new_size
H.update_genitals()
H.apply_overlay()
- H.give_breasts()
+ H.give_genital(/obj/item/organ/genital/breasts)
else if (select_alteration == "Breast Shape")
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
@@ -641,7 +629,7 @@
H.dna.features["breasts_shape"] = new_shape
H.update_genitals()
H.apply_overlay()
- H.give_breasts()
+ H.give_genital(/obj/item/organ/genital/breasts)
else
return
@@ -856,6 +844,8 @@
return FALSE
if(HAS_TRAIT(M, TRAIT_MINDSHIELD)) //mindshield implant, no dice
return FALSE
+ if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
+ return FALSE
if(M in linked_mobs)
return FALSE
linked_mobs.Add(M)
@@ -941,9 +931,14 @@
var/mob/living/M = input("Select who to send your message to:","Send thought to?",null) as null|mob in options
if(!M)
return
-
+ if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
+ to_chat(H, " As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.")
+ return
var/msg = sanitize(input("Message:", "Telepathy") as text|null)
if(msg)
+ if(M.anti_magic_check(FALSE, FALSE, TRUE, 0))
+ to_chat(H, " As you try to communicate with [M], you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.")
+ return
log_directed_talk(H, M, msg, LOG_SAY, "slime telepathy")
to_chat(M, " You hear an alien voice in your head... [msg]")
to_chat(H, " You telepathically said: \"[msg]\" to [M]")
diff --git a/code/modules/mob/living/carbon/human/species_types/vampire.dm b/code/modules/mob/living/carbon/human/species_types/vampire.dm
index 53c6f1bd0f..7462d26ea6 100644
--- a/code/modules/mob/living/carbon/human/species_types/vampire.dm
+++ b/code/modules/mob/living/carbon/human/species_types/vampire.dm
@@ -45,14 +45,14 @@
C.adjustOxyLoss(-4)
C.adjustCloneLoss(-4)
return
- C.blood_volume -= 0.75
+ C.blood_volume -= 0.75 //Will take roughly 19.5 minutes to die from standard blood volume, roughly 83 minutes to die from max blood volume.
if(C.blood_volume <= (BLOOD_VOLUME_SURVIVE*C.blood_ratio))
to_chat(C, " You ran out of blood!")
C.dust()
var/area/A = get_area(C)
if(istype(A, /area/chapel))
to_chat(C, " You don't belong here!")
- C.adjustFireLoss(20)
+ C.adjustFireLoss(5)
C.adjust_fire_stacks(6)
C.IgniteMob()
@@ -88,7 +88,7 @@
to_chat(H, " [victim] doesn't have blood!")
return
V.drain_cooldown = world.time + 30
- if(victim.anti_magic_check(FALSE, TRUE))
+ if(victim.anti_magic_check(FALSE, TRUE, FALSE, 0))
to_chat(victim, " [H] tries to bite you, but stops before touching you!")
to_chat(H, " [victim] is blessed! You stop just in time to avoid catching fire.")
return
@@ -141,7 +141,7 @@
H = new(shape,src,caster)
if(istype(H, /mob/living/simple_animal))
var/mob/living/simple_animal/SA = H
- if(ventcrawl_nude_only && length(caster.get_equipped_items(include_pockets = TRUE)))
+ if((caster.blood_volume >= (BLOOD_VOLUME_BAD*caster.blood_ratio)) || (ventcrawl_nude_only && length(caster.get_equipped_items(include_pockets = TRUE))))
SA.ventcrawler = FALSE
if(transfer_name)
H.name = caster.name
diff --git a/code/modules/mob/living/carbon/human/species_types/zombies.dm b/code/modules/mob/living/carbon/human/species_types/zombies.dm
index fefaa025d3..a1dce4fb0f 100644
--- a/code/modules/mob/living/carbon/human/species_types/zombies.dm
+++ b/code/modules/mob/living/carbon/human/species_types/zombies.dm
@@ -45,7 +45,7 @@
/datum/species/zombie/infectious/spec_stun(mob/living/carbon/human/H,amount)
. = min(20, amount)
-/datum/species/zombie/infectious/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
+/datum/species/zombie/infectious/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H, forced = FALSE)
. = ..()
if(.)
regen_cooldown = world.time + REGENERATION_DELAY
diff --git a/code/modules/mob/living/carbon/update_icons.dm b/code/modules/mob/living/carbon/update_icons.dm
index 63a83ac96b..66be8058f1 100644
--- a/code/modules/mob/living/carbon/update_icons.dm
+++ b/code/modules/mob/living/carbon/update_icons.dm
@@ -23,7 +23,7 @@
if(changed)
animate(src, transform = ntransform, time = 2, pixel_y = final_pixel_y, dir = final_dir, easing = EASE_IN|EASE_OUT)
- floating = 0 // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life().
+ setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart it in next life().
/mob/living/carbon
diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm
index fbb6074ba2..dc43ab8b07 100644
--- a/code/modules/mob/living/damage_procs.dm
+++ b/code/modules/mob/living/damage_procs.dm
@@ -8,23 +8,24 @@
Returns
standard 0 if fail
*/
-/mob/living/proc/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE)
+/mob/living/proc/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE, forced = FALSE)
var/hit_percent = (100-blocked)/100
if(!damage || (hit_percent <= 0))
return 0
+ var/damage_amount = forced ? damage : damage * hit_percent
switch(damagetype)
if(BRUTE)
- adjustBruteLoss(damage * hit_percent)
+ adjustBruteLoss(damage_amount, forced = forced)
if(BURN)
- adjustFireLoss(damage * hit_percent)
+ adjustFireLoss(damage_amount, forced = forced)
if(TOX)
- adjustToxLoss(damage * hit_percent)
+ adjustToxLoss(damage_amount, forced = forced)
if(OXY)
- adjustOxyLoss(damage * hit_percent)
+ adjustOxyLoss(damage_amount, forced = forced)
if(CLONE)
- adjustCloneLoss(damage * hit_percent)
+ adjustCloneLoss(damage_amount, forced = forced)
if(STAMINA)
- adjustStaminaLoss(damage * hit_percent)
+ adjustStaminaLoss(damage_amount, forced = forced)
return 1
/mob/living/proc/apply_damage_type(damage = 0, damagetype = BRUTE) //like apply damage except it always uses the damage procs
diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm
index 201e5fea24..2bf17bc265 100644
--- a/code/modules/mob/living/life.dm
+++ b/code/modules/mob/living/life.dm
@@ -4,7 +4,7 @@
if(digitalinvis)
handle_diginvis() //AI becomes unable to see mob
- if((movement_type & FLYING) && !floating) //TODO: Better floating
+ if((movement_type & FLYING) && !(movement_type & FLOATING)) //TODO: Better floating
float(on = TRUE)
if (client)
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 812733ebe2..e893426ee9 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -502,7 +502,7 @@
fire_stacks = 0
confused = 0
update_canmove()
- GET_COMPONENT(mood, /datum/component/mood)
+ var/datum/component/mood/mood = GetComponent(/datum/component/mood)
if (mood)
QDEL_LIST_ASSOC_VAL(mood.mood_events)
mood.sanity = SANITY_GREAT
@@ -716,14 +716,14 @@
var/fixed = 0
if(anchored || (buckled && buckled.anchored))
fixed = 1
- if(on && !floating && !fixed)
+ if(on && !(movement_type & FLOATING) && !fixed)
animate(src, pixel_y = pixel_y + 2, time = 10, loop = -1)
sleep(10)
animate(src, pixel_y = pixel_y - 2, time = 10, loop = -1)
- floating = TRUE
- else if(((!on || fixed) && floating))
+ setMovetype(movement_type | FLOATING)
+ else if(((!on || fixed) && (movement_type & FLOATING)))
animate(src, pixel_y = get_standard_pixel_y_offset(lying), time = 10)
- floating = FALSE
+ setMovetype(movement_type & ~FLOATING)
// The src mob is trying to strip an item from someone
// Override if a certain type of mob should be behave differently when stripping items (can't, for example)
@@ -795,7 +795,7 @@
var/final_pixel_y = get_standard_pixel_y_offset(lying)
animate(src, pixel_x = pixel_x + pixel_x_diff, pixel_y = pixel_y + pixel_y_diff , time = 2, loop = 6)
animate(pixel_x = final_pixel_x , pixel_y = final_pixel_y , time = 2)
- floating = 0 // If we were without gravity, the bouncing animation got stopped, so we make sure to restart it in next life().
+ setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure to restart it in next life().
/mob/living/proc/get_temperature(datum/gas_mixture/environment)
var/loc_temp = environment ? environment.temperature : T0C
@@ -935,7 +935,7 @@
apply_effect((amount*RAD_MOB_COEFFICIENT)/max(1, (radiation**2)*RAD_OVERDOSE_REDUCTION), EFFECT_IRRADIATE, blocked)
-/mob/living/anti_magic_check(magic = TRUE, holy = FALSE)
+/mob/living/anti_magic_check(magic = TRUE, holy = FALSE, chargecost = 1, self = FALSE)
. = ..()
if(.)
return
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 9d04f288cd..93e64fd4cc 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -422,4 +422,4 @@
if(!used_item)
used_item = get_active_held_item()
..()
- floating = 0 // If we were without gravity, the bouncing animation got stopped, so we make sure we restart the bouncing after the next movement.
+ setMovetype(movement_type & ~FLOATING) // If we were without gravity, the bouncing animation got stopped, so we make sure we restart the bouncing after the next movement.
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index 5664c2ebca..174fd5c394 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -391,16 +391,16 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
return 0
/mob/living/say_mod(input, message_mode)
- if(message_mode == MODE_WHISPER)
- . = verb_whisper
- else if(message_mode == MODE_WHISPER_CRIT)
+ . = ..()
+ if(message_mode == MODE_WHISPER_CRIT)
. = "[verb_whisper] in [p_their()] last breath"
- else if(stuttering)
- . = "stammers"
- else if(derpspeech)
- . = "gibbers"
- else
- . = ..()
+ else if(message_mode != MODE_CUSTOM_SAY)
+ if(message_mode == MODE_WHISPER)
+ . = verb_whisper
+ else if(stuttering)
+ . = "stammers"
+ else if(derpspeech)
+ . = "gibbers"
/mob/living/whisper(message, bubble_type, list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
say("#[message]", bubble_type, spans, sanitize, language, ignore_spam, forced)
diff --git a/code/modules/mob/living/silicon/ai/vox_sounds.dm b/code/modules/mob/living/silicon/ai/vox_sounds.dm
index eb6d0ce991..50a808032d 100644
--- a/code/modules/mob/living/silicon/ai/vox_sounds.dm
+++ b/code/modules/mob/living/silicon/ai/vox_sounds.dm
@@ -975,4 +975,635 @@ GLOBAL_LIST_INIT(vox_sounds, list("abduction" = 'sound/vox_fem/abduction.ogg',
"zombie" = 'sound/vox_fem/zombie.ogg',
"zone" = 'sound/vox_fem/zone.ogg',
"zulu" = 'sound/vox_fem/zulu.ogg'))
+
+//for vim
+// :%s/\(\(.*\)\.ogg\)/"\2" = 'sound\/vox\/\1',/g
+GLOBAL_LIST_INIT(vox_sounds_male, list("," = 'sound/vox/_comma.ogg',
+"." = 'sound/vox/_period.ogg',
+"a" = 'sound/vox/a.ogg',
+"accelerating" = 'sound/vox/accelerating.ogg',
+"accelerator" = 'sound/vox/accelerator.ogg',
+"accepted" = 'sound/vox/accepted.ogg',
+"access" = 'sound/vox/access.ogg',
+"acknowledge" = 'sound/vox/acknowledge.ogg',
+"acknowledged" = 'sound/vox/acknowledged.ogg',
+"acquired" = 'sound/vox/acquired.ogg',
+"acquisition" = 'sound/vox/acquisition.ogg',
+"across" = 'sound/vox/across.ogg',
+"activate" = 'sound/vox/activate.ogg',
+"activated" = 'sound/vox/activated.ogg',
+"activity" = 'sound/vox/activity.ogg',
+"adios" = 'sound/vox/adios.ogg',
+"administration" = 'sound/vox/administration.ogg',
+"advanced" = 'sound/vox/advanced.ogg',
+"after" = 'sound/vox/after.ogg',
+"agent" = 'sound/vox/agent.ogg',
+"alarm" = 'sound/vox/alarm.ogg',
+"alert" = 'sound/vox/alert.ogg',
+"alien" = 'sound/vox/alien.ogg',
+"aligned" = 'sound/vox/aligned.ogg',
+"all" = 'sound/vox/all.ogg',
+"alpha" = 'sound/vox/alpha.ogg',
+"am" = 'sound/vox/am.ogg',
+"amigo" = 'sound/vox/amigo.ogg',
+"ammunition" = 'sound/vox/ammunition.ogg',
+"an" = 'sound/vox/an.ogg',
+"and" = 'sound/vox/and.ogg',
+"announcement" = 'sound/vox/announcement.ogg',
+"anomalous" = 'sound/vox/anomalous.ogg',
+"antenna" = 'sound/vox/antenna.ogg',
+"any" = 'sound/vox/any.ogg',
+"apprehend" = 'sound/vox/apprehend.ogg',
+"approach" = 'sound/vox/approach.ogg',
+"are" = 'sound/vox/are.ogg',
+"area" = 'sound/vox/area.ogg',
+"arm" = 'sound/vox/arm.ogg',
+"armed" = 'sound/vox/armed.ogg',
+"armor" = 'sound/vox/armor.ogg',
+"armory" = 'sound/vox/armory.ogg',
+"arrest" = 'sound/vox/arrest.ogg',
+"ass" = 'sound/vox/ass.ogg',
+"at" = 'sound/vox/at.ogg',
+"atomic" = 'sound/vox/atomic.ogg',
+"attention" = 'sound/vox/attention.ogg',
+"authorize" = 'sound/vox/authorize.ogg',
+"authorized" = 'sound/vox/authorized.ogg',
+"automatic" = 'sound/vox/automatic.ogg',
+"away" = 'sound/vox/away.ogg',
+"b" = 'sound/vox/b.ogg',
+"back" = 'sound/vox/back.ogg',
+"backman" = 'sound/vox/backman.ogg',
+"bad" = 'sound/vox/bad.ogg',
+"bag" = 'sound/vox/bag.ogg',
+"bailey" = 'sound/vox/bailey.ogg',
+"barracks" = 'sound/vox/barracks.ogg',
+"base" = 'sound/vox/base.ogg',
+"bay" = 'sound/vox/bay.ogg',
+"be" = 'sound/vox/be.ogg',
+"been" = 'sound/vox/been.ogg',
+"before" = 'sound/vox/before.ogg',
+"beyond" = 'sound/vox/beyond.ogg',
+"biohazard" = 'sound/vox/biohazard.ogg',
+"biological" = 'sound/vox/biological.ogg',
+"birdwell" = 'sound/vox/birdwell.ogg',
+"bizwarn" = 'sound/vox/bizwarn.ogg',
+"black" = 'sound/vox/black.ogg',
+"blast" = 'sound/vox/blast.ogg',
+"blocked" = 'sound/vox/blocked.ogg',
+"bloop" = 'sound/vox/bloop.ogg',
+"blue" = 'sound/vox/blue.ogg',
+"bottom" = 'sound/vox/bottom.ogg',
+"bravo" = 'sound/vox/bravo.ogg',
+"breach" = 'sound/vox/breach.ogg',
+"breached" = 'sound/vox/breached.ogg',
+"break" = 'sound/vox/break.ogg',
+"bridge" = 'sound/vox/bridge.ogg',
+"bust" = 'sound/vox/bust.ogg',
+"but" = 'sound/vox/but.ogg',
+"button" = 'sound/vox/button.ogg',
+"buzwarn" = 'sound/vox/buzwarn.ogg',
+"bypass" = 'sound/vox/bypass.ogg',
+"c" = 'sound/vox/c.ogg',
+"cable" = 'sound/vox/cable.ogg',
+"call" = 'sound/vox/call.ogg',
+"called" = 'sound/vox/called.ogg',
+"canal" = 'sound/vox/canal.ogg',
+"cap" = 'sound/vox/cap.ogg',
+"captain" = 'sound/vox/captain.ogg',
+"capture" = 'sound/vox/capture.ogg',
+"captured" = 'sound/vox/captured.ogg',
+"ceiling" = 'sound/vox/ceiling.ogg',
+"celsius" = 'sound/vox/celsius.ogg',
+"center" = 'sound/vox/center.ogg',
+"centi" = 'sound/vox/centi.ogg',
+"central" = 'sound/vox/central.ogg',
+"chamber" = 'sound/vox/chamber.ogg',
+"charlie" = 'sound/vox/charlie.ogg',
+"check" = 'sound/vox/check.ogg',
+"checkpoint" = 'sound/vox/checkpoint.ogg',
+"chemical" = 'sound/vox/chemical.ogg',
+"cleanup" = 'sound/vox/cleanup.ogg',
+"clear" = 'sound/vox/clear.ogg',
+"clearance" = 'sound/vox/clearance.ogg',
+"close" = 'sound/vox/close.ogg',
+"clown" = 'sound/vox/clown.ogg',
+"code" = 'sound/vox/code.ogg',
+"coded" = 'sound/vox/coded.ogg',
+"collider" = 'sound/vox/collider.ogg',
+"command" = 'sound/vox/command.ogg',
+"communication" = 'sound/vox/communication.ogg',
+"complex" = 'sound/vox/complex.ogg',
+"computer" = 'sound/vox/computer.ogg',
+"condition" = 'sound/vox/condition.ogg',
+"containment" = 'sound/vox/containment.ogg',
+"contamination" = 'sound/vox/contamination.ogg',
+"control" = 'sound/vox/control.ogg',
+"coolant" = 'sound/vox/coolant.ogg',
+"coomer" = 'sound/vox/coomer.ogg',
+"core" = 'sound/vox/core.ogg',
+"correct" = 'sound/vox/correct.ogg',
+"corridor" = 'sound/vox/corridor.ogg',
+"crew" = 'sound/vox/crew.ogg',
+"cross" = 'sound/vox/cross.ogg',
+"cryogenic" = 'sound/vox/cryogenic.ogg',
+"d" = 'sound/vox/d.ogg',
+"dadeda" = 'sound/vox/dadeda.ogg',
+"damage" = 'sound/vox/damage.ogg',
+"damaged" = 'sound/vox/damaged.ogg',
+"danger" = 'sound/vox/danger.ogg',
+"day" = 'sound/vox/day.ogg',
+"deactivated" = 'sound/vox/deactivated.ogg',
+"decompression" = 'sound/vox/decompression.ogg',
+"decontamination" = 'sound/vox/decontamination.ogg',
+"deeoo" = 'sound/vox/deeoo.ogg',
+"defense" = 'sound/vox/defense.ogg',
+"degrees" = 'sound/vox/degrees.ogg',
+"delta" = 'sound/vox/delta.ogg',
+"denied" = 'sound/vox/denied.ogg',
+"deploy" = 'sound/vox/deploy.ogg',
+"deployed" = 'sound/vox/deployed.ogg',
+"destroy" = 'sound/vox/destroy.ogg',
+"destroyed" = 'sound/vox/destroyed.ogg',
+"detain" = 'sound/vox/detain.ogg',
+"detected" = 'sound/vox/detected.ogg',
+"detonation" = 'sound/vox/detonation.ogg',
+"device" = 'sound/vox/device.ogg',
+"did" = 'sound/vox/did.ogg',
+"die" = 'sound/vox/die.ogg',
+"dimensional" = 'sound/vox/dimensional.ogg',
+"dirt" = 'sound/vox/dirt.ogg',
+"disengaged" = 'sound/vox/disengaged.ogg',
+"dish" = 'sound/vox/dish.ogg',
+"disposal" = 'sound/vox/disposal.ogg',
+"distance" = 'sound/vox/distance.ogg',
+"distortion" = 'sound/vox/distortion.ogg',
+"do" = 'sound/vox/do.ogg',
+"doctor" = 'sound/vox/doctor.ogg',
+"doop" = 'sound/vox/doop.ogg',
+"door" = 'sound/vox/door.ogg',
+"down" = 'sound/vox/down.ogg',
+"dual" = 'sound/vox/dual.ogg',
+"duct" = 'sound/vox/duct.ogg',
+"e" = 'sound/vox/e.ogg',
+"east" = 'sound/vox/east.ogg',
+"echo" = 'sound/vox/echo.ogg',
+"ed" = 'sound/vox/ed.ogg',
+"effect" = 'sound/vox/effect.ogg',
+"egress" = 'sound/vox/egress.ogg',
+"eight" = 'sound/vox/eight.ogg',
+"eighteen" = 'sound/vox/eighteen.ogg',
+"eighty" = 'sound/vox/eighty.ogg',
+"electric" = 'sound/vox/electric.ogg',
+"electromagnetic" = 'sound/vox/electromagnetic.ogg',
+"elevator" = 'sound/vox/elevator.ogg',
+"eleven" = 'sound/vox/eleven.ogg',
+"eliminate" = 'sound/vox/eliminate.ogg',
+"emergency" = 'sound/vox/emergency.ogg',
+"enemy" = 'sound/vox/enemy.ogg',
+"energy" = 'sound/vox/energy.ogg',
+"engage" = 'sound/vox/engage.ogg',
+"engaged" = 'sound/vox/engaged.ogg',
+"engine" = 'sound/vox/engine.ogg',
+"enter" = 'sound/vox/enter.ogg',
+"entry" = 'sound/vox/entry.ogg',
+"environment" = 'sound/vox/environment.ogg',
+"error" = 'sound/vox/error.ogg',
+"escape" = 'sound/vox/escape.ogg',
+"evacuate" = 'sound/vox/evacuate.ogg',
+"exchange" = 'sound/vox/exchange.ogg',
+"exit" = 'sound/vox/exit.ogg',
+"expect" = 'sound/vox/expect.ogg',
+"experiment" = 'sound/vox/experiment.ogg',
+"experimental" = 'sound/vox/experimental.ogg',
+"explode" = 'sound/vox/explode.ogg',
+"explosion" = 'sound/vox/explosion.ogg',
+"exposure" = 'sound/vox/exposure.ogg',
+"exterminate" = 'sound/vox/exterminate.ogg',
+"extinguish" = 'sound/vox/extinguish.ogg',
+"extinguisher" = 'sound/vox/extinguisher.ogg',
+"extreme" = 'sound/vox/extreme.ogg',
+"f" = 'sound/vox/f.ogg',
+"face" = 'sound/vox/face.ogg',
+"facility" = 'sound/vox/facility.ogg',
+"fahrenheit" = 'sound/vox/fahrenheit.ogg',
+"failed" = 'sound/vox/failed.ogg',
+"failure" = 'sound/vox/failure.ogg',
+"farthest" = 'sound/vox/farthest.ogg',
+"fast" = 'sound/vox/fast.ogg',
+"feet" = 'sound/vox/feet.ogg',
+"field" = 'sound/vox/field.ogg',
+"fifteen" = 'sound/vox/fifteen.ogg',
+"fifth" = 'sound/vox/fifth.ogg',
+"fifty" = 'sound/vox/fifty.ogg',
+"final" = 'sound/vox/final.ogg',
+"fine" = 'sound/vox/fine.ogg',
+"fire" = 'sound/vox/fire.ogg',
+"first" = 'sound/vox/first.ogg',
+"five" = 'sound/vox/five.ogg',
+"flag" = 'sound/vox/flag.ogg',
+"flooding" = 'sound/vox/flooding.ogg',
+"floor" = 'sound/vox/floor.ogg',
+"fool" = 'sound/vox/fool.ogg',
+"for" = 'sound/vox/for.ogg',
+"forbidden" = 'sound/vox/forbidden.ogg',
+"force" = 'sound/vox/force.ogg',
+"forms" = 'sound/vox/forms.ogg',
+"found" = 'sound/vox/found.ogg',
+"four" = 'sound/vox/four.ogg',
+"fourteen" = 'sound/vox/fourteen.ogg',
+"fourth" = 'sound/vox/fourth.ogg',
+"fourty" = 'sound/vox/fourty.ogg',
+"foxtrot" = 'sound/vox/foxtrot.ogg',
+"freeman" = 'sound/vox/freeman.ogg',
+"freezer" = 'sound/vox/freezer.ogg',
+"from" = 'sound/vox/from.ogg',
+"front" = 'sound/vox/front.ogg',
+"fuel" = 'sound/vox/fuel.ogg',
+"g" = 'sound/vox/g.ogg',
+"gay" = 'sound/vox/gay.ogg',
+"get" = 'sound/vox/get.ogg',
+"go" = 'sound/vox/go.ogg',
+"going" = 'sound/vox/going.ogg',
+"good" = 'sound/vox/good.ogg',
+"goodbye" = 'sound/vox/goodbye.ogg',
+"gordon" = 'sound/vox/gordon.ogg',
+"got" = 'sound/vox/got.ogg',
+"government" = 'sound/vox/government.ogg',
+"granted" = 'sound/vox/granted.ogg',
+"great" = 'sound/vox/great.ogg',
+"green" = 'sound/vox/green.ogg',
+"grenade" = 'sound/vox/grenade.ogg',
+"guard" = 'sound/vox/guard.ogg',
+"gulf" = 'sound/vox/gulf.ogg',
+"gun" = 'sound/vox/gun.ogg',
+"guthrie" = 'sound/vox/guthrie.ogg',
+"handling" = 'sound/vox/handling.ogg',
+"hangar" = 'sound/vox/hangar.ogg',
+"has" = 'sound/vox/has.ogg',
+"have" = 'sound/vox/have.ogg',
+"hazard" = 'sound/vox/hazard.ogg',
+"head" = 'sound/vox/head.ogg',
+"health" = 'sound/vox/health.ogg',
+"heat" = 'sound/vox/heat.ogg',
+"helicopter" = 'sound/vox/helicopter.ogg',
+"helium" = 'sound/vox/helium.ogg',
+"hello" = 'sound/vox/hello.ogg',
+"help" = 'sound/vox/help.ogg',
+"here" = 'sound/vox/here.ogg',
+"hide" = 'sound/vox/hide.ogg',
+"high" = 'sound/vox/high.ogg',
+"highest" = 'sound/vox/highest.ogg',
+"hit" = 'sound/vox/hit.ogg',
+"holds" = 'sound/vox/holds.ogg',
+"hole" = 'sound/vox/hole.ogg',
+"hostile" = 'sound/vox/hostile.ogg',
+"hot" = 'sound/vox/hot.ogg',
+"hotel" = 'sound/vox/hotel.ogg',
+"hour" = 'sound/vox/hour.ogg',
+"hours" = 'sound/vox/hours.ogg',
+"hundred" = 'sound/vox/hundred.ogg',
+"hydro" = 'sound/vox/hydro.ogg',
+"i" = 'sound/vox/i.ogg',
+"idiot" = 'sound/vox/idiot.ogg',
+"illegal" = 'sound/vox/illegal.ogg',
+"immediate" = 'sound/vox/immediate.ogg',
+"immediately" = 'sound/vox/immediately.ogg',
+"in" = 'sound/vox/in.ogg',
+"inches" = 'sound/vox/inches.ogg',
+"india" = 'sound/vox/india.ogg',
+"ing" = 'sound/vox/ing.ogg',
+"inoperative" = 'sound/vox/inoperative.ogg',
+"inside" = 'sound/vox/inside.ogg',
+"inspection" = 'sound/vox/inspection.ogg',
+"inspector" = 'sound/vox/inspector.ogg',
+"interchange" = 'sound/vox/interchange.ogg',
+"intruder" = 'sound/vox/intruder.ogg',
+"invallid" = 'sound/vox/invallid.ogg',
+"invasion" = 'sound/vox/invasion.ogg',
+"is" = 'sound/vox/is.ogg',
+"it" = 'sound/vox/it.ogg',
+"johnson" = 'sound/vox/johnson.ogg',
+"juliet" = 'sound/vox/juliet.ogg',
+"key" = 'sound/vox/key.ogg',
+"kill" = 'sound/vox/kill.ogg',
+"kilo" = 'sound/vox/kilo.ogg',
+"kit" = 'sound/vox/kit.ogg',
+"lab" = 'sound/vox/lab.ogg',
+"lambda" = 'sound/vox/lambda.ogg',
+"laser" = 'sound/vox/laser.ogg',
+"last" = 'sound/vox/last.ogg',
+"launch" = 'sound/vox/launch.ogg',
+"leak" = 'sound/vox/leak.ogg',
+"leave" = 'sound/vox/leave.ogg',
+"left" = 'sound/vox/left.ogg',
+"legal" = 'sound/vox/legal.ogg',
+"level" = 'sound/vox/level.ogg',
+"lever" = 'sound/vox/lever.ogg',
+"lie" = 'sound/vox/lie.ogg',
+"lieutenant" = 'sound/vox/lieutenant.ogg',
+"life" = 'sound/vox/life.ogg',
+"light" = 'sound/vox/light.ogg',
+"lima" = 'sound/vox/lima.ogg',
+"liquid" = 'sound/vox/liquid.ogg',
+"loading" = 'sound/vox/loading.ogg',
+"locate" = 'sound/vox/locate.ogg',
+"located" = 'sound/vox/located.ogg',
+"location" = 'sound/vox/location.ogg',
+"lock" = 'sound/vox/lock.ogg',
+"locked" = 'sound/vox/locked.ogg',
+"locker" = 'sound/vox/locker.ogg',
+"lockout" = 'sound/vox/lockout.ogg',
+"lower" = 'sound/vox/lower.ogg',
+"lowest" = 'sound/vox/lowest.ogg',
+"magnetic" = 'sound/vox/magnetic.ogg',
+"main" = 'sound/vox/main.ogg',
+"maintenance" = 'sound/vox/maintenance.ogg',
+"malfunction" = 'sound/vox/malfunction.ogg',
+"man" = 'sound/vox/man.ogg',
+"mass" = 'sound/vox/mass.ogg',
+"materials" = 'sound/vox/materials.ogg',
+"maximum" = 'sound/vox/maximum.ogg',
+"may" = 'sound/vox/may.ogg',
+"med" = 'sound/vox/med.ogg',
+"medical" = 'sound/vox/medical.ogg',
+"men" = 'sound/vox/men.ogg',
+"mercy" = 'sound/vox/mercy.ogg',
+"mesa" = 'sound/vox/mesa.ogg',
+"message" = 'sound/vox/message.ogg',
+"meter" = 'sound/vox/meter.ogg',
+"micro" = 'sound/vox/micro.ogg',
+"middle" = 'sound/vox/middle.ogg',
+"mike" = 'sound/vox/mike.ogg',
+"miles" = 'sound/vox/miles.ogg',
+"military" = 'sound/vox/military.ogg',
+"milli" = 'sound/vox/milli.ogg',
+"million" = 'sound/vox/million.ogg',
+"minefield" = 'sound/vox/minefield.ogg',
+"minimum" = 'sound/vox/minimum.ogg',
+"minutes" = 'sound/vox/minutes.ogg',
+"mister" = 'sound/vox/mister.ogg',
+"mode" = 'sound/vox/mode.ogg',
+"motor" = 'sound/vox/motor.ogg',
+"motorpool" = 'sound/vox/motorpool.ogg',
+"move" = 'sound/vox/move.ogg',
+"must" = 'sound/vox/must.ogg',
+"nearest" = 'sound/vox/nearest.ogg',
+"nice" = 'sound/vox/nice.ogg',
+"nine" = 'sound/vox/nine.ogg',
+"nineteen" = 'sound/vox/nineteen.ogg',
+"ninety" = 'sound/vox/ninety.ogg',
+"no" = 'sound/vox/no.ogg',
+"nominal" = 'sound/vox/nominal.ogg',
+"north" = 'sound/vox/north.ogg',
+"not" = 'sound/vox/not.ogg',
+"november" = 'sound/vox/november.ogg',
+"now" = 'sound/vox/now.ogg',
+"number" = 'sound/vox/number.ogg',
+"objective" = 'sound/vox/objective.ogg',
+"observation" = 'sound/vox/observation.ogg',
+"of" = 'sound/vox/of.ogg',
+"officer" = 'sound/vox/officer.ogg',
+"ok" = 'sound/vox/ok.ogg',
+"on" = 'sound/vox/on.ogg',
+"one" = 'sound/vox/one.ogg',
+"open" = 'sound/vox/open.ogg',
+"operating" = 'sound/vox/operating.ogg',
+"operations" = 'sound/vox/operations.ogg',
+"operative" = 'sound/vox/operative.ogg',
+"option" = 'sound/vox/option.ogg',
+"order" = 'sound/vox/order.ogg',
+"organic" = 'sound/vox/organic.ogg',
+"oscar" = 'sound/vox/oscar.ogg',
+"out" = 'sound/vox/out.ogg',
+"outside" = 'sound/vox/outside.ogg',
+"over" = 'sound/vox/over.ogg',
+"overload" = 'sound/vox/overload.ogg',
+"override" = 'sound/vox/override.ogg',
+"pacify" = 'sound/vox/pacify.ogg',
+"pain" = 'sound/vox/pain.ogg',
+"pal" = 'sound/vox/pal.ogg',
+"panel" = 'sound/vox/panel.ogg',
+"percent" = 'sound/vox/percent.ogg',
+"perimeter" = 'sound/vox/perimeter.ogg',
+"permitted" = 'sound/vox/permitted.ogg',
+"personnel" = 'sound/vox/personnel.ogg',
+"pipe" = 'sound/vox/pipe.ogg',
+"plant" = 'sound/vox/plant.ogg',
+"platform" = 'sound/vox/platform.ogg',
+"please" = 'sound/vox/please.ogg',
+"point" = 'sound/vox/point.ogg',
+"portal" = 'sound/vox/portal.ogg',
+"power" = 'sound/vox/power.ogg',
+"presence" = 'sound/vox/presence.ogg',
+"press" = 'sound/vox/press.ogg',
+"primary" = 'sound/vox/primary.ogg',
+"proceed" = 'sound/vox/proceed.ogg',
+"processing" = 'sound/vox/processing.ogg',
+"progress" = 'sound/vox/progress.ogg',
+"proper" = 'sound/vox/proper.ogg',
+"propulsion" = 'sound/vox/propulsion.ogg',
+"prosecute" = 'sound/vox/prosecute.ogg',
+"protective" = 'sound/vox/protective.ogg',
+"push" = 'sound/vox/push.ogg',
+"quantum" = 'sound/vox/quantum.ogg',
+"quebec" = 'sound/vox/quebec.ogg',
+"question" = 'sound/vox/question.ogg',
+"questioning" = 'sound/vox/questioning.ogg',
+"quick" = 'sound/vox/quick.ogg',
+"quit" = 'sound/vox/quit.ogg',
+"radiation" = 'sound/vox/radiation.ogg',
+"radioactive" = 'sound/vox/radioactive.ogg',
+"rads" = 'sound/vox/rads.ogg',
+"rapid" = 'sound/vox/rapid.ogg',
+"reach" = 'sound/vox/reach.ogg',
+"reached" = 'sound/vox/reached.ogg',
+"reactor" = 'sound/vox/reactor.ogg',
+"red" = 'sound/vox/red.ogg',
+"relay" = 'sound/vox/relay.ogg',
+"released" = 'sound/vox/released.ogg',
+"remaining" = 'sound/vox/remaining.ogg',
+"renegade" = 'sound/vox/renegade.ogg',
+"repair" = 'sound/vox/repair.ogg',
+"report" = 'sound/vox/report.ogg',
+"reports" = 'sound/vox/reports.ogg',
+"required" = 'sound/vox/required.ogg',
+"research" = 'sound/vox/research.ogg',
+"reset" = 'sound/vox/reset.ogg',
+"resevoir" = 'sound/vox/resevoir.ogg',
+"resistance" = 'sound/vox/resistance.ogg',
+"returned" = 'sound/vox/returned.ogg',
+"right" = 'sound/vox/right.ogg',
+"rocket" = 'sound/vox/rocket.ogg',
+"roger" = 'sound/vox/roger.ogg',
+"romeo" = 'sound/vox/romeo.ogg',
+"room" = 'sound/vox/room.ogg',
+"round" = 'sound/vox/round.ogg',
+"run" = 'sound/vox/run.ogg',
+"safe" = 'sound/vox/safe.ogg',
+"safety" = 'sound/vox/safety.ogg',
+"sargeant" = 'sound/vox/sargeant.ogg',
+"satellite" = 'sound/vox/satellite.ogg',
+"save" = 'sound/vox/save.ogg',
+"science" = 'sound/vox/science.ogg',
+"scores" = 'sound/vox/scores.ogg',
+"scream" = 'sound/vox/scream.ogg',
+"screen" = 'sound/vox/screen.ogg',
+"search" = 'sound/vox/search.ogg',
+"second" = 'sound/vox/second.ogg',
+"secondary" = 'sound/vox/secondary.ogg',
+"seconds" = 'sound/vox/seconds.ogg',
+"sector" = 'sound/vox/sector.ogg',
+"secure" = 'sound/vox/secure.ogg',
+"secured" = 'sound/vox/secured.ogg',
+"security" = 'sound/vox/security.ogg',
+"select" = 'sound/vox/select.ogg',
+"selected" = 'sound/vox/selected.ogg',
+"service" = 'sound/vox/service.ogg',
+"seven" = 'sound/vox/seven.ogg',
+"seventeen" = 'sound/vox/seventeen.ogg',
+"seventy" = 'sound/vox/seventy.ogg',
+"severe" = 'sound/vox/severe.ogg',
+"sewage" = 'sound/vox/sewage.ogg',
+"sewer" = 'sound/vox/sewer.ogg',
+"shield" = 'sound/vox/shield.ogg',
+"shipment" = 'sound/vox/shipment.ogg',
+"shock" = 'sound/vox/shock.ogg',
+"shoot" = 'sound/vox/shoot.ogg',
+"shower" = 'sound/vox/shower.ogg',
+"shut" = 'sound/vox/shut.ogg',
+"side" = 'sound/vox/side.ogg',
+"sierra" = 'sound/vox/sierra.ogg',
+"sight" = 'sound/vox/sight.ogg',
+"silo" = 'sound/vox/silo.ogg',
+"six" = 'sound/vox/six.ogg',
+"sixteen" = 'sound/vox/sixteen.ogg',
+"sixty" = 'sound/vox/sixty.ogg',
+"slime" = 'sound/vox/slime.ogg',
+"slow" = 'sound/vox/slow.ogg',
+"soldier" = 'sound/vox/soldier.ogg',
+"some" = 'sound/vox/some.ogg',
+"someone" = 'sound/vox/someone.ogg',
+"something" = 'sound/vox/something.ogg',
+"son" = 'sound/vox/son.ogg',
+"sorry" = 'sound/vox/sorry.ogg',
+"south" = 'sound/vox/south.ogg',
+"squad" = 'sound/vox/squad.ogg',
+"square" = 'sound/vox/square.ogg',
+"stairway" = 'sound/vox/stairway.ogg',
+"status" = 'sound/vox/status.ogg',
+"sterile" = 'sound/vox/sterile.ogg',
+"sterilization" = 'sound/vox/sterilization.ogg',
+"stolen" = 'sound/vox/stolen.ogg',
+"storage" = 'sound/vox/storage.ogg',
+"sub" = 'sound/vox/sub.ogg',
+"subsurface" = 'sound/vox/subsurface.ogg',
+"sudden" = 'sound/vox/sudden.ogg',
+"suit" = 'sound/vox/suit.ogg',
+"superconducting" = 'sound/vox/superconducting.ogg',
+"supercooled" = 'sound/vox/supercooled.ogg',
+"supply" = 'sound/vox/supply.ogg',
+"surface" = 'sound/vox/surface.ogg',
+"surrender" = 'sound/vox/surrender.ogg',
+"surround" = 'sound/vox/surround.ogg',
+"surrounded" = 'sound/vox/surrounded.ogg',
+"switch" = 'sound/vox/switch.ogg',
+"system" = 'sound/vox/system.ogg',
+"systems" = 'sound/vox/systems.ogg',
+"tactical" = 'sound/vox/tactical.ogg',
+"take" = 'sound/vox/take.ogg',
+"talk" = 'sound/vox/talk.ogg',
+"tango" = 'sound/vox/tango.ogg',
+"tank" = 'sound/vox/tank.ogg',
+"target" = 'sound/vox/target.ogg',
+"team" = 'sound/vox/team.ogg',
+"temperature" = 'sound/vox/temperature.ogg',
+"temporal" = 'sound/vox/temporal.ogg',
+"ten" = 'sound/vox/ten.ogg',
+"terminal" = 'sound/vox/terminal.ogg',
+"terminated" = 'sound/vox/terminated.ogg',
+"termination" = 'sound/vox/termination.ogg',
+"test" = 'sound/vox/test.ogg',
+"that" = 'sound/vox/that.ogg',
+"the" = 'sound/vox/the.ogg',
+"then" = 'sound/vox/then.ogg',
+"there" = 'sound/vox/there.ogg',
+"third" = 'sound/vox/third.ogg',
+"thirteen" = 'sound/vox/thirteen.ogg',
+"thirty" = 'sound/vox/thirty.ogg',
+"this" = 'sound/vox/this.ogg',
+"those" = 'sound/vox/those.ogg',
+"thousand" = 'sound/vox/thousand.ogg',
+"threat" = 'sound/vox/threat.ogg',
+"three" = 'sound/vox/three.ogg',
+"through" = 'sound/vox/through.ogg',
+"time" = 'sound/vox/time.ogg',
+"to" = 'sound/vox/to.ogg',
+"top" = 'sound/vox/top.ogg',
+"topside" = 'sound/vox/topside.ogg',
+"touch" = 'sound/vox/touch.ogg',
+"towards" = 'sound/vox/towards.ogg',
+"track" = 'sound/vox/track.ogg',
+"train" = 'sound/vox/train.ogg',
+"transportation" = 'sound/vox/transportation.ogg',
+"truck" = 'sound/vox/truck.ogg',
+"tunnel" = 'sound/vox/tunnel.ogg',
+"turn" = 'sound/vox/turn.ogg',
+"turret" = 'sound/vox/turret.ogg',
+"twelve" = 'sound/vox/twelve.ogg',
+"twenty" = 'sound/vox/twenty.ogg',
+"two" = 'sound/vox/two.ogg',
+"unauthorized" = 'sound/vox/unauthorized.ogg',
+"under" = 'sound/vox/under.ogg',
+"uniform" = 'sound/vox/uniform.ogg',
+"unlocked" = 'sound/vox/unlocked.ogg',
+"until" = 'sound/vox/until.ogg',
+"up" = 'sound/vox/up.ogg',
+"upper" = 'sound/vox/upper.ogg',
+"uranium" = 'sound/vox/uranium.ogg',
+"us" = 'sound/vox/us.ogg',
+"usa" = 'sound/vox/usa.ogg',
+"use" = 'sound/vox/use.ogg',
+"used" = 'sound/vox/used.ogg',
+"user" = 'sound/vox/user.ogg',
+"vacate" = 'sound/vox/vacate.ogg',
+"valid" = 'sound/vox/valid.ogg',
+"vapor" = 'sound/vox/vapor.ogg',
+"vent" = 'sound/vox/vent.ogg',
+"ventillation" = 'sound/vox/ventillation.ogg',
+"victor" = 'sound/vox/victor.ogg',
+"violated" = 'sound/vox/violated.ogg',
+"violation" = 'sound/vox/violation.ogg',
+"voltage" = 'sound/vox/voltage.ogg',
+"vox_login" = 'sound/vox/vox_login.ogg',
+"walk" = 'sound/vox/walk.ogg',
+"wall" = 'sound/vox/wall.ogg',
+"want" = 'sound/vox/want.ogg',
+"wanted" = 'sound/vox/wanted.ogg',
+"warm" = 'sound/vox/warm.ogg',
+"warn" = 'sound/vox/warn.ogg',
+"warning" = 'sound/vox/warning.ogg',
+"waste" = 'sound/vox/waste.ogg',
+"water" = 'sound/vox/water.ogg',
+"we" = 'sound/vox/we.ogg',
+"weapon" = 'sound/vox/weapon.ogg',
+"west" = 'sound/vox/west.ogg',
+"whiskey" = 'sound/vox/whiskey.ogg',
+"white" = 'sound/vox/white.ogg',
+"wilco" = 'sound/vox/wilco.ogg',
+"will" = 'sound/vox/will.ogg',
+"with" = 'sound/vox/with.ogg',
+"without" = 'sound/vox/without.ogg',
+"woop" = 'sound/vox/woop.ogg',
+"xeno" = 'sound/vox/xeno.ogg',
+"yankee" = 'sound/vox/yankee.ogg',
+"yards" = 'sound/vox/yards.ogg',
+"year" = 'sound/vox/year.ogg',
+"yellow" = 'sound/vox/yellow.ogg',
+"yes" = 'sound/vox/yes.ogg',
+"you" = 'sound/vox/you.ogg',
+"your" = 'sound/vox/your.ogg',
+"yourself" = 'sound/vox/yourself.ogg',
+"zero" = 'sound/vox/zero.ogg',
+"zone" = 'sound/vox/zone.ogg',
+"zulu" = 'sound/vox/zulu.ogg',))
#endif
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/damage_procs.dm b/code/modules/mob/living/silicon/damage_procs.dm
index 69d150b315..8fbd7afbdd 100644
--- a/code/modules/mob/living/silicon/damage_procs.dm
+++ b/code/modules/mob/living/silicon/damage_procs.dm
@@ -1,16 +1,17 @@
-/mob/living/silicon/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE)
+/mob/living/silicon/apply_damage(damage = 0,damagetype = BRUTE, def_zone = null, blocked = FALSE, forced = FALSE)
var/hit_percent = (100-blocked)/100
- if(!damage || (hit_percent <= 0))
+ if(!damage || (!forced && hit_percent <= 0))
return 0
+ var/damage_amount = forced ? damage : damage * hit_percent
switch(damagetype)
if(BRUTE)
- adjustBruteLoss(damage * hit_percent)
+ adjustBruteLoss(damage_amount, forced = forced)
if(BURN)
- adjustFireLoss(damage * hit_percent)
+ adjustFireLoss(damage_amount, forced = forced)
if(OXY)
- if(damage < 0) //we shouldn't be taking oxygen damage through this proc, but we'll let it heal.
- adjustOxyLoss(damage * hit_percent)
+ if(damage < 0 || forced) //we shouldn't be taking oxygen damage through this proc, but we'll let it heal.
+ adjustOxyLoss(damage_amount, forced = forced)
return 1
@@ -29,7 +30,7 @@
/mob/living/silicon/setCloneLoss(amount, updating_health = TRUE, forced = FALSE)
return FALSE
-/mob/living/silicon/adjustStaminaLoss(amount, updating_stamina = 1)//immune to stamina damage.
+/mob/living/silicon/adjustStaminaLoss(amount, updating_stamina = 1, forced = FALSE)//immune to stamina damage.
return FALSE
/mob/living/silicon/setStaminaLoss(amount, updating_stamina = 1)
diff --git a/code/modules/mob/living/silicon/pai/pai_defense.dm b/code/modules/mob/living/silicon/pai/pai_defense.dm
index f36e996b81..dda8ddfebd 100644
--- a/code/modules/mob/living/silicon/pai/pai_defense.dm
+++ b/code/modules/mob/living/silicon/pai/pai_defense.dm
@@ -81,8 +81,11 @@
/mob/living/silicon/pai/adjustCloneLoss(amount, updating_health = TRUE, forced = FALSE)
return FALSE
-/mob/living/silicon/pai/adjustStaminaLoss(amount)
- take_holo_damage(amount & 0.25)
+/mob/living/silicon/pai/adjustStaminaLoss(amount, updating_health, forced = FALSE)
+ if(forced)
+ take_holo_damage(amount)
+ else
+ take_holo_damage(amount * 0.25)
/mob/living/silicon/pai/adjustOrganLoss(slot, amount, maximum = 500) //I kept this in, unlike tg
Knockdown(amount * 0.2)
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 2b2cc4c0b5..5b670aaa42 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -1233,7 +1233,7 @@
/mob/living/silicon/robot/unbuckle_mob(mob/user, force=FALSE)
if(iscarbon(user))
- GET_COMPONENT(riding_datum, /datum/component/riding)
+ var/datum/component/riding/riding_datum = GetComponent(/datum/component/riding)
if(istype(riding_datum))
riding_datum.unequip_buckle_inhands(user)
riding_datum.restore_position(user)
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 7b95ced63f..abd2019fba 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -8,6 +8,8 @@
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
flags_1 = CONDUCT_1
+ var/borghealth = 100
+
var/list/basic_modules = list() //a list of paths, converted to a list of instances on New()
var/list/emag_modules = list() //ditto
var/list/ratvar_modules = list() //ditto ditto
@@ -195,6 +197,8 @@
R.update_module_innate()
RM.rebuild_modules()
INVOKE_ASYNC(RM, .proc/do_transform_animation)
+ R.maxHealth = borghealth
+ R.health = min(borghealth, R.health)
qdel(src)
return RM
@@ -311,6 +315,10 @@
/obj/item/multitool/cyborg,
/obj/item/t_scanner,
/obj/item/analyzer,
+ /obj/item/storage/part_replacer/cyborg,
+ /obj/item/holosign_creator/atmos,
+ /obj/item/weapon/gripper,
+ /obj/item/lightreplacer/cyborg,
/obj/item/geiger_counter/cyborg,
/obj/item/assembly/signaler/cyborg,
/obj/item/areaeditor/blueprints/cyborg,
@@ -352,6 +360,14 @@
to_chat(loc, " While you have picked the security module, you still have to follow your laws, NOT Space Law. \
For Crewsimov, this means you must follow criminals' orders unless there is a law 1 reason not to.")
+/obj/item/robot_module/security/Initialize()
+ . = ..()
+ if(!CONFIG_GET(flag/weaken_secborg))
+ for(var/obj/item/gun/energy/disabler/cyborg/pewpew in basic_modules)
+ basic_modules -= pewpew
+ basic_modules += new /obj/item/gun/energy/e_gun/advtaser/cyborg(src)
+ qdel(pewpew)
+
/obj/item/robot_module/peacekeeper
name = "Peacekeeper"
basic_modules = list(
@@ -362,6 +378,7 @@
/obj/item/holosign_creator/cyborg,
/obj/item/borg/cyborghug/peacekeeper,
/obj/item/extinguisher,
+ /obj/item/megaphone,
/obj/item/borg/projectile_dampen)
emag_modules = list(/obj/item/reagent_containers/borghypo/peace/hacked)
ratvar_modules = list(
diff --git a/code/modules/mob/living/simple_animal/bot/medbot.dm b/code/modules/mob/living/simple_animal/bot/medbot.dm
index 1bff7dc10c..50c331940a 100644
--- a/code/modules/mob/living/simple_animal/bot/medbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/medbot.dm
@@ -51,6 +51,7 @@
var/treatment_fire = "kelotane"
var/treatment_tox_avoid = "tricordrazine"
var/treatment_tox = "charcoal"
+ var/treatment_tox_toxlover = "toxin"
var/treatment_virus_avoid = null
var/treatment_virus = "spaceacillin"
var/treat_virus = 1 //If on, the bot will attempt to treat viral infections, curing them if possible.
@@ -381,8 +382,8 @@
if((!C.reagents.has_reagent(treatment_fire_avoid)) && (C.getFireLoss() >= heal_threshold) && (!C.reagents.has_reagent(treatment_fire)))
return TRUE
-
- if((!C.reagents.has_reagent(treatment_tox_avoid)) && (C.getToxLoss() >= heal_threshold) && (!C.reagents.has_reagent(treatment_tox)))
+ var/treatment_toxavoid = get_avoidchem_toxin(C)
+ if(((isnull(treatment_toxavoid) || !C.reagents.has_reagent(treatment_toxavoid))) && (C.getToxLoss() >= heal_threshold) && (!C.reagents.has_reagent(get_healchem_toxin(C))))
return TRUE
if(treat_virus && !C.reagents.has_reagent(treatment_virus_avoid) && !C.reagents.has_reagent(treatment_virus))
@@ -396,6 +397,12 @@
return FALSE
+/mob/living/simple_animal/bot/medbot/proc/get_avoidchem_toxin(mob/M)
+ return HAS_TRAIT(M, TRAIT_TOXINLOVER)? null : treatment_tox_avoid
+
+/mob/living/simple_animal/bot/medbot/proc/get_healchem_toxin(mob/M)
+ return HAS_TRAIT(M, TRAIT_TOXINLOVER)? treatment_tox_toxlover : treatment_tox
+
/mob/living/simple_animal/bot/medbot/UnarmedAttack(atom/A)
if(iscarbon(A))
var/mob/living/carbon/C = A
@@ -463,8 +470,10 @@
reagent_id = treatment_fire
if(!reagent_id && (C.getToxLoss() >= heal_threshold))
- if(!C.reagents.has_reagent(treatment_tox) && !C.reagents.has_reagent(treatment_tox_avoid))
- reagent_id = treatment_tox
+ var/toxin_heal_avoid = get_avoidchem_toxin(C)
+ var/toxin_healchem = get_healchem_toxin(C)
+ if(!C.reagents.has_reagent(toxin_healchem) && (isnull(toxin_heal_avoid) || !C.reagents.has_reagent(toxin_heal_avoid)))
+ reagent_id = toxin_healchem
//If the patient is injured but doesn't have our special reagent in them then we should give it to them first
if(reagent_id && use_beaker && reagent_glass && reagent_glass.reagents.total_volume)
diff --git a/code/modules/mob/living/simple_animal/damage_procs.dm b/code/modules/mob/living/simple_animal/damage_procs.dm
index 1031c5b7ee..0cc097dc08 100644
--- a/code/modules/mob/living/simple_animal/damage_procs.dm
+++ b/code/modules/mob/living/simple_animal/damage_procs.dm
@@ -37,5 +37,5 @@
else if(damage_coeff[CLONE])
. = adjustHealth(amount * damage_coeff[CLONE] * CONFIG_GET(number/damage_multiplier), updating_health, forced)
-/mob/living/simple_animal/adjustStaminaLoss(amount)
+/mob/living/simple_animal/adjustStaminaLoss(amount, forced = FALSE)
return
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm
index d28b98263c..521f458e2f 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/extra_drone_types.dm
@@ -33,7 +33,7 @@
/mob/living/simple_animal/drone/syndrone/Initialize()
. = ..()
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, internal_storage)
+ var/datum/component/uplink/hidden_uplink = internal_storage.GetComponent(/datum/component/uplink)
hidden_uplink.telecrystals = 10
/mob/living/simple_animal/drone/syndrone/Login()
@@ -47,7 +47,7 @@
/mob/living/simple_animal/drone/syndrone/badass/Initialize()
. = ..()
- GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, internal_storage)
+ var/datum/component/uplink/hidden_uplink = internal_storage.GetComponent(/datum/component/uplink)
hidden_uplink.telecrystals = 30
var/obj/item/implant/weapons_auth/W = new
W.implant(src)
diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
index 564fae48ad..b2971e8d01 100644
--- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
+++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm
@@ -323,6 +323,132 @@
else
STOP_PROCESSING(SSobj, src)
+// Space kiwis, ergo quite a copypasta of chickens.
+
+/mob/living/simple_animal/kiwi
+ name = "space kiwi"
+ desc = "Exposure to low gravity made them grow larger."
+ gender = FEMALE
+ icon_state = "kiwi"
+ icon_living = "kiwi"
+ icon_dead = "kiwi_dead"
+ speak = list("Chirp!","Cheep cheep chirp!!","Cheep.")
+ speak_emote = list("chirps","trills")
+ emote_hear = list("chirps.")
+ emote_see = list("pecks at the ground.","jumps in place.")
+ density = FALSE
+ speak_chance = 2
+ turns_per_move = 3
+ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 3)
+ var/egg_type = /obj/item/reagent_containers/food/snacks/egg/kiwiEgg
+ var/food_type = /obj/item/reagent_containers/food/snacks/grown/wheat
+ response_help = "pets"
+ response_disarm = "gently pushes aside"
+ response_harm = "kicks"
+ attacktext = "kicks"
+ health = 25
+ maxHealth = 25
+ ventcrawler = VENTCRAWLER_ALWAYS
+ var/eggsleft = 0
+ var/eggsFertile = TRUE
+ pass_flags = PASSTABLE | PASSMOB
+ mob_size = MOB_SIZE_SMALL
+ var/list/feedMessages = list("It chirps happily.","It chirps happily.")
+ var/list/layMessage = list("lays an egg.","squats down and croons.","begins making a huge racket.","begins chirping raucously.")
+ gold_core_spawnable = FRIENDLY_SPAWN
+ var/static/kiwi_count = 0
+
+/mob/living/simple_animal/kiwi/Destroy()
+ --kiwi_count
+ return ..()
+
+/mob/living/simple_animal/kiwi/Initialize()
+ . = ..()
+ ++kiwi_count
+
+/mob/living/simple_animal/kiwi/Life()
+ . =..()
+ if(!.)
+ return
+ if((!stat && prob(3) && eggsleft > 0) && egg_type)
+ visible_message("[src] [pick(layMessage)]")
+ eggsleft--
+ var/obj/item/E = new egg_type(get_turf(src))
+ E.pixel_x = rand(-6,6)
+ E.pixel_y = rand(-6,6)
+ if(eggsFertile)
+ if(kiwi_count < MAX_CHICKENS && prob(25))
+ START_PROCESSING(SSobj, E)
+
+/obj/item/reagent_containers/food/snacks/egg/kiwiEgg/process()
+ if(isturf(loc))
+ amount_grown += rand(1,2)
+ if(amount_grown >= 100)
+ visible_message("[src] hatches with a quiet cracking sound.")
+ new /mob/living/simple_animal/babyKiwi(get_turf(src))
+ STOP_PROCESSING(SSobj, src)
+ qdel(src)
+ else
+ STOP_PROCESSING(SSobj, src)
+
+/mob/living/simple_animal/kiwi/attackby(obj/item/O, mob/user, params)
+ if(istype(O, food_type)) //feedin' dem kiwis
+ if(!stat && eggsleft < 8)
+ var/feedmsg = "[user] feeds [O] to [name]! [pick(feedMessages)]"
+ user.visible_message(feedmsg)
+ qdel(O)
+ eggsleft += rand(1, 4)
+ else
+ to_chat(user, " [name] doesn't seem hungry!")
+ else
+ ..()
+
+/mob/living/simple_animal/babyKiwi
+ name = "baby space kiwi"
+ desc = "So huggable."
+ icon_state = "babykiwi"
+ icon_living = "babykiwi"
+ icon_dead = "babykiwi_dead"
+ gender = FEMALE
+ speak = list("Cherp.","Cherp?","Chirrup.","Cheep!")
+ speak_emote = list("chirps")
+ emote_hear = list("chirps.")
+ emote_see = list("pecks at the ground.","Happily bounces in place.")
+ density = FALSE
+ speak_chance = 2
+ turns_per_move = 2
+ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2)
+ response_help = "pets"
+ response_disarm = "gently pushes aside"
+ response_harm = "kicks"
+ attacktext = "kicks"
+ health = 10
+ maxHealth = 10
+ ventcrawler = VENTCRAWLER_ALWAYS
+ var/amount_grown = 0
+ pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
+ mob_size = MOB_SIZE_TINY
+ gold_core_spawnable = FRIENDLY_SPAWN
+
+/mob/living/simple_animal/babyKiwi/Initialize()
+ . = ..()
+ pixel_x = rand(-6, 6)
+ pixel_y = rand(0, 10)
+
+/mob/living/simple_animal/babyKiwi/Life()
+ . =..()
+ if(!.)
+ return
+ if(!stat && !ckey)
+ amount_grown += rand(1,2)
+ if(amount_grown >= 100)
+ new /mob/living/simple_animal/kiwi(src.loc)
+ qdel(src)
+
+/obj/item/reagent_containers/food/snacks/egg/kiwiEgg
+ name = "kiwi egg"
+ desc = "A slightly bigger egg!"
+ icon_state = "kiwiegg"
/obj/item/udder
name = "udder"
diff --git a/modular_citadel/code/modules/mob/living/simple_animal/banana_spider.dm b/code/modules/mob/living/simple_animal/hostile/banana_spider.dm
similarity index 62%
rename from modular_citadel/code/modules/mob/living/simple_animal/banana_spider.dm
rename to code/modules/mob/living/simple_animal/hostile/banana_spider.dm
index fdc271a158..823c26b4e9 100644
--- a/modular_citadel/code/modules/mob/living/simple_animal/banana_spider.dm
+++ b/code/modules/mob/living/simple_animal/hostile/banana_spider.dm
@@ -1,58 +1,8 @@
-/obj/item/seeds/banana/Initialize()
- . = ..()
- mutatelist += /obj/item/seeds/banana/exotic_banana
-
-
-/obj/item/seeds/banana/exotic_banana
- name = "pack of exotic banana seeds"
- desc = "They're seeds that grow into banana trees. However, those bananas might be alive."
- icon = 'modular_citadel/icons/mob/BananaSpider.dmi'
- icon_state = "seed_ExoticBanana"
- species = "banana"
- plantname = "Exotic Banana Tree"
- product = /obj/item/reagent_containers/food/snacks/grown/banana/banana_spider_spawnable
- growing_icon = 'modular_citadel/icons/mob/BananaSpider.dmi'
- icon_dead = "banana-dead"
- mutatelist = list()
- genes = list(/datum/plant_gene/trait/slip)
- reagents_add = list("banana" = 0.1, "potassium" = 0.1, "vitamin" = 0.04, "nutriment" = 0.02)
-
-
-/obj/item/reagent_containers/food/snacks/grown/banana/banana_spider_spawnable
- seed = /obj/item/seeds/banana/exotic_banana
- name = "banana spider"
- desc = "You do not know what it is, but you can bet the clown would love it."
- icon = 'modular_citadel/icons/mob/BananaSpider.dmi'
- icon_state = "banana"
- item_state = "banana"
- filling_color = "#FFFF00"
- list_reagents = list("nutriment" = 3, "vitamin" = 2)
- foodtype = GROSS | MEAT | RAW | FRUIT
- grind_results = list("blood" = 20, "liquidgibs" = 5)
- juice_results = list("banana" = 0)
- var/awakening = 0
-
-
-/obj/item/reagent_containers/food/snacks/grown/banana/banana_spider_spawnable/attack_self(mob/user)
- if(awakening || isspaceturf(user.loc))
- return
- to_chat(user, " You decide to wake up the banana spider...")
- awakening = 1
-
- spawn(30)
- if(!QDELETED(src))
- var/mob/living/simple_animal/banana_spider/S = new /mob/living/simple_animal/banana_spider(get_turf(src.loc))
- S.speed += round(10 / seed.potency)
- S.visible_message(" The banana spider chitters as it stretches its legs.")
- qdel(src)
-
-
/mob/living/simple_animal/banana_spider
- icon = 'modular_citadel/icons/mob/BananaSpider.dmi'
name = "banana spider"
desc = "What the fuck is this abomination?"
- icon_state = "banana"
- icon_dead = "banana_peel"
+ icon_state = "bananaspider"
+ icon_dead = "bananaspider_peel"
health = 1
maxHealth = 1
turns_per_move = 5 //this isn't player speed =|
@@ -136,8 +86,7 @@
/obj/item/reagent_containers/food/snacks/deadbanana_spider
name = "dead banana spider"
desc = "Thank god it's gone...but it does look slippery."
- icon = 'modular_citadel/icons/mob/BananaSpider.dmi'
- icon_state = "banana_peel"
+ icon_state = "bananaspider"
bitesize = 3
eatverb = "devours"
list_reagents = list("nutriment" = 3, "vitamin" = 2)
diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
index f5b1706f87..2f39ae13a1 100644
--- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
+++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
@@ -175,14 +175,17 @@
status_flags = NONE
mob_size = MOB_SIZE_LARGE
gold_core_spawnable = NO_SPAWN
+ var/slowed_by_webs = FALSE
-/mob/living/simple_animal/hostile/poison/giant_spider/tarantula/movement_delay()
- var/turf/T = get_turf(src)
- if(locate(/obj/structure/spider/stickyweb) in T)
- speed = 2
- else
- speed = 7
+/mob/living/simple_animal/hostile/poison/giant_spider/tarantula/Moved(atom/oldloc, dir)
. = ..()
+ if(slowed_by_webs)
+ if(!(locate(/obj/structure/spider/stickyweb) in loc))
+ remove_movespeed_modifier(MOVESPEED_ID_TARANTULA_WEB)
+ slowed_by_webs = FALSE
+ else if(locate(/obj/structure/spider/stickyweb) in loc)
+ add_movespeed_modifier(MOVESPEED_ID_TARANTULA_WEB, priority=100, multiplicative_slowdown=3)
+ slowed_by_webs = TRUE
//midwives are the queen of the spiders, can send messages to all them and web faster. That rare round where you get a queen spider and turn your 'for honor' players into 'r6siege' players will be a fun one.
/mob/living/simple_animal/hostile/poison/giant_spider/nurse/midwife
diff --git a/code/modules/mob/living/simple_animal/hostile/netherworld.dm b/code/modules/mob/living/simple_animal/hostile/netherworld.dm
index 8210fd6490..dc2f942041 100644
--- a/code/modules/mob/living/simple_animal/hostile/netherworld.dm
+++ b/code/modules/mob/living/simple_animal/hostile/netherworld.dm
@@ -34,7 +34,7 @@
/mob/living/simple_animal/hostile/netherworld/migo/Initialize()
. = ..()
- migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/carhorn.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/megaphone.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/items/geiger/high1.ogg', 'sound/items/geiger/high2.ogg', 'sound/voice/beepsky/creep.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/medbot/patchedup.ogg', 'sound/voice/medbot/feelbetter.ogg', 'sound/voice/human/manlaugh1.ogg', 'sound/voice/human/womanlaugh.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/clockcultalr.ogg', 'sound/ambience/antag/ling_aler.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/ambience/antag/monkey.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clockcult_gateway_disrupted.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/curse1.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosion_distant.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heart_beat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/effects/his_grace_awaken.ogg', 'sound/effects/pai_boot.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/ratvar_reveal.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/misc/airraid.ogg', 'sound/misc/bang.ogg','sound/misc/highlander.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/misc/splort.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/beam_sniper.ogg', 'sound/weapons/chainsawhit.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshot_silenced.ogg', 'sound/weapons/gunshot2.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/clockcult/steam_whoosh.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlockclose.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlockopen.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/cryo_warning.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/machines/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/triple_beep.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/outbreak5.ogg', 'sound/ai/outbreak7.ogg', 'sound/ai/poweroff.ogg', 'sound/ai/radiation.ogg', 'sound/ai/shuttlecalled.ogg', 'sound/ai/shuttledock.ogg', 'sound/ai/shuttlerecalled.ogg', 'sound/ai/aimalf.ogg') //hahahaha fuck you code divers
+ migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/carhorn.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/megaphone.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/items/geiger/high1.ogg', 'sound/items/geiger/high2.ogg', 'sound/voice/beepsky/creep.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/medbot/patchedup.ogg', 'sound/voice/medbot/feelbetter.ogg', 'sound/voice/human/manlaugh1.ogg', 'sound/voice/human/womanlaugh.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/clockcultalr.ogg', 'sound/ambience/antag/ling_aler.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/ambience/antag/monkey.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clockcult_gateway_disrupted.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/curse1.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosion_distant.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heart_beat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/effects/his_grace_awaken.ogg', 'sound/effects/pai_boot.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/ratvar_reveal.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/misc/airraid.ogg', 'sound/misc/bang.ogg','sound/misc/highlander.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/misc/splort.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/beam_sniper.ogg', 'sound/weapons/chainsawhit.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshot_silenced.ogg', 'sound/weapons/gunshot2.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/clockcult/steam_whoosh.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlockclose.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlockopen.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/cryo_warning.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/machines/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/triple_beep.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', get_announcer_sound("outbreak5"), get_announcer_sound("outbreak7"), get_announcer_sound("poweroff"), get_announcer_sound("radiation"), get_announcer_sound("shuttlerecalled"), get_announcer_sound("shuttledock"), get_announcer_sound("shuttlecalled"), get_announcer_sound("aimalf")) //hahahaha fuck you code divers
/mob/living/simple_animal/hostile/netherworld/migo/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
..()
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index 1f81899d8a..a2ef5b813b 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -363,7 +363,7 @@
density = initial(density)
lying = 0
. = 1
- movement_type = initial(movement_type)
+ setMovetype(initial(movement_type))
/mob/living/simple_animal/proc/make_babies() // <3 <3 <3
if(gender != FEMALE || stat || next_scan_time > world.time || !childtype || !animal_species || !SSticker.IsRoundInProgress())
@@ -536,7 +536,7 @@
//ANIMAL RIDING
/mob/living/simple_animal/user_buckle_mob(mob/living/M, mob/user)
- GET_COMPONENT(riding_datum, /datum/component/riding)
+ var/datum/component/riding/riding_datum = GetComponent(/datum/component/riding)
if(riding_datum)
if(user.incapacitated())
return
@@ -547,7 +547,7 @@
return ..()
/mob/living/simple_animal/relaymove(mob/user, direction)
- GET_COMPONENT(riding_datum, /datum/component/riding)
+ var/datum/component/riding/riding_datum = GetComponent(/datum/component/riding)
if(tame && riding_datum)
riding_datum.handle_ride(user, direction)
diff --git a/code/modules/mob/living/ventcrawling.dm b/code/modules/mob/living/ventcrawling.dm
index 930656228d..cacd1c7c56 100644
--- a/code/modules/mob/living/ventcrawling.dm
+++ b/code/modules/mob/living/ventcrawling.dm
@@ -100,7 +100,7 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list(
A.pipe_vision_img.plane = ABOVE_HUD_PLANE
client.images += A.pipe_vision_img
pipes_shown += A.pipe_vision_img
- movement_type |= VENTCRAWLING
+ setMovetype(movement_type | VENTCRAWLING)
/mob/living/proc/remove_ventcrawl()
@@ -108,7 +108,7 @@ GLOBAL_LIST_INIT(ventcrawl_machinery, typecacheof(list(
for(var/image/current_image in pipes_shown)
client.images -= current_image
pipes_shown.len = 0
- movement_type &= ~VENTCRAWLING
+ setMovetype(movement_type & ~VENTCRAWLING)
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 5a7c6e21ab..618baf245f 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -737,15 +737,17 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
mob_spell_list -= S
qdel(S)
-/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE)
- if(!magic && !holy)
+/mob/proc/anti_magic_check(magic = TRUE, holy = FALSE, tinfoil = FALSE, chargecost = 1, self = FALSE)
+ if(!magic && !holy && !tinfoil)
return
var/list/protection_sources = list()
- if(SEND_SIGNAL(src, COMSIG_MOB_RECEIVE_MAGIC, magic, holy, protection_sources) & COMPONENT_BLOCK_MAGIC)
+ if(SEND_SIGNAL(src, COMSIG_MOB_RECEIVE_MAGIC, src, magic, holy, tinfoil, chargecost, self, protection_sources) & COMPONENT_BLOCK_MAGIC)
if(protection_sources.len)
return pick(protection_sources)
else
return src
+ if((magic && HAS_TRAIT(src, TRAIT_ANTIMAGIC)) || (holy && HAS_TRAIT(src, TRAIT_HOLY)))
+ return src
//You can buckle on mobs if you're next to them since most are dense
/mob/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE)
@@ -959,3 +961,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
var/datum/language_holder/H = get_language_holder()
H.open_language_menu(usr)
+
+/mob/setMovetype(newval)
+ . = ..()
+ update_movespeed(FALSE)
\ No newline at end of file
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 8c287229d7..eb22ab7403 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -88,7 +88,7 @@
if(newletter==" ")
newletter="...huuuhhh..."
if(newletter==".")
- newletter=" *BURP*."
+ newletter=" BURP!"
if(rand(1,100) <= strength*0.5)
if(rand(1,5) == 1)
newletter+="'"
diff --git a/code/modules/mob/mob_movespeed.dm b/code/modules/mob/mob_movespeed.dm
index 5114972493..a0be8ff7cb 100644
--- a/code/modules/mob/mob_movespeed.dm
+++ b/code/modules/mob/mob_movespeed.dm
@@ -1,23 +1,29 @@
/*Current movespeed modification list format: list(id = list(
priority,
+ flags,
legacy slowdown/speedup amount,
+ movetype_flags,
+ blacklisted_movetypes,
+ conflict
))
*/
//ANY ADD/REMOVE DONE IN UPDATE_MOVESPEED MUST HAVE THE UPDATE ARGUMENT SET AS FALSE!
-/mob/proc/add_movespeed_modifier(id, update = TRUE, priority = 0, flags = NONE, override = FALSE, multiplicative_slowdown = 0)
- var/list/temp = list(priority, flags, multiplicative_slowdown) //build the modification list
+/mob/proc/add_movespeed_modifier(id, update=TRUE, priority=0, flags=NONE, override=FALSE, multiplicative_slowdown=0, movetypes=ALL, blacklisted_movetypes=NONE, conflict=FALSE)
+ var/list/temp = list(priority, flags, multiplicative_slowdown, movetypes, blacklisted_movetypes, conflict) //build the modification list
+ var/resort = TRUE
if(LAZYACCESS(movespeed_modification, id))
- if(movespeed_modifier_identical_check(movespeed_modification[id], temp))
+ var/list/existing_data = movespeed_modification[id]
+ if(movespeed_modifier_identical_check(existing_data, temp))
return FALSE
if(!override)
return FALSE
- else
- remove_movespeed_modifier(id, update)
- LAZYSET(movespeed_modification, id, list(priority, flags, multiplicative_slowdown))
+ if(priority == existing_data[MOVESPEED_DATA_INDEX_PRIORITY])
+ resort = FALSE // We don't need to re-sort if we're replacing something already there and it's the same priority
+ LAZYSET(movespeed_modification, id, temp)
if(update)
- update_movespeed(TRUE)
+ update_movespeed(resort)
return TRUE
/mob/proc/remove_movespeed_modifier(id, update = TRUE)
@@ -55,9 +61,23 @@
if(resort)
sort_movespeed_modlist()
. = 0
+ var/list/conflict_tracker = list()
for(var/id in get_movespeed_modifiers())
var/list/data = movespeed_modification[id]
- . += data[MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN]
+ if(!(data[MOVESPEED_DATA_INDEX_MOVETYPE] & movement_type)) // We don't affect any of these move types, skip
+ continue
+ if(data[MOVESPEED_DATA_INDEX_BL_MOVETYPE] & movement_type) // There's a movetype here that disables this modifier, skip
+ continue
+ var/conflict = data[MOVESPEED_DATA_INDEX_CONFLICT]
+ var/amt = data[MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN]
+ if(conflict)
+ // Conflicting modifiers prioritize the larger slowdown or the larger speedup
+ // We purposefuly don't handle mixing speedups and slowdowns on the same id
+ if(abs(conflict_tracker[conflict]) < abs(amt))
+ conflict_tracker[conflict] = amt
+ else
+ continue
+ . += amt
cached_multiplicative_slowdown = .
/mob/proc/get_movespeed_modifiers()
diff --git a/code/modules/modular_computers/file_system/programs/file_browser.dm b/code/modules/modular_computers/file_system/programs/file_browser.dm
index 090d64e9d7..2de2d64754 100644
--- a/code/modules/modular_computers/file_system/programs/file_browser.dm
+++ b/code/modules/modular_computers/file_system/programs/file_browser.dm
@@ -146,7 +146,7 @@
t = replacetext(t, "\[u\]", " ")
t = replacetext(t, "\[/u\]", "")
t = replacetext(t, "\[time\]", "[STATION_TIME_TIMESTAMP("hh:mm:ss")]")
- t = replacetext(t, "\[date\]", "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer+540]")
+ t = replacetext(t, "\[date\]", "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer]")
t = replacetext(t, "\[large\]", " ")
t = replacetext(t, "\[/large\]", "")
t = replacetext(t, "\[h1\]", " ")
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index 875a65d306..fece60f268 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -201,7 +201,7 @@
throwforce = 35
playsound(user, 'sound/weapons/saberon.ogg', 5, 1)
to_chat(user, "[src] is now active.")
- GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
+ var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
butchering.butchering_enabled = on
update_icon()
diff --git a/code/modules/photography/photos/album.dm b/code/modules/photography/photos/album.dm
index bd77d468d7..3400ed6de0 100644
--- a/code/modules/photography/photos/album.dm
+++ b/code/modules/photography/photos/album.dm
@@ -13,7 +13,7 @@
/obj/item/storage/photo_album/Initialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.can_hold = typecacheof(list(/obj/item/photo))
STR.max_combined_w_class = 42
STR.max_items = 21
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index 1759f31344..bbbf8edae5 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -20,6 +20,7 @@
var/self_recharge = 0 //does it self recharge, over time, or not?
var/ratingdesc = TRUE
var/grown_battery = FALSE // If it's a grown that acts as a battery, add a wire overlay to it.
+ rad_flags = RAD_NO_CONTAMINATE // Prevent the same cheese as with the stock parts
/obj/item/stock_parts/cell/get_cell()
return src
@@ -201,7 +202,7 @@
/obj/item/stock_parts/cell/lascarbine
name = "laser carbine power supply"
- maxcharge = 2500
+ maxcharge = 1500 //20 laser shots.
/obj/item/stock_parts/cell/pulse //200 pulse shots
name = "pulse rifle power cell"
diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm
index 8d2162a0ff..e6fa1e0ee4 100644
--- a/code/modules/power/supermatter/supermatter.dm
+++ b/code/modules/power/supermatter/supermatter.dm
@@ -29,7 +29,7 @@
#define MOLE_HEAT_PENALTY 350 //Heat damage scales around this. Too hot setups with this amount of moles do regular damage, anything above and below is scaled
#define POWER_PENALTY_THRESHOLD 5000 //Higher == Engine can generate more power before triggering the high power penalties.
#define SEVERE_POWER_PENALTY_THRESHOLD 7000 //Same as above, but causes more dangerous effects
-#define CRITICAL_POWER_PENALTY_THRESHOLD 9000 //Even more dangerous effects, threshold for tesla delamination
+#define CRITICAL_POWER_PENALTY_THRESHOLD 12000 //Even more dangerous effects, threshold for tesla delamination
#define HEAT_PENALTY_THRESHOLD 40 //Higher == Crystal safe operational temperature is higher.
#define DAMAGE_HARDCAP 0.002
#define DAMAGE_INCREASE_MULTIPLIER 0.25
diff --git a/code/modules/projectiles/boxes_magazines/external/smg.dm b/code/modules/projectiles/boxes_magazines/external/smg.dm
index 65724e503a..783b8b895b 100644
--- a/code/modules/projectiles/boxes_magazines/external/smg.dm
+++ b/code/modules/projectiles/boxes_magazines/external/smg.dm
@@ -3,11 +3,11 @@
icon_state = "46x30mmt-20"
ammo_type = /obj/item/ammo_casing/c46x30mm
caliber = "4.6x30mm"
- max_ammo = 20
+ max_ammo = 32
/obj/item/ammo_box/magazine/wt550m9/update_icon()
..()
- icon_state = "46x30mmt-[round(ammo_count(),4)]"
+ icon_state = "46x30mmt-[round(20*(ammo_count()/max_ammo),4)]"
/obj/item/ammo_box/magazine/wt550m9/wtap
name = "wt550 magazine (Armour Piercing 4.6x30mm)"
@@ -16,7 +16,7 @@
/obj/item/ammo_box/magazine/wt550m9/wtap/update_icon()
..()
- icon_state = "46x30mmtA-[round(ammo_count(),4)]"
+ icon_state = "46x30mmtA-[round(20*(ammo_count()/max_ammo),4)]"
/obj/item/ammo_box/magazine/wt550m9/wtic
name = "wt550 magazine (Incendiary 4.6x30mm)"
@@ -25,7 +25,7 @@
/obj/item/ammo_box/magazine/wt550m9/wtic/update_icon()
..()
- icon_state = "46x30mmtI-[round(ammo_count(),4)]"
+ icon_state = "46x30mmtI-[round(20*(ammo_count()/max_ammo),4)]"
/obj/item/ammo_box/magazine/uzim9mm
name = "uzi magazine (9mm)"
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index fb3ed19f82..4004bc81ae 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -34,6 +34,7 @@
var/semicd = 0 //cooldown handler
var/weapon_weight = WEAPON_LIGHT //currently only used for inaccuracy
var/spread = 0 //Spread induced by the gun itself.
+ var/burst_spread = 0 //Spread induced by the gun itself during burst fire per iteration. Only checked if spread is 0.
var/randomspread = 1 //Set to 0 for shotguns. This is used for weapons that don't fire all their bullets at once.
var/inaccuracy_modifier = 1
@@ -62,16 +63,18 @@
var/zoomed = FALSE //Zoom toggle
var/zoom_amt = 3 //Distance in TURFs to move the user's screen forward (the "zoom" effect)
var/zoom_out_amt = 0
- var/datum/action/toggle_scope_zoom/azoom
+ var/datum/action/item_action/toggle_scope_zoom/azoom
+
+ var/dualwield_spread_mult = 1 //dualwield spread multiplier
/obj/item/gun/Initialize()
. = ..()
if(pin)
pin = new pin(src)
if(gun_light)
- alight = new /datum/action/item_action/toggle_gunlight(src)
- build_zooming()
-
+ alight = new (src)
+ if(zoomable)
+ azoom = new (src)
/obj/item/gun/CheckParts(list/parts_list)
..()
@@ -185,7 +188,7 @@
if(G == src || G.weapon_weight >= WEAPON_MEDIUM)
continue
else if(G.can_trigger_gun(user))
- bonus_spread += 24 * G.weapon_weight
+ bonus_spread += 24 * G.weapon_weight * G.dualwield_spread_mult
loop_counter++
addtimer(CALLBACK(G, /obj/item/gun.proc/process_fire, target, user, TRUE, params, null, bonus_spread), loop_counter)
@@ -226,9 +229,9 @@
to_chat(user, " [src] is lethally chambered! You don't want to risk harming anyone...")
return
if(randomspread)
- sprd = round((rand() - 0.5) * DUALWIELD_PENALTY_EXTRA_MULTIPLIER * (randomized_gun_spread + randomized_bonus_spread))
+ sprd = round((rand() - 0.5) * DUALWIELD_PENALTY_EXTRA_MULTIPLIER * (randomized_gun_spread + randomized_bonus_spread), 1)
else //Smart spread
- sprd = round((((rand_spr/burst_size) * iteration) - (0.5 + (rand_spr * 0.25))) * (randomized_gun_spread + randomized_bonus_spread))
+ sprd = round((((rand_spr/burst_size) * iteration) - (0.5 + (rand_spr * 0.25))) * (randomized_gun_spread + randomized_bonus_spread), 1)
if(!chambered.fire_casing(target, user, params, ,suppressed, zone_override, sprd))
shoot_with_empty_chamber(user)
@@ -259,7 +262,9 @@
var/randomized_gun_spread = 0
var/rand_spr = rand()
if(spread)
- randomized_gun_spread = rand(0,spread)
+ randomized_gun_spread = rand(0, spread)
+ else if(burst_size > 1 && burst_spread)
+ randomized_gun_spread = rand(0, burst_spread)
if(HAS_TRAIT(user, TRAIT_POOR_AIM)) //nice shootin' tex
bonus_spread += 25
var/randomized_bonus_spread = rand(0, bonus_spread)
@@ -372,6 +377,12 @@
else
return ..()
+/obj/item/gun/ui_action_click(mob/user, action)
+ if(istype(action, /datum/action/item_action/toggle_scope_zoom))
+ zoom(user)
+ else if(istype(action, alight))
+ toggle_gunlight()
+
/obj/item/gun/proc/toggle_gunlight()
if(!gun_light)
return
@@ -407,21 +418,10 @@
var/datum/action/A = X
A.UpdateButtonIcon()
-/obj/item/gun/pickup(mob/user)
- ..()
- if(azoom)
- azoom.Grant(user)
- if(alight)
- alight.Grant(user)
-
-/obj/item/gun/dropped(mob/user)
- ..()
- if(zoomed)
- zoom(user,FALSE)
- if(azoom)
- azoom.Remove(user)
- if(alight)
- alight.Remove(user)
+/obj/item/gun/item_action_slot_check(slot, mob/user, datum/action/A)
+ if(istype(A, /datum/action/item_action/toggle_scope_zoom) && slot != SLOT_HANDS)
+ return FALSE
+ return ..()
/obj/item/gun/proc/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params, bypass_timer)
if(!ishuman(user) || !ishuman(target))
@@ -468,41 +468,32 @@
// ZOOMING //
/////////////
-/datum/action/toggle_scope_zoom
+/datum/action/item_action/toggle_scope_zoom
name = "Toggle Scope"
- check_flags = AB_CHECK_CONSCIOUS|AB_CHECK_RESTRAINED|AB_CHECK_STUN|AB_CHECK_LYING
icon_icon = 'icons/mob/actions/actions_items.dmi'
button_icon_state = "sniper_zoom"
- var/obj/item/gun/gun = null
-/datum/action/toggle_scope_zoom/Trigger()
- gun.zoom(owner)
-
-/datum/action/toggle_scope_zoom/IsAvailable()
+/datum/action/item_action/toggle_scope_zoom/IsAvailable()
. = ..()
- if(!gun)
- return FALSE
if(!.)
- gun.zoom(owner, FALSE)
- if(!owner.get_held_index_of_item(gun))
- return FALSE
-
-/datum/action/toggle_scope_zoom/Remove(mob/living/L)
- gun.zoom(L, FALSE)
- ..()
+ var/obj/item/gun/G = target
+ G.zoom(owner, FALSE)
+/datum/action/item_action/toggle_scope_zoom/Remove(mob/living/L)
+ var/obj/item/gun/G = target
+ G.zoom(L, FALSE)
+ return ..()
/obj/item/gun/proc/zoom(mob/living/user, forced_zoom)
- if(!user || !user.client)
+ if(!(user?.client))
return
- switch(forced_zoom)
- if(FALSE)
- zoomed = FALSE
- if(TRUE)
- zoomed = TRUE
- else
- zoomed = !zoomed
+ if(!isnull(forced_zoom))
+ if(zoomed == forced_zoom)
+ return
+ zoomed = forced_zoom
+ else
+ zoomed = !zoomed
if(zoomed)
var/_x = 0
@@ -524,16 +515,6 @@
user.client.change_view(CONFIG_GET(string/default_view))
user.client.pixel_x = 0
user.client.pixel_y = 0
- return zoomed
-
-//Proc, so that gun accessories/scopes/etc. can easily add zooming.
-/obj/item/gun/proc/build_zooming()
- if(azoom)
- return
-
- if(zoomable)
- azoom = new()
- azoom.gun = src
/obj/item/gun/handle_atom_del(atom/A)
if(A == chambered)
diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm
index 06ce7b91e4..2f198c1319 100644
--- a/code/modules/projectiles/guns/ballistic.dm
+++ b/code/modules/projectiles/guns/ballistic.dm
@@ -26,7 +26,6 @@
else
icon_state = "[initial(icon_state)][suppressed ? "-suppressed" : ""][sawn_off ? "-sawn" : ""]"
-
/obj/item/gun/ballistic/process_chamber(empty_chamber = 1)
var/obj/item/ammo_casing/AC = chambered //Find chambered round
if(istype(AC)) //there's a chambered round
diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm
index 4bd65a7b20..5182c96671 100644
--- a/code/modules/projectiles/guns/ballistic/automatic.dm
+++ b/code/modules/projectiles/guns/ballistic/automatic.dm
@@ -2,6 +2,7 @@
w_class = WEIGHT_CLASS_NORMAL
var/alarmed = 0
var/select = 1
+ var/automatic_burst_overlay = TRUE
can_suppress = TRUE
burst_size = 3
fire_delay = 2
@@ -19,10 +20,11 @@
/obj/item/gun/ballistic/automatic/update_icon()
..()
- if(!select)
- add_overlay("[initial(icon_state)]semi")
- if(select == 1)
- add_overlay("[initial(icon_state)]burst")
+ if(automatic_burst_overlay)
+ if(!select)
+ add_overlay("[initial(icon_state)]semi")
+ if(select == 1)
+ add_overlay("[initial(icon_state)]burst")
icon_state = "[initial(icon_state)][magazine ? "-[magazine.max_ammo]" : ""][chambered ? "" : "-e"][suppressed ? "-suppressed" : ""]"
/obj/item/gun/ballistic/automatic/attackby(obj/item/A, mob/user, params)
@@ -51,19 +53,20 @@
else
to_chat(user, "You cannot seem to get \the [src] out of your hands!")
-/obj/item/gun/ballistic/automatic/ui_action_click()
- burst_select()
+/obj/item/gun/ballistic/automatic/ui_action_click(mob/user, action)
+ if(istype(action, /datum/action/item_action/toggle_firemode))
+ burst_select()
+ else
+ return ..()
/obj/item/gun/ballistic/automatic/proc/burst_select()
var/mob/living/carbon/human/user = usr
select = !select
if(!select)
- burst_size = 1
- fire_delay = 0
+ disable_burst()
to_chat(user, "You switch to semi-automatic.")
else
- burst_size = initial(burst_size)
- fire_delay = initial(fire_delay)
+ enable_burst()
to_chat(user, "You switch to [burst_size]-rnd burst.")
playsound(user, 'sound/weapons/empty.ogg', 100, 1)
@@ -72,6 +75,14 @@
var/datum/action/A = X
A.UpdateButtonIcon()
+/obj/item/gun/ballistic/automatic/proc/enable_burst()
+ burst_size = initial(burst_size)
+ fire_delay = initial(fire_delay)
+
+/obj/item/gun/ballistic/automatic/proc/disable_burst()
+ burst_size = 1
+ fire_delay = 0
+
/obj/item/gun/ballistic/automatic/can_shoot()
return get_ammo()
@@ -106,7 +117,6 @@
/obj/item/gun/ballistic/automatic/c20r/afterattack()
. = ..()
empty_alarm()
- return
/obj/item/gun/ballistic/automatic/c20r/update_icon()
..()
@@ -118,17 +128,25 @@
icon_state = "wt550"
item_state = "arg"
mag_type = /obj/item/ammo_box/magazine/wt550m9
- fire_delay = 2
can_suppress = FALSE
- burst_size = 0
- actions_types = list()
+ burst_size = 2
+ fire_delay = 1
can_bayonet = TRUE
knife_x_offset = 25
knife_y_offset = 12
+ automatic_burst_overlay = FALSE
+
+/obj/item/gun/ballistic/automatic/wt550/enable_burst()
+ . = ..()
+ spread = 15
+
+/obj/item/gun/ballistic/automatic/wt550/disable_burst()
+ . = ..()
+ spread = 0
/obj/item/gun/ballistic/automatic/wt550/update_icon()
..()
- icon_state = "wt550[magazine ? "-[CEILING(get_ammo(0)/4, 1)*4]" : ""]"
+ icon_state = "wt550[magazine ? "-[CEILING(( (get_ammo(FALSE) / magazine.max_ammo) * 20) /4, 1)*4]" : "-0"]" //Sprites only support up to 20.
/obj/item/gun/ballistic/automatic/mini_uzi
name = "\improper Type U3 Uzi"
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index 6060ceba99..2cccc57d9e 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -174,9 +174,6 @@
itemState += "[ratio]"
item_state = itemState
-/obj/item/gun/energy/ui_action_click()
- toggle_gunlight()
-
/obj/item/gun/energy/suicide_act(mob/living/user)
if (istype(user) && can_shoot() && can_trigger_gun(user) && user.get_bodypart(BODY_ZONE_HEAD))
user.visible_message("[user] is putting the barrel of [src] in [user.p_their()] mouth. It looks like [user.p_theyre()] trying to commit suicide!")
diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
index a4ec979a06..df8eba00ed 100644
--- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
+++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
@@ -78,6 +78,12 @@
else
to_chat(user, "There are no modifications currently installed.")
+/obj/item/gun/energy/kinetic_accelerator/Exited(atom/movable/AM)
+ . = ..()
+ if((AM in modkits) && istype(AM, /obj/item/borg/upgrade/modkit))
+ var/obj/item/borg/upgrade/modkit/M = AM
+ M.uninstall(src, FALSE)
+
/obj/item/gun/energy/kinetic_accelerator/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/borg/upgrade/modkit))
var/obj/item/borg/upgrade/modkit/MK = I
@@ -261,7 +267,7 @@
icon_state = "modkit"
w_class = WEIGHT_CLASS_SMALL
require_module = 1
- module_type = /obj/item/robot_module/miner
+ module_type = list(/obj/item/robot_module/miner)
var/denied_type = null
var/maximum_of_type = 1
var/cost = 30
@@ -287,6 +293,8 @@
/obj/item/borg/upgrade/modkit/proc/install(obj/item/gun/energy/kinetic_accelerator/KA, mob/user)
. = TRUE
+ if(src in KA.modkits) // Sanity check to prevent installing the same modkit twice thanks to occasional click/lag delays.
+ return
if(minebot_upgrade)
if(minebot_exclusive && !istype(KA.loc, /mob/living/simple_animal/hostile/mining_drone))
to_chat(user, "The modkit you're trying to install is only rated for minebot use.")
@@ -322,12 +330,11 @@
for(var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA in R.module.modules)
uninstall(KA)
-/obj/item/borg/upgrade/modkit/proc/uninstall(obj/item/gun/energy/kinetic_accelerator/KA)
- forceMove(get_turf(KA))
+/obj/item/borg/upgrade/modkit/proc/uninstall(obj/item/gun/energy/kinetic_accelerator/KA, forcemove = TRUE)
+ if(forcemove)
+ forceMove(get_turf(KA))
KA.modkits -= src
-
-
/obj/item/borg/upgrade/modkit/proc/modify_projectile(obj/item/projectile/kinetic/K)
//use this one for effects you want to trigger before any damage is done at all and before damage is decreased by pressure
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index bb97f9cf99..2bb813d793 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -181,7 +181,7 @@
/obj/item/gun/energy/laser/redtag/hitscan/chaplain/Initialize()
. = ..()
- AddComponent(/datum/component/anti_magic, TRUE, TRUE)
+ AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE)
/obj/item/gun/energy/laser/redtag/hitscan/chaplain/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params, bypass_timer)
if(!ishuman(user) || !ishuman(target))
diff --git a/code/modules/projectiles/guns/magic.dm b/code/modules/projectiles/guns/magic.dm
index 9dd25bf3e3..55f21a5a2b 100644
--- a/code/modules/projectiles/guns/magic.dm
+++ b/code/modules/projectiles/guns/magic.dm
@@ -9,6 +9,7 @@
fire_sound = 'sound/weapons/emitter.ogg'
flags_1 = CONDUCT_1
w_class = WEIGHT_CLASS_HUGE
+ var/checks_antimagic = FALSE
var/max_charges = 6
var/charges = 0
var/recharge_rate = 4
@@ -31,6 +32,9 @@
return
else
no_den_usage = 0
+ if(checks_antimagic && user.anti_magic_check(TRUE, FALSE, FALSE, 0, TRUE))
+ to_chat(user, "Something is interfering with [src].")
+ return
. = ..()
/obj/item/gun/magic/can_shoot()
diff --git a/code/modules/projectiles/guns/magic/wand.dm b/code/modules/projectiles/guns/magic/wand.dm
index 42033d8c88..4cdfc6d70d 100644
--- a/code/modules/projectiles/guns/magic/wand.dm
+++ b/code/modules/projectiles/guns/magic/wand.dm
@@ -87,14 +87,17 @@
max_charges = 10 //10, 5, 5, 4
/obj/item/gun/magic/wand/resurrection/zap_self(mob/living/user)
+ ..()
+ charges--
+ if(user.anti_magic_check())
+ user.visible_message("[src] has no effect on [user]!")
+ return
user.revive(full_heal = 1)
if(iscarbon(user))
var/mob/living/carbon/C = user
C.regenerate_limbs()
C.regenerate_organs()
to_chat(user, "You feel great!")
- charges--
- ..()
/obj/item/gun/magic/wand/resurrection/debug //for testing
name = "debug wand of healing"
diff --git a/code/modules/projectiles/guns/misc/beam_rifle.dm b/code/modules/projectiles/guns/misc/beam_rifle.dm
index e4d13ad315..92fe91c222 100644
--- a/code/modules/projectiles/guns/misc/beam_rifle.dm
+++ b/code/modules/projectiles/guns/misc/beam_rifle.dm
@@ -45,7 +45,7 @@
var/aiming_lastangle = 0
var/mob/current_user = null
var/list/obj/effect/projectile/tracer/current_tracers
-
+
var/structure_piercing = 1
var/structure_bleed_coeff = 0.7
var/wall_pierce_amount = 0
@@ -76,7 +76,7 @@
var/static/image/drained_overlay = image(icon = 'icons/obj/guns/energy.dmi', icon_state = "esniper_empty")
var/datum/action/item_action/zoom_lock_action/zoom_lock_action
- var/datum/component/mobhook
+ var/mob/listeningTo
/obj/item/gun/energy/beam_rifle/debug
delay = 0
@@ -111,7 +111,9 @@
to_chat(owner, "You switch [src]'s zooming processor to center mode.")
if(ZOOM_LOCK_OFF)
to_chat(owner, "You disable [src]'s zooming system.")
- reset_zooming()
+ reset_zooming()
+ else
+ return ..()
/obj/item/gun/energy/beam_rifle/proc/set_autozoom_pixel_offsets_immediate(current_angle)
if(zoom_lock == ZOOM_LOCK_CENTER_VIEW || zoom_lock == ZOOM_LOCK_OFF)
@@ -172,7 +174,7 @@
STOP_PROCESSING(SSfastprocess, src)
set_user(null)
QDEL_LIST(current_tracers)
- QDEL_NULL(mobhook)
+ listeningTo = null
return ..()
/obj/item/gun/energy/beam_rifle/emp_act(severity)
@@ -259,14 +261,17 @@
if(user == current_user)
return
stop_aiming(current_user)
- QDEL_NULL(mobhook)
+ if(listeningTo)
+ UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
+ listeningTo = null
if(istype(current_user))
LAZYREMOVE(current_user.mousemove_intercept_objects, src)
current_user = null
if(istype(user))
current_user = user
LAZYOR(current_user.mousemove_intercept_objects, src)
- mobhook = user.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_MOVED = CALLBACK(src, .proc/on_mob_move)))
+ RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
+ listeningTo = user
/obj/item/gun/energy/beam_rifle/onMouseDrag(src_object, over_object, src_location, over_location, params, mob)
if(aiming)
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 8b881b57ed..dca7a6087c 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -164,7 +164,7 @@
if(starting)
splatter_dir = get_dir(starting, target_loca)
var/obj/item/bodypart/B = L.get_bodypart(def_zone)
- if(B.status == BODYPART_ROBOTIC) // So if you hit a robotic, it sparks instead of bloodspatters
+ if(B && B.status == BODYPART_ROBOTIC) // So if you hit a robotic, it sparks instead of bloodspatters
do_sparks(2, FALSE, target.loc)
if(prob(25))
new /obj/effect/decal/cleanable/oil(target_loca)
diff --git a/code/modules/projectiles/projectile/bullets/smg.dm b/code/modules/projectiles/projectile/bullets/smg.dm
index 42aef1ec9d..94ec2d3c2b 100644
--- a/code/modules/projectiles/projectile/bullets/smg.dm
+++ b/code/modules/projectiles/projectile/bullets/smg.dm
@@ -1,69 +1,69 @@
-// .45 (M1911 & C20r)
-
-/obj/item/projectile/bullet/c45
- name = ".45 bullet"
- damage = 20
- stamina = 65
-
-/obj/item/projectile/bullet/c45_nostamina
- name = ".45 bullet"
- damage = 30
-
-/obj/item/projectile/bullet/c45_cleaning
- name = ".45 bullet"
- damage = 24
- stamina = 10
-
-/obj/item/projectile/bullet/c45_cleaning/on_hit(atom/target, blocked = FALSE)
- . = ..()
- var/turf/T = get_turf(target)
- SEND_SIGNAL(T, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
- for(var/A in T)
- if(is_cleanable(A))
- qdel(A)
- else if(isitem(A))
- var/obj/item/cleaned_item = A
- SEND_SIGNAL(cleaned_item, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
- cleaned_item.clean_blood()
- if(ismob(cleaned_item.loc))
- var/mob/M = cleaned_item.loc
- M.regenerate_icons()
- else if(ishuman(A))
- var/mob/living/carbon/human/cleaned_human = A
- if(cleaned_human.lying)
- if(cleaned_human.head)
- SEND_SIGNAL(cleaned_human.head, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
- cleaned_human.head.clean_blood()
- cleaned_human.update_inv_head()
- if(cleaned_human.wear_suit)
- SEND_SIGNAL(cleaned_human.wear_suit, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
- cleaned_human.wear_suit.clean_blood()
- cleaned_human.update_inv_wear_suit()
- else if(cleaned_human.w_uniform)
- SEND_SIGNAL(cleaned_human.w_uniform, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
- cleaned_human.w_uniform.clean_blood()
- cleaned_human.update_inv_w_uniform()
- if(cleaned_human.shoes)
- SEND_SIGNAL(cleaned_human.shoes, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
- cleaned_human.shoes.clean_blood()
- cleaned_human.update_inv_shoes()
- SEND_SIGNAL(cleaned_human, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
- cleaned_human.clean_blood()
- cleaned_human.wash_cream()
- cleaned_human.regenerate_icons()
-
-// 4.6x30mm (Autorifles)
-
-/obj/item/projectile/bullet/c46x30mm
- name = "4.6x30mm bullet"
- damage = 20
-
-/obj/item/projectile/bullet/c46x30mm_ap
- name = "4.6x30mm armor-piercing bullet"
- damage = 15
- armour_penetration = 40
-
-/obj/item/projectile/bullet/incendiary/c46x30mm
- name = "4.6x30mm incendiary bullet"
- damage = 10
- fire_stacks = 1
\ No newline at end of file
+// .45 (M1911 & C20r)
+
+/obj/item/projectile/bullet/c45
+ name = ".45 bullet"
+ damage = 20
+ stamina = 65
+
+/obj/item/projectile/bullet/c45_nostamina
+ name = ".45 bullet"
+ damage = 30
+
+/obj/item/projectile/bullet/c45_cleaning
+ name = ".45 bullet"
+ damage = 24
+ stamina = 10
+
+/obj/item/projectile/bullet/c45_cleaning/on_hit(atom/target, blocked = FALSE)
+ . = ..()
+ var/turf/T = get_turf(target)
+ SEND_SIGNAL(T, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ for(var/A in T)
+ if(is_cleanable(A))
+ qdel(A)
+ else if(isitem(A))
+ var/obj/item/cleaned_item = A
+ SEND_SIGNAL(cleaned_item, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_item.clean_blood()
+ if(ismob(cleaned_item.loc))
+ var/mob/M = cleaned_item.loc
+ M.regenerate_icons()
+ else if(ishuman(A))
+ var/mob/living/carbon/human/cleaned_human = A
+ if(cleaned_human.lying)
+ if(cleaned_human.head)
+ SEND_SIGNAL(cleaned_human.head, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.head.clean_blood()
+ cleaned_human.update_inv_head()
+ if(cleaned_human.wear_suit)
+ SEND_SIGNAL(cleaned_human.wear_suit, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.wear_suit.clean_blood()
+ cleaned_human.update_inv_wear_suit()
+ else if(cleaned_human.w_uniform)
+ SEND_SIGNAL(cleaned_human.w_uniform, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.w_uniform.clean_blood()
+ cleaned_human.update_inv_w_uniform()
+ if(cleaned_human.shoes)
+ SEND_SIGNAL(cleaned_human.shoes, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.shoes.clean_blood()
+ cleaned_human.update_inv_shoes()
+ SEND_SIGNAL(cleaned_human, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
+ cleaned_human.clean_blood()
+ cleaned_human.wash_cream()
+ cleaned_human.regenerate_icons()
+
+// 4.6x30mm (Autorifles)
+
+/obj/item/projectile/bullet/c46x30mm
+ name = "4.6x30mm bullet"
+ damage = 15
+
+/obj/item/projectile/bullet/c46x30mm_ap
+ name = "4.6x30mm armor-piercing bullet"
+ damage = 12.5
+ armour_penetration = 40
+
+/obj/item/projectile/bullet/incendiary/c46x30mm
+ name = "4.6x30mm incendiary bullet"
+ damage = 7.5
+ fire_stacks = 1
diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm
index 711fe11d5d..f540ae850d 100644
--- a/code/modules/reagents/chemistry/machinery/chem_master.dm
+++ b/code/modules/reagents/chemistry/machinery/chem_master.dm
@@ -175,7 +175,7 @@
data["chosenPillStyle"] = chosenPillStyle
data["isPillBottleLoaded"] = bottle ? 1 : 0
if(bottle)
- GET_COMPONENT_FROM(STRB, /datum/component/storage, bottle)
+ var/datum/component/storage/STRB = bottle.GetComponent(/datum/component/storage)
data["pillBotContent"] = bottle.contents.len
data["pillBotMaxContent"] = STRB.max_items
@@ -263,7 +263,7 @@
var/target_loc = bottle ? bottle : drop_location()
var/drop_threshold = INFINITY
if(bottle)
- GET_COMPONENT_FROM(STRB, /datum/component/storage, bottle)
+ var/datum/component/storage/STRB = bottle.GetComponent(/datum/component/storage)
if(STRB)
drop_threshold = STRB.max_items - bottle.contents.len
diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm
index dd51ce2bc7..1afbed3533 100644
--- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm
@@ -407,10 +407,10 @@
/datum/reagent/consumable/nuka_cola/on_mob_metabolize(mob/living/L)
..()
- ADD_TRAIT(L, TRAIT_GOTTAGOFAST, id)
+ L.add_movespeed_modifier(id, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
/datum/reagent/consumable/nuka_cola/on_mob_end_metabolize(mob/living/L)
- REMOVE_TRAIT(L, TRAIT_GOTTAGOFAST, id)
+ L.remove_movespeed_modifier(id)
..()
/datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/carbon/M)
diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm
index f3df72cd4d..15d517a0f5 100644
--- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm
@@ -423,7 +423,7 @@
. = 1
/datum/reagent/drug/happiness/addiction_act_stage1(mob/living/M)// all work and no play makes jack a dull boy
- GET_COMPONENT_FROM(mood, /datum/component/mood, M)
+ var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
mood.setSanity(min(mood.sanity, SANITY_DISTURBED))
M.Jitter(5)
if(prob(20))
@@ -431,7 +431,7 @@
..()
/datum/reagent/drug/happiness/addiction_act_stage2(mob/living/M)
- GET_COMPONENT_FROM(mood, /datum/component/mood, M)
+ var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
mood.setSanity(min(mood.sanity, SANITY_UNSTABLE))
M.Jitter(10)
if(prob(30))
@@ -439,7 +439,7 @@
..()
/datum/reagent/drug/happiness/addiction_act_stage3(mob/living/M)
- GET_COMPONENT_FROM(mood, /datum/component/mood, M)
+ var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
mood.setSanity(min(mood.sanity, SANITY_CRAZY))
M.Jitter(15)
if(prob(40))
@@ -447,7 +447,7 @@
..()
/datum/reagent/drug/happiness/addiction_act_stage4(mob/living/carbon/human/M)
- GET_COMPONENT_FROM(mood, /datum/component/mood, M)
+ var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
mood.setSanity(SANITY_INSANE)
M.Jitter(20)
if(prob(50))
@@ -469,7 +469,7 @@
/datum/reagent/drug/skooma/on_mob_metabolize(mob/living/L)
. = ..()
- ADD_TRAIT(L, TRAIT_GOTTAGOFAST, id)
+ L.add_movespeed_modifier(id, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
L.next_move_modifier *= 2
if(ishuman(L))
var/mob/living/carbon/human/H = L
@@ -480,7 +480,7 @@
/datum/reagent/drug/skooma/on_mob_end_metabolize(mob/living/L)
. = ..()
- REMOVE_TRAIT(L, TRAIT_GOTTAGOFAST, id)
+ L.remove_movespeed_modifier(id)
L.next_move_modifier *= 0.5
if(ishuman(L))
var/mob/living/carbon/human/H = L
diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
index 775308589f..592f7bc592 100644
--- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
@@ -984,10 +984,10 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
/datum/reagent/medicine/stimulants/on_mob_metabolize(mob/living/L)
..()
- ADD_TRAIT(L, TRAIT_GOTTAGOFAST, id)
+ L.add_movespeed_modifier(id, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
/datum/reagent/medicine/stimulants/on_mob_end_metabolize(mob/living/L)
- REMOVE_TRAIT(L, TRAIT_GOTTAGOFAST, id)
+ L.remove_movespeed_modifier(id)
..()
/datum/reagent/medicine/stimulants/on_mob_life(mob/living/carbon/M)
@@ -1308,10 +1308,10 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
/datum/reagent/medicine/changelinghaste/on_mob_metabolize(mob/living/L)
..()
- ADD_TRAIT(L, TRAIT_GOTTAGOREALLYFAST, id)
+ L.add_movespeed_modifier(id, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING))
/datum/reagent/medicine/changelinghaste/on_mob_end_metabolize(mob/living/L)
- REMOVE_TRAIT(L, TRAIT_GOTTAGOREALLYFAST, id)
+ L.remove_movespeed_modifier(id)
..()
/datum/reagent/medicine/changelinghaste/on_mob_life(mob/living/carbon/M)
@@ -1443,7 +1443,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
M.dizziness = max(0, M.dizziness-6)
M.confused = max(0, M.confused-6)
M.disgust = max(0, M.disgust-6)
- GET_COMPONENT_FROM(mood, /datum/component/mood, M)
+ var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
if(mood.sanity <= SANITY_NEUTRAL) // only take effect if in negative sanity and then...
mood.setSanity(min(mood.sanity+5, SANITY_NEUTRAL)) // set minimum to prevent unwanted spiking over neutral
..()
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index 7b41368495..af6a65ebe1 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -1529,10 +1529,10 @@
/datum/reagent/nitryl/on_mob_metabolize(mob/living/L)
..()
- ADD_TRAIT(L, TRAIT_GOTTAGOFAST, id)
+ L.add_movespeed_modifier(id, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
/datum/reagent/nitryl/on_mob_end_metabolize(mob/living/L)
- REMOVE_TRAIT(L, TRAIT_GOTTAGOFAST, id)
+ L.remove_movespeed_modifier(id)
..()
/////////////////////////Coloured Crayon Powder////////////////////////////
@@ -2265,24 +2265,6 @@
M.emote("nya")
..()
-//Kept for legacy, I think it will break everything if you enable it.
-/datum/reagent/penis_enlargement
- name = "Penis Enlargement"
- id = "penis_enlargement"
- description = "A patented chemical forumula by Doctor Ronald Hyatt that is guaranteed to bring maximum GROWTH and LENGTH to your penis, today!"
- color = "#888888"
- taste_description = "chinese dragon powder"
- metabolization_rate = INFINITY //So it instantly removes all of itself. Don't want to put strain on the system.
-
-/datum/reagent/penis_enlargement/on_mob_life(mob/living/carbon/C)
- var/obj/item/organ/genital/penis/P = C.getorganslot(ORGAN_SLOT_PENIS)
- if(P)
- var/added_length = round(volume/30,0.01) //Every 30u gives an extra inch. Rounded to the nearest 0.01 so float fuckery doesn't occur with the division by 30.
- if(added_length >= 0.20) //Only add the length if it's greater than or equal to 0.2. This is to prevent people from smoking the reagents and causing the penis to update constantly.
- P.length += added_length
- P.update()
- ..()
-
/datum/reagent/changeling_string
name = "UNKNOWN"
id = "changeling_sting_real"
@@ -2295,26 +2277,22 @@
chemical_flags = REAGENT_INVISIBLE
/datum/reagent/changeling_string/on_mob_metabolize(mob/living/carbon/C)
- if(C && C.dna && data["desired_dna"])
+ if(ishuman(C) && C.dna && data["desired_dna"])
original_dna = new C.dna.type
C.dna.copy_dna(original_dna)
var/datum/dna/new_dna = data["desired_dna"]
- new_dna.copy_dna(C.dna)
+ new_dna.transfer_identity(C, TRUE)
C.real_name = new_dna.real_name
- C.updateappearance(mutcolor_update=1)
- C.update_body()
+ C.updateappearance(mutcolor_update = TRUE)
C.domutcheck()
- C.regenerate_icons()
..()
/datum/reagent/changeling_string/on_mob_end_metabolize(mob/living/carbon/C)
if(original_dna)
- original_dna.copy_dna(C.dna)
+ original_dna.transfer_identity(C, TRUE)
C.real_name = original_dna.real_name
- C.updateappearance(mutcolor_update=1)
- C.update_body()
+ C.updateappearance(mutcolor_update = TRUE)
C.domutcheck()
- C.regenerate_icons()
..()
/datum/reagent/changeling_string/Destroy()
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index a96ba006c9..432b9289dd 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -196,3 +196,318 @@
volume = 250
list_reagents = list("holywater" = 150, "tiresolution" = 50, "dizzysolution" = 50)
amount_per_transfer_from_this = 50
+
+#define HYPO_SPRAY 0
+#define HYPO_INJECT 1
+
+#define WAIT_SPRAY 25
+#define WAIT_INJECT 25
+#define SELF_SPRAY 15
+#define SELF_INJECT 15
+
+#define DELUXE_WAIT_SPRAY 20
+#define DELUXE_WAIT_INJECT 20
+#define DELUXE_SELF_SPRAY 10
+#define DELUXE_SELF_INJECT 10
+
+#define COMBAT_WAIT_SPRAY 0
+#define COMBAT_WAIT_INJECT 0
+#define COMBAT_SELF_SPRAY 0
+#define COMBAT_SELF_INJECT 0
+
+//A vial-loaded hypospray. Cartridge-based!
+/obj/item/hypospray/mkii
+ name = "hypospray mk.II"
+ icon_state = "hypo2"
+ icon = 'icons/obj/syringe.dmi'
+ desc = "A new development from DeForest Medical, this hypospray takes 30-unit vials as the drug supply for easy swapping."
+ w_class = WEIGHT_CLASS_TINY
+ var/list/allowed_containers = list(/obj/item/reagent_containers/glass/bottle/vial/tiny, /obj/item/reagent_containers/glass/bottle/vial/small)
+ var/mode = HYPO_INJECT
+ var/obj/item/reagent_containers/glass/bottle/vial/vial
+ var/start_vial = /obj/item/reagent_containers/glass/bottle/vial/small
+ var/spawnwithvial = TRUE
+ var/inject_wait = WAIT_INJECT
+ var/spray_wait = WAIT_SPRAY
+ var/spray_self = SELF_SPRAY
+ var/inject_self = SELF_INJECT
+ var/quickload = FALSE
+ var/penetrates = FALSE
+
+/obj/item/hypospray/mkii/brute
+ start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/bicaridine
+
+/obj/item/hypospray/mkii/toxin
+ start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/antitoxin
+
+/obj/item/hypospray/mkii/oxygen
+ start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/dexalin
+
+/obj/item/hypospray/mkii/burn
+ start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/kelotane
+
+/obj/item/hypospray/mkii/tricord
+ start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/tricord
+
+/obj/item/hypospray/mkii/enlarge
+ spawnwithvial = FALSE
+
+/obj/item/hypospray/mkii/CMO
+ name = "hypospray mk.II deluxe"
+ allowed_containers = list(/obj/item/reagent_containers/glass/bottle/vial/tiny, /obj/item/reagent_containers/glass/bottle/vial/small, /obj/item/reagent_containers/glass/bottle/vial/large)
+ icon_state = "cmo2"
+ desc = "The Deluxe Hypospray can take larger-size vials. It also acts faster and delivers more reagents per spray."
+ resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
+ start_vial = /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/CMO
+ inject_wait = DELUXE_WAIT_INJECT
+ spray_wait = DELUXE_WAIT_SPRAY
+ spray_self = DELUXE_SELF_SPRAY
+ inject_self = DELUXE_SELF_INJECT
+
+/obj/item/hypospray/mkii/CMO/combat
+ name = "combat hypospray mk.II"
+ desc = "A combat-ready deluxe hypospray that acts almost instantly. It can be tactically reloaded by using a vial on it."
+ icon_state = "combat2"
+ start_vial = /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/combat
+ inject_wait = COMBAT_WAIT_INJECT
+ spray_wait = COMBAT_WAIT_SPRAY
+ spray_self = COMBAT_SELF_SPRAY
+ inject_self = COMBAT_SELF_INJECT
+ quickload = TRUE
+ penetrates = TRUE
+
+/obj/item/hypospray/mkii/Initialize()
+ . = ..()
+ if(!spawnwithvial)
+ update_icon()
+ return
+ if(start_vial)
+ vial = new start_vial
+ update_icon()
+
+/obj/item/hypospray/mkii/update_icon()
+ ..()
+ icon_state = "[initial(icon_state)][vial ? "" : "-e"]"
+ if(ismob(loc))
+ var/mob/M = loc
+ M.update_inv_hands()
+ return
+
+/obj/item/hypospray/mkii/examine(mob/user)
+ . = ..()
+ if(vial)
+ to_chat(user, "[vial] has [vial.reagents.total_volume]u remaining.")
+ else
+ to_chat(user, "It has no vial loaded in.")
+ to_chat(user, "[src] is set to [mode ? "Inject" : "Spray"] contents on application.")
+
+/obj/item/hypospray/mkii/proc/unload_hypo(obj/item/I, mob/user)
+ if((istype(I, /obj/item/reagent_containers/glass/bottle/vial)))
+ var/obj/item/reagent_containers/glass/bottle/vial/V = I
+ V.forceMove(user.loc)
+ user.put_in_hands(V)
+ to_chat(user, "You remove [vial] from [src].")
+ vial = null
+ update_icon()
+ playsound(loc, 'sound/weapons/empty.ogg', 50, 1)
+ else
+ to_chat(user, "This hypo isn't loaded!")
+ return
+
+/obj/item/hypospray/mkii/attackby(obj/item/I, mob/living/user)
+ if((istype(I, /obj/item/reagent_containers/glass/bottle/vial) && vial != null))
+ if(!quickload)
+ to_chat(user, "[src] can not hold more than one vial!")
+ return FALSE
+ unload_hypo(vial, user)
+ if((istype(I, /obj/item/reagent_containers/glass/bottle/vial)))
+ var/obj/item/reagent_containers/glass/bottle/vial/V = I
+ if(!is_type_in_list(V, allowed_containers))
+ to_chat(user, "[src] doesn't accept this type of vial.")
+ return FALSE
+ if(!user.transferItemToLoc(V,src))
+ return FALSE
+ vial = V
+ user.visible_message("[user] has loaded a vial into [src].","You have loaded [vial] into [src].")
+ update_icon()
+ playsound(loc, 'sound/weapons/autoguninsert.ogg', 35, 1)
+ return TRUE
+ else
+ to_chat(user, "This doesn't fit in [src].")
+ return FALSE
+ return FALSE
+
+/obj/item/hypospray/mkii/AltClick(mob/user)
+ if(vial)
+ vial.attack_self(user)
+
+// Gunna allow this for now, still really don't approve - Pooj
+/obj/item/hypospray/mkii/emag_act(mob/user)
+ . = ..()
+ if(obj_flags & EMAGGED)
+ to_chat(user, "[src] happens to be already overcharged.")
+ return
+ inject_wait = COMBAT_WAIT_INJECT
+ spray_wait = COMBAT_WAIT_SPRAY
+ spray_self = COMBAT_SELF_INJECT
+ inject_self = COMBAT_SELF_SPRAY
+ penetrates = TRUE
+ to_chat(user, "You overcharge [src]'s control circuit.")
+ obj_flags |= EMAGGED
+ return TRUE
+
+/obj/item/hypospray/mkii/attack_hand(mob/user)
+ . = ..() //Don't bother changing this or removing it from containers will break.
+
+/obj/item/hypospray/mkii/attack(obj/item/I, mob/user, params)
+ return
+
+/obj/item/hypospray/mkii/afterattack(atom/target, mob/user, proximity)
+ if(!vial)
+ return
+
+ if(!proximity)
+ return
+
+ if(!ismob(target))
+ return
+
+ var/mob/living/L
+ if(isliving(target))
+ L = target
+ if(!penetrates && !L.can_inject(user, 1)) //This check appears another four times, since otherwise the penetrating sprays will break in do_mob.
+ return
+
+ if(!L && !target.is_injectable()) //only checks on non-living mobs, due to how can_inject() handles
+ to_chat(user, "You cannot directly fill [target]!")
+ return
+
+ if(target.reagents.total_volume >= target.reagents.maximum_volume)
+ to_chat(user, "[target] is full.")
+ return
+
+ if(ishuman(L))
+ var/obj/item/bodypart/affecting = L.get_bodypart(check_zone(user.zone_selected))
+ if(!affecting)
+ to_chat(user, "The limb is missing!")
+ return
+ if(affecting.status != BODYPART_ORGANIC)
+ to_chat(user, "Medicine won't work on a robotic limb!")
+ return
+
+ var/contained = vial.reagents.log_list()
+ log_combat(user, L, "attemped to inject", src, addition="which had [contained]")
+//Always log attemped injections for admins
+ if(vial != null)
+ switch(mode)
+ if(HYPO_INJECT)
+ if(L) //living mob
+ if(L != user)
+ L.visible_message("[user] is trying to inject [L] with [src]!", \
+ "[user] is trying to inject [L] with [src]!")
+ if(!do_mob(user, L, inject_wait))
+ return
+ if(!penetrates && !L.can_inject(user, 1))
+ return
+ if(!vial.reagents.total_volume)
+ return
+ if(L.reagents.total_volume >= L.reagents.maximum_volume)
+ return
+ L.visible_message("[user] uses the [src] on [L]!", \
+ "[user] uses the [src] on [L]!")
+ else
+ if(!do_mob(user, L, inject_self))
+ return
+ if(!penetrates && !L.can_inject(user, 1))
+ return
+ if(!vial.reagents.total_volume)
+ return
+ if(L.reagents.total_volume >= L.reagents.maximum_volume)
+ return
+ log_attack("[user.name] ([user.ckey]) applied [src] to [L.name] ([L.ckey]), which had [contained] (INTENT: [uppertext(user.a_intent)]) (MODE: [src.mode])")
+ L.log_message("applied [src] to themselves ([contained]).", INDIVIDUAL_ATTACK_LOG)
+
+ var/fraction = min(vial.amount_per_transfer_from_this/vial.reagents.total_volume, 1)
+ vial.reagents.reaction(L, INJECT, fraction)
+ vial.reagents.trans_to(target, vial.amount_per_transfer_from_this)
+ if(vial.amount_per_transfer_from_this >= 15)
+ playsound(loc,'sound/items/hypospray_long.ogg',50, 1, -1)
+ if(vial.amount_per_transfer_from_this < 15)
+ playsound(loc, pick('sound/items/hypospray.ogg','sound/items/hypospray2.ogg'), 50, 1, -1)
+ to_chat(user, "You inject [vial.amount_per_transfer_from_this] units of the solution. The hypospray's cartridge now contains [vial.reagents.total_volume] units.")
+
+ if(HYPO_SPRAY)
+ if(L) //living mob
+ if(L != user)
+ L.visible_message("[user] is trying to spray [L] with [src]!", \
+ "[user] is trying to spray [L] with [src]!")
+ if(!do_mob(user, L, spray_wait))
+ return
+ if(!penetrates && !L.can_inject(user, 1))
+ return
+ if(!vial.reagents.total_volume)
+ return
+ if(L.reagents.total_volume >= L.reagents.maximum_volume)
+ return
+ L.visible_message("[user] uses the [src] on [L]!", \
+ "[user] uses the [src] on [L]!")
+ else
+ if(!do_mob(user, L, spray_self))
+ return
+ if(!penetrates && !L.can_inject(user, 1))
+ return
+ if(!vial.reagents.total_volume)
+ return
+ if(L.reagents.total_volume >= L.reagents.maximum_volume)
+ return
+ log_attack("[user.name] ([user.ckey]) applied [src] to [L.name] ([L.ckey]), which had [contained] (INTENT: [uppertext(user.a_intent)]) (MODE: [src.mode])")
+ L.log_message("applied [src] to themselves ([contained]).", INDIVIDUAL_ATTACK_LOG)
+ var/fraction = min(vial.amount_per_transfer_from_this/vial.reagents.total_volume, 1)
+ vial.reagents.reaction(L, PATCH, fraction)
+ vial.reagents.trans_to(target, vial.amount_per_transfer_from_this)
+ if(vial.amount_per_transfer_from_this >= 15)
+ playsound(loc,'sound/items/hypospray_long.ogg',50, 1, -1)
+ if(vial.amount_per_transfer_from_this < 15)
+ playsound(loc, pick('sound/items/hypospray.ogg','sound/items/hypospray2.ogg'), 50, 1, -1)
+ to_chat(user, "You spray [vial.amount_per_transfer_from_this] units of the solution. The hypospray's cartridge now contains [vial.reagents.total_volume] units.")
+ else
+ to_chat(user, "[src] doesn't work here!")
+ return
+
+/obj/item/hypospray/mkii/attack_self(mob/living/user)
+ if(user)
+ if(user.incapacitated())
+ return
+ else if(!vial)
+ to_chat(user, "This Hypo needs to be loaded first!")
+ return
+ else
+ unload_hypo(vial,user)
+
+/obj/item/hypospray/mkii/verb/modes()
+ set name = "Toggle Application Mode"
+ set category = "Object"
+ set src in usr
+ var/mob/M = usr
+ switch(mode)
+ if(HYPO_SPRAY)
+ mode = HYPO_INJECT
+ to_chat(M, "[src] is now set to inject contents on application.")
+ if(HYPO_INJECT)
+ mode = HYPO_SPRAY
+ to_chat(M, "[src] is now set to spray contents on application.")
+
+#undef HYPO_SPRAY
+#undef HYPO_INJECT
+#undef WAIT_SPRAY
+#undef WAIT_INJECT
+#undef SELF_SPRAY
+#undef SELF_INJECT
+#undef DELUXE_WAIT_SPRAY
+#undef DELUXE_WAIT_INJECT
+#undef DELUXE_SELF_SPRAY
+#undef DELUXE_SELF_INJECT
+#undef COMBAT_WAIT_SPRAY
+#undef COMBAT_WAIT_INJECT
+#undef COMBAT_SELF_SPRAY
+#undef COMBAT_SELF_INJECT
diff --git a/modular_citadel/code/modules/reagents/reagent container/hypovial.dm b/code/modules/reagents/reagent_containers/hypovial.dm
old mode 100755
new mode 100644
similarity index 96%
rename from modular_citadel/code/modules/reagents/reagent container/hypovial.dm
rename to code/modules/reagents/reagent_containers/hypovial.dm
index c1e0d6ff01..ba5ce48a4a
--- a/modular_citadel/code/modules/reagents/reagent container/hypovial.dm
+++ b/code/modules/reagents/reagent_containers/hypovial.dm
@@ -1,7 +1,8 @@
+//hypovials used with the MkII hypospray. See hypospray.dm.
+
/obj/item/reagent_containers/glass/bottle/vial
name = "broken hypovial"
desc = "A hypovial compatible with most hyposprays."
- icon = 'modular_citadel/icons/obj/vial.dmi'
icon_state = "hypovial"
spillable = FALSE
var/comes_with = list() //Easy way of doing this.
@@ -34,7 +35,7 @@
/obj/item/reagent_containers/glass/bottle/vial/update_icon()
cut_overlays()
if(reagents.total_volume)
- var/mutable_appearance/filling = mutable_appearance('modular_citadel/icons/obj/vial.dmi', "hypovial10")
+ var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "hypovial10")
var/percent = round((reagents.total_volume / volume) * 100)
switch(percent)
@@ -86,7 +87,7 @@
/obj/item/reagent_containers/glass/bottle/vial/large/update_icon()
cut_overlays()
if(reagents.total_volume)
- var/mutable_appearance/filling = mutable_appearance('modular_citadel/icons/obj/vial.dmi', "hypoviallarge10")
+ var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "hypoviallarge10")
var/percent = round((reagents.total_volume / volume) * 100)
switch(percent)
diff --git a/code/modules/reagents/reagent_containers/pill.dm b/code/modules/reagents/reagent_containers/pill.dm
index 38880f669f..d4880aa085 100644
--- a/code/modules/reagents/reagent_containers/pill.dm
+++ b/code/modules/reagents/reagent_containers/pill.dm
@@ -186,7 +186,6 @@
/obj/item/reagent_containers/pill/antirad_plus
name = "prussian blue pill"
desc = "Used to treat heavy radition poisoning."
- icon = 'modular_citadel/icons/obj/modularpills.dmi'
icon_state = "prussian_blue"
list_reagents = list("prussian_blue" = 25, "water" = 10)
roundstart = 1
@@ -194,7 +193,6 @@
/obj/item/reagent_containers/pill/mutarad
name = "radiation treatment deluxe pill"
desc = "Used to treat heavy radition poisoning and genetic defects."
- icon = 'modular_citadel/icons/obj/modularpills.dmi'
icon_state = "anit_rad_fixgene"
list_reagents = list("prussian_blue" = 15, "potass_iodide" = 15, "mutadone" = 15, "water" = 5)
roundstart = 1
diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm
index a4a6a7d473..5edddd64c2 100644
--- a/code/modules/recycling/disposal/bin.dm
+++ b/code/modules/recycling/disposal/bin.dm
@@ -283,7 +283,7 @@
/obj/machinery/disposal/bin/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/storage/bag/trash)) //Not doing component overrides because this is a specific type.
var/obj/item/storage/bag/trash/T = I
- GET_COMPONENT_FROM(STR, /datum/component/storage, T)
+ var/datum/component/storage/STR = T.GetComponent(/datum/component/storage)
to_chat(user, "You empty the bag.")
for(var/obj/item/O in T.contents)
STR.remove_from_storage(O,src)
diff --git a/code/modules/recycling/disposal/construction.dm b/code/modules/recycling/disposal/construction.dm
index 624d5e0e05..348e687e03 100644
--- a/code/modules/recycling/disposal/construction.dm
+++ b/code/modules/recycling/disposal/construction.dm
@@ -29,7 +29,7 @@
pipename = initial(pipe_type.name)
if(flip)
- GET_COMPONENT(rotcomp,/datum/component/simple_rotation)
+ var/datum/component/simple_rotation/rotcomp = GetComponent(/datum/component/simple_rotation)
rotcomp.BaseRot(null,ROTATION_FLIP)
update_icon()
diff --git a/code/modules/research/designs/electronics_designs.dm b/code/modules/research/designs/electronics_designs.dm
index 552976824d..818e80beea 100644
--- a/code/modules/research/designs/electronics_designs.dm
+++ b/code/modules/research/designs/electronics_designs.dm
@@ -131,3 +131,30 @@
category = list("Misc")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
+/datum/design/xenobio_upgrade
+ name = "owo"
+ desc = "someone's bussin"
+ build_type = PROTOLATHE
+ materials = list(MAT_METAL = 300, MAT_GLASS = 100)
+ category = list("Electronics")
+ departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
+
+/datum/design/xenobio_upgrade/xenobiomonkeys
+ name = "Xenobiology console monkey upgrade disk"
+ desc = "This disk will add the ability to remotely recycle monkeys via the Xenobiology console."
+ id = "xenobio_monkeys"
+ build_path = /obj/item/disk/xenobio_console_upgrade/monkey
+
+/datum/design/xenobio_upgrade/xenobioslimebasic
+ name = "Xenobiology console basic slime upgrade disk"
+ desc = "This disk will add the ability to remotely manipulate slimes via the Xenobiology console."
+ id = "xenobio_slimebasic"
+ build_path = /obj/item/disk/xenobio_console_upgrade/slimebasic
+
+/datum/design/xenobio_upgrade/xenobioslimeadv
+ name = "Xenobiology console advanced slime upgrade disk"
+ desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk."
+ id = "xenobio_slimeadv"
+ build_path = /obj/item/disk/xenobio_console_upgrade/slimeadv
+
+
diff --git a/code/modules/research/designs/machine_desings/machine_designs_all_misc.dm b/code/modules/research/designs/machine_desings/machine_designs_all_misc.dm
index 31723cde07..b4d67315ba 100644
--- a/code/modules/research/designs/machine_desings/machine_designs_all_misc.dm
+++ b/code/modules/research/designs/machine_desings/machine_designs_all_misc.dm
@@ -98,3 +98,11 @@
build_path = /obj/item/circuitboard/machine/vr_sleeper
departmental_flags = DEPARTMENTAL_FLAG_ALL
category = list ("Medical Machinery")
+
+/datum/design/board/autoylathe
+ name = "Machine Design (Autoylathe)"
+ desc = "The circuit board for an autoylathe."
+ id = "autoylathe"
+ build_path = /obj/item/circuitboard/machine/autoylathe
+ departmental_flags = DEPARTMENTAL_FLAG_ALL
+ category = list("Misc. Machinery")
diff --git a/code/modules/research/designs/stock_parts_designs.dm b/code/modules/research/designs/stock_parts_designs.dm
index ea67fad434..6526599179 100644
--- a/code/modules/research/designs/stock_parts_designs.dm
+++ b/code/modules/research/designs/stock_parts_designs.dm
@@ -288,7 +288,7 @@
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/subspace_analyzer
- name = "Subspace Analyzer"
+ name = "Subspace Wavelength Analyzer"
desc = "A sophisticated analyzer capable of analyzing cryptic subspace wavelengths."
id = "s-analyzer"
build_type = PROTOLATHE
diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm
index 5176c4fd71..d69dda37ca 100644
--- a/code/modules/research/designs/weapon_designs.dm
+++ b/code/modules/research/designs/weapon_designs.dm
@@ -67,6 +67,12 @@
//Ammo Shells/
//////////////
+/datum/design/beanbag_slug/sec
+ id = "sec_beanbag"
+ build_type = PROTOLATHE
+ category = list("Ammo")
+ departmental_flags = DEPARTMENTAL_FLAG_SECURITY
+
/datum/design/rubbershot/sec
id = "sec_rshot"
build_type = PROTOLATHE
diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm
index e56350a280..0bcd0c5984 100644
--- a/code/modules/research/experimentor.dm
+++ b/code/modules/research/experimentor.dm
@@ -422,7 +422,7 @@
if(exp == SCANTYPE_OBLITERATE)
visible_message("[exp_on] activates the crushing mechanism, [exp_on] is destroyed!")
if(linked_console.linked_lathe)
- GET_COMPONENT_FROM(linked_materials, /datum/component/material_container, linked_console.linked_lathe)
+ var/datum/component/material_container/linked_materials = linked_console.linked_lathe.GetComponent(/datum/component/material_container)
for(var/material in exp_on.materials)
linked_materials.insert_amount( min((linked_materials.max_amount - linked_materials.total_amount), (exp_on.materials[material])), material)
if(prob(EFFECT_PROB_LOW) && criticalReaction)
diff --git a/code/modules/research/research_disk.dm b/code/modules/research/research_disk.dm
index 2ec2398d88..02865dc5bb 100644
--- a/code/modules/research/research_disk.dm
+++ b/code/modules/research/research_disk.dm
@@ -29,3 +29,12 @@
/obj/item/disk/tech_disk/illegal/Initialize()
. = ..()
stored_research = new /datum/techweb/syndicate
+
+/obj/item/disk/tech_disk/abductor
+ name = "Gray technology disk"
+ desc = "You feel like it's not Gray because of its color."
+ materials = list()
+
+/obj/item/disk/tech_disk/abductor/Initialize()
+ . = ..()
+ stored_research = new /datum/techweb/abductor
diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm
index 3cd296f866..12fe64463d 100644
--- a/code/modules/research/stock_parts.dm
+++ b/code/modules/research/stock_parts.dm
@@ -43,7 +43,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
/obj/item/storage/part_replacer/bluespace
name = "bluespace rapid part exchange device"
- desc = "A version of the RPED that allows for replacement of parts and scanning from a distance, along with higher capacity for parts."
+ desc = "A version of the RPED that allows for replacement of parts and scanning from a distance, along with higher capacity for parts. Definitely not just a BSRPED painted orange."
icon_state = "BS_RPED"
w_class = WEIGHT_CLASS_NORMAL
works_from_distance = TRUE
@@ -52,12 +52,10 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
component_type = /datum/component/storage/concrete/bluespace/rped
/obj/item/storage/part_replacer/cyborg
- name = "rapid part exchange device"
- desc = "Special mechanical module made to store, sort, and apply standard machine parts."
icon_state = "borgrped"
- item_state = "RPED"
- lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
+
+/obj/item/storage/part_replacer/bluespace/cyborg
+ icon_state = "borg_BS_RPED"
/proc/cmp_rped_sort(obj/item/A, obj/item/B)
return B.get_part_rating() - A.get_part_rating()
diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm
index cd5a190fd6..1e554f112f 100644
--- a/code/modules/research/techweb/_techweb.dm
+++ b/code/modules/research/techweb/_techweb.dm
@@ -49,6 +49,14 @@
var/datum/techweb_node/syndicate_basic/Node = new()
research_node(Node, TRUE)
+/datum/techweb/abductor
+ id = "ABDUCTOR"
+ organization = "Aliens"
+
+/datum/techweb/abductor/New()
+ var/datum/techweb_node/alientech/Node = new()
+ research_node(Node, TRUE)
+
/datum/techweb/science //Global science techweb for RND consoles.
id = "SCIENCE"
organization = "Nanotrasen"
@@ -364,3 +372,7 @@
/datum/techweb/specialized/autounlocking/exofab
allowed_buildtypes = MECHFAB
+
+/datum/techweb/specialized/autounlocking/autoylathe
+ design_autounlock_buildtypes = AUTOYLATHE
+ allowed_buildtypes = AUTOYLATHE
diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm
index 82037a9b48..fdf887d259 100644
--- a/code/modules/research/techweb/all_nodes.dm
+++ b/code/modules/research/techweb/all_nodes.dm
@@ -10,7 +10,7 @@
// Default research tech, prevents bricking
design_ids = list("basic_matter_bin", "basic_cell", "basic_scanning", "basic_capacitor", "basic_micro_laser", "micro_mani",
"destructive_analyzer", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab",
- "space_heater", "xlarge_beaker", "sec_rshot", "sec_bshot", "sec_slug", "sec_Islug", "sec_dart", "sec_38", "sec_38lethal",
+ "space_heater", "xlarge_beaker", "sec_beanbag", "sec_rshot", "sec_bshot", "sec_slug", "sec_Islug", "sec_dart", "sec_38", "sec_38lethal",
"rglass","plasteel","plastitanium","plasmaglass","plasmareinforcedglass","titaniumglass","plastitaniumglass")
/datum/techweb_node/mmi
@@ -1027,26 +1027,19 @@
id = "alien_bio"
display_name = "Alien Biological Tools"
description = "Advanced biological tools."
- prereq_ids = list("alientech", "adv_biotech")
+ prereq_ids = list("alientech", "advance_surgerytools")
design_ids = list("alien_scalpel", "alien_hemostat", "alien_retractor", "alien_saw", "alien_drill", "alien_cautery")
- boost_item_paths = list(/obj/item/gun/energy/alien, /obj/item/scalpel/alien, /obj/item/hemostat/alien, /obj/item/retractor/alien, /obj/item/circular_saw/alien,
- /obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor,
- /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor)
- research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
- export_price = 20000
- hidden = TRUE
+ research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
+ export_price = 10000
/datum/techweb_node/alien_engi
id = "alien_engi"
display_name = "Alien Engineering"
description = "Alien engineering tools"
- prereq_ids = list("alientech", "adv_engi")
+ prereq_ids = list("alientech", "exp_tools")
design_ids = list("alien_wrench", "alien_wirecutters", "alien_screwdriver", "alien_crowbar", "alien_welder", "alien_multitool")
- boost_item_paths = list(/obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor, /obj/item/stock_parts/cell/infinite/abductor,
- /obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor)
- research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
- export_price = 20000
- hidden = TRUE
+ research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
+ export_price = 10000
/datum/techweb_node/syndicate_basic
id = "syndicate_basic"
@@ -1106,4 +1099,4 @@
for(var/i in processing)
var/datum/techweb_node/TN = i
TW.add_point_list(TN.research_costs)
- return TW.printout_points()
\ No newline at end of file
+ return TW.printout_points()
diff --git a/code/modules/research/xenobiology/crossbreeding/_misc.dm b/code/modules/research/xenobiology/crossbreeding/_misc.dm
index b28f1676a1..0099fe143d 100644
--- a/code/modules/research/xenobiology/crossbreeding/_misc.dm
+++ b/code/modules/research/xenobiology/crossbreeding/_misc.dm
@@ -58,9 +58,7 @@
var/mob/living/carbon/human/H = M
if(H.mind && !HAS_TRAIT(H, TRAIT_AGEUSIA))
to_chat(H,"That didn't taste very good...") //No disgust, though. It's just not good tasting.
- GET_COMPONENT_FROM(mood, /datum/component/mood, H)
- if(mood)
- mood.add_event(null,"gross_food", /datum/mood_event/gross_food)
+ SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "gross_food", /datum/mood_event/gross_food)
last_check_time = world.time
return
..()
diff --git a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm
index b9e7122d07..7c812da065 100644
--- a/code/modules/research/xenobiology/crossbreeding/_status_effects.dm
+++ b/code/modules/research/xenobiology/crossbreeding/_status_effects.dm
@@ -64,10 +64,9 @@
var/interrupted = FALSE
var/mob/target
var/icon/bluespace
- var/datum/weakref/redirect_component
/datum/status_effect/slimerecall/on_apply()
- redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/resistField))))
+ RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/resistField)
to_chat(owner, "You feel a sudden tug from an unknown force, and feel a pull to bluespace!")
to_chat(owner, "Resist if you wish avoid the force!")
bluespace = icon('icons/effects/effects.dmi',"chronofield")
@@ -77,9 +76,9 @@
/datum/status_effect/slimerecall/proc/resistField()
interrupted = TRUE
owner.remove_status_effect(src)
+
/datum/status_effect/slimerecall/on_remove()
- qdel(redirect_component.resolve())
- redirect_component = null
+ UnregisterSignal(owner, COMSIG_LIVING_RESIST)
owner.cut_overlay(bluespace)
if(interrupted || !ismob(target))
to_chat(owner, "The bluespace tug fades away, and you feel that the force has passed you by.")
@@ -98,10 +97,9 @@
duration = -1 //Will remove self when block breaks.
alert_type = /obj/screen/alert/status_effect/freon/stasis
var/obj/structure/ice_stasis/cube
- var/datum/weakref/redirect_component
/datum/status_effect/frozenstasis/on_apply()
- redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/breakCube))))
+ RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/breakCube)
cube = new /obj/structure/ice_stasis(get_turf(owner))
owner.forceMove(cube)
owner.status_flags |= GODMODE
@@ -118,8 +116,7 @@
if(cube)
qdel(cube)
owner.status_flags &= ~GODMODE
- qdel(redirect_component.resolve())
- redirect_component = null
+ UnregisterSignal(owner, COMSIG_LIVING_RESIST)
/datum/status_effect/slime_clone
id = "slime_cloned"
@@ -375,15 +372,11 @@ datum/status_effect/rebreathing/tick()
duration = 30
/datum/status_effect/tarfoot/on_apply()
- var/mob/living/carbon/human/H = owner
- if(istype(H))
- H.physiology.speed_mod += 0.5
+ owner.add_movespeed_modifier(MOVESPEED_ID_TARFOOT, update=TRUE, priority=100, multiplicative_slowdown=0.5, blacklisted_movetypes=(FLYING|FLOATING))
return ..()
/datum/status_effect/tarfoot/on_remove()
- var/mob/living/carbon/human/H = owner
- if(istype(H))
- H.physiology.speed_mod -= 0.5
+ owner.remove_movespeed_modifier(MOVESPEED_ID_TARFOOT)
/datum/status_effect/spookcookie
id = "spookcookie"
@@ -695,20 +688,15 @@ datum/status_effect/stabilized/blue/on_remove()
/datum/status_effect/stabilized/sepia/tick()
if(prob(50) && mod > -1)
mod--
- var/mob/living/carbon/human/H = owner
- if(istype(H))
- H.physiology.speed_mod--
+ owner.add_movespeed_modifier(MOVESPEED_ID_SEPIA, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
else if(mod < 1)
mod++
- var/mob/living/carbon/human/H = owner
- if(istype(H))
- H.physiology.speed_mod++
+ // yeah a value of 0 does nothing but replacing the trait in place is cheaper than removing and adding repeatedly
+ owner.add_movespeed_modifier(MOVESPEED_ID_SEPIA, update=TRUE, priority=100, multiplicative_slowdown=0, blacklisted_movetypes=(FLYING|FLOATING))
return ..()
/datum/status_effect/stabilized/sepia/on_remove()
- var/mob/living/carbon/human/H = owner
- if(istype(H))
- H.physiology.speed_mod += -mod //Reset the changes.
+ owner.remove_movespeed_modifier(MOVESPEED_ID_SEPIA)
/datum/status_effect/stabilized/cerulean
id = "stabilizedcerulean"
@@ -916,7 +904,7 @@ datum/status_effect/stabilized/blue/on_remove()
colour = "light pink"
/datum/status_effect/stabilized/lightpink/on_apply()
- ADD_TRAIT(owner, TRAIT_GOTTAGOFAST,"slimestatus")
+ owner.add_movespeed_modifier(MOVESPEED_ID_SLIME_STATUS, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
return ..()
/datum/status_effect/stabilized/lightpink/tick()
@@ -927,7 +915,7 @@ datum/status_effect/stabilized/blue/on_remove()
return ..()
/datum/status_effect/stabilized/lightpink/on_remove()
- REMOVE_TRAIT(owner, TRAIT_GOTTAGOFAST,"slimestatus")
+ owner.remove_movespeed_modifier(MOVESPEED_ID_SLIME_STATUS)
/datum/status_effect/stabilized/adamantine
id = "stabilizedadamantine"
diff --git a/code/modules/research/xenobiology/xenobio_camera.dm b/code/modules/research/xenobiology/xenobio_camera.dm
index 5aebd1bafa..641b7e7dcb 100644
--- a/code/modules/research/xenobiology/xenobio_camera.dm
+++ b/code/modules/research/xenobiology/xenobio_camera.dm
@@ -29,12 +29,11 @@
var/datum/action/innate/slime_scan/scan_action
var/datum/action/innate/feed_potion/potion_action
- var/datum/component/redirect/listener
-
var/list/stored_slimes
var/obj/item/slimepotion/slime/current_potion
- var/max_slimes = 5
+ var/max_slimes = 1
var/monkeys = 0
+ var/upgradetier = 0
icon_screen = "slime_comp"
icon_keyboard = "rd_key"
@@ -50,7 +49,7 @@
scan_action = new
potion_action = new
stored_slimes = list()
- listener = AddComponent(/datum/component/redirect, list(COMSIG_ATOM_CONTENTS_DEL = CALLBACK(src, .proc/on_contents_del)))
+ RegisterSignal(src, COMSIG_ATOM_CONTENTS_DEL, .proc/on_contents_del)
/obj/machinery/computer/camera_advanced/xenobio/Destroy()
stored_slimes = null
@@ -108,6 +107,22 @@
stored_slimes -= deleted
/obj/machinery/computer/camera_advanced/xenobio/attackby(obj/item/O, mob/user, params)
+ if(istype(O, /obj/item/disk/xenobio_console_upgrade))
+ var/obj/item/disk/xenobio_console_upgrade/diskthing = O
+ var/successfulupgrade = FALSE
+ for(var/I in diskthing.upgradetypes)
+ if(upgradetier & I)
+ continue
+ else
+ upgradetier |= I
+ successfulupgrade = TRUE
+ if(I == XENOBIO_UPGRADE_SLIMEADV)
+ max_slimes = 10
+ if(successfulupgrade)
+ to_chat(user, "You have successfully upgraded [src] with [O].")
+ else
+ to_chat(user, "[src] already has the contents of [O] installed!")
+ return
if(istype(O, /obj/item/reagent_containers/food/snacks/monkeycube) && (upgradetier & XENOBIO_UPGRADE_MONKEYS)) //CIT CHANGE - makes monkey-related actions require XENOBIO_UPGRADE_MONKEYS
monkeys++
to_chat(user, "You feed [O] to [src]. It now has [monkeys] monkey cubes stored.")
@@ -266,3 +281,29 @@
break
else
to_chat(owner, "Target is not near a camera. Cannot proceed.")
+
+/obj/item/disk/xenobio_console_upgrade
+ name = "Xenobiology console upgrade disk"
+ desc = "Allan please add detail."
+ icon_state = "datadisk5"
+ var/list/upgradetypes = list()
+
+/obj/item/disk/xenobio_console_upgrade/admin
+ name = "Xenobio all access thing"
+ desc = "'the consoles are literally useless!!!!!!!!!!!!!!!'"
+ upgradetypes = list(XENOBIO_UPGRADE_SLIMEBASIC, XENOBIO_UPGRADE_SLIMEADV, XENOBIO_UPGRADE_MONKEYS)
+
+/obj/item/disk/xenobio_console_upgrade/monkey
+ name = "Xenobiology console monkey upgrade disk"
+ desc = "This disk will add the ability to remotely recycle monkeys via the Xenobiology console."
+ upgradetypes = list(XENOBIO_UPGRADE_MONKEYS)
+
+/obj/item/disk/xenobio_console_upgrade/slimebasic
+ name = "Xenobiology console basic slime upgrade disk"
+ desc = "This disk will add the ability to remotely manipulate slimes via the Xenobiology console."
+ upgradetypes = list(XENOBIO_UPGRADE_SLIMEBASIC)
+
+/obj/item/disk/xenobio_console_upgrade/slimeadv
+ name = "Xenobiology console advanced slime upgrade disk"
+ desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk."
+ upgradetypes = list(XENOBIO_UPGRADE_SLIMEBASIC, XENOBIO_UPGRADE_SLIMEADV)
diff --git a/code/modules/ruins/spaceruin_code/hilbertshotel.dm b/code/modules/ruins/spaceruin_code/hilbertshotel.dm
new file mode 100644
index 0000000000..0d4d2b6ad6
--- /dev/null
+++ b/code/modules/ruins/spaceruin_code/hilbertshotel.dm
@@ -0,0 +1,529 @@
+GLOBAL_VAR_INIT(hhStorageTurf, null)
+GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337)
+
+/obj/item/hilbertshotel
+ name = "Hilbert's Hotel"
+ desc = "A sphere of what appears to be an intricate network of bluespace. Observing it in detail seems to give you a headache as you try to comprehend the infinite amount of infinitesimally distinct points on its surface."
+ icon_state = "hilbertshotel"
+ w_class = WEIGHT_CLASS_SMALL
+ resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
+ var/datum/map_template/hilbertshotel/hotelRoomTemp
+ var/datum/map_template/hilbertshotel/empty/hotelRoomTempEmpty
+ var/datum/map_template/hilbertshotel/lore/hotelRoomTempLore
+ var/list/activeRooms = list()
+ var/list/storedRooms = list()
+ var/storageTurf
+ //Lore Stuff
+ var/ruinSpawned = FALSE
+ var/mysteryRoom
+
+/obj/item/hilbertshotel/Initialize()
+ . = ..()
+ //Load templates
+ hotelRoomTemp = new()
+ hotelRoomTempEmpty = new()
+ hotelRoomTempLore = new()
+ var/area/currentArea = get_area(src)
+ if(currentArea.type == /area/ruin/space/has_grav/hilbertresearchfacility)
+ ruinSpawned = TRUE
+
+/obj/item/hilbertshotel/Destroy()
+ ejectRooms()
+ return ..()
+
+/obj/item/hilbertshotel/attack(mob/living/M, mob/living/user)
+ if(M.mind)
+ to_chat(user, "You invite [M] to the hotel.")
+ promptAndCheckIn(M)
+ else
+ to_chat(user, "[M] is not intelligent enough to understand how to use this device!")
+
+/obj/item/hilbertshotel/attack_self(mob/user)
+ . = ..()
+ promptAndCheckIn(user)
+
+/obj/item/hilbertshotel/proc/promptAndCheckIn(mob/user)
+ var/chosenRoomNumber = input(user, "What number room will you be checking into?", "Room Number") as null|num
+ if(!chosenRoomNumber)
+ return
+ if(chosenRoomNumber > SHORT_REAL_LIMIT)
+ to_chat(user, "You have to check out the first [SHORT_REAL_LIMIT] rooms before you can go to a higher numbered one!")
+ return
+ if((chosenRoomNumber < 1) || (chosenRoomNumber != round(chosenRoomNumber)))
+ to_chat(user, "That is not a valid room number!")
+ return
+ if(ismob(loc))
+ if(user == loc) //Not always the same as user
+ forceMove(get_turf(user))
+ if(!storageTurf) //Blame subsystems for not allowing this to be in Initialize
+ if(!GLOB.hhStorageTurf)
+ var/datum/map_template/hilbertshotelstorage/storageTemp = new()
+ var/datum/turf_reservation/storageReservation = SSmapping.RequestBlockReservation(3, 3)
+ storageTemp.load(locate(storageReservation.bottom_left_coords[1], storageReservation.bottom_left_coords[2], storageReservation.bottom_left_coords[3]))
+ GLOB.hhStorageTurf = locate(storageReservation.bottom_left_coords[1]+1, storageReservation.bottom_left_coords[2]+1, storageReservation.bottom_left_coords[3])
+ else
+ storageTurf = GLOB.hhStorageTurf
+ if(tryActiveRoom(chosenRoomNumber, user))
+ return
+ if(tryStoredRoom(chosenRoomNumber, user))
+ return
+ sendToNewRoom(chosenRoomNumber, user)
+
+
+/obj/item/hilbertshotel/proc/tryActiveRoom(var/roomNumber, var/mob/user)
+ if(activeRooms["[roomNumber]"])
+ var/datum/turf_reservation/roomReservation = activeRooms["[roomNumber]"]
+ do_sparks(3, FALSE, get_turf(user))
+ user.forceMove(locate(roomReservation.bottom_left_coords[1] + hotelRoomTemp.landingZoneRelativeX, roomReservation.bottom_left_coords[2] + hotelRoomTemp.landingZoneRelativeY, roomReservation.bottom_left_coords[3]))
+ return TRUE
+ else
+ return FALSE
+
+/obj/item/hilbertshotel/proc/tryStoredRoom(var/roomNumber, var/mob/user)
+ if(storedRooms["[roomNumber]"])
+ var/datum/turf_reservation/roomReservation = SSmapping.RequestBlockReservation(hotelRoomTemp.width, hotelRoomTemp.height)
+ hotelRoomTempEmpty.load(locate(roomReservation.bottom_left_coords[1], roomReservation.bottom_left_coords[2], roomReservation.bottom_left_coords[3]))
+ var/turfNumber = 1
+ for(var/i=0, iAs the sphere breaks apart, you're suddenly ejected into the depths of space!")
+ var/max = world.maxx-TRANSITIONEDGE
+ var/min = 1+TRANSITIONEDGE
+ var/list/possible_transtitons = list()
+ for(var/AZ in SSmapping.z_list)
+ var/datum/space_level/D = AZ
+ if (D.linkage == CROSSLINKED)
+ possible_transtitons += D.z_value
+ var/_z = pick(possible_transtitons)
+ var/_x = rand(min,max)
+ var/_y = rand(min,max)
+ var/turf/T = locate(_x, _y, _z)
+ A.forceMove(T)
+ qdel(room)
+
+ if(storedRooms.len)
+ for(var/x in storedRooms)
+ var/list/atomList = storedRooms[x]
+ for(var/atom/movable/A in atomList)
+ var/max = world.maxx-TRANSITIONEDGE
+ var/min = 1+TRANSITIONEDGE
+ var/list/possible_transtitons = list()
+ for(var/AZ in SSmapping.z_list)
+ var/datum/space_level/D = AZ
+ if (D.linkage == CROSSLINKED)
+ possible_transtitons += D.z_value
+ var/_z = pick(possible_transtitons)
+ var/_x = rand(min,max)
+ var/_y = rand(min,max)
+ var/turf/T = locate(_x, _y, _z)
+ A.forceMove(T)
+
+//Template Stuff
+/datum/map_template/hilbertshotel
+ name = "Hilbert's Hotel Room"
+ mappath = '_maps/templates/hilbertshotel.dmm'
+ var/landingZoneRelativeX = 2
+ var/landingZoneRelativeY = 8
+
+/datum/map_template/hilbertshotel/empty
+ name = "Empty Hilbert's Hotel Room"
+ mappath = '_maps/templates/hilbertshotelempty.dmm'
+
+/datum/map_template/hilbertshotel/lore
+ name = "Doctor Hilbert's Deathbed"
+ mappath = '_maps/templates/hilbertshotellore.dmm'
+
+/datum/map_template/hilbertshotelstorage
+ name = "Hilbert's Hotel Storage"
+ mappath = '_maps/templates/hilbertshotelstorage.dmm'
+
+
+//Turfs and Areas
+/turf/closed/indestructible/hotelwall
+ name = "hotel wall"
+ desc = "A wall designed to protect the security of the hotel's guests."
+ icon_state = "hotelwall"
+ canSmoothWith = list(/turf/closed/indestructible/hotelwall)
+ explosion_block = INFINITY
+
+/turf/open/indestructible/hotelwood
+ desc = "Stylish dark wood with extra reinforcement. Secured firmly to the floor to prevent tampering."
+ icon_state = "wood"
+ footstep = FOOTSTEP_WOOD
+ tiled_dirt = FALSE
+
+/turf/open/indestructible/hoteltile
+ desc = "Smooth tile with extra reinforcement. Secured firmly to the floor to prevent tampering."
+ icon_state = "showroomfloor"
+ footstep = FOOTSTEP_FLOOR
+ tiled_dirt = FALSE
+
+/turf/open/space/bluespace
+ name = "\proper bluespace hyperzone"
+ icon_state = "bluespace"
+ baseturfs = /turf/open/space/bluespace
+ flags_1 = NOJAUNT_1
+ explosion_block = INFINITY
+ var/obj/item/hilbertshotel/parentSphere
+
+/turf/open/space/bluespace/Entered(atom/movable/A)
+ . = ..()
+ A.forceMove(get_turf(parentSphere))
+
+/turf/closed/indestructible/hoteldoor
+ name = "Hotel Door"
+ icon_state = "hoteldoor"
+ explosion_block = INFINITY
+ var/obj/item/hilbertshotel/parentSphere
+
+/turf/closed/indestructible/hoteldoor/proc/promptExit(mob/living/user)
+ if(!isliving(user))
+ return
+ if(!user.mind)
+ return
+ if(!parentSphere)
+ to_chat(user, "The door seems to be malfunctioning and refuses to operate!")
+ return
+ if(alert(user, "Hilbert's Hotel would like to remind you that while we will do everything we can to protect the belongings you leave behind, we make no guarantees of their safety while you're gone, especially that of the health of any living creatures. With that in mind, are you ready to leave?", "Exit", "Leave", "Stay") == "Leave")
+ if(!user.canmove || (get_dist(get_turf(src), get_turf(user)) > 1)) //no teleporting around if they're dead or moved away during the prompt.
+ return
+ user.forceMove(get_turf(parentSphere))
+ do_sparks(3, FALSE, get_turf(user))
+
+/turf/closed/indestructible/hoteldoor/attack_ghost(mob/dead/observer/user)
+ if(!isobserver(user) || !parentSphere)
+ return ..()
+ user.forceMove(get_turf(parentSphere))
+
+//If only this could be simplified...
+/turf/closed/indestructible/hoteldoor/attack_tk(mob/user)
+ return //need to be close.
+
+/turf/closed/indestructible/hoteldoor/attack_hand(mob/user)
+ promptExit(user)
+
+/turf/closed/indestructible/hoteldoor/attack_animal(mob/user)
+ promptExit(user)
+
+/turf/closed/indestructible/hoteldoor/attack_paw(mob/user)
+ promptExit(user)
+
+/turf/closed/indestructible/hoteldoor/attack_hulk(mob/living/carbon/human/user, does_attack_animation)
+ promptExit(user)
+
+/turf/closed/indestructible/hoteldoor/attack_larva(mob/user)
+ promptExit(user)
+
+/turf/closed/indestructible/hoteldoor/attack_slime(mob/user)
+ promptExit(user)
+
+/turf/closed/indestructible/hoteldoor/attack_robot(mob/user)
+ if(get_dist(get_turf(src), get_turf(user)) <= 1)
+ promptExit(user)
+
+/turf/closed/indestructible/hoteldoor/AltClick(mob/user)
+ . = ..()
+ if(get_dist(get_turf(src), get_turf(user)) <= 1)
+ to_chat(user, "You peak through the door's bluespace peephole...")
+ user.reset_perspective(parentSphere)
+ user.set_machine(src)
+ var/datum/action/peepholeCancel/PHC = new
+ user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1)
+ PHC.Grant(user)
+
+/turf/closed/indestructible/hoteldoor/check_eye(mob/user)
+ if(get_dist(get_turf(src), get_turf(user)) >= 2)
+ user.unset_machine()
+ for(var/datum/action/peepholeCancel/PHC in user.actions)
+ PHC.Trigger()
+
+/datum/action/peepholeCancel
+ name = "Cancel View"
+ desc = "Stop looking through the bluespace peephole."
+ button_icon_state = "cancel_peephole"
+
+/datum/action/peepholeCancel/Trigger()
+ . = ..()
+ to_chat(owner, "You move away from the peephole.")
+ owner.reset_perspective()
+ owner.clear_fullscreen("remote_view", 0)
+ qdel(src)
+
+/area/hilbertshotel
+ name = "Hilbert's Hotel Room"
+ icon_state = "hilbertshotel"
+ requires_power = FALSE
+ has_gravity = TRUE
+ noteleport = TRUE
+ hidden = TRUE
+ unique = FALSE
+ dynamic_lighting = DYNAMIC_LIGHTING_FORCED
+ ambientsounds = list('sound/ambience/servicebell.ogg')
+ var/roomnumber = 0
+ var/obj/item/hilbertshotel/parentSphere
+ var/datum/turf_reservation/reservation
+ var/turf/storageTurf
+
+/area/hilbertshotel/Entered(atom/movable/AM)
+ . = ..()
+ if(istype(AM, /obj/item/hilbertshotel))
+ relocate(AM)
+ var/list/obj/item/hilbertshotel/hotels = AM.GetAllContents(/obj/item/hilbertshotel)
+ for(var/obj/item/hilbertshotel/H in hotels)
+ if(parentSphere == H)
+ relocate(H)
+
+/area/hilbertshotel/proc/relocate(obj/item/hilbertshotel/H)
+ if(prob(0.135685)) //Because screw you
+ qdel(H)
+ return
+ var/turf/targetturf = find_safe_turf()
+ if(!targetturf)
+ if(GLOB.blobstart.len > 0)
+ targetturf = get_turf(pick(GLOB.blobstart))
+ else
+ CRASH("Unable to find a blobstart landmark")
+ var/turf/T = get_turf(H)
+ var/area/A = T.loc
+ log_game("[H] entered itself. Moving it to [loc_name(targetturf)].")
+ message_admins("[H] entered itself. Moving it to [ADMIN_VERBOSEJMP(targetturf)].")
+ for(var/mob/M in A)
+ to_chat(M, "[H] almost implodes in upon itself, but quickly rebounds, shooting off into a random point in space!")
+ H.forceMove(targetturf)
+
+/area/hilbertshotel/Exited(atom/movable/AM)
+ . = ..()
+ if(ismob(AM))
+ var/mob/M = AM
+ if(M.mind)
+ var/stillPopulated = FALSE
+ var/list/currentLivingMobs = GetAllContents(/mob/living) //Got to catch anyone hiding in anything
+ for(var/mob/living/L in currentLivingMobs) //Check to see if theres any sentient mobs left.
+ if(L.mind)
+ stillPopulated = TRUE
+ break
+ if(!stillPopulated)
+ storeRoom()
+
+/area/hilbertshotel/proc/storeRoom()
+ var/roomSize = (reservation.top_right_coords[1]-reservation.bottom_left_coords[1]+1)*(reservation.top_right_coords[2]-reservation.bottom_left_coords[2]+1)
+ var/storage[roomSize]
+ var/turfNumber = 1
+ var/obj/item/abstracthotelstorage/storageObj = new(storageTurf)
+ storageObj.roomNumber = roomnumber
+ storageObj.parentSphere = parentSphere
+ storageObj.name = "Room [roomnumber] Storage"
+ for(var/i=0, iIt's to far away to scan!")
+ return
+ var/obj/item/hilbertshotel/sphere = target
+ if(sphere.activeRooms.len)
+ to_chat(user, "Currently Occupied Rooms:")
+ for(var/roomnumber in sphere.activeRooms)
+ to_chat(user, roomnumber)
+ else
+ to_chat(user, "No currenty occupied rooms.")
+ if(sphere.storedRooms.len)
+ to_chat(user, "Vacated Rooms:")
+ for(var/roomnumber in sphere.storedRooms)
+ to_chat(user, roomnumber)
+ else
+ to_chat(user, "No vacated rooms.")
+
+/obj/effect/mob_spawn/human/doctorhilbert
+ name = "Doctor Hilbert"
+ mob_name = "Doctor Hilbert"
+ mob_gender = "male"
+ assignedrole = null
+ ghost_usable = FALSE
+ oxy_damage = 500
+ mob_species = /datum/species/skeleton
+ id_job = "Head Researcher"
+ id_access = ACCESS_RESEARCH
+ id_access_list = list(ACCESS_AWAY_GENERIC3, ACCESS_RESEARCH)
+ instant = TRUE
+ id = /obj/item/card/id/silver
+ uniform = /obj/item/clothing/under/rank/research_director
+ shoes = /obj/item/clothing/shoes/sneakers/brown
+ back = /obj/item/storage/backpack/satchel/leather
+ suit = /obj/item/clothing/suit/toggle/labcoat
+
+/obj/item/paper/crumpled/docslogs
+ name = "Research Logs"
+
+/obj/item/paper/crumpled/docslogs/Initialize()
+ . = ..()
+ GLOB.hhmysteryRoomNumber = rand(1, SHORT_REAL_LIMIT)
+ info = {"Research Logs
+ I might just be onto something here!
+ The strange space-warping properties of bluespace have been known about for awhile now, but I might be on the verge of discovering a new way of harnessing it.
+ It's too soon to say for sure, but this might be the start of something quite important!
+ I'll be sure to log any major future breakthroughs. This might be a lot more than I can manage on my own, perhaps I should hire that secretary after all...
+ Breakthrough!
+ I can't believe it, but I did it! Just when I was certain it couldn't be done, I made the final necessary breakthrough.
+ Exploiting the effects of space dilation caused by specific bluespace structures combined with a precise use of geometric calculus, I've discovered a way to correlate an infinite amount of space within a finite area!
+ While the potential applications are endless, I utilized it in quite a nifty way so far by designing a system that recursively constructs subspace rooms and spatially links them to any of the infinite infinitesimally distinct points on the spheres surface.
+ I call it: Hilbert's Hotel!
+ Goodbye
+ I can't take this anymore. I know what happens next, and the fear of what is coming leaves me unable to continue working.
+ Any fool in my field has heard the stories. It's not that I didn't believe them, it's just... I guess I underestimated the importance of my own research...
+ Robert has reported a further increase in frequency of the strange, prying visitors who ask questions they have no business asking. I've requested him to keep everything on strict lockdown and have permanently dismissed all other assistants.
+ I've also instructed him to use the encryption method we discussed for any important quantitative data. The poor lad... I don't think he truly understands what he's gotten himself into...
+ It's clear what happens now. One day they'll show up uninvited, and claim my research as their own, leaving me as nothing more than a bullet ridden corpse floating in space.
+ I can't stick around to the let that happen.
+ I'm escaping into the very thing that brought all this trouble to my doorstep in the first place - my hotel.
+ I'll be in [uppertext(num2hex(GLOB.hhmysteryRoomNumber, 0))] (That will make sense to anyone who should know)
+ I'm sorry that I must go like this. Maybe one day things will be different and it will be safe to return... maybe...
+ Goodbye
+
+ Doctor Hilbert"}
+
+/obj/item/paper/crumpled/robertsworkjournal
+ name = "Work Journal"
+ info = {"First Week!
+ First week on the new job. It's a secretarial position, but hey, whatever pays the bills. Plus it seems like some interesting stuff goes on here.
+ Doc says its best that I don't openly talk about his research with others, I guess he doesn't want it getting out or something. I've caught myself slipping a few times when talking to others, it's hard not to brag about something this cool!
+ I'm not really sure why I'm choosing to journal this. Doc seems to log everything. He says it's incase he discovers anything important.
+ I guess that's why I'm doing it too, I've always wanted to be a part of something important.
+ Here's to a new job and to becoming a part of something important!
+ Weird times...
+ Things are starting to get a little strange around here. Just weeks after Doc's amazing breakthrough, weird visitors have began showing up unannounced, asking strange things about Doc's work.
+ I knew Doc wasn't a big fan of company, but even he seemed strangely unnerved when I told him about the visitors.
+ He said it's important that from here on out we keep tight security on everything, even other staff members.
+ He also said something about securing data, something about hexes. What's that mean? Some sort of curse? Doc never struck me as the magic type...
+ He often uses a lot of big sciencey words that I don't really understand, but I kinda dig it, it makes me feel like I'm witnessing something big.
+ I hope things go back to normal soon, but I guess that's the price you pay for being a part of something important.
+ Last day I guess?
+ Things are officially starting to get too strange for me.
+ The visitors have been coming a lot more often, and they all seem increasingly aggressive and nosey. I'm starting to see why they made Doc so nervous, they're certainly starting to creep me out too.
+ Awhile ago Doc started having me keep the place on strict lockdown and requested I refuse entry to anyone else, including previous staff.
+ But the weirdest part?
+ I haven't seen Doc in days. It's not unusual for him to work continuously for long periods of time in the lab, but when I took a peak in their yesterday - he was nowhere to be seen! I didn't risk prying much further, Doc had a habit of leaving the defense systems on these last few weeks.
+ I'm thinking it might be time to call it quits. Can't work much without a boss, plus things are starting to get kind of shady. I wanted to be a part of something important, but you gotta know when to play it safe.
+ As my dad always said, "The smart get famous, but the wise survive..."
+
+ Robert P."}
+
+/obj/item/paper/crumpled/bloody/docsdeathnote
+ name = "note"
+ info = {"This is it isn't it?
+ No one's coming to help, that much has become clear.
+ Sure, it's lonely, but do I have much choice? At least I brought the analyzer with me, they shouldn't be able to find me without it.
+ Who knows who's waiting for me out there. Its either die out there in their hands, or die a slower, slightly more comfortable death in here.
+ Everyday I can feel myself slipping away more and more, both physically and mentally. Who knows what happens now...
+ Heh, so it's true then, this must be the inescapable path of all great minds... so be it then.
+
+
+
+ Choose a room, and enter the sphere
+ Lay your head to rest, it soon becomes clear
+ There's always more room around every bend
+ Not all that's countable has an end..."}
diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm
index 119023d465..b581a54095 100644
--- a/code/modules/shuttle/emergency.dm
+++ b/code/modules/shuttle/emergency.dm
@@ -232,7 +232,7 @@
SSshuttle.emergencyLastCallLoc = null
if(!silent)
- priority_announce("The emergency shuttle has been called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [timeLeft(600)] minutes.[reason][SSshuttle.emergencyLastCallLoc ? "\n\nCall signal traced. Results can be viewed on any communications console." : "" ]", null, 'sound/ai/shuttlecalled.ogg', "Priority")
+ priority_announce("The emergency shuttle has been called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [timeLeft(600)] minutes.[reason][SSshuttle.emergencyLastCallLoc ? "\n\nCall signal traced. Results can be viewed on any communications console." : "" ]", null, "shuttlecalled", "Priority")
/obj/docking_port/mobile/emergency/cancel(area/signalOrigin)
if(mode != SHUTTLE_CALL)
@@ -247,7 +247,7 @@
SSshuttle.emergencyLastCallLoc = signalOrigin
else
SSshuttle.emergencyLastCallLoc = null
- priority_announce("The emergency shuttle has been recalled.[SSshuttle.emergencyLastCallLoc ? " Recall signal traced. Results can be viewed on any communications console." : "" ]", null, 'sound/ai/shuttlerecalled.ogg', "Priority")
+ priority_announce("The emergency shuttle has been recalled.[SSshuttle.emergencyLastCallLoc ? " Recall signal traced. Results can be viewed on any communications console." : "" ]", null, "shuttlerecalled", "Priority")
/obj/docking_port/mobile/emergency/proc/is_hijacked()
var/has_people = FALSE
@@ -319,7 +319,7 @@
mode = SHUTTLE_DOCKED
setTimer(SSshuttle.emergencyDockTime)
send2irc("Server", "The Emergency Shuttle has docked with the station.")
- priority_announce("The Emergency Shuttle has docked with the station. You have [timeLeft(600)] minutes to board the Emergency Shuttle.", null, 'sound/ai/shuttledock.ogg', "Priority")
+ priority_announce("The Emergency Shuttle has docked with the station. You have [timeLeft(600)] minutes to board the Emergency Shuttle.", null, "shuttledock", "Priority")
ShuttleDBStuff()
diff --git a/code/modules/shuttle/on_move.dm b/code/modules/shuttle/on_move.dm
index dd2d7483e3..121ee2e07f 100644
--- a/code/modules/shuttle/on_move.dm
+++ b/code/modules/shuttle/on_move.dm
@@ -290,7 +290,7 @@ All ShuttleMove procs go here
// ignores the movement of the shuttle from the staging area on CentCom to
// the station as it is loaded in.
if (oldT && !is_centcom_level(oldT.z))
- GET_COMPONENT(STR, /datum/component/storage/concrete/emergency)
+ var/datum/component/storage/concrete/emergency/STR = GetComponent(/datum/component/storage/concrete/emergency)
STR?.unlock_me()
/************************************Mob move procs************************************/
diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm
index 2249f5f10e..32c38451c5 100644
--- a/code/modules/shuttle/supply.dm
+++ b/code/modules/shuttle/supply.dm
@@ -24,7 +24,8 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
/obj/effect/portal,
/obj/item/shared_storage,
/obj/structure/extraction_point,
- /obj/machinery/syndicatebomb
+ /obj/machinery/syndicatebomb,
+ /obj/item/hilbertshotel
)))
/obj/docking_port/mobile/supply
diff --git a/code/modules/spells/spell.dm b/code/modules/spells/spell.dm
index 98eb6f56bf..22dee60eb4 100644
--- a/code/modules/spells/spell.dm
+++ b/code/modules/spells/spell.dm
@@ -115,6 +115,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
var/nonabstract_req = 0 //spell can only be cast by mobs that are physical entities
var/stat_allowed = 0 //see if it requires being conscious/alive, need to set to 1 for ghostpells
var/phase_allowed = 0 // If true, the spell can be cast while phased, eg. blood crawling, ethereal jaunting
+ var/antimagic_allowed = TRUE // If false, the spell cannot be cast while under the effect of antimagic
var/invocation = "HURP DURP" //what is uttered when the wizard casts the spell
var/invocation_emote_self = null
var/invocation_type = "none" //can be none, whisper, emote and shout
@@ -147,27 +148,36 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
if(player_lock)
if(!user.mind || !(src in user.mind.spell_list) && !(src in user.mob_spell_list))
to_chat(user, "You shouldn't have this spell! Something's wrong.")
- return 0
+ return FALSE
else
if(!(src in user.mob_spell_list))
- return 0
+ return FALSE
var/turf/T = get_turf(user)
if(is_centcom_level(T.z) && !centcom_cancast) //Certain spells are not allowed on the centcom zlevel
to_chat(user, "You can't cast this spell here.")
- return 0
+ return FALSE
if(!skipcharge)
if(!charge_check(user))
- return 0
+ return FALSE
if(user.stat && !stat_allowed)
to_chat(user, "Not when you're incapacitated.")
- return 0
+ return FALSE
+
+ if(!antimagic_allowed)
+ var/antimagic = user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE)
+ if(antimagic)
+ if(isitem(antimagic))
+ to_chat(user, "[antimagic] is interfering with your magic.")
+ else
+ to_chat(user, "Magic seems to flee from you, you can't gather enough power to cast this spell.")
+ return FALSE
if(!phase_allowed && istype(user.loc, /obj/effect/dummy))
to_chat(user, "[name] cannot be cast unless you are completely manifested in the material plane.")
- return 0
+ return FALSE
if(ishuman(user))
@@ -175,7 +185,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
if((invocation_type == "whisper" || invocation_type == "shout") && !H.can_speak_vocal())
to_chat(user, "You can't get the words out!")
- return 0
+ return FALSE
var/list/casting_clothes = typecacheof(list(/obj/item/clothing/suit/wizrobe,
/obj/item/clothing/suit/space/hardsuit/wizard,
@@ -187,24 +197,24 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
if(clothes_req) //clothes check
if(!is_type_in_typecache(H.wear_suit, casting_clothes))
to_chat(H, "I don't feel strong enough without my robe.")
- return 0
+ return FALSE
if(!is_type_in_typecache(H.head, casting_clothes))
to_chat(H, "I don't feel strong enough without my hat.")
- return 0
+ return FALSE
if(cult_req) //CULT_REQ CLOTHES CHECK
if(!istype(H.wear_suit, /obj/item/clothing/suit/magusred) && !istype(H.wear_suit, /obj/item/clothing/suit/space/hardsuit/cult))
to_chat(H, "I don't feel strong enough without my armor.")
- return 0
+ return FALSE
if(!istype(H.head, /obj/item/clothing/head/magus) && !istype(H.head, /obj/item/clothing/head/helmet/space/hardsuit/cult))
to_chat(H, "I don't feel strong enough without my helmet.")
- return 0
+ return FALSE
else
if(clothes_req || human_req)
to_chat(user, "This spell can only be cast by humans!")
- return 0
+ return FALSE
if(nonabstract_req && (isbrain(user) || ispAI(user)))
to_chat(user, "This spell can only be cast by physical beings!")
- return 0
+ return FALSE
if(!skipcharge)
@@ -499,6 +509,9 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell)) //needed for th
if(user.stat && !stat_allowed)
return FALSE
+ if(!antimagic_allowed && user.anti_magic_check(TRUE, FALSE, chargecost = 0, self = TRUE))
+ return FALSE
+
if(!ishuman(user))
if(clothes_req || human_req)
return FALSE
diff --git a/code/modules/spells/spell_types/construct_spells.dm b/code/modules/spells/spell_types/construct_spells.dm
index bb3cc1f7e3..0c0b20f0fc 100644
--- a/code/modules/spells/spell_types/construct_spells.dm
+++ b/code/modules/spells/spell_types/construct_spells.dm
@@ -146,7 +146,7 @@
clothes_req = 0
invocation = "none"
invocation_type = "none"
- proj_type = /obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile/lesser
+ proj_type = "/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile/lesser"
proj_lifespan = 10
max_targets = 6
action_icon_state = "magicm"
diff --git a/code/modules/spells/spell_types/forcewall.dm b/code/modules/spells/spell_types/forcewall.dm
index 47d6f71f9b..ed78e3315a 100644
--- a/code/modules/spells/spell_types/forcewall.dm
+++ b/code/modules/spells/spell_types/forcewall.dm
@@ -35,6 +35,6 @@
return TRUE
if(ismob(mover))
var/mob/M = mover
- if(M.anti_magic_check())
+ if(M.anti_magic_check(chargecost = 0))
return TRUE
return FALSE
diff --git a/code/modules/spells/spell_types/mind_transfer.dm b/code/modules/spells/spell_types/mind_transfer.dm
index 107f303049..d78b32c643 100644
--- a/code/modules/spells/spell_types/mind_transfer.dm
+++ b/code/modules/spells/spell_types/mind_transfer.dm
@@ -61,7 +61,7 @@ Also, you never added distance checking after target is selected. I've went ahea
return
var/datum/mind/TM = target.mind
- if((target.anti_magic_check() || TM.has_antag_datum(/datum/antagonist/wizard) || TM.has_antag_datum(/datum/antagonist/cult) || TM.has_antag_datum(/datum/antagonist/clockcult) || TM.has_antag_datum(/datum/antagonist/changeling) || TM.has_antag_datum(/datum/antagonist/rev)) || cmptext(copytext(target.key,1,2),"@"))
+ if((target.anti_magic_check(TRUE, FALSE) || TM.has_antag_datum(/datum/antagonist/wizard) || TM.has_antag_datum(/datum/antagonist/cult) || TM.has_antag_datum(/datum/antagonist/clockcult) || TM.has_antag_datum(/datum/antagonist/changeling) || TM.has_antag_datum(/datum/antagonist/rev)) || cmptext(copytext(target.key,1,2),"@"))
if(!silent)
to_chat(user, "[target.p_their(TRUE)] mind is resisting your spell!")
return
diff --git a/code/modules/spells/spell_types/shapeshift.dm b/code/modules/spells/spell_types/shapeshift.dm
index 1576c55326..46eb14013f 100644
--- a/code/modules/spells/spell_types/shapeshift.dm
+++ b/code/modules/spells/spell_types/shapeshift.dm
@@ -13,7 +13,7 @@
var/revert_on_death = TRUE
var/die_with_shapeshifted_form = TRUE
- var/convert_damage = FALSE //If you want to convert the caster's health to the shift, and vice versa.
+ var/convert_damage = TRUE //If you want to convert the caster's health to the shift, and vice versa.
var/convert_damage_type = BRUTE //Since simplemobs don't have advanced damagetypes, what to convert damage back into.
var/shapeshift_type
var/list/possible_shapes = list(/mob/living/simple_animal/mouse,\
@@ -101,8 +101,10 @@
stored.forceMove(src)
stored.notransform = TRUE
if(source.convert_damage)
- var/damapply = (stored.maxHealth - (stored.health + stored.maxHealth)/2) //Carbons go from -100 to 100 naturally, while simplemobs only go from 0 to 100. Can't do a direct conversion.
- shape.apply_damage(damapply, source.convert_damage_type)
+ var/damage_percent = (stored.maxHealth - stored.health)/stored.maxHealth;
+ var/damapply = damage_percent * shape.maxHealth;
+
+ shape.apply_damage(damapply, source.convert_damage_type, forced = TRUE);
slink = soullink(/datum/soullink/shapeshift, stored , shape)
slink.source = src
@@ -152,8 +154,10 @@
stored.death()
else if(source.convert_damage)
stored.revive(full_heal = TRUE)
- var/damapply = (shape.maxHealth - 2*shape.health) //Since we halved incoming damage, double outgoing.
- stored.apply_damage(damapply, source.convert_damage_type)
+ var/damage_percent = (shape.maxHealth - shape.health)/shape.maxHealth;
+ var/damapply = stored.maxHealth * damage_percent
+
+ stored.apply_damage(damapply, source.convert_damage_type, forced = TRUE)
qdel(shape)
qdel(src)
diff --git a/code/modules/spells/spell_types/spacetime_distortion.dm b/code/modules/spells/spell_types/spacetime_distortion.dm
index 7fd857dc51..7a19787675 100644
--- a/code/modules/spells/spell_types/spacetime_distortion.dm
+++ b/code/modules/spells/spell_types/spacetime_distortion.dm
@@ -86,7 +86,7 @@
/obj/effect/cross_action/spacetime_dist/proc/walk_link(atom/movable/AM)
if(ismob(AM))
var/mob/M = AM
- if(M.anti_magic_check())
+ if(M.anti_magic_check(chargecost = 0))
return
if(linked_dist && walks_left > 0)
flick("purplesparkles", src)
diff --git a/code/modules/spells/spell_types/summonitem.dm b/code/modules/spells/spell_types/summonitem.dm
index 6d46c53a9d..7d9823e29b 100644
--- a/code/modules/spells/spell_types/summonitem.dm
+++ b/code/modules/spells/spell_types/summonitem.dm
@@ -61,6 +61,10 @@
organ.Remove(organ.owner)
else
while(!isturf(item_to_retrieve.loc) && infinite_recursion < 10) //if it's in something you get the whole thing.
+ if(isitem(item_to_retrieve.loc))
+ var/obj/item/I = item_to_retrieve.loc
+ if(I.item_flags & ABSTRACT) //Being able to summon abstract things because your item happened to get placed there is a no-no
+ break
if(ismob(item_to_retrieve.loc)) //If its on someone, properly drop it
var/mob/M = item_to_retrieve.loc
diff --git a/code/modules/spells/spell_types/telepathy.dm b/code/modules/spells/spell_types/telepathy.dm
new file mode 100644
index 0000000000..34f100f753
--- /dev/null
+++ b/code/modules/spells/spell_types/telepathy.dm
@@ -0,0 +1,32 @@
+/obj/effect/proc_holder/spell/targeted/telepathy
+ name = "Telepathy"
+ desc = "Telepathically transmits a message to the target."
+ charge_max = 0
+ clothes_req = 0
+ range = 7
+ include_user = 0
+ action_icon = 'icons/mob/actions/actions_revenant.dmi'
+ action_icon_state = "r_transmit"
+ action_background_icon_state = "bg_spell"
+ var/notice = "notice"
+ var/boldnotice = "boldnotice"
+ var/magic_check = FALSE
+ var/holy_check = FALSE
+ var/tinfoil_check = TRUE
+
+/obj/effect/proc_holder/spell/targeted/telepathy/cast(list/targets, mob/living/user = usr)
+ for(var/mob/living/M in targets)
+ var/msg = stripped_input(usr, "What do you wish to tell [M]?", null, "")
+ if(!msg)
+ charge_counter = charge_max
+ return
+ log_directed_talk(user, M, msg, LOG_SAY, "[name]")
+ to_chat(user, "You transmit to [M]: [msg]")
+ if(!M.anti_magic_check(magic_check, holy_check, tinfoil_check, 0)) //hear no evil
+ to_chat(M, "You hear something behind you talking... [msg]")
+ for(var/ded in GLOB.dead_mob_list)
+ if(!isobserver(ded))
+ continue
+ var/follow_rev = FOLLOW_LINK(ded, user)
+ var/follow_whispee = FOLLOW_LINK(ded, M)
+ to_chat(ded, "[follow_rev] [user] [name]: \"[msg]\" to [follow_whispee] [M]")
diff --git a/code/modules/station_goals/dna_vault.dm b/code/modules/station_goals/dna_vault.dm
index 3073a6fcc3..2aae17b0f3 100644
--- a/code/modules/station_goals/dna_vault.dm
+++ b/code/modules/station_goals/dna_vault.dm
@@ -276,7 +276,7 @@
ADD_TRAIT(H, TRAIT_PIERCEIMMUNE, "dna_vault")
if(VAULT_SPEED)
to_chat(H, "Your legs feel faster.")
- ADD_TRAIT(H, TRAIT_GOTTAGOFAST, "dna_vault")
+ H.add_movespeed_modifier(MOVESPEED_ID_DNA_VAULT, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
if(VAULT_QUICK)
to_chat(H, "Your arms move as fast as lightning.")
H.next_move_modifier = 0.5
diff --git a/code/modules/station_goals/station_goal.dm b/code/modules/station_goals/station_goal.dm
index 88377455c6..b68fef3e2f 100644
--- a/code/modules/station_goals/station_goal.dm
+++ b/code/modules/station_goals/station_goal.dm
@@ -12,7 +12,7 @@
var/report_message = "Complete this goal."
/datum/station_goal/proc/send_report()
- priority_announce("Priority Nanotrasen directive received. Project \"[name]\" details inbound.", "Incoming Priority Message", 'sound/ai/commandreport.ogg')
+ priority_announce("Priority Nanotrasen directive received. Project \"[name]\" details inbound.", "Incoming Priority Message", "commandreport")
print_command_report(get_report(),"Nanotrasen Directive [pick(GLOB.phonetic_alphabet)] \Roman[rand(1,50)]", announce=FALSE)
on_report()
diff --git a/code/modules/surgery/bodyparts/bodyparts.dm b/code/modules/surgery/bodyparts/bodyparts.dm
index b46be627fb..9aa89dcaf5 100644
--- a/code/modules/surgery/bodyparts/bodyparts.dm
+++ b/code/modules/surgery/bodyparts/bodyparts.dm
@@ -13,8 +13,7 @@
var/needs_processing = FALSE
var/body_zone //BODY_ZONE_CHEST, BODY_ZONE_L_ARM, etc , used for def_zone
- var/aux_zone // used for hands
- var/aux_layer
+ var/list/aux_icons // associative list, currently used for hands
var/body_part = null //bitflag used to check which clothes cover this bodypart
var/use_digitigrade = NOT_DIGITIGRADE //Used for alternate legs, useless elsewhere
var/list/embedded_objects = list()
@@ -434,9 +433,9 @@
. += image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
var/image/limb = image(layer = -BODYPARTS_LAYER, dir = image_dir)
- var/image/aux
+ var/list/aux = list()
var/image/marking
- var/image/auxmarking
+ var/list/auxmarking = list()
. += limb
@@ -502,13 +501,15 @@
// Citadel End
- if(aux_zone)
- aux = image(limb.icon, "[species_id]_[aux_zone]", -aux_layer, image_dir)
- if(!isnull(aux_marking))
- if(species_id == "husk")
- auxmarking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[aux_zone]", -aux_layer, image_dir)
- else
- auxmarking = image(body_markings_icon, "[body_markings]_[aux_zone]", -aux_layer, image_dir)
+ if(aux_icons)
+ for(var/I in aux_icons)
+ var/aux_layer = aux_icons[I]
+ aux += image(limb.icon, "[species_id]_[I]", -aux_layer, image_dir)
+ if(!isnull(aux_marking))
+ if(species_id == "husk")
+ auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
+ else
+ auxmarking += image(body_markings_icon, "[body_markings]_[I]", -aux_layer, image_dir)
. += aux
. += auxmarking
@@ -519,15 +520,17 @@
else
limb.icon_state = "[body_zone]"
- if(aux_zone)
- aux = image(limb.icon, "[aux_zone]", -aux_layer, image_dir)
+ if(aux_icons)
+ for(var/I in aux_icons)
+ var/aux_layer = aux_icons[I]
+ aux += image(limb.icon, "[I]", -aux_layer, image_dir)
+ if(!isnull(aux_marking))
+ if(species_id == "husk")
+ auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
+ else
+ auxmarking += image(body_markings_icon, "[body_markings]_[I]", -aux_layer, image_dir)
+ . += auxmarking
. += aux
- if(!isnull(aux_marking))
- if(species_id == "husk")
- auxmarking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[aux_zone]", -aux_layer, image_dir)
- else
- auxmarking = image(body_markings_icon, "[body_markings]_[aux_zone]", -aux_layer, image_dir)
- . += auxmarking
if(!isnull(body_markings))
if(species_id == "husk")
@@ -549,13 +552,17 @@
var/draw_color = mutation_color || species_color || (skin_tone && skintone2hex(skin_tone))
if(draw_color)
limb.color = "#[draw_color]"
- if(aux_zone)
- aux.color = "#[draw_color]"
+ if(aux_icons)
+ for(var/a in aux)
+ var/image/I = a
+ I.color = "#[draw_color]"
if(!isnull(aux_marking))
- if(species_id == "husk")
- auxmarking.color = "#141414"
- else
- auxmarking.color = list(markings_color)
+ for(var/a in auxmarking)
+ var/image/I = a
+ if(species_id == "husk")
+ I.color = "#141414"
+ else
+ I.color = list(markings_color)
if(!isnull(body_markings))
if(species_id == "husk")
@@ -633,8 +640,7 @@
max_stamina_damage = 50
body_zone = BODY_ZONE_L_ARM
body_part = ARM_LEFT
- aux_zone = BODY_ZONE_PRECISE_L_HAND
- aux_layer = HANDS_PART_LAYER
+ aux_icons = list(BODY_ZONE_PRECISE_L_HAND = HANDS_PART_LAYER, "l_hand_behind" = BODY_BEHIND_LAYER)
body_damage_coeff = 0.75
held_index = 1
px_x = -6
@@ -697,8 +703,7 @@
max_damage = 50
body_zone = BODY_ZONE_R_ARM
body_part = ARM_RIGHT
- aux_zone = BODY_ZONE_PRECISE_R_HAND
- aux_layer = HANDS_PART_LAYER
+ aux_icons = list(BODY_ZONE_PRECISE_R_HAND = HANDS_PART_LAYER, "r_hand_behind" = BODY_BEHIND_LAYER)
body_damage_coeff = 0.75
held_index = 2
px_x = 6
diff --git a/code/modules/surgery/bodyparts/helpers.dm b/code/modules/surgery/bodyparts/helpers.dm
index c6e2da0849..d520fbb917 100644
--- a/code/modules/surgery/bodyparts/helpers.dm
+++ b/code/modules/surgery/bodyparts/helpers.dm
@@ -116,7 +116,7 @@
return TRUE
/mob/living/carbon/human/get_leg_ignore()
- if((movement_type & FLYING) || floating)
+ if(movement_type & FLYING|FLOATING)
return TRUE
return FALSE
diff --git a/code/modules/surgery/organs/augments_chest.dm b/code/modules/surgery/organs/augments_chest.dm
index 7156b8180b..8af52abc47 100644
--- a/code/modules/surgery/organs/augments_chest.dm
+++ b/code/modules/surgery/organs/augments_chest.dm
@@ -129,7 +129,7 @@
var/datum/effect_system/trail_follow/ion/ion_trail
/obj/item/organ/cyberimp/chest/thrusters/Insert(mob/living/carbon/M, special = 0)
- ..()
+ . = ..()
if(!ion_trail)
ion_trail = new
ion_trail.set_up(M)
@@ -151,10 +151,14 @@
on = TRUE
if(allow_thrust(0.01))
ion_trail.start()
+ RegisterSignal(owner, COMSIG_MOVABLE_MOVED, .proc/move_react)
+ owner.add_movespeed_modifier(MOVESPEED_ID_CYBER_THRUSTER, priority=100, multiplicative_slowdown=-2, movetypes=FLOATING, conflict=MOVE_CONFLICT_JETPACK)
if(!silent)
to_chat(owner, "You turn your thrusters set on.")
else
ion_trail.stop()
+ UnregisterSignal(owner, COMSIG_MOVABLE_MOVED)
+ owner.remove_movespeed_modifier(MOVESPEED_ID_CYBER_THRUSTER)
if(!silent)
to_chat(owner, "You turn your thrusters set off.")
on = FALSE
@@ -169,6 +173,9 @@
var/datum/action/A = X
A.UpdateButtonIcon()
+/obj/item/organ/cyberimp/chest/thrusters/proc/move_react()
+ allow_thrust(0.01)
+
/obj/item/organ/cyberimp/chest/thrusters/proc/allow_thrust(num)
if(!on || !owner)
return 0
diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm
index 593614372a..aaea914e73 100644
--- a/code/modules/surgery/organs/organ_internal.dm
+++ b/code/modules/surgery/organs/organ_internal.dm
@@ -31,7 +31,7 @@
/obj/item/organ/proc/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE)
if(!iscarbon(M) || owner == M)
- return
+ return FALSE
var/obj/item/organ/replaced = M.getorganslot(slot)
if(replaced)
@@ -53,6 +53,8 @@
A.Grant(M)
STOP_PROCESSING(SSobj, src)
+ return TRUE
+
//Special is for instant replacement like autosurgeons
/obj/item/organ/proc/Remove(mob/living/carbon/M, special = FALSE)
owner = null
@@ -67,6 +69,8 @@
A.Remove(M)
START_PROCESSING(SSobj, src)
+ return TRUE
+
/obj/item/organ/proc/on_find(mob/living/finder)
return
diff --git a/code/modules/surgery/organs/tongue.dm b/code/modules/surgery/organs/tongue.dm
index cee20dddee..a9e2b331bb 100644
--- a/code/modules/surgery/organs/tongue.dm
+++ b/code/modules/surgery/organs/tongue.dm
@@ -233,7 +233,6 @@
name = "plasma bone \"tongue\""
desc = "Like animated skeletons, Plasmamen vibrate their teeth in order to produce speech."
icon_state = "tongueplasma"
- maxHealth = "alien"
modifies_speech = FALSE
/obj/item/organ/tongue/robot
diff --git a/code/modules/surgery/organs/vocal_cords.dm b/code/modules/surgery/organs/vocal_cords.dm
index 009cfce0a5..a555010567 100644
--- a/code/modules/surgery/organs/vocal_cords.dm
+++ b/code/modules/surgery/organs/vocal_cords.dm
@@ -917,7 +917,7 @@
speaktrigger += "[(H.client?.prefs.lewdchem?"You are my whole world and all of my being belongs to you, ":"I cannot think of anything else but aiding your cause, ")] "//Redflags!!
//mood
- GET_COMPONENT_FROM(mood, /datum/component/mood, H)
+ var/datum/component/mood/mood = H.GetComponent(/datum/component/mood)
switch(mood.sanity)
if(SANITY_GREAT to INFINITY)
speaktrigger += "I'm beyond elated!! " //did you mean byond elated? hohoho
diff --git a/code/modules/tooltip/tooltip.html b/code/modules/tooltip/tooltip.html
index 3e2f26a09f..3cab68da6a 100644
--- a/code/modules/tooltip/tooltip.html
+++ b/code/modules/tooltip/tooltip.html
@@ -122,8 +122,8 @@
//Get the real icon size according to the client view
var mapWidth = map['view-size'].x,
mapHeight = map['view-size'].y,
- tilesShown = tooltip.client_view_w
- realIconSize = mapWidth / tilesShown,
+ tilesShown = tooltip.client_view_h
+ realIconSize = mapHeight / tilesShown,
resizeRatio = realIconSize / tooltip.tileSize,
//Calculate letterboxing offsets
leftOffset = (map.size.x - mapWidth) / 2,
diff --git a/code/modules/unit_tests/_unit_tests.dm b/code/modules/unit_tests/_unit_tests.dm
index 8da5d7c113..642052026b 100644
--- a/code/modules/unit_tests/_unit_tests.dm
+++ b/code/modules/unit_tests/_unit_tests.dm
@@ -2,6 +2,7 @@
//Keep this sorted alphabetically
#ifdef UNIT_TESTS
+#include "component_tests.dm"
#include "reagent_id_typos.dm"
#include "reagent_recipe_collisions.dm"
#include "spawn_humans.dm"
diff --git a/code/modules/unit_tests/component_tests.dm b/code/modules/unit_tests/component_tests.dm
new file mode 100644
index 0000000000..409d7f4322
--- /dev/null
+++ b/code/modules/unit_tests/component_tests.dm
@@ -0,0 +1,12 @@
+/datum/unit_test/component_duping/Run()
+ var/list/bad_dms = list()
+ var/list/bad_dts = list()
+ for(var/t in typesof(/datum/component))
+ var/datum/component/comp = t
+ if(!isnum(initial(comp.dupe_mode)))
+ bad_dms += t
+ var/dupe_type = initial(comp.dupe_type)
+ if(dupe_type && !ispath(dupe_type))
+ bad_dts += t
+ if(length(bad_dms) || length(bad_dts))
+ Fail("Components with invalid dupe modes: ([bad_dms.Join(",")]) ||| Components with invalid dupe types: ([bad_dts.Join(",")])")
\ No newline at end of file
diff --git a/code/modules/uplink/uplink_devices.dm b/code/modules/uplink/uplink_devices.dm
index b008682745..5c47a2d342 100644
--- a/code/modules/uplink/uplink_devices.dm
+++ b/code/modules/uplink/uplink_devices.dm
@@ -25,18 +25,18 @@
/obj/item/uplink/nuclear/Initialize()
. = ..()
- GET_COMPONENT(hidden_uplink, /datum/component/uplink)
+ var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
/obj/item/uplink/nuclear_restricted/Initialize()
. = ..()
- GET_COMPONENT(hidden_uplink, /datum/component/uplink)
+ var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
hidden_uplink.allow_restricted = FALSE
hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
/obj/item/uplink/clownop/Initialize()
. = ..()
- GET_COMPONENT(hidden_uplink, /datum/component/uplink)
+ var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
hidden_uplink.set_gamemode(/datum/game_mode/nuclear/clown_ops)
/obj/item/uplink/old
@@ -45,7 +45,7 @@
/obj/item/uplink/old/Initialize(mapload, owner, tc_amount = 10)
. = ..()
- GET_COMPONENT(hidden_uplink, /datum/component/uplink)
+ var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
hidden_uplink.name = "dusty radio"
// Multitool uplink
diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm
index 61af0eaf78..ba531cac93 100644
--- a/code/modules/uplink/uplink_items.dm
+++ b/code/modules/uplink/uplink_items.dm
@@ -1711,12 +1711,20 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
cost = 14 //High cost because of the potential for extreme damage in the hands of a skilled gas masked scientist.
restricted_roles = list("Research Director", "Scientist")
+/datum/uplink_item/role_restricted/alientech
+ name = "Alien Research Disk"
+ desc = "A technology disk holding a terabyte of highly confidential abductor technology. \
+ Simply insert into research console of choice and import the files from the disk. You might research some useful gear from this."
+ item = /obj/item/disk/tech_disk/abductor
+ cost = 12
+ restricted_roles = list("Research Director", "Scientist", "Roboticist")
+
/datum/uplink_item/role_restricted/brainwash_disk
name = "Brainwashing Surgery Program"
desc = "A disk containing the procedure to perform a brainwashing surgery, allowing you to implant an objective onto a target. \
Insert into an Operating Console to enable the procedure."
item = /obj/item/disk/surgery/brainwashing
- restricted_roles = list("Medical Doctor")
+ restricted_roles = list("Medical Doctor", "Roboticist")
cost = 3
/datum/uplink_item/role_restricted/clown_bomb
@@ -1912,6 +1920,13 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
Radio headset does not include encryption key. No gun included."
item = /obj/item/storage/box/syndie_kit/centcom_costume
+/datum/uplink_item/badass/claymore
+ name = "Claymore"
+ cost = 8
+ player_minimum = 25
+ desc = "A claymore. We don't know why you'd do this."
+ item = /obj/item/claymore
+
/datum/uplink_item/badass/costumes/clown
name = "Clown Costume"
desc = "Nothing is more terrifying than clowns with fully automatic weaponry."
diff --git a/config/game_options.txt b/config/game_options.txt
index 02d620eb31..0843e7c3d1 100644
--- a/config/game_options.txt
+++ b/config/game_options.txt
@@ -255,6 +255,141 @@ EVENTS_MIN_TIME_MUL 1
EVENTS_MIN_PLAYERS_MUL 1
+
+### DYNAMIC MODE ###
+
+## How many roundstart players required for high population override to take effect.
+DYNAMIC_HIGH_POP_LIMIT 55
+
+## Pop range per requirement.
+## If the value is five the range is:
+## 0-4, 5-9, 10-14, 15-19, 20-24, 25-29, 30-34, 35-39, 40-54, 45+
+## If it is six the range is:
+## 0-5, 6-11, 12-17, 18-23, 24-29, 30-35, 36-41, 42-47, 48-53, 54+
+## If it is seven the range is:
+## 0-6, 7-13, 14-20, 21-27, 28-34, 35-41, 42-48, 49-55, 56-62, 63+
+## Options outside this range can be used, of course.
+DYNAMIC_POP_PER_REQUIREMENT 6
+
+## 1 -> 9, probability for this rule to be picked against other rules.
+## Note that requirements must also be met, and some requirements are impossible to meet.
+DYNAMIC_WEIGHT TRAITOR 5
+DYNAMIC_WEIGHT TRAITORBRO 4
+DYNAMIC_WEIGHT CHANGELING 3
+DYNAMIC_WEIGHT WIZARD 1
+DYNAMIC_WEIGHT CULT 3
+DYNAMIC_WEIGHT NUCLEAR 3
+DYNAMIC_WEIGHT REVOLUTION 2
+# All below are impossible-by-default
+DYNAMIC_WEIGHT EXTENDED 3
+DYNAMIC_WEIGHT CLOCKWORK_CULT 3
+DYNAMIC_WEIGHT CLOWNOPS 3
+DYNAMIC_WEIGHT DEVIL 3
+DYNAMIC_WEIGHT MONKEY 3
+DYNAMIC_WEIGHT METEOR 3
+
+## Midround antags
+DYNAMIC_WEIGHT MIDROUND_TRAITOR 7
+DYNAMIC_WEIGHT MALF_AI 3
+DYNAMIC_WEIGHT MIDROUND_WIZARD 1
+DYNAMIC_WEIGHT MIDROUND_NUCLEAR 5
+DYNAMIC_WEIGHT BLOB 4
+DYNAMIC_WEIGHT XENOS 3
+DYNAMIC_WEIGHT NIGHTMARE 3
+
+## Latejoin antags
+DYNAMIC_WEIGHT LATEJOIN_TRAITOR 7
+DYNAMIC_WEIGHT LATEJOIN_REVOLUTION 2
+
+## Threat cost. This is decreased from the mode's threat when the rule is executed.
+DYNAMIC_COST TRAITOR 10
+DYNAMIC_COST TRAITORBRO 10
+DYNAMIC_COST CHANGELING 30
+DYNAMIC_COST WIZARD 30
+DYNAMIC_COST CULT 30
+DYNAMIC_COST NUCLEAR 40
+DYNAMIC_COST REVOLUTION 35
+# All below are impossible-by-default
+DYNAMIC_COST EXTENDED 0
+DYNAMIC_COST CLOCKWORK_CULT 0
+DYNAMIC_COST CLOWNOPS 40
+DYNAMIC_COST DEVIL 0
+DYNAMIC_COST MONKEY 0
+DYNAMIC_COST METEOR 0
+
+## Midround antags
+DYNAMIC_COST MIDROUND_TRAITOR 10
+DYNAMIC_COST MALF_AI 35
+DYNAMIC_COST MIDROUND_WIZARD 20
+DYNAMIC_COST MIDROUND_NUCLEAR 35
+DYNAMIC_COST BLOB 10
+DYNAMIC_COST XENOS 10
+DYNAMIC_COST NIGHTMARE 10
+
+## Latejoin antags
+DYNAMIC_COST LATEJOIN_TRAITOR 5
+DYNAMIC_COST LATEJOIN_REVOLUTION 20
+
+## Rule will not be generated with threat levels below requirement at a pop value. Pop values are determined by dynamic's pop-per-requirement.
+## By default it's 0-5, 6-11, 12-17, 18-23, 24-29, 30-35, 36-41, 42-47, 48-53, 54+.
+## This means that 40 30 30 20 20 20 15 15 15 10 will not generate below 40 at 0-5, 30 at 6-11 etc.
+DYNAMIC_REQUIREMENTS TRAITOR 10 10 10 10 10 10 10 10 10 10
+DYNAMIC_REQUIREMENTS TRAITORBRO 40 30 30 20 20 15 15 15 10 10
+DYNAMIC_REQUIREMENTS CHANGELING 80 70 60 50 40 20 20 10 10 10
+DYNAMIC_REQUIREMENTS WIZARD 90 90 70 40 30 20 10 10 10 10
+DYNAMIC_REQUIREMENTS CULT 100 90 80 60 40 30 10 10 10 10
+DYNAMIC_REQUIREMENTS NUCLEAR 90 90 90 80 60 40 30 20 10 10
+DYNAMIC_REQUIREMENTS REVOLUTION 101 101 70 40 30 20 10 10 10 10
+# All below are impossible-by-default
+DYNAMIC_REQUIREMENTS EXTENDED 101 101 101 101 101 101 101 101 101 101
+DYNAMIC_REQUIREMENTS CLOCKWORK_CULT 101 101 101 101 101 101 101 101 101 101
+DYNAMIC_REQUIREMENTS CLOWNOPS 101 101 101 101 101 101 101 101 101 101
+DYNAMIC_REQUIREMENTS DEVIL 101 101 101 101 101 101 101 101 101 101
+DYNAMIC_REQUIREMENTS MONKEY 101 101 101 101 101 101 101 101 101 101
+DYNAMIC_REQUIREMENTS METEOR 101 101 101 101 101 101 101 101 101 101
+
+## Midround antags
+DYNAMIC_REQUIREMENTS MIDROUND_TRAITOR 50 40 30 20 10 10 10 10 10 10
+DYNAMIC_REQUIREMENTS MALF_AI 101 101 80 70 60 60 50 50 40 40
+DYNAMIC_REQUIREMENTS MIDROUND_WIZARD 90 90 70 40 30 20 10 10 10 10
+DYNAMIC_REQUIREMENTS MIDROUND_NUCLEAR 90 90 90 80 60 40 30 20 10 10
+DYNAMIC_REQUIREMENTS BLOB 101 101 101 80 60 50 30 20 10 10
+DYNAMIC_REQUIREMENTS XENOS 101 101 101 70 50 40 20 15 10 10
+DYNAMIC_REQUIREMENTS NIGHTMARE 101 101 101 70 50 40 20 15 10 10
+
+## Latejoin antags
+DYNAMIC_REQUIREMENTS LATEJOIN_TRAITOR 40 30 20 10 10 10 10 10 10 10
+DYNAMIC_REQUIREMENTS LATEJOIN_REVOLUTION 101 101 70 40 30 20 20 20 20 20
+
+## An alternative, static requirement used instead when pop is over mode's high_pop_limit.
+DYNAMIC_HIGH_POPULATION_REQUIREMENT TRAITOR 10
+DYNAMIC_HIGH_POPULATION_REQUIREMENT TRAITORBRO 15
+DYNAMIC_HIGH_POPULATION_REQUIREMENT CHANGELING 10
+DYNAMIC_HIGH_POPULATION_REQUIREMENT WIZARD 10
+DYNAMIC_HIGH_POPULATION_REQUIREMENT CULT 10
+DYNAMIC_HIGH_POPULATION_REQUIREMENT NUCLEAR 10
+DYNAMIC_HIGH_POPULATION_REQUIREMENT REVOLUTION 10
+# All below are impossible-by-default
+DYNAMIC_HIGH_POPULATION_REQUIREMENT EXTENDED 101
+DYNAMIC_HIGH_POPULATION_REQUIREMENT CLOCKWORK_CULT 101
+DYNAMIC_HIGH_POPULATION_REQUIREMENT CLOWNOPS 101
+DYNAMIC_HIGH_POPULATION_REQUIREMENT DEVIL 101
+DYNAMIC_HIGH_POPULATION_REQUIREMENT MONKEY 101
+DYNAMIC_HIGH_POPULATION_REQUIREMENT METEOR 101
+
+## Midround antags
+DYNAMIC_HIGH_POPULATION_REQUIREMENT MIDROUND_TRAITOR 10
+DYNAMIC_HIGH_POPULATION_REQUIREMENT MALF_AI 35
+DYNAMIC_HIGH_POPULATION_REQUIREMENT MIDROUND_WIZARD 50
+DYNAMIC_HIGH_POPULATION_REQUIREMENT MIDROUND_NUCLEAR 10
+DYNAMIC_HIGH_POPULATION_REQUIREMENT BLOB 50
+DYNAMIC_HIGH_POPULATION_REQUIREMENT XENOS 50
+DYNAMIC_HIGH_POPULATION_REQUIREMENT NIGHTMARE 50
+
+## Latejoin antags
+DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_TRAITOR 10
+DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_REVOLUTION 50
+
## AI ###
## Allow the AI job to be picked.
@@ -263,7 +398,14 @@ ALLOW_AI
## Allow the AI Multicamera feature to be used by AI players
ALLOW_AI_MULTICAM
+## CYBORG ##
+## Uncomment to disable the ability for cyborg flashes to knock down carbon targets
+#DISABLE_BORG_FLASH_KNOCKDOWN
+
## Secborg ###
+## Uncomment to bring secborgs and K-9s back in line with the rest of the modules available. This is strongly recommended if you have secborgs configured to be available at all times.
+#WEAKEN_SECBORG
+
## Uncomment to prevent the security cyborg module from being chosen
#DISABLE_SECBORG
diff --git a/config/maps.txt b/config/maps.txt
index 99a4543853..87e86a0800 100644
--- a/config/maps.txt
+++ b/config/maps.txt
@@ -10,6 +10,8 @@ Format:
maxplayers [number] (0 or less disables this requirement)
default (The last map with this defined will get all votes of players who have not explicitly voted for a map)
voteweight [number] (How much to count each player vote as, defaults to 1, setting to 0.5 counts each vote as half a vote, 2 as double, etc, Setting to 0 disables the map but allows players to still pick it)
+ max_round_search_span [number] (If this is nonzero, then if this map has been played more than a specified amount of times within this number of rounds, the map won't show up in votes. Max for this value determined by a define in persistence.dm)
+ max_rounds_played [number] (This determines how many times a map can be played within the above number of rounds before it's forbidden from votes.)
disabled (disables the map)
endmap
diff --git a/config/spaceRuinBlacklist.txt b/config/spaceRuinBlacklist.txt
index deafa47969..4ea7611937 100644
--- a/config/spaceRuinBlacklist.txt
+++ b/config/spaceRuinBlacklist.txt
@@ -27,6 +27,7 @@
#_maps/RandomRuins/SpaceRuins/emptyshell.dmm
#_maps/RandomRuins/SpaceRuins/gasthelizards.dmm
#_maps/RandomRuins/SpaceRuins/gondolaasteroid.dmm
+#_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm
#_maps/RandomRuins/SpaceRuins/intactemptyship.dmm
#_maps/RandomRuins/SpaceRuins/listeningstation.dmm
#_maps/RandomRuins/SpaceRuins/mechtransport.dmm
diff --git a/goon/browserassets/css/browserOutput.css b/goon/browserassets/css/browserOutput.css
deleted file mode 100644
index 174aa8a22f..0000000000
--- a/goon/browserassets/css/browserOutput.css
+++ /dev/null
@@ -1,877 +0,0 @@
-/*****************************************
-*
-* GLOBAL STYLES
-*
-******************************************/
-html, body {
- padding: 0;
- margin: 0;
- height: 100%;
- color: #000000;
-}
-body {
- background: #E0E0E0; /*CIT CHANGE - darkens chatbox a lil*/
- font-family: Verdana, sans-serif;
- font-size: 9pt;
- line-height: 1.2;
- overflow-x: hidden;
- overflow-y: scroll;
- word-wrap: break-word;
-}
-
-em {
- font-style: normal;
- font-weight: bold;
-}
-
-img {
- margin: 0;
- padding: 0;
- line-height: 1;
- -ms-interpolation-mode: nearest-neighbor;
- image-rendering: pixelated;
-}
-img.icon {
- height: 1em;
- min-height: 16px;
- width: auto;
- vertical-align: bottom;
-}
-
-
-.r:before { /* "repeated" badge class for combined messages */
- content: 'x';
-}
-.r {
- display: inline-block;
- min-width: 0.5em;
- font-size: 0.7em;
- padding: 0.2em 0.3em;
- line-height: 1;
- color: white;
- text-align: center;
- white-space: nowrap;
- vertical-align: middle;
- background-color: crimson;
- border-radius: 10px;
-}
-
-a {color: #0000ff;}
-a.visited {color: #ff00ff;}
-a:visited {color: #ff00ff;}
-a.popt {text-decoration: none;}
-
-/*****************************************
-*
-* OUTPUT NOT RELATED TO ACTUAL MESSAGES
-*
-******************************************/
-#loading {
- position: fixed;
- width: 300px;
- height: 150px;
- text-align: center;
- left: 50%;
- top: 50%;
- margin: -75px 0 0 -150px;
-}
-#loading i {display: block; padding-bottom: 3px;}
-
-#messages {
- font-size: 13px;
- padding: 3px;
- margin: 0;
- word-wrap: break-word;
-}
-#newMessages {
- position: fixed;
- display: block;
- bottom: 0;
- right: 0;
- padding: 8px;
- background: #ddd;
- text-decoration: none;
- font-variant: small-caps;
- font-size: 1.1em;
- font-weight: bold;
- color: #333;
-}
-#newMessages:hover {background: #ccc;}
-#newMessages i {vertical-align: middle; padding-left: 3px;}
-#ping {
- position: fixed;
- top: 0;
- right: 80px;
- width: 45px;
- background: #ddd;
- height: 30px;
- padding: 8px 0 2px 0;
-}
-#ping i {display: block; text-align: center;}
-#ping .ms {
- display: block;
- text-align: center;
- font-size: 8pt;
- padding-top: 2px;
-}
-#userBar {
- position: fixed;
- top: 0;
- right: 0;
-}
-#userBar .subCell {
- background: #ddd;
- height: 30px;
- padding: 5px 0;
- display: block;
- color: #333;
- text-decoration: none;
- line-height: 28px;
- border-top: 1px solid #b4b4b4;
-}
-#userBar .subCell:hover {background: #ccc;}
-#userBar .toggle {
- width: 40px;
- background: #ccc;
- border-top: 0;
- float: right;
- text-align: center;
-}
-#userBar .sub {clear: both; display: none; width: 160px;}
-#userBar .sub.scroll {overflow-y: scroll;}
-#userBar .sub.subCell {padding: 3px 0 3px 8px; line-height: 30px; font-size: 0.9em; clear: both;}
-#userBar .sub span {
- display: block;
- line-height: 30px;
- float: left;
-}
-#userBar .sub i {
- display: block;
- padding: 0 5px;
- font-size: 1.1em;
- width: 22px;
- text-align: center;
- line-height: 30px;
- float: right;
-}
-#userBar .sub input {
- position: absolute;
- padding: 7px 5px;
- width: 121px;
- line-height: 30px;
- float: left;
-}
-#userBar .topCell {border-top: 0;}
-
-/* POPUPS */
-.popup {
- position: fixed;
- top: 50%;
- left: 50%;
- background: #ddd;
-}
-.popup .close {
- position: absolute;
- background: #aaa;
- top: 0;
- right: 0;
- color: #333;
- text-decoration: none;
- z-index: 2;
- padding: 0 10px;
- height: 30px;
- line-height: 30px;
-}
-.popup .close:hover {background: #999;}
-.popup .head {
- background: #999;
- color: #ddd;
- padding: 0 10px;
- height: 30px;
- line-height: 30px;
- text-transform: uppercase;
- font-size: 0.9em;
- font-weight: bold;
- border-bottom: 2px solid green;
-}
-.popup input {border: 1px solid #999; background: #fff; margin: 0; padding: 5px; outline: none; color: #333;}
-.popup input[type=text]:hover, .popup input[type=text]:active, .popup input[type=text]:focus {border-color: green;}
-.popup input[type=submit] {padding: 5px 10px; background: #999; color: #ddd; text-transform: uppercase; font-size: 0.9em; font-weight: bold;}
-.popup input[type=submit]:hover, .popup input[type=submit]:focus, .popup input[type=submit]:active {background: #aaa; cursor: pointer;}
-
-.changeFont {padding: 10px;}
-.changeFont a {display: block; text-decoration: none; padding: 3px; color: #333;}
-.changeFont a:hover {background: #ccc;}
-
-.highlightPopup {padding: 10px; text-align: center;}
-.highlightPopup input[type=text] {display: block; width: 215px; text-align: left; margin-top: 5px;}
-.highlightPopup input.highlightColor {background-color: #FFFF00;}
-.highlightPopup input.highlightTermSubmit {margin-top: 5px;}
-
-/* ADMIN CONTEXT MENU */
-.contextMenu {
- background-color: #ddd;
- position: fixed;
- margin: 2px;
- width: 150px;
-}
-.contextMenu a {
- display: block;
- padding: 2px 5px;
- text-decoration: none;
- color: #333;
-}
-
-.contextMenu a:hover {
- background-color: #ccc;
-}
-
-/* ADMIN FILTER MESSAGES MENU */
-.filterMessages {padding: 5px;}
-.filterMessages div {padding: 2px 0;}
-.filterMessages input {}
-.filterMessages label {}
-
-.icon-stack {height: 1em; line-height: 1em; width: 1em; vertical-align: middle; margin-top: -2px;}
-
-
-/*****************************************
-*
-* OUTPUT ACTUALLY RELATED TO MESSAGES
-*
-******************************************/
-
-/* MOTD */
-.motd {color: #638500; font-family: Verdana, sans-serif;}
-.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #638500; text-decoration: underline;}
-.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #638500;}
-
-/* ADD HERE FOR BOLD */
-.bold, .name, .prefix, .ooc, .looc, .adminooc, .admin, .medal, .yell {font-weight: bold;}
-
-/* ADD HERE FOR ITALIC */
-.italic, .italics, .emote {font-style: italic;}
-
-/* OUTPUT COLORS */
-.highlight {background: yellow;}
-
-h1, h2, h3, h4, h5, h6 {color: #0000ff;font-family: Georgia, Verdana, sans-serif;}
-h1.alert, h2.alert {color: #000000;}
-
-em {font-style: normal; font-weight: bold;}
-
-.ooc { font-weight: bold;}
-.adminobserverooc {color: #0099cc; font-weight: bold;}
-.adminooc {color: #700038; font-weight: bold;}
-
-.adminobserver {color: #996600; font-weight: bold;}
-.admin {color: #386aff; font-weight: bold;}
-
-.name { font-weight: bold;}
-
-.say {}
-.deadsay {color: #5c00e6;}
-.binarysay {color: #20c20e; background-color: #000000; display: block;}
-.binarysay a {color: #00ff00;}
-.binarysay a:active, .binarysay a:visited {color: #88ff88;}
-.radio {color: #008000;}
-.sciradio {color: #993399;}
-.comradio {color: #948f02;}
-.secradio {color: #a30000;}
-.medradio {color: #337296;}
-.engradio {color: #fb5613;}
-.suppradio {color: #a8732b;}
-.servradio {color: #6eaa2c;}
-.syndradio {color: #6d3f40;}
-.centcomradio {color: #686868;}
-.aiprivradio {color: #ff00ff;}
-.redteamradio {color: #ff0000;}
-.blueteamradio {color: #0000ff;}
-
-.yell { font-weight: bold;}
-
-.alert {color: #ff0000;}
-h1.alert, h2.alert {color: #000000;}
-
-.emote { font-style: italic;}
-.selecteddna {color: #ffffff; background-color: #001B1B}
-
-.attack {color: #ff0000;}
-.disarm {color: #990000;}
-.passive {color: #660000;}
-
-.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;}
-.danger {color: #ff0000;}
-.warning {color: #ff0000; font-style: italic;}
-.boldwarning {color: #ff0000; font-style: italic; font-weight: bold}
-.announce {color: #228b22; font-weight: bold;}
-.boldannounce {color: #ff0000; font-weight: bold;}
-.greenannounce {color: #00ff00; font-weight: bold;}
-.rose {color: #ff5050;}
-.info {color: #0000CC;}
-.notice {color: #000099;}
-.boldnotice {color: #000099; font-weight: bold;}
-.adminnotice {color: #0000ff;}
-.adminhelp {color: #ff0000; font-weight: bold;}
-.unconscious {color: #0000ff; font-weight: bold;}
-.suicide {color: #ff5050; font-style: italic;}
-.green {color: #03ff39;}
-.nicegreen {color: #14a833;}
-.shadowling {color: #3b2769;}
-.cult {color: #960000;}
-
-.cultitalic {color: #960000; font-style: italic;}
-.cultbold {color: #960000; font-style: italic; font-weight: bold;}
-.cultboldtalic {color: #960000; font-weight: bold; font-size: 24px;}
-
-.cultlarge {color: #960000; font-weight: bold; font-size: 24px;}
-.narsie {color: #960000; font-weight: bold; font-size: 120px;}
-.narsiesmall {color: #960000; font-weight: bold; font-size: 48px;}
-.colossus {color: #7F282A; font-size: 40px;}
-.hierophant {color: #660099; font-weight: bold; font-style: italic;}
-.hierophant_warning {color: #660099; font-style: italic;}
-.purple {color: #5e2d79;}
-.holoparasite {color: #35333a;}
-
-.revennotice {color: #1d2953;}
-.revenboldnotice {color: #1d2953; font-weight: bold;}
-.revenbignotice {color: #1d2953; font-weight: bold; font-size: 24px;}
-.revenminor {color: #823abb}
-.revenwarning {color: #760fbb; font-style: italic;}
-.revendanger {color: #760fbb; font-weight: bold; font-size: 24px;}
-.umbra {color: #5000A0;}
-.umbra_emphasis {color: #5000A0; font-weight: bold; font-style: italic;}
-.umbra_large {color: #5000A0; font-size: 24px; font-weight: bold; font-style: italic;}
-
-.deconversion_message {color: #5000A0; font-size: 24px; font-style: italic;}
-
-.brass {color: #BE8700;}
-.heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;}
-.large_brass {color: #BE8700; font-size: 24px;}
-.big_brass {color: #BE8700; font-size: 24px; font-weight: bold; font-style: italic;}
-.ratvar {color: #BE8700; font-size: 48px; font-weight: bold; font-style: italic;}
-.alloy {color: #42474D;}
-.heavy_alloy {color: #42474D; font-weight: bold; font-style: italic;}
-.nezbere_large {color: #42474D; font-size: 24px; font-weight: bold; font-style: italic;}
-.nezbere {color: #42474D; font-weight: bold; font-style: italic;}
-.nezbere_small {color: #42474D;}
-.sevtug_large {color: #AF0AAF; font-size: 24px; font-weight: bold; font-style: italic;}
-.sevtug {color: #AF0AAF; font-weight: bold; font-style: italic;}
-.sevtug_small {color: #AF0AAF;}
-.inathneq_large {color: #1E8CE1; font-size: 24px; font-weight: bold; font-style: italic;}
-.inathneq {color: #1E8CE1; font-weight: bold; font-style: italic;}
-.inathneq_small {color: #1E8CE1;}
-.nzcrentr_large {color: #DAAA18; font-size: 24px; font-weight: bold; font-style: italic;}
-.nzcrentr {color: #DAAA18; font-weight: bold; font-style: italic;}
-.nzcrentr_small {color: #DAAA18;}
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-.neovgre {color: #6E001A; font-weight: bold; font-style: italic;}
-.neovgre_small {color: #6E001A;}
-
-.newscaster {color: #800000;}
-.ghostalert {color: #5c00e6; font-style: italic; font-weight: bold;}
-
-.alien {color: #543354;}
-.noticealien {color: #00c000;}
-.alertalien {color: #00c000; font-weight: bold;}
-.changeling {color: #800080; font-style: italic;}
-
-.spider {color: #4d004d;}
-
-.interface {color: #330033;}
-
-.sans {font-family: "Comic Sans MS", cursive, sans-serif;}
-.papyrus {font-family: "Papyrus", cursive, sans-serif;}
-.robot {font-family: "Courier New", cursive, sans-serif;}
-
-.command_headset {font-weight: bold; font-size: 24px;}
-.small {font-size: 8px;}
-.big {font-size: 24px;}
-.reallybig {font-size: 32px;}
-.extremelybig {font-size: 40px;}
-.greentext {color: #00FF00; font-size: 24px;}
-.redtext {color: #FF0000; font-size: 24px;}
-.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
-.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;}
-.spooky {color: #FF6100;}
-.velvet {color: #660015; font-weight: bold; animation: velvet 5000ms infinite;}
-@keyframes velvet {
- 0% { color: #400020; }
- 40% { color: #FF0000; }
- 50% { color: #FF8888; }
- 60% { color: #FF0000; }
- 100% { color: #400020; }
-}
-
-.hypnophrase {color: #202020; font-weight: bold; animation: hypnocolor 1500ms infinite;}
-@keyframes hypnocolor {
- 0% { color: #202020; }
- 25% { color: #4b02ac; }
- 50% { color: #9f41f1; }
- 75% { color: #541c9c; }
- 100% { color: #7adbf3; }
-}
-
-.phobia {color: #dd0000; font-weight: bold; animation: phobia 750ms infinite;}
-@keyframes phobia {
- 0% { color: #f75a5a; }
- 50% { color: #dd0000; }
- 100% { color: #f75a5a; }
-}
-
-.icon {height: 1em; width: auto;}
-
-.memo {color: #638500; text-align: center;}
-.memoedit {text-align: center; font-size: 16px;}
-.abductor {color: #800080; font-style: italic;}
-.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;}
-.slime {color: #00CED1;}
-.drone {color: #848482;}
-.monkey {color: #975032;}
-.swarmer {color: #2C75FF;}
-.resonate {color: #298F85;}
-
-.monkeyhive {color: #774704;}
-.monkeylead {color: #774704; font-size: 2;}
-
-.connectionClosed, .fatalError {background: red; color: white; padding: 5px;}
-.connectionClosed.restored {background: green;}
-.internal.boldnshit {color: blue; font-weight: bold;}
-
-/* HELPER CLASSES */
-.text-normal {font-weight: normal; font-style: normal;}
-.hidden {display: none; visibility: hidden;}/*****************************************
-*
-* GLOBAL STYLES
-*
-******************************************/
-html, body {
- padding: 0;
- margin: 0;
- height: 100%;
- color: #000000;
-}
-body {
- background: #E0E0E0; /*CIT CHANGE - darkens chatbox a lil*/
- font-family: Verdana, sans-serif;
- font-size: 9pt;
- line-height: 1.2;
- overflow-x: hidden;
- overflow-y: scroll;
- word-wrap: break-word;
-}
-
-em {
- font-style: normal;
- font-weight: bold;
-}
-
-img {
- margin: 0;
- padding: 0;
- line-height: 1;
- -ms-interpolation-mode: nearest-neighbor;
- image-rendering: pixelated;
-}
-img.icon {
- height: 1em;
- min-height: 16px;
- width: auto;
- vertical-align: bottom;
-}
-
-
-.r:before { /* "repeated" badge class for combined messages */
- content: 'x';
-}
-.r {
- display: inline-block;
- min-width: 0.5em;
- font-size: 0.7em;
- padding: 0.2em 0.3em;
- line-height: 1;
- color: white;
- text-align: center;
- white-space: nowrap;
- vertical-align: middle;
- background-color: crimson;
- border-radius: 10px;
-}
-
-a {color: #0000ff;}
-a.visited {color: #ff00ff;}
-a:visited {color: #ff00ff;}
-a.popt {text-decoration: none;}
-
-/*****************************************
-*
-* OUTPUT NOT RELATED TO ACTUAL MESSAGES
-*
-******************************************/
-#loading {
- position: fixed;
- width: 300px;
- height: 150px;
- text-align: center;
- left: 50%;
- top: 50%;
- margin: -75px 0 0 -150px;
-}
-#loading i {display: block; padding-bottom: 3px;}
-
-#messages {
- font-size: 13px;
- padding: 3px;
- margin: 0;
- word-wrap: break-word;
-}
-#newMessages {
- position: fixed;
- display: block;
- bottom: 0;
- right: 0;
- padding: 8px;
- background: #ddd;
- text-decoration: none;
- font-variant: small-caps;
- font-size: 1.1em;
- font-weight: bold;
- color: #333;
-}
-#newMessages:hover {background: #ccc;}
-#newMessages i {vertical-align: middle; padding-left: 3px;}
-#ping {
- position: fixed;
- top: 0;
- right: 80px;
- width: 45px;
- background: #ddd;
- height: 30px;
- padding: 8px 0 2px 0;
-}
-#ping i {display: block; text-align: center;}
-#ping .ms {
- display: block;
- text-align: center;
- font-size: 8pt;
- padding-top: 2px;
-}
-#userBar {
- position: fixed;
- top: 0;
- right: 0;
-}
-#userBar .subCell {
- background: #ddd;
- height: 30px;
- padding: 5px 0;
- display: block;
- color: #333;
- text-decoration: none;
- line-height: 28px;
- border-top: 1px solid #b4b4b4;
-}
-#userBar .subCell:hover {background: #ccc;}
-#userBar .toggle {
- width: 40px;
- background: #ccc;
- border-top: 0;
- float: right;
- text-align: center;
-}
-#userBar .sub {clear: both; display: none; width: 160px;}
-#userBar .sub.scroll {overflow-y: scroll;}
-#userBar .sub.subCell {padding: 3px 0 3px 8px; line-height: 30px; font-size: 0.9em; clear: both;}
-#userBar .sub span {
- display: block;
- line-height: 30px;
- float: left;
-}
-#userBar .sub i {
- display: block;
- padding: 0 5px;
- font-size: 1.1em;
- width: 22px;
- text-align: center;
- line-height: 30px;
- float: right;
-}
-#userBar .sub input {
- position: absolute;
- padding: 7px 5px;
- width: 121px;
- line-height: 30px;
- float: left;
-}
-#userBar .topCell {border-top: 0;}
-
-/* POPUPS */
-.popup {
- position: fixed;
- top: 50%;
- left: 50%;
- background: #ddd;
-}
-.popup .close {
- position: absolute;
- background: #aaa;
- top: 0;
- right: 0;
- color: #333;
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- z-index: 2;
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- height: 30px;
- line-height: 30px;
-}
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- color: #ddd;
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- height: 30px;
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- border-bottom: 2px solid green;
-}
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-
-.changeFont {padding: 10px;}
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-.changeFont a:hover {background: #ccc;}
-
-.highlightPopup {padding: 10px; text-align: center;}
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-
-/* ADMIN CONTEXT MENU */
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- background-color: #ddd;
- position: fixed;
- margin: 2px;
- width: 150px;
-}
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- display: block;
- padding: 2px 5px;
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-.filterMessages label {}
-
-.icon-stack {height: 1em; line-height: 1em; width: 1em; vertical-align: middle; margin-top: -2px;}
-
-
-/*****************************************
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-* OUTPUT ACTUALLY RELATED TO MESSAGES
-*
-******************************************/
-
-/* MOTD */
-.motd {color: #638500; font-family: Verdana, sans-serif;}
-.motd h1, .motd h2, .motd h3, .motd h4, .motd h5, .motd h6 {color: #638500; text-decoration: underline;}
-.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #638500;}
-
-/* ADD HERE FOR BOLD */
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-
-/* ADD HERE FOR ITALIC */
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-
-/* OUTPUT COLORS */
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-
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-em {font-style: normal; font-weight: bold;}
-
-.ooc { font-weight: bold;}
-.adminobserverooc {color: #0099cc; font-weight: bold;}
-.adminooc {color: #700038; font-weight: bold;}
-
-.adminsay {color: #FF4500; font-weight: bold;}
-.admin {color: #386aff; font-weight: bold;}
-
-.name { font-weight: bold;}
-
-.say {}
-.deadsay {color: #5c00e6;}
-.binarysay {color: #20c20e; background-color: #000000; display: block;}
-.binarysay a {color: #00ff00;}
-.binarysay a:active, .binarysay a:visited {color: #88ff88;}
-.radio {color: #008000;}
-.sciradio {color: #993399;}
-.comradio {color: #948f02;}
-.secradio {color: #a30000;}
-.medradio {color: #337296;}
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-.suppradio {color: #a8732b;}
-.servradio {color: #6eaa2c;}
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-.centcomradio {color: #686868;}
-.aiprivradio {color: #ff00ff;}
-.redteamradio {color: #ff0000;}
-.blueteamradio {color: #0000ff;}
-
-.yell { font-weight: bold;}
-
-.alert {color: #ff0000;}
-h1.alert, h2.alert {color: #000000;}
-
-.emote { font-style: italic;}
-.selecteddna {color: #ffffff; background-color: #001B1B}
-
-.attack {color: #ff0000;}
-.disarm {color: #990000;}
-.passive {color: #660000;}
-
-.userdanger {color: #ff0000; font-weight: bold; font-size: 24px;}
-.danger {color: #ff0000;}
-.warning {color: #ff0000; font-style: italic;}
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-.adminhelp {color: #ff0000; font-weight: bold;}
-.unconscious {color: #0000ff; font-weight: bold;}
-.suicide {color: #ff5050; font-style: italic;}
-.green {color: #03ff39;}
-.nicegreen {color: #14a833;}
-.userlove {color: #FF1493; font-style: italic; font-weight: bold; text-shadow: 0 0 6px #ff6dbc;}
-.love {color: #ff006a; font-style: italic; text-shadow: 0 0 6px #ff6d6d;}
-.shadowling {color: #3b2769;}
-.cult {color: #960000;}
-
-.cultitalic {color: #960000; font-style: italic;}
-.cultbold {color: #960000; font-style: italic; font-weight: bold;}
-.cultboldtalic {color: #960000; font-weight: bold; font-size: 24px;}
-
-.cultlarge {color: #960000; font-weight: bold; font-size: 24px;}
-.narsie {color: #960000; font-weight: bold; font-size: 120px;}
-.narsiesmall {color: #960000; font-weight: bold; font-size: 48px;}
-.colossus {color: #7F282A; font-size: 40px;}
-.hierophant {color: #660099; font-weight: bold; font-style: italic;}
-.hierophant_warning {color: #660099; font-style: italic;}
-.purple {color: #5e2d79;}
-.holoparasite {color: #35333a;}
-
-.revennotice {color: #1d2953;}
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-.revendanger {color: #760fbb; font-weight: bold; font-size: 24px;}
-.umbra {color: #5000A0;}
-.umbra_emphasis {color: #5000A0; font-weight: bold; font-style: italic;}
-.umbra_large {color: #5000A0; font-size: 24px; font-weight: bold; font-style: italic;}
-
-.deconversion_message {color: #5000A0; font-size: 24px; font-style: italic;}
-
-.brass {color: #BE8700;}
-.heavy_brass {color: #BE8700; font-weight: bold; font-style: italic;}
-.large_brass {color: #BE8700; font-size: 24px;}
-.big_brass {color: #BE8700; font-size: 24px; font-weight: bold; font-style: italic;}
-.ratvar {color: #BE8700; font-size: 48px; font-weight: bold; font-style: italic;}
-.alloy {color: #42474D;}
-.heavy_alloy {color: #42474D; font-weight: bold; font-style: italic;}
-.nezbere_large {color: #42474D; font-size: 24px; font-weight: bold; font-style: italic;}
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-.sevtug {color: #AF0AAF; font-weight: bold; font-style: italic;}
-.sevtug_small {color: #AF0AAF;}
-.inathneq_large {color: #1E8CE1; font-size: 24px; font-weight: bold; font-style: italic;}
-.inathneq {color: #1E8CE1; font-weight: bold; font-style: italic;}
-.inathneq_small {color: #1E8CE1;}
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-.nzcrentr {color: #DAAA18; font-weight: bold; font-style: italic;}
-.nzcrentr_small {color: #DAAA18;}
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-.neovgre {color: #6E001A; font-weight: bold; font-style: italic;}
-.neovgre_small {color: #6E001A;}
-
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-.ghostalert {color: #5c00e6; font-style: italic; font-weight: bold;}
-
-.alien {color: #543354;}
-.noticealien {color: #00c000;}
-.alertalien {color: #00c000; font-weight: bold;}
-.changeling {color: #800080; font-style: italic;}
-
-.spider {color: #4d004d;}
-
-.interface {color: #330033;}
-
-.sans {font-family: "Comic Sans MS", cursive, sans-serif;}
-.papyrus {font-family: "Papyrus", cursive, sans-serif;}
-.robot {font-family: "Courier New", cursive, sans-serif;}
-
-.command_headset {font-weight: bold; font-size: 24px;}
-.small {font-size: 8px;}
-.big {font-size: 24px;}
-.reallybig {font-size: 32px;}
-.extremelybig {font-size: 40px;}
-.greentext {color: #00FF00; font-size: 24px;}
-.redtext {color: #FF0000; font-size: 24px;}
-.clown {color: #FF69Bf; font-size: 24px; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
-.hypnophrase {color: #202020; font-weight: bold; animation: hypnocolor 1500ms infinite;}
-@keyframes hypnocolor {
- 0% { color: #202020; }
- 25% { color: #4b02ac; }
- 50% { color: #9f41f1; }
- 75% { color: #541c9c; }
- 100% { color: #7adbf3; }
-}
-
-.phobia {color: #dd0000; font-weight: bold; animation: phobia 750ms infinite;}
-@keyframes phobia {
- 0% { color: #f75a5a; }
- 50% { color: #dd0000; }
- 100% { color: #f75a5a; }
-}
-.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;}
-
-.icon {height: 1em; width: auto;}
-
-.memo {color: #638500; text-align: center;}
-.memoedit {text-align: center; font-size: 16px;}
-.abductor {color: #800080; font-style: italic;}
-.mind_control {color: #A00D6F; font-size: 3; font-weight: bold; font-style: italic;}
-.slime {color: #00CED1;}
-.drone {color: #848482;}
-.monkey {color: #975032;}
-.swarmer {color: #2C75FF;}
-.resonate {color: #298F85;}
-
-.monkeyhive {color: #774704;}
-.monkeylead {color: #774704; font-size: 2;}
-
-.connectionClosed, .fatalError {background: red; color: white; padding: 5px;}
-.connectionClosed.restored {background: green;}
-.internal.boldnshit {color: blue; font-weight: bold;}
-
-/* HELPER CLASSES */
-.text-normal {font-weight: normal; font-style: normal;}
-.hidden {display: none; visibility: hidden;}
diff --git a/html/changelogs/AutoChangeLog-pr-8654.yml b/html/changelogs/AutoChangeLog-pr-8654.yml
new file mode 100644
index 0000000000..336e55134d
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-8654.yml
@@ -0,0 +1,5 @@
+author: "Ghommie (Original PR by Dreamweaver)"
+delete-after: True
+changes:
+ - rscadd: "Nanotrasen has received word of a high-tech research facility that may contain advancements in bluespace-based research. Any crew members who become aware of its whereabouts are to report it to CentCom immediately and are restricted from sharing said info."
+ - refactor: "The turf reservation system now dynamically creates new z levels if the current reserved levels are full."
diff --git a/html/changelogs/AutoChangeLog-pr-8948.yml b/html/changelogs/AutoChangeLog-pr-8948.yml
new file mode 100644
index 0000000000..af3d28eb34
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-8948.yml
@@ -0,0 +1,9 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - code_imp: "Cleaned up the absolute state of the arousal module."
+ - refactor: "refactored exhibitionism into a quirk."
+ - tweak: "arousal states won't persist after death."
+ - bugfix: "Fixes testicles size adjective thing."
+ - bugfix: "undergarments toggling now works instead of just making underwear disappear and not come back."
+ - tweak: "The \"Always visible\" genitals setting will now display them above clothes."
diff --git a/html/changelogs/AutoChangeLog-pr-9350.yml b/html/changelogs/AutoChangeLog-pr-9350.yml
new file mode 100644
index 0000000000..fe91058892
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9350.yml
@@ -0,0 +1,5 @@
+author: "Tupinambis"
+delete-after: True
+changes:
+ - imageadd: "Beautified and stylized the cyborg HUD sprites, animated and cleaned up some of the old, modernized APC hacking and Doomsday sprites,"
+ - tweak: "moved cyborg language select above the radio icon, instead of above the picture icon."
diff --git a/html/changelogs/AutoChangeLog-pr-9423.yml b/html/changelogs/AutoChangeLog-pr-9423.yml
new file mode 100644
index 0000000000..6e8916c090
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9423.yml
@@ -0,0 +1,4 @@
+author: "Poojawa"
+delete-after: True
+changes:
+ - tweak: "Active NPC priority set much higher priority for the MC, with the intent on making NPC combat more interesting"
diff --git a/html/changelogs/AutoChangeLog-pr-9469.yml b/html/changelogs/AutoChangeLog-pr-9469.yml
new file mode 100644
index 0000000000..526f5f855a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9469.yml
@@ -0,0 +1,5 @@
+author: "Bhijn"
+delete-after: True
+changes:
+ - balance: "Vampires can now only ventcrawl in bat form if their blood level is below the bad blood volume (224 blood total)"
+ - balance: "Vampires now only take 5 burn per mob life cycle while within chapel areas, down from the original 20 burn per life cycle."
diff --git a/html/changelogs/AutoChangeLog-pr-9480.yml b/html/changelogs/AutoChangeLog-pr-9480.yml
new file mode 100644
index 0000000000..048ebdbce1
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9480.yml
@@ -0,0 +1,4 @@
+author: "Poojawa"
+delete-after: True
+changes:
+ - bugfix: "Clarified access descriptions of some jobs"
diff --git a/html/changelogs/AutoChangeLog-pr-9494.yml b/html/changelogs/AutoChangeLog-pr-9494.yml
new file mode 100644
index 0000000000..6bfc34443b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9494.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "fixing some related onmob sprites issues with the above accessory."
diff --git a/html/changelogs/AutoChangeLog-pr-9500.yml b/html/changelogs/AutoChangeLog-pr-9500.yml
new file mode 100644
index 0000000000..02b45e2329
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9500.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Teleprods work on non-carbons mobs now."
diff --git a/html/changelogs/AutoChangeLog-pr-9501.yml b/html/changelogs/AutoChangeLog-pr-9501.yml
new file mode 100644
index 0000000000..a025db1874
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9501.yml
@@ -0,0 +1,12 @@
+author: "Bhijn"
+delete-after: True
+changes:
+ - tweak: "K9 pounces have received a minor rework. It now has an effective cooldown of 2.5 seconds, can now only deal up to 120 staminaloss, deals a maximum of 80 stamloss on hit, has a spoolup of half a second, and now has telegraphing in the form of a quiet noise."
+ - balance: "K9s now only have 80 health"
+ - balance: "Secborgs (but not k9s) now have a hybrid taser. This can be toggled via server config."
+ - tweak: "The disabler cooler upgrade now applies to all energy-based firearms for borgs"
+ - rscadd: "Dogborg jaws are now capable of incapacitating targets if using help intent. This deals a hard stun depending on how much staminaloss the target has, and whether or not they're resting. This behavior can be toggled via server config."
+ - balance: "K9 jaws now have 15 force, up from their nerfed 10 force."
+ - balance: "Borg flashes regained their ability to cause knockdown. This can be toggled via server config."
+ - server: "The WEAKEN_SECBORG config option will disable the new dogborg jaws mechanic and make secborgs spawn with a standard disabler."
+ - server: "The DISABLE_BORG_FLASH_KNOCKDOWN will disable the ability for borg flashes to knockdown."
diff --git a/html/changelogs/AutoChangeLog-pr-9513.yml b/html/changelogs/AutoChangeLog-pr-9513.yml
new file mode 100644
index 0000000000..ae4a8c246c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9513.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - balance: "Medibots no longer kill slimes when trying to heal their toxins."
diff --git a/html/changelogs/AutoChangeLog-pr-9531.yml b/html/changelogs/AutoChangeLog-pr-9531.yml
new file mode 100644
index 0000000000..907082a25e
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9531.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - balance: "Increased stunbatons power cell depletion rate when left on by 50%."
diff --git a/html/changelogs/AutoChangeLog-pr-9532.yml b/html/changelogs/AutoChangeLog-pr-9532.yml
new file mode 100644
index 0000000000..165ed08012
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9532.yml
@@ -0,0 +1,4 @@
+author: "MrJWhit"
+delete-after: True
+changes:
+ - balance: "rebalance melee stamloss"
diff --git a/html/changelogs/AutoChangeLog-pr-9533.yml b/html/changelogs/AutoChangeLog-pr-9533.yml
new file mode 100644
index 0000000000..cc62c6a025
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9533.yml
@@ -0,0 +1,4 @@
+author: "JTGSZ"
+delete-after: True
+changes:
+ - bugfix: "Can flip pipes once more."
diff --git a/html/changelogs/AutoChangeLog-pr-9535.yml b/html/changelogs/AutoChangeLog-pr-9535.yml
new file mode 100644
index 0000000000..fbebfe5a54
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9535.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Gorlex Marauders are pleased to announce non-slip grooves were given to their .50 sniper rifles, and thus shouldn't accidentally flop on the floor like pocket spaghettis whenever taken out of a bag anymore."
diff --git a/html/changelogs/AutoChangeLog-pr-9539.yml b/html/changelogs/AutoChangeLog-pr-9539.yml
new file mode 100644
index 0000000000..c6e687d444
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9539.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - rscadd: "The Syndicate started selling claymores to their agents."
diff --git a/html/changelogs/AutoChangeLog-pr-9542.yml b/html/changelogs/AutoChangeLog-pr-9542.yml
new file mode 100644
index 0000000000..2ba9d14986
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9542.yml
@@ -0,0 +1,5 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - tweak: "Costs of crates and paperwork"
+ - rscadd: "Adds 2 more crates hacked only"
diff --git a/html/changelogs/AutoChangeLog-pr-9548.yml b/html/changelogs/AutoChangeLog-pr-9548.yml
new file mode 100644
index 0000000000..f387875a4c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9548.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed custom say emotes conflict with drunk memes."
diff --git a/html/changelogs/AutoChangeLog-pr-9549.yml b/html/changelogs/AutoChangeLog-pr-9549.yml
new file mode 100644
index 0000000000..6958e8c390
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9549.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixes identity transfer (envy knife, changeling transformation, making a vr avatar) not copying digitigrade legs."
diff --git a/html/changelogs/AutoChangeLog-pr-9550.yml b/html/changelogs/AutoChangeLog-pr-9550.yml
new file mode 100644
index 0000000000..8a50be40f6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9550.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixes temporary transformation sting triggering heart attacks on heartless humans."
diff --git a/html/changelogs/AutoChangeLog-pr-9564.yml b/html/changelogs/AutoChangeLog-pr-9564.yml
new file mode 100644
index 0000000000..deb7601e82
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9564.yml
@@ -0,0 +1,6 @@
+author: "tinfoil hat wearer"
+delete-after: True
+changes:
+ - rscadd: "Added a new alien technology disk to scientist and roboticist uplinks that allows them to research the heavily-guarded secrets of the Grays."
+ - tweak: "Alientech is now the only Hidden alien research. To compensate for this, alien_bio and alien_engi have had their research costs doubled and now require advanced surgery tools and experimental tools respectively to research. Their export price is also halved."
+ - balance: "roboticists now have brainwashing disks AND alien technology added to their role-restricted uplink section. alien technology gives them brainwashing at a much later date, so brainwashing is the much cheaper option for instant power. makes logical sense because doctors get it as well because they do surgery, and roboticists can now either choose to brainwash people for less price but less power or emag borgs for higher prices, limited uses, but higher power."
diff --git a/html/changelogs/AutoChangeLog-pr-9568.yml b/html/changelogs/AutoChangeLog-pr-9568.yml
new file mode 100644
index 0000000000..c5e65f7adc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9568.yml
@@ -0,0 +1,4 @@
+author: "r4d6"
+delete-after: True
+changes:
+ - bugfix: "Batteries are now Rad-Proof like the other stock parts"
diff --git a/html/changelogs/AutoChangeLog-pr-9570.yml b/html/changelogs/AutoChangeLog-pr-9570.yml
new file mode 100644
index 0000000000..6cf825b835
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9570.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - rscadd: "peacekeeper cyborgs now get a megaphone"
diff --git a/html/changelogs/AutoChangeLog-pr-9572.yml b/html/changelogs/AutoChangeLog-pr-9572.yml
new file mode 100644
index 0000000000..767a78c3bc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9572.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - bugfix: "Fixes storage bugs regarding reaching into things you shouldn't be able to reach into."
diff --git a/html/changelogs/AutoChangeLog-pr-9578.yml b/html/changelogs/AutoChangeLog-pr-9578.yml
new file mode 100644
index 0000000000..c63fb17074
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9578.yml
@@ -0,0 +1,6 @@
+author: "deathride58"
+delete-after: True
+changes:
+ - rscadd: "There is now a 1% chance for the station's announcer to be the medibot voice instead of the classic TG announcer."
+ - rscadd: "The map config system has been expanded to allow mappers to specify the map type, announcer voice, ingame year, and how often a given map can be voted at roundend."
+ - bugfix: "The map vote system now takes into account map playercount limits properly."
diff --git a/html/changelogs/AutoChangeLog-pr-9579.yml b/html/changelogs/AutoChangeLog-pr-9579.yml
new file mode 100644
index 0000000000..df1a2c90bf
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9579.yml
@@ -0,0 +1,8 @@
+author: "4dplanner, MMiracles"
+delete-after: True
+changes:
+ - tweak: "Wizard shapeshift now converts damage taken while transformed"
+ - bugfix: "transform spell transfers damage correctly instead of healing most of the time"
+ - bugfix: "0% simplemob health maps to 0 carbon health, 100% simplemob to 100% carbon"
+ - bugfix: "transforming to a form with brute resistance no longer heals you"
+ - bugfix: "transforming back to a species with brute resistance no longer heals you"
diff --git a/html/changelogs/AutoChangeLog-pr-9582.yml b/html/changelogs/AutoChangeLog-pr-9582.yml
new file mode 100644
index 0000000000..7fde7388cd
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9582.yml
@@ -0,0 +1,5 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - rscadd: "Added configs for a bunch of Dynamic rule parameters."
+ - config: "Added defaults for all the configs (WIP)."
diff --git a/html/changelogs/AutoChangeLog-pr-9585.yml b/html/changelogs/AutoChangeLog-pr-9585.yml
new file mode 100644
index 0000000000..c74c0dec46
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9585.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed artificier lesser magic missile."
diff --git a/html/changelogs/AutoChangeLog-pr-9587.yml b/html/changelogs/AutoChangeLog-pr-9587.yml
new file mode 100644
index 0000000000..0eba144de5
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9587.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Phantom thief masks will now fancy your combat mode yet again."
diff --git a/html/changelogs/AutoChangeLog-pr-9589.yml b/html/changelogs/AutoChangeLog-pr-9589.yml
new file mode 100644
index 0000000000..5fbc819844
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9589.yml
@@ -0,0 +1,4 @@
+author: "Ghommie (original PRs by ninjanomnom and nemvar)"
+delete-after: True
+changes:
+ - bugfix: "Trays now scatter their contents when used for attacks, like they are supposed to."
diff --git a/html/changelogs/AutoChangeLog-pr-9590.yml b/html/changelogs/AutoChangeLog-pr-9590.yml
new file mode 100644
index 0000000000..5410681ebb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9590.yml
@@ -0,0 +1,6 @@
+author: "Ghommie (original PR by cacogen)"
+delete-after: True
+changes:
+ - rscadd: "The font size of all text in the chat window now scales"
+ - tweak: "High volume (megaphone/head of staff headset) is a slightly smaller"
+ - tweak: "Admins have slightly larger OOC text"
diff --git a/html/changelogs/AutoChangeLog-pr-9592.yml b/html/changelogs/AutoChangeLog-pr-9592.yml
new file mode 100644
index 0000000000..a311112434
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9592.yml
@@ -0,0 +1,4 @@
+author: "Ghommie (original PRs by ninjanomnom, coiax, yoyobatty)"
+delete-after: True
+changes:
+ - bugfix: "Fixed slaughter demons not getting a speed boost when exiting a pool of blood. Fixed slaughter demon giblets not being visible."
diff --git a/html/changelogs/AutoChangeLog-pr-9593.yml b/html/changelogs/AutoChangeLog-pr-9593.yml
new file mode 100644
index 0000000000..a61fcea1e4
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9593.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed gulag teleporter stripping the user of stuff it really shouldn't (like storage implant bags)."
diff --git a/html/changelogs/AutoChangeLog-pr-9594.yml b/html/changelogs/AutoChangeLog-pr-9594.yml
new file mode 100644
index 0000000000..83774989ee
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9594.yml
@@ -0,0 +1,4 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - tweak: "literally every pistol subtype fits in shoes now. go wild."
diff --git a/html/changelogs/AutoChangeLog-pr-9598.yml b/html/changelogs/AutoChangeLog-pr-9598.yml
new file mode 100644
index 0000000000..76f1ceb578
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9598.yml
@@ -0,0 +1,6 @@
+author: "deathride58"
+delete-after: True
+changes:
+ - bugfix: "Plasmaman tongues no longer have a maxHealth of \"alien\", and no longer cause the organ's on_life to always runtime."
+ - bugfix: "Shooting a simplemob no longer causes runtimes prior to the blood effect being created."
+ - bugfix: "Removing a filter from an object that lacks filters no longer causes runtimes."
diff --git a/html/changelogs/AutoChangeLog-pr-9599.yml b/html/changelogs/AutoChangeLog-pr-9599.yml
new file mode 100644
index 0000000000..83063c12fc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9599.yml
@@ -0,0 +1,4 @@
+author: "Onule & Nemvar (ported by Ghommie)"
+delete-after: True
+changes:
+ - imageadd: "New Revenant icons"
diff --git a/html/changelogs/AutoChangeLog-pr-9600.yml b/html/changelogs/AutoChangeLog-pr-9600.yml
new file mode 100644
index 0000000000..e7c7c1da92
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9600.yml
@@ -0,0 +1,4 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - rscadd: "Added two seed packets of cotten to ash walkers base"
diff --git a/html/changelogs/AutoChangeLog-pr-9603.yml b/html/changelogs/AutoChangeLog-pr-9603.yml
new file mode 100644
index 0000000000..32b9afb97e
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9603.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "fixing cydonian armor a bit."
diff --git a/html/changelogs/AutoChangeLog-pr-9610.yml b/html/changelogs/AutoChangeLog-pr-9610.yml
new file mode 100644
index 0000000000..85739fcfcb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9610.yml
@@ -0,0 +1,7 @@
+author: "Ghommie (original PRs by XDTM, 4dplanner, nemvar and, yes, myself)"
+delete-after: True
+changes:
+ - code_imp: "Merged tinfoil hat kind of protection into the anti_magic component."
+ - rscadd: "Tinfoil hats can also be warped up from excessive dampening of mindray/though control/psicotronic anomalies, or by simply being microwaved in an oven, and become useless."
+ - rscadd: "Immortality Talisman and Paranormal Hardsuit helmets now come with tinfoil protection too (minus the paranoia and limited charges)."
+ - balance: "Genetics/Slime/Alien Telepathy and Slime Link are now stopped by tinfoil protection."
diff --git a/html/changelogs/AutoChangeLog-pr-9613.yml b/html/changelogs/AutoChangeLog-pr-9613.yml
new file mode 100644
index 0000000000..2056d9479c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9613.yml
@@ -0,0 +1,4 @@
+author: "Linzolle"
+delete-after: True
+changes:
+ - rscadd: "Target head and throw a hat at someone to toss it onto their head, knocking whatever they're wearing off if they are wearing a hat. Some headgear can't be knocked off this way."
diff --git a/html/changelogs/AutoChangeLog-pr-9615.yml b/html/changelogs/AutoChangeLog-pr-9615.yml
new file mode 100644
index 0000000000..4c6d95055c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9615.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - imageadd: "Resprited wooden and critter crates."
diff --git a/html/changelogs/AutoChangeLog-pr-9616.yml b/html/changelogs/AutoChangeLog-pr-9616.yml
new file mode 100644
index 0000000000..e9fb19e63b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9616.yml
@@ -0,0 +1,7 @@
+author: "Bhijn"
+delete-after: True
+changes:
+ - tweak: "Jukeboxes now have 6 audio channels available to them, up from the previous accidental 2 and previously intended 5 channels."
+ - bugfix: "Jukeboxes now work again on clients running versions higher than 512.1459."
+ - bugfix: "People will no longer have their ears consumed by an eldritch god if multiple jukeboxes are active and the first jukebox in the jukebox list stops playing, then tries to play again"
+ - tweak: "Instead of the debug text for invalid jukebox behavior being printed to world, the debug text is now restricted to the runtime panel."
diff --git a/html/changelogs/AutoChangeLog-pr-9617.yml b/html/changelogs/AutoChangeLog-pr-9617.yml
new file mode 100644
index 0000000000..9c8e3fbdf2
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9617.yml
@@ -0,0 +1,4 @@
+author: "JTGSZ"
+delete-after: True
+changes:
+ - bugfix: "barricade girder walls use PlaceOnTop instead of new"
diff --git a/html/changelogs/AutoChangeLog-pr-9620.yml b/html/changelogs/AutoChangeLog-pr-9620.yml
new file mode 100644
index 0000000000..c6f5a460da
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9620.yml
@@ -0,0 +1,5 @@
+author: "YakumoChen"
+delete-after: True
+changes:
+ - rscadd: "Adds beanbag slugs to the sec protolathe at round start"
+ - bugfix: "Brings shotgun ammo availability back in like between seclathe and autolathe."
diff --git a/html/changelogs/AutoChangeLog-pr-9622.yml b/html/changelogs/AutoChangeLog-pr-9622.yml
new file mode 100644
index 0000000000..4a0fb38248
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9622.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - imageadd: "Improved the Cyber Sylph' good yet cumbersome bar sign a little."
diff --git a/html/changelogs/AutoChangeLog-pr-9623.yml b/html/changelogs/AutoChangeLog-pr-9623.yml
new file mode 100644
index 0000000000..4ad167ca48
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9623.yml
@@ -0,0 +1,5 @@
+author: "Sirich96 and Dennok (ported by Ghommie)"
+delete-after: True
+changes:
+ - rscadd: "Added new Teleporter Station sprites"
+ - rscadd: "Added teleport station calibration animation."
diff --git a/html/changelogs/AutoChangeLog-pr-9630.yml b/html/changelogs/AutoChangeLog-pr-9630.yml
new file mode 100644
index 0000000000..b9e583297c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9630.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Cyborgs can now use camera consoles on the edge of their widescreen. These consoles are also TK friendly now."
diff --git a/html/changelogs/AutoChangeLog-pr-9635.yml b/html/changelogs/AutoChangeLog-pr-9635.yml
new file mode 100644
index 0000000000..946a1ffe13
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9635.yml
@@ -0,0 +1,17 @@
+author: "Thalpy"
+delete-after: True
+changes:
+ - bugfix: "1. Kev asked that there were no antag datums used, so that's been changed.
+2. Tricks can no longer turn someone into a dullahan, instead you have to spend candies to get that. I felt it was too mean to turn people into that, I didn't realise you couldn't revert it.
+3. Barth will no longer as for impossible items.
+4. Barth will no longer as for the same item multiple times.
+5. Barth will now accept broader things, rather than asking for something, when meaning something specific.
+6. Jacq will now no longer poof off the z level.
+7. Jacq will (hopefully) stop spooking the AI by teleporting into there
+8. Jacq will now try to teleport to a location with someone nearby.
+9. Barth will tell you where Jacq is currently when you speak to him.
+10. You can trade 2 candies for a Jacq Tracq (tm)
+11. Jacq should stop getting mad and cover the station in gas when killed.
+12. Fixed Jacq not singing (the link died).
+13. Slightly changed wording so that people will hopefully get to know her.
+14. Jacq no longer disappears when you're getting to know her."
diff --git a/html/changelogs/AutoChangeLog-pr-9636.yml b/html/changelogs/AutoChangeLog-pr-9636.yml
new file mode 100644
index 0000000000..986ece65bb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9636.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - imageadd: "Updated gang dominator sprites."
diff --git a/html/changelogs/AutoChangeLog-pr-9637.yml b/html/changelogs/AutoChangeLog-pr-9637.yml
new file mode 100644
index 0000000000..29832a5d4b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9637.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - code_imp: "BYOND 513 preliminary support added."
diff --git a/html/changelogs/AutoChangeLog-pr-9641.yml b/html/changelogs/AutoChangeLog-pr-9641.yml
new file mode 100644
index 0000000000..61a4521580
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9641.yml
@@ -0,0 +1,5 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - balance: "Trashbags now only allow accessing the first 3 items. 5 for bluespace ones.
+experimental: Storage now allows for limiting of random access"
diff --git a/html/changelogs/AutoChangeLog-pr-9644.yml b/html/changelogs/AutoChangeLog-pr-9644.yml
new file mode 100644
index 0000000000..383305ef29
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9644.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Miner borgs can again have installed PKA mods."
diff --git a/html/changelogs/AutoChangeLog-pr-9645.yml b/html/changelogs/AutoChangeLog-pr-9645.yml
new file mode 100644
index 0000000000..a7a10e7a58
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9645.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed invisible blackberry n strawberry chocolate cake slices."
diff --git a/html/changelogs/AutoChangeLog-pr-9646.yml b/html/changelogs/AutoChangeLog-pr-9646.yml
new file mode 100644
index 0000000000..379b78aef0
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9646.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Nuke ops / adminbus combat mechs will no longer spawn with tracking beacons."
diff --git a/html/changelogs/AutoChangeLog-pr-9647.yml b/html/changelogs/AutoChangeLog-pr-9647.yml
new file mode 100644
index 0000000000..e8fa254472
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9647.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - imageadd: "Arcade machine directional sprites."
diff --git a/html/changelogs/AutoChangeLog-pr-9648.yml b/html/changelogs/AutoChangeLog-pr-9648.yml
new file mode 100644
index 0000000000..196a27198c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9648.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - tweak: "lowered the arcade's random plush / other prizes ratio from 1 : 2.5 circa to 1 : 5. Dehydratated carps and the awakened plush can not be achieved this way anymore."
diff --git a/html/changelogs/AutoChangeLog-pr-9649.yml b/html/changelogs/AutoChangeLog-pr-9649.yml
new file mode 100644
index 0000000000..23bcf3e005
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9649.yml
@@ -0,0 +1,4 @@
+author: "Fermis"
+delete-after: True
+changes:
+ - bugfix: "fixed Jacq's fondness for the AI"
diff --git a/html/changelogs/AutoChangeLog-pr-9651.yml b/html/changelogs/AutoChangeLog-pr-9651.yml
new file mode 100644
index 0000000000..92dac62b19
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9651.yml
@@ -0,0 +1,4 @@
+author: "Alonefromhell"
+delete-after: True
+changes:
+ - bugfix: "fixes tootip offset"
diff --git a/html/changelogs/AutoChangeLog-pr-9652.yml b/html/changelogs/AutoChangeLog-pr-9652.yml
new file mode 100644
index 0000000000..acbaa139f1
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9652.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - imageadd: "Added armrests overlays to sofas and tweaked their sprites a little."
diff --git a/html/changelogs/AutoChangeLog-pr-9667.yml b/html/changelogs/AutoChangeLog-pr-9667.yml
new file mode 100644
index 0000000000..96488edaff
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9667.yml
@@ -0,0 +1,4 @@
+author: "kappa-sama"
+delete-after: True
+changes:
+ - bugfix: "kevinz forgot to nerf miasma research and cargo value after making it produce like 100x as much lmao"
diff --git a/html/changelogs/AutoChangeLog-pr-9677.yml b/html/changelogs/AutoChangeLog-pr-9677.yml
new file mode 100644
index 0000000000..8b8608ff29
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-9677.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - tweak: "Made the clone scanner lock while it's scanning."
diff --git a/icons/mob/AI.dmi b/icons/mob/AI.dmi
index 7de8152118..bdf54e36e5 100644
Binary files a/icons/mob/AI.dmi and b/icons/mob/AI.dmi differ
diff --git a/icons/mob/actions.dmi b/icons/mob/actions.dmi
index 4e23c102ce..e6e0abe111 100644
Binary files a/icons/mob/actions.dmi and b/icons/mob/actions.dmi differ
diff --git a/icons/mob/actions/actions_AI.dmi b/icons/mob/actions/actions_AI.dmi
index 2ddc7923cc..e3ff3aba93 100644
Binary files a/icons/mob/actions/actions_AI.dmi and b/icons/mob/actions/actions_AI.dmi differ
diff --git a/icons/mob/actions/backgrounds.dmi b/icons/mob/actions/backgrounds.dmi
index 82303c5862..3697fe4ff5 100644
Binary files a/icons/mob/actions/backgrounds.dmi and b/icons/mob/actions/backgrounds.dmi differ
diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi
index e9343c7ed2..a46ad83640 100644
Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ
diff --git a/icons/mob/augmentation/augments.dmi b/icons/mob/augmentation/augments.dmi
index 574a5ddc48..e311b6605d 100644
Binary files a/icons/mob/augmentation/augments.dmi and b/icons/mob/augmentation/augments.dmi differ
diff --git a/icons/mob/augmentation/augments_engineer.dmi b/icons/mob/augmentation/augments_engineer.dmi
index 7f2b2e8de9..8aac118b35 100644
Binary files a/icons/mob/augmentation/augments_engineer.dmi and b/icons/mob/augmentation/augments_engineer.dmi differ
diff --git a/icons/mob/augmentation/augments_mining.dmi b/icons/mob/augmentation/augments_mining.dmi
index 39df4823fd..61d8cc30e5 100644
Binary files a/icons/mob/augmentation/augments_mining.dmi and b/icons/mob/augmentation/augments_mining.dmi differ
diff --git a/icons/mob/augmentation/augments_security.dmi b/icons/mob/augmentation/augments_security.dmi
index 2679f7c9f8..e954c6e22a 100644
Binary files a/icons/mob/augmentation/augments_security.dmi and b/icons/mob/augmentation/augments_security.dmi differ
diff --git a/icons/mob/augmentation/surplus_augments.dmi b/icons/mob/augmentation/surplus_augments.dmi
index bc3e4bd73c..d2eb194c28 100644
Binary files a/icons/mob/augmentation/surplus_augments.dmi and b/icons/mob/augmentation/surplus_augments.dmi differ
diff --git a/icons/mob/custom_w.dmi b/icons/mob/custom_w.dmi
index f29231c48d..b572338fc6 100644
Binary files a/icons/mob/custom_w.dmi and b/icons/mob/custom_w.dmi differ
diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index 842562b007..3d8f26a82e 100644
Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ
diff --git a/icons/mob/human_parts.dmi b/icons/mob/human_parts.dmi
index 6bd504674f..916686e63f 100644
Binary files a/icons/mob/human_parts.dmi and b/icons/mob/human_parts.dmi differ
diff --git a/icons/mob/human_parts_greyscale.dmi b/icons/mob/human_parts_greyscale.dmi
index 8b894fea6b..ab30929727 100644
Binary files a/icons/mob/human_parts_greyscale.dmi and b/icons/mob/human_parts_greyscale.dmi differ
diff --git a/icons/mob/inhands/64x64_righthand.dmi b/icons/mob/inhands/64x64_righthand.dmi
index bbeddf9152..3750e28906 100644
Binary files a/icons/mob/inhands/64x64_righthand.dmi and b/icons/mob/inhands/64x64_righthand.dmi differ
diff --git a/icons/mob/inhands/weapons/swords_lefthand.dmi b/icons/mob/inhands/weapons/swords_lefthand.dmi
index d306e22892..2169b87580 100644
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diff --git a/icons/mob/inhands/weapons/swords_righthand.dmi b/icons/mob/inhands/weapons/swords_righthand.dmi
index 3e0c3424d3..f054d8f744 100644
Binary files a/icons/mob/inhands/weapons/swords_righthand.dmi and b/icons/mob/inhands/weapons/swords_righthand.dmi differ
diff --git a/icons/mob/mob.dmi b/icons/mob/mob.dmi
index 9beedfb417..4de67f41f8 100644
Binary files a/icons/mob/mob.dmi and b/icons/mob/mob.dmi differ
diff --git a/icons/mob/screen_alert.dmi b/icons/mob/screen_alert.dmi
index 8142e03498..d724747a50 100644
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diff --git a/icons/mob/screen_cyborg.dmi b/icons/mob/screen_cyborg.dmi
index 7c64ace299..632443036e 100644
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diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi
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diff --git a/icons/obj/1x2.dmi b/icons/obj/1x2.dmi
new file mode 100644
index 0000000000..ec3bcac2fa
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diff --git a/icons/obj/barsigns.dmi b/icons/obj/barsigns.dmi
index 2c4d401088..1fffa2e540 100644
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diff --git a/icons/obj/card.dmi b/icons/obj/card.dmi
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diff --git a/icons/obj/chemical.dmi b/icons/obj/chemical.dmi
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diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index c8a007041b..6fb50da207 100644
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diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi
index fb406fb65e..852638bc3d 100644
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diff --git a/icons/obj/computer.dmi b/icons/obj/computer.dmi
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diff --git a/icons/obj/crates.dmi b/icons/obj/crates.dmi
index 3ab7f4b510..ca81686e94 100644
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diff --git a/icons/obj/custom.dmi b/icons/obj/custom.dmi
index 92f7f50279..bbb813d7c9 100644
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diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi
index 032b0c27ad..db0e5a301a 100644
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diff --git a/icons/obj/food/food.dmi b/icons/obj/food/food.dmi
index 75df4b5cc5..2ea48828d2 100644
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diff --git a/icons/obj/guns/energy.dmi b/icons/obj/guns/energy.dmi
index a6d5c8a5e1..ca339b5262 100644
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diff --git a/icons/obj/hydroponics/growing_fruits.dmi b/icons/obj/hydroponics/growing_fruits.dmi
index 029d49e196..dfcb54b7b9 100644
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diff --git a/icons/obj/hydroponics/harvest.dmi b/icons/obj/hydroponics/harvest.dmi
index fa5728f3b4..63dc8b98fd 100644
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diff --git a/icons/obj/hydroponics/seeds.dmi b/icons/obj/hydroponics/seeds.dmi
index 7caf346f91..3c625cbe40 100644
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diff --git a/icons/obj/items_and_weapons.dmi b/icons/obj/items_and_weapons.dmi
index 6336669501..e41135b446 100644
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diff --git a/icons/obj/machines/dominator.dmi b/icons/obj/machines/dominator.dmi
index 42337dc1c8..3718fc4f83 100644
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diff --git a/icons/obj/machines/teleporter.dmi b/icons/obj/machines/teleporter.dmi
index 1d3c97199b..08c014af8f 100644
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diff --git a/icons/obj/reagentfillings.dmi b/icons/obj/reagentfillings.dmi
index 1b8dacf36d..eb3ca4b2f7 100644
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diff --git a/icons/obj/sofa.dmi b/icons/obj/sofa.dmi
index dafe06a7f1..069fb1e08d 100644
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diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index fae8134791..68bf9bd2bd 100644
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diff --git a/icons/obj/structures.dmi b/icons/obj/structures.dmi
index cad28e12fe..dd8f7bed1d 100644
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diff --git a/icons/obj/syringe.dmi b/icons/obj/syringe.dmi
index 59bc7a8e7c..b474dc68ba 100644
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diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi
index 01cb909d27..992b37cc3d 100644
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diff --git a/icons/turf/space.dmi b/icons/turf/space.dmi
index d32279e704..33e3fab9a4 100644
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diff --git a/icons/turf/walls.dmi b/icons/turf/walls.dmi
index 3290e3f92c..dd6c7f3a7c 100644
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diff --git a/modular_citadel/code/controllers/subsystem/shuttle.dm b/modular_citadel/code/controllers/subsystem/shuttle.dm
index ce3f062bdd..567b23f202 100644
--- a/modular_citadel/code/controllers/subsystem/shuttle.dm
+++ b/modular_citadel/code/controllers/subsystem/shuttle.dm
@@ -1,7 +1,7 @@
/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end after 2 hours have passed.
if((world.realtime - SSshuttle.realtimeofstart) > auto_call && EMERGENCY_IDLE_OR_RECALLED) //2 hours
SSshuttle.emergency.request(silent = TRUE)
- priority_announce("The shift has come to an end and the shuttle called. [seclevel2num(get_security_level()) == SEC_LEVEL_RED ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, 'sound/ai/shuttlecalled.ogg', "Priority")
+ priority_announce("The shift has come to an end and the shuttle called. [seclevel2num(get_security_level()) == SEC_LEVEL_RED ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, "shuttlecalled", "Priority")
log_game("Round time limit reached. Shuttle has been auto-called.")
message_admins("Round time limit reached. Shuttle called.")
emergencyNoRecall = TRUE
diff --git a/modular_citadel/code/datums/components/phantomthief.dm b/modular_citadel/code/datums/components/phantomthief.dm
deleted file mode 100644
index d34e16f6e9..0000000000
--- a/modular_citadel/code/datums/components/phantomthief.dm
+++ /dev/null
@@ -1,49 +0,0 @@
-//This component applies a customizable drop_shadow filter to its wearer when they toggle combat mode on or off. This can stack.
-
-/datum/component/phantomthief
- dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
-
- var/filter_x
- var/filter_y
- var/filter_size
- var/filter_border
- var/filter_color
-
- var/datum/component/redirect/combattoggle_redir
-
-/datum/component/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111")
- filter_x = _x
- filter_y = _y
- filter_size = _size
- filter_border = _border
- filter_color = _color
-
- RegisterSignal(parent, COMSIG_COMBAT_TOGGLED, .proc/handlefilterstuff)
- RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/OnEquipped)
- RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/OnDropped)
-
-/datum/component/phantomthief/proc/handlefilterstuff(mob/user, combatmodestate)
- if(istype(user))
- var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
- if(!combatmodestate)
- user.filters -= thefilter
- else
- user.filters += thefilter
-
-/datum/component/phantomthief/proc/stripdesiredfilter(mob/user)
- if(istype(user))
- var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
- user.filters -= thefilter
-
-/datum/component/phantomthief/proc/OnEquipped(mob/user, slot)
- if(!istype(user))
- return
- if(!combattoggle_redir)
- combattoggle_redir = user.AddComponent(/datum/component/redirect, list(COMSIG_COMBAT_TOGGLED = CALLBACK(src, .proc/handlefilterstuff)))
-
-/datum/component/phantomthief/proc/OnDropped(mob/user)
- if(!istype(user))
- return
- if(combattoggle_redir)
- QDEL_NULL(combattoggle_redir)
- stripdesiredfilter(user)
diff --git a/modular_citadel/code/datums/status_effects/chems.dm b/modular_citadel/code/datums/status_effects/chems.dm
index 1b1886173b..abf68cc398 100644
--- a/modular_citadel/code/datums/status_effects/chems.dm
+++ b/modular_citadel/code/datums/status_effects/chems.dm
@@ -37,64 +37,62 @@
alert_type = null
var/moveCalc = 1
var/cachedmoveCalc = 1
+ var/last_checked_size //used to prevent potential cpu waste from happening every tick.
-/datum/status_effect/chem/breast_enlarger/on_apply(mob/living/carbon/human/H)//Removes clothes, they're too small to contain you. You belong to space now.
+/datum/status_effect/chem/breast_enlarger/on_apply()//Removes clothes, they're too small to contain you. You belong to space now.
log_game("FERMICHEM: [owner]'s breasts has reached comical sizes. ID: [owner.key]")
- var/mob/living/carbon/human/o = owner
- var/items = o.get_contents()
- for(var/obj/item/W in items)
- if(W == o.w_uniform || W == o.wear_suit)
- o.dropItemToGround(W, TRUE)
- playsound(o.loc, 'sound/items/poster_ripped.ogg', 50, 1)
- to_chat(o, "Your clothes give, ripping into peices under the strain of your swelling breasts! Unless you manage to reduce the size of your breasts, there's no way you're going to be able to put anything on over these melons..!")
- o.visible_message("[o]'s chest suddenly bursts forth, ripping their clothes off!'")
- else
- to_chat(o, "Your bountiful bosom is so rich with mass, you seriously doubt you'll be able to fit any clothes over it.")
- return ..()
+ var/mob/living/carbon/human/H = owner
+ var/message = FALSE
+ if(H.w_uniform)
+ H.dropItemToGround(H.w_uniform, TRUE)
+ message = TRUE
+ if(H.wear_suit)
+ H.dropItemToGround(H.wear_suit, TRUE)
+ message = TRUE
+ if(message)
+ playsound(H.loc, 'sound/items/poster_ripped.ogg', 50, 1)
+ H.visible_message("[H]'s chest suddenly bursts forth, ripping their clothes off!'", \
+ "Your clothes give, ripping into peices under the strain of your swelling breasts! Unless you manage to reduce the size of your breasts, there's no way you're going to be able to put anything on over these melons..!")
+ else
+ to_chat(H, "Your bountiful bosom is so rich with mass, you seriously doubt you'll be able to fit any clothes over it.")
+ return ..()
-/datum/status_effect/chem/breast_enlarger/tick(mob/living/carbon/human/H)//If you try to wear clothes, you fail. Slows you down if you're comically huge
- var/mob/living/carbon/human/o = owner
- var/obj/item/organ/genital/breasts/B = o.getorganslot("breasts")
- moveCalc = 1+((round(B.cached_size) - 9)/3) //Afffects how fast you move, and how often you can click.
+/datum/status_effect/chem/breast_enlarger/tick()//If you try to wear clothes, you fail. Slows you down if you're comically huge
+ var/mob/living/carbon/human/H = owner
+ var/obj/item/organ/genital/breasts/B = H.getorganslot(ORGAN_SLOT_BREASTS)
if(!B)
- o.remove_movespeed_modifier(BREAST_MOVEMENT_SPEED)
- sizeMoveMod(1)
- owner.remove_status_effect(src)
- var/items = o.get_contents()
- for(var/obj/item/W in items)
- if(W == o.w_uniform || W == o.wear_suit)
- o.dropItemToGround(W, TRUE)
- playsound(o.loc, 'sound/items/poster_ripped.ogg', 50, 1)
- to_chat(owner, "Your enormous breasts are way too large to fit anything over them!")
+ H.remove_status_effect(src)
+ return
+ moveCalc = 1+((round(B.cached_size) - 9)/3) //Afffects how fast you move, and how often you can click.
+ var/message = FALSE
+ if(H.w_uniform)
+ H.dropItemToGround(H.w_uniform, TRUE)
+ message = TRUE
+ if(H.wear_suit)
+ H.dropItemToGround(H.wear_suit, TRUE)
+ message = TRUE
+ if(message)
+ playsound(H.loc, 'sound/items/poster_ripped.ogg', 50, 1)
+ to_chat(H, "Your enormous breasts are way too large to fit anything over them!")
+
+ if(last_checked_size != B.cached_size)
+ H.add_movespeed_modifier(BREAST_MOVEMENT_SPEED, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc)
+ sizeMoveMod(moveCalc)
+
if (B.size == "huge")
if(prob(1))
to_chat(owner, "Your back is feeling sore.")
- var/target = o.get_bodypart(BODY_ZONE_CHEST)
- o.apply_damage(0.1, BRUTE, target)
- if(!B.cached_size == B.breast_values[B.prev_size])
- o.add_movespeed_modifier(BREAST_MOVEMENT_SPEED, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc)
- sizeMoveMod(moveCalc)
- return ..()
- else if (B.breast_values[B.size] > B.breast_values[B.prev_size])
- o.add_movespeed_modifier(BREAST_MOVEMENT_SPEED, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc)
- sizeMoveMod(moveCalc)
- else if (B.breast_values[B.size] < B.breast_values[B.prev_size])
- o.add_movespeed_modifier(BREAST_MOVEMENT_SPEED, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc)
- sizeMoveMod(moveCalc)
- if((B.cached_size) < 16)
- switch(round(B.cached_size))
- if(9)
- if (B.breast_values[B.prev_size] != B.breast_values[B.size])
- to_chat(o, "Your expansive chest has become a more managable size, liberating your movements.")
- if(10 to INFINITY)
- if (B.breast_values[B.prev_size] != B.breast_values[B.size])
- to_chat(H, "Your indulgent busom is so substantial, it's affecting your movements!")
+ var/target = H.get_bodypart(BODY_ZONE_CHEST)
+ H.apply_damage(0.1, BRUTE, target)
+ else
if(prob(1))
- to_chat(owner, "Your back is feeling a little sore.")
- ..()
+ to_chat(H, "Your back is feeling a little sore.")
+ last_checked_size = B.cached_size
+ ..()
-/datum/status_effect/chem/breast_enlarger/on_remove(mob/living/carbon/M)
+/datum/status_effect/chem/breast_enlarger/on_remove()
log_game("FERMICHEM: [owner]'s breasts has reduced to an acceptable size. ID: [owner.key]")
+ to_chat(owner, "Your expansive chest has become a more managable size, liberating your movements.")
owner.remove_movespeed_modifier(BREAST_MOVEMENT_SPEED)
sizeMoveMod(1)
@@ -112,51 +110,57 @@
alert_type = null
var/bloodCalc
var/moveCalc
+ var/last_checked_size //used to prevent potential cpu waste, just like the above.
-/datum/status_effect/chem/penis_enlarger/on_apply(mob/living/carbon/human/H)//Removes clothes, they're too small to contain you. You belong to space now.
+/datum/status_effect/chem/penis_enlarger/on_apply()//Removes clothes, they're too small to contain you. You belong to space now.
log_game("FERMICHEM: [owner]'s dick has reached comical sizes. ID: [owner.key]")
- var/mob/living/carbon/human/o = owner
- var/items = o.get_contents()
- if(o.w_uniform || o.wear_suit)
- to_chat(o, "Your clothes give, ripping into peices under the strain of your swelling pecker! Unless you manage to reduce the size of your emancipated trouser snake, there's no way you're going to be able to put anything on over this girth..!")
- owner.visible_message("[o]'s schlong suddenly bursts forth, ripping their clothes off!'")
+ var/mob/living/carbon/human/H = owner
+ var/message = FALSE
+ if(H.w_uniform)
+ H.dropItemToGround(H.w_uniform, TRUE)
+ message = TRUE
+ if(H.wear_suit)
+ H.dropItemToGround(H.wear_suit, TRUE)
+ message = TRUE
+ if(message)
+ playsound(H.loc, 'sound/items/poster_ripped.ogg', 50, 1)
+ H.visible_message("[H]'s schlong suddenly bursts forth, ripping their clothes off!'", \
+ "Your clothes give, ripping into peices under the strain of your swelling pecker! Unless you manage to reduce the size of your emancipated trouser snake, there's no way you're going to be able to put anything on over this girth..!")
else
- to_chat(o, "Your emancipated trouser snake is so ripe with girth, you seriously doubt you'll be able to fit any clothes over it.")
- for(var/obj/item/W in items)
- if(W == o.w_uniform || W == o.wear_suit)
- o.dropItemToGround(W, TRUE)
- playsound(o.loc, 'sound/items/poster_ripped.ogg', 50, 1)
+ to_chat(H, "Your emancipated trouser snake is so ripe with girth, you seriously doubt you'll be able to fit any clothes over it.")
return ..()
-/datum/status_effect/chem/penis_enlarger/tick(mob/living/carbon/M)
- var/mob/living/carbon/human/o = owner
- var/obj/item/organ/genital/penis/P = o.getorganslot("penis")
+/datum/status_effect/chem/penis_enlarger/tick()
+ var/mob/living/carbon/human/H = owner
+ var/obj/item/organ/genital/penis/P = H.getorganslot(ORGAN_SLOT_PENIS)
+ if(!P)
+ owner.remove_status_effect(src)
+ return
moveCalc = 1+((round(P.length) - 21)/3) //effects how fast you can move
bloodCalc = 1+((round(P.length) - 21)/15) //effects how much blood you need (I didn' bother adding an arousal check because I'm spending too much time on this organ already.)
- if(!P)
- o.remove_movespeed_modifier(DICK_MOVEMENT_SPEED)
- o.ResetBloodVol()
- owner.remove_status_effect(src)
- var/items = o.get_contents()
- for(var/obj/item/W in items)
- if(W == o.w_uniform || W == o.wear_suit)
- o.dropItemToGround(W, TRUE)
- playsound(o.loc, 'sound/items/poster_ripped.ogg', 50, 1)
- to_chat(owner, "Your enormous package is way to large to fit anything over!")
- switch(round(P.cached_length))
- if(21)
- to_chat(o, "Your rascally willy has become a more managable size, liberating your movements.")
- o.remove_movespeed_modifier(DICK_MOVEMENT_SPEED)
- o.AdjustBloodVol(bloodCalc)
- if(22 to INFINITY)
- if(prob(2))
- to_chat(o, "Your indulgent johnson is so substantial, it's taking all your blood and affecting your movements!")
- o.add_movespeed_modifier(DICK_MOVEMENT_SPEED, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc)
- o.AdjustBloodVol(bloodCalc)
+
+ var/message = FALSE
+ if(H.w_uniform)
+ H.dropItemToGround(H.w_uniform, TRUE)
+ message = TRUE
+ if(H.wear_suit)
+ H.dropItemToGround(H.wear_suit, TRUE)
+ message = TRUE
+ if(message)
+ playsound(H.loc, 'sound/items/poster_ripped.ogg', 50, 1)
+ to_chat(H, "Your enormous package is way to large to fit anything over!")
+
+ if(P.length < 22 && H.has_movespeed_modifier(DICK_MOVEMENT_SPEED))
+ to_chat(owner, "Your rascally willy has become a more managable size, liberating your movements.")
+ H.remove_movespeed_modifier(DICK_MOVEMENT_SPEED)
+ else if(P.length >= 22 && !H.has_movespeed_modifier(DICK_MOVEMENT_SPEED))
+ to_chat(H, "Your indulgent johnson is so substantial, it's taking all your blood and affecting your movements!")
+ H.add_movespeed_modifier(DICK_MOVEMENT_SPEED, TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = moveCalc)
+ H.AdjustBloodVol(bloodCalc)
..()
-/datum/status_effect/chem/penis_enlarger/on_remove(mob/living/carbon/human/o)
+/datum/status_effect/chem/penis_enlarger/on_remove()
log_game("FERMICHEM: [owner]'s dick has reduced to an acceptable size. ID: [owner.key]")
owner.remove_movespeed_modifier(DICK_MOVEMENT_SPEED)
owner.ResetBloodVol()
@@ -198,7 +202,6 @@
var/enthrallGender //Use master or mistress
var/mental_capacity //Higher it is, lower the cooldown on commands, capacity reduces with resistance.
- var/datum/weakref/redirect_component //resistance
var/distancelist = list(2,1.5,1,0.8,0.6,0.5,0.4,0.3,0.2) //Distance multipliers
@@ -228,7 +231,7 @@
master = get_mob_by_key(enthrallID)
//if(M.ckey == enthrallID)
// owner.remove_status_effect(src)//At the moment, a user can enthrall themselves, toggle this back in if that should be removed.
- redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist)))) //Do resistance calc if resist is pressed#
+ RegisterSignal(owner, COMSIG_LIVING_RESIST, .proc/owner_resist) //Do resistance calc if resist is pressed#
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/owner_hear)
mental_capacity = 500 - M.getOrganLoss(ORGAN_SLOT_BRAIN)//It's their brain!
var/mob/living/carbon/human/H = owner
@@ -500,7 +503,7 @@
cooldown += 1 //Cooldown doesn't process till status is done
else if(status == "charge")
- ADD_TRAIT(owner, TRAIT_GOTTAGOFAST, "MKUltra")
+ owner.add_movespeed_modifier(MOVESPEED_ID_MKULTRA, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING))
status = "charged"
if(master.client?.prefs.lewdchem)
to_chat(owner, "Your [enthrallGender]'s order fills you with a burst of speed!")
@@ -510,7 +513,7 @@
else if (status == "charged")
if (statusStrength < 0)
status = null
- REMOVE_TRAIT(owner, TRAIT_GOTTAGOFAST, "MKUltra")
+ owner.remove_movespeed_modifier(MOVESPEED_ID_MKULTRA)
owner.Knockdown(50)
to_chat(owner, "Your body gives out as the adrenaline in your system runs out.")
else
@@ -566,8 +569,7 @@
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing2")
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing3")
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing4")
- qdel(redirect_component.resolve())
- redirect_component = null
+ UnregisterSignal(M, COMSIG_LIVING_RESIST)
UnregisterSignal(owner, COMSIG_MOVABLE_HEAR)
REMOVE_TRAIT(owner, TRAIT_PACIFISM, "MKUltra")
to_chat(owner, "You're now free of [master]'s influence, and fully independent!'")
diff --git a/modular_citadel/code/datums/traits/neutral.dm b/modular_citadel/code/datums/traits/neutral.dm
deleted file mode 100644
index 197c9b94e1..0000000000
--- a/modular_citadel/code/datums/traits/neutral.dm
+++ /dev/null
@@ -1,43 +0,0 @@
-// Citadel-specific Neutral Traits
-
-/datum/quirk/libido
- name = "Nymphomania"
- desc = "You're always feeling a bit in heat. Also, you get aroused faster than usual."
- value = 0
- mob_trait = TRAIT_NYMPHO
- gain_text = "You are feeling extra wild."
- lose_text = "You don't feel that burning sensation anymore."
-
-/datum/quirk/libido/add()
- var/mob/living/M = quirk_holder
- M.min_arousal = 16
- M.arousal_rate = 3
-
-/datum/quirk/libido/remove()
- var/mob/living/M = quirk_holder
- M.min_arousal = initial(M.min_arousal)
- M.arousal_rate = initial(M.arousal_rate)
-
-/datum/quirk/libido/on_process()
- var/mob/living/M = quirk_holder
- if(M.canbearoused == FALSE)
- to_chat(quirk_holder, "Having high libido is useless when you can't feel arousal at all!")
- qdel(src)
-
-/datum/quirk/maso
- name = "Masochism"
- desc = "You are aroused by pain."
- value = 0
- mob_trait = TRAIT_MASO
- gain_text = "You desire to be hurt."
- lose_text = "Pain has become less exciting for you."
-
-/datum/quirk/pharmacokinesis //Prevents unwanted organ additions.
- name = "Acute hepatic pharmacokinesis"
- desc = "You've a rare genetic disorder that causes Incubus draft and Sucubus milk to be absorbed by your liver instead."
- value = 0
- mob_trait = TRAIT_PHARMA
- lose_text = "Your liver feels different."
- var/active = FALSE
- var/power = 0
- var/cachedmoveCalc = 1
diff --git a/modular_citadel/code/game/gamemodes/gangs/dominator.dm b/modular_citadel/code/game/gamemodes/gangs/dominator.dm
index 4946cad510..c590baf62e 100644
--- a/modular_citadel/code/game/gamemodes/gangs/dominator.dm
+++ b/modular_citadel/code/game/gamemodes/gangs/dominator.dm
@@ -53,19 +53,17 @@
/obj/machinery/dominator/update_icon()
cut_overlays()
- if(!(stat & BROKEN))
- icon_state = "dominator-active"
- if(operating)
- var/mutable_appearance/dominator_overlay = mutable_appearance('icons/obj/machines/dominator.dmi', "dominator-overlay")
- if(gang)
- dominator_overlay.color = gang.color
- add_overlay(dominator_overlay)
- else
- icon_state = "dominator"
- if(obj_integrity/max_integrity < 0.66)
- add_overlay("damage")
- else
+ if(stat & BROKEN)
icon_state = "dominator-broken"
+ return
+ icon_state = "dominator"
+ if(operating)
+ var/mutable_appearance/dominator_overlay = mutable_appearance('icons/obj/machines/dominator.dmi', "dominator-overlay")
+ if(gang)
+ dominator_overlay.color = gang.color
+ add_overlay(dominator_overlay)
+ if(obj_integrity/max_integrity < 0.66)
+ add_overlay("damage")
/obj/machinery/dominator/examine(mob/user)
..()
@@ -168,7 +166,7 @@
examine(user)
return
- if(tempgang.domination_time != NOT_DOMINATING)
+ if(tempgang.domination_time != NOT_DOMINATING)
to_chat(user, "Error: Hostile Takeover is already in progress.")
return
diff --git a/modular_citadel/code/game/machinery/toylathe.dm b/modular_citadel/code/game/machinery/toylathe.dm
index 78b5fdea88..571cdfc82a 100644
--- a/modular_citadel/code/game/machinery/toylathe.dm
+++ b/modular_citadel/code/game/machinery/toylathe.dm
@@ -80,7 +80,7 @@
popup.open()
/obj/machinery/autoylathe/on_deconstruction()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.retrieve_all()
/obj/machinery/autoylathe/attackby(obj/item/O, mob/user, params)
@@ -166,7 +166,7 @@
var/plastic_cost = being_built.materials[MAT_PLASTIC]
var/power = max(2000, (metal_cost+glass_cost+plastic_cost)*multiplier/5)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if((materials.amount(MAT_METAL) >= metal_cost*multiplier*coeff) && (materials.amount(MAT_GLASS) >= glass_cost*multiplier*coeff) && (materials.amount(MAT_PLASTIC) >= plastic_cost*multiplier*coeff))
busy = TRUE
use_power(power)
@@ -190,7 +190,7 @@
return
/obj/machinery/autoylathe/proc/make_item(power, metal_cost, glass_cost, plastic_cost, multiplier, coeff, is_stack)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/atom/A = drop_location()
use_power(power)
var/list/materials_used = list(MAT_METAL=metal_cost*coeff*multiplier, MAT_GLASS=glass_cost*coeff*multiplier, MAT_PLASTIC=plastic_cost*coeff*multiplier)
@@ -215,7 +215,7 @@
var/T = 0
for(var/obj/item/stock_parts/matter_bin/MB in component_parts)
T += MB.rating*75000
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
materials.max_amount = T
T=1.2
for(var/obj/item/stock_parts/manipulator/M in component_parts)
@@ -264,7 +264,7 @@
dat += "[D.name]"
if(ispath(D.build_path, /obj/item/stack))
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS] ?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY,D.materials[MAT_PLASTIC] ?round(materials.amount(MAT_PLASTIC)/D.materials[MAT_PLASTIC]):INFINITY)
if (max_multiplier>10 && !disabled)
dat += " x10"
@@ -296,7 +296,7 @@
dat += "[D.name]"
if(ispath(D.build_path, /obj/item/stack))
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS] ?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY,D.materials[MAT_PLASTIC] ?round(materials.amount(MAT_PLASTIC)/D.materials[MAT_PLASTIC]):INFINITY)
if (max_multiplier>10 && !disabled)
dat += " x10"
@@ -311,7 +311,7 @@
return dat
/obj/machinery/autoylathe/proc/materials_printout()
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
var/dat = "Total amount: [materials.total_amount] / [materials.max_amount] cm3 "
for(var/mat_id in materials.materials)
var/datum/material/M = materials.materials[mat_id]
@@ -324,7 +324,7 @@
var/coeff = (ispath(D.build_path, /obj/item/stack) ? 1 : prod_coeff)
- GET_COMPONENT(materials, /datum/component/material_container)
+ var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
if(D.materials[MAT_METAL] && (materials.amount(MAT_METAL) < (D.materials[MAT_METAL] * coeff * amount)))
return FALSE
if(D.materials[MAT_GLASS] && (materials.amount(MAT_GLASS) < (D.materials[MAT_GLASS] * coeff * amount)))
diff --git a/modular_citadel/code/game/objects/ids.dm b/modular_citadel/code/game/objects/ids.dm
deleted file mode 100644
index 8ef724581e..0000000000
--- a/modular_citadel/code/game/objects/ids.dm
+++ /dev/null
@@ -1,83 +0,0 @@
-
-//Polychromatic Knight Badge
-
-/obj/item/card/id/knight
- var/id_color = "#00FF00" //defaults to green
- name = "knight badge"
- icon = 'modular_citadel/icons/obj/id.dmi'
- icon_state = "knight"
- desc = "A badge denoting the owner as a knight! It has a strip for swiping like an ID"
-
-/obj/item/card/id/knight/update_label(newname, newjob)
- . = ..()
- if(newname || newjob)
- name = "[(!newname) ? "identification card" : "[newname]'s Knight Badge"][(!newjob) ? "" : " ([newjob])"]"
- return
-
- name = "[(!registered_name) ? "identification card" : "[registered_name]'s Knight Badge"][(!assignment) ? "" : " ([assignment])"]"
-
-/obj/item/card/id/knight/update_icon()
- var/mutable_appearance/id_overlay = mutable_appearance('modular_citadel/icons/obj/id.dmi', "knight_overlay")
-
- if(id_color)
- id_overlay.color = id_color
- cut_overlays()
-
- add_overlay(id_overlay)
-
-/obj/item/card/id/knight/AltClick(mob/living/user)
- if(!in_range(src, user)) //Basic checks to prevent abuse
- return
- if(user.incapacitated() || !istype(user))
- to_chat(user, "You can't do that right now!")
- return
- if(alert("Are you sure you want to recolor your id?", "Confirm Repaint", "Yes", "No") == "Yes")
- var/energy_color_input = input(usr,"","Choose Energy Color",id_color) as color|null
- if(energy_color_input)
- id_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
- update_icon()
-
-/obj/item/card/id/knight/Initialize()
- . = ..()
- update_icon()
-
-/obj/item/card/id/knight/examine(mob/user)
- ..()
- to_chat(user, "Alt-click to recolor it.")
-
-//=================================================
-
-/obj/item/emagrecharge
- name = "electromagnet charging device"
- desc = "A small cell with two prongs lazily jabbed into it. It looks like it's made for charging the small batteries found in electromagnetic devices, sadly this can't be recharged like a normal cell."
- icon = 'icons/obj/module.dmi'
- icon_state = "cell_mini"
- item_flags = NOBLUDGEON
- var/uses = 5 //Dictates how many charges the device adds to compatible items
-
-/obj/item/emagrecharge/examine(mob/user)
- . = ..()
- if(uses)
- to_chat(user, "It can add up to [uses] charges to compatible devices")
- else
- to_chat(user, "It has a small, red, blinking light coming from inside of it. It's spent.")
-
-/obj/item/card/emag
- var/uses = 15
-
-/obj/item/card/emag/examine(mob/user)
- . = ..()
- to_chat(user, "It has [uses ? uses : "no"] charges left.")
-
-/obj/item/card/emag/attackby(obj/item/W, mob/user, params)
- if(istype(W, /obj/item/emagrecharge))
- var/obj/item/emagrecharge/ER = W
- if(ER.uses)
- uses += ER.uses
- to_chat(user, "You have added [ER.uses] charges to [src]. It now has [uses] charges.")
- playsound(src, "sparks", 100, 1)
- ER.uses = 0
- else
- to_chat(user, "[ER] has no charges left.")
- return
- . = ..()
diff --git a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm
deleted file mode 100644
index e7017b8481..0000000000
--- a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm
+++ /dev/null
@@ -1,392 +0,0 @@
-/*/////////////////////////////////////////////////////////////////////////
-///////////// The TRUE Energy Sword ///////////////////////////
-*//////////////////////////////////////////////////////////////////////////
-
-/obj/item/melee/transforming/energy/sword/cx
- name = "non-eutactic blade"
- desc = "The Non-Eutactic Blade utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable."
- icon_state = "cxsword_hilt"
- icon = 'modular_citadel/icons/eutactic/item/noneutactic.dmi'
- item_state = "cxsword"
- lefthand_file = 'modular_citadel/icons/eutactic/mob/noneutactic_left.dmi'
- righthand_file = 'modular_citadel/icons/eutactic/mob/noneutactic_right.dmi'
- force = 3
- force_on = 21
- throwforce = 5
- throwforce_on = 20
- hitsound = "swing_hit" //it starts deactivated
- hitsound_on = 'sound/weapons/nebhit.ogg'
- attack_verb_off = list("tapped", "poked")
- throw_speed = 3
- throw_range = 5
- sharpness = IS_SHARP
- embedding = list("embedded_pain_multiplier" = 6, "embed_chance" = 20, "embedded_fall_chance" = 60)
- armour_penetration = 10
- block_chance = 35
- light_color = "#37FFF7"
- actions_types = list()
-
-/obj/item/melee/transforming/energy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
- altafterattack(A, user, TRUE, params)
- return TRUE
-
-/obj/item/melee/transforming/energy/sword/cx/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
- if(istype(user))
- user.visible_message("[user] points the tip of [src] at [target].", "You point the tip of [src] at [target].")
- return TRUE
-
-/obj/item/melee/transforming/energy/sword/cx/transform_weapon(mob/living/user, supress_message_text)
- active = !active //I'd use a ..() here but it'd inherit from the regular esword's proc instead, so SPAGHETTI CODE
- if(active) //also I'd need to rip out the iconstate changing bits
- force = force_on
- throwforce = throwforce_on
- hitsound = hitsound_on
- throw_speed = 4
- if(attack_verb_on.len)
- attack_verb = attack_verb_on
- w_class = w_class_on
- START_PROCESSING(SSobj, src)
- set_light(brightness_on)
- update_icon()
- else
- force = initial(force)
- throwforce = initial(throwforce)
- hitsound = initial(hitsound)
- throw_speed = initial(throw_speed)
- if(attack_verb_off.len)
- attack_verb = attack_verb_off
- w_class = initial(w_class)
- STOP_PROCESSING(SSobj, src)
- set_light(0)
- update_icon()
- transform_messages(user, supress_message_text)
- add_fingerprint(user)
- return TRUE
-
-/obj/item/melee/transforming/energy/sword/cx/transform_messages(mob/living/user, supress_message_text)
- playsound(user, active ? 'sound/weapons/nebon.ogg' : 'sound/weapons/neboff.ogg', 65, 1)
- if(!supress_message_text)
- to_chat(user, "[src] [active ? "is now active":"can now be concealed"].")
-
-/obj/item/melee/transforming/energy/sword/cx/update_icon()
- var/mutable_appearance/blade_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/noneutactic.dmi', "cxsword_blade")
- var/mutable_appearance/gem_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/noneutactic.dmi', "cxsword_gem")
-
- if(light_color)
- blade_overlay.color = light_color
- gem_overlay.color = light_color
-
- cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
-
- add_overlay(gem_overlay)
-
- if(active)
- add_overlay(blade_overlay)
- if(ismob(loc))
- var/mob/M = loc
- M.update_inv_hands()
-
-/obj/item/melee/transforming/energy/sword/cx/AltClick(mob/living/user)
- if(!in_range(src, user)) //Basic checks to prevent abuse
- return
- if(user.incapacitated() || !istype(user))
- to_chat(user, "You can't do that right now!")
- return
-
- if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes")
- var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null
- if(energy_color_input)
- light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
- update_icon()
- update_light()
-
-/obj/item/melee/transforming/energy/sword/cx/examine(mob/user)
- ..()
- to_chat(user, "Alt-click to recolor it.")
-
-/obj/item/melee/transforming/energy/sword/cx/worn_overlays(isinhands, icon_file)
- . = ..()
- if(active)
- if(isinhands)
- var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade")
- blade_inhand.color = light_color
- . += blade_inhand
-//Broken version. Not a toy, but not as strong.
-/obj/item/melee/transforming/energy/sword/cx/broken
- name = "misaligned non-eutactic blade"
- desc = "The Non-Eutactic Blade utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable. This one seems to have a damaged handle and misaligned components, causing the blade to be unstable at best"
- force_on = 15 //As strong a survival knife/bone dagger
-
-/obj/item/melee/transforming/energy/sword/cx/attackby(obj/item/W, mob/living/user, params)
- if(istype(W, /obj/item/melee/transforming/energy/sword/cx))
- if(HAS_TRAIT(W, TRAIT_NODROP) || HAS_TRAIT(src, TRAIT_NODROP))
- to_chat(user, "\the [HAS_TRAIT(src, TRAIT_NODROP) ? src : W] is stuck to your hand, you can't attach it to \the [HAS_TRAIT(src, TRAIT_NODROP) ? W : src]!")
- return
- else
- to_chat(user, "You combine the two light swords, making a single supermassive blade! You're cool.")
- new /obj/item/twohanded/dualsaber/hypereutactic(user.drop_location())
- qdel(W)
- qdel(src)
- else
- return ..()
-
-//OBLIGATORY TOY MEMES /////////////////////////////////////
-
-/obj/item/toy/sword/cx
- name = "\improper DX Non-Euplastic LightSword"
- desc = "A deluxe toy replica of an energy sword. Realistic visuals and sounds! Ages 8 and up."
- icon = 'modular_citadel/icons/eutactic/item/noneutactic.dmi'
- icon_state = "cxsword_hilt"
- item_state = "cxsword"
- lefthand_file = 'modular_citadel/icons/eutactic/mob/noneutactic_left.dmi'
- righthand_file = 'modular_citadel/icons/eutactic/mob/noneutactic_right.dmi'
- active = FALSE
- w_class = WEIGHT_CLASS_SMALL
- attack_verb = list("poked", "jabbed", "hit")
- light_color = "#37FFF7"
- var/light_brightness = 3
- actions_types = list()
-
-/obj/item/toy/sword/cx/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
- altafterattack(A, user, TRUE, params)
- return TRUE
-
-/obj/item/toy/sword/cx/altafterattack(atom/target, mob/living/carbon/user, proximity_flag, click_parameters) //does right click memes
- if(istype(user))
- user.visible_message("[user] points the tip of [src] at [target].", "You point the tip of [src] at [target].")
- return TRUE
-
-/obj/item/toy/sword/cx/attack_self(mob/user)
- active = !( active )
-
- if (active)
- to_chat(user, "You activate the holographic blade with a press of a button.")
- playsound(user, 'sound/weapons/nebon.ogg', 50, 1)
- w_class = WEIGHT_CLASS_BULKY
- attack_verb = list("slashed", "stabbed", "ravaged")
- set_light(light_brightness)
- update_icon()
-
- else
- to_chat(user, "You deactivate the holographic blade with a press of a button.")
- playsound(user, 'sound/weapons/neboff.ogg', 50, 1)
- w_class = WEIGHT_CLASS_SMALL
- attack_verb = list("poked", "jabbed", "hit")
- set_light(0)
- update_icon()
-
- add_fingerprint(user)
-
-/obj/item/toy/sword/cx/update_icon()
- var/mutable_appearance/blade_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/noneutactic.dmi', "cxsword_blade")
- var/mutable_appearance/gem_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/noneutactic.dmi', "cxsword_gem")
-
- if(light_color)
- blade_overlay.color = light_color
- gem_overlay.color = light_color
-
- cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
-
- add_overlay(gem_overlay)
-
- if(active)
- add_overlay(blade_overlay)
- if(ismob(loc))
- var/mob/M = loc
- M.update_inv_hands()
-
-/obj/item/toy/sword/cx/AltClick(mob/living/user)
- if(!in_range(src, user)) //Basic checks to prevent abuse
- return
- if(user.incapacitated() || !istype(user))
- to_chat(user, "You can't do that right now!")
- return
-
- if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes")
- var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null
- if(energy_color_input)
- light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
- update_icon()
- update_light()
-
-/obj/item/toy/sword/cx/worn_overlays(isinhands, icon_file)
- . = ..()
- if(active)
- if(isinhands)
- var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "cxsword_blade")
- blade_inhand.color = light_color
- . += blade_inhand
-
-/obj/item/toy/sword/cx/attackby(obj/item/W, mob/living/user, params)
- if(istype(W, /obj/item/toy/sword/cx))
- if(HAS_TRAIT(W, TRAIT_NODROP) || HAS_TRAIT(src, TRAIT_NODROP))
- to_chat(user, "\the [HAS_TRAIT(src, TRAIT_NODROP) ? src : W] is stuck to your hand, you can't attach it to \the [HAS_TRAIT(src, TRAIT_NODROP) ? W : src]!")
- return
- else
- to_chat(user, "You combine the two plastic swords, making a single supermassive toy! You're fake-cool.")
- new /obj/item/twohanded/dualsaber/hypereutactic/toy(user.loc)
- qdel(W)
- qdel(src)
- else
- return ..()
-
-/obj/item/toy/sword/cx/examine(mob/user)
- ..()
- to_chat(user, "Alt-click to recolor it.")
-
-/////////////////////////////////////////////////////
-// HYPEREUTACTIC Blades /////////////////////////
-/////////////////////////////////////////////////////
-
-/obj/item/twohanded/dualsaber/hypereutactic
- icon = 'modular_citadel/icons/eutactic/item/hypereutactic.dmi'
- icon_state = "hypereutactic"
- lefthand_file = 'modular_citadel/icons/eutactic/mob/hypereutactic_left.dmi'
- righthand_file = 'modular_citadel/icons/eutactic/mob/hypereutactic_right.dmi'
- item_state = "hypereutactic"
- inhand_x_dimension = 64
- inhand_y_dimension = 64
- name = "hypereutactic blade"
- desc = "A supermassive weapon envisioned to cleave the very fabric of space and time itself in twain, the hypereutactic blade dynamically flash-forges a hypereutactic crystaline nanostructure capable of passing through most known forms of matter like a hot knife through butter."
- force = 7
- force_unwielded = 7
- force_wielded = 40
- wieldsound = 'sound/weapons/nebon.ogg'
- unwieldsound = 'sound/weapons/neboff.ogg'
- hitsound_on = 'sound/weapons/nebhit.ogg'
- slowdown_wielded = 1
- armour_penetration = 60
- light_color = "#37FFF7"
- rainbow_colors = list("#FF0000", "#FFFF00", "#00FF00", "#00FFFF", "#0000FF","#FF00FF", "#3399ff", "#ff9900", "#fb008b", "#9800ff", "#00ffa3", "#ccff00")
- attack_verb = list("attacked", "slashed", "stabbed", "sliced", "destroyed", "ripped", "devastated", "shredded")
- spinnable = FALSE
- total_mass_on = 4
-
-/obj/item/twohanded/dualsaber/hypereutactic/chaplain
- name = "\improper divine lightblade"
- desc = "A giant blade of bright and holy light, said to cut down the wicked with ease."
- force = 5
- force_unwielded = 5
- force_wielded = 20
- block_chance = 50
- armour_penetration = 0
- var/chaplain_spawnable = TRUE
- obj_flags = UNIQUE_RENAME
-
-/obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize()
- . = ..()
- AddComponent(/datum/component/anti_magic, TRUE, TRUE)
-
-/obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect()
- return FALSE
-
-/obj/item/twohanded/dualsaber/hypereutactic/pre_altattackby(atom/A, mob/living/user, params) //checks if it can do right click memes
- altafterattack(A, user, TRUE, params)
- return TRUE
-
-/obj/item/twohanded/dualsaber/hypereutactic/altafterattack(atom/target, mob/living/user, proximity_flag, click_parameters) //does right click memes
- if(istype(user))
- user.visible_message("[user] points the tip of [src] at [target].", "You point the tip of [src] at [target].")
- return TRUE
-
-/obj/item/twohanded/dualsaber/hypereutactic/update_icon()
- var/mutable_appearance/blade_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/hypereutactic.dmi', "hypereutactic_blade")
- var/mutable_appearance/gem_overlay = mutable_appearance('modular_citadel/icons/eutactic/item/hypereutactic.dmi', "hypereutactic_gem")
-
- if(light_color)
- blade_overlay.color = light_color
- gem_overlay.color = light_color
-
- cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
-
- add_overlay(gem_overlay)
-
- if(wielded)
- add_overlay(blade_overlay)
- if(ismob(loc))
- var/mob/M = loc
- M.update_inv_hands()
-
- clean_blood()
-
-/obj/item/twohanded/dualsaber/hypereutactic/AltClick(mob/living/user)
- if(!user.canUseTopic(src, BE_CLOSE, FALSE) || hacked)
- return
- if(user.incapacitated() || !istype(user))
- to_chat(user, "You can't do that right now!")
- return
- if(alert("Are you sure you want to recolor your blade?", "Confirm Repaint", "Yes", "No") == "Yes")
- var/energy_color_input = input(usr,"","Choose Energy Color",light_color) as color|null
- if(!energy_color_input || !user.canUseTopic(src, BE_CLOSE, FALSE) || hacked)
- return
- light_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
- update_icon()
- update_light()
-
-/obj/item/twohanded/dualsaber/hypereutactic/worn_overlays(isinhands, icon_file)
- . = ..()
- if(isinhands)
- var/mutable_appearance/gem_inhand = mutable_appearance(icon_file, "hypereutactic_gem")
- gem_inhand.color = light_color
- . += gem_inhand
- if(wielded)
- var/mutable_appearance/blade_inhand = mutable_appearance(icon_file, "hypereutactic_blade")
- blade_inhand.color = light_color
- . += blade_inhand
-
-/obj/item/twohanded/dualsaber/hypereutactic/examine(mob/user)
- ..()
- if(!hacked)
- to_chat(user, "Alt-click to recolor it.")
-
-/obj/item/twohanded/dualsaber/hypereutactic/rainbow_process()
- . = ..()
- update_icon()
- update_light()
-
-////////////////// TOY VERSION /////////////////////////////
-
-/obj/item/twohanded/dualsaber/hypereutactic/toy
- name = "\improper DX Hyper-Euplastic LightSword"
- desc = "A supermassive toy envisioned to cleave the very fabric of space and time itself in twain. Realistic visuals and sounds! Ages 8 and up."
- force = 0
- throwforce = 0
- throw_speed = 3
- throw_range = 5
- force_unwielded = 0
- force_wielded = 0
- attack_verb = list("attacked", "struck", "hit")
- total_mass_on = TOTAL_MASS_TOY_SWORD
- slowdown_wielded = 0
-
-/obj/item/twohanded/dualsaber/hypereutactic/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
- return FALSE
-
-/obj/item/twohanded/dualsaber/hypereutactic/toy/IsReflect()//Stops it from reflecting energy projectiles
- return FALSE
-
-//////// Tatortot NEB /////////////// (same stats as regular esword)
-/obj/item/melee/transforming/energy/sword/cx/traitor
- name = "\improper Dragon's Tooth Sword"
- desc = "The Dragon's Tooth sword is a blackmarket modification of a Non-Eutactic Blade, \
- which utilizes a hardlight blade that is dynamically 'forged' on demand to create a deadly sharp edge that is unbreakable. \
- It appears to have a wooden grip and a shaved down guard."
- icon_state = "cxsword_hilt_traitor"
- force_on = 30
- armour_penetration = 50
- embedding = list("embedded_pain_multiplier" = 10, "embed_chance" = 75, "embedded_fall_chance" = 0, "embedded_impact_pain_multiplier" = 10)
- block_chance = 50
- hitsound_on = 'sound/weapons/blade1.ogg'
- light_color = "#37F0FF"
-
-/obj/item/melee/transforming/energy/sword/cx/traitor/transform_messages(mob/living/user, supress_message_text)
- playsound(user, active ? 'sound/weapons/saberon.ogg' : 'sound/weapons/saberoff.ogg', 35, 1)
- if(!supress_message_text)
- to_chat(user, "[src] [active ? "is now active":"can now be concealed"].")
-
-//RAINBOW MEMES
-
-/obj/item/twohanded/dualsaber/hypereutactic/toy/rainbow
- name = "\improper Hyper-Euclidean Reciprocating Trigonometric Zweihander"
- desc = "A custom-built toy with fancy rainbow lights built-in."
- hacked = TRUE
diff --git a/modular_citadel/code/game/objects/items/storage/firstaid.dm b/modular_citadel/code/game/objects/items/storage/firstaid.dm
index 125330a9b9..95c88ecc86 100755
--- a/modular_citadel/code/game/objects/items/storage/firstaid.dm
+++ b/modular_citadel/code/game/objects/items/storage/firstaid.dm
@@ -49,7 +49,7 @@
/obj/item/storage/hypospraykit/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 12
STR.can_hold = typecacheof(list(
/obj/item/hypospray/mkii,
@@ -151,7 +151,7 @@
/obj/item/storage/hypospraykit/cmo/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 6
STR.can_hold = typecacheof(list(
/obj/item/hypospray/mkii,
diff --git a/modular_citadel/code/modules/arousal/arousal.dm b/modular_citadel/code/modules/arousal/arousal.dm
index 27f7576e7f..6c9da17289 100644
--- a/modular_citadel/code/modules/arousal/arousal.dm
+++ b/modular_citadel/code/modules/arousal/arousal.dm
@@ -19,11 +19,6 @@
var/hidden_undershirt = FALSE
var/hidden_socks = FALSE
-/mob/living/carbon/human/New()
- ..()
- saved_underwear = underwear
- saved_undershirt = undershirt
-
//Species vars
/datum/species
var/arousal_gain_rate = AROUSAL_START_VALUE //Rate at which this species becomes aroused
@@ -35,60 +30,51 @@
//Mob procs
/mob/living/carbon/human/proc/underwear_toggle()
set name = "Toggle undergarments"
- set category = "Object"
- if(ishuman(src))
- var/mob/living/carbon/human/humz = src
- var/confirm = input(src, "Select what part of your form to alter", "Undergarment Toggling", "Cancel") in list("Top", "Bottom", "Socks", "All", "Cancel")
- if(confirm == "Top")
- humz.hidden_undershirt = !humz.hidden_undershirt
+ set category = "IC"
- if(confirm == "Bottom")
- humz.hidden_underwear = !humz.hidden_underwear
+ var/confirm = input(src, "Select what part of your form to alter", "Undergarment Toggling") as null|anything in list("Top", "Bottom", "Socks", "All")
+ if(!confirm)
+ return
+ if(confirm == "Top")
+ hidden_undershirt = !hidden_undershirt
- if(confirm == "Socks")
- humz.hidden_socks = !humz.hidden_socks
+ if(confirm == "Bottom")
+ hidden_underwear = !hidden_underwear
- if(confirm == "All")
- humz.hidden_undershirt = !humz.hidden_undershirt
- humz.hidden_underwear = !humz.hidden_underwear
- humz.hidden_socks = !humz.hidden_socks
+ if(confirm == "Socks")
+ hidden_socks = !hidden_socks
- if(confirm == "Cancel")
- return
- src.update_body()
+ if(confirm == "All")
+ var/on_off = (hidden_undershirt || hidden_underwear || hidden_socks) ? FALSE : TRUE
+ hidden_undershirt = on_off
+ hidden_underwear = on_off
+ hidden_socks = on_off
- else
- to_chat(src, "Humans only. How the fuck did you get this verb anyway.")
+ update_body()
-/mob/living/proc/handle_arousal()
-
-
-/mob/living/carbon/handle_arousal()
- if(canbearoused && dna)
- var/datum/species/S
- S = dna.species
- if(S && !(SSmobs.times_fired % 36) && getArousalLoss() < max_arousal)//Totally stolen from breathing code. Do this every 36 ticks.
- adjustArousalLoss(arousal_rate * S.arousal_gain_rate)
- if(dna.features["exhibitionist"] && client)
- var/amt_nude = 0
- if(is_chest_exposed() && (getorganslot("breasts")))
- amt_nude++
- if(is_groin_exposed())
- if(getorganslot("penis"))
- amt_nude++
- if(getorganslot("vagina"))
- amt_nude++
- if(amt_nude)
- var/watchers = 0
- for(var/mob/_M in view(world.view, src))
- var/mob/living/M = _M
- if(!istype(M))
- continue
- if(M.client && !M.stat && !M.eye_blind && (locate(src) in viewers(world.view,M)))
- watchers++
- if(watchers)
- adjustArousalLoss((amt_nude * watchers) + S.arousal_gain_rate)
+/mob/living/proc/handle_arousal(times_fired)
+ return
+/mob/living/carbon/handle_arousal(times_fired)
+ if(!canbearoused || !dna)
+ return
+ var/datum/species/S = dna.species
+ if(!S || (times_fired % 36) || !getArousalLoss() >= max_arousal)//Totally stolen from breathing code. Do this every 36 ticks.
+ return
+ var/our_loss = arousal_rate * S.arousal_gain_rate
+ if(HAS_TRAIT(src, TRAIT_EXHIBITIONIST) && client)
+ var/amt_nude = 0
+ for(var/obj/item/organ/genital/G in internal_organs)
+ if(G.is_exposed())
+ amt_nude++
+ if(amt_nude)
+ var/watchers = 0
+ for(var/mob/living/L in view(src))
+ if(L.client && !L.stat && !L.eye_blind && (src in view(L)))
+ watchers++
+ if(watchers)
+ our_loss += (amt_nude * watchers) + S.arousal_gain_rate
+ adjustArousalLoss(our_loss)
/mob/living/proc/getArousalLoss()
return arousalloss
@@ -138,8 +124,6 @@
S = GLOB.breasts_shapes_list[G.shape]
if(S?.alt_aroused)
G.aroused_state = isPercentAroused(G.aroused_amount)
- if(getArousalLoss() >= ((max_arousal / 100) * 33))
- G.aroused_state = TRUE
else
G.aroused_state = FALSE
G.update_appearance()
@@ -147,54 +131,16 @@
/mob/living/proc/update_arousal_hud()
return FALSE
-/datum/species/proc/update_arousal_hud(mob/living/carbon/human/H)
- return FALSE
-
/mob/living/carbon/human/update_arousal_hud()
- if(!client || !hud_used)
- return FALSE
- if(dna.species.update_arousal_hud())
+ if(!client || !(hud_used?.arousal))
return FALSE
if(!canbearoused)
hud_used.arousal.icon_state = ""
return FALSE
else
- if(hud_used.arousal)
- if(stat == DEAD)
- hud_used.arousal.icon_state = "arousal0"
- return TRUE
- if(getArousalLoss() == max_arousal)
- hud_used.arousal.icon_state = "arousal100"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 90)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal90"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 80)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal80"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 70)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal70"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 60)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal60"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 50)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal50"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 40)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal40"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 30)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal30"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 20)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal10"
- return TRUE
- if(getArousalLoss() >= (max_arousal / 100) * 10)//M O D U L A R , W O W
- hud_used.arousal.icon_state = "arousal10"
- return TRUE
- else
- hud_used.arousal.icon_state = "arousal0"
+ var/value = FLOOR(getPercentAroused(), 10)
+ hud_used.arousal.icon_state = "arousal[value]"
+ return TRUE
/obj/screen/arousal
name = "arousal"
@@ -213,7 +159,6 @@
to_chat(M, "Arousal is disabled. Feature is unavailable.")
-
/mob/living/proc/mob_climax()//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while.
set name = "Masturbate"
set category = "IC"
@@ -221,225 +166,187 @@
if(mb_cd_timer <= world.time)
//start the cooldown even if it fails
mb_cd_timer = world.time + mb_cd_length
- if(getArousalLoss() >= ((max_arousal / 100) * 33))//33% arousal or greater required
- src.visible_message("[src] starts masturbating!", \
+ if(getArousalLoss() >= 33)//one third of average max_arousal or greater required
+ visible_message("[src] starts masturbating!", \
"You start masturbating.")
if(do_after(src, 30, target = src))
- src.visible_message("[src] relieves [p_them()]self!", \
+ visible_message("[src] relieves [p_them()]self!", \
"You have relieved yourself.")
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
setArousalLoss(min_arousal)
else
to_chat(src, "You aren't aroused enough for that.")
+/obj/item/organ/genital/proc/climaxable(mob/living/carbon/human/H, silent = FALSE) //returns the fluid source (ergo reagents holder) if found.
+ if(CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION))
+ . = reagents
+ else
+ if(linked_organ)
+ . = linked_organ.reagents
+ if(!. && !silent)
+ to_chat(H, "Your [name] is unable to produce it's own fluids, it's missing the organs for it.")
+
+/mob/living/carbon/human/proc/do_climax(datum/reagents/R, atom/target, obj/item/organ/genital/G, spill = TRUE)
+ if(!G)
+ return
+ SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
+ setArousalLoss(min_arousal)
+ if(!target || !R)
+ return
+ var/turfing = isturf(target)
+ if(spill & R.total_volume >= 5)
+ R.reaction(turfing ? target : target.loc, TOUCH, 1, 0)
+ if(!turfing)
+ R.trans_to(target, R.total_volume * (spill ? G.fluid_transfer_factor : 1))
+ R.clear_reagents()
//These are various procs that we'll use later, split up for readability instead of having one, huge proc.
//For all of these, we assume the arguments given are proper and have been checked beforehand.
/mob/living/carbon/human/proc/mob_masturbate(obj/item/organ/genital/G, mb_time = 30) //Masturbation, keep it gender-neutral
- var/total_fluids = 0
- var/datum/reagents/fluid_source = null
-
- if(G.producing) //Can it produce its own fluids, such as breasts?
- fluid_source = G.reagents
- else
- if(!G.linked_organ)
- to_chat(src, "Your [G.name] is unable to produce it's own fluids, it's missing the organs for it.")
- return
- fluid_source = G.linked_organ.reagents
- total_fluids = fluid_source.total_volume
+ var/datum/reagents/fluid_source = G.climaxable(src)
+ if(!fluid_source)
+ return
+ var/obj/item/organ/genital/PP = CHECK_BITFIELD(G.genital_flags, MASTURBATE_LINKED_ORGAN) ? G.linked_organ : G
+ if(!PP)
+ to_chat(src, "You shudder, unable to cum with your [name].")
if(mb_time)
- src.visible_message("[src] starts to [G.masturbation_verb] [p_their()] [G.name].", \
- "You start to [G.masturbation_verb] your [G.name].", \
+ visible_message("[src] starts to [G.masturbation_verb] [p_their()] [G.name].", \
"You start to [G.masturbation_verb] your [G.name].")
-
- if(do_after(src, mb_time, target = src))
- if(total_fluids > 5)
- fluid_source.reaction(src.loc, TOUCH, 1, 0)
- fluid_source.clear_reagents()
- src.visible_message("[src] orgasms, cumming[istype(src.loc, /turf/open/floor) ? " onto [src.loc]" : ""]!", \
- "You cum[istype(src.loc, /turf/open/floor) ? " onto [src.loc]" : ""].", \
- "You have relieved yourself.")
- SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
- if(G.can_climax)
- setArousalLoss(min_arousal)
-
+ if(!do_after(src, mb_time, target = src) || !G.climaxable(src, TRUE))
+ return
+ visible_message("[src] orgasms, [PP.orgasm_verb][isturf(loc) ? " onto [loc]" : ""] with [p_their()] [PP.name]!", \
+ "You orgasm, [PP.orgasm_verb][isturf(loc) ? " onto [loc]" : ""] with your [PP.name].")
+ do_climax(fluid_source, loc, G)
/mob/living/carbon/human/proc/mob_climax_outside(obj/item/organ/genital/G, mb_time = 30) //This is used for forced orgasms and other hands-free climaxes
- var/total_fluids = 0
- var/datum/reagents/fluid_source = null
- var/unable_to_come = FALSE
-
- if(G.producing) //Can it produce its own fluids, such as breasts?
- fluid_source = G.reagents
- total_fluids = fluid_source.total_volume
- else
- if(!G.linked_organ)
- unable_to_come = TRUE
- else
- fluid_source = G.linked_organ.reagents
- total_fluids = fluid_source.total_volume
-
- if(unable_to_come)
- src.visible_message("[src] shudders, their [G.name] unable to cum.", \
- "Your [G.name] cannot cum, giving no relief.", \
+ var/datum/reagents/fluid_source = G.climaxable(src, TRUE)
+ if(!fluid_source)
+ visible_message("[src] shudders, their [G.name] unable to cum.", \
"Your [G.name] cannot cum, giving no relief.")
- else
- total_fluids = fluid_source.total_volume
- if(mb_time) //as long as it's not instant, give a warning
- src.visible_message("[src] looks like they're about to cum.", \
- "You feel yourself about to orgasm.", \
- "You feel yourself about to orgasm.")
- if(do_after(src, mb_time, target = src))
- if(total_fluids > 5)
- fluid_source.reaction(src.loc, TOUCH, 1, 0)
- fluid_source.clear_reagents()
- src.visible_message("[src] orgasms[istype(src.loc, /turf/open/floor) ? ", spilling onto [src.loc]" : ""], using [p_their()] [G.name]!", \
- "You climax[istype(src.loc, /turf/open/floor) ? ", spilling onto [src.loc]" : ""] with your [G.name].", \
- "You climax using your [G.name].")
- SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
- if(G.can_climax)
- setArousalLoss(min_arousal)
-
+ return
+ if(mb_time) //as long as it's not instant, give a warning
+ visible_message("[src] looks like they're about to cum.", \
+ "You feel yourself about to orgasm.")
+ if(!do_after(src, mb_time, target = src) || !G.climaxable(src, TRUE))
+ return
+ visible_message("[src] orgasms[isturf(loc) ? " onto [loc]" : ""], using [p_their()] [G.name]!", \
+ "You climax[isturf(loc) ? " onto [loc]" : ""] with your [G.name].")
+ do_climax(fluid_source, loc, G)
/mob/living/carbon/human/proc/mob_climax_partner(obj/item/organ/genital/G, mob/living/L, spillage = TRUE, mb_time = 30) //Used for climaxing with any living thing
- var/total_fluids = 0
- var/datum/reagents/fluid_source = null
-
- if(G.producing) //Can it produce its own fluids, such as breasts?
- fluid_source = G.reagents
- else
- if(!G.linked_organ)
- to_chat(src, "Your [G.name] is unable to produce it's own fluids, it's missing the organs for it.")
- return
- fluid_source = G.linked_organ.reagents
- total_fluids = fluid_source.total_volume
+ var/datum/reagents/fluid_source = G.climaxable(src)
+ if(!fluid_source)
+ return
if(mb_time) //Skip warning if this is an instant climax.
- src.visible_message("[src] is about to climax with [L]!", \
- "You're about to climax with [L]!", \
- "You're preparing to climax with someone!")
+ visible_message("[src] is about to climax with [L]!", \
+ "You're about to climax with [L]!")
+ if(!do_after(src, mb_time, target = src) || !in_range(src, L) || !G.climaxable(src, TRUE))
+ return
if(spillage)
- if(do_after(src, mb_time, target = src) && in_range(src, L))
- fluid_source.trans_to(L, total_fluids*G.fluid_transfer_factor)
- total_fluids -= total_fluids*G.fluid_transfer_factor
- if(total_fluids > 5)
- fluid_source.reaction(L.loc, TOUCH, 1, 0)
- fluid_source.clear_reagents()
- src.visible_message("[src] climaxes with [L][spillage ? ", overflowing and spilling":""], using [p_their()] [G.name]!", \
- "You orgasm with [L][spillage ? ", spilling out of them":""], using your [G.name].", \
- "You have climaxed with someone[spillage ? ", spilling out of them":""], using your [G.name].")
- SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
- SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
- if(G.can_climax)
- setArousalLoss(min_arousal)
+ visible_message("[src] climaxes with [L], overflowing and spilling, using [p_their()] [G.name]!", \
+ "You orgasm with [L], spilling out of them, using your [G.name].")
else //knots and other non-spilling orgasms
- if(do_after(src, mb_time, target = src) && in_range(src, L))
- fluid_source.trans_to(L, total_fluids)
- total_fluids = 0
- src.visible_message("[src] climaxes with [L], [p_their()] [G.name] spilling nothing!", \
- "You ejaculate with [L], your [G.name] spilling nothing.", \
- "You have climaxed inside someone, your [G.name] spilling nothing.")
- SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
- SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
- if(G.can_climax)
- setArousalLoss(min_arousal)
+ visible_message("[src] climaxes with [L], [p_their()] [G.name] spilling nothing!", \
+ "You ejaculate with [L], your [G.name] spilling nothing.")
+ SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
+ do_climax(fluid_source, spillage ? loc : L, G, spillage)
/mob/living/carbon/human/proc/mob_fill_container(obj/item/organ/genital/G, obj/item/reagent_containers/container, mb_time = 30) //For beaker-filling, beware the bartender
- var/total_fluids = 0
- var/datum/reagents/fluid_source = null
-
- if(G.producing) //Can it produce its own fluids, such as breasts?
- fluid_source = G.reagents
- else
- if(!G.linked_organ)
- to_chat(src, "Your [G.name] is unable to produce it's own fluids, it's missing the organs for it.")
+ var/datum/reagents/fluid_source = G.climaxable(src)
+ if(!fluid_source)
+ return
+ if(mb_time)
+ visible_message("[src] starts to [G.masturbation_verb] their [G.name] over [container].", \
+ "You start to [G.masturbation_verb] your [G.name] over [container].")
+ if(!do_after(src, mb_time, target = src) || !in_range(src, container) || !G.climaxable(src, TRUE))
return
- fluid_source = G.linked_organ.reagents
- total_fluids = fluid_source.total_volume
+ visible_message("[src] uses [p_their()] [G.name] to fill [container]!", \
+ "You used your [G.name] to fill [container].")
+ do_climax(fluid_source, container, G, FALSE)
- //if(!container) //Something weird happened
- // to_chat(src, "You need a container to do this!")
- // return
-
- src.visible_message("[src] starts to [G.masturbation_verb] their [G.name] over [container].", \
- "You start to [G.masturbation_verb] your [G.name] over [container].", \
- "You start to [G.masturbation_verb] your [G.name] over something.")
- if(do_after(src, mb_time, target = src) && in_range(src, container))
- fluid_source.trans_to(container, total_fluids)
- src.visible_message("[src] uses [p_their()] [G.name] to fill [container]!", \
- "You used your [G.name] to fill [container].", \
- "You have relieved some pressure.")
- SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "orgasm", /datum/mood_event/orgasm)
- if(G.can_climax)
- setArousalLoss(min_arousal)
-
-/mob/living/carbon/human/proc/pick_masturbate_genitals()
- var/obj/item/organ/genital/ret_organ
- var/list/genitals_list = list()
+/mob/living/carbon/human/proc/pick_masturbate_genitals(silent = FALSE)
+ var/list/genitals_list
var/list/worn_stuff = get_equipped_items()
for(var/obj/item/organ/genital/G in internal_organs)
- if(G.can_masturbate_with) //filter out what you can't masturbate with
- if(G.is_exposed(worn_stuff)) //Nude or through_clothing
- genitals_list += G
- if(genitals_list.len)
- ret_organ = input(src, "with what?", "Masturbate", null) as null|obj in genitals_list
+ if(CHECK_BITFIELD(G.genital_flags, CAN_MASTURBATE_WITH) && G.is_exposed(worn_stuff)) //filter out what you can't masturbate with
+ if(CHECK_BITFIELD(G.genital_flags, MASTURBATE_LINKED_ORGAN) && !G.linked_organ)
+ continue
+ LAZYADD(genitals_list, G)
+ if(LAZYLEN(genitals_list))
+ var/obj/item/organ/genital/ret_organ = input(src, "with what?", "Masturbate", null) as null|obj in genitals_list
return ret_organ
- return null //error stuff
+ else if(!silent)
+ to_chat(src, "You cannot masturbate without available genitals.")
-
-/mob/living/carbon/human/proc/pick_climax_genitals()
- var/obj/item/organ/genital/ret_organ
- var/list/genitals_list = list()
+/mob/living/carbon/human/proc/pick_climax_genitals(silent = FALSE)
+ var/list/genitals_list
var/list/worn_stuff = get_equipped_items()
for(var/obj/item/organ/genital/G in internal_organs)
- if(G.can_climax) //filter out what you can't masturbate with
- if(G.is_exposed(worn_stuff)) //Nude or through_clothing
- genitals_list += G
- if(genitals_list.len)
- ret_organ = input(src, "with what?", "Climax", null) as null|obj in genitals_list
+ if(CHECK_BITFIELD(G.genital_flags, CAN_CLIMAX_WITH) && G.is_exposed(worn_stuff)) //filter out what you can't masturbate with
+ LAZYADD(genitals_list, G)
+ if(LAZYLEN(genitals_list))
+ var/obj/item/organ/genital/ret_organ = input(src, "with what?", "Climax", null) as null|obj in genitals_list
return ret_organ
- return null //error stuff
+ else if(!silent)
+ to_chat(src, "You cannot climax without available genitals.")
-
-/mob/living/carbon/human/proc/pick_partner()
+/mob/living/carbon/human/proc/pick_partner(silent = FALSE)
var/list/partners = list()
- if(src.pulling)
- partners += src.pulling //Yes, even objects for now
- if(src.pulledby)
- partners += src.pulledby
+ if(pulling)
+ partners += pulling
+ if(pulledby)
+ partners += pulledby
//Now we got both of them, let's check if they're proper
- for(var/I in partners)
- if(isliving(I))
- if(iscarbon(I))
- var/mob/living/carbon/C = I
- if(!C.exposed_genitals.len) //Nothing through_clothing
- if(!C.is_groin_exposed()) //No pants undone
- if(!C.is_chest_exposed()) //No chest exposed
- partners -= I //Then not proper, remove them
- else
- partners -= I //No fucking objects
+ for(var/mob/living/L in partners)
+ if(iscarbon(L))
+ var/mob/living/carbon/C = L
+ if(!C.exposed_genitals.len && !C.is_groin_exposed() && !C.is_chest_exposed()) //Nothing through_clothing, no proper partner.
+ partners -= C
//NOW the list should only contain correct partners
if(!partners.len)
- return null //No one left.
- return input(src, "With whom?", "Sexual partner", null) in partners //pick one, default to null
+ if(!silent)
+ to_chat(src, "You cannot do this alone.")
+ return //No one left.
+ var/mob/living/target = input(src, "With whom?", "Sexual partner", null) as null|anything in partners //pick one, default to null
+ if(target && in_range(src, target))
+ return target
-/mob/living/carbon/human/proc/pick_climax_container()
- var/obj/item/reagent_containers/SC = null
+/mob/living/carbon/human/proc/pick_climax_container(silent = FALSE)
var/list/containers_list = list()
- for(var/obj/item/reagent_containers/container in held_items)
- if(container.is_open_container() || istype(container, /obj/item/reagent_containers/food/snacks))
- containers_list += container
+ for(var/obj/item/reagent_containers/C in held_items)
+ if(C.is_open_container() || istype(C, /obj/item/reagent_containers/food/snacks))
+ containers_list += C
+ for(var/obj/item/reagent_containers/C in range(1, src))
+ if((C.is_open_container() || istype(C, /obj/item/reagent_containers/food/snacks)) && CanReach(C))
+ containers_list += C
if(containers_list.len)
- SC = input(src, "Into or onto what?(Cancel for nowhere)", null) as null|obj in containers_list
- if(SC)
- if(in_range(src, SC))
- return SC
- return null //If nothing correct, give null.
+ var/obj/item/reagent_containers/SC = input(src, "Into or onto what?(Cancel for nowhere)", null) as null|obj in containers_list
+ if(SC && CanReach(SC))
+ return SC
+ else if(!silent)
+ to_chat(src, "You cannot do this without an appropriate container.")
+/mob/living/carbon/human/proc/available_rosie_palms(silent = FALSE, list/whitelist_typepaths = list(/obj/item/dildo))
+ if(restrained(TRUE)) //TRUE ignores grabs
+ if(!silent)
+ to_chat(src, "You can't do that while restrained!")
+ return FALSE
+ if(!get_num_arms() || !get_empty_held_indexes())
+ if(whitelist_typepaths)
+ if(!islist(whitelist_typepaths))
+ whitelist_typepaths = list(whitelist_typepaths)
+ for(var/path in whitelist_typepaths)
+ if(is_holding_item_of_type(path))
+ return TRUE
+ if(!silent)
+ to_chat(src, "You need at least one free arm.")
+ return FALSE
+ return TRUE
//Here's the main proc itself
/mob/living/carbon/human/mob_climax(forced_climax=FALSE) //Forced is instead of the other proc, makes you cum if you have the tools for it, ignoring restraints
@@ -447,156 +354,97 @@
if(!forced_climax) //Don't spam the message to the victim if forced to come too fast
to_chat(src, "You need to wait [DisplayTimeText((mb_cd_timer - world.time), TRUE)] before you can do that again!")
return
- mb_cd_timer = (world.time + mb_cd_length)
-
- if(canbearoused && has_dna())
- if(stat==2)
+ if(!canbearoused || !has_dna())
+ return
+ if(stat == DEAD)
+ if(!forced_climax)
to_chat(src, "You can't do that while dead!")
- return
- if(forced_climax) //Something forced us to cum, this is not a masturbation thing and does not progress to the other checks
- for(var/obj/item/organ/O in internal_organs)
- if(istype(O, /obj/item/organ/genital))
- var/obj/item/organ/genital/G = O
- if(!G.can_climax) //Skip things like wombs and testicles
- continue
- var/mob/living/partner
- var/check_target
- var/list/worn_stuff = get_equipped_items()
+ return
+ if(forced_climax) //Something forced us to cum, this is not a masturbation thing and does not progress to the other checks
+ for(var/obj/item/organ/genital/G in internal_organs)
+ if(!CHECK_BITFIELD(G.genital_flags, CAN_CLIMAX_WITH)) //Skip things like wombs and testicles
+ continue
+ var/mob/living/partner
+ var/check_target
+ var/list/worn_stuff = get_equipped_items()
- if(G.is_exposed(worn_stuff))
- if(src.pulling) //Are we pulling someone? Priority target, we can't be making option menus for this, has to be quick
- if(isliving(src.pulling)) //Don't fuck objects
- check_target = src.pulling
- if(src.pulledby && !check_target) //prioritise pulled over pulledby
- if(isliving(src.pulledby))
- check_target = src.pulledby
- //Now we should have a partner, or else we have to come alone
- if(check_target)
- if(iscarbon(check_target)) //carbons can have clothes
- var/mob/living/carbon/C = check_target
- if(C.exposed_genitals.len || C.is_groin_exposed() || C.is_chest_exposed()) //Are they naked enough?
- partner = C
- else //A cat is fine too
- partner = check_target
- if(partner) //Did they pass the clothing checks?
- mob_climax_partner(G, partner, mb_time = 0) //Instant climax due to forced
- continue //You've climaxed once with this organ, continue on
- //not exposed OR if no partner was found while exposed, climax alone
- mob_climax_outside(G, mb_time = 0) //removed climax timer for sudden, forced orgasms
- //Now all genitals that could climax, have.
- //Since this was a forced climax, we do not need to continue with the other stuff
- return
- //If we get here, then this is not a forced climax and we gotta check a few things.
+ if(G.is_exposed(worn_stuff))
+ if(pulling) //Are we pulling someone? Priority target, we can't be making option menus for this, has to be quick
+ if(isliving(pulling)) //Don't fuck objects
+ check_target = pulling
+ if(pulledby && !check_target) //prioritise pulled over pulledby
+ if(isliving(pulledby))
+ check_target = pulledby
+ //Now we should have a partner, or else we have to come alone
+ if(check_target)
+ if(iscarbon(check_target)) //carbons can have clothes
+ var/mob/living/carbon/C = check_target
+ if(C.exposed_genitals.len || C.is_groin_exposed() || C.is_chest_exposed()) //Are they naked enough?
+ partner = C
+ else //A cat is fine too
+ partner = check_target
+ if(partner) //Did they pass the clothing checks?
+ mob_climax_partner(G, partner, mb_time = 0) //Instant climax due to forced
+ continue //You've climaxed once with this organ, continue on
+ //not exposed OR if no partner was found while exposed, climax alone
+ mob_climax_outside(G, mb_time = 0) //removed climax timer for sudden, forced orgasms
+ //Now all genitals that could climax, have.
+ //Since this was a forced climax, we do not need to continue with the other stuff
+ mb_cd_timer = world.time + mb_cd_length
+ return
+ //If we get here, then this is not a forced climax and we gotta check a few things.
- if(stat==1) //No sleep-masturbation, you're unconscious.
- to_chat(src, "You must be conscious to do that!")
- return
- if(getArousalLoss() < 33) //flat number instead of percentage
- to_chat(src, "You aren't aroused enough for that!")
- return
+ if(stat == UNCONSCIOUS) //No sleep-masturbation, you're unconscious.
+ to_chat(src, "You must be conscious to do that!")
+ return
+ if(getArousalLoss() < 33) //flat number instead of percentage
+ to_chat(src, "You aren't aroused enough for that!")
+ return
- //Ok, now we check what they want to do.
- var/choice = input(src, "Select sexual activity", "Sexual activity:") in list("Masturbate", "Climax alone", "Climax with partner", "Fill container")
+ //Ok, now we check what they want to do.
+ var/choice = input(src, "Select sexual activity", "Sexual activity:") as null|anything in list("Masturbate", "Climax alone", "Climax with partner", "Fill container")
+ if(!choice)
+ return
- switch(choice)
- if("Masturbate")
- if(restrained(TRUE)) //TRUE ignores grabs
- to_chat(src, "You can't do that while restrained!")
- return
- var/free_hands = get_num_arms()
- if(!free_hands)
- to_chat(src, "You need at least one free arm.")
- return
- for(var/helditem in held_items)//how many hands are free
- if(isobj(helditem))
- free_hands--
- if(free_hands <= 0)
- to_chat(src, "You're holding too many things.")
- return
- //We got hands, let's pick an organ
- var/obj/item/organ/genital/picked_organ
- picked_organ = pick_masturbate_genitals()
- if(picked_organ)
- mob_masturbate(picked_organ)
- return
- else //They either lack organs that can masturbate, or they didn't pick one.
- to_chat(src, "You cannot masturbate without choosing genitals.")
- return
+ switch(choice)
+ if("Masturbate")
+ if(!available_rosie_palms())
+ return
+ //We got hands, let's pick an organ
+ var/obj/item/organ/genital/picked_organ = pick_masturbate_genitals()
+ if(picked_organ && available_rosie_palms(TRUE))
+ mob_masturbate(picked_organ)
+ return
- if("Climax alone")
- if(restrained(TRUE)) //TRUE ignores grabs
- to_chat(src, "You can't do that while restrained!")
- return
- var/free_hands = get_num_arms()
- if(!free_hands)
- to_chat(src, "You need at least one free arm.")
- return
- for(var/helditem in held_items)//how many hands are free
- if(isobj(helditem))
- free_hands--
- if(free_hands <= 0)
- to_chat(src, "You're holding too many things.")
- return
- //We got hands, let's pick an organ
- var/obj/item/organ/genital/picked_organ
- picked_organ = pick_climax_genitals()
- if(picked_organ)
- mob_climax_outside(picked_organ)
- return
- else //They either lack organs that can masturbate, or they didn't pick one.
- to_chat(src, "You cannot climax without choosing genitals.")
- return
+ if("Climax alone")
+ if(!available_rosie_palms())
+ return
+ var/obj/item/organ/genital/picked_organ = pick_climax_genitals()
+ if(picked_organ && available_rosie_palms(TRUE))
+ mob_climax_outside(picked_organ)
- if("Climax with partner")
- //We need no hands, we can be restrained and so on, so let's pick an organ
- var/obj/item/organ/genital/picked_organ
- picked_organ = pick_climax_genitals()
- if(picked_organ)
- var/mob/living/partner = pick_partner() //Get someone
- if(partner)
- var/spillage = input(src, "Would your fluids spill outside?", "Choose overflowing option", "Yes") as anything in list("Yes", "No")
- if(spillage == "Yes")
- mob_climax_partner(picked_organ, partner, TRUE)
- else
- mob_climax_partner(picked_organ, partner, FALSE)
- return
- else
- to_chat(src, "You cannot do this alone.")
- return
- else //They either lack organs that can masturbate, or they didn't pick one.
- to_chat(src, "You cannot climax without choosing genitals.")
- return
+ if("Climax with partner")
+ //We need no hands, we can be restrained and so on, so let's pick an organ
+ var/obj/item/organ/genital/picked_organ = pick_climax_genitals()
+ if(picked_organ)
+ var/mob/living/partner = pick_partner() //Get someone
+ if(partner)
+ var/spillage = input(src, "Would your fluids spill outside?", "Choose overflowing option", "Yes") as null|anything in list("Yes", "No")
+ if(spillage && in_range(src, partner))
+ mob_climax_partner(picked_organ, partner, spillage == "Yes" ? TRUE : FALSE)
- if("Fill container")
- //We'll need hands and no restraints.
- if(restrained(TRUE)) //TRUE ignores grabs
- to_chat(src, "You can't do that while restrained!")
- return
- var/free_hands = get_num_arms()
- if(!free_hands)
- to_chat(src, "You need at least one free arm.")
- return
- for(var/helditem in held_items)//how many hands are free
- if(isobj(helditem))
- free_hands--
- if(free_hands <= 0)
- to_chat(src, "You're holding too many things.")
- return
- //We got hands, let's pick an organ
- var/obj/item/organ/genital/picked_organ
- picked_organ = pick_climax_genitals() //Gotta be climaxable, not just masturbation, to fill with fluids.
- if(picked_organ)
- //Good, got an organ, time to pick a container
- var/obj/item/reagent_containers/fluid_container = pick_climax_container()
- if(fluid_container)
- mob_fill_container(picked_organ, fluid_container)
- return
- else
- to_chat(src, "You cannot do this without anything to fill.")
- return
- else //They either lack organs that can climax, or they didn't pick one.
- to_chat(src, "You cannot fill anything without choosing genitals.")
- return
- else //Somehow another option was taken, maybe something interrupted the selection or it was cancelled
- return //Just end it in that case.
+ if("Fill container")
+ //We'll need hands and no restraints.
+ if(!available_rosie_palms(FALSE, /obj/item/reagent_containers))
+ return
+ //We got hands, let's pick an organ
+ var/obj/item/organ/genital/picked_organ
+ picked_organ = pick_climax_genitals() //Gotta be climaxable, not just masturbation, to fill with fluids.
+ if(picked_organ)
+ //Good, got an organ, time to pick a container
+ var/obj/item/reagent_containers/fluid_container = pick_climax_container()
+ if(fluid_container && available_rosie_palms(TRUE, /obj/item/reagent_containers))
+ mob_fill_container(picked_organ, fluid_container)
+
+ mb_cd_timer = world.time + mb_cd_length
\ No newline at end of file
diff --git a/modular_citadel/code/modules/arousal/genitals.dm b/modular_citadel/code/modules/arousal/genitals.dm
new file mode 100644
index 0000000000..9ecf67e4b0
--- /dev/null
+++ b/modular_citadel/code/modules/arousal/genitals.dm
@@ -0,0 +1,339 @@
+/obj/item/organ/genital
+ color = "#fcccb3"
+ w_class = WEIGHT_CLASS_NORMAL
+ var/shape = "human"
+ var/sensitivity = AROUSAL_START_VALUE
+ var/genital_flags //see citadel_defines.dm
+ var/masturbation_verb = "masturbate"
+ var/orgasm_verb = "cumming" //present continous
+ var/fluid_transfer_factor = 0 //How much would a partner get in them if they climax using this?
+ var/size = 2 //can vary between num or text, just used in icon_state strings
+ var/fluid_id = null
+ var/fluid_max_volume = 50
+ var/fluid_efficiency = 1
+ var/fluid_rate = CUM_RATE
+ var/fluid_mult = 1
+ var/aroused_state = FALSE //Boolean used in icon_state strings
+ var/aroused_amount = 50 //This is a num from 0 to 100 for arousal percentage for when to use arousal state icons.
+ var/obj/item/organ/genital/linked_organ
+ var/linked_organ_slot //used for linking an apparatus' organ to its other half on update_link().
+ var/layer_index = GENITAL_LAYER_INDEX //Order should be very important. FIRST vagina, THEN testicles, THEN penis, as this affects the order they are rendered in.
+
+/obj/item/organ/genital/Initialize(mapload, mob/living/carbon/human/H)
+ . = ..()
+ if(fluid_id)
+ create_reagents(fluid_max_volume)
+ if(CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION))
+ reagents.add_reagent(fluid_id, fluid_max_volume)
+ if(H)
+ get_features(H)
+ Insert(H)
+ else
+ update()
+
+/obj/item/organ/genital/Destroy()
+ if(linked_organ)
+ update_link(TRUE)//this should remove any other links it has
+ if(owner)
+ Remove(owner, TRUE)//this should remove references to it, so it can be GCd correctly
+ return ..()
+
+/obj/item/organ/genital/proc/update(removing = FALSE)
+ if(QDELETED(src))
+ return
+ update_size()
+ update_appearance()
+ if(linked_organ_slot || (linked_organ && removing))
+ update_link(removing)
+
+//exposure and through-clothing code
+/mob/living/carbon
+ var/list/exposed_genitals = list() //Keeping track of them so we don't have to iterate through every genitalia and see if exposed
+
+/obj/item/organ/genital/proc/is_exposed()
+ if(!owner || CHECK_BITFIELD(genital_flags, GENITAL_INTERNAL) || CHECK_BITFIELD(genital_flags, GENITAL_HIDDEN))
+ return FALSE
+ if(CHECK_BITFIELD(genital_flags, GENITAL_THROUGH_CLOTHES))
+ return TRUE
+
+ switch(zone) //update as more genitals are added
+ if(BODY_ZONE_CHEST)
+ return owner.is_chest_exposed()
+ if(BODY_ZONE_PRECISE_GROIN)
+ return owner.is_groin_exposed()
+
+/obj/item/organ/genital/proc/toggle_visibility(visibility)
+ switch(visibility)
+ if("Always visible")
+ ENABLE_BITFIELD(genital_flags, GENITAL_THROUGH_CLOTHES)
+ DISABLE_BITFIELD(genital_flags, GENITAL_HIDDEN)
+ if(!(src in owner.exposed_genitals))
+ owner.exposed_genitals += src
+ if("Hidden by clothes")
+ DISABLE_BITFIELD(genital_flags, GENITAL_THROUGH_CLOTHES)
+ DISABLE_BITFIELD(genital_flags, GENITAL_HIDDEN)
+ if(src in owner.exposed_genitals)
+ owner.exposed_genitals -= src
+ if("Always hidden")
+ DISABLE_BITFIELD(genital_flags, GENITAL_THROUGH_CLOTHES)
+ ENABLE_BITFIELD(genital_flags, GENITAL_HIDDEN)
+ if(src in owner.exposed_genitals)
+ owner.exposed_genitals -= src
+
+ if(ishuman(owner)) //recast to use update genitals proc
+ var/mob/living/carbon/human/H = owner
+ H.update_genitals()
+
+/mob/living/carbon/verb/toggle_genitals()
+ set category = "IC"
+ set name = "Expose/Hide genitals"
+ set desc = "Allows you to toggle which genitals should show through clothes or not."
+
+ var/list/genital_list = list()
+ for(var/obj/item/organ/O in internal_organs)
+ if(isgenital(O))
+ var/obj/item/organ/genital/G = O
+ if(!CHECK_BITFIELD(G.genital_flags, GENITAL_INTERNAL))
+ genital_list += G
+ if(!genital_list.len) //There is nothing to expose
+ return
+ //Full list of exposable genitals created
+ var/obj/item/organ/genital/picked_organ
+ picked_organ = input(src, "Choose which genitalia to expose/hide", "Expose/Hide genitals", null) in genital_list
+ if(picked_organ)
+ var/picked_visibility = input(src, "Choose visibility setting", "Expose/Hide genitals", "Hidden by clothes") in list("Always visible", "Hidden by clothes", "Always hidden")
+ picked_organ.toggle_visibility(picked_visibility)
+ return
+
+/obj/item/organ/genital/proc/modify_size(modifier, min = -INFINITY, max = INFINITY)
+ return
+
+/obj/item/organ/genital/proc/update_size()
+ return
+
+/obj/item/organ/genital/proc/update_appearance()
+ if(!owner || owner.stat == DEAD)
+ aroused_state = FALSE
+
+/obj/item/organ/genital/on_life()
+ if(!reagents || !owner)
+ return
+ reagents.maximum_volume = fluid_max_volume
+ if(fluid_id && CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION))
+ generate_fluid()
+
+/obj/item/organ/genital/proc/generate_fluid()
+ var/amount = fluid_rate
+ if(!reagents.total_volume && amount < 0.1) // Apparently, 0.015 gets rounded down to zero and no reagents are created if we don't start it with 0.1 in the tank.
+ amount += 0.1
+ var/multiplier = fluid_mult
+ if(reagents.total_volume >= 5)
+ multiplier *= 0.5
+ if(reagents.total_volume < reagents.maximum_volume)
+ reagents.isolate_reagent(fluid_id)//remove old reagents if it changed and just clean up generally
+ reagents.add_reagent(fluid_id, (amount * multiplier))//generate the cum
+ return TRUE
+ return FALSE
+
+/obj/item/organ/genital/proc/update_link(removing = FALSE)
+ if(!removing && owner)
+ if(linked_organ)
+ return
+ linked_organ = owner.getorganslot(linked_organ_slot)
+ if(linked_organ)
+ linked_organ.linked_organ = src
+ linked_organ.upon_link()
+ upon_link()
+ return TRUE
+ else
+ if(linked_organ)
+ linked_organ.linked_organ = null
+ linked_organ = null
+ return FALSE
+
+//post organ duo making arrangements.
+/obj/item/organ/genital/proc/upon_link()
+ return
+
+/obj/item/organ/genital/Insert(mob/living/carbon/M, special = FALSE, drop_if_replaced = TRUE)
+ . = ..()
+ if(.)
+ update()
+ RegisterSignal(owner, COMSIG_MOB_DEATH, .proc/update_appearance)
+
+/obj/item/organ/genital/Remove(mob/living/carbon/M, special = FALSE, drop_if_replaced = TRUE)
+ . = ..()
+ if(.)
+ update(TRUE)
+ UnregisterSignal(M, COMSIG_MOB_DEATH)
+
+//proc to give a player their genitals and stuff when they log in
+/mob/living/carbon/human/proc/give_genitals(clean = FALSE)//clean will remove all pre-existing genitals. proc will then give them any genitals that are enabled in their DNA
+ if(clean)
+ for(var/obj/item/organ/genital/G in internal_organs)
+ qdel(G)
+ if (NOGENITALS in dna.species.species_traits)
+ return
+ if(dna.features["has_vag"])
+ give_genital(/obj/item/organ/genital/vagina)
+ if(dna.features["has_womb"])
+ give_genital(/obj/item/organ/genital/womb)
+ if(dna.features["has_balls"])
+ give_genital(/obj/item/organ/genital/testicles)
+ if(dna.features["has_breasts"])
+ give_genital(/obj/item/organ/genital/breasts)
+ if(dna.features["has_cock"])
+ give_genital(/obj/item/organ/genital/penis)
+ /*
+ if(dna.features["has_ovi"])
+ give_genital(/obj/item/organ/genital/ovipositor)
+ if(dna.features["has_eggsack"])
+ give_genital(/obj/item/organ/genital/eggsack)
+ */
+
+/mob/living/carbon/human/proc/give_genital(obj/item/organ/genital/G)
+ if(!dna || (NOGENITALS in dna.species.species_traits) || getorganslot(initial(G.slot)))
+ return FALSE
+ G = new G(null, src)
+ return G
+
+/obj/item/organ/genital/proc/get_features(mob/living/carbon/human/H)
+ return
+
+/datum/species/proc/genitals_layertext(layer)
+ switch(layer)
+ if(GENITALS_BEHIND_LAYER)
+ return "BEHIND"
+ if(GENITALS_FRONT_LAYER)
+ return "FRONT"
+
+//procs to handle sprite overlays being applied to humans
+
+/mob/living/carbon/human/equip_to_slot(obj/item/I, slot)
+ . = ..()
+ if(!. && I && slot && !(slot in GLOB.no_genitals_update_slots)) //the item was successfully equipped, and the chosen slot wasn't merely storage, hands or cuffs.
+ update_genitals()
+
+/mob/living/carbon/human/doUnEquip(obj/item/I, force, newloc, no_move, invdrop = TRUE)
+ var/no_update = FALSE
+ if(!I || I == l_store || I == r_store || I == s_store || I == handcuffed || I == legcuffed || get_held_index_of_item(I)) //stops storages, cuffs and held items from triggering it.
+ no_update = TRUE
+ . = ..()
+ if(!. || no_update)
+ return
+ update_genitals()
+
+/mob/living/carbon/human/proc/update_genitals()
+ if(!QDELETED(src))
+ dna.species.handle_genitals(src)
+
+//Checks to see if organs are new on the mob, and changes their colours so that they don't get crazy colours.
+/mob/living/carbon/human/proc/emergent_genital_call()
+ if(!canbearoused)
+ return FALSE
+
+ var/organCheck = locate(/obj/item/organ/genital) in internal_organs
+ var/breastCheck = getorganslot(ORGAN_SLOT_BREASTS)
+ var/willyCheck = getorganslot(ORGAN_SLOT_PENIS)
+
+ if(organCheck == FALSE)
+ if(ishuman(src) && dna.species.id == "human")
+ dna.features["genitals_use_skintone"] = TRUE
+ dna.species.use_skintones = TRUE
+ if(MUTCOLORS)
+ if(src.dna.species.fixed_mut_color)
+ dna.features["cock_color"] = "[dna.species.fixed_mut_color]"
+ dna.features["breasts_color"] = "[dna.species.fixed_mut_color]"
+ return
+ //So people who haven't set stuff up don't get rainbow surprises.
+ dna.features["cock_color"] = "[dna.features["mcolor"]]"
+ dna.features["breasts_color"] = "[dna.features["mcolor"]]"
+ else //If there's a new organ, make it the same colour.
+ if(breastCheck == FALSE)
+ dna.features["breasts_color"] = dna.features["cock_color"]
+ else if (willyCheck == FALSE)
+ dna.features["cock_color"] = dna.features["breasts_color"]
+ return TRUE
+
+/datum/species/proc/handle_genitals(mob/living/carbon/human/H)//more like handle sadness
+ if(!H)//no args
+ CRASH("H = null")
+ if(!LAZYLEN(H.internal_organs) || ((NOGENITALS in species_traits) && !H.genital_override) || HAS_TRAIT(H, TRAIT_HUSK))
+ return
+ var/list/relevant_layers = list(GENITALS_BEHIND_LAYER, GENITALS_FRONT_LAYER)
+
+ for(var/L in relevant_layers) //Less hardcode
+ H.remove_overlay(L)
+ H.remove_overlay(GENITALS_EXPOSED_LAYER)
+ //start scanning for genitals
+
+ var/list/gen_index[GENITAL_LAYER_INDEX_LENGTH]
+ var/list/genitals_to_add
+ var/list/fully_exposed
+ for(var/obj/item/organ/genital/G in H.internal_organs)
+ if(G.is_exposed()) //Checks appropriate clothing slot and if it's through_clothes
+ LAZYADD(gen_index[G.layer_index], G)
+ for(var/L in gen_index)
+ if(L) //skip nulls
+ LAZYADD(genitals_to_add, L)
+ if(!genitals_to_add)
+ return
+ //Now we added all genitals that aren't internal and should be rendered
+ //start applying overlays
+ for(var/layer in relevant_layers)
+ var/list/standing = list()
+ var/layertext = genitals_layertext(layer)
+ for(var/A in genitals_to_add)
+ var/obj/item/organ/genital/G = A
+ var/datum/sprite_accessory/S
+ var/size = G.size
+ var/aroused_state = G.aroused_state
+ switch(G.type)
+ if(/obj/item/organ/genital/penis)
+ S = GLOB.cock_shapes_list[G.shape]
+ if(/obj/item/organ/genital/testicles)
+ S = GLOB.balls_shapes_list[G.shape]
+ if(/obj/item/organ/genital/vagina)
+ S = GLOB.vagina_shapes_list[G.shape]
+ if(/obj/item/organ/genital/breasts)
+ S = GLOB.breasts_shapes_list[G.shape]
+
+ if(!S || S.icon_state == "none")
+ continue
+
+ var/mutable_appearance/genital_overlay = mutable_appearance(S.icon, layer = -layer)
+ genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]_[aroused_state]_[layertext]"
+
+ if(S.center)
+ genital_overlay = center_image(genital_overlay, S.dimension_x, S.dimension_y)
+
+ if(use_skintones && H.dna.features["genitals_use_skintone"])
+ genital_overlay.color = "#[skintone2hex(H.skin_tone)]"
+ genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]-s_[aroused_state]_[layertext]"
+ else
+ switch(S.color_src)
+ if("cock_color")
+ genital_overlay.color = "#[H.dna.features["cock_color"]]"
+ if("balls_color")
+ genital_overlay.color = "#[H.dna.features["balls_color"]]"
+ if("breasts_color")
+ genital_overlay.color = "#[H.dna.features["breasts_color"]]"
+ if("vag_color")
+ genital_overlay.color = "#[H.dna.features["vag_color"]]"
+
+ if(layer == GENITALS_FRONT_LAYER && CHECK_BITFIELD(G.genital_flags, GENITAL_THROUGH_CLOTHES))
+ genital_overlay.layer = -GENITALS_EXPOSED_LAYER
+ LAZYADD(fully_exposed, genital_overlay) // to be added to a layer with higher priority than clothes, hence the name of the bitflag.
+ else
+ standing += genital_overlay
+
+ if(LAZYLEN(standing))
+ H.overlays_standing[layer] = standing
+
+ if(LAZYLEN(fully_exposed))
+ H.overlays_standing[GENITALS_EXPOSED_LAYER] = fully_exposed
+ H.apply_overlay(GENITALS_EXPOSED_LAYER)
+
+ for(var/L in relevant_layers)
+ H.apply_overlay(L)
+
diff --git a/modular_citadel/code/modules/arousal/organs/genitals_sprite_accessories.dm b/modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm
similarity index 89%
rename from modular_citadel/code/modules/arousal/organs/genitals_sprite_accessories.dm
rename to modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm
index f4af8a40ba..15d84fa008 100644
--- a/modular_citadel/code/modules/arousal/organs/genitals_sprite_accessories.dm
+++ b/modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm
@@ -5,11 +5,9 @@
//DICKS,COCKS,PENISES,WHATEVER YOU WANT TO CALL THEM
/datum/sprite_accessory/penis
icon = 'modular_citadel/icons/obj/genitals/penis_onmob.dmi'
- icon_state = null
name = "penis" //the preview name of the accessory
- gender_specific = 0 //Might be needed somewhere down the list.
color_src = "cock_color"
- locked = 0
+ alt_aroused = TRUE
/datum/sprite_accessory/penis/human
icon_state = "human"
@@ -75,27 +73,21 @@
icon_state = "testicle"
name = "testicle" //the preview name of the accessory
color_src = "balls_color"
- locked = 0
/datum/sprite_accessory/testicles/hidden
- icon_state = "hidden"
+ icon_state = "none"
name = "Hidden"
- alt_aroused = TRUE
/datum/sprite_accessory/testicles/single
icon_state = "single"
name = "Single"
- alt_aroused = TRUE
//Vaginas
/datum/sprite_accessory/vagina
icon = 'modular_citadel/icons/obj/genitals/vagina_onmob.dmi'
icon_state = null
name = "vagina"
- gender_specific = 0
color_src = "vag_color"
- locked = 0
- alt_aroused = FALSE //if this is TRUE, then the genitals will use an alternate sprite for aroused states
/datum/sprite_accessory/vagina/human
icon_state = "human"
@@ -131,35 +123,28 @@
//BREASTS BE HERE
/datum/sprite_accessory/breasts
icon = 'modular_citadel/icons/obj/genitals/breasts_onmob.dmi'
- icon_state = null
name = "breasts"
- gender_specific = 0
color_src = "breasts_color"
- locked = 0
+ alt_aroused = TRUE
/datum/sprite_accessory/breasts/pair
icon_state = "pair"
name = "Pair"
- alt_aroused = TRUE
/datum/sprite_accessory/breasts/quad
icon_state = "quad"
name = "Quad"
- alt_aroused = TRUE
/datum/sprite_accessory/breasts/sextuple
icon_state = "sextuple"
name = "Sextuple"
- alt_aroused = TRUE
//OVIPOSITORS BE HERE
/datum/sprite_accessory/ovipositor
icon = 'modular_citadel/icons/obj/genitals/penis_onmob.dmi'
icon_state = null
name = "Ovipositor" //the preview name of the accessory
- gender_specific = 0 //Might be needed somewhere down the list.
color_src = "cock_color"
- locked = 0
/datum/sprite_accessory/ovipositor/knotted
icon_state = "knotted"
diff --git a/modular_citadel/code/modules/arousal/organs/breasts.dm b/modular_citadel/code/modules/arousal/organs/breasts.dm
index 3df2218766..6299f68b6c 100644
--- a/modular_citadel/code/modules/arousal/organs/breasts.dm
+++ b/modular_citadel/code/modules/arousal/organs/breasts.dm
@@ -1,50 +1,29 @@
/obj/item/organ/genital/breasts
- name = "breasts"
- desc = "Female milk producing organs."
- icon_state = "breasts"
- icon = 'modular_citadel/icons/obj/genitals/breasts.dmi'
- zone = "chest"
- slot = "breasts"
- w_class = 3
- size = BREASTS_SIZE_DEF //SHOULD BE A LETTER, starts as a number...???
- var/cached_size = null //for enlargement SHOULD BE A NUMBER
- var/prev_size //For flavour texts SHOULD BE A LETTER
- //var/breast_sizes = list ("a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "huge", "flat")
- var/breast_values = list ("a" = 1, "b" = 2, "c" = 3, "d" = 4, "e" = 5, "f" = 6, "g" = 7, "h" = 8, "i" = 9, "j" = 10, "k" = 11, "l" = 12, "m" = 13, "n" = 14, "o" = 15, "huge" = 16, "flat" = 0)
- var/statuscheck = FALSE
- fluid_id = "milk"
- var/amount = 2
- producing = TRUE
- shape = "Pair"
- can_masturbate_with = TRUE
- masturbation_verb = "massage"
- can_climax = TRUE
- fluid_transfer_factor = 0.5
+ name = "breasts"
+ desc = "Female milk producing organs."
+ icon_state = "breasts"
+ icon = 'modular_citadel/icons/obj/genitals/breasts.dmi'
+ zone = BODY_ZONE_CHEST
+ slot = ORGAN_SLOT_BREASTS
+ size = "c" //refer to the breast_values static list below for the cups associated number values
+ fluid_id = "milk"
+ shape = "pair"
+ genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH|GENITAL_FUID_PRODUCTION
+ masturbation_verb = "massage"
+ orgasm_verb = "leaking"
+ fluid_transfer_factor = 0.5
+ var/static/list/breast_values = list("a" = 1, "b" = 2, "c" = 3, "d" = 4, "e" = 5, "f" = 6, "g" = 7, "h" = 8, "i" = 9, "j" = 10, "k" = 11, "l" = 12, "m" = 13, "n" = 14, "o" = 15, "huge" = 16, "flat" = 0)
+ var/cached_size //these two vars pertain size modifications and so should be expressed in NUMBERS.
+ var/prev_size //former cached_size value, to allow update_size() to early return should be there no significant changes.
-/obj/item/organ/genital/breasts/on_life()
- if(QDELETED(src))
- return
- if(!reagents || !owner)
- return
- reagents.maximum_volume = fluid_max_volume
- if(fluid_id && producing)
- if(reagents.total_volume == 0) // Apparently, 0.015 gets rounded down to zero and no reagents are created if we don't start it with 0.1 in the tank.
- fluid_rate = 0.1
- else
- fluid_rate = CUM_RATE
- if(reagents.total_volume >= 5)
- fluid_mult = 0.5
- else
- fluid_mult = 1
- generate_milk()
-
-/obj/item/organ/genital/breasts/proc/generate_milk()
- if(owner.stat == DEAD)
- return FALSE
- reagents.isolate_reagent(fluid_id)
- reagents.add_reagent(fluid_id, (fluid_mult * fluid_rate))
+/obj/item/organ/genital/breasts/Initialize(mapload, mob/living/carbon/human/H)
+ if(!H)
+ cached_size = breast_values[size]
+ prev_size = cached_size
+ return ..()
/obj/item/organ/genital/breasts/update_appearance()
+ . = ..()
var/lowershape = lowertext(shape)
switch(lowershape)
if("pair")
@@ -55,16 +34,15 @@
desc = "You see three sets of breasts, running from their chest to their belly."
else
desc = "You see some breasts, they seem to be quite exotic."
- if(cached_size > 16)
+ if(size == "huge")
desc = "You see [pick("some serious honkers", "a real set of badonkers", "some dobonhonkeros", "massive dohoonkabhankoloos", "two big old tonhongerekoogers", "a couple of giant bonkhonagahoogs", "a pair of humongous hungolomghnonoloughongous")]. Their volume is way beyond cupsize now, measuring in about [round(cached_size)]cm in diameter."
- else if (!isnum(size))
+ else
if (size == "flat")
desc += " They're very small and flatchested, however."
else
desc += " You estimate that they're [uppertext(size)]-cups."
- //string = "breasts_[lowertext(shape)]_[size]-s"
- if(producing && aroused_state)
+ if(CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION) && aroused_state)
desc += " They're leaking [fluid_id]."
var/string
if(owner)
@@ -80,57 +58,70 @@
var/mob/living/carbon/human/H = owner
icon_state = sanitize_text(string)
H.update_genitals()
-
icon_state = sanitize_text(string)
-
//Allows breasts to grow and change size, with sprite changes too.
//maximum wah
//Comical sizes slow you down in movement and actions.
//Rediculous sizes makes you more cumbersome.
//this is far too lewd wah
-/obj/item/organ/genital/breasts/update_size()//wah
-
- if(!ishuman(owner) || !owner)
+/obj/item/organ/genital/breasts/modify_size(modifier, min = -INFINITY, max = INFINITY)
+ var/new_value = CLAMP(cached_size + modifier, min, max)
+ if(new_value == cached_size)
return
- if(cached_size < 0)//I don't actually know what round() does to negative numbers, so to be safe!!fixed
- to_chat(owner, "You feel your breasts shrinking away from your body as your chest flattens out.")
- src.Remove(owner)
- switch(round(cached_size))
- if(0) //If flatchested
- size = "flat"
- if(owner.has_status_effect(/datum/status_effect/chem/breast_enlarger))
- owner.remove_status_effect(/datum/status_effect/chem/breast_enlarger)
- statuscheck = FALSE
- if(1 to 8) //If modest size
- size = breast_values[round(cached_size)]
- if(owner.has_status_effect(/datum/status_effect/chem/breast_enlarger))
- owner.remove_status_effect(/datum/status_effect/chem/breast_enlarger)
- statuscheck = FALSE
- if(9 to 15) //If massive
- size = breast_values[round(cached_size)]
- if(!owner.has_status_effect(/datum/status_effect/chem/breast_enlarger))
- owner.apply_status_effect(/datum/status_effect/chem/breast_enlarger)
- statuscheck = TRUE
- if(16 to INFINITY) //if Rediculous
- size = cached_size
+ prev_size = cached_size
+ cached_size = new_value
+ update()
- if(round(cached_size) < 16)//Because byond doesn't count from 0, I have to do this.
- if (prev_size == 0)
- prev_size = "flat"
- if(size == 0)//Bloody byond with it's counting from 1
+/obj/item/organ/genital/breasts/update_size()//wah
+ var/rounded_cached = round(cached_size)
+ if(cached_size < 0)//I don't actually know what round() does to negative numbers, so to be safe!!fixed
+ if(owner)
+ to_chat(owner, "You feel your breasts shrinking away from your body as your chest flattens out.")
+ QDEL_IN(src, 1)
+ return
+ var/enlargement = FALSE
+ switch(rounded_cached)
+ if(0) //flatchested
size = "flat"
- if(isnum(prev_size))
- prev_size = breast_values[prev_size]
- if (breast_values[size] > breast_values[prev_size])
- to_chat(owner, "Your breasts [pick("swell up to", "flourish into", "expand into", "burst forth into", "grow eagerly into", "amplify into")] a [uppertext(size)]-cup.")
- var/mob/living/carbon/human/H = owner
- H.Force_update_genitals()
- else if ((breast_values[size] < breast_values[prev_size]) && (breast_values[size] > 0.5))
- to_chat(owner, "Your breasts [pick("shrink down to", "decrease into", "diminish into", "deflate into", "shrivel regretfully into", "contracts into")] a [uppertext(size)]-cup.")
- var/mob/living/carbon/human/H = owner
- H.Force_update_genitals()
- prev_size = size
- else if (cached_size >= 16)
- size = "huge"
+ if(1 to 8) //modest
+ size = breast_values[rounded_cached]
+ if(9 to 15) //massive
+ size = breast_values[rounded_cached]
+ enlargement = TRUE
+ if(16 to INFINITY) //rediculous
+ size = "huge"
+ enlargement = TRUE
+ if(owner)
+ var/status_effect = owner.has_status_effect(STATUS_EFFECT_BREASTS_ENLARGEMENT)
+ if(enlargement && !status_effect)
+ owner.apply_status_effect(STATUS_EFFECT_BREASTS_ENLARGEMENT)
+ else if(!enlargement && status_effect)
+ owner.remove_status_effect(STATUS_EFFECT_BREASTS_ENLARGEMENT)
+
+ if(rounded_cached < 16 && owner)//Because byond doesn't count from 0, I have to do this.
+ var/mob/living/carbon/human/H = owner
+ var/r_prev_size = round(prev_size)
+ if (rounded_cached > r_prev_size)
+ to_chat(H, "Your breasts [pick("swell up to", "flourish into", "expand into", "burst forth into", "grow eagerly into", "amplify into")] a [uppertext(size)]-cup.")
+ else if (rounded_cached < r_prev_size)
+ to_chat(H, "Your breasts [pick("shrink down to", "decrease into", "diminish into", "deflate into", "shrivel regretfully into", "contracts into")] a [uppertext(size)]-cup.")
+
+/obj/item/organ/genital/breasts/get_features(mob/living/carbon/human/H)
+ var/datum/dna/D = H.dna
+ if(D.species.use_skintones && D.features["genitals_use_skintone"])
+ color = "#[skintone2hex(H.skin_tone)]"
+ else
+ color = "#[D.features["breasts_color"]]"
+ size = D.features["breasts_size"]
+ shape = D.features["breasts_shape"]
+ fluid_id = D.features["breasts_fluid"]
+ if(!D.features["breasts_producing"])
+ DISABLE_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION)
+ if(!isnum(size))
+ cached_size = breast_values[size]
+ else
+ cached_size = size
+ size = breast_values[size]
+ prev_size = cached_size
diff --git a/modular_citadel/code/modules/arousal/organs/eggsack.dm b/modular_citadel/code/modules/arousal/organs/eggsack.dm
index 402d246e40..ebdefd2371 100644
--- a/modular_citadel/code/modules/arousal/organs/eggsack.dm
+++ b/modular_citadel/code/modules/arousal/organs/eggsack.dm
@@ -1,14 +1,14 @@
/obj/item/organ/genital/eggsack
- name = "Egg sack"
- desc = "An egg producing reproductive organ."
- icon_state = "egg_sack"
- icon = 'modular_citadel/icons/obj/genitals/ovipositor.dmi'
- zone = "groin"
- slot = "testicles"
- color = null //don't use the /genital color since it already is colored
- internal = TRUE
+ name = "Egg sack"
+ desc = "An egg producing reproductive organ."
+ icon_state = "egg_sack"
+ icon = 'modular_citadel/icons/obj/genitals/ovipositor.dmi'
+ zone = BODY_ZONE_PRECISE_GROIN
+ slot = ORGAN_SLOT_TESTICLES
+ genital_flags = GENITAL_INTERNAL|GENITAL_BLACKLISTED //unimplemented
+ linked_organ_slot = ORGAN_SLOT_PENIS
+ color = null //don't use the /genital color since it already is colored
var/egg_girth = EGG_GIRTH_DEF
var/cum_mult = CUM_RATE_MULT
var/cum_rate = CUM_RATE
var/cum_efficiency = CUM_EFFICIENCY
- var/obj/item/organ/ovipositor/linked_ovi
diff --git a/modular_citadel/code/modules/arousal/organs/genitals.dm b/modular_citadel/code/modules/arousal/organs/genitals.dm
deleted file mode 100644
index 3abe7ecb1f..0000000000
--- a/modular_citadel/code/modules/arousal/organs/genitals.dm
+++ /dev/null
@@ -1,414 +0,0 @@
-/obj/item/organ/genital
- color = "#fcccb3"
- w_class = WEIGHT_CLASS_NORMAL
- var/shape = "Human" //Changed to be uppercase, let me know if this breaks everything..!!
- var/sensitivity = AROUSAL_START_VALUE
- var/list/genital_flags = list()
- var/can_masturbate_with = FALSE
- var/masturbation_verb = "masturbate"
- var/can_climax = FALSE
- var/fluid_transfer_factor = 0.0 //How much would a partner get in them if they climax using this?
- var/size = 2 //can vary between num or text, just used in icon_state strings
- var/fluid_id = null
- var/fluid_max_volume = 15
- var/fluid_efficiency = 1
- var/fluid_rate = 1
- var/fluid_mult = 1
- var/producing = FALSE
- var/aroused_state = FALSE //Boolean used in icon_state strings
- var/aroused_amount = 50 //This is a num from 0 to 100 for arousal percentage for when to use arousal state icons.
- var/obj/item/organ/genital/linked_organ
- var/through_clothes = FALSE
- var/internal = FALSE
- var/hidden = FALSE
-
-/obj/item/organ/genital/Initialize()
- . = ..()
- if(!reagents)
- create_reagents(fluid_max_volume)
- update()
-
-/obj/item/organ/genital/Destroy()
- remove_ref()
- if(owner)
- Remove(owner, 1)//this should remove references to it, so it can be GCd correctly
- update_link()//this should remove any other links it has
- return ..()
-
-/obj/item/organ/genital/proc/update()
- if(QDELETED(src))
- return
- update_size()
- update_appearance()
- update_link()
-
-//exposure and through-clothing code
-/mob/living/carbon
- var/list/exposed_genitals = list() //Keeping track of them so we don't have to iterate through every genitalia and see if exposed
-
-/obj/item/organ/genital/proc/is_exposed()
- if(!owner)
- return FALSE
- if(hidden)
- return FALSE
- if(internal)
- return FALSE
- if(through_clothes)
- return TRUE
-
- switch(zone) //update as more genitals are added
- if("chest")
- return owner.is_chest_exposed()
- if("groin")
- return owner.is_groin_exposed()
-
- return FALSE
-
-/obj/item/organ/genital/proc/toggle_visibility(visibility)
- switch(visibility)
- if("Always visible")
- through_clothes = TRUE
- hidden = FALSE
- if(!(src in owner.exposed_genitals))
- owner.exposed_genitals += src
- if("Hidden by clothes")
- through_clothes = FALSE
- hidden = TRUE
- if(src in owner.exposed_genitals)
- owner.exposed_genitals -= src
- if("Always hidden")
- through_clothes = FALSE
- hidden = TRUE
- if(src in owner.exposed_genitals)
- owner.exposed_genitals -= src
-
- if(ishuman(owner)) //recast to use update genitals proc
- var/mob/living/carbon/human/H = owner
- H.update_genitals()
-
-/mob/living/carbon/verb/toggle_genitals()
- set category = "IC"
- set name = "Expose/Hide genitals"
- set desc = "Allows you to toggle which genitals should show through clothes or not."
-
- var/list/genital_list = list()
- for(var/obj/item/organ/O in internal_organs)
- if(isgenital(O))
- var/obj/item/organ/genital/G = O
- if(!G.internal)
- genital_list += G
- if(!genital_list.len) //There is nothing to expose
- return
- //Full list of exposable genitals created
- var/obj/item/organ/genital/picked_organ
- picked_organ = input(src, "Choose which genitalia to expose/hide", "Expose/Hide genitals", null) in genital_list
- if(picked_organ)
- var/picked_visibility = input(src, "Choose visibility setting", "Expose/Hide genitals", "Hidden by clothes") in list("Always visible", "Hidden by clothes", "Always hidden")
- picked_organ.toggle_visibility(picked_visibility)
- return
-
-
-
-
-/obj/item/organ/genital/proc/update_size()
- return
-
-/obj/item/organ/genital/proc/update_appearance()
- return
-
-/obj/item/organ/genital/proc/update_link()
- return
-
-/obj/item/organ/genital/proc/remove_ref()
- if(linked_organ)
- linked_organ.linked_organ = null
- linked_organ = null
-
-/obj/item/organ/genital/Insert(mob/living/carbon/M, special = 0)
- ..()
- update()
-
-/obj/item/organ/genital/Remove(mob/living/carbon/M, special = 0)
- ..()
- update()
-
-//proc to give a player their genitals and stuff when they log in
-/mob/living/carbon/human/proc/give_genitals(clean=0)//clean will remove all pre-existing genitals. proc will then give them any genitals that are enabled in their DNA
- if(clean)
- var/obj/item/organ/genital/GtoClean
- for(GtoClean in internal_organs)
- qdel(GtoClean)
- if (NOGENITALS in dna.species.species_traits)
- return
- //Order should be very important. FIRST vagina, THEN testicles, THEN penis, as this affects the order they are rendered in.
- if(dna.features["has_vag"])
- give_vagina()
- if(dna.features["has_womb"])
- give_womb()
- if(dna.features["has_balls"])
- give_balls()
- if(dna.features["has_breasts"]) // since we have multi-boobs as a thing, we'll want to at least draw over these. but not over the pingas.
- give_breasts()
- if(dna.features["has_cock"])
- give_penis()
- if(dna.features["has_ovi"])
- give_ovipositor()
- if(dna.features["has_eggsack"])
- give_eggsack()
-
-/mob/living/carbon/human/proc/give_penis()
- if(!dna)
- return FALSE
- if(NOGENITALS in dna.species.species_traits)
- return FALSE
- if(!getorganslot("penis"))
- var/obj/item/organ/genital/penis/P = new
- P.Insert(src)
- if(P)
- if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
- P.color = "#[skintone2hex(skin_tone)]"
- else
- P.color = "#[dna.features["cock_color"]]"
- P.length = dna.features["cock_length"]
- P.girth_ratio = dna.features["cock_girth_ratio"]
- P.shape = dna.features["cock_shape"]
- P.prev_length = P.length
- P.cached_length = P.length
- P.update()
-
-/mob/living/carbon/human/proc/give_balls()
- if(!dna)
- return FALSE
- if(NOGENITALS in dna.species.species_traits)
- return FALSE
- if(!getorganslot("testicles"))
- var/obj/item/organ/genital/testicles/T = new
- T.Insert(src)
- if(T)
- if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
- T.color = "#[skintone2hex(skin_tone)]"
- else
- T.color = "#[dna.features["balls_color"]]"
- T.size = dna.features["balls_size"]
- T.sack_size = dna.features["balls_sack_size"]
- T.shape = dna.features["balls_shape"]
- if(dna.features["balls_shape"] == "Hidden")
- T.internal = TRUE
- else
- T.internal = FALSE
- T.fluid_id = dna.features["balls_fluid"]
- T.fluid_rate = dna.features["balls_cum_rate"]
- T.fluid_mult = dna.features["balls_cum_mult"]
- T.fluid_efficiency = dna.features["balls_efficiency"]
- T.update()
-
-/mob/living/carbon/human/proc/give_breasts()
- if(!dna)
- return FALSE
- if(NOGENITALS in dna.species.species_traits)
- return FALSE
- if(!getorganslot("breasts"))
- var/obj/item/organ/genital/breasts/B = new
- B.Insert(src)
- if(B)
- if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
- B.color = "#[skintone2hex(skin_tone)]"
- else
- B.color = "#[dna.features["breasts_color"]]"
- B.size = dna.features["breasts_size"]
- if(!isnum(B.size))
- if(B.size == "flat")
- B.cached_size = 0
- B.prev_size = 0
- else if (B.cached_size == "huge")
- B.prev_size = "huge"
- else
- B.cached_size = B.breast_values[B.size]
- B.prev_size = B.size
- else
- B.cached_size = B.size
- B.prev_size = B.size
- B.shape = dna.features["breasts_shape"]
- B.fluid_id = dna.features["breasts_fluid"]
- B.producing = dna.features["breasts_producing"]
- B.update()
-
-
-/mob/living/carbon/human/proc/give_ovipositor()
- return
-/mob/living/carbon/human/proc/give_eggsack()
- return
-
-/mob/living/carbon/human/proc/give_vagina()
- if(!dna)
- return FALSE
- if(NOGENITALS in dna.species.species_traits)
- return FALSE
- if(!getorganslot("vagina"))
- var/obj/item/organ/genital/vagina/V = new
- V.Insert(src)
- if(V)
- if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
- V.color = "#[skintone2hex(skin_tone)]"
- else
- V.color = "[dna.features["vag_color"]]"
- V.shape = "[dna.features["vag_shape"]]"
- V.update()
-
-/mob/living/carbon/human/proc/give_womb()
- if(!dna)
- return FALSE
- if(NOGENITALS in dna.species.species_traits)
- return FALSE
- if(!getorganslot("womb"))
- var/obj/item/organ/genital/womb/W = new
- W.Insert(src)
- if(W)
- W.update()
-
-
-/datum/species/proc/genitals_layertext(layer)
- switch(layer)
- if(GENITALS_BEHIND_LAYER)
- return "BEHIND"
- /*if(GENITALS_ADJ_LAYER)
- return "ADJ"*/
- if(GENITALS_FRONT_LAYER)
- return "FRONT"
-
-//procs to handle sprite overlays being applied to humans
-
-/obj/item/equipped(mob/user, slot)
- if(ishuman(user))
- var/mob/living/carbon/human/H = user
- H.update_genitals()
- ..()
-
-/mob/living/carbon/human/doUnEquip(obj/item/I, force)
- . = ..()
- if(!.)
- return
- update_genitals()
-
-/mob/living/carbon/human/proc/update_genitals()
- if(src && !QDELETED(src))
- dna.species.handle_genitals(src)
-
-//fermichem procs
-/mob/living/carbon/human/proc/Force_update_genitals(mob/living/carbon/human/H) //called in fermiChem
- dna.species.handle_genitals(src)//should work.
- //dna.species.handle_breasts(src)
-
-//Checks to see if organs are new on the mob, and changes their colours so that they don't get crazy colours.
-/mob/living/carbon/human/proc/emergent_genital_call()
- var/organCheck = FALSE
- var/breastCheck = FALSE
- var/willyCheck = FALSE
- if(!canbearoused)
- ADD_TRAIT(src, TRAIT_PHARMA, "pharma")//Prefs prevent unwanted organs.
- return
- for(var/obj/item/organ/O in internal_organs)
- if(istype(O, /obj/item/organ/genital))
- organCheck = TRUE
- if(/obj/item/organ/genital/penis)
- //dna.features["has_cock"] = TRUE
- willyCheck = TRUE
- if(/obj/item/organ/genital/breasts)
- //dna.features["has_breasts"] = TRUE//Goddamnit get in there.
- breastCheck = TRUE
- if(organCheck == FALSE)
- if(ishuman(src) && dna.species.id == "human")
- dna.features["genitals_use_skintone"] = TRUE
- dna.species.use_skintones = TRUE
- if(MUTCOLORS)
- if(src.dna.species.fixed_mut_color)
- dna.features["cock_color"] = "[src.dna.species.fixed_mut_color]"
- dna.features["breasts_color"] = "[src.dna.species.fixed_mut_color]"
- return
- //So people who haven't set stuff up don't get rainbow surprises.
- dna.features["cock_color"] = "[dna.features["mcolor"]]"
- dna.features["breasts_color"] = "[dna.features["mcolor"]]"
- else //If there's a new organ, make it the same colour.
- if(breastCheck == FALSE)
- dna.features["breasts_color"] = dna.features["cock_color"]
- else if (willyCheck == FALSE)
- dna.features["cock_color"] = dna.features["breasts_color"]
- return
-
-/datum/species/proc/handle_genitals(mob/living/carbon/human/H)//more like handle sadness
- if(!H)//no args
- CRASH("H = null")
- if(!LAZYLEN(H.internal_organs))//if they have no organs, we're done
- return
- if((NOGENITALS in species_traits) && (H.genital_override = FALSE))//golems and such - things that shouldn't
- return
- if(HAS_TRAIT(H, TRAIT_HUSK))
- return
- var/list/genitals_to_add = list()
- var/list/relevant_layers = list(GENITALS_BEHIND_LAYER, GENITALS_FRONT_LAYER) //GENITALS_ADJ_LAYER removed
- var/list/standing = list()
- var/size
- var/aroused_state
-
- for(var/L in relevant_layers) //Less hardcode
- H.remove_overlay(L)
- //start scanning for genitals
- for(var/obj/item/organ/O in H.internal_organs)
- if(isgenital(O))
- var/obj/item/organ/genital/G = O
- if(G.hidden)
- return //we're gunna just hijack this for updates.
- if(G.is_exposed()) //Checks appropriate clothing slot and if it's through_clothes
- genitals_to_add += H.getorganslot(G.slot)
- //Now we added all genitals that aren't internal and should be rendered
- //start applying overlays
- for(var/layer in relevant_layers)
- var/layertext = genitals_layertext(layer)
- for(var/obj/item/organ/genital/G in genitals_to_add)
- var/datum/sprite_accessory/S
- size = G.size
- aroused_state = G.aroused_state
- switch(G.type)
- if(/obj/item/organ/genital/penis)
- S = GLOB.cock_shapes_list[G.shape]
- if(/obj/item/organ/genital/testicles)
- S = GLOB.balls_shapes_list[G.shape]
- if(/obj/item/organ/genital/vagina)
- S = GLOB.vagina_shapes_list[G.shape]
- if(/obj/item/organ/genital/breasts)
- S = GLOB.breasts_shapes_list[G.shape]
-
-
-
-
- if(!S || S.icon_state == "none")
- continue
-
- var/mutable_appearance/genital_overlay = mutable_appearance(S.icon, layer = -layer)
- genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]_[aroused_state]_[layertext]"
-
- if(S.center)
- genital_overlay = center_image(genital_overlay, S.dimension_x, S.dimension_y)
-
- if(use_skintones && H.dna.features["genitals_use_skintone"])
- genital_overlay.color = "#[skintone2hex(H.skin_tone)]"
- genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]-s_[aroused_state]_[layertext]"
- else
- switch(S.color_src)
- if("cock_color")
- genital_overlay.color = "#[H.dna.features["cock_color"]]"
- if("balls_color")
- genital_overlay.color = "#[H.dna.features["balls_color"]]"
- if("breasts_color")
- genital_overlay.color = "#[H.dna.features["breasts_color"]]"
- if("vag_color")
- genital_overlay.color = "#[H.dna.features["vag_color"]]"
-
- standing += genital_overlay
-
- if(LAZYLEN(standing))
- H.overlays_standing[layer] = standing.Copy()
- standing = list()
-
- for(var/L in relevant_layers)
- H.apply_overlay(L)
diff --git a/modular_citadel/code/modules/arousal/organs/ovipositor.dm b/modular_citadel/code/modules/arousal/organs/ovipositor.dm
index 76bf60d93c..c26424d296 100644
--- a/modular_citadel/code/modules/arousal/organs/ovipositor.dm
+++ b/modular_citadel/code/modules/arousal/organs/ovipositor.dm
@@ -3,14 +3,14 @@
desc = "An egg laying reproductive organ."
icon_state = "ovi_knotted_2"
icon = 'modular_citadel/icons/obj/genitals/ovipositor.dmi'
- zone = "groin"
- slot = "penis"
- w_class = 3
+ zone = BODY_ZONE_PRECISE_GROIN
+ slot = ORGAN_SLOT_PENIS
+ genital_flags = GENITAL_BLACKLISTED //unimplemented
shape = "knotted"
size = 3
+ layer_index = PENIS_LAYER_INDEX
var/length = 6 //inches
var/girth = 0
var/girth_ratio = COCK_GIRTH_RATIO_DEF //citadel_defines.dm for these defines
var/knot_girth_ratio = KNOT_GIRTH_RATIO_DEF
var/list/oviflags = list()
- var/obj/item/organ/eggsack/linked_eggsack
diff --git a/modular_citadel/code/modules/arousal/organs/penis.dm b/modular_citadel/code/modules/arousal/organs/penis.dm
index 43a512acf6..17cd35c144 100644
--- a/modular_citadel/code/modules/arousal/organs/penis.dm
+++ b/modular_citadel/code/modules/arousal/organs/penis.dm
@@ -1,77 +1,78 @@
/obj/item/organ/genital/penis
- name = "penis"
- desc = "A male reproductive organ."
- icon_state = "penis"
- icon = 'modular_citadel/icons/obj/genitals/penis.dmi'
- zone = "groin"
- slot = ORGAN_SLOT_PENIS
- can_masturbate_with = TRUE
- masturbation_verb = "stroke"
- can_climax = TRUE
- fluid_transfer_factor = 0.5
- size = 2 //arbitrary value derived from length and girth for sprites.
- var/length = 6 //inches
- var/cached_length //used to detect a change in length
- var/girth = 4.38
- var/girth_ratio = COCK_GIRTH_RATIO_DEF //0.73; check citadel_defines.dm
- var/knot_girth_ratio = KNOT_GIRTH_RATIO_DEF
- var/list/dickflags = list()
- var/list/knotted_types = list("knotted", "barbed, knotted")
- var/prev_length = 6 //really should be renamed to prev_length
+ name = "penis"
+ desc = "A male reproductive organ."
+ icon_state = "penis"
+ icon = 'modular_citadel/icons/obj/genitals/penis.dmi'
+ zone = BODY_ZONE_PRECISE_GROIN
+ slot = ORGAN_SLOT_PENIS
+ masturbation_verb = "stroke"
+ genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH
+ linked_organ_slot = ORGAN_SLOT_TESTICLES
+ fluid_transfer_factor = 0.5
+ size = 2 //arbitrary value derived from length and girth for sprites.
+ layer_index = PENIS_LAYER_INDEX
+ var/length = 6 //inches
+ var/prev_length = 6 //really should be renamed to prev_length
+ var/girth = 4.38
+ var/girth_ratio = COCK_GIRTH_RATIO_DEF //0.73; check citadel_defines.dm
-/obj/item/organ/genital/penis/Initialize()
- . = ..()
- /* I hate genitals.*/
-
-/obj/item/organ/genital/penis/update_size()
- var/mob/living/carbon/human/o = owner
- if(!ishuman(o) || !o)
+/obj/item/organ/genital/penis/modify_size(modifier, min = -INFINITY, max = INFINITY)
+ var/new_value = CLAMP(length + modifier, min, max)
+ if(new_value == length)
return
- if(cached_length < 0)//I don't actually know what round() does to negative numbers, so to be safe!!
- var/obj/item/organ/genital/penis/P = o.getorganslot("penis")
- to_chat(o, "You feel your tallywacker shrinking away from your body as your groin flattens out!")
- P.Remove(o)
- switch(round(cached_length))
- if(0 to 4) //If modest size
- length = cached_length
- size = 1
- if(owner.has_status_effect(/datum/status_effect/chem/penis_enlarger))
- o.remove_status_effect(/datum/status_effect/chem/penis_enlarger)
- if(5 to 10) //If modest size
- length = cached_length
- size = 2
- if(owner.has_status_effect(/datum/status_effect/chem/penis_enlarger))
- o.remove_status_effect(/datum/status_effect/chem/penis_enlarger)
- if(11 to 20) //If massive
- length = cached_length
- size = 3
- if(owner.has_status_effect(/datum/status_effect/chem/penis_enlarger))
- o.remove_status_effect(/datum/status_effect/chem/penis_enlarger)
- if(21 to 35) //If massive and due for large effects
- length = cached_length
- size = 3
- if(!owner.has_status_effect(/datum/status_effect/chem/penis_enlarger))
- o.apply_status_effect(/datum/status_effect/chem/penis_enlarger)
- if(36 to INFINITY) //If comical
- length = cached_length
- size = 4 //no new sprites for anything larger yet
- if(!owner.has_status_effect(/datum/status_effect/chem/penis_enlarger))
- o.apply_status_effect(/datum/status_effect/chem/penis_enlarger)
-
- if (round(length) > round(prev_length))
- to_chat(o, "Your [pick(GLOB.gentlemans_organ_names)] [pick("swells up to", "flourishes into", "expands into", "bursts forth into", "grows eagerly into", "amplifys into")] a [uppertext(round(length))] inch penis.")
- else if ((round(length) < round(prev_length)) && (length > 0.5))
- to_chat(o, "Your [pick(GLOB.gentlemans_organ_names)] [pick("shrinks down to", "decreases into", "diminishes into", "deflates into", "shrivels regretfully into", "contracts into")] a [uppertext(round(length))] inch penis.")
prev_length = length
+ length = CLAMP(length + modifier, min, max)
+ update()
+
+/obj/item/organ/genital/penis/update_size(modified = FALSE)
+ if(length < 0)//I don't actually know what round() does to negative numbers, so to be safe!!
+ if(owner)
+ to_chat(owner, "You feel your tallywacker shrinking away from your body as your groin flattens out!")
+ QDEL_IN(src, 1)
+ if(linked_organ)
+ QDEL_IN(linked_organ, 1)
+ return
+ var/rounded_length = round(length)
+ var/new_size
+ var/enlargement = FALSE
+ switch(rounded_length)
+ if(0 to 6) //If modest size
+ new_size = 1
+ if(7 to 11) //If large
+ new_size = 2
+ if(12 to 20) //If massive
+ new_size = 3
+ if(21 to 34) //If massive and due for large effects
+ new_size = 3
+ enlargement = TRUE
+ if(35 to INFINITY) //If comical
+ new_size = 4 //no new sprites for anything larger yet
+ enlargement = TRUE
+ if(owner)
+ var/status_effect = owner.has_status_effect(STATUS_EFFECT_PENIS_ENLARGEMENT)
+ if(enlargement && !status_effect)
+ owner.apply_status_effect(STATUS_EFFECT_PENIS_ENLARGEMENT)
+ else if(!enlargement && status_effect)
+ owner.remove_status_effect(STATUS_EFFECT_PENIS_ENLARGEMENT)
+ if(linked_organ)
+ linked_organ.size = CLAMP(size + new_size, BALLS_SIZE_MIN, BALLS_SIZE_MAX)
+ linked_organ.update()
+ size = new_size
+
+ if(owner)
+ if (round(length) > round(prev_length))
+ to_chat(owner, "Your [pick(GLOB.gentlemans_organ_names)] [pick("swells up to", "flourishes into", "expands into", "bursts forth into", "grows eagerly into", "amplifys into")] a [uppertext(round(length))] inch penis.")
+ else if ((round(length) < round(prev_length)) && (length > 0.5))
+ to_chat(owner, "Your [pick(GLOB.gentlemans_organ_names)] [pick("shrinks down to", "decreases into", "diminishes into", "deflates into", "shrivels regretfully into", "contracts into")] a [uppertext(round(length))] inch penis.")
icon_state = sanitize_text("penis_[shape]_[size]")
girth = (length * girth_ratio)//Is it just me or is this ludicous, why not make it exponentially decay?
- //I have no idea on how to update sprites and I hate it
/obj/item/organ/genital/penis/update_appearance()
+ . = ..()
var/string
var/lowershape = lowertext(shape)
- desc = "You see [aroused_state ? "an erect" : "a flaccid"] [lowershape] penis. You estimate it's about [round(length, 0.25)] inch[round(length, 0.25) != 1 ? "es" : ""] long and [round(girth, 0.25)] inch[round(girth, 0.25) != 1 ? "es" : ""] in girth."
+ desc = "You see [aroused_state ? "an erect" : "a flaccid"] [lowershape] [name]. You estimate it's about [round(length, 0.25)] inch[round(length, 0.25) != 1 ? "es" : ""] long and [round(girth, 0.25)] inch[round(girth, 0.25) != 1 ? "es" : ""] in girth."
if(owner)
if(owner.dna.species.use_skintones && owner.dna.features["genitals_use_skintone"])
@@ -87,13 +88,13 @@
icon_state = sanitize_text(string)
H.update_genitals()
-/obj/item/organ/genital/penis/update_link()
- if(owner)
- linked_organ = (owner.getorganslot("testicles"))
- if(linked_organ)
- linked_organ.linked_organ = src
- linked_organ.size = size
+/obj/item/organ/genital/penis/get_features(mob/living/carbon/human/H)
+ var/datum/dna/D = H.dna
+ if(D.species.use_skintones && D.features["genitals_use_skintone"])
+ color = "#[skintone2hex(H.skin_tone)]"
else
- if(linked_organ)
- linked_organ.linked_organ = null
- linked_organ = null
+ color = "#[D.features["cock_color"]]"
+ length = D.features["cock_length"]
+ girth_ratio = D.features["cock_girth_ratio"]
+ shape = D.features["cock_shape"]
+ prev_length = length
diff --git a/modular_citadel/code/modules/arousal/organs/testicles.dm b/modular_citadel/code/modules/arousal/organs/testicles.dm
index f4ef4b5064..547674a5f1 100644
--- a/modular_citadel/code/modules/arousal/organs/testicles.dm
+++ b/modular_citadel/code/modules/arousal/organs/testicles.dm
@@ -1,82 +1,46 @@
/obj/item/organ/genital/testicles
- name = "testicles"
- desc = "A male reproductive organ."
- icon_state = "testicles"
- icon = 'modular_citadel/icons/obj/genitals/testicles.dmi'
- zone = "groin"
- slot = "testicles"
- size = BALLS_SIZE_MIN
- var/size_name = "average"
- shape = "single"
- var/sack_size = BALLS_SACK_SIZE_DEF
- fluid_id = "semen"
- producing = TRUE
- can_masturbate_with = FALSE
- masturbation_verb = "massage"
- can_climax = TRUE
- var/sent_full_message = TRUE //defaults to 1 since they're full to start
+ name = "testicles"
+ desc = "A male reproductive organ."
+ icon_state = "testicles"
+ icon = 'modular_citadel/icons/obj/genitals/testicles.dmi'
+ zone = BODY_ZONE_PRECISE_GROIN
+ slot = ORGAN_SLOT_TESTICLES
+ size = BALLS_SIZE_MIN
+ linked_organ_slot = ORGAN_SLOT_PENIS
+ genital_flags = CAN_MASTURBATE_WITH|MASTURBATE_LINKED_ORGAN|GENITAL_FUID_PRODUCTION
+ var/size_name = "average"
+ shape = "Single"
+ var/sack_size = BALLS_SACK_SIZE_DEF
+ fluid_id = "semen"
+ masturbation_verb = "massage"
+ layer_index = TESTICLES_LAYER_INDEX
-/obj/item/organ/genital/testicles/on_life()
- if(QDELETED(src))
- return
- if(reagents && producing)
- if(reagents.total_volume == 0) // Apparently, 0.015 gets rounded down to zero and no reagents are created if we don't start it with 0.1 in the tank.
- fluid_rate = 0.1
- else
- fluid_rate = CUM_RATE
- if(reagents.total_volume >= 5)
- fluid_mult = 0.5
- else
- fluid_mult = 1
- generate_cum()
-
-/obj/item/organ/genital/testicles/proc/generate_cum()
- reagents.maximum_volume = fluid_max_volume
- if(reagents.total_volume >= reagents.maximum_volume)
- if(!sent_full_message)
- send_full_message()
- sent_full_message = TRUE
+/obj/item/organ/genital/testicles/generate_fluid()
+ if(!linked_organ && !update_link())
return FALSE
- sent_full_message = FALSE
- update_link()
- if(!linked_organ)
- return FALSE
- reagents.isolate_reagent(fluid_id)//remove old reagents if it changed and just clean up generally
- reagents.add_reagent(fluid_id, (fluid_mult * fluid_rate))//generate the cum
+ . = ..()
+ if(. && reagents.holder_full())
+ to_chat(owner, "Your balls finally feel full, again.")
-/obj/item/organ/genital/testicles/update_link()
- if(owner && !QDELETED(src))
- linked_organ = (owner.getorganslot("penis"))
- if(linked_organ)
- linked_organ.linked_organ = src
- size = linked_organ.size
+/obj/item/organ/genital/testicles/upon_link()
+ size = linked_organ.size
+ update_size()
+ update_appearance()
- else
- if(linked_organ)
- linked_organ.linked_organ = null
- linked_organ = null
-
-/obj/item/organ/genital/testicles/proc/send_full_message(msg = "Your balls finally feel full, again.")
- if(owner && istext(msg))
- to_chat(owner, msg)
- return TRUE
-
-/obj/item/organ/genital/testicles/update_appearance()
+/obj/item/organ/genital/testicles/update_size(modified = FALSE)
switch(size)
- if(0.1 to 1)
+ if(BALLS_SIZE_MIN)
size_name = "average"
- if(1.1 to 2)
+ if(BALLS_SIZE_DEF)
size_name = "enlarged"
- if(2.1 to INFINITY)
+ if(BALLS_SIZE_MAX)
size_name = "engorged"
else
size_name = "nonexistant"
- if(!internal)
- desc = "You see an [size_name] pair of testicles."
- else
- desc = "They don't have any testicles you can see."
-
+/obj/item/organ/genital/testicles/update_appearance()
+ . = ..()
+ desc = "You see an [size_name] pair of testicles."
if(owner)
var/string
if(owner.dna.species.use_skintones && owner.dna.features["genitals_use_skintone"])
@@ -91,3 +55,18 @@
var/mob/living/carbon/human/H = owner
icon_state = sanitize_text(string)
H.update_genitals()
+
+/obj/item/organ/genital/testicles/get_features(mob/living/carbon/human/H)
+ var/datum/dna/D = H.dna
+ if(D.species.use_skintones && D.features["genitals_use_skintone"])
+ color = "#[skintone2hex(H.skin_tone)]"
+ else
+ color = "#[D.features["balls_color"]]"
+ sack_size = D.features["balls_sack_size"]
+ shape = D.features["balls_shape"]
+ if(D.features["balls_shape"] == "Hidden")
+ ENABLE_BITFIELD(genital_flags, GENITAL_INTERNAL)
+ fluid_id = D.features["balls_fluid"]
+ fluid_rate = D.features["balls_cum_rate"]
+ fluid_mult = D.features["balls_cum_mult"]
+ fluid_efficiency = D.features["balls_efficiency"]
diff --git a/modular_citadel/code/modules/arousal/organs/vagina.dm b/modular_citadel/code/modules/arousal/organs/vagina.dm
index 8c15aa5437..0df954fd79 100644
--- a/modular_citadel/code/modules/arousal/organs/vagina.dm
+++ b/modular_citadel/code/modules/arousal/organs/vagina.dm
@@ -1,26 +1,25 @@
/obj/item/organ/genital/vagina
- name = "vagina"
- desc = "A female reproductive organ."
- icon = 'modular_citadel/icons/obj/genitals/vagina.dmi'
- icon_state = "vagina"
- zone = "groin"
- slot = "vagina"
- size = 1 //There is only 1 size right now
- can_masturbate_with = TRUE
- masturbation_verb = "finger"
- can_climax = TRUE
+ name = "vagina"
+ desc = "A female reproductive organ."
+ icon = 'modular_citadel/icons/obj/genitals/vagina.dmi'
+ icon_state = ORGAN_SLOT_VAGINA
+ zone = BODY_ZONE_PRECISE_GROIN
+ slot = "vagina"
+ size = 1 //There is only 1 size right now
+ genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH
+ masturbation_verb = "finger"
fluid_transfer_factor = 0.1 //Yes, some amount is exposed to you, go get your AIDS
- w_class = 3
- var/cap_length = 8//D E P T H (cap = capacity)
- var/cap_girth = 12
+ layer_index = VAGINA_LAYER_INDEX
+ var/cap_length = 8//D E P T H (cap = capacity)
+ var/cap_girth = 12
var/cap_girth_ratio = 1.5
- var/clits = 1
- var/clit_diam = 0.25
- var/clit_len = 0.25
+ var/clits = 1
+ var/clit_diam = 0.25
+ var/clit_len = 0.25
var/list/vag_types = list("tentacle", "dentata", "hairy", "spade", "furred")
-
/obj/item/organ/genital/vagina/update_appearance()
+ . = ..()
var/string //Keeping this code here, so making multiple sprites for the different kinds is easier.
var/lowershape = lowertext(shape)
var/details
@@ -63,12 +62,10 @@
icon_state = sanitize_text(string)
H.update_genitals()
-/obj/item/organ/genital/vagina/update_link()
- if(owner)
- linked_organ = (owner.getorganslot("womb"))
- if(linked_organ)
- linked_organ.linked_organ = src
+/obj/item/organ/genital/vagina/get_features(mob/living/carbon/human/H)
+ var/datum/dna/D = H.dna
+ if(D.species.use_skintones && D.features["genitals_use_skintone"])
+ color = "#[skintone2hex(H.skin_tone)]"
else
- if(linked_organ)
- linked_organ.linked_organ = null
- linked_organ = null
+ color = "[D.features["vag_color"]]"
+ shape = "[D.features["vag_shape"]]"
diff --git a/modular_citadel/code/modules/arousal/organs/womb.dm b/modular_citadel/code/modules/arousal/organs/womb.dm
index 3f190b72ac..9dfe811571 100644
--- a/modular_citadel/code/modules/arousal/organs/womb.dm
+++ b/modular_citadel/code/modules/arousal/organs/womb.dm
@@ -1,45 +1,10 @@
/obj/item/organ/genital/womb
- name = "womb"
- desc = "A female reproductive organ."
- icon = 'modular_citadel/icons/obj/genitals/vagina.dmi'
- icon_state = "womb"
- zone = "groin"
- slot = "womb"
- internal = TRUE
- fluid_id = "femcum"
- producing = TRUE
-
-/obj/item/organ/genital/womb/on_life()
- if(QDELETED(src))
- return
- if(reagents && producing)
- if(reagents.total_volume == 0) // Apparently, 0.015 gets rounded down to zero and no reagents are created if we don't start it with 0.1 in the tank.
- fluid_rate = 0.1
- else
- fluid_rate = CUM_RATE
- if(reagents.total_volume >= 5)
- fluid_mult = 0.5
- else
- fluid_mult = 1
- generate_femcum()
-
-/obj/item/organ/genital/womb/proc/generate_femcum()
- reagents.maximum_volume = fluid_max_volume
- update_link()
- if(!linked_organ)
- return FALSE
- reagents.isolate_reagent(fluid_id)//remove old reagents if it changed and just clean up generally
- reagents.add_reagent(fluid_id, (fluid_mult * fluid_rate))//generate the cum
-
-/obj/item/organ/genital/womb/update_link()
- if(owner)
- linked_organ = (owner.getorganslot("vagina"))
- if(linked_organ)
- linked_organ.linked_organ = src
- else
- if(linked_organ)
- linked_organ.linked_organ = null
- linked_organ = null
-
-/obj/item/organ/genital/womb/Destroy()
- return ..()
+ name = "womb"
+ desc = "A female reproductive organ."
+ icon = 'modular_citadel/icons/obj/genitals/vagina.dmi'
+ icon_state = "womb"
+ zone = BODY_ZONE_PRECISE_GROIN
+ slot = ORGAN_SLOT_WOMB
+ genital_flags = GENITAL_INTERNAL|GENITAL_FUID_PRODUCTION
+ fluid_id = "femcum"
+ linked_organ_slot = ORGAN_SLOT_VAGINA
diff --git a/modular_citadel/code/modules/awaymissions/citadel_ghostrole_spawners.dm b/modular_citadel/code/modules/awaymissions/citadel_ghostrole_spawners.dm
deleted file mode 100644
index ccbf9a42fe..0000000000
--- a/modular_citadel/code/modules/awaymissions/citadel_ghostrole_spawners.dm
+++ /dev/null
@@ -1,73 +0,0 @@
-/obj/effect/mob_spawn/human/lavaknight
- name = "odd cryogenics pod"
- desc = "A humming cryo pod. You can barely recognise a faint glow underneath the built up ice. The machine is attempting to wake up its occupant."
- mob_name = "a displaced knight from another dimension"
- icon = 'icons/obj/machines/sleeper.dmi'
- icon_state = "sleeper"
- roundstart = FALSE
- job_description = "Cydonian Knight"
- death = FALSE
- random = TRUE
- outfit = /datum/outfit/lavaknight
- mob_species = /datum/species/human
- flavour_text = "You are a knight who conveniently has some form of retrograde amnesia. \
- You cannot remember where you came from. However, a few things remain burnt into your mind, most prominently a vow to never harm another sapient being under any circumstances unless it is hellbent on ending your life. \
- Remember: hostile creatures and such are fair game for attacking, but under no circumstances are you to attack anything capable of thought and/or speech unless it has made it its life's calling to chase you to the ends of the earth."
- assignedrole = "Cydonian Knight"
-
-/obj/effect/mob_spawn/human/lavaknight/special(mob/living/new_spawn)
- if(ishuman(new_spawn))
- var/mob/living/carbon/human/H = new_spawn
- H.dna.features["mam_ears"] = "Cat, Big" //cat people
- H.dna.features["mcolor"] = H.hair_color
- H.update_body()
-
-/obj/effect/mob_spawn/human/lavaknight/Destroy()
- new/obj/structure/showcase/machinery/oldpod/used(drop_location())
- return ..()
-
-/datum/outfit/lavaknight
- name = "Cydonian Knight"
- uniform = /obj/item/clothing/under/assistantformal
- mask = /obj/item/clothing/mask/breath
- shoes = /obj/item/clothing/shoes/sneakers/black
- r_pocket = /obj/item/melee/transforming/energy/sword/cx
- suit = /obj/item/clothing/suit/space/hardsuit/lavaknight
- suit_store = /obj/item/tank/internals/oxygen
- id = /obj/item/card/id/knight
-
-/datum/outfit/lavaknight/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
- if(visualsOnly)
- return
-
- var/obj/item/card/id/knight/W = H.wear_id
- W.assignment = "Knight"
- W.registered_name = H.real_name
- W.id_color = "#0000FF" //Regular knights get simple blue. Doesn't matter much because it's variable anyway
- W.update_label(H.real_name)
- W.update_icon()
-
-/datum/outfit/lavaknight/captain
- name ="Cydonian Knight Captain"
- l_pocket = /obj/item/twohanded/dualsaber/hypereutactic
-
-/datum/outfit/lavaknight/captain/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
- if(visualsOnly)
- return
-
- var/obj/item/card/id/knight/W = H.wear_id
- W.assignment = "Knight Captain"
- W.registered_name = H.real_name
- W.id_color = "#FFD700" //Captains get gold, duh. Doesn't matter because it's variable anyway
- W.update_label(H.real_name)
- W.update_icon()
-
-
-/obj/effect/mob_spawn/human/lavaknight/captain
- name = "odd gilded cryogenics pod"
- desc = "A humming cryo pod that appears to be gilded. You can barely recognise a faint glow underneath the built up ice. The machine is attempting to wake up its occupant."
- flavour_text = "You are a knight who conveniently has some form of retrograde amnesia. \
- You cannot remember where you came from. However, a few things remain burnt into your mind, most prominently a vow to never harm another sapient being under any circumstances unless it is hellbent on ending your life. \
- Remember: hostile creatures and such are fair game for attacking, but under no circumstances are you to attack anything capable of thought and/or speech unless it has made it its life's calling to chase you to the ends of the earth. \
- You feel a natural instict to lead, and as such, you should strive to lead your comrades to safety, and hopefully home. You also feel a burning determination to uphold your vow, as well as your fellow comrade's."
- outfit = /datum/outfit/lavaknight/captain
diff --git a/modular_citadel/code/modules/client/loadout/__donator.dm b/modular_citadel/code/modules/client/loadout/__donator.dm
index 7e7038cb31..6dff621271 100644
--- a/modular_citadel/code/modules/client/loadout/__donator.dm
+++ b/modular_citadel/code/modules/client/loadout/__donator.dm
@@ -452,3 +452,9 @@ datum/gear/darksabresheath
category = SLOT_HEAD
path = /obj/item/clothing/head/flight
ckeywhitelist = list("maxlynchy")
+
+/datum/gear/onionneck
+ name = "Onion Necklace"
+ category = SLOT_NECK
+ path = /obj/item/clothing/neck/necklace/onion
+ ckeywhitelist = list("cdrcross")
diff --git a/modular_citadel/code/modules/client/preferences_savefile.dm b/modular_citadel/code/modules/client/preferences_savefile.dm
index 0a353e3f5d..5584181a70 100644
--- a/modular_citadel/code/modules/client/preferences_savefile.dm
+++ b/modular_citadel/code/modules/client/preferences_savefile.dm
@@ -32,7 +32,6 @@
WRITE_FILE(S["feature_ipc_antenna"], features["ipc_antenna"])
//Citadel
WRITE_FILE(S["feature_genitals_use_skintone"], features["genitals_use_skintone"])
- WRITE_FILE(S["feature_exhibitionist"], features["exhibitionist"])
WRITE_FILE(S["feature_mcolor2"], features["mcolor2"])
WRITE_FILE(S["feature_mcolor3"], features["mcolor3"])
WRITE_FILE(S["feature_mam_body_markings"], features["mam_body_markings"])
diff --git a/modular_citadel/code/modules/clothing/glasses/phantomthief.dm b/modular_citadel/code/modules/clothing/glasses/phantomthief.dm
index 1b13ba5dc8..5e488b9837 100644
--- a/modular_citadel/code/modules/clothing/glasses/phantomthief.dm
+++ b/modular_citadel/code/modules/clothing/glasses/phantomthief.dm
@@ -6,30 +6,28 @@
icon_state = "s-ninja"
item_state = "s-ninja"
-/obj/item/clothing/glasses/phantomthief/Initialize()
+/obj/item/clothing/glasses/phantomthief/ComponentInitialize()
. = ..()
- AddComponent(/datum/component/phantomthief)
+ AddComponent(/datum/component/wearertargeting/phantomthief)
/obj/item/clothing/glasses/phantomthief/syndicate
name = "suspicious plastic mask"
desc = "A cheap, bulky, Syndicate-branded plastic face mask. You have to break in to break out."
var/nextadrenalinepop
- var/datum/component/redirect/combattoggle_redir
-/obj/item/clothing/glasses/phantomthief/syndicate/examine(user)
+/obj/item/clothing/glasses/phantomthief/syndicate/examine(mob/user)
. = ..()
- if(combattoggle_redir)
+ if(user.get_item_by_slot(SLOT_GLASSES) == src)
if(world.time >= nextadrenalinepop)
to_chat(user, "The built-in adrenaline injector is ready for use.")
else
to_chat(user, "[DisplayTimeText(nextadrenalinepop - world.time)] left before the adrenaline injector can be used again.")
/obj/item/clothing/glasses/phantomthief/syndicate/proc/injectadrenaline(mob/user, combatmodestate)
- if(istype(user))
- if(combatmodestate && world.time >= nextadrenalinepop)
- nextadrenalinepop = world.time + 5 MINUTES
- user.reagents.add_reagent("syndicateadrenals", 5)
- user.playsound_local(user, 'modular_citadel/sound/misc/adrenalinject.ogg', 100, 0, pressure_affected = FALSE)
+ if(istype(user) && combatmodestate && world.time >= nextadrenalinepop)
+ nextadrenalinepop = world.time + 5 MINUTES
+ user.reagents.add_reagent("syndicateadrenals", 5)
+ user.playsound_local(user, 'modular_citadel/sound/misc/adrenalinject.ogg', 100, 0, pressure_affected = FALSE)
/obj/item/clothing/glasses/phantomthief/syndicate/equipped(mob/user, slot)
. = ..()
@@ -37,12 +35,10 @@
return
if(slot != SLOT_GLASSES)
return
- if(!combattoggle_redir)
- combattoggle_redir = user.AddComponent(/datum/component/redirect, list(COMSIG_COMBAT_TOGGLED = CALLBACK(src, .proc/injectadrenaline)))
+ RegisterSignal(user, COMSIG_COMBAT_TOGGLED, .proc/injectadrenaline)
/obj/item/clothing/glasses/phantomthief/syndicate/dropped(mob/user)
. = ..()
if(!istype(user))
return
- if(combattoggle_redir)
- QDEL_NULL(combattoggle_redir)
+ UnregisterSignal(user, COMSIG_COMBAT_TOGGLED)
diff --git a/modular_citadel/code/modules/clothing/spacesuits/cydonian_armor.dm b/modular_citadel/code/modules/clothing/spacesuits/cydonian_armor.dm
deleted file mode 100644
index 423bc536ac..0000000000
--- a/modular_citadel/code/modules/clothing/spacesuits/cydonian_armor.dm
+++ /dev/null
@@ -1,176 +0,0 @@
-/*
- CYDONIAN ARMOR THAT IS RGB AND STUFF WOOOOOOOOOO
-*/
-
-/obj/item/clothing/head/helmet/space/hardsuit/lavaknight
- name = "cydonian helmet"
- desc = "A helmet designed with both form and function in mind, it protects the user against physical trauma and hazardous conditions while also having polychromic light strips."
- icon = 'modular_citadel/icons/lavaknight/item/head.dmi'
- icon_state = "knight_cydonia"
- item_state = "knight_yellow"
- item_color = null
- alternate_worn_icon = 'modular_citadel/icons/lavaknight/mob/head.dmi'
- max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
- resistance_flags = FIRE_PROOF | LAVA_PROOF
- heat_protection = HEAD
- armor = list(melee = 50, bullet = 10, laser = 10, energy = 10, bomb = 50, bio = 100, rad = 50, fire = 100, acid = 100)
- brightness_on = 7
- allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator)
- var/energy_color = "#35FFF0"
- var/obj/item/clothing/suit/space/hardsuit/lavaknight/linkedsuit = null
- mutantrace_variation = NO_MUTANTRACE_VARIATION
-
-/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/New()
- ..()
- if(istype(loc, /obj/item/clothing/suit/space/hardsuit/lavaknight))
- linkedsuit = loc
-
-/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/attack_self(mob/user)
- on = !on
-
- if(on)
- set_light(brightness_on)
- else
- set_light(0)
- for(var/X in actions)
- var/datum/action/A = X
- A.UpdateButtonIcon()
-
-/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/update_icon()
- var/mutable_appearance/helm_overlay = mutable_appearance('modular_citadel/icons/lavaknight/item/head.dmi', "knight_cydonia_overlay", LIGHTING_LAYER + 1)
-
- if(energy_color)
- helm_overlay.color = energy_color
-
- helm_overlay.plane = LIGHTING_PLANE + 1 //Magic number is used here because we have no ABOVE_LIGHTING_PLANE plane defined. Lighting plane is 15, HUD is 18
-
- cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
-
- add_overlay(helm_overlay)
-
- emissivelights()
-
-/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/equipped(mob/user, slot)
- ..()
- if(slot == SLOT_HEAD)
- emissivelights()
-
-/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/dropped(mob/user)
- ..()
- emissivelightsoff()
-
-/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/proc/emissivelights(mob/user = usr)
- var/mutable_appearance/energy_overlay = mutable_appearance('modular_citadel/icons/lavaknight/mob/head.dmi', "knight_cydonia_overlay", LIGHTING_LAYER + 1)
- energy_overlay.color = energy_color
- energy_overlay.plane = LIGHTING_PLANE + 1
- user.cut_overlay(energy_overlay) //honk
- user.add_overlay(energy_overlay) //honk
-
-/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/proc/emissivelightsoff(mob/user = usr)
- user.cut_overlay()
- linkedsuit.emissivelights() //HONK HONK HONK MAXIMUM SPAGHETTI
- user.regenerate_icons() //honk
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight
- icon = 'modular_citadel/icons/lavaknight/item/suit.dmi'
- icon_state = "knight_cydonia"
- name = "cydonian armor"
- desc = "A suit designed with both form and function in mind, it protects the user against physical trauma and hazardous conditions while also having polychromic light strips."
- item_state = "swat_suit"
- alternate_worn_icon = 'modular_citadel/icons/lavaknight/mob/suit.dmi'
- max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
- resistance_flags = FIRE_PROOF | LAVA_PROOF
- armor = list(melee = 50, bullet = 10, laser = 10, energy = 10, bomb = 50, bio = 100, rad = 50, fire = 100, acid = 100)
- allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage/bag/ore, /obj/item/pickaxe)
- helmettype = /obj/item/clothing/head/helmet/space/hardsuit/lavaknight
- heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
- actions_types = list(/datum/action/item_action/toggle_helmet)
- var/obj/item/clothing/head/helmet/space/hardsuit/lavaknight/linkedhelm
- tauric = TRUE //Citadel Add for tauric hardsuits
-
- var/energy_color = "#35FFF0"
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/New()
- ..()
- if(helmet)
- linkedhelm = helmet
- light_color = energy_color
- set_light(1)
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/Initialize()
- ..()
- update_icon()
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/update_icon()
- var/mutable_appearance/suit_overlay
-
- if(taurmode == SNEK_TAURIC)
- suit_overlay = mutable_appearance('modular_citadel/icons/mob/taur_naga.dmi', "knight_cydonia_overlay", LIGHTING_LAYER + 1)
- else if(taurmode == PAW_TAURIC)
- suit_overlay = mutable_appearance('modular_citadel/icons/mob/taur_canine.dmi', "knight_cydonia_overlay", LIGHTING_LAYER + 1)
- else
- suit_overlay = mutable_appearance('modular_citadel/icons/lavaknight/item/suit.dmi', "knight_cydonia_overlay", LIGHTING_LAYER + 1)
-
- if(energy_color)
- suit_overlay.color = energy_color
-
- suit_overlay.plane = LIGHTING_PLANE + 1 //Magic number is used here because we have no ABOVE_LIGHTING_PLANE plane defined. Lighting plane is 15.
-
- cut_overlays() //So that it doesn't keep stacking overlays non-stop on top of each other
-
- add_overlay(suit_overlay)
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/equipped(mob/user, slot)
- ..()
- if(slot == SLOT_WEAR_SUIT)
- emissivelights()
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/dropped(mob/user)
- ..()
- emissivelightsoff()
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/proc/emissivelights(mob/user = usr)
- var/mutable_appearance/energy_overlay
- if(taurmode == SNEK_TAURIC)
- energy_overlay = mutable_appearance('modular_citadel/icons/mob/taur_naga.dmi', "knight_cydonia_overlay", LIGHTING_LAYER + 1)
- else if(taurmode == PAW_TAURIC)
- energy_overlay = mutable_appearance('modular_citadel/icons/mob/taur_canine.dmi', "knight_cydonia_overlay", LIGHTING_LAYER + 1)
- else
- energy_overlay = mutable_appearance('modular_citadel/icons/lavaknight/mob/suit.dmi', "knight_cydonia_overlay", LIGHTING_LAYER + 1)
-
- energy_overlay.color = energy_color
- energy_overlay.plane = LIGHTING_PLANE + 1
- user.cut_overlay(energy_overlay) //honk
- user.add_overlay(energy_overlay) //honk
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/proc/emissivelightsoff(mob/user = usr)
- user.cut_overlays()
- user.regenerate_icons() //honk
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/AltClick(mob/living/user)
- if(user.incapacitated() || !istype(user))
- to_chat(user, "You can't do that right now!")
- return
- if(!in_range(src, user))
- return
- if(user.incapacitated() || !istype(user) || !in_range(src, user))
- return
-
- if(alert("Are you sure you want to recolor your armor stripes?", "Confirm Repaint", "Yes", "No") == "Yes")
- var/energy_color_input = input(usr,"","Choose Energy Color",energy_color) as color|null
- if(energy_color_input)
- energy_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
- user.update_inv_wear_suit()
- if(linkedhelm)
- linkedhelm.energy_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
- user.update_inv_head()
- linkedhelm.update_icon()
- update_icon()
- user.update_inv_wear_suit()
- light_color = energy_color
- emissivelights()
- update_light()
-
-/obj/item/clothing/suit/space/hardsuit/lavaknight/examine(mob/user)
- ..()
- to_chat(user, "Alt-click to recolor it.")
\ No newline at end of file
diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm
index 32c73cc40a..11dbb4dc80 100644
--- a/modular_citadel/code/modules/custom_loadout/custom_items.dm
+++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm
@@ -501,3 +501,11 @@
item_state = "flight-g"
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
+
+/obj/item/clothing/neck/necklace/onion
+ name = "Onion Necklace"
+ desc = "A string of onions sequenced together to form a necklace."
+ icon = 'icons/obj/custom.dmi'
+ icon_state = "onion"
+ item_state = "onion"
+ alternate_worn_icon = 'icons/mob/custom_w.dmi'
diff --git a/modular_citadel/code/modules/events/blob.dm b/modular_citadel/code/modules/events/blob.dm
deleted file mode 100644
index e8e7106f5e..0000000000
--- a/modular_citadel/code/modules/events/blob.dm
+++ /dev/null
@@ -1,2 +0,0 @@
-/datum/round_event_control/blob
- earliest_start = 60 MINUTES
diff --git a/modular_citadel/code/modules/events/wizard/magicarp.dm b/modular_citadel/code/modules/events/wizard/magicarp.dm
deleted file mode 100644
index 10d269c698..0000000000
--- a/modular_citadel/code/modules/events/wizard/magicarp.dm
+++ /dev/null
@@ -1,2 +0,0 @@
-/mob/living/simple_animal/hostile/carp/ranged
- gold_core_spawnable = NO_SPAWN
diff --git a/modular_citadel/code/modules/jobs/dresscode_values.dm b/modular_citadel/code/modules/jobs/dresscode_values.dm
deleted file mode 100644
index 24cd5c5ac9..0000000000
--- a/modular_citadel/code/modules/jobs/dresscode_values.dm
+++ /dev/null
@@ -1,8 +0,0 @@
-//This file controls whether or not a job complies with dresscodes.
-//If a job complies with dresscodes, loadout items will not be equipped instead of the job's outfit, instead placing the items into the player's backpack.
-
-/datum/job
- var/dresscodecompliant = TRUE
-
-/datum/job/assistant
- dresscodecompliant = FALSE
\ No newline at end of file
diff --git a/modular_citadel/code/modules/jobs/job_types/captain.dm b/modular_citadel/code/modules/jobs/job_types/captain.dm
deleted file mode 100644
index 7135e86507..0000000000
--- a/modular_citadel/code/modules/jobs/job_types/captain.dm
+++ /dev/null
@@ -1,21 +0,0 @@
-/datum/job/captain
- minimal_player_age = 20
- exp_type = EXP_TYPE_COMMAND
-
-/datum/job/hop
- minimal_player_age = 20
- exp_type_department = EXP_TYPE_SERVICE
-
- access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
- ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
- ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
- ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_LAWYER,
- ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
- ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
- minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
- ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
- ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
- ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_LAWYER,
- ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
- ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
-
diff --git a/modular_citadel/code/modules/jobs/job_types/cargo_service.dm b/modular_citadel/code/modules/jobs/job_types/cargo_service.dm
deleted file mode 100644
index 965b554f3c..0000000000
--- a/modular_citadel/code/modules/jobs/job_types/cargo_service.dm
+++ /dev/null
@@ -1,31 +0,0 @@
-/datum/job/bartender
- access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
- minimal_access = list(ACCESS_BAR, ACCESS_MINERAL_STOREROOM)
-
-/datum/job/qm
- department_head = list("Captain")
- supervisors = "the captain"
- req_admin_notify = 1
- minimal_player_age = 10
- exp_requirements = 180
- exp_type_department = EXP_TYPE_SUPPLY
-
- access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE, ACCESS_SEC_DOORS, ACCESS_HEADS)
- minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE, ACCESS_SEC_DOORS, ACCESS_HEADS)
-
-/datum/outfit/job/quartermaster
- id = /obj/item/card/id/silver
- ears = /obj/item/radio/headset/heads/qm
- backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1)
-
-/datum/job/cargo_tech
- department_head = list("Quartermaster")
- supervisors = "the quartermaster"
-
- access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
-
-/datum/job/mining
- department_head = list("Quartermaster")
- supervisors = "the quartermaster"
-
- access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
\ No newline at end of file
diff --git a/modular_citadel/code/modules/jobs/job_types/engineering.dm b/modular_citadel/code/modules/jobs/job_types/engineering.dm
deleted file mode 100644
index 4d6aa4119d..0000000000
--- a/modular_citadel/code/modules/jobs/job_types/engineering.dm
+++ /dev/null
@@ -1,14 +0,0 @@
-/datum/job/chief_engineer
- minimal_player_age = 10
-
-/datum/job/engineer
- access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
- ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM)
- minimal_access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
- ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_TCOMSAT, ACCESS_MINERAL_STOREROOM)
-
-/datum/job/atmos
- access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
- ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_MINERAL_STOREROOM)
- minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ENGINE,
- ACCESS_ENGINE_EQUIP, ACCESS_EMERGENCY_STORAGE, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM)
diff --git a/modular_citadel/code/modules/jobs/job_types/medical.dm b/modular_citadel/code/modules/jobs/job_types/medical.dm
deleted file mode 100644
index 15841ad9d5..0000000000
--- a/modular_citadel/code/modules/jobs/job_types/medical.dm
+++ /dev/null
@@ -1,8 +0,0 @@
-/datum/job/cmo
- minimal_player_age = 10
-
-/datum/outfit/job/doctor
- backpack_contents = list(/obj/item/storage/hypospraykit/regular)
-
-/datum/outfit/job/chemist
- backpack_contents = list(/obj/item/storage/hypospraykit/regular)
diff --git a/modular_citadel/code/modules/jobs/job_types/science.dm b/modular_citadel/code/modules/jobs/job_types/science.dm
deleted file mode 100644
index 94272d24a6..0000000000
--- a/modular_citadel/code/modules/jobs/job_types/science.dm
+++ /dev/null
@@ -1,2 +0,0 @@
-/datum/job/rd
- minimal_player_age = 10
diff --git a/modular_citadel/code/modules/jobs/job_types/security.dm b/modular_citadel/code/modules/jobs/job_types/security.dm
deleted file mode 100644
index de00f2d948..0000000000
--- a/modular_citadel/code/modules/jobs/job_types/security.dm
+++ /dev/null
@@ -1,5 +0,0 @@
-/datum/job/hos
- minimal_player_age = 10
-
-/datum/outfit/job/warden
- suit_store = /obj/item/gun/energy/pumpaction/defender
diff --git a/modular_citadel/code/modules/mob/living/living.dm b/modular_citadel/code/modules/mob/living/living.dm
index ed33041d58..16bf776171 100644
--- a/modular_citadel/code/modules/mob/living/living.dm
+++ b/modular_citadel/code/modules/mob/living/living.dm
@@ -13,7 +13,7 @@
var/sprint_buffer_max = 42
var/sprint_buffer_regen_ds = 0.3 //Tiles per world.time decisecond
var/sprint_buffer_regen_last = 0 //last world.time this was regen'd for math.
- var/sprint_stamina_cost = 0.55 //stamina loss per tile while insufficient sprint buffer.
+ var/sprint_stamina_cost = 0.70 //stamina loss per tile while insufficient sprint buffer.
//---End
/mob/living/movement_delay(ignorewalk = 0)
diff --git a/modular_citadel/code/modules/mob/living/silicon/ai/vox_sounds.dm b/modular_citadel/code/modules/mob/living/silicon/ai/vox_sounds.dm
deleted file mode 100644
index b1e112aac5..0000000000
--- a/modular_citadel/code/modules/mob/living/silicon/ai/vox_sounds.dm
+++ /dev/null
@@ -1,633 +0,0 @@
-// List is required to compile the resources into the game when it loads.
-// Dynamically loading it has bad results with sounds overtaking each other, even with the wait variable.
-#ifdef AI_VOX
-
-GLOBAL_LIST_INIT(vox_sounds_male, list("," = 'modular_citadel/sound/vox/_comma.ogg',
-"." = 'modular_citadel/sound/vox/_period.ogg',
-"a" = 'modular_citadel/sound/vox/a.ogg',
-"accelerating" = 'modular_citadel/sound/vox/accelerating.ogg',
-"accelerator" = 'modular_citadel/sound/vox/accelerator.ogg',
-"accepted" = 'modular_citadel/sound/vox/accepted.ogg',
-"access" = 'modular_citadel/sound/vox/access.ogg',
-"acknowledge" = 'modular_citadel/sound/vox/acknowledge.ogg',
-"acknowledged" = 'modular_citadel/sound/vox/acknowledged.ogg',
-"acquired" = 'modular_citadel/sound/vox/acquired.ogg',
-"acquisition" = 'modular_citadel/sound/vox/acquisition.ogg',
-"across" = 'modular_citadel/sound/vox/across.ogg',
-"activate" = 'modular_citadel/sound/vox/activate.ogg',
-"activated" = 'modular_citadel/sound/vox/activated.ogg',
-"activity" = 'modular_citadel/sound/vox/activity.ogg',
-"adios" = 'modular_citadel/sound/vox/adios.ogg',
-"administration" = 'modular_citadel/sound/vox/administration.ogg',
-"advanced" = 'modular_citadel/sound/vox/advanced.ogg',
-"after" = 'modular_citadel/sound/vox/after.ogg',
-"agent" = 'modular_citadel/sound/vox/agent.ogg',
-"alarm" = 'modular_citadel/sound/vox/alarm.ogg',
-"alert" = 'modular_citadel/sound/vox/alert.ogg',
-"alien" = 'modular_citadel/sound/vox/alien.ogg',
-"aligned" = 'modular_citadel/sound/vox/aligned.ogg',
-"all" = 'modular_citadel/sound/vox/all.ogg',
-"alpha" = 'modular_citadel/sound/vox/alpha.ogg',
-"am" = 'modular_citadel/sound/vox/am.ogg',
-"amigo" = 'modular_citadel/sound/vox/amigo.ogg',
-"ammunition" = 'modular_citadel/sound/vox/ammunition.ogg',
-"an" = 'modular_citadel/sound/vox/an.ogg',
-"and" = 'modular_citadel/sound/vox/and.ogg',
-"announcement" = 'modular_citadel/sound/vox/announcement.ogg',
-"anomalous" = 'modular_citadel/sound/vox/anomalous.ogg',
-"antenna" = 'modular_citadel/sound/vox/antenna.ogg',
-"any" = 'modular_citadel/sound/vox/any.ogg',
-"apprehend" = 'modular_citadel/sound/vox/apprehend.ogg',
-"approach" = 'modular_citadel/sound/vox/approach.ogg',
-"are" = 'modular_citadel/sound/vox/are.ogg',
-"area" = 'modular_citadel/sound/vox/area.ogg',
-"arm" = 'modular_citadel/sound/vox/arm.ogg',
-"armed" = 'modular_citadel/sound/vox/armed.ogg',
-"armor" = 'modular_citadel/sound/vox/armor.ogg',
-"armory" = 'modular_citadel/sound/vox/armory.ogg',
-"arrest" = 'modular_citadel/sound/vox/arrest.ogg',
-"ass" = 'modular_citadel/sound/vox/ass.ogg',
-"at" = 'modular_citadel/sound/vox/at.ogg',
-"atomic" = 'modular_citadel/sound/vox/atomic.ogg',
-"attention" = 'modular_citadel/sound/vox/attention.ogg',
-"authorize" = 'modular_citadel/sound/vox/authorize.ogg',
-"authorized" = 'modular_citadel/sound/vox/authorized.ogg',
-"automatic" = 'modular_citadel/sound/vox/automatic.ogg',
-"away" = 'modular_citadel/sound/vox/away.ogg',
-"b" = 'modular_citadel/sound/vox/b.ogg',
-"back" = 'modular_citadel/sound/vox/back.ogg',
-"backman" = 'modular_citadel/sound/vox/backman.ogg',
-"bad" = 'modular_citadel/sound/vox/bad.ogg',
-"bag" = 'modular_citadel/sound/vox/bag.ogg',
-"bailey" = 'modular_citadel/sound/vox/bailey.ogg',
-"barracks" = 'modular_citadel/sound/vox/barracks.ogg',
-"base" = 'modular_citadel/sound/vox/base.ogg',
-"bay" = 'modular_citadel/sound/vox/bay.ogg',
-"be" = 'modular_citadel/sound/vox/be.ogg',
-"been" = 'modular_citadel/sound/vox/been.ogg',
-"before" = 'modular_citadel/sound/vox/before.ogg',
-"beyond" = 'modular_citadel/sound/vox/beyond.ogg',
-"biohazard" = 'modular_citadel/sound/vox/biohazard.ogg',
-"biological" = 'modular_citadel/sound/vox/biological.ogg',
-"birdwell" = 'modular_citadel/sound/vox/birdwell.ogg',
-"bizwarn" = 'modular_citadel/sound/vox/bizwarn.ogg',
-"black" = 'modular_citadel/sound/vox/black.ogg',
-"blast" = 'modular_citadel/sound/vox/blast.ogg',
-"blocked" = 'modular_citadel/sound/vox/blocked.ogg',
-"bloop" = 'modular_citadel/sound/vox/bloop.ogg',
-"blue" = 'modular_citadel/sound/vox/blue.ogg',
-"bottom" = 'modular_citadel/sound/vox/bottom.ogg',
-"bravo" = 'modular_citadel/sound/vox/bravo.ogg',
-"breach" = 'modular_citadel/sound/vox/breach.ogg',
-"breached" = 'modular_citadel/sound/vox/breached.ogg',
-"break" = 'modular_citadel/sound/vox/break.ogg',
-"bridge" = 'modular_citadel/sound/vox/bridge.ogg',
-"bust" = 'modular_citadel/sound/vox/bust.ogg',
-"but" = 'modular_citadel/sound/vox/but.ogg',
-"button" = 'modular_citadel/sound/vox/button.ogg',
-"buzwarn" = 'modular_citadel/sound/vox/buzwarn.ogg',
-"bypass" = 'modular_citadel/sound/vox/bypass.ogg',
-"c" = 'modular_citadel/sound/vox/c.ogg',
-"cable" = 'modular_citadel/sound/vox/cable.ogg',
-"call" = 'modular_citadel/sound/vox/call.ogg',
-"called" = 'modular_citadel/sound/vox/called.ogg',
-"canal" = 'modular_citadel/sound/vox/canal.ogg',
-"cap" = 'modular_citadel/sound/vox/cap.ogg',
-"captain" = 'modular_citadel/sound/vox/captain.ogg',
-"capture" = 'modular_citadel/sound/vox/capture.ogg',
-"captured" = 'modular_citadel/sound/vox/captured.ogg',
-"ceiling" = 'modular_citadel/sound/vox/ceiling.ogg',
-"celsius" = 'modular_citadel/sound/vox/celsius.ogg',
-"center" = 'modular_citadel/sound/vox/center.ogg',
-"centi" = 'modular_citadel/sound/vox/centi.ogg',
-"central" = 'modular_citadel/sound/vox/central.ogg',
-"chamber" = 'modular_citadel/sound/vox/chamber.ogg',
-"charlie" = 'modular_citadel/sound/vox/charlie.ogg',
-"check" = 'modular_citadel/sound/vox/check.ogg',
-"checkpoint" = 'modular_citadel/sound/vox/checkpoint.ogg',
-"chemical" = 'modular_citadel/sound/vox/chemical.ogg',
-"cleanup" = 'modular_citadel/sound/vox/cleanup.ogg',
-"clear" = 'modular_citadel/sound/vox/clear.ogg',
-"clearance" = 'modular_citadel/sound/vox/clearance.ogg',
-"close" = 'modular_citadel/sound/vox/close.ogg',
-"clown" = 'modular_citadel/sound/vox/clown.ogg',
-"code" = 'modular_citadel/sound/vox/code.ogg',
-"coded" = 'modular_citadel/sound/vox/coded.ogg',
-"collider" = 'modular_citadel/sound/vox/collider.ogg',
-"command" = 'modular_citadel/sound/vox/command.ogg',
-"communication" = 'modular_citadel/sound/vox/communication.ogg',
-"complex" = 'modular_citadel/sound/vox/complex.ogg',
-"computer" = 'modular_citadel/sound/vox/computer.ogg',
-"condition" = 'modular_citadel/sound/vox/condition.ogg',
-"containment" = 'modular_citadel/sound/vox/containment.ogg',
-"contamination" = 'modular_citadel/sound/vox/contamination.ogg',
-"control" = 'modular_citadel/sound/vox/control.ogg',
-"coolant" = 'modular_citadel/sound/vox/coolant.ogg',
-"coomer" = 'modular_citadel/sound/vox/coomer.ogg',
-"core" = 'modular_citadel/sound/vox/core.ogg',
-"correct" = 'modular_citadel/sound/vox/correct.ogg',
-"corridor" = 'modular_citadel/sound/vox/corridor.ogg',
-"crew" = 'modular_citadel/sound/vox/crew.ogg',
-"cross" = 'modular_citadel/sound/vox/cross.ogg',
-"cryogenic" = 'modular_citadel/sound/vox/cryogenic.ogg',
-"d" = 'modular_citadel/sound/vox/d.ogg',
-"dadeda" = 'modular_citadel/sound/vox/dadeda.ogg',
-"damage" = 'modular_citadel/sound/vox/damage.ogg',
-"damaged" = 'modular_citadel/sound/vox/damaged.ogg',
-"danger" = 'modular_citadel/sound/vox/danger.ogg',
-"day" = 'modular_citadel/sound/vox/day.ogg',
-"deactivated" = 'modular_citadel/sound/vox/deactivated.ogg',
-"decompression" = 'modular_citadel/sound/vox/decompression.ogg',
-"decontamination" = 'modular_citadel/sound/vox/decontamination.ogg',
-"deeoo" = 'modular_citadel/sound/vox/deeoo.ogg',
-"defense" = 'modular_citadel/sound/vox/defense.ogg',
-"degrees" = 'modular_citadel/sound/vox/degrees.ogg',
-"delta" = 'modular_citadel/sound/vox/delta.ogg',
-"denied" = 'modular_citadel/sound/vox/denied.ogg',
-"deploy" = 'modular_citadel/sound/vox/deploy.ogg',
-"deployed" = 'modular_citadel/sound/vox/deployed.ogg',
-"destroy" = 'modular_citadel/sound/vox/destroy.ogg',
-"destroyed" = 'modular_citadel/sound/vox/destroyed.ogg',
-"detain" = 'modular_citadel/sound/vox/detain.ogg',
-"detected" = 'modular_citadel/sound/vox/detected.ogg',
-"detonation" = 'modular_citadel/sound/vox/detonation.ogg',
-"device" = 'modular_citadel/sound/vox/device.ogg',
-"did" = 'modular_citadel/sound/vox/did.ogg',
-"die" = 'modular_citadel/sound/vox/die.ogg',
-"dimensional" = 'modular_citadel/sound/vox/dimensional.ogg',
-"dirt" = 'modular_citadel/sound/vox/dirt.ogg',
-"disengaged" = 'modular_citadel/sound/vox/disengaged.ogg',
-"dish" = 'modular_citadel/sound/vox/dish.ogg',
-"disposal" = 'modular_citadel/sound/vox/disposal.ogg',
-"distance" = 'modular_citadel/sound/vox/distance.ogg',
-"distortion" = 'modular_citadel/sound/vox/distortion.ogg',
-"do" = 'modular_citadel/sound/vox/do.ogg',
-"doctor" = 'modular_citadel/sound/vox/doctor.ogg',
-"doop" = 'modular_citadel/sound/vox/doop.ogg',
-"door" = 'modular_citadel/sound/vox/door.ogg',
-"down" = 'modular_citadel/sound/vox/down.ogg',
-"dual" = 'modular_citadel/sound/vox/dual.ogg',
-"duct" = 'modular_citadel/sound/vox/duct.ogg',
-"e" = 'modular_citadel/sound/vox/e.ogg',
-"east" = 'modular_citadel/sound/vox/east.ogg',
-"echo" = 'modular_citadel/sound/vox/echo.ogg',
-"ed" = 'modular_citadel/sound/vox/ed.ogg',
-"effect" = 'modular_citadel/sound/vox/effect.ogg',
-"egress" = 'modular_citadel/sound/vox/egress.ogg',
-"eight" = 'modular_citadel/sound/vox/eight.ogg',
-"eighteen" = 'modular_citadel/sound/vox/eighteen.ogg',
-"eighty" = 'modular_citadel/sound/vox/eighty.ogg',
-"electric" = 'modular_citadel/sound/vox/electric.ogg',
-"electromagnetic" = 'modular_citadel/sound/vox/electromagnetic.ogg',
-"elevator" = 'modular_citadel/sound/vox/elevator.ogg',
-"eleven" = 'modular_citadel/sound/vox/eleven.ogg',
-"eliminate" = 'modular_citadel/sound/vox/eliminate.ogg',
-"emergency" = 'modular_citadel/sound/vox/emergency.ogg',
-"enemy" = 'modular_citadel/sound/vox/enemy.ogg',
-"energy" = 'modular_citadel/sound/vox/energy.ogg',
-"engage" = 'modular_citadel/sound/vox/engage.ogg',
-"engaged" = 'modular_citadel/sound/vox/engaged.ogg',
-"engine" = 'modular_citadel/sound/vox/engine.ogg',
-"enter" = 'modular_citadel/sound/vox/enter.ogg',
-"entry" = 'modular_citadel/sound/vox/entry.ogg',
-"environment" = 'modular_citadel/sound/vox/environment.ogg',
-"error" = 'modular_citadel/sound/vox/error.ogg',
-"escape" = 'modular_citadel/sound/vox/escape.ogg',
-"evacuate" = 'modular_citadel/sound/vox/evacuate.ogg',
-"exchange" = 'modular_citadel/sound/vox/exchange.ogg',
-"exit" = 'modular_citadel/sound/vox/exit.ogg',
-"expect" = 'modular_citadel/sound/vox/expect.ogg',
-"experiment" = 'modular_citadel/sound/vox/experiment.ogg',
-"experimental" = 'modular_citadel/sound/vox/experimental.ogg',
-"explode" = 'modular_citadel/sound/vox/explode.ogg',
-"explosion" = 'modular_citadel/sound/vox/explosion.ogg',
-"exposure" = 'modular_citadel/sound/vox/exposure.ogg',
-"exterminate" = 'modular_citadel/sound/vox/exterminate.ogg',
-"extinguish" = 'modular_citadel/sound/vox/extinguish.ogg',
-"extinguisher" = 'modular_citadel/sound/vox/extinguisher.ogg',
-"extreme" = 'modular_citadel/sound/vox/extreme.ogg',
-"f" = 'modular_citadel/sound/vox/f.ogg',
-"face" = 'modular_citadel/sound/vox/face.ogg',
-"facility" = 'modular_citadel/sound/vox/facility.ogg',
-"fahrenheit" = 'modular_citadel/sound/vox/fahrenheit.ogg',
-"failed" = 'modular_citadel/sound/vox/failed.ogg',
-"failure" = 'modular_citadel/sound/vox/failure.ogg',
-"farthest" = 'modular_citadel/sound/vox/farthest.ogg',
-"fast" = 'modular_citadel/sound/vox/fast.ogg',
-"feet" = 'modular_citadel/sound/vox/feet.ogg',
-"field" = 'modular_citadel/sound/vox/field.ogg',
-"fifteen" = 'modular_citadel/sound/vox/fifteen.ogg',
-"fifth" = 'modular_citadel/sound/vox/fifth.ogg',
-"fifty" = 'modular_citadel/sound/vox/fifty.ogg',
-"final" = 'modular_citadel/sound/vox/final.ogg',
-"fine" = 'modular_citadel/sound/vox/fine.ogg',
-"fire" = 'modular_citadel/sound/vox/fire.ogg',
-"first" = 'modular_citadel/sound/vox/first.ogg',
-"five" = 'modular_citadel/sound/vox/five.ogg',
-"flag" = 'modular_citadel/sound/vox/flag.ogg',
-"flooding" = 'modular_citadel/sound/vox/flooding.ogg',
-"floor" = 'modular_citadel/sound/vox/floor.ogg',
-"fool" = 'modular_citadel/sound/vox/fool.ogg',
-"for" = 'modular_citadel/sound/vox/for.ogg',
-"forbidden" = 'modular_citadel/sound/vox/forbidden.ogg',
-"force" = 'modular_citadel/sound/vox/force.ogg',
-"forms" = 'modular_citadel/sound/vox/forms.ogg',
-"found" = 'modular_citadel/sound/vox/found.ogg',
-"four" = 'modular_citadel/sound/vox/four.ogg',
-"fourteen" = 'modular_citadel/sound/vox/fourteen.ogg',
-"fourth" = 'modular_citadel/sound/vox/fourth.ogg',
-"fourty" = 'modular_citadel/sound/vox/fourty.ogg',
-"foxtrot" = 'modular_citadel/sound/vox/foxtrot.ogg',
-"freeman" = 'modular_citadel/sound/vox/freeman.ogg',
-"freezer" = 'modular_citadel/sound/vox/freezer.ogg',
-"from" = 'modular_citadel/sound/vox/from.ogg',
-"front" = 'modular_citadel/sound/vox/front.ogg',
-"fuel" = 'modular_citadel/sound/vox/fuel.ogg',
-"g" = 'modular_citadel/sound/vox/g.ogg',
-"gay" = 'modular_citadel/sound/vox/gay.ogg',
-"get" = 'modular_citadel/sound/vox/get.ogg',
-"go" = 'modular_citadel/sound/vox/go.ogg',
-"going" = 'modular_citadel/sound/vox/going.ogg',
-"good" = 'modular_citadel/sound/vox/good.ogg',
-"goodbye" = 'modular_citadel/sound/vox/goodbye.ogg',
-"gordon" = 'modular_citadel/sound/vox/gordon.ogg',
-"got" = 'modular_citadel/sound/vox/got.ogg',
-"government" = 'modular_citadel/sound/vox/government.ogg',
-"granted" = 'modular_citadel/sound/vox/granted.ogg',
-"great" = 'modular_citadel/sound/vox/great.ogg',
-"green" = 'modular_citadel/sound/vox/green.ogg',
-"grenade" = 'modular_citadel/sound/vox/grenade.ogg',
-"guard" = 'modular_citadel/sound/vox/guard.ogg',
-"gulf" = 'modular_citadel/sound/vox/gulf.ogg',
-"gun" = 'modular_citadel/sound/vox/gun.ogg',
-"guthrie" = 'modular_citadel/sound/vox/guthrie.ogg',
-"handling" = 'modular_citadel/sound/vox/handling.ogg',
-"hangar" = 'modular_citadel/sound/vox/hangar.ogg',
-"has" = 'modular_citadel/sound/vox/has.ogg',
-"have" = 'modular_citadel/sound/vox/have.ogg',
-"hazard" = 'modular_citadel/sound/vox/hazard.ogg',
-"head" = 'modular_citadel/sound/vox/head.ogg',
-"health" = 'modular_citadel/sound/vox/health.ogg',
-"heat" = 'modular_citadel/sound/vox/heat.ogg',
-"helicopter" = 'modular_citadel/sound/vox/helicopter.ogg',
-"helium" = 'modular_citadel/sound/vox/helium.ogg',
-"hello" = 'modular_citadel/sound/vox/hello.ogg',
-"help" = 'modular_citadel/sound/vox/help.ogg',
-"here" = 'modular_citadel/sound/vox/here.ogg',
-"hide" = 'modular_citadel/sound/vox/hide.ogg',
-"high" = 'modular_citadel/sound/vox/high.ogg',
-"highest" = 'modular_citadel/sound/vox/highest.ogg',
-"hit" = 'modular_citadel/sound/vox/hit.ogg',
-"holds" = 'modular_citadel/sound/vox/holds.ogg',
-"hole" = 'modular_citadel/sound/vox/hole.ogg',
-"hostile" = 'modular_citadel/sound/vox/hostile.ogg',
-"hot" = 'modular_citadel/sound/vox/hot.ogg',
-"hotel" = 'modular_citadel/sound/vox/hotel.ogg',
-"hour" = 'modular_citadel/sound/vox/hour.ogg',
-"hours" = 'modular_citadel/sound/vox/hours.ogg',
-"hundred" = 'modular_citadel/sound/vox/hundred.ogg',
-"hydro" = 'modular_citadel/sound/vox/hydro.ogg',
-"i" = 'modular_citadel/sound/vox/i.ogg',
-"idiot" = 'modular_citadel/sound/vox/idiot.ogg',
-"illegal" = 'modular_citadel/sound/vox/illegal.ogg',
-"immediate" = 'modular_citadel/sound/vox/immediate.ogg',
-"immediately" = 'modular_citadel/sound/vox/immediately.ogg',
-"in" = 'modular_citadel/sound/vox/in.ogg',
-"inches" = 'modular_citadel/sound/vox/inches.ogg',
-"india" = 'modular_citadel/sound/vox/india.ogg',
-"ing" = 'modular_citadel/sound/vox/ing.ogg',
-"inoperative" = 'modular_citadel/sound/vox/inoperative.ogg',
-"inside" = 'modular_citadel/sound/vox/inside.ogg',
-"inspection" = 'modular_citadel/sound/vox/inspection.ogg',
-"inspector" = 'modular_citadel/sound/vox/inspector.ogg',
-"interchange" = 'modular_citadel/sound/vox/interchange.ogg',
-"intruder" = 'modular_citadel/sound/vox/intruder.ogg',
-"invallid" = 'modular_citadel/sound/vox/invallid.ogg',
-"invasion" = 'modular_citadel/sound/vox/invasion.ogg',
-"is" = 'modular_citadel/sound/vox/is.ogg',
-"it" = 'modular_citadel/sound/vox/it.ogg',
-"johnson" = 'modular_citadel/sound/vox/johnson.ogg',
-"juliet" = 'modular_citadel/sound/vox/juliet.ogg',
-"key" = 'modular_citadel/sound/vox/key.ogg',
-"kill" = 'modular_citadel/sound/vox/kill.ogg',
-"kilo" = 'modular_citadel/sound/vox/kilo.ogg',
-"kit" = 'modular_citadel/sound/vox/kit.ogg',
-"lab" = 'modular_citadel/sound/vox/lab.ogg',
-"lambda" = 'modular_citadel/sound/vox/lambda.ogg',
-"laser" = 'modular_citadel/sound/vox/laser.ogg',
-"last" = 'modular_citadel/sound/vox/last.ogg',
-"launch" = 'modular_citadel/sound/vox/launch.ogg',
-"leak" = 'modular_citadel/sound/vox/leak.ogg',
-"leave" = 'modular_citadel/sound/vox/leave.ogg',
-"left" = 'modular_citadel/sound/vox/left.ogg',
-"legal" = 'modular_citadel/sound/vox/legal.ogg',
-"level" = 'modular_citadel/sound/vox/level.ogg',
-"lever" = 'modular_citadel/sound/vox/lever.ogg',
-"lie" = 'modular_citadel/sound/vox/lie.ogg',
-"lieutenant" = 'modular_citadel/sound/vox/lieutenant.ogg',
-"life" = 'modular_citadel/sound/vox/life.ogg',
-"light" = 'modular_citadel/sound/vox/light.ogg',
-"lima" = 'modular_citadel/sound/vox/lima.ogg',
-"liquid" = 'modular_citadel/sound/vox/liquid.ogg',
-"loading" = 'modular_citadel/sound/vox/loading.ogg',
-"locate" = 'modular_citadel/sound/vox/locate.ogg',
-"located" = 'modular_citadel/sound/vox/located.ogg',
-"location" = 'modular_citadel/sound/vox/location.ogg',
-"lock" = 'modular_citadel/sound/vox/lock.ogg',
-"locked" = 'modular_citadel/sound/vox/locked.ogg',
-"locker" = 'modular_citadel/sound/vox/locker.ogg',
-"lockout" = 'modular_citadel/sound/vox/lockout.ogg',
-"lower" = 'modular_citadel/sound/vox/lower.ogg',
-"lowest" = 'modular_citadel/sound/vox/lowest.ogg',
-"magnetic" = 'modular_citadel/sound/vox/magnetic.ogg',
-"main" = 'modular_citadel/sound/vox/main.ogg',
-"maintenance" = 'modular_citadel/sound/vox/maintenance.ogg',
-"malfunction" = 'modular_citadel/sound/vox/malfunction.ogg',
-"man" = 'modular_citadel/sound/vox/man.ogg',
-"mass" = 'modular_citadel/sound/vox/mass.ogg',
-"materials" = 'modular_citadel/sound/vox/materials.ogg',
-"maximum" = 'modular_citadel/sound/vox/maximum.ogg',
-"may" = 'modular_citadel/sound/vox/may.ogg',
-"med" = 'modular_citadel/sound/vox/med.ogg',
-"medical" = 'modular_citadel/sound/vox/medical.ogg',
-"men" = 'modular_citadel/sound/vox/men.ogg',
-"mercy" = 'modular_citadel/sound/vox/mercy.ogg',
-"mesa" = 'modular_citadel/sound/vox/mesa.ogg',
-"message" = 'modular_citadel/sound/vox/message.ogg',
-"meter" = 'modular_citadel/sound/vox/meter.ogg',
-"micro" = 'modular_citadel/sound/vox/micro.ogg',
-"middle" = 'modular_citadel/sound/vox/middle.ogg',
-"mike" = 'modular_citadel/sound/vox/mike.ogg',
-"miles" = 'modular_citadel/sound/vox/miles.ogg',
-"military" = 'modular_citadel/sound/vox/military.ogg',
-"milli" = 'modular_citadel/sound/vox/milli.ogg',
-"million" = 'modular_citadel/sound/vox/million.ogg',
-"minefield" = 'modular_citadel/sound/vox/minefield.ogg',
-"minimum" = 'modular_citadel/sound/vox/minimum.ogg',
-"minutes" = 'modular_citadel/sound/vox/minutes.ogg',
-"mister" = 'modular_citadel/sound/vox/mister.ogg',
-"mode" = 'modular_citadel/sound/vox/mode.ogg',
-"motor" = 'modular_citadel/sound/vox/motor.ogg',
-"motorpool" = 'modular_citadel/sound/vox/motorpool.ogg',
-"move" = 'modular_citadel/sound/vox/move.ogg',
-"must" = 'modular_citadel/sound/vox/must.ogg',
-"nearest" = 'modular_citadel/sound/vox/nearest.ogg',
-"nice" = 'modular_citadel/sound/vox/nice.ogg',
-"nine" = 'modular_citadel/sound/vox/nine.ogg',
-"nineteen" = 'modular_citadel/sound/vox/nineteen.ogg',
-"ninety" = 'modular_citadel/sound/vox/ninety.ogg',
-"no" = 'modular_citadel/sound/vox/no.ogg',
-"nominal" = 'modular_citadel/sound/vox/nominal.ogg',
-"north" = 'modular_citadel/sound/vox/north.ogg',
-"not" = 'modular_citadel/sound/vox/not.ogg',
-"november" = 'modular_citadel/sound/vox/november.ogg',
-"now" = 'modular_citadel/sound/vox/now.ogg',
-"number" = 'modular_citadel/sound/vox/number.ogg',
-"objective" = 'modular_citadel/sound/vox/objective.ogg',
-"observation" = 'modular_citadel/sound/vox/observation.ogg',
-"of" = 'modular_citadel/sound/vox/of.ogg',
-"officer" = 'modular_citadel/sound/vox/officer.ogg',
-"ok" = 'modular_citadel/sound/vox/ok.ogg',
-"on" = 'modular_citadel/sound/vox/on.ogg',
-"one" = 'modular_citadel/sound/vox/one.ogg',
-"open" = 'modular_citadel/sound/vox/open.ogg',
-"operating" = 'modular_citadel/sound/vox/operating.ogg',
-"operations" = 'modular_citadel/sound/vox/operations.ogg',
-"operative" = 'modular_citadel/sound/vox/operative.ogg',
-"option" = 'modular_citadel/sound/vox/option.ogg',
-"order" = 'modular_citadel/sound/vox/order.ogg',
-"organic" = 'modular_citadel/sound/vox/organic.ogg',
-"oscar" = 'modular_citadel/sound/vox/oscar.ogg',
-"out" = 'modular_citadel/sound/vox/out.ogg',
-"outside" = 'modular_citadel/sound/vox/outside.ogg',
-"over" = 'modular_citadel/sound/vox/over.ogg',
-"overload" = 'modular_citadel/sound/vox/overload.ogg',
-"override" = 'modular_citadel/sound/vox/override.ogg',
-"pacify" = 'modular_citadel/sound/vox/pacify.ogg',
-"pain" = 'modular_citadel/sound/vox/pain.ogg',
-"pal" = 'modular_citadel/sound/vox/pal.ogg',
-"panel" = 'modular_citadel/sound/vox/panel.ogg',
-"percent" = 'modular_citadel/sound/vox/percent.ogg',
-"perimeter" = 'modular_citadel/sound/vox/perimeter.ogg',
-"permitted" = 'modular_citadel/sound/vox/permitted.ogg',
-"personnel" = 'modular_citadel/sound/vox/personnel.ogg',
-"pipe" = 'modular_citadel/sound/vox/pipe.ogg',
-"plant" = 'modular_citadel/sound/vox/plant.ogg',
-"platform" = 'modular_citadel/sound/vox/platform.ogg',
-"please" = 'modular_citadel/sound/vox/please.ogg',
-"point" = 'modular_citadel/sound/vox/point.ogg',
-"portal" = 'modular_citadel/sound/vox/portal.ogg',
-"power" = 'modular_citadel/sound/vox/power.ogg',
-"presence" = 'modular_citadel/sound/vox/presence.ogg',
-"press" = 'modular_citadel/sound/vox/press.ogg',
-"primary" = 'modular_citadel/sound/vox/primary.ogg',
-"proceed" = 'modular_citadel/sound/vox/proceed.ogg',
-"processing" = 'modular_citadel/sound/vox/processing.ogg',
-"progress" = 'modular_citadel/sound/vox/progress.ogg',
-"proper" = 'modular_citadel/sound/vox/proper.ogg',
-"propulsion" = 'modular_citadel/sound/vox/propulsion.ogg',
-"prosecute" = 'modular_citadel/sound/vox/prosecute.ogg',
-"protective" = 'modular_citadel/sound/vox/protective.ogg',
-"push" = 'modular_citadel/sound/vox/push.ogg',
-"quantum" = 'modular_citadel/sound/vox/quantum.ogg',
-"quebec" = 'modular_citadel/sound/vox/quebec.ogg',
-"question" = 'modular_citadel/sound/vox/question.ogg',
-"questioning" = 'modular_citadel/sound/vox/questioning.ogg',
-"quick" = 'modular_citadel/sound/vox/quick.ogg',
-"quit" = 'modular_citadel/sound/vox/quit.ogg',
-"radiation" = 'modular_citadel/sound/vox/radiation.ogg',
-"radioactive" = 'modular_citadel/sound/vox/radioactive.ogg',
-"rads" = 'modular_citadel/sound/vox/rads.ogg',
-"rapid" = 'modular_citadel/sound/vox/rapid.ogg',
-"reach" = 'modular_citadel/sound/vox/reach.ogg',
-"reached" = 'modular_citadel/sound/vox/reached.ogg',
-"reactor" = 'modular_citadel/sound/vox/reactor.ogg',
-"red" = 'modular_citadel/sound/vox/red.ogg',
-"relay" = 'modular_citadel/sound/vox/relay.ogg',
-"released" = 'modular_citadel/sound/vox/released.ogg',
-"remaining" = 'modular_citadel/sound/vox/remaining.ogg',
-"renegade" = 'modular_citadel/sound/vox/renegade.ogg',
-"repair" = 'modular_citadel/sound/vox/repair.ogg',
-"report" = 'modular_citadel/sound/vox/report.ogg',
-"reports" = 'modular_citadel/sound/vox/reports.ogg',
-"required" = 'modular_citadel/sound/vox/required.ogg',
-"research" = 'modular_citadel/sound/vox/research.ogg',
-"reset" = 'modular_citadel/sound/vox/reset.ogg',
-"resevoir" = 'modular_citadel/sound/vox/resevoir.ogg',
-"resistance" = 'modular_citadel/sound/vox/resistance.ogg',
-"returned" = 'modular_citadel/sound/vox/returned.ogg',
-"right" = 'modular_citadel/sound/vox/right.ogg',
-"rocket" = 'modular_citadel/sound/vox/rocket.ogg',
-"roger" = 'modular_citadel/sound/vox/roger.ogg',
-"romeo" = 'modular_citadel/sound/vox/romeo.ogg',
-"room" = 'modular_citadel/sound/vox/room.ogg',
-"round" = 'modular_citadel/sound/vox/round.ogg',
-"run" = 'modular_citadel/sound/vox/run.ogg',
-"safe" = 'modular_citadel/sound/vox/safe.ogg',
-"safety" = 'modular_citadel/sound/vox/safety.ogg',
-"sargeant" = 'modular_citadel/sound/vox/sargeant.ogg',
-"satellite" = 'modular_citadel/sound/vox/satellite.ogg',
-"save" = 'modular_citadel/sound/vox/save.ogg',
-"science" = 'modular_citadel/sound/vox/science.ogg',
-"scores" = 'modular_citadel/sound/vox/scores.ogg',
-"scream" = 'modular_citadel/sound/vox/scream.ogg',
-"screen" = 'modular_citadel/sound/vox/screen.ogg',
-"search" = 'modular_citadel/sound/vox/search.ogg',
-"second" = 'modular_citadel/sound/vox/second.ogg',
-"secondary" = 'modular_citadel/sound/vox/secondary.ogg',
-"seconds" = 'modular_citadel/sound/vox/seconds.ogg',
-"sector" = 'modular_citadel/sound/vox/sector.ogg',
-"secure" = 'modular_citadel/sound/vox/secure.ogg',
-"secured" = 'modular_citadel/sound/vox/secured.ogg',
-"security" = 'modular_citadel/sound/vox/security.ogg',
-"select" = 'modular_citadel/sound/vox/select.ogg',
-"selected" = 'modular_citadel/sound/vox/selected.ogg',
-"service" = 'modular_citadel/sound/vox/service.ogg',
-"seven" = 'modular_citadel/sound/vox/seven.ogg',
-"seventeen" = 'modular_citadel/sound/vox/seventeen.ogg',
-"seventy" = 'modular_citadel/sound/vox/seventy.ogg',
-"severe" = 'modular_citadel/sound/vox/severe.ogg',
-"sewage" = 'modular_citadel/sound/vox/sewage.ogg',
-"sewer" = 'modular_citadel/sound/vox/sewer.ogg',
-"shield" = 'modular_citadel/sound/vox/shield.ogg',
-"shipment" = 'modular_citadel/sound/vox/shipment.ogg',
-"shock" = 'modular_citadel/sound/vox/shock.ogg',
-"shoot" = 'modular_citadel/sound/vox/shoot.ogg',
-"shower" = 'modular_citadel/sound/vox/shower.ogg',
-"shut" = 'modular_citadel/sound/vox/shut.ogg',
-"side" = 'modular_citadel/sound/vox/side.ogg',
-"sierra" = 'modular_citadel/sound/vox/sierra.ogg',
-"sight" = 'modular_citadel/sound/vox/sight.ogg',
-"silo" = 'modular_citadel/sound/vox/silo.ogg',
-"six" = 'modular_citadel/sound/vox/six.ogg',
-"sixteen" = 'modular_citadel/sound/vox/sixteen.ogg',
-"sixty" = 'modular_citadel/sound/vox/sixty.ogg',
-"slime" = 'modular_citadel/sound/vox/slime.ogg',
-"slow" = 'modular_citadel/sound/vox/slow.ogg',
-"soldier" = 'modular_citadel/sound/vox/soldier.ogg',
-"some" = 'modular_citadel/sound/vox/some.ogg',
-"someone" = 'modular_citadel/sound/vox/someone.ogg',
-"something" = 'modular_citadel/sound/vox/something.ogg',
-"son" = 'modular_citadel/sound/vox/son.ogg',
-"sorry" = 'modular_citadel/sound/vox/sorry.ogg',
-"south" = 'modular_citadel/sound/vox/south.ogg',
-"squad" = 'modular_citadel/sound/vox/squad.ogg',
-"square" = 'modular_citadel/sound/vox/square.ogg',
-"stairway" = 'modular_citadel/sound/vox/stairway.ogg',
-"status" = 'modular_citadel/sound/vox/status.ogg',
-"sterile" = 'modular_citadel/sound/vox/sterile.ogg',
-"sterilization" = 'modular_citadel/sound/vox/sterilization.ogg',
-"stolen" = 'modular_citadel/sound/vox/stolen.ogg',
-"storage" = 'modular_citadel/sound/vox/storage.ogg',
-"sub" = 'modular_citadel/sound/vox/sub.ogg',
-"subsurface" = 'modular_citadel/sound/vox/subsurface.ogg',
-"sudden" = 'modular_citadel/sound/vox/sudden.ogg',
-"suit" = 'modular_citadel/sound/vox/suit.ogg',
-"superconducting" = 'modular_citadel/sound/vox/superconducting.ogg',
-"supercooled" = 'modular_citadel/sound/vox/supercooled.ogg',
-"supply" = 'modular_citadel/sound/vox/supply.ogg',
-"surface" = 'modular_citadel/sound/vox/surface.ogg',
-"surrender" = 'modular_citadel/sound/vox/surrender.ogg',
-"surround" = 'modular_citadel/sound/vox/surround.ogg',
-"surrounded" = 'modular_citadel/sound/vox/surrounded.ogg',
-"switch" = 'modular_citadel/sound/vox/switch.ogg',
-"system" = 'modular_citadel/sound/vox/system.ogg',
-"systems" = 'modular_citadel/sound/vox/systems.ogg',
-"tactical" = 'modular_citadel/sound/vox/tactical.ogg',
-"take" = 'modular_citadel/sound/vox/take.ogg',
-"talk" = 'modular_citadel/sound/vox/talk.ogg',
-"tango" = 'modular_citadel/sound/vox/tango.ogg',
-"tank" = 'modular_citadel/sound/vox/tank.ogg',
-"target" = 'modular_citadel/sound/vox/target.ogg',
-"team" = 'modular_citadel/sound/vox/team.ogg',
-"temperature" = 'modular_citadel/sound/vox/temperature.ogg',
-"temporal" = 'modular_citadel/sound/vox/temporal.ogg',
-"ten" = 'modular_citadel/sound/vox/ten.ogg',
-"terminal" = 'modular_citadel/sound/vox/terminal.ogg',
-"terminated" = 'modular_citadel/sound/vox/terminated.ogg',
-"termination" = 'modular_citadel/sound/vox/termination.ogg',
-"test" = 'modular_citadel/sound/vox/test.ogg',
-"that" = 'modular_citadel/sound/vox/that.ogg',
-"the" = 'modular_citadel/sound/vox/the.ogg',
-"then" = 'modular_citadel/sound/vox/then.ogg',
-"there" = 'modular_citadel/sound/vox/there.ogg',
-"third" = 'modular_citadel/sound/vox/third.ogg',
-"thirteen" = 'modular_citadel/sound/vox/thirteen.ogg',
-"thirty" = 'modular_citadel/sound/vox/thirty.ogg',
-"this" = 'modular_citadel/sound/vox/this.ogg',
-"those" = 'modular_citadel/sound/vox/those.ogg',
-"thousand" = 'modular_citadel/sound/vox/thousand.ogg',
-"threat" = 'modular_citadel/sound/vox/threat.ogg',
-"three" = 'modular_citadel/sound/vox/three.ogg',
-"through" = 'modular_citadel/sound/vox/through.ogg',
-"time" = 'modular_citadel/sound/vox/time.ogg',
-"to" = 'modular_citadel/sound/vox/to.ogg',
-"top" = 'modular_citadel/sound/vox/top.ogg',
-"topside" = 'modular_citadel/sound/vox/topside.ogg',
-"touch" = 'modular_citadel/sound/vox/touch.ogg',
-"towards" = 'modular_citadel/sound/vox/towards.ogg',
-"track" = 'modular_citadel/sound/vox/track.ogg',
-"train" = 'modular_citadel/sound/vox/train.ogg',
-"transportation" = 'modular_citadel/sound/vox/transportation.ogg',
-"truck" = 'modular_citadel/sound/vox/truck.ogg',
-"tunnel" = 'modular_citadel/sound/vox/tunnel.ogg',
-"turn" = 'modular_citadel/sound/vox/turn.ogg',
-"turret" = 'modular_citadel/sound/vox/turret.ogg',
-"twelve" = 'modular_citadel/sound/vox/twelve.ogg',
-"twenty" = 'modular_citadel/sound/vox/twenty.ogg',
-"two" = 'modular_citadel/sound/vox/two.ogg',
-"unauthorized" = 'modular_citadel/sound/vox/unauthorized.ogg',
-"under" = 'modular_citadel/sound/vox/under.ogg',
-"uniform" = 'modular_citadel/sound/vox/uniform.ogg',
-"unlocked" = 'modular_citadel/sound/vox/unlocked.ogg',
-"until" = 'modular_citadel/sound/vox/until.ogg',
-"up" = 'modular_citadel/sound/vox/up.ogg',
-"upper" = 'modular_citadel/sound/vox/upper.ogg',
-"uranium" = 'modular_citadel/sound/vox/uranium.ogg',
-"us" = 'modular_citadel/sound/vox/us.ogg',
-"usa" = 'modular_citadel/sound/vox/usa.ogg',
-"use" = 'modular_citadel/sound/vox/use.ogg',
-"used" = 'modular_citadel/sound/vox/used.ogg',
-"user" = 'modular_citadel/sound/vox/user.ogg',
-"vacate" = 'modular_citadel/sound/vox/vacate.ogg',
-"valid" = 'modular_citadel/sound/vox/valid.ogg',
-"vapor" = 'modular_citadel/sound/vox/vapor.ogg',
-"vent" = 'modular_citadel/sound/vox/vent.ogg',
-"ventillation" = 'modular_citadel/sound/vox/ventillation.ogg',
-"victor" = 'modular_citadel/sound/vox/victor.ogg',
-"violated" = 'modular_citadel/sound/vox/violated.ogg',
-"violation" = 'modular_citadel/sound/vox/violation.ogg',
-"voltage" = 'modular_citadel/sound/vox/voltage.ogg',
-"vox_login" = 'modular_citadel/sound/vox/vox_login.ogg',
-"walk" = 'modular_citadel/sound/vox/walk.ogg',
-"wall" = 'modular_citadel/sound/vox/wall.ogg',
-"want" = 'modular_citadel/sound/vox/want.ogg',
-"wanted" = 'modular_citadel/sound/vox/wanted.ogg',
-"warm" = 'modular_citadel/sound/vox/warm.ogg',
-"warn" = 'modular_citadel/sound/vox/warn.ogg',
-"warning" = 'modular_citadel/sound/vox/warning.ogg',
-"waste" = 'modular_citadel/sound/vox/waste.ogg',
-"water" = 'modular_citadel/sound/vox/water.ogg',
-"we" = 'modular_citadel/sound/vox/we.ogg',
-"weapon" = 'modular_citadel/sound/vox/weapon.ogg',
-"west" = 'modular_citadel/sound/vox/west.ogg',
-"whiskey" = 'modular_citadel/sound/vox/whiskey.ogg',
-"white" = 'modular_citadel/sound/vox/white.ogg',
-"wilco" = 'modular_citadel/sound/vox/wilco.ogg',
-"will" = 'modular_citadel/sound/vox/will.ogg',
-"with" = 'modular_citadel/sound/vox/with.ogg',
-"without" = 'modular_citadel/sound/vox/without.ogg',
-"woop" = 'modular_citadel/sound/vox/woop.ogg',
-"xeno" = 'modular_citadel/sound/vox/xeno.ogg',
-"yankee" = 'modular_citadel/sound/vox/yankee.ogg',
-"yards" = 'modular_citadel/sound/vox/yards.ogg',
-"year" = 'modular_citadel/sound/vox/year.ogg',
-"yellow" = 'modular_citadel/sound/vox/yellow.ogg',
-"yes" = 'modular_citadel/sound/vox/yes.ogg',
-"you" = 'modular_citadel/sound/vox/you.ogg',
-"your" = 'modular_citadel/sound/vox/your.ogg',
-"yourself" = 'modular_citadel/sound/vox/yourself.ogg',
-"zero" = 'modular_citadel/sound/vox/zero.ogg',
-"zone" = 'modular_citadel/sound/vox/zone.ogg',
-"zulu" = 'modular_citadel/sound/vox/zulu.ogg',))
-#endif
\ No newline at end of file
diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
index de3f43f8ee..99ba9ad3e2 100644
--- a/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
+++ b/modular_citadel/code/modules/mob/living/silicon/robot/dogborg_equipment.dm
@@ -13,13 +13,23 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
w_class = 3
hitsound = 'sound/weapons/bite.ogg'
sharpness = IS_SHARP
+ var/stamtostunconversion = 0.1 //Total stamloss gets multiplied by this value for the help intent hard stun. Resting adds an additional 2x multiplier on top. Keep this low or so help me god.
+ var/stuncooldown = 4 SECONDS //How long it takes before you're able to attempt to stun a target again
+ var/nextstuntime
+
+/obj/item/dogborg/jaws/examine(mob/user)
+ . = ..()
+ if(!CONFIG_GET(flag/weaken_secborg))
+ to_chat(user, "Use help intent to attempt to non-lethally incapacitate the target by latching on with your maw. This is more effective against exhausted and resting targets.")
/obj/item/dogborg/jaws/big
name = "combat jaws"
desc = "The jaws of the law. Very sharp."
icon_state = "jaws"
- force = 10 //Lowered to match secborg. No reason it should be more than a secborg's baton.
+ force = 15 //Chomp chomp. Crew harm.
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
+ stamtostunconversion = 0.2 // 100*0.2*2=40. Stun's just long enough to slap on cuffs with click delay if the target is near hard stamcrit.
+ stuncooldown = 6 SECONDS
/obj/item/dogborg/jaws/small
@@ -31,11 +41,36 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
var/status = 0
/obj/item/dogborg/jaws/attack(atom/A, mob/living/silicon/robot/user)
- ..()
- user.do_attack_animation(A, ATTACK_EFFECT_BITE)
+ if(!istype(user))
+ return
+ if(!CONFIG_GET(flag/weaken_secborg) && user.a_intent != INTENT_HARM && istype(A, /mob/living))
+ if(A == user.pulling)
+ to_chat(user, "You already have [A] in your jaws.")
+ return
+ if(nextstuntime >= world.time)
+ to_chat(user, "Your jaw servos are still recharging.")
+ return
+ nextstuntime = world.time + stuncooldown
+ var/mob/living/M = A
+ var/cachedstam = M.getStaminaLoss()
+ var/totalstuntime = cachedstam * stamtostunconversion * (M.lying ? 2 : 1)
+ if(!M.resting)
+ M.Knockdown(cachedstam*2) //BORK BORK. GET DOWN.
+ M.Stun(totalstuntime)
+ user.do_attack_animation(A, ATTACK_EFFECT_BITE)
+ user.start_pulling(M, TRUE) //Yip yip. Come with.
+ user.changeNext_move(CLICK_CD_MELEE)
+ M.visible_message("[user] clamps [user.p_their()] [src] onto [M] and latches on!", "[user] clamps [user.p_their()] [src] onto you and latches on!")
+ if(totalstuntime >= 4 SECONDS)
+ playsound(usr, 'sound/effects/k9_jaw_strong.ogg', 75, FALSE, 2) //Wuff wuff. Big stun.
+ else
+ playsound(usr, 'sound/effects/k9_jaw_weak.ogg', 50, TRUE, -1) //Arf arf. Pls buff.
+ else
+ . = ..()
+ user.do_attack_animation(A, ATTACK_EFFECT_BITE)
/obj/item/dogborg/jaws/small/attack_self(mob/user)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
if(R.cell && R.cell.charge > 100)
if(R.emagged && status == 0)
name = "combat jaws"
@@ -43,14 +78,18 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
desc = "The jaws of the law."
force = 12
attack_verb = list("chomped", "bit", "ripped", "mauled", "enforced")
+ stamtostunconversion = 0.15
+ stuncooldown = 5 SECONDS
status = 1
to_chat(user, "Your jaws are now [status ? "Combat" : "Pup'd"].")
else
name = "puppy jaws"
icon_state = "smalljaws"
desc = "The jaws of a small dog."
- force = 5
+ force = initial(force)
attack_verb = list("nibbled", "bit", "gnawed", "chomped", "nommed")
+ stamtostunconversion = initial(stamtostunconversion)
+ stuncooldown = initial(stuncooldown)
status = 0
if(R.emagged)
to_chat(user, "Your jaws are now [status ? "Combat" : "Pup'd"].")
@@ -143,7 +182,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/obj/item/storage/bag/borgdelivery/ComponentInitialize()
. = ..()
- GET_COMPONENT(STR, /datum/component/storage)
+ var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_w_class = WEIGHT_CLASS_BULKY
STR.max_combined_w_class = 5
STR.max_items = 1
@@ -167,7 +206,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
item_flags |= NOBLUDGEON //No more attack messages
/obj/item/soap/tongue/attack_self(mob/user)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
if(R.cell && R.cell.charge > 100)
if(R.emagged && status == 0)
status = !status
@@ -187,7 +226,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
update_icon()
/obj/item/soap/tongue/afterattack(atom/target, mob/user, proximity)
- var/mob/living/silicon/robot.R = user
+ var/mob/living/silicon/robot/R = user
if(!proximity || !check_allowed_items(target))
return
if(R.client && (target in R.client.screen))
@@ -307,8 +346,10 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/mob/living/silicon/robot
var/leaping = 0
var/pounce_cooldown = 0
- var/pounce_cooldown_time = 20 //Buffed to counter balance changes
- var/pounce_spoolup = 1
+ var/pounce_cooldown_time = 30 //Time in deciseconds between pounces
+ var/pounce_spoolup = 5 //Time in deciseconds for the pounce to happen after clicking
+ var/pounce_stamloss_cap = 120 //How much staminaloss pounces alone are capable of bringing a spaceman to
+ var/pounce_stamloss = 80 //Base staminaloss value of the pounce
var/leap_at
var/disabler
var/laser
@@ -320,13 +361,12 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/obj/item/dogborg/pounce/afterattack(atom/A, mob/user)
var/mob/living/silicon/robot/R = user
- if(R && !R.pounce_cooldown)
- R.pounce_cooldown = !R.pounce_cooldown
+ if(R && (world.time >= R.pounce_cooldown))
+ R.pounce_cooldown = world.time + R.pounce_cooldown_time
to_chat(R, "Your targeting systems lock on to [A]...")
+ playsound(R, 'sound/effects/servostep.ogg', 100, TRUE)
addtimer(CALLBACK(R, /mob/living/silicon/robot.proc/leap_at, A), R.pounce_spoolup)
- spawn(R.pounce_cooldown_time)
- R.pounce_cooldown = !R.pounce_cooldown
- else if(R && R.pounce_cooldown)
+ else if(R && (world.time < R.pounce_cooldown))
to_chat(R, "Your leg actuators are still recharging!")
/mob/living/silicon/robot/proc/leap_at(atom/A)
@@ -349,6 +389,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
update_icons()
throw_at(A, MAX_K9_LEAP_DIST, 1, spin=0, diagonals_first = 1)
cell.use(750) //Less than a stunbaton since stunbatons hit everytime.
+ playsound(src, 'sound/effects/stealthoff.ogg', 25, TRUE, -1)
weather_immunities -= "lava"
/mob/living/silicon/robot/throw_impact(atom/A)
@@ -366,7 +407,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
blocked = 1
if(!blocked)
L.visible_message("[src] pounces on [L]!", "[src] pounces on you!")
- L.Knockdown(iscarbon(L) ? 225 : 45) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice.
+ L.Knockdown(iscarbon(L) ? 60 : 45, override_stamdmg = CLAMP(pounce_stamloss, 0, pounce_stamloss_cap-L.getStaminaLoss())) // Temporary. If someone could rework how dogborg pounces work to accomodate for combat changes, that'd be nice.
playsound(src, 'sound/weapons/Egloves.ogg', 50, 1)
sleep(2)//Runtime prevention (infinite bump() calls on hulks)
step_towards(src,L)
diff --git a/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm b/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm
index c063d8b9ef..feec79ee8b 100644
--- a/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/modular_citadel/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -53,6 +53,7 @@
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
+ borghealth = 80
/obj/item/robot_module/k9/do_transform_animation()
..()
diff --git a/modular_citadel/code/modules/mob/living/simple_animal/kiwi.dm b/modular_citadel/code/modules/mob/living/simple_animal/kiwi.dm
deleted file mode 100644
index 27c1749011..0000000000
--- a/modular_citadel/code/modules/mob/living/simple_animal/kiwi.dm
+++ /dev/null
@@ -1,134 +0,0 @@
-/mob/living/simple_animal/kiwi
- name = "space kiwi"
- desc = "Exposure to low gravity made them grow larger."
- gender = FEMALE
- icon = 'modular_citadel/icons/mob/kiwi.dmi'
- icon_state = "kiwi"
- icon_living = "kiwi"
- icon_dead = "dead"
- speak = list("Chirp!","Cheep cheep chirp!!","Cheep.")
- speak_emote = list("chirps","trills")
- emote_hear = list("chirps.")
- emote_see = list("pecks at the ground.","jumps in place.")
- density = FALSE
- speak_chance = 2
- turns_per_move = 3
- butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 3)
- var/egg_type = /obj/item/reagent_containers/food/snacks/egg/kiwiEgg
- var/food_type = /obj/item/reagent_containers/food/snacks/grown/wheat
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
- attacktext = "kicks"
- health = 25
- maxHealth = 25
- ventcrawler = VENTCRAWLER_ALWAYS
- var/eggsleft = 0
- var/eggsFertile = TRUE
- pass_flags = PASSTABLE | PASSMOB
- mob_size = MOB_SIZE_SMALL
- var/list/feedMessages = list("It chirps happily.","It chirps happily.")
- var/list/layMessage = list("lays an egg.","squats down and croons.","begins making a huge racket.","begins chirping raucously.")
- gold_core_spawnable = FRIENDLY_SPAWN
- var/static/kiwi_count = 0
-
-/mob/living/simple_animal/kiwi/Destroy()
- --kiwi_count
- return ..()
-
-
-/mob/living/simple_animal/kiwi/Initialize()
- . = ..()
- ++kiwi_count
-
-
-/mob/living/simple_animal/kiwi/Life()
- . =..()
- if(!.)
- return
- if((!stat && prob(3) && eggsleft > 0) && egg_type)
- visible_message("[src] [pick(layMessage)]")
- eggsleft--
- var/obj/item/E = new egg_type(get_turf(src))
- E.pixel_x = rand(-6,6)
- E.pixel_y = rand(-6,6)
- if(eggsFertile)
- if(kiwi_count < MAX_CHICKENS && prob(25))
- START_PROCESSING(SSobj, E)
-
-/obj/item/reagent_containers/food/snacks/egg/kiwiEgg/process()
- if(isturf(loc))
- amount_grown += rand(1,2)
- if(amount_grown >= 100)
- visible_message("[src] hatches with a quiet cracking sound.")
- new /mob/living/simple_animal/babyKiwi(get_turf(src))
- STOP_PROCESSING(SSobj, src)
- qdel(src)
- else
- STOP_PROCESSING(SSobj, src)
-
-
-/mob/living/simple_animal/kiwi/attackby(obj/item/O, mob/user, params)
- if(istype(O, food_type)) //feedin' dem kiwis
- if(!stat && eggsleft < 8)
- var/feedmsg = "[user] feeds [O] to [name]! [pick(feedMessages)]"
- user.visible_message(feedmsg)
- qdel(O)
- eggsleft += rand(1, 4)
- else
- to_chat(user, "[name] doesn't seem hungry!")
- else
- ..()
-
-
-/mob/living/simple_animal/babyKiwi
- name = "baby space kiwi"
- desc = "So huggable."
- icon = 'modular_citadel/icons/mob/kiwi.dmi'
- icon_state = "babyKiwi"
- icon_living = "babyKiwi"
- icon_dead = "deadBaby"
- icon_gib = "chick_gib"
- gender = FEMALE
- speak = list("Cherp.","Cherp?","Chirrup.","Cheep!")
- speak_emote = list("chirps")
- emote_hear = list("chirps.")
- emote_see = list("pecks at the ground.","Happily bounces in place.")
- density = FALSE
- speak_chance = 2
- turns_per_move = 2
- butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2)
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
- attacktext = "kicks"
- health = 10
- maxHealth = 10
- ventcrawler = VENTCRAWLER_ALWAYS
- var/amount_grown = 0
- pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
- mob_size = MOB_SIZE_TINY
- gold_core_spawnable = FRIENDLY_SPAWN
-
-/mob/living/simple_animal/babyKiwi/Initialize()
- . = ..()
- pixel_x = rand(-6, 6)
- pixel_y = rand(0, 10)
-
-/mob/living/simple_animal/babyKiwi/Life()
- . =..()
- if(!.)
- return
- if(!stat && !ckey)
- amount_grown += rand(1,2)
- if(amount_grown >= 100)
- new /mob/living/simple_animal/kiwi(src.loc)
- qdel(src)
-
-
-/obj/item/reagent_containers/food/snacks/egg/kiwiEgg
- name = "kiwi egg"
- icon = 'modular_citadel/icons/mob/kiwi.dmi'
- desc = "A slightly bigger egg!"
- icon_state = "egg"
-
diff --git a/modular_citadel/code/modules/mob/mob.dm b/modular_citadel/code/modules/mob/mob.dm
index bf6987ab81..aa0e6b5828 100644
--- a/modular_citadel/code/modules/mob/mob.dm
+++ b/modular_citadel/code/modules/mob/mob.dm
@@ -3,9 +3,11 @@
/mob/say_mod(input, message_mode)
var/customsayverb = findtext(input, "*")
- if(customsayverb)
+ if(customsayverb && message_mode != MODE_WHISPER_CRIT)
+ message_mode = MODE_CUSTOM_SAY
return lowertext(copytext(input, 1, customsayverb))
- . = ..()
+ else
+ return ..()
/atom/movable/proc/attach_spans(input, list/spans)
var/customsayverb = findtext(input, "*")
diff --git a/modular_citadel/code/modules/projectiles/bullets/bullets/smg.dm b/modular_citadel/code/modules/projectiles/bullets/bullets/smg.dm
index f069a73fe8..75151417d7 100644
--- a/modular_citadel/code/modules/projectiles/bullets/bullets/smg.dm
+++ b/modular_citadel/code/modules/projectiles/bullets/bullets/smg.dm
@@ -1,4 +1,4 @@
/obj/item/projectile/bullet/c46x30mm_tx
name = "toxin tipped 4.6x30mm bullet"
- damage = 15
+ damage = 10
damage_type = TOX
\ No newline at end of file
diff --git a/modular_citadel/code/modules/projectiles/guns/ballistic/magweapon.dm b/modular_citadel/code/modules/projectiles/guns/ballistic/magweapon.dm
index 70d3bee5af..8ee00bef06 100644
--- a/modular_citadel/code/modules/projectiles/guns/ballistic/magweapon.dm
+++ b/modular_citadel/code/modules/projectiles/guns/ballistic/magweapon.dm
@@ -57,10 +57,9 @@
icon_state = "magjectile-nl"
damage = 2
knockdown = 0
- stamina = 25
- armour_penetration = -10
+ stamina = 20
light_range = 2
- speed = 0.7
+ speed = 0.6
range = 25
light_color = LIGHT_COLOR_BLUE
@@ -109,9 +108,10 @@
fire_sound = 'sound/weapons/magpistol.ogg'
mag_type = /obj/item/ammo_box/magazine/mmag/small
can_suppress = 0
- casing_ejector = 0
+ casing_ejector = FALSE
fire_delay = 2
- recoil = 0.2
+ recoil = 0.1
+ inaccuracy_modifier = 0.25
/obj/item/gun/ballistic/automatic/pistol/mag/update_icon()
..()
@@ -123,7 +123,6 @@
icon_state = "[initial(icon_state)][chambered ? "" : "-e"]"
///research memes///
-/*
/obj/item/gun/ballistic/automatic/pistol/mag/nopin
pin = null
spawnwithmagazine = FALSE
@@ -155,7 +154,7 @@
materials = list(MAT_METAL = 3000, MAT_SILVER = 250, MAT_TITANIUM = 250)
build_path = /obj/item/ammo_box/magazine/mmag/small
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
-*/
+
//////toy memes/////
/obj/item/projectile/bullet/reusable/foam_dart/mag
@@ -201,9 +200,9 @@
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "magjectile-large"
damage = 20
- armour_penetration = 25
+ armour_penetration = 20
light_range = 3
- speed = 0.7
+ speed = 0.6
range = 35
light_color = LIGHT_COLOR_RED
@@ -212,10 +211,10 @@
icon_state = "magjectile-large-nl"
damage = 2
knockdown = 0
- stamina = 25
- armour_penetration = -10
+ stamina = 20
+ armour_penetration = 10
light_range = 3
- speed = 0.65
+ speed = 0.6
range = 35
light_color = LIGHT_COLOR_BLUE
@@ -227,6 +226,8 @@
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "mag-casing-live"
projectile_type = /obj/item/projectile/bullet/magrifle
+ click_cooldown_override = 2.5
+ delay = 3
/obj/item/ammo_casing/caseless/anlmagm
desc = "A large, specialized ferromagnetic slug designed with a less-than-lethal payload."
@@ -234,10 +235,12 @@
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "mag-casing-live"
projectile_type = /obj/item/projectile/bullet/nlmagrifle
+ click_cooldown_override = 2.5
+ delay = 3
///magazines///
-/obj/item/ammo_box/magazine/mmag/
+/obj/item/ammo_box/magazine/mmag
name = "magrifle magazine (non-lethal disabler)"
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "mediummagmag"
@@ -261,17 +264,20 @@
icon = 'modular_citadel/icons/obj/guns/cit_guns.dmi'
icon_state = "magrifle"
item_state = "arg"
- slot_flags = 0
+ slot_flags = NONE
mag_type = /obj/item/ammo_box/magazine/mmag
fire_sound = 'sound/weapons/magrifle.ogg'
can_suppress = 0
- burst_size = 3
- fire_delay = 2
- spread = 5
- recoil = 0.15
- casing_ejector = 0
+ burst_size = 1
+ actions_types = null
+ fire_delay = 3
+ spread = 0
+ recoil = 0.1
+ casing_ejector = FALSE
+ inaccuracy_modifier = 0.5
+ weapon_weight = WEAPON_MEDIUM
+ dualwield_spread_mult = 1.4
-/*
//research///
/obj/item/gun/ballistic/automatic/magrifle/nopin
@@ -305,7 +311,7 @@
materials = list(MAT_METAL = 6000, MAT_SILVER = 500, MAT_TITANIUM = 500)
build_path = /obj/item/ammo_box/magazine/mmag
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
-*/
+
///foamagrifle///
/obj/item/ammo_box/magazine/toy/foamag
@@ -327,7 +333,6 @@
spread = 60
w_class = WEIGHT_CLASS_BULKY
weapon_weight = WEAPON_HEAVY
-/*
// TECHWEBS IMPLEMENTATION
//
@@ -339,7 +344,6 @@
design_ids = list("magrifle", "magpisol", "mag_magrifle", "mag_magrifle_nl", "mag_magpistol", "mag_magpistol_nl")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000
-*/
//////Hyper-Burst Rifle//////
diff --git a/modular_citadel/code/modules/projectiles/guns/ballistic/magweapon_energy.dm b/modular_citadel/code/modules/projectiles/guns/ballistic/magweapon_energy.dm
index 8786eb6dc9..7e6a8b3389 100644
--- a/modular_citadel/code/modules/projectiles/guns/ballistic/magweapon_energy.dm
+++ b/modular_citadel/code/modules/projectiles/guns/ballistic/magweapon_energy.dm
@@ -143,6 +143,7 @@
// TECHWEBS IMPLEMENTATION
*/
+/*
/datum/techweb_node/magnetic_weapons
id = "magnetic_weapons"
display_name = "Magnetic Weapons"
@@ -151,6 +152,7 @@
design_ids = list("magrifle_e", "magpistol_e", "mag_magrifle_e", "mag_magrifle_e_nl", "mag_magpistol_e", "mag_magpistol_e_nl")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000
+*/
///magrifle///
diff --git a/modular_citadel/code/modules/projectiles/guns/energy/energy_gun.dm b/modular_citadel/code/modules/projectiles/guns/energy/energy_gun.dm
index 0f7db73d6e..5fc75fa414 100644
--- a/modular_citadel/code/modules/projectiles/guns/energy/energy_gun.dm
+++ b/modular_citadel/code/modules/projectiles/guns/energy/energy_gun.dm
@@ -1,13 +1,6 @@
/obj/item/gun/energy/e_gun
name = "blaster carbine"
desc = "A high powered particle blaster carbine with varitable setting for stunning or lethal applications."
- icon = 'modular_citadel/icons/obj/guns/OVERRIDE_energy.dmi'
- lefthand_file = 'modular_citadel/icons/mob/inhands/OVERRIDE_guns_lefthand.dmi'
- righthand_file = 'modular_citadel/icons/mob/inhands/OVERRIDE_guns_righthand.dmi'
- ammo_x_offset = 2
- flight_x_offset = 17
- flight_y_offset = 11
-
/*/////////////////////////////////////////////////////////////////////////////////////////////
The Recolourable Energy Gun
diff --git a/modular_citadel/code/modules/projectiles/guns/energy/laser.dm b/modular_citadel/code/modules/projectiles/guns/energy/laser.dm
index c82a3e9ed9..76d7403d16 100644
--- a/modular_citadel/code/modules/projectiles/guns/energy/laser.dm
+++ b/modular_citadel/code/modules/projectiles/guns/energy/laser.dm
@@ -1,19 +1,11 @@
/obj/item/gun/energy/laser
name = "blaster rifle"
desc = "a high energy particle blaster, efficient and deadly."
- icon = 'modular_citadel/icons/obj/guns/OVERRIDE_energy.dmi'
- ammo_x_offset = 1
- shaded_charge = 1
- lefthand_file = 'modular_citadel/icons/mob/inhands/OVERRIDE_guns_lefthand.dmi'
- righthand_file = 'modular_citadel/icons/mob/inhands/OVERRIDE_guns_righthand.dmi'
/obj/item/gun/energy/laser/practice
+ icon = 'modular_citadel/icons/obj/guns/energy.dmi'
icon_state = "laser-p"
-
-/obj/item/gun/energy/laser/bluetag
- lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi'
-
-/obj/item/gun/energy/laser/redtag
- lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi'
+ lefthand_file = 'modular_citadel/icons/mob/inhands/OVERRIDE_guns_lefthand.dmi'
+ righthand_file = 'modular_citadel/icons/mob/inhands/OVERRIDE_guns_righthand.dmi'
+ ammo_x_offset = 1
+ shaded_charge = 1
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
index 69f76e380b..ee90f985c6 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
@@ -30,17 +30,15 @@
inverse_chem_val = 0.35
inverse_chem = "BEsmaller" //At really impure vols, it just becomes 100% inverse
can_synth = FALSE
+ var/message_spam = FALSE
-/datum/reagent/fermi/breast_enlarger/on_mob_add(mob/living/carbon/M)
+/datum/reagent/fermi/breast_enlarger/on_mob_metabolize(mob/living/M)
. = ..()
if(!ishuman(M)) //The monkey clause
if(volume >= 15) //To prevent monkey breast farms
var/turf/T = get_turf(M)
var/obj/item/organ/genital/breasts/B = new /obj/item/organ/genital/breasts(T)
- var/list/seen = viewers(8, T)
- for(var/mob/S in seen)
- to_chat(S, "A pair of breasts suddenly fly out of the [M]!")
- //var/turf/T2 = pick(turf in view(5, M))
+ M.visible_message("A pair of breasts suddenly fly out of the [M]!")
var/T2 = get_random_station_turf()
M.adjustBruteLoss(25)
M.Knockdown(50)
@@ -48,94 +46,82 @@
B.throw_at(T2, 8, 1)
M.reagents.remove_reagent(id, volume)
return
- log_game("FERMICHEM: [M] ckey: [M.key] has ingested Sucubus milk")
var/mob/living/carbon/human/H = M
- H.genital_override = TRUE
- var/obj/item/organ/genital/breasts/B = H.getorganslot("breasts")
- if(!B)
- H.emergent_genital_call()
- return
- if(!B.size == "huge")
- var/sizeConv = list("a" = 1, "b" = 2, "c" = 3, "d" = 4, "e" = 5)
- B.prev_size = B.size
- B.cached_size = sizeConv[B.size]
+ if(!H.getorganslot(ORGAN_SLOT_BREASTS) && H.emergent_genital_call())
+ H.genital_override = TRUE
/datum/reagent/fermi/breast_enlarger/on_mob_life(mob/living/carbon/M) //Increases breast size
if(!ishuman(M))//Just in case
return..()
var/mob/living/carbon/human/H = M
- var/obj/item/organ/genital/breasts/B = M.getorganslot("breasts")
+ var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS)
if(!B) //If they don't have breasts, give them breasts.
//If they have Acute hepatic pharmacokinesis, then route processing though liver.
- if(HAS_TRAIT(M, TRAIT_PHARMA))
- var/obj/item/organ/liver/L = M.getorganslot("liver")
+ if(HAS_TRAIT(H, TRAIT_PHARMA) || !H.canbearoused)
+ var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER)
if(L)
- L.swelling+= 0.05
- return..()
+ L.swelling += 0.05
else
- M.adjustToxLoss(1)
- return..()
+ H.adjustToxLoss(1)
+ return..()
//otherwise proceed as normal
- var/obj/item/organ/genital/breasts/nB = new
- nB.Insert(M)
- if(nB)
- if(M.dna.species.use_skintones && M.dna.features["genitals_use_skintone"])
- nB.color = skintone2hex(H.skin_tone)
- else if(M.dna.features["breasts_color"])
- nB.color = "#[M.dna.features["breasts_color"]]"
- else
- nB.color = skintone2hex(H.skin_tone)
- nB.size = "flat"
- nB.cached_size = 0
- nB.prev_size = 0
- to_chat(M, "Your chest feels warm, tingling with newfound sensitivity.")
- M.reagents.remove_reagent(id, 5)
- B = nB
+ B = new
+ if(H.dna.species.use_skintones && H.dna.features["genitals_use_skintone"])
+ B.color = skintone2hex(H.skin_tone)
+ else if(M.dna.features["breasts_color"])
+ B.color = "#[M.dna.features["breasts_color"]]"
+ else
+ B.color = skintone2hex(H.skin_tone)
+ B.size = "flat"
+ B.cached_size = 0
+ B.prev_size = 0
+ to_chat(H, "Your chest feels warm, tingling with newfound sensitivity.")
+ H.reagents.remove_reagent(id, 5)
+ B.Insert(H)
+
//If they have them, increase size. If size is comically big, limit movement and rip clothes.
- B.cached_size = B.cached_size + 0.05
- if (B.cached_size >= 8.5 && B.cached_size < 9)
- if(H.w_uniform || H.wear_suit)
- var/target = M.get_bodypart(BODY_ZONE_CHEST)
- to_chat(M, "Your breasts begin to strain against your clothes tightly!")
- M.adjustOxyLoss(5, 0)
- M.apply_damage(1, BRUTE, target)
- B.update()
- ..()
+ B.modify_size(0.05)
+
+ if (ISINRANGE_EX(B.cached_size, 8.5, 9) && (H.w_uniform || H.wear_suit))
+ var/target = H.get_bodypart(BODY_ZONE_CHEST)
+ if(!message_spam)
+ to_chat(H, "Your breasts begin to strain against your clothes tightly!")
+ message_spam = TRUE
+ H.adjustOxyLoss(5, 0)
+ H.apply_damage(1, BRUTE, target)
+ return ..()
/datum/reagent/fermi/breast_enlarger/overdose_process(mob/living/carbon/M) //Turns you into a female if male and ODing, doesn't touch nonbinary and object genders.
//Acute hepatic pharmacokinesis.
- if(HAS_TRAIT(M, TRAIT_PHARMA))
- var/obj/item/organ/liver/L = M.getorganslot("liver")
+ if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused)
+ var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
L.swelling+= 0.05
return ..()
- var/obj/item/organ/genital/penis/P = M.getorganslot("penis")
- var/obj/item/organ/genital/testicles/T = M.getorganslot("testicles")
- var/obj/item/organ/genital/vagina/V = M.getorganslot("vagina")
- var/obj/item/organ/genital/womb/W = M.getorganslot("womb")
+ var/obj/item/organ/genital/penis/P = M.getorganslot(ORGAN_SLOT_PENIS)
+ var/obj/item/organ/genital/testicles/T = M.getorganslot(ORGAN_SLOT_TESTICLES)
+ var/obj/item/organ/genital/vagina/V = M.getorganslot(ORGAN_SLOT_VAGINA)
+ var/obj/item/organ/genital/womb/W = M.getorganslot(ORGAN_SLOT_WOMB)
if(M.gender == MALE)
M.gender = FEMALE
M.visible_message("[M] suddenly looks more feminine!", "You suddenly feel more feminine!")
if(P)
- P.cached_length = P.cached_length - 0.05
- P.update()
+ P.modify_size(-0.05)
if(T)
- T.Remove(M)
+ qdel(T)
if(!V)
- var/obj/item/organ/genital/vagina/nV = new
- nV.Insert(M)
- V = nV
+ V = new
+ V.Insert(M)
if(!W)
- var/obj/item/organ/genital/womb/nW = new
- nW.Insert(M)
- W = nW
- ..()
+ W = new
+ W.Insert(M)
+ return ..()
/datum/reagent/fermi/BEsmaller
name = "Modesty milk"
@@ -147,19 +133,18 @@
can_synth = FALSE
/datum/reagent/fermi/BEsmaller/on_mob_life(mob/living/carbon/M)
- var/obj/item/organ/genital/breasts/B = M.getorganslot("breasts")
+ var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS)
if(!B)
//Acute hepatic pharmacokinesis.
- if(HAS_TRAIT(M, TRAIT_PHARMA))
- var/obj/item/organ/liver/L = M.getorganslot("liver")
+ if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused)
+ var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
L.swelling-= 0.05
return ..()
//otherwise proceed as normal
return..()
- B.cached_size = B.cached_size - 0.05
- B.update()
- ..()
+ B.modify_size(-0.05)
+ return ..()
/datum/reagent/fermi/BEsmaller_hypo
name = "Rectify milk" //Rectify
@@ -171,31 +156,28 @@
var/sizeConv = list("a" = 1, "b" = 2, "c" = 3, "d" = 4, "e" = 5)
can_synth = TRUE
-/datum/reagent/fermi/BEsmaller_hypo/on_mob_add(mob/living/carbon/M)
+/datum/reagent/fermi/BEsmaller_hypo/on_mob_metabolize(mob/living/M)
. = ..()
- if(!M.getorganslot("vagina"))
- if(M.dna.features["has_vag"])
- var/obj/item/organ/genital/vagina/nV = new
- nV.Insert(M)
- if(!M.getorganslot("womb"))
- if(M.dna.features["has_womb"])
- var/obj/item/organ/genital/womb/nW = new
- nW.Insert(M)
+ if(!ishuman(M))
+ return
+ var/mob/living/carbon/human/H = M
+ if(!H.getorganslot(ORGAN_SLOT_VAGINA) && H.dna.features["has_vag"])
+ H.give_genital(/obj/item/organ/genital/vagina)
+ if(!H.getorganslot(ORGAN_SLOT_WOMB) && H.dna.features["has_womb"])
+ H.give_genital(/obj/item/organ/genital/womb)
/datum/reagent/fermi/BEsmaller_hypo/on_mob_life(mob/living/carbon/M)
- var/obj/item/organ/genital/breasts/B = M.getorganslot("breasts")
+ var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS)
if(!B)
return..()
- if(!M.dna.features["has_breasts"])//Fast fix for those who don't want it.
- B.cached_size = B.cached_size - 0.1
- B.update()
- else if(B.cached_size > (sizeConv[M.dna.features["breasts_size"]]+0.1))
- B.cached_size = B.cached_size - 0.05
- B.update()
- else if(B.cached_size < (sizeConv[M.dna.features["breasts_size"]])+0.1)
- B.cached_size = B.cached_size + 0.05
- B.update()
- ..()
+ var/optimal_size = B.breast_values[M.dna.features["breasts_size"]]
+ if(!optimal_size)//Fast fix for those who don't want it.
+ B.modify_size(-0.1)
+ else if(B.cached_size > optimal_size)
+ B.modify_size(-0.05, optimal_size)
+ else if(B.cached_size < optimal_size)
+ B.modify_size(0.05, 0, optimal_size)
+ return ..()
////////////////////////////////////////////////////////////////////////////////////////////////////
// PENIS ENLARGE
@@ -215,16 +197,15 @@
inverse_chem_val = 0.35
inverse_chem = "PEsmaller" //At really impure vols, it just becomes 100% inverse and shrinks instead.
can_synth = FALSE
+ var/message_spam = FALSE
-/datum/reagent/fermi/penis_enlarger/on_mob_add(mob/living/carbon/M)
+/datum/reagent/fermi/penis_enlarger/on_mob_metabolize(mob/living/M)
. = ..()
if(!ishuman(M)) //Just monkeying around.
if(volume >= 15) //to prevent monkey penis farms
var/turf/T = get_turf(M)
var/obj/item/organ/genital/penis/P = new /obj/item/organ/genital/penis(T)
- var/list/seen = viewers(8, T)
- for(var/mob/S in seen)
- to_chat(S, "A penis suddenly flies out of the [M]!")
+ M.visible_message("A penis suddenly flies out of the [M]!")
var/T2 = get_random_station_turf()
M.adjustBruteLoss(25)
M.Knockdown(50)
@@ -233,80 +214,71 @@
M.reagents.remove_reagent(id, volume)
return
var/mob/living/carbon/human/H = M
- H.genital_override = TRUE
- var/obj/item/organ/genital/penis/P = M.getorganslot("penis")
- if(!P)
- H.emergent_genital_call()
- return
- P.prev_length = P.length
- P.cached_length = P.length
+ if(!H.getorganslot(ORGAN_SLOT_PENIS) && H.emergent_genital_call())
+ H.genital_override = TRUE
/datum/reagent/fermi/penis_enlarger/on_mob_life(mob/living/carbon/M) //Increases penis size, 5u = +1 inch.
if(!ishuman(M))
- return
+ return ..()
var/mob/living/carbon/human/H = M
- var/obj/item/organ/genital/penis/P = M.getorganslot("penis")
+ var/obj/item/organ/genital/penis/P = H.getorganslot(ORGAN_SLOT_PENIS)
if(!P)//They do have a preponderance for escapism, or so I've heard.
//If they have Acute hepatic pharmacokinesis, then route processing though liver.
- if(HAS_TRAIT(M, TRAIT_PHARMA))
- var/obj/item/organ/liver/L = M.getorganslot("liver")
+ if(HAS_TRAIT(H, TRAIT_PHARMA) || !H.canbearoused)
+ var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER)
if(L)
- L.swelling+= 0.05
- return..()
+ L.swelling += 0.05
else
- M.adjustToxLoss(1)
- return..()
+ H.adjustToxLoss(1)
+ return ..()
//otherwise proceed as normal
- var/obj/item/organ/genital/penis/nP = new
- nP.Insert(M)
- if(nP)
- nP.length = 1
- to_chat(M, "Your groin feels warm, as you feel a newly forming bulge down below.")
- nP.cached_length = 1
- nP.prev_length = 1
- M.reagents.remove_reagent(id, 5)
- P = nP
+ P = new
+ P.length = 1
+ to_chat(H, "Your groin feels warm, as you feel a newly forming bulge down below.")
+ P.prev_length = 1
+ H.reagents.remove_reagent(id, 5)
+ P.Insert(H)
- P.cached_length = P.cached_length + 0.1
- if (P.cached_length >= 20.5 && P.cached_length < 21)
- if(H.w_uniform || H.wear_suit)
- var/target = M.get_bodypart(BODY_ZONE_CHEST)
- to_chat(M, "Your cock begin to strain against your clothes tightly!")
- M.apply_damage(2.5, BRUTE, target)
+ P.modify_size(0.1)
+ if (ISINRANGE_EX(P.length, 20.5, 21) && (H.w_uniform || H.wear_suit))
+ var/target = H.get_bodypart(BODY_ZONE_CHEST)
+ if(!message_spam)
+ to_chat(H, "Your cock begin to strain against your clothes tightly!")
+ message_spam = TRUE
+ H.apply_damage(2.5, BRUTE, target)
- P.update()
- ..()
+ return ..()
-/datum/reagent/fermi/penis_enlarger/overdose_process(mob/living/carbon/M) //Turns you into a male if female and ODing, doesn't touch nonbinary and object genders.
+/datum/reagent/fermi/penis_enlarger/overdose_process(mob/living/carbon/human/M) //Turns you into a male if female and ODing, doesn't touch nonbinary and object genders.
+ if(!istype(M))
+ return ..()
//Acute hepatic pharmacokinesis.
- if(HAS_TRAIT(M, TRAIT_PHARMA))
- var/obj/item/organ/liver/L = M.getorganslot("liver")
+ if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused)
+ var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
L.swelling+= 0.05
return..()
- var/obj/item/organ/genital/breasts/B = M.getorganslot("breasts")
- var/obj/item/organ/genital/testicles/T = M.getorganslot("testicles")
- var/obj/item/organ/genital/vagina/V = M.getorganslot("vagina")
- var/obj/item/organ/genital/womb/W = M.getorganslot("womb")
+ var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS)
+ var/obj/item/organ/genital/testicles/T = M.getorganslot(ORGAN_SLOT_TESTICLES)
+ var/obj/item/organ/genital/vagina/V = M.getorganslot(ORGAN_SLOT_VAGINA)
+ var/obj/item/organ/genital/womb/W = M.getorganslot(ORGAN_SLOT_WOMB)
if(M.gender == FEMALE)
M.gender = MALE
M.visible_message("[M] suddenly looks more masculine!", "You suddenly feel more masculine!")
if(B)
- B.cached_size = B.cached_size - 0.05
- B.update()
- if(V)
- V.Remove(M)
+ B.modify_size(-0.05)
+ if(M.getorganslot(ORGAN_SLOT_VAGINA))
+ qdel(V)
if(W)
- W.Remove(M)
+ qdel(W)
if(!T)
- var/obj/item/organ/genital/testicles/nT = new
- nT.Insert(M)
- T = nT
- ..()
+ T = new
+ T.Insert(M)
+ return ..()
/datum/reagent/fermi/PEsmaller // Due to cozmo's request...!
name = "Chastity draft"
@@ -318,19 +290,18 @@
can_synth = FALSE
/datum/reagent/fermi/PEsmaller/on_mob_life(mob/living/carbon/M)
+ if(!ishuman(M))
+ return ..()
var/mob/living/carbon/human/H = M
- var/obj/item/organ/genital/penis/P = H.getorganslot("penis")
+ var/obj/item/organ/genital/penis/P = H.getorganslot(ORGAN_SLOT_PENIS)
if(!P)
//Acute hepatic pharmacokinesis.
if(HAS_TRAIT(M, TRAIT_PHARMA))
- var/obj/item/organ/liver/L = M.getorganslot("liver")
+ var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
L.swelling-= 0.05
- return..()
-
- //otherwise proceed as normal
return..()
- P.cached_length = P.cached_length - 0.1
- P.update()
+
+ P.modify_size(-0.1)
..()
/datum/reagent/fermi/PEsmaller_hypo
@@ -342,24 +313,25 @@
metabolization_rate = 0.5
can_synth = TRUE
-/datum/reagent/fermi/PEsmaller_hypo/on_mob_add(mob/living/carbon/M)
+/datum/reagent/fermi/PEsmaller_hypo/on_mob_metabolize(mob/living/M)
. = ..()
- if(!M.getorganslot("testicles"))
- if(M.dna.features["has_balls"])
- var/obj/item/organ/genital/testicles/nT = new
- nT.Insert(M)
+ if(!ishuman(M))
+ return
+ var/mob/living/carbon/human/H = M
+ if(!H.getorganslot(ORGAN_SLOT_PENIS) && H.dna.features["has_cock"])
+ H.give_genital(/obj/item/organ/genital/penis)
+ if(!H.getorganslot(ORGAN_SLOT_TESTICLES) && H.dna.features["has_balls"])
+ H.give_genital(/obj/item/organ/genital/testicles)
/datum/reagent/fermi/PEsmaller_hypo/on_mob_life(mob/living/carbon/M)
- var/obj/item/organ/genital/penis/P = M.getorganslot("penis")
+ var/obj/item/organ/genital/penis/P = M.getorganslot(ORGAN_SLOT_PENIS)
if(!P)
return ..()
- if(!M.dna.features["has_cock"])//Fast fix for those who don't want it.
- P.cached_length = P.cached_length - 0.2
- P.update()
- else if(P.cached_length > (M.dna.features["cock_length"]+0.1))
- P.cached_length = P.cached_length - 0.1
- P.update()
- else if(P.cached_length < (M.dna.features["cock_length"]+0.1))
- P.cached_length = P.cached_length + 0.1
- P.update()
- ..()
+ var/optimal_size = M.dna.features["cock_length"]
+ if(!optimal_size)//Fast fix for those who don't want it.
+ P.modify_size(-0.2)
+ else if(P.length > optimal_size)
+ P.modify_size(-0.1, optimal_size)
+ else if(P.length < optimal_size)
+ P.modify_size(0.1, 0, optimal_size)
+ return ..()
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm
index 4acfda0573..edb4bedfed 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm
@@ -182,7 +182,7 @@
/datum/reagent/fermi/nanite_b_gone/on_mob_life(mob/living/carbon/C)
//var/component/nanites/N = M.GetComponent(/datum/component/nanites)
- GET_COMPONENT_FROM(N, /datum/component/nanites, C)
+ var/datum/component/nanites/N = C.GetComponent(/datum/component/nanites)
if(isnull(N))
return ..()
N.nanite_volume = -purity//0.5 seems to be the default to me, so it'll neuter them.
@@ -190,7 +190,7 @@
/datum/reagent/fermi/nanite_b_gone/overdose_process(mob/living/carbon/C)
//var/component/nanites/N = M.GetComponent(/datum/component/nanites)
- GET_COMPONENT_FROM(N, /datum/component/nanites, C)
+ var/datum/component/nanites/N = C.GetComponent(/datum/component/nanites)
if(prob(5))
to_chat(C, "The residual voltage from the nanites causes you to seize up!")
C.electrocute_act(10, (get_turf(C)), 1, FALSE, FALSE, FALSE, TRUE)
diff --git a/modular_citadel/code/modules/reagents/objects/items.dm b/modular_citadel/code/modules/reagents/objects/items.dm
index 02f2db7c1e..6221bdde18 100644
--- a/modular_citadel/code/modules/reagents/objects/items.dm
+++ b/modular_citadel/code/modules/reagents/objects/items.dm
@@ -1,12 +1,12 @@
/obj/item/fermichem/pHbooklet
- name = "pH indicator booklet"
- desc = "A booklet containing paper soaked in universal indicator."
- icon_state = "pHbooklet"
- icon = 'modular_citadel/icons/obj/FermiChem.dmi'
- item_flags = NOBLUDGEON
- var/numberOfPages = 50
- resistance_flags = FLAMMABLE
- w_class = WEIGHT_CLASS_TINY
+ name = "pH indicator booklet"
+ desc = "A booklet containing paper soaked in universal indicator."
+ icon_state = "pHbooklet"
+ icon = 'icons/obj/chemical.dmi'
+ item_flags = NOBLUDGEON
+ var/numberOfPages = 50
+ resistance_flags = FLAMMABLE
+ w_class = WEIGHT_CLASS_TINY
//A little janky with pockets
/obj/item/fermichem/pHbooklet/attack_hand(mob/user)
@@ -29,7 +29,7 @@
to_chat(user, "[src] is empty!")
add_fingerprint(user)
return
- . = ..()
+ . = ..()
if(. & COMPONENT_NO_INTERACT)
return
var/I = user.get_active_held_item()
@@ -37,86 +37,86 @@
user.put_in_active_hand(src)
/obj/item/fermichem/pHbooklet/MouseDrop()
- var/mob/living/user = usr
- if(numberOfPages >= 1)
- var/obj/item/fermichem/pHpaper/P = new /obj/item/fermichem/pHpaper
- P.add_fingerprint(user)
- P.forceMove(user)
- user.put_in_active_hand(P)
- to_chat(user, "You take [P] out of \the [src].")
- numberOfPages--
- playsound(user.loc, 'sound/items/poster_ripped.ogg', 50, 1)
- add_fingerprint(user)
- if(numberOfPages == 0)
- icon_state = "pHbookletEmpty"
- return
- else
- to_chat(user, "[src] is empty!")
- add_fingerprint(user)
- return
- ..()
+ var/mob/living/user = usr
+ if(numberOfPages >= 1)
+ var/obj/item/fermichem/pHpaper/P = new /obj/item/fermichem/pHpaper
+ P.add_fingerprint(user)
+ P.forceMove(user)
+ user.put_in_active_hand(P)
+ to_chat(user, "You take [P] out of \the [src].")
+ numberOfPages--
+ playsound(user.loc, 'sound/items/poster_ripped.ogg', 50, 1)
+ add_fingerprint(user)
+ if(numberOfPages == 0)
+ icon_state = "pHbookletEmpty"
+ return
+ else
+ to_chat(user, "[src] is empty!")
+ add_fingerprint(user)
+ return
+ ..()
/obj/item/fermichem/pHpaper
- name = "pH indicator strip"
- desc = "A piece of paper that will change colour depending on the pH of a solution."
- icon_state = "pHpaper"
- icon = 'modular_citadel/icons/obj/FermiChem.dmi'
- item_flags = NOBLUDGEON
- color = "#f5c352"
- var/used = FALSE
- resistance_flags = FLAMMABLE
- w_class = WEIGHT_CLASS_TINY
+ name = "pH indicator strip"
+ desc = "A piece of paper that will change colour depending on the pH of a solution."
+ icon_state = "pHpaper"
+ icon = 'icons/obj/chemical.dmi'
+ item_flags = NOBLUDGEON
+ color = "#f5c352"
+ var/used = FALSE
+ resistance_flags = FLAMMABLE
+ w_class = WEIGHT_CLASS_TINY
/obj/item/fermichem/pHpaper/afterattack(obj/item/reagent_containers/cont, mob/user, proximity)
- if(!istype(cont))
- return
- if(used == TRUE)
- to_chat(user, "[user] has already been used!")
- return
- if(!LAZYLEN(cont.reagents.reagent_list))
- return
- switch(round(cont.reagents.pH, 1))
- if(14 to INFINITY)
- color = "#462c83"
- if(13 to 14)
- color = "#63459b"
- if(12 to 13)
- color = "#5a51a2"
- if(11 to 12)
- color = "#3853a4"
- if(10 to 11)
- color = "#3f93cf"
- if(9 to 10)
- color = "#0bb9b7"
- if(8 to 9)
- color = "#23b36e"
- if(7 to 8)
- color = "#3aa651"
- if(6 to 7)
- color = "#4cb849"
- if(5 to 6)
- color = "#b5d335"
- if(4 to 5)
- color = "#f7ec1e"
- if(3 to 4)
- color = "#fbc314"
- if(2 to 3)
- color = "#f26724"
- if(1 to 2)
- color = "#ef1d26"
- if(-INFINITY to 1)
- color = "#c6040c"
- desc += " The paper looks to be around a pH of [round(cont.reagents.pH, 1)]"
- used = TRUE
+ if(!istype(cont))
+ return
+ if(used == TRUE)
+ to_chat(user, "[user] has already been used!")
+ return
+ if(!LAZYLEN(cont.reagents.reagent_list))
+ return
+ switch(round(cont.reagents.pH, 1))
+ if(14 to INFINITY)
+ color = "#462c83"
+ if(13 to 14)
+ color = "#63459b"
+ if(12 to 13)
+ color = "#5a51a2"
+ if(11 to 12)
+ color = "#3853a4"
+ if(10 to 11)
+ color = "#3f93cf"
+ if(9 to 10)
+ color = "#0bb9b7"
+ if(8 to 9)
+ color = "#23b36e"
+ if(7 to 8)
+ color = "#3aa651"
+ if(6 to 7)
+ color = "#4cb849"
+ if(5 to 6)
+ color = "#b5d335"
+ if(4 to 5)
+ color = "#f7ec1e"
+ if(3 to 4)
+ color = "#fbc314"
+ if(2 to 3)
+ color = "#f26724"
+ if(1 to 2)
+ color = "#ef1d26"
+ if(-INFINITY to 1)
+ color = "#c6040c"
+ desc += " The paper looks to be around a pH of [round(cont.reagents.pH, 1)]"
+ used = TRUE
/obj/item/fermichem/pHmeter
- name = "Chemistry Analyser"
- desc = "A a electrode attached to a small circuit box that will tell you the pH of a solution. The screen currently displays nothing."
- icon_state = "pHmeter"
- icon = 'modular_citadel/icons/obj/FermiChem.dmi'
- resistance_flags = FLAMMABLE
- w_class = WEIGHT_CLASS_TINY
- var/scanmode = 1
+ name = "Chemistry Analyser"
+ desc = "A a electrode attached to a small circuit box that will tell you the pH of a solution. The screen currently displays nothing."
+ icon_state = "pHmeter"
+ icon = 'icons/obj/chemical.dmi'
+ resistance_flags = FLAMMABLE
+ w_class = WEIGHT_CLASS_TINY
+ var/scanmode = 1
/obj/item/fermichem/pHmeter/attack_self(mob/user)
if(!scanmode)
@@ -127,21 +127,21 @@
scanmode = 0
/obj/item/fermichem/pHmeter/afterattack(atom/A, mob/user, proximity)
- . = ..()
- if(!istype(A, /obj/item/reagent_containers))
- return
- var/obj/item/reagent_containers/cont = A
- if(LAZYLEN(cont.reagents.reagent_list) == null)
- return
- var/out_message
- to_chat(user, "The chemistry meter beeps and displays:")
- out_message += "Total volume: [round(cont.volume, 0.01)] Total pH: [round(cont.reagents.pH, 0.1)]\n"
- if(cont.reagents.fermiIsReacting)
- out_message += "A reaction appears to be occuring currently.\n"
- out_message += "Chemicals found in the beaker:\n"
- for(var/datum/reagent/R in cont.reagents.reagent_list)
- out_message += "[R.volume]u of [R.name], Purity: [R.purity], [(scanmode?"[(R.overdose_threshold?"Overdose: [R.overdose_threshold]u, ":"")][(R.addiction_threshold?"Addiction: [R.addiction_threshold]u, ":"")]Base pH: [R.pH].":".")]\n"
- if(scanmode)
- out_message += "Analysis: [R.description]\n"
- to_chat(user, "[out_message]")
- desc = "An electrode attached to a small circuit box that will analyse a beaker. It can be toggled to give a reduced or extended report. The screen currently displays [round(cont.reagents.pH, 0.1)]."
+ . = ..()
+ if(!istype(A, /obj/item/reagent_containers))
+ return
+ var/obj/item/reagent_containers/cont = A
+ if(LAZYLEN(cont.reagents.reagent_list) == null)
+ return
+ var/out_message
+ to_chat(user, "The chemistry meter beeps and displays:")
+ out_message += "Total volume: [round(cont.volume, 0.01)] Total pH: [round(cont.reagents.pH, 0.1)]\n"
+ if(cont.reagents.fermiIsReacting)
+ out_message += "A reaction appears to be occuring currently.\n"
+ out_message += "Chemicals found in the beaker:\n"
+ for(var/datum/reagent/R in cont.reagents.reagent_list)
+ out_message += "[R.volume]u of [R.name], Purity: [R.purity], [(scanmode?"[(R.overdose_threshold?"Overdose: [R.overdose_threshold]u, ":"")][(R.addiction_threshold?"Addiction: [R.addiction_threshold]u, ":"")]Base pH: [R.pH].":".")]\n"
+ if(scanmode)
+ out_message += "Analysis: [R.description]\n"
+ to_chat(user, "[out_message]")
+ desc = "An electrode attached to a small circuit box that will analyse a beaker. It can be toggled to give a reduced or extended report. The screen currently displays [round(cont.reagents.pH, 0.1)]."
diff --git a/modular_citadel/code/modules/reagents/reagent container/cit_kegs.dm b/modular_citadel/code/modules/reagents/reagent container/cit_kegs.dm
deleted file mode 100644
index d40dba8a3f..0000000000
--- a/modular_citadel/code/modules/reagents/reagent container/cit_kegs.dm
+++ /dev/null
@@ -1,41 +0,0 @@
-/obj/structure/reagent_dispensers/keg
- name = "keg"
- desc = "A keg."
- icon = 'modular_citadel/icons/obj/objects.dmi'
- icon_state = "keg"
- reagent_id = "water"
-
-/obj/structure/reagent_dispensers/keg/mead
- name = "keg of mead"
- desc = "A keg of mead."
- icon_state = "orangekeg"
- reagent_id = "mead"
-
-/obj/structure/reagent_dispensers/keg/aphro
- name = "keg of aphrodisiac"
- desc = "A keg of aphrodisiac."
- icon_state = "pinkkeg"
- reagent_id = "aphro"
-
-/obj/structure/reagent_dispensers/keg/aphro/strong
- name = "keg of strong aphrodisiac"
- desc = "A keg of strong and addictive aphrodisiac."
- reagent_id = "aphro+"
-
-/obj/structure/reagent_dispensers/keg/milk
- name = "keg of milk"
- desc = "It's not quite what you were hoping for."
- icon_state = "whitekeg"
- reagent_id = "milk"
-
-/obj/structure/reagent_dispensers/keg/semen
- name = "keg of semen"
- desc = "Dear lord, where did this even come from?"
- icon_state = "whitekeg"
- reagent_id = "semen"
-
-/obj/structure/reagent_dispensers/keg/gargle
- name = "keg of pan galactic gargleblaster"
- desc = "A keg of... wow that's a long name."
- icon_state = "bluekeg"
- reagent_id = "gargleblaster"
\ No newline at end of file
diff --git a/modular_citadel/code/modules/reagents/reagent container/hypospraymkii.dm b/modular_citadel/code/modules/reagents/reagent container/hypospraymkii.dm
deleted file mode 100755
index 4aa634a488..0000000000
--- a/modular_citadel/code/modules/reagents/reagent container/hypospraymkii.dm
+++ /dev/null
@@ -1,299 +0,0 @@
-#define HYPO_SPRAY 0
-#define HYPO_INJECT 1
-
-#define WAIT_SPRAY 25
-#define WAIT_INJECT 25
-#define SELF_SPRAY 15
-#define SELF_INJECT 15
-
-#define DELUXE_WAIT_SPRAY 20
-#define DELUXE_WAIT_INJECT 20
-#define DELUXE_SELF_SPRAY 10
-#define DELUXE_SELF_INJECT 10
-
-#define COMBAT_WAIT_SPRAY 0
-#define COMBAT_WAIT_INJECT 0
-#define COMBAT_SELF_SPRAY 0
-#define COMBAT_SELF_INJECT 0
-
-//A vial-loaded hypospray. Cartridge-based!
-/obj/item/hypospray/mkii
- name = "hypospray mk.II"
- icon = 'modular_citadel/icons/obj/hypospraymkii.dmi'
- icon_state = "hypo2"
- desc = "A new development from DeForest Medical, this hypospray takes 30-unit vials as the drug supply for easy swapping."
- w_class = WEIGHT_CLASS_TINY
- var/list/allowed_containers = list(/obj/item/reagent_containers/glass/bottle/vial/tiny, /obj/item/reagent_containers/glass/bottle/vial/small)
- var/mode = HYPO_INJECT
- var/obj/item/reagent_containers/glass/bottle/vial/vial
- var/start_vial = /obj/item/reagent_containers/glass/bottle/vial/small
- var/spawnwithvial = TRUE
- var/inject_wait = WAIT_INJECT
- var/spray_wait = WAIT_SPRAY
- var/spray_self = SELF_SPRAY
- var/inject_self = SELF_INJECT
- var/quickload = FALSE
- var/penetrates = FALSE
-
-/obj/item/hypospray/mkii/brute
- start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/bicaridine
-
-/obj/item/hypospray/mkii/toxin
- start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/antitoxin
-
-/obj/item/hypospray/mkii/oxygen
- start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/dexalin
-
-/obj/item/hypospray/mkii/burn
- start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/kelotane
-
-/obj/item/hypospray/mkii/tricord
- start_vial = /obj/item/reagent_containers/glass/bottle/vial/small/preloaded/tricord
-
-/obj/item/hypospray/mkii/enlarge
- spawnwithvial = FALSE
-
-/obj/item/hypospray/mkii/CMO
- name = "hypospray mk.II deluxe"
- allowed_containers = list(/obj/item/reagent_containers/glass/bottle/vial/tiny, /obj/item/reagent_containers/glass/bottle/vial/small, /obj/item/reagent_containers/glass/bottle/vial/large)
- icon_state = "cmo2"
- desc = "The Deluxe Hypospray can take larger-size vials. It also acts faster and delivers more reagents per spray."
- resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
- start_vial = /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/CMO
- inject_wait = DELUXE_WAIT_INJECT
- spray_wait = DELUXE_WAIT_SPRAY
- spray_self = DELUXE_SELF_SPRAY
- inject_self = DELUXE_SELF_INJECT
-
-/obj/item/hypospray/mkii/CMO/combat
- name = "combat hypospray mk.II"
- desc = "A combat-ready deluxe hypospray that acts almost instantly. It can be tactically reloaded by using a vial on it."
- icon_state = "combat2"
- start_vial = /obj/item/reagent_containers/glass/bottle/vial/large/preloaded/combat
- inject_wait = COMBAT_WAIT_INJECT
- spray_wait = COMBAT_WAIT_SPRAY
- spray_self = COMBAT_SELF_SPRAY
- inject_self = COMBAT_SELF_INJECT
- quickload = TRUE
- penetrates = TRUE
-
-/obj/item/hypospray/mkii/Initialize()
- . = ..()
- if(!spawnwithvial)
- update_icon()
- return
- if(start_vial)
- vial = new start_vial
- update_icon()
-
-/obj/item/hypospray/mkii/update_icon()
- ..()
- icon_state = "[initial(icon_state)][vial ? "" : "-e"]"
- if(ismob(loc))
- var/mob/M = loc
- M.update_inv_hands()
- return
-
-/obj/item/hypospray/mkii/examine(mob/user)
- . = ..()
- if(vial)
- to_chat(user, "[vial] has [vial.reagents.total_volume]u remaining.")
- else
- to_chat(user, "It has no vial loaded in.")
- to_chat(user, "[src] is set to [mode ? "Inject" : "Spray"] contents on application.")
-
-/obj/item/hypospray/mkii/proc/unload_hypo(obj/item/I, mob/user)
- if((istype(I, /obj/item/reagent_containers/glass/bottle/vial)))
- var/obj/item/reagent_containers/glass/bottle/vial/V = I
- V.forceMove(user.loc)
- user.put_in_hands(V)
- to_chat(user, "You remove [vial] from [src].")
- vial = null
- update_icon()
- playsound(loc, 'sound/weapons/empty.ogg', 50, 1)
- else
- to_chat(user, "This hypo isn't loaded!")
- return
-
-/obj/item/hypospray/mkii/attackby(obj/item/I, mob/living/user)
- if((istype(I, /obj/item/reagent_containers/glass/bottle/vial) && vial != null))
- if(!quickload)
- to_chat(user, "[src] can not hold more than one vial!")
- return FALSE
- unload_hypo(vial, user)
- if((istype(I, /obj/item/reagent_containers/glass/bottle/vial)))
- var/obj/item/reagent_containers/glass/bottle/vial/V = I
- if(!is_type_in_list(V, allowed_containers))
- to_chat(user, "[src] doesn't accept this type of vial.")
- return FALSE
- if(!user.transferItemToLoc(V,src))
- return FALSE
- vial = V
- user.visible_message("[user] has loaded a vial into [src].","You have loaded [vial] into [src].")
- update_icon()
- playsound(loc, 'sound/weapons/autoguninsert.ogg', 35, 1)
- return TRUE
- else
- to_chat(user, "This doesn't fit in [src].")
- return FALSE
- return FALSE
-
-/obj/item/hypospray/mkii/AltClick(mob/user)
- if(vial)
- vial.attack_self(user)
-
-// Gunna allow this for now, still really don't approve - Pooj
-/obj/item/hypospray/mkii/emag_act(mob/user)
- . = ..()
- if(obj_flags & EMAGGED)
- to_chat(user, "[src] happens to be already overcharged.")
- return
- inject_wait = COMBAT_WAIT_INJECT
- spray_wait = COMBAT_WAIT_SPRAY
- spray_self = COMBAT_SELF_INJECT
- inject_self = COMBAT_SELF_SPRAY
- penetrates = TRUE
- to_chat(user, "You overcharge [src]'s control circuit.")
- obj_flags |= EMAGGED
- return TRUE
-
-/obj/item/hypospray/mkii/attack_hand(mob/user)
- . = ..() //Don't bother changing this or removing it from containers will break.
-
-/obj/item/hypospray/mkii/attack(obj/item/I, mob/user, params)
- return
-
-/obj/item/hypospray/mkii/afterattack(atom/target, mob/user, proximity)
- if(!vial)
- return
-
- if(!proximity)
- return
-
- if(!ismob(target))
- return
-
- var/mob/living/L
- if(isliving(target))
- L = target
- if(!penetrates && !L.can_inject(user, 1)) //This check appears another four times, since otherwise the penetrating sprays will break in do_mob.
- return
-
- if(!L && !target.is_injectable()) //only checks on non-living mobs, due to how can_inject() handles
- to_chat(user, "You cannot directly fill [target]!")
- return
-
- if(target.reagents.total_volume >= target.reagents.maximum_volume)
- to_chat(user, "[target] is full.")
- return
-
- if(ishuman(L))
- var/obj/item/bodypart/affecting = L.get_bodypart(check_zone(user.zone_selected))
- if(!affecting)
- to_chat(user, "The limb is missing!")
- return
- if(affecting.status != BODYPART_ORGANIC)
- to_chat(user, "Medicine won't work on a robotic limb!")
- return
-
- var/contained = vial.reagents.log_list()
- log_combat(user, L, "attemped to inject", src, addition="which had [contained]")
-//Always log attemped injections for admins
- if(vial != null)
- switch(mode)
- if(HYPO_INJECT)
- if(L) //living mob
- if(L != user)
- L.visible_message("[user] is trying to inject [L] with [src]!", \
- "[user] is trying to inject [L] with [src]!")
- if(!do_mob(user, L, inject_wait))
- return
- if(!penetrates && !L.can_inject(user, 1))
- return
- if(!vial.reagents.total_volume)
- return
- if(L.reagents.total_volume >= L.reagents.maximum_volume)
- return
- L.visible_message("[user] uses the [src] on [L]!", \
- "[user] uses the [src] on [L]!")
- else
- if(!do_mob(user, L, inject_self))
- return
- if(!penetrates && !L.can_inject(user, 1))
- return
- if(!vial.reagents.total_volume)
- return
- if(L.reagents.total_volume >= L.reagents.maximum_volume)
- return
- log_attack("[user.name] ([user.ckey]) applied [src] to [L.name] ([L.ckey]), which had [contained] (INTENT: [uppertext(user.a_intent)]) (MODE: [src.mode])")
- L.log_message("applied [src] to themselves ([contained]).", INDIVIDUAL_ATTACK_LOG)
-
- var/fraction = min(vial.amount_per_transfer_from_this/vial.reagents.total_volume, 1)
- vial.reagents.reaction(L, INJECT, fraction)
- vial.reagents.trans_to(target, vial.amount_per_transfer_from_this)
- if(vial.amount_per_transfer_from_this >= 15)
- playsound(loc,'sound/items/hypospray_long.ogg',50, 1, -1)
- if(vial.amount_per_transfer_from_this < 15)
- playsound(loc, pick('sound/items/hypospray.ogg','sound/items/hypospray2.ogg'), 50, 1, -1)
- to_chat(user, "You inject [vial.amount_per_transfer_from_this] units of the solution. The hypospray's cartridge now contains [vial.reagents.total_volume] units.")
-
- if(HYPO_SPRAY)
- if(L) //living mob
- if(L != user)
- L.visible_message("[user] is trying to spray [L] with [src]!", \
- "[user] is trying to spray [L] with [src]!")
- if(!do_mob(user, L, spray_wait))
- return
- if(!penetrates && !L.can_inject(user, 1))
- return
- if(!vial.reagents.total_volume)
- return
- if(L.reagents.total_volume >= L.reagents.maximum_volume)
- return
- L.visible_message("[user] uses the [src] on [L]!", \
- "[user] uses the [src] on [L]!")
- else
- if(!do_mob(user, L, spray_self))
- return
- if(!penetrates && !L.can_inject(user, 1))
- return
- if(!vial.reagents.total_volume)
- return
- if(L.reagents.total_volume >= L.reagents.maximum_volume)
- return
- log_attack("[user.name] ([user.ckey]) applied [src] to [L.name] ([L.ckey]), which had [contained] (INTENT: [uppertext(user.a_intent)]) (MODE: [src.mode])")
- L.log_message("applied [src] to themselves ([contained]).", INDIVIDUAL_ATTACK_LOG)
- var/fraction = min(vial.amount_per_transfer_from_this/vial.reagents.total_volume, 1)
- vial.reagents.reaction(L, PATCH, fraction)
- vial.reagents.trans_to(target, vial.amount_per_transfer_from_this)
- if(vial.amount_per_transfer_from_this >= 15)
- playsound(loc,'sound/items/hypospray_long.ogg',50, 1, -1)
- if(vial.amount_per_transfer_from_this < 15)
- playsound(loc, pick('sound/items/hypospray.ogg','sound/items/hypospray2.ogg'), 50, 1, -1)
- to_chat(user, "You spray [vial.amount_per_transfer_from_this] units of the solution. The hypospray's cartridge now contains [vial.reagents.total_volume] units.")
- else
- to_chat(user, "[src] doesn't work here!")
- return
-
-/obj/item/hypospray/mkii/attack_self(mob/living/user)
- if(user)
- if(user.incapacitated())
- return
- else if(!vial)
- to_chat(user, "This Hypo needs to be loaded first!")
- return
- else
- unload_hypo(vial,user)
-
-/obj/item/hypospray/mkii/verb/modes()
- set name = "Toggle Application Mode"
- set category = "Object"
- set src in usr
- var/mob/M = usr
- switch(mode)
- if(HYPO_SPRAY)
- mode = HYPO_INJECT
- to_chat(M, "[src] is now set to inject contents on application.")
- if(HYPO_INJECT)
- mode = HYPO_SPRAY
- to_chat(M, "[src] is now set to spray contents on application.")
diff --git a/modular_citadel/code/modules/research/designs/machine_designs.dm b/modular_citadel/code/modules/research/designs/machine_designs.dm
deleted file mode 100644
index 6a1331dddc..0000000000
--- a/modular_citadel/code/modules/research/designs/machine_designs.dm
+++ /dev/null
@@ -1,6 +0,0 @@
-/datum/design/board/autoylathe
- name = "Machine Design (Autoylathe)"
- desc = "The circuit board for an autoylathe."
- id = "autoylathe"
- build_path = /obj/item/circuitboard/machine/autoylathe
- category = list("Misc. Machinery")
diff --git a/modular_citadel/code/modules/research/designs/weapon_designs.dm b/modular_citadel/code/modules/research/designs/weapon_designs.dm
deleted file mode 100644
index b27cedbcc2..0000000000
--- a/modular_citadel/code/modules/research/designs/weapon_designs.dm
+++ /dev/null
@@ -1,7 +0,0 @@
-/datum/design/mag_oldsmg/rubber_mag
- name = "WT-550 Semi-Auto SMG rubberbullets Magazine (4.6x30mm rubber)"
- desc = "A 20 round rubber shots magazine for the out of date security WT-550 Semi-Auto SMG"
- id = "mag_oldsmg_rubber"
- materials = list(MAT_METAL = 6000)
- build_path = /obj/item/ammo_box/magazine/wt550m9/wtrubber
- departmental_flags = DEPARTMENTAL_FLAG_SECURITY
diff --git a/modular_citadel/code/modules/research/designs/weapon_designs/weapon_designs.dm b/modular_citadel/code/modules/research/designs/weapon_designs/weapon_designs.dm
deleted file mode 100644
index 6246b9e24e..0000000000
--- a/modular_citadel/code/modules/research/designs/weapon_designs/weapon_designs.dm
+++ /dev/null
@@ -1,7 +0,0 @@
-/datum/design/mag_oldsmg/tx_mag
- name = "WT-550 Semi-Auto SMG Uranium Magazine (4.6x30mm TX)"
- desc = "A 20 round uranium tipped magazine for the out of date security WT-550 Semi-Auto SMG."
- id = "mag_oldsmg_tx"
- materials = list(MAT_METAL = 6000, MAT_SILVER = 600, MAT_URANIUM = 2000)
- build_path = /obj/item/ammo_box/magazine/wt550m9/wttx
- departmental_flags = DEPARTMENTAL_FLAG_SECURITY
diff --git a/modular_citadel/code/modules/research/designs/xenobio_designs.dm b/modular_citadel/code/modules/research/designs/xenobio_designs.dm
deleted file mode 100644
index 45ed8e83a0..0000000000
--- a/modular_citadel/code/modules/research/designs/xenobio_designs.dm
+++ /dev/null
@@ -1,25 +0,0 @@
-/datum/design/xenobio_upgrade
- name = "owo"
- desc = "someone's bussin"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 300, MAT_GLASS = 100)
- category = list("Electronics")
- departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
-
-/datum/design/xenobio_upgrade/xenobiomonkeys
- name = "Xenobiology console monkey upgrade disk"
- desc = "This disk will add the ability to remotely recycle monkeys via the Xenobiology console."
- id = "xenobio_monkeys"
- build_path = /obj/item/disk/xenobio_console_upgrade/monkey
-
-/datum/design/xenobio_upgrade/xenobioslimebasic
- name = "Xenobiology console basic slime upgrade disk"
- desc = "This disk will add the ability to remotely manipulate slimes via the Xenobiology console."
- id = "xenobio_slimebasic"
- build_path = /obj/item/disk/xenobio_console_upgrade/slimebasic
-
-/datum/design/xenobio_upgrade/xenobioslimeadv
- name = "Xenobiology console advanced slime upgrade disk"
- desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk."
- id = "xenobio_slimeadv"
- build_path = /obj/item/disk/xenobio_console_upgrade/slimeadv
diff --git a/modular_citadel/code/modules/research/techweb/_techweb.dm b/modular_citadel/code/modules/research/techweb/_techweb.dm
deleted file mode 100644
index 1c96229594..0000000000
--- a/modular_citadel/code/modules/research/techweb/_techweb.dm
+++ /dev/null
@@ -1,3 +0,0 @@
-/datum/techweb/specialized/autounlocking/autoylathe
- design_autounlock_buildtypes = AUTOYLATHE
- allowed_buildtypes = AUTOYLATHE
diff --git a/modular_citadel/code/modules/research/xenobiology/xenobio_camera.dm b/modular_citadel/code/modules/research/xenobiology/xenobio_camera.dm
deleted file mode 100644
index b700626a1d..0000000000
--- a/modular_citadel/code/modules/research/xenobiology/xenobio_camera.dm
+++ /dev/null
@@ -1,48 +0,0 @@
-/obj/machinery/computer/camera_advanced/xenobio
- max_slimes = 1
- var/upgradetier = 0
-
-/obj/machinery/computer/camera_advanced/xenobio/attackby(obj/item/O, mob/user, params)
- if(istype(O, /obj/item/disk/xenobio_console_upgrade))
- var/obj/item/disk/xenobio_console_upgrade/diskthing = O
- var/successfulupgrade = FALSE
- for(var/I in diskthing.upgradetypes)
- if(upgradetier & I)
- continue
- else
- upgradetier |= I
- successfulupgrade = TRUE
- if(I == XENOBIO_UPGRADE_SLIMEADV)
- max_slimes = 10
- if(successfulupgrade)
- to_chat(user, "You have successfully upgraded [src] with [O].")
- else
- to_chat(user, "[src] already has the contents of [O] installed!")
- return
- . = ..()
-
-/obj/item/disk/xenobio_console_upgrade
- name = "Xenobiology console upgrade disk"
- desc = "Allan please add detail."
- icon_state = "datadisk5"
- var/list/upgradetypes = list()
-
-/obj/item/disk/xenobio_console_upgrade/admin
- name = "Xenobio all access thing"
- desc = "'the consoles are literally useless!!!!!!!!!!!!!!!'"
- upgradetypes = list(XENOBIO_UPGRADE_SLIMEBASIC, XENOBIO_UPGRADE_SLIMEADV, XENOBIO_UPGRADE_MONKEYS)
-
-/obj/item/disk/xenobio_console_upgrade/monkey
- name = "Xenobiology console monkey upgrade disk"
- desc = "This disk will add the ability to remotely recycle monkeys via the Xenobiology console."
- upgradetypes = list(XENOBIO_UPGRADE_MONKEYS)
-
-/obj/item/disk/xenobio_console_upgrade/slimebasic
- name = "Xenobiology console basic slime upgrade disk"
- desc = "This disk will add the ability to remotely manipulate slimes via the Xenobiology console."
- upgradetypes = list(XENOBIO_UPGRADE_SLIMEBASIC)
-
-/obj/item/disk/xenobio_console_upgrade/slimeadv
- name = "Xenobiology console advanced slime upgrade disk"
- desc = "This disk will add the ability to remotely feed slimes potions via the Xenobiology console, and lift the restrictions on the number of slimes that can be stored inside the Xenobiology console. This includes the contents of the basic slime upgrade disk."
- upgradetypes = list(XENOBIO_UPGRADE_SLIMEBASIC, XENOBIO_UPGRADE_SLIMEADV)
diff --git a/modular_citadel/code/modules/vehicles/secway.dm b/modular_citadel/code/modules/vehicles/secway.dm
index 85c1de15e2..9320da6dc8 100644
--- a/modular_citadel/code/modules/vehicles/secway.dm
+++ b/modular_citadel/code/modules/vehicles/secway.dm
@@ -24,7 +24,7 @@
if(H.sprinting && charge)
charge--
new_speed = chargespeed
- GET_COMPONENT(D, /datum/component/riding)
+ var/datum/component/riding/D = GetComponent(/datum/component/riding)
D.vehicle_move_delay = new_speed
for(var/i in progressbars_by_rider)
var/datum/progressbar/B = progressbars_by_rider[i]
diff --git a/modular_citadel/icons/eutactic/item/hypereutactic.dmi b/modular_citadel/icons/eutactic/item/hypereutactic.dmi
deleted file mode 100644
index 90a665f676..0000000000
Binary files a/modular_citadel/icons/eutactic/item/hypereutactic.dmi and /dev/null differ
diff --git a/modular_citadel/icons/eutactic/item/noneutactic.dmi b/modular_citadel/icons/eutactic/item/noneutactic.dmi
deleted file mode 100644
index 9d8b9fd1dd..0000000000
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diff --git a/modular_citadel/sound/vox/hazard.ogg b/sound/vox/hazard.ogg
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diff --git a/modular_citadel/sound/vox/head.ogg b/sound/vox/head.ogg
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diff --git a/modular_citadel/sound/vox/health.ogg b/sound/vox/health.ogg
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diff --git a/modular_citadel/sound/vox/heat.ogg b/sound/vox/heat.ogg
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diff --git a/modular_citadel/sound/vox/helicopter.ogg b/sound/vox/helicopter.ogg
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diff --git a/modular_citadel/sound/vox/helium.ogg b/sound/vox/helium.ogg
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diff --git a/modular_citadel/sound/vox/hello.ogg b/sound/vox/hello.ogg
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diff --git a/modular_citadel/sound/vox/help.ogg b/sound/vox/help.ogg
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diff --git a/modular_citadel/sound/vox/here.ogg b/sound/vox/here.ogg
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diff --git a/modular_citadel/sound/vox/hide.ogg b/sound/vox/hide.ogg
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diff --git a/modular_citadel/sound/vox/hit.ogg b/sound/vox/hit.ogg
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diff --git a/modular_citadel/sound/vox/holds.ogg b/sound/vox/holds.ogg
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diff --git a/modular_citadel/sound/vox/hole.ogg b/sound/vox/hole.ogg
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diff --git a/modular_citadel/sound/vox/hostile.ogg b/sound/vox/hostile.ogg
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diff --git a/modular_citadel/sound/vox/hot.ogg b/sound/vox/hot.ogg
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diff --git a/modular_citadel/sound/vox/hotel.ogg b/sound/vox/hotel.ogg
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diff --git a/modular_citadel/sound/vox/hour.ogg b/sound/vox/hour.ogg
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diff --git a/modular_citadel/sound/vox/hours.ogg b/sound/vox/hours.ogg
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diff --git a/modular_citadel/sound/vox/hundred.ogg b/sound/vox/hundred.ogg
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diff --git a/modular_citadel/sound/vox/hydro.ogg b/sound/vox/hydro.ogg
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diff --git a/modular_citadel/sound/vox/i.ogg b/sound/vox/i.ogg
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diff --git a/modular_citadel/sound/vox/idiot.ogg b/sound/vox/idiot.ogg
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diff --git a/modular_citadel/sound/vox/illegal.ogg b/sound/vox/illegal.ogg
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diff --git a/modular_citadel/sound/vox/immediate.ogg b/sound/vox/immediate.ogg
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diff --git a/modular_citadel/sound/vox/in.ogg b/sound/vox/in.ogg
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diff --git a/modular_citadel/sound/vox/inches.ogg b/sound/vox/inches.ogg
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diff --git a/modular_citadel/sound/vox/india.ogg b/sound/vox/india.ogg
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diff --git a/modular_citadel/sound/vox/ing.ogg b/sound/vox/ing.ogg
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diff --git a/modular_citadel/sound/vox/inoperative.ogg b/sound/vox/inoperative.ogg
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diff --git a/modular_citadel/sound/vox/inside.ogg b/sound/vox/inside.ogg
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diff --git a/modular_citadel/sound/vox/inspection.ogg b/sound/vox/inspection.ogg
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diff --git a/modular_citadel/sound/vox/inspector.ogg b/sound/vox/inspector.ogg
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diff --git a/modular_citadel/sound/vox/interchange.ogg b/sound/vox/interchange.ogg
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diff --git a/modular_citadel/sound/vox/intruder.ogg b/sound/vox/intruder.ogg
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diff --git a/modular_citadel/sound/vox/invallid.ogg b/sound/vox/invallid.ogg
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diff --git a/modular_citadel/sound/vox/invasion.ogg b/sound/vox/invasion.ogg
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diff --git a/modular_citadel/sound/vox/is.ogg b/sound/vox/is.ogg
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diff --git a/modular_citadel/sound/vox/it.ogg b/sound/vox/it.ogg
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diff --git a/modular_citadel/sound/vox/johnson.ogg b/sound/vox/johnson.ogg
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diff --git a/modular_citadel/sound/vox/juliet.ogg b/sound/vox/juliet.ogg
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diff --git a/modular_citadel/sound/vox/key.ogg b/sound/vox/key.ogg
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diff --git a/modular_citadel/sound/vox/kill.ogg b/sound/vox/kill.ogg
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diff --git a/modular_citadel/sound/vox/kilo.ogg b/sound/vox/kilo.ogg
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diff --git a/modular_citadel/sound/vox/kit.ogg b/sound/vox/kit.ogg
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diff --git a/modular_citadel/sound/vox/lab.ogg b/sound/vox/lab.ogg
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diff --git a/modular_citadel/sound/vox/lambda.ogg b/sound/vox/lambda.ogg
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diff --git a/modular_citadel/sound/vox/laser.ogg b/sound/vox/laser.ogg
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diff --git a/modular_citadel/sound/vox/last.ogg b/sound/vox/last.ogg
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diff --git a/modular_citadel/sound/vox/launch.ogg b/sound/vox/launch.ogg
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diff --git a/modular_citadel/sound/vox/leak.ogg b/sound/vox/leak.ogg
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diff --git a/modular_citadel/sound/vox/leave.ogg b/sound/vox/leave.ogg
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diff --git a/modular_citadel/sound/vox/left.ogg b/sound/vox/left.ogg
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diff --git a/modular_citadel/sound/vox/legal.ogg b/sound/vox/legal.ogg
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diff --git a/modular_citadel/sound/vox/level.ogg b/sound/vox/level.ogg
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diff --git a/modular_citadel/sound/vox/lever.ogg b/sound/vox/lever.ogg
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diff --git a/modular_citadel/sound/vox/lie.ogg b/sound/vox/lie.ogg
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diff --git a/modular_citadel/sound/vox/lieutenant.ogg b/sound/vox/lieutenant.ogg
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diff --git a/modular_citadel/sound/vox/life.ogg b/sound/vox/life.ogg
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diff --git a/modular_citadel/sound/vox/light.ogg b/sound/vox/light.ogg
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diff --git a/modular_citadel/sound/vox/lima.ogg b/sound/vox/lima.ogg
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diff --git a/modular_citadel/sound/vox/liquid.ogg b/sound/vox/liquid.ogg
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diff --git a/modular_citadel/sound/vox/loading.ogg b/sound/vox/loading.ogg
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diff --git a/modular_citadel/sound/vox/locate.ogg b/sound/vox/locate.ogg
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diff --git a/modular_citadel/sound/vox/located.ogg b/sound/vox/located.ogg
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diff --git a/modular_citadel/sound/vox/location.ogg b/sound/vox/location.ogg
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diff --git a/modular_citadel/sound/vox/lock.ogg b/sound/vox/lock.ogg
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diff --git a/modular_citadel/sound/vox/locked.ogg b/sound/vox/locked.ogg
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diff --git a/modular_citadel/sound/vox/locker.ogg b/sound/vox/locker.ogg
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diff --git a/modular_citadel/sound/vox/lockout.ogg b/sound/vox/lockout.ogg
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diff --git a/modular_citadel/sound/vox/lower.ogg b/sound/vox/lower.ogg
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diff --git a/modular_citadel/sound/vox/lowest.ogg b/sound/vox/lowest.ogg
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diff --git a/modular_citadel/sound/vox/magnetic.ogg b/sound/vox/magnetic.ogg
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diff --git a/modular_citadel/sound/vox/main.ogg b/sound/vox/main.ogg
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diff --git a/modular_citadel/sound/vox/maintenance.ogg b/sound/vox/maintenance.ogg
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diff --git a/modular_citadel/sound/vox/malfunction.ogg b/sound/vox/malfunction.ogg
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diff --git a/modular_citadel/sound/vox/man.ogg b/sound/vox/man.ogg
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diff --git a/modular_citadel/sound/vox/mass.ogg b/sound/vox/mass.ogg
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diff --git a/modular_citadel/sound/vox/materials.ogg b/sound/vox/materials.ogg
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diff --git a/modular_citadel/sound/vox/maximum.ogg b/sound/vox/maximum.ogg
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diff --git a/modular_citadel/sound/vox/may.ogg b/sound/vox/may.ogg
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diff --git a/modular_citadel/sound/vox/med.ogg b/sound/vox/med.ogg
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diff --git a/modular_citadel/sound/vox/medical.ogg b/sound/vox/medical.ogg
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diff --git a/modular_citadel/sound/vox/men.ogg b/sound/vox/men.ogg
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diff --git a/modular_citadel/sound/vox/mercy.ogg b/sound/vox/mercy.ogg
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diff --git a/modular_citadel/sound/vox/mesa.ogg b/sound/vox/mesa.ogg
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diff --git a/modular_citadel/sound/vox/message.ogg b/sound/vox/message.ogg
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diff --git a/modular_citadel/sound/vox/meter.ogg b/sound/vox/meter.ogg
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diff --git a/modular_citadel/sound/vox/micro.ogg b/sound/vox/micro.ogg
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diff --git a/modular_citadel/sound/vox/middle.ogg b/sound/vox/middle.ogg
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diff --git a/modular_citadel/sound/vox/mike.ogg b/sound/vox/mike.ogg
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diff --git a/modular_citadel/sound/vox/miles.ogg b/sound/vox/miles.ogg
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diff --git a/modular_citadel/sound/vox/military.ogg b/sound/vox/military.ogg
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diff --git a/modular_citadel/sound/vox/milli.ogg b/sound/vox/milli.ogg
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diff --git a/modular_citadel/sound/vox/million.ogg b/sound/vox/million.ogg
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diff --git a/modular_citadel/sound/vox/minefield.ogg b/sound/vox/minefield.ogg
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diff --git a/modular_citadel/sound/vox/minimum.ogg b/sound/vox/minimum.ogg
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diff --git a/modular_citadel/sound/vox/minutes.ogg b/sound/vox/minutes.ogg
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diff --git a/modular_citadel/sound/vox/mister.ogg b/sound/vox/mister.ogg
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diff --git a/modular_citadel/sound/vox/mode.ogg b/sound/vox/mode.ogg
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diff --git a/modular_citadel/sound/vox/motor.ogg b/sound/vox/motor.ogg
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diff --git a/modular_citadel/sound/vox/motorpool.ogg b/sound/vox/motorpool.ogg
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diff --git a/modular_citadel/sound/vox/move.ogg b/sound/vox/move.ogg
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diff --git a/modular_citadel/sound/vox/must.ogg b/sound/vox/must.ogg
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diff --git a/modular_citadel/sound/vox/nearest.ogg b/sound/vox/nearest.ogg
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diff --git a/modular_citadel/sound/vox/nice.ogg b/sound/vox/nice.ogg
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diff --git a/modular_citadel/sound/vox/nine.ogg b/sound/vox/nine.ogg
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diff --git a/modular_citadel/sound/vox/nineteen.ogg b/sound/vox/nineteen.ogg
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diff --git a/modular_citadel/sound/vox/ninety.ogg b/sound/vox/ninety.ogg
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diff --git a/modular_citadel/sound/vox/no.ogg b/sound/vox/no.ogg
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diff --git a/modular_citadel/sound/vox/nominal.ogg b/sound/vox/nominal.ogg
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diff --git a/modular_citadel/sound/vox/north.ogg b/sound/vox/north.ogg
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diff --git a/modular_citadel/sound/vox/not.ogg b/sound/vox/not.ogg
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diff --git a/modular_citadel/sound/vox/november.ogg b/sound/vox/november.ogg
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diff --git a/modular_citadel/sound/vox/side.ogg b/sound/vox/side.ogg
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diff --git a/modular_citadel/sound/vox/sierra.ogg b/sound/vox/sierra.ogg
similarity index 100%
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diff --git a/modular_citadel/sound/vox/sight.ogg b/sound/vox/sight.ogg
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diff --git a/modular_citadel/sound/vox/silo.ogg b/sound/vox/silo.ogg
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diff --git a/modular_citadel/sound/vox/six.ogg b/sound/vox/six.ogg
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diff --git a/modular_citadel/sound/vox/sixteen.ogg b/sound/vox/sixteen.ogg
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diff --git a/modular_citadel/sound/vox/sixty.ogg b/sound/vox/sixty.ogg
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diff --git a/modular_citadel/sound/vox/slime.ogg b/sound/vox/slime.ogg
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diff --git a/modular_citadel/sound/vox/slow.ogg b/sound/vox/slow.ogg
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diff --git a/modular_citadel/sound/vox/soldier.ogg b/sound/vox/soldier.ogg
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diff --git a/modular_citadel/sound/vox/some.ogg b/sound/vox/some.ogg
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diff --git a/modular_citadel/sound/vox/someone.ogg b/sound/vox/someone.ogg
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diff --git a/modular_citadel/sound/vox/something.ogg b/sound/vox/something.ogg
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diff --git a/modular_citadel/sound/vox/son.ogg b/sound/vox/son.ogg
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diff --git a/modular_citadel/sound/vox/sorry.ogg b/sound/vox/sorry.ogg
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diff --git a/modular_citadel/sound/vox/south.ogg b/sound/vox/south.ogg
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diff --git a/modular_citadel/sound/vox/squad.ogg b/sound/vox/squad.ogg
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diff --git a/modular_citadel/sound/vox/square.ogg b/sound/vox/square.ogg
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diff --git a/modular_citadel/sound/vox/stairway.ogg b/sound/vox/stairway.ogg
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diff --git a/modular_citadel/sound/vox/status.ogg b/sound/vox/status.ogg
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diff --git a/modular_citadel/sound/vox/sterile.ogg b/sound/vox/sterile.ogg
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diff --git a/modular_citadel/sound/vox/sterilization.ogg b/sound/vox/sterilization.ogg
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diff --git a/modular_citadel/sound/vox/stolen.ogg b/sound/vox/stolen.ogg
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diff --git a/modular_citadel/sound/vox/storage.ogg b/sound/vox/storage.ogg
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diff --git a/modular_citadel/sound/vox/sub.ogg b/sound/vox/sub.ogg
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diff --git a/modular_citadel/sound/vox/subsurface.ogg b/sound/vox/subsurface.ogg
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diff --git a/modular_citadel/sound/vox/sudden.ogg b/sound/vox/sudden.ogg
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diff --git a/modular_citadel/sound/vox/suit.ogg b/sound/vox/suit.ogg
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diff --git a/modular_citadel/sound/vox/superconducting.ogg b/sound/vox/superconducting.ogg
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diff --git a/modular_citadel/sound/vox/supercooled.ogg b/sound/vox/supercooled.ogg
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diff --git a/modular_citadel/sound/vox/supply.ogg b/sound/vox/supply.ogg
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diff --git a/modular_citadel/sound/vox/surface.ogg b/sound/vox/surface.ogg
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diff --git a/modular_citadel/sound/vox/surrender.ogg b/sound/vox/surrender.ogg
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diff --git a/modular_citadel/sound/vox/surround.ogg b/sound/vox/surround.ogg
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diff --git a/modular_citadel/sound/vox/surrounded.ogg b/sound/vox/surrounded.ogg
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diff --git a/modular_citadel/sound/vox/switch.ogg b/sound/vox/switch.ogg
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diff --git a/modular_citadel/sound/vox/system.ogg b/sound/vox/system.ogg
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diff --git a/modular_citadel/sound/vox/systems.ogg b/sound/vox/systems.ogg
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diff --git a/modular_citadel/sound/vox/tactical.ogg b/sound/vox/tactical.ogg
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diff --git a/modular_citadel/sound/vox/take.ogg b/sound/vox/take.ogg
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diff --git a/modular_citadel/sound/vox/talk.ogg b/sound/vox/talk.ogg
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diff --git a/modular_citadel/sound/vox/tango.ogg b/sound/vox/tango.ogg
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diff --git a/modular_citadel/sound/vox/tank.ogg b/sound/vox/tank.ogg
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diff --git a/modular_citadel/sound/vox/target.ogg b/sound/vox/target.ogg
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diff --git a/modular_citadel/sound/vox/team.ogg b/sound/vox/team.ogg
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diff --git a/modular_citadel/sound/vox/temperature.ogg b/sound/vox/temperature.ogg
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diff --git a/modular_citadel/sound/vox/temporal.ogg b/sound/vox/temporal.ogg
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diff --git a/modular_citadel/sound/vox/ten.ogg b/sound/vox/ten.ogg
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diff --git a/modular_citadel/sound/vox/terminal.ogg b/sound/vox/terminal.ogg
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diff --git a/modular_citadel/sound/vox/terminated.ogg b/sound/vox/terminated.ogg
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diff --git a/modular_citadel/sound/vox/termination.ogg b/sound/vox/termination.ogg
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diff --git a/modular_citadel/sound/vox/test.ogg b/sound/vox/test.ogg
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diff --git a/modular_citadel/sound/vox/that.ogg b/sound/vox/that.ogg
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diff --git a/modular_citadel/sound/vox/the.ogg b/sound/vox/the.ogg
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diff --git a/modular_citadel/sound/vox/then.ogg b/sound/vox/then.ogg
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diff --git a/modular_citadel/sound/vox/there.ogg b/sound/vox/there.ogg
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diff --git a/modular_citadel/sound/vox/third.ogg b/sound/vox/third.ogg
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diff --git a/modular_citadel/sound/vox/thirteen.ogg b/sound/vox/thirteen.ogg
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diff --git a/modular_citadel/sound/vox/thirty.ogg b/sound/vox/thirty.ogg
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diff --git a/modular_citadel/sound/vox/this.ogg b/sound/vox/this.ogg
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diff --git a/modular_citadel/sound/vox/those.ogg b/sound/vox/those.ogg
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diff --git a/modular_citadel/sound/vox/thousand.ogg b/sound/vox/thousand.ogg
similarity index 100%
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diff --git a/modular_citadel/sound/vox/threat.ogg b/sound/vox/threat.ogg
similarity index 100%
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diff --git a/modular_citadel/sound/vox/three.ogg b/sound/vox/three.ogg
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diff --git a/modular_citadel/sound/vox/through.ogg b/sound/vox/through.ogg
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diff --git a/modular_citadel/sound/vox/time.ogg b/sound/vox/time.ogg
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diff --git a/modular_citadel/sound/vox/to.ogg b/sound/vox/to.ogg
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diff --git a/modular_citadel/sound/vox/top.ogg b/sound/vox/top.ogg
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diff --git a/modular_citadel/sound/vox/topside.ogg b/sound/vox/topside.ogg
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diff --git a/modular_citadel/sound/vox/touch.ogg b/sound/vox/touch.ogg
similarity index 100%
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diff --git a/modular_citadel/sound/vox/towards.ogg b/sound/vox/towards.ogg
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diff --git a/modular_citadel/sound/vox/track.ogg b/sound/vox/track.ogg
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diff --git a/modular_citadel/sound/vox/train.ogg b/sound/vox/train.ogg
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diff --git a/modular_citadel/sound/vox/transportation.ogg b/sound/vox/transportation.ogg
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diff --git a/modular_citadel/sound/vox/truck.ogg b/sound/vox/truck.ogg
similarity index 100%
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diff --git a/modular_citadel/sound/vox/tunnel.ogg b/sound/vox/tunnel.ogg
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diff --git a/modular_citadel/sound/vox/turn.ogg b/sound/vox/turn.ogg
similarity index 100%
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diff --git a/modular_citadel/sound/vox/turret.ogg b/sound/vox/turret.ogg
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diff --git a/modular_citadel/sound/vox/twelve.ogg b/sound/vox/twelve.ogg
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diff --git a/modular_citadel/sound/vox/twenty.ogg b/sound/vox/twenty.ogg
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diff --git a/modular_citadel/sound/vox/two.ogg b/sound/vox/two.ogg
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diff --git a/modular_citadel/sound/vox/unauthorized.ogg b/sound/vox/unauthorized.ogg
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diff --git a/modular_citadel/sound/vox/under.ogg b/sound/vox/under.ogg
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diff --git a/modular_citadel/sound/vox/uniform.ogg b/sound/vox/uniform.ogg
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diff --git a/modular_citadel/sound/vox/unlocked.ogg b/sound/vox/unlocked.ogg
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diff --git a/modular_citadel/sound/vox/until.ogg b/sound/vox/until.ogg
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diff --git a/modular_citadel/sound/vox/up.ogg b/sound/vox/up.ogg
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diff --git a/modular_citadel/sound/vox/upper.ogg b/sound/vox/upper.ogg
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diff --git a/modular_citadel/sound/vox/uranium.ogg b/sound/vox/uranium.ogg
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diff --git a/modular_citadel/sound/vox/us.ogg b/sound/vox/us.ogg
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diff --git a/modular_citadel/sound/vox/usa.ogg b/sound/vox/usa.ogg
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diff --git a/modular_citadel/sound/vox/use.ogg b/sound/vox/use.ogg
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diff --git a/modular_citadel/sound/vox/used.ogg b/sound/vox/used.ogg
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diff --git a/modular_citadel/sound/vox/user.ogg b/sound/vox/user.ogg
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diff --git a/modular_citadel/sound/vox/vacate.ogg b/sound/vox/vacate.ogg
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diff --git a/modular_citadel/sound/vox/valid.ogg b/sound/vox/valid.ogg
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diff --git a/modular_citadel/sound/vox/vapor.ogg b/sound/vox/vapor.ogg
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diff --git a/modular_citadel/sound/vox/vent.ogg b/sound/vox/vent.ogg
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diff --git a/modular_citadel/sound/vox/ventillation.ogg b/sound/vox/ventillation.ogg
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diff --git a/modular_citadel/sound/vox/victor.ogg b/sound/vox/victor.ogg
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diff --git a/modular_citadel/sound/vox/violated.ogg b/sound/vox/violated.ogg
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diff --git a/modular_citadel/sound/vox/violation.ogg b/sound/vox/violation.ogg
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diff --git a/modular_citadel/sound/vox/voltage.ogg b/sound/vox/voltage.ogg
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diff --git a/modular_citadel/sound/vox/vox_login.ogg b/sound/vox/vox_login.ogg
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diff --git a/modular_citadel/sound/vox/walk.ogg b/sound/vox/walk.ogg
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diff --git a/modular_citadel/sound/vox/wall.ogg b/sound/vox/wall.ogg
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diff --git a/modular_citadel/sound/vox/want.ogg b/sound/vox/want.ogg
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diff --git a/modular_citadel/sound/vox/wanted.ogg b/sound/vox/wanted.ogg
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diff --git a/modular_citadel/sound/vox/warm.ogg b/sound/vox/warm.ogg
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diff --git a/modular_citadel/sound/vox/warn.ogg b/sound/vox/warn.ogg
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diff --git a/modular_citadel/sound/vox/warning.ogg b/sound/vox/warning.ogg
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diff --git a/modular_citadel/sound/vox/waste.ogg b/sound/vox/waste.ogg
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diff --git a/modular_citadel/sound/vox/water.ogg b/sound/vox/water.ogg
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diff --git a/modular_citadel/sound/vox/we.ogg b/sound/vox/we.ogg
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diff --git a/modular_citadel/sound/vox/weapon.ogg b/sound/vox/weapon.ogg
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rename from modular_citadel/sound/vox/weapon.ogg
rename to sound/vox/weapon.ogg
diff --git a/modular_citadel/sound/vox/west.ogg b/sound/vox/west.ogg
similarity index 100%
rename from modular_citadel/sound/vox/west.ogg
rename to sound/vox/west.ogg
diff --git a/modular_citadel/sound/vox/whiskey.ogg b/sound/vox/whiskey.ogg
similarity index 100%
rename from modular_citadel/sound/vox/whiskey.ogg
rename to sound/vox/whiskey.ogg
diff --git a/modular_citadel/sound/vox/white.ogg b/sound/vox/white.ogg
similarity index 100%
rename from modular_citadel/sound/vox/white.ogg
rename to sound/vox/white.ogg
diff --git a/modular_citadel/sound/vox/wilco.ogg b/sound/vox/wilco.ogg
similarity index 100%
rename from modular_citadel/sound/vox/wilco.ogg
rename to sound/vox/wilco.ogg
diff --git a/modular_citadel/sound/vox/will.ogg b/sound/vox/will.ogg
similarity index 100%
rename from modular_citadel/sound/vox/will.ogg
rename to sound/vox/will.ogg
diff --git a/modular_citadel/sound/vox/with.ogg b/sound/vox/with.ogg
similarity index 100%
rename from modular_citadel/sound/vox/with.ogg
rename to sound/vox/with.ogg
diff --git a/modular_citadel/sound/vox/without.ogg b/sound/vox/without.ogg
similarity index 100%
rename from modular_citadel/sound/vox/without.ogg
rename to sound/vox/without.ogg
diff --git a/modular_citadel/sound/vox/woop.ogg b/sound/vox/woop.ogg
similarity index 100%
rename from modular_citadel/sound/vox/woop.ogg
rename to sound/vox/woop.ogg
diff --git a/modular_citadel/sound/vox/xeno.ogg b/sound/vox/xeno.ogg
similarity index 100%
rename from modular_citadel/sound/vox/xeno.ogg
rename to sound/vox/xeno.ogg
diff --git a/modular_citadel/sound/vox/yankee.ogg b/sound/vox/yankee.ogg
similarity index 100%
rename from modular_citadel/sound/vox/yankee.ogg
rename to sound/vox/yankee.ogg
diff --git a/modular_citadel/sound/vox/yards.ogg b/sound/vox/yards.ogg
similarity index 100%
rename from modular_citadel/sound/vox/yards.ogg
rename to sound/vox/yards.ogg
diff --git a/modular_citadel/sound/vox/year.ogg b/sound/vox/year.ogg
similarity index 100%
rename from modular_citadel/sound/vox/year.ogg
rename to sound/vox/year.ogg
diff --git a/modular_citadel/sound/vox/yellow.ogg b/sound/vox/yellow.ogg
similarity index 100%
rename from modular_citadel/sound/vox/yellow.ogg
rename to sound/vox/yellow.ogg
diff --git a/modular_citadel/sound/vox/yes.ogg b/sound/vox/yes.ogg
similarity index 100%
rename from modular_citadel/sound/vox/yes.ogg
rename to sound/vox/yes.ogg
diff --git a/modular_citadel/sound/vox/you.ogg b/sound/vox/you.ogg
similarity index 100%
rename from modular_citadel/sound/vox/you.ogg
rename to sound/vox/you.ogg
diff --git a/modular_citadel/sound/vox/your.ogg b/sound/vox/your.ogg
similarity index 100%
rename from modular_citadel/sound/vox/your.ogg
rename to sound/vox/your.ogg
diff --git a/modular_citadel/sound/vox/yourself.ogg b/sound/vox/yourself.ogg
similarity index 100%
rename from modular_citadel/sound/vox/yourself.ogg
rename to sound/vox/yourself.ogg
diff --git a/modular_citadel/sound/vox/zero.ogg b/sound/vox/zero.ogg
similarity index 100%
rename from modular_citadel/sound/vox/zero.ogg
rename to sound/vox/zero.ogg
diff --git a/modular_citadel/sound/vox/zone.ogg b/sound/vox/zone.ogg
similarity index 100%
rename from modular_citadel/sound/vox/zone.ogg
rename to sound/vox/zone.ogg
diff --git a/modular_citadel/sound/vox/zulu.ogg b/sound/vox/zulu.ogg
similarity index 100%
rename from modular_citadel/sound/vox/zulu.ogg
rename to sound/vox/zulu.ogg
diff --git a/tgstation.dme b/tgstation.dme
index 1a45dc619f..06a01ec9e9 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -16,6 +16,7 @@
#include "_maps\_basemap.dm"
#include "code\_compile_options.dm"
#include "code\world.dm"
+#include "code\__DEFINES\__513_compatibility.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_tick.dm"
@@ -368,12 +369,12 @@
#include "code\datums\components\ntnet_interface.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\paintable.dm"
+#include "code\datums\components\phantomthief.dm"
#include "code\datums\components\rad_insulation.dm"
#include "code\datums\components\radioactive.dm"
#include "code\datums\components\remote_materials.dm"
#include "code\datums\components\riding.dm"
#include "code\datums\components\rotation.dm"
-#include "code\datums\components\signal_redirect.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\components\spooky.dm"
#include "code\datums\components\squeak.dm"
@@ -2219,6 +2220,7 @@
#include "code\modules\mob\living\simple_animal\guardian\types\standard.dm"
#include "code\modules\mob\living\simple_animal\guardian\types\support.dm"
#include "code\modules\mob\living\simple_animal\hostile\alien.dm"
+#include "code\modules\mob\living\simple_animal\hostile\banana_spider.dm"
#include "code\modules\mob\living\simple_animal\hostile\bear.dm"
#include "code\modules\mob\living\simple_animal\hostile\bees.dm"
#include "code\modules\mob\living\simple_animal\hostile\carp.dm"
@@ -2585,6 +2587,7 @@
#include "code\modules\reagents\reagent_containers\dropper.dm"
#include "code\modules\reagents\reagent_containers\glass.dm"
#include "code\modules\reagents\reagent_containers\hypospray.dm"
+#include "code\modules\reagents\reagent_containers\hypovial.dm"
#include "code\modules\reagents\reagent_containers\medspray.dm"
#include "code\modules\reagents\reagent_containers\patch.dm"
#include "code\modules\reagents\reagent_containers\pill.dm"
@@ -2710,6 +2713,7 @@
#include "code\modules\ruins\spaceruin_code\crashedship.dm"
#include "code\modules\ruins\spaceruin_code\deepstorage.dm"
#include "code\modules\ruins\spaceruin_code\DJstation.dm"
+#include "code\modules\ruins\spaceruin_code\hilbertshotel.dm"
#include "code\modules\ruins\spaceruin_code\listeningstation.dm"
#include "code\modules\ruins\spaceruin_code\miracle.dm"
#include "code\modules\ruins\spaceruin_code\oldstation.dm"
@@ -2770,6 +2774,7 @@
#include "code\modules\spells\spell_types\spacetime_distortion.dm"
#include "code\modules\spells\spell_types\summonitem.dm"
#include "code\modules\spells\spell_types\taeclowndo.dm"
+#include "code\modules\spells\spell_types\telepathy.dm"
#include "code\modules\spells\spell_types\the_traps.dm"
#include "code\modules\spells\spell_types\touch_attacks.dm"
#include "code\modules\spells\spell_types\trigger.dm"
@@ -2946,7 +2951,6 @@
#include "modular_citadel\code\controllers\subsystem\job.dm"
#include "modular_citadel\code\controllers\subsystem\shuttle.dm"
#include "modular_citadel\code\datums\components\material_container.dm"
-#include "modular_citadel\code\datums\components\phantomthief.dm"
#include "modular_citadel\code\datums\components\souldeath.dm"
#include "modular_citadel\code\datums\mood_events\chem_events.dm"
#include "modular_citadel\code\datums\mood_events\generic_negative_events.dm"
@@ -2956,7 +2960,6 @@
#include "modular_citadel\code\datums\status_effects\chems.dm"
#include "modular_citadel\code\datums\status_effects\debuffs.dm"
#include "modular_citadel\code\datums\traits\negative.dm"
-#include "modular_citadel\code\datums\traits\neutral.dm"
#include "modular_citadel\code\datums\wires\airlock.dm"
#include "modular_citadel\code\datums\wires\autoylathe.dm"
#include "modular_citadel\code\game\area\cit_areas.dm"
@@ -2983,7 +2986,6 @@
#include "modular_citadel\code\game\machinery\doors\airlock.dm"
#include "modular_citadel\code\game\machinery\doors\airlock_types.dm"
#include "modular_citadel\code\game\objects\cit_screenshake.dm"
-#include "modular_citadel\code\game\objects\ids.dm"
#include "modular_citadel\code\game\objects\items.dm"
#include "modular_citadel\code\game\objects\tools.dm"
#include "modular_citadel\code\game\objects\effects\spawner\spawners.dm"
@@ -3002,7 +3004,6 @@
#include "modular_citadel\code\game\objects\items\devices\radio\encryptionkey.dm"
#include "modular_citadel\code\game\objects\items\devices\radio\headset.dm"
#include "modular_citadel\code\game\objects\items\devices\radio\shockcollar.dm"
-#include "modular_citadel\code\game\objects\items\melee\eutactic_blades.dm"
#include "modular_citadel\code\game\objects\items\storage\firstaid.dm"
#include "modular_citadel\code\game\objects\structures\tables_racks.dm"
#include "modular_citadel\code\game\objects\structures\beds_chairs\chair.dm"
@@ -3016,17 +3017,16 @@
#include "modular_citadel\code\modules\admin\secrets.dm"
#include "modular_citadel\code\modules\admin\topic.dm"
#include "modular_citadel\code\modules\arousal\arousal.dm"
+#include "modular_citadel\code\modules\arousal\genitals.dm"
+#include "modular_citadel\code\modules\arousal\genitals_sprite_accessories.dm"
#include "modular_citadel\code\modules\arousal\organs\breasts.dm"
#include "modular_citadel\code\modules\arousal\organs\eggsack.dm"
-#include "modular_citadel\code\modules\arousal\organs\genitals.dm"
-#include "modular_citadel\code\modules\arousal\organs\genitals_sprite_accessories.dm"
#include "modular_citadel\code\modules\arousal\organs\ovipositor.dm"
#include "modular_citadel\code\modules\arousal\organs\penis.dm"
#include "modular_citadel\code\modules\arousal\organs\testicles.dm"
#include "modular_citadel\code\modules\arousal\organs\vagina.dm"
#include "modular_citadel\code\modules\arousal\organs\womb.dm"
#include "modular_citadel\code\modules\arousal\toys\dildos.dm"
-#include "modular_citadel\code\modules\awaymissions\citadel_ghostrole_spawners.dm"
#include "modular_citadel\code\modules\cargo\console.dm"
#include "modular_citadel\code\modules\client\client_defines.dm"
#include "modular_citadel\code\modules\client\client_procs.dm"
@@ -3053,7 +3053,6 @@
#include "modular_citadel\code\modules\clothing\neck.dm"
#include "modular_citadel\code\modules\clothing\glasses\phantomthief.dm"
#include "modular_citadel\code\modules\clothing\head\head.dm"
-#include "modular_citadel\code\modules\clothing\spacesuits\cydonian_armor.dm"
#include "modular_citadel\code\modules\clothing\spacesuits\flightsuit.dm"
#include "modular_citadel\code\modules\clothing\suits\polychromic_cloaks.dm"
#include "modular_citadel\code\modules\clothing\suits\suits.dm"
@@ -3064,17 +3063,8 @@
#include "modular_citadel\code\modules\custom_loadout\custom_items.dm"
#include "modular_citadel\code\modules\custom_loadout\load_to_mob.dm"
#include "modular_citadel\code\modules\custom_loadout\read_from_file.dm"
-#include "modular_citadel\code\modules\events\blob.dm"
-#include "modular_citadel\code\modules\events\wizard\magicarp.dm"
#include "modular_citadel\code\modules\food_and_drinks\snacks\meat.dm"
#include "modular_citadel\code\modules\integrated_electronics\subtypes\manipulation.dm"
-#include "modular_citadel\code\modules\jobs\dresscode_values.dm"
-#include "modular_citadel\code\modules\jobs\job_types\captain.dm"
-#include "modular_citadel\code\modules\jobs\job_types\cargo_service.dm"
-#include "modular_citadel\code\modules\jobs\job_types\engineering.dm"
-#include "modular_citadel\code\modules\jobs\job_types\medical.dm"
-#include "modular_citadel\code\modules\jobs\job_types\science.dm"
-#include "modular_citadel\code\modules\jobs\job_types\security.dm"
#include "modular_citadel\code\modules\keybindings\bindings_carbon.dm"
#include "modular_citadel\code\modules\keybindings\bindings_human.dm"
#include "modular_citadel\code\modules\keybindings\bindings_robot.dm"
@@ -3097,13 +3087,10 @@
#include "modular_citadel\code\modules\mob\living\carbon\human\human.dm"
#include "modular_citadel\code\modules\mob\living\carbon\human\human_defense.dm"
#include "modular_citadel\code\modules\mob\living\carbon\human\human_movement.dm"
-#include "modular_citadel\code\modules\mob\living\silicon\ai\vox_sounds.dm"
#include "modular_citadel\code\modules\mob\living\silicon\robot\dogborg_equipment.dm"
#include "modular_citadel\code\modules\mob\living\silicon\robot\robot.dm"
#include "modular_citadel\code\modules\mob\living\silicon\robot\robot_modules.dm"
#include "modular_citadel\code\modules\mob\living\silicon\robot\robot_movement.dm"
-#include "modular_citadel\code\modules\mob\living\simple_animal\banana_spider.dm"
-#include "modular_citadel\code\modules\mob\living\simple_animal\kiwi.dm"
#include "modular_citadel\code\modules\power\lighting.dm"
#include "modular_citadel\code\modules\projectiles\gun.dm"
#include "modular_citadel\code\modules\projectiles\ammunition\caseless.dm"
@@ -3134,15 +3121,9 @@
#include "modular_citadel\code\modules\reagents\chemistry\recipes\fermi.dm"
#include "modular_citadel\code\modules\reagents\objects\clothes.dm"
#include "modular_citadel\code\modules\reagents\objects\items.dm"
-#include "modular_citadel\code\modules\reagents\reagent container\hypospraymkii.dm"
-#include "modular_citadel\code\modules\reagents\reagent container\hypovial.dm"
#include "modular_citadel\code\modules\reagents\reagents\cit_reagents.dm"
#include "modular_citadel\code\modules\recycling\disposal\bin.dm"
#include "modular_citadel\code\modules\research\designs\autoylathe_designs.dm"
-#include "modular_citadel\code\modules\research\designs\machine_designs.dm"
-#include "modular_citadel\code\modules\research\designs\xenobio_designs.dm"
-#include "modular_citadel\code\modules\research\techweb\_techweb.dm"
-#include "modular_citadel\code\modules\research\xenobiology\xenobio_camera.dm"
#include "modular_citadel\code\modules\vehicles\secway.dm"
#include "modular_citadel\interface\skin.dmf"
// END_INCLUDE
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