Merge pull request #10369 from Hatterhat/patch-4
crusher trophy drop chance increase
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@@ -20,7 +20,7 @@
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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mob_size = MOB_SIZE_LARGE
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var/icon_aggro = null
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var/crusher_drop_mod = 5
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var/crusher_drop_mod = 25
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/mob/living/simple_animal/hostile/asteroid/Initialize(mapload)
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. = ..()
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@@ -58,7 +58,7 @@
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/mob/living/simple_animal/hostile/asteroid/death(gibbed)
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SSblackbox.record_feedback("tally", "mobs_killed_mining", 1, type)
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var/datum/status_effect/crusher_damage/C = has_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING)
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if(C && crusher_loot && prob((C.total_damage/maxHealth) * crusher_drop_mod)) //on average, you'll need to kill 20 creatures before getting the item
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if(C && crusher_loot && prob((C.total_damage/maxHealth) * crusher_drop_mod)) //on average, you'll need to kill 4 creatures before getting the item
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spawn_crusher_loot()
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..(gibbed)
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