mOre rUntIMeS

This commit is contained in:
Ghommie
2020-03-08 02:43:35 +01:00
parent 5bcb38c79f
commit e23e478c06
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -373,11 +373,11 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
for(var/X in actions)
var/datum/action/A = X
A.Remove(user)
if(item_flags & DROPDEL)
qdel(src)
item_flags &= ~IN_INVENTORY
SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user)
user.update_equipment_speed_mods()
if(item_flags & DROPDEL)
qdel(src)
// called just as an item is picked up (loc is not yet changed)
/obj/item/proc/pickup(mob/user)
@@ -59,7 +59,7 @@
var/do_knockdown = !is_A_facing_B(target,owner) || owner.alpha <= 0 || istype(owner.loc, /obj/structure/closet)
// CAUSES: Target has their back to me, I'm invisible, or I'm in a Closet
// Step One: Heatseek toward Target's Turf
addtimer(CALLBACK(owner, .proc/_walk, 0), 2 SECONDS)
addtimer(CALLBACK(GLOBAL_PROC, .proc/_walk, owner, 0), 2 SECONDS)
target.playsound_local(get_turf(owner), 'sound/bloodsucker/lunge_warn.ogg', 60, FALSE, pressure_affected = FALSE) // target-only telegraphing
owner.playsound_local(owner, 'sound/bloodsucker/lunge_warn.ogg', 60, FALSE, pressure_affected = FALSE) // audio feedback to the user
if(do_mob(owner, owner, 7, TRUE, TRUE))