diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index a147263488..0abe2e32be 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -664,7 +664,7 @@ This is here to make the tiles around the station mininuke change when it's arme if(disk_comfort_level >= 2) //Sleep tight, disky. if(!(process_tick % 30)) visible_message("[src] sleeps soundly. Sleep tight, disky.") - if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001)) + if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001 / max(disk_comfort_level,1))) var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control if(istype(loneop) && loneop.occurrences < loneop.max_occurrences) loneop.weight += 1