Merge pull request #6962 from Citadel-Station-13/upstream-merge-38128

[MIRROR] Standardizes and cleans up some admin messages & logging
This commit is contained in:
deathride58
2018-06-09 05:53:25 +00:00
committed by GitHub
128 changed files with 437 additions and 479 deletions
+2 -2
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@@ -497,12 +497,12 @@ structure_check() searches for nearby cultist structures required for the invoca
user.visible_message("<span class='warning'>[user.name] begins erasing [src]...</span>", "<span class='notice'>You begin erasing [src]...</span>")
if(do_after(user, 50, target = src)) //Prevents accidental erasures.
log_game("Summon Narsie rune erased by [user.mind.key] (ckey) with [I.name]")
message_admins("[key_name_admin(user)] erased a Narsie rune with [I.name]")
message_admins("[ADMIN_LOOKUPFLW(user)] erased a Narsie rune with [I.name]")
..()
else
if(istype(I, /obj/item/nullrod)) //Begone foul magiks. You cannot hinder me.
log_game("Summon Narsie rune erased by [user.mind.key] (ckey) using a null rod")
message_admins("[key_name_admin(user)] erased a Narsie rune with a null rod")
message_admins("[ADMIN_LOOKUPFLW(user)] erased a Narsie rune with a null rod")
..()
//Rite of Resurrection: Requires a dead or inactive cultist. When reviving the dead, you can only perform one revival for every sacrifice your cult has carried out.
@@ -20,7 +20,7 @@
var/mob/camera/disease/virus = new /mob/camera/disease(SSmapping.get_station_center())
virus.key = selected.key
INVOKE_ASYNC(virus, /mob/camera/disease/proc/pick_name)
message_admins("[key_name_admin(virus)] has been made into a sentient disease by an event.")
message_admins("[ADMIN_LOOKUPFLW(virus)] has been made into a sentient disease by an event.")
log_game("[key_name(virus)] was spawned as a sentient disease by an event.")
spawned_mobs += virus
return SUCCESSFUL_SPAWN
+1 -1
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@@ -238,7 +238,7 @@
player_mind.add_antag_datum(/datum/antagonist/morph)
to_chat(S, S.playstyle_string)
SEND_SOUND(S, sound('sound/magic/mutate.ogg'))
message_admins("[key_name_admin(S)] has been made into a morph by an event.")
message_admins("[ADMIN_LOOKUPFLW(S)] has been made into a morph by an event.")
log_game("[key_name(S)] was spawned as a morph by an event.")
spawned_mobs += S
return SUCCESSFUL_SPAWN
@@ -53,7 +53,7 @@
var/mob/living/simple_animal/revenant/revvie = new(pick(spawn_locs))
revvie.key = selected.key
message_admins("[key_name_admin(revvie)] [ADMIN_FLW(revvie)] has been made into a revenant by an event.")
message_admins("[ADMIN_LOOKUPFLW(revvie)] has been made into a revenant by an event.")
log_game("[key_name(revvie)] was spawned as a revenant by an event.")
spawned_mobs += revvie
return SUCCESSFUL_SPAWN
@@ -41,7 +41,7 @@
to_chat(S, S.playstyle_string)
to_chat(S, "<B>You are currently not currently in the same plane of existence as the station. Blood Crawl near a blood pool to manifest.</B>")
SEND_SOUND(S, 'sound/magic/demon_dies.ogg')
message_admins("[key_name_admin(S)] has been made into a slaughter demon by an event.")
message_admins("[ADMIN_LOOKUPFLW(S)] has been made into a slaughter demon by an event.")
log_game("[key_name(S)] was spawned as a slaughter demon by an event.")
spawned_mobs += S
return SUCCESSFUL_SPAWN