Merge pull request #6962 from Citadel-Station-13/upstream-merge-38128

[MIRROR] Standardizes and cleans up some admin messages & logging
This commit is contained in:
deathride58
2018-06-09 05:53:25 +00:00
committed by GitHub
128 changed files with 437 additions and 479 deletions
+62 -50
View File
@@ -1,3 +1,8 @@
//emitter construction defines
#define EMITTER_UNWRENCHED 0
#define EMITTER_WRENCHED 1
#define EMITTER_WELDED 2
/obj/machinery/power/emitter
name = "emitter"
desc = "A heavy-duty industrial laser, often used in containment fields and power generation."
@@ -14,14 +19,14 @@
active_power_usage = 300
var/icon_state_on = "emitter_+a"
var/active = 0
var/powered = 0
var/active = FALSE
var/powered = FALSE
var/fire_delay = 100
var/maximum_fire_delay = 100
var/minimum_fire_delay = 20
var/last_shot = 0
var/shot_number = 0
var/state = 0
var/state = EMITTER_UNWRENCHED
var/locked = FALSE
var/allow_switch_interact = TRUE
@@ -46,14 +51,14 @@
idle_power_usage = FALSE
locked = TRUE
req_access_txt = "100"
state = 2
state = EMITTER_WELDED
use_power = FALSE
/obj/machinery/power/emitter/Initialize()
. = ..()
RefreshParts()
wires = new /datum/wires/emitter(src)
if(state == 2 && anchored)
if(state == EMITTER_WELDED && anchored)
connect_to_network()
sparks = new
@@ -93,9 +98,9 @@
/obj/machinery/power/emitter/Destroy()
if(SSticker.IsRoundInProgress())
var/turf/T = get_turf(src)
message_admins("Emitter deleted at [ADMIN_COORDJMP(T)]",0,1)
log_game("Emitter deleted at [COORD(T)]")
investigate_log("<font color='red'>deleted</font> at [get_area(src)] [COORD(T)]", INVESTIGATE_SINGULO)
message_admins("Emitter deleted at [ADMIN_VERBOSEJMP(T)]")
log_game("Emitter deleted at [AREACOORD(T)]")
investigate_log("<font color='red'>deleted</font> at [AREACOORD(T)]", INVESTIGATE_SINGULO)
QDEL_NULL(sparks)
return ..()
@@ -108,33 +113,35 @@
/obj/machinery/power/emitter/interact(mob/user)
add_fingerprint(user)
if(state == 2)
if(state == EMITTER_WELDED)
if(!powernet)
to_chat(user, "<span class='warning'>The emitter isn't connected to a wire!</span>")
return 1
to_chat(user, "<span class='warning'>\The [src] isn't connected to a wire!</span>")
return TRUE
if(!locked && allow_switch_interact)
if(src.active==1)
src.active = 0
to_chat(user, "<span class='notice'>You turn off \the [src].</span>")
message_admins("Emitter turned off by [ADMIN_LOOKUPFLW(user)] in [ADMIN_COORDJMP(src)]",0,1)
log_game("Emitter turned off by [key_name(user)] in [COORD(src)]")
investigate_log("turned <font color='red'>off</font> by [key_name(user)] at [get_area(src)]", INVESTIGATE_SINGULO)
if(active == TRUE)
active = FALSE
to_chat(user, "<span class='notice'>You turn off [src].</span>")
else
src.active = 1
to_chat(user, "<span class='notice'>You turn on \the [src].</span>")
src.shot_number = 0
src.fire_delay = maximum_fire_delay
investigate_log("turned <font color='green'>on</font> by [key_name(user)] at [get_area(src)]", INVESTIGATE_SINGULO)
active = TRUE
to_chat(user, "<span class='notice'>You turn on [src].</span>")
shot_number = 0
fire_delay = maximum_fire_delay
message_admins("Emitter turned [active ? "ON" : "OFF"] by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(src)]")
log_game("Emitter turned [active ? "ON" : "OFF"] by [key_name(user)] in [AREACOORD(src)]")
investigate_log("turned [active ? "<font color='green'>ON</font>" : "<font color='red'>OFF</font>"] by [key_name(user)] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
update_icon()
else
to_chat(user, "<span class='warning'>The controls are locked!</span>")
else
to_chat(user, "<span class='warning'>[src] needs to be firmly secured to the floor first!</span>")
return 1
return TRUE
/obj/machinery/power/emitter/attack_animal(mob/living/simple_animal/M)
if(ismegafauna(M) && anchored)
state = 0
state = EMITTER_UNWRENCHED
anchored = FALSE
M.visible_message("<span class='warning'>[M] rips [src] free from its moorings!</span>")
else
@@ -145,26 +152,26 @@
/obj/machinery/power/emitter/process()
if(stat & (BROKEN))
return
if(src.state != 2 || (!powernet && active_power_usage))
src.active = 0
if(state != EMITTER_WELDED || (!powernet && active_power_usage))
active = FALSE
update_icon()
return
if(src.active == 1)
if(active == TRUE)
if(!active_power_usage || avail(active_power_usage))
add_load(active_power_usage)
if(!powered)
powered = 1
powered = TRUE
update_icon()
investigate_log("regained power and turned <font color='green'>on</font> at [get_area(src)]", INVESTIGATE_SINGULO)
investigate_log("regained power and turned <font color='green'>ON</font> at [AREACOORD(src)]", INVESTIGATE_SINGULO)
else
if(powered)
powered = 0
powered = FALSE
update_icon()
investigate_log("lost power and turned <font color='red'>off</font> at [get_area(src)]", INVESTIGATE_SINGULO)
log_game("Emitter lost power in ([x],[y],[z])")
investigate_log("lost power and turned <font color='red'>OFF</font> at [AREACOORD(src)]", INVESTIGATE_SINGULO)
log_game("Emitter lost power in [AREACOORD(src)]")
return
if(charge <=80)
charge+=5
if(charge <= 80)
charge += 5
if(!check_delay() || manual == TRUE)
return FALSE
fire_beam()
@@ -177,7 +184,7 @@
/obj/machinery/power/emitter/proc/fire_beam_pulse()
if(!check_delay())
return FALSE
if(state != 2)
if(state != EMITTER_WELDED)
return FALSE
if(avail(active_power_usage))
add_load(active_power_usage)
@@ -185,7 +192,7 @@
/obj/machinery/power/emitter/proc/fire_beam(mob/user)
var/obj/item/projectile/P = new projectile_type(get_turf(src))
playsound(get_turf(src), projectile_sound, 50, 1)
playsound(get_turf(src), projectile_sound, 50, TRUE)
if(prob(35))
sparks.start()
P.firer = user? user : src
@@ -212,7 +219,7 @@
to_chat(user, "<span class='warning'>Turn \the [src] off first!</span>")
return FAILED_UNFASTEN
else if(state == EM_WELDED)
else if(state == EMITTER_WELDED)
if(!silent)
to_chat(user, "<span class='warning'>[src] is welded to the floor!</span>")
return FAILED_UNFASTEN
@@ -223,9 +230,9 @@
. = ..()
if(. == SUCCESSFUL_UNFASTEN)
if(anchored)
state = EM_SECURED
state = EMITTER_WRENCHED
else
state = EM_UNSECURED
state = EMITTER_UNWRENCHED
/obj/machinery/power/emitter/wrench_act(mob/living/user, obj/item/I)
default_unfasten_wrench(user, I)
@@ -237,26 +244,26 @@
return TRUE
switch(state)
if(EM_UNSECURED)
if(EMITTER_UNWRENCHED)
to_chat(user, "<span class='warning'>The [src.name] needs to be wrenched to the floor!</span>")
if(EM_SECURED)
if(EMITTER_WRENCHED)
if(!I.tool_start_check(user, amount=0))
return TRUE
user.visible_message("[user.name] starts to weld the [name] to the floor.", \
"<span class='notice'>You start to weld \the [src] to the floor...</span>", \
"<span class='italics'>You hear welding.</span>")
if(I.use_tool(src, user, 20, volume=50))
state = EM_WELDED
state = EMITTER_WELDED
to_chat(user, "<span class='notice'>You weld \the [src] to the floor.</span>")
connect_to_network()
if(EM_WELDED)
if(EMITTER_WELDED)
if(!I.tool_start_check(user, amount=0))
return TRUE
user.visible_message("[user.name] starts to cut the [name] free from the floor.", \
"<span class='notice'>You start to cut \the [src] free from the floor...</span>", \
"<span class='italics'>You hear welding.</span>")
if(I.use_tool(src, user, 20, volume=50))
state = EM_SECURED
state = EMITTER_WRENCHED
to_chat(user, "<span class='notice'>You cut \the [src] free from the floor.</span>")
disconnect_from_network()
@@ -307,14 +314,14 @@
icon_state = "protoemitter"
icon_state_on = "protoemitter_+a"
can_buckle = TRUE
buckle_lying = 0
buckle_lying = FALSE
var/view_range = 12
var/datum/action/innate/protoemitter/firing/auto
//BUCKLE HOOKS
/obj/machinery/power/emitter/prototype/unbuckle_mob(mob/living/buckled_mob,force = 0)
playsound(src,'sound/mecha/mechmove01.ogg', 50, 1)
playsound(src,'sound/mecha/mechmove01.ogg', 50, TRUE)
manual = FALSE
for(var/obj/item/I in buckled_mob.held_items)
if(istype(I, /obj/item/turret_control))
@@ -335,7 +342,7 @@
return
M.forceMove(get_turf(src))
..()
playsound(src,'sound/mecha/mechmove01.ogg', 50, 1)
playsound(src,'sound/mecha/mechmove01.ogg', 50, TRUE)
M.pixel_y = 14
layer = 4.1
if(M.client)
@@ -362,7 +369,7 @@
/datum/action/innate/protoemitter/firing/Activate()
if(PE.manual)
playsound(PE,'sound/mecha/mechmove01.ogg', 50, 1)
playsound(PE,'sound/mecha/mechmove01.ogg', 50, TRUE)
PE.manual = FALSE
name = "Switch to Manual Firing"
desc = "The emitter will only fire on your command and at your designated target"
@@ -373,7 +380,7 @@
UpdateButtonIcon()
return
else
playsound(PE,'sound/mecha/mechmove01.ogg', 50, 1)
playsound(PE,'sound/mecha/mechmove01.ogg', 50, TRUE)
name = "Switch to Automatic Firing"
desc = "Emitters will switch to periodic firing at your last target"
button_icon_state = "mech_zoom_off"
@@ -444,4 +451,9 @@
E.fire_beam(user)
delay = world.time + 10
else if (E.charge < 10)
playsound(get_turf(user),'sound/machines/buzz-sigh.ogg', 50, 1)
playsound(src,'sound/machines/buzz-sigh.ogg', 50, TRUE)
#undef EMITTER_UNWRENCHED
#undef EMITTER_WRENCHED
#undef EMITTER_WELDED
@@ -332,9 +332,8 @@ field_generator power level display
if((world.time - O.last_warning) > 50) //to stop message-spam
temp = 0
var/turf/T = get_turf(src)
var/area/A = get_area(T)
message_admins("A singulo exists and a containment field has failed at [A] [ADMIN_COORDJMP(T)].")
investigate_log("has <font color='red'>failed</font> whilst a singulo exists at [A] [COORD(T)].", INVESTIGATE_SINGULO)
message_admins("A singulo exists and a containment field has failed at [ADMIN_VERBOSEJMP(T)].")
investigate_log("has <font color='red'>failed</font> whilst a singulo exists at [AREACOORD(T)].", INVESTIGATE_SINGULO)
O.last_warning = world.time
/obj/machinery/field/generator/shock(mob/living/user)
@@ -119,9 +119,9 @@
strength++
strength_change()
message_admins("PA Control Computer increased to [strength] by [ADMIN_LOOKUPFLW(usr)] in [ADMIN_COORDJMP(src)]",0,1)
log_game("PA Control Computer increased to [strength] by [key_name(usr)] in [COORD(src)]")
investigate_log("increased to <font color='red'>[strength]</font> by [key_name(usr)]", INVESTIGATE_SINGULO)
message_admins("PA Control Computer increased to [strength] by [ADMIN_LOOKUPFLW(usr)] in [ADMIN_VERBOSEJMP(src)]")
log_game("PA Control Computer increased to [strength] by [key_name(usr)] in [AREACOORD(src)]")
investigate_log("increased to <font color='red'>[strength]</font> by [key_name(usr)] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
/obj/machinery/particle_accelerator/control_box/proc/remove_strength(s)
@@ -129,9 +129,9 @@
strength--
strength_change()
message_admins("PA Control Computer decreased to [strength] by [ADMIN_LOOKUPFLW(usr)] in [ADMIN_COORDJMP(src)]",0,1)
log_game("PA Control Computer decreased to [strength] by [key_name(usr)] in [COORD(src)]")
investigate_log("decreased to <font color='green'>[strength]</font> by [key_name(usr)]", INVESTIGATE_SINGULO)
message_admins("PA Control Computer decreased to [strength] by [ADMIN_LOOKUPFLW(usr)] in [ADMIN_VERBOSEJMP(src)]")
log_game("PA Control Computer decreased to [strength] by [key_name(usr)] in [AREACOORD(src)]")
investigate_log("decreased to <font color='green'>[strength]</font> by [key_name(usr)] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
/obj/machinery/particle_accelerator/control_box/power_change()
@@ -206,9 +206,9 @@
/obj/machinery/particle_accelerator/control_box/proc/toggle_power()
active = !active
investigate_log("turned [active?"<font color='green'>ON</font>":"<font color='red'>OFF</font>"] by [usr ? key_name(usr) : "outside forces"]", INVESTIGATE_SINGULO)
message_admins("PA Control Computer turned [active ?"ON":"OFF"] by [usr ? key_name_admin(usr) : "outside forces"][ADMIN_QUE(usr)] [ADMIN_FLW(usr)] in [ADMIN_COORDJMP(src)]",0,1)
log_game("PA Control Computer turned [active ?"ON":"OFF"] by [usr ? "[key_name(usr)]" : "outside forces"] in [COORD(src)]")
investigate_log("turned [active?"<font color='green'>ON</font>":"<font color='red'>OFF</font>"] by [usr ? key_name(usr) : "outside forces"] at [AREACOORD(src)]", INVESTIGATE_SINGULO)
message_admins("PA Control Computer turned [active ?"ON":"OFF"] by [usr ? ADMIN_LOOKUPFLW(usr) : "outside forces"] in [ADMIN_VERBOSEJMP(src)]")
log_game("PA Control Computer turned [active ?"ON":"OFF"] by [usr ? "[key_name(usr)]" : "outside forces"] at [AREACOORD(src)]")
if(active)
use_power = ACTIVE_POWER_USE
for(var/CP in connected_parts)
@@ -129,12 +129,11 @@
/obj/singularity/proc/admin_investigate_setup()
var/turf/T = get_turf(src)
var/area/A = get_area(T)
last_warning = world.time
var/count = locate(/obj/machinery/field/containment) in urange(30, src, 1)
if(!count)
message_admins("A singulo has been created without containment fields active at [A] [ADMIN_COORDJMP(T)].")
investigate_log("was created at [A] [COORD(T)]. [count?"":"<font color='red'>No containment fields were active</font>"]", INVESTIGATE_SINGULO)
message_admins("A singulo has been created without containment fields active at [ADMIN_VERBOSEJMP(T)].")
investigate_log("was created at [AREACOORD(T)]. [count?"":"<font color='red'>No containment fields were active</font>"]", INVESTIGATE_SINGULO)
/obj/singularity/proc/dissipate()
if(!dissipate)