Removes old gangs, families is almost ready
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@@ -835,26 +835,6 @@
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post_noise = FALSE
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reagent_contents = list(/datum/reagent/consumable/nothing = 1, /datum/reagent/toxin/mutetoxin = 1)
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/obj/item/toy/crayon/spraycan/gang
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charges = 20 // Charges back to 20, which is the default value for them.
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gang = TRUE
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gang_tag_delay = 15 //Its 50% faster than a regular spraycan, for tagging. After-all they did spend points/meet the boss.
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pre_noise = FALSE
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post_noise = TRUE // Its even more stealthy just a tad.
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/obj/item/toy/crayon/spraycan/gang/Initialize(loc, datum/team/gang/G)
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..()
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if(G)
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gang = G
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paint_color = G.color
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update_icon()
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/obj/item/toy/crayon/spraycan/gang/examine(mob/user)
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. = ..()
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if(user.mind && user.mind.has_antag_datum(/datum/antagonist/gang) || isobserver(user))
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. += "This spraycan has been specially modified with a stage 2 nozzle kit, making it faster."
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/obj/item/toy/crayon/spraycan/infinite
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name = "infinite spraycan"
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charges = -1
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@@ -29,7 +29,7 @@
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if(target.mind.has_antag_datum(ANTAG_DATUM_VASSAL))
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SSticker.mode.remove_vassal(target.mind)
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if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || target.mind.unconvertable || target.mind.has_antag_datum(/datum/antagonist/gang/boss))
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if(target.mind.has_antag_datum(/datum/antagonist/rev/head) || (target.mind.unconvertable))
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if(!silent)
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target.visible_message("<span class='warning'>[target] seems to resist the implant!</span>", "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
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var/obj/item/implanter/I = loc
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