fixes messy random spawn code

Humans return to having tail_human and ears. there's a reason these are seperated out. reee.
This commit is contained in:
Poojawa
2019-04-02 02:29:37 -05:00
parent 520f46c933
commit e3047cb69e
3 changed files with 43 additions and 28 deletions
@@ -3,8 +3,8 @@
id = "human"
default_color = "FFFFFF"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY)
mutant_bodyparts = list("mam_ears", "mam_tail", "wings", "taur") // CITADEL EDIT gives humans snowflake parts
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "wings" = "None", "taur" = "None")
mutant_bodyparts = list("ears", "tail_human", "wings", "taur") // CITADEL EDIT gives humans snowflake parts
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None")
use_skintones = 1
skinned_type = /obj/item/stack/sheet/animalhide/human
disliked_food = GROSS | RAW