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@@ -24,6 +24,26 @@
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category = SLOT_WEAR_SUIT
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/jacket
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path = /obj/item/clothing/suit/jacket
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/datum/gear/jacketflannelblack
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name = "Black flannel jacket"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/jacket/flannel
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/datum/gear/jacketflannelred
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name = "Red flannel jacket"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/jacket/flannel/red
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/datum/gear/jacketflannelaqua
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name = "Aqua flannel jacket"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/jacket/flannel/aqua
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/datum/gear/jacketflannelbrown
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name = "Brown flannel jacket"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/jacket/flannel/brown
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/datum/gear/jacketleather
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/datum/gear/jacketleather
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name = "Leather jacket"
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name = "Leather jacket"
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category = SLOT_WEAR_SUIT
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category = SLOT_WEAR_SUIT
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@@ -127,6 +147,12 @@
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path = /obj/item/clothing/suit/hooded/wintercoat/hydro
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path = /obj/item/clothing/suit/hooded/wintercoat/hydro
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restricted_roles = list("Head of Personnel", "Botanist") // Reserve it to Botanists and their boss, the Head of Personnel
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restricted_roles = list("Head of Personnel", "Botanist") // Reserve it to Botanists and their boss, the Head of Personnel
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/datum/gear/coat/bar
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name = "Bar winter coat"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/hooded/wintercoat/bar
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restricted_roles = list("Bartender") //Reserve it to Bartenders and not the Head of Personnel because he doesnt deserve to look as fancy as them
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/datum/gear/coat/cargo
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/datum/gear/coat/cargo
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name = "Cargo winter coat"
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name = "Cargo winter coat"
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category = SLOT_WEAR_SUIT
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category = SLOT_WEAR_SUIT
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