From e30bd1f8ea9e62a78a9edb689776bceb624636f7 Mon Sep 17 00:00:00 2001 From: Seris02 Date: Fri, 17 Apr 2020 17:17:50 +0800 Subject: [PATCH] FIXES IT FINALLY OHHHH MY FUCKING GOD WHY IT WAS SO SIMPLE BUT SO HIDDEN FUCK --- code/datums/components/riding.dm | 34 +++++++++++++++++++++----------- 1 file changed, 22 insertions(+), 12 deletions(-) diff --git a/code/datums/components/riding.dm b/code/datums/components/riding.dm index c0bdb09014..21dfd41d0b 100644 --- a/code/datums/components/riding.dm +++ b/code/datums/components/riding.dm @@ -72,6 +72,9 @@ var/atom/movable/AM = parent AM.unbuckle_mob(M) +/datum/component/riding/proc/additional_offset_checks() + return TRUE + /datum/component/riding/proc/handle_vehicle_offsets() var/atom/movable/AM = parent var/AM_dir = "[AM.dir]" @@ -83,16 +86,19 @@ var/list/offsets = get_offsets(passindex) var/rider_dir = get_rider_dir(passindex) buckled_mob.setDir(rider_dir) - dir_loop: - for(var/offsetdir in offsets) - if(offsetdir == AM_dir) - var/list/diroffsets = offsets[offsetdir] - buckled_mob.pixel_x = diroffsets[1] - if(diroffsets.len >= 2) - buckled_mob.pixel_y = diroffsets[2] - if(diroffsets.len == 3) - buckled_mob.layer = diroffsets[3] - break dir_loop + for(var/offsetdir in offsets) + if(offsetdir == AM_dir) + var/list/diroffsets = offsets[offsetdir] + buckled_mob.pixel_x = diroffsets[1] + message_admins(diroffsets[1]) + if(diroffsets.len >= 2) + buckled_mob.pixel_y = diroffsets[2] + message_admins(diroffsets[2]) + if(diroffsets.len == 3) + buckled_mob.layer = diroffsets[3] + break + if (!additional_offset_checks()) + return var/list/static/default_vehicle_pixel_offsets = list(TEXT_NORTH = list(0, 0), TEXT_SOUTH = list(0, 0), TEXT_EAST = list(0, 0), TEXT_WEST = list(0, 0)) var/px = default_vehicle_pixel_offsets[AM_dir] var/py = default_vehicle_pixel_offsets[AM_dir] @@ -153,7 +159,6 @@ if(user.incapacitated()) Unbuckle(user) return - if(world.time < last_vehicle_move + ((last_move_diagonal? 2 : 1) * vehicle_move_delay)) return last_vehicle_move = world.time @@ -175,8 +180,8 @@ else last_move_diagonal = FALSE - handle_vehicle_layer() handle_vehicle_offsets() + handle_vehicle_layer() else to_chat(user, "You'll need the keys in one of your hands to [drive_verb] [AM].") @@ -226,6 +231,7 @@ force_dismount(target) /datum/component/riding/human/handle_vehicle_layer() + . = ..() var/atom/movable/AM = parent if(AM.buckled_mobs && AM.buckled_mobs.len) for(var/mob/M in AM.buckled_mobs) //ensure proper layering of piggyback and carry, sometimes weird offsets get applied @@ -250,6 +256,10 @@ else return list(TEXT_NORTH = list(0, 6), TEXT_SOUTH = list(0, 6), TEXT_EAST = list(-6, 4), TEXT_WEST = list( 6, 4)) +/datum/component/riding/human/additional_offset_checks() + var/mob/living/carbon/human/H = parent + return !H.buckled + /datum/component/riding/human/force_dismount(mob/living/user) var/atom/movable/AM = parent AM.unbuckle_mob(user)