Conflict fix

This commit is contained in:
Artur
2020-01-24 23:06:32 +01:00
202 changed files with 15686 additions and 10893 deletions
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author: "4dplanner, CRITAWAKETS, XDTM, ninjanomnom"
delete-after: True
changes:
- rscadd: "sepia slime extract has a delay before activating"
- balance: "the user of a sepia slime extract is no longer immune to the time field"
- balance: "chilling sepia is now the support extract - it always freezes the user, but not other marked people. give one to your golem!"
- rscadd: "burning sepia spawns the rewind camera. Take a selfie with someone and give it to them to make sure they remember the moment forever! You don't actually need to give them the photo, they'll remember anyway. Keep it as a reminder."
- rscadd: "rewinding (deja vu) effect resets your location to the turf you were on after 10 seconds as well as resetting limbs/mobs/objects damage to the point it was added."
- rscadd: "The deja vu effect cannot resurrect the dead, but will heal their corpse. New limbs fall off, old ones re-attach"
- rscadd: "Regenerative sepia cores add a deja vu effect before healing instead of a timestop
remove: timefreeze camera is admin spawn only."
- rscadd: "recurring sepia recalls to the hand of the last person to touch it after activating. Reusable timestop grenades!"
- tweak: "some special cameras don't prompt for customisation"
- bugfix: "timefreeze camera actually makes a photo"
- bugfix: "timestop stops pathing and mechs."
- bugfix: "adds a check to make sure simple_animals don't get their AI toggled while sentient"
- bugfix: "Adds the timestop overlay to frozen projectiles"
- bugfix: "Timestopped things have INFINITY move_resist as opposed to being anchored"
- bugfix: "Timestop will now unfreeze things that somehow leave it"
- bugfix: "mobs in the middle of a walk_to will have their walk stopped by timestop"
- bugfix: "mobs that are stunned will be stopped mid walk as well"
- bugfix: "pulling respects changes in move_force"
- bugfix: "swapping places respects move_force if the participant is not willing"
- bugfix: "timestop is properly defeated by antimagic."
- bugfix: "timestop only checks antimagic once"
- tweak: "Time stop now applies its visual effect on floors, walls and static structures (with no change otherwise)"
- tweak: "Movable structures are now anchored while time stopped."
- tweak: "Timestop effects now prevent speech."
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author: "CameronWoof"
delete-after: True
changes:
- tweak: "Lizard tails are now viable options for humans and anthromorphs."
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author: "kevinz000"
delete-after: True
changes:
- balance: "emitters are now hitscan"
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author: "kevinz000"
delete-after: True
changes:
- rscadd: "Ghosting no longer stops abductors from using you."
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author: "Seris02"
delete-after: True
changes:
- rscadd: "traitor tool for bowmanizing headsets + bowmanizing headsets"
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author: "PersianXerxes"
delete-after: True
changes:
- tweak: "Reduces the range of the forcefield projector from 7 tiles to 2 tiles."
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author: "Putnam3145"
delete-after: True
changes:
- balance: "Metabolic synthesis disables if user isn't well-fed rather than if user is starving"
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author: "Ghommie"
delete-after: True
changes:
- bugfix: "Fixed a little exploit with ventcrawlers being capable of escaping closed turfs by printing scrubbers/vents into them."
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author: "KeRSedChaplain"
delete-after: True
changes:
- imageadd: "The clockwork cuirass can now support slithering taur bodies."
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author: "r4d6"
delete-after: True
changes:
- refactor: "better code for passive vents"
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author: "kevinz000"
delete-after: True
changes:
- rscadd: "you can now block people on your PDA"
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author: "Putnam3145"
delete-after: True
changes:
- balance: "Cold-blooded costs -2 quirk points now"
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author: "Owai-Seek"
delete-after: True
changes:
- rscadd: "Four New Bounties"
- tweak: "tweaked several bounties"
- tweak: "reorganised several bounties"
- balance: "balanced several bounties"
- bugfix: "added shady jims to vendor"
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author: "keronshb"
delete-after: True
changes:
- bugfix: "fixed my messup"
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author: "kevinz000"
delete-after: True
changes:
- bugfix: "Grenades can now have their timers adjusted."
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author: "Seris02"
delete-after: True
changes:
- tweak: "conveyor belt now are stacks instead of single item"
- tweak: "conveyor crate has 30 belts"
- tweak: "printing a conveyor costs 3000 metal"
- rscadd: "you can press the conveyor switch in hand to link any not deployed belts to it"
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author: "Hatterhat"
delete-after: True
changes:
- balance: "Dropped Exo-suit armor to put it more in line with being an explorer suit sidegrade and not a straight upgrade for Lavaland usage."
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author: "Hatterhat"
delete-after: True
changes:
- rscadd: "You can now print .357 AP speedloaders from Security techfabs after you pick up the Advanced Non-Standard Ballistics node."
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author: "Owai-Seek"
delete-after: True
changes:
- rscadd: "Towel, Bedsheet, and Colored bedsheet bins to Dojo. Some lockers with carpets and wood, another bathroom/shower, tons of cleaning supplies, some additional trash cans, a tiny medical area, and some vendors/vendor resupplies. Also added some Ambrosia Gaia seeds."
- tweak: "Moved some lights around, extended the dojo a bit to make it feel more spacious."
- rscdel: "Cafe Newsfeed Frame"
- rscadd: "Towel, Bedsheet, and Colored bedsheet bins to Dojo. Some lockers with carpets and wood, another bathroom/shower, tons of cleaning supplies, some additional trash cans, a tiny medical area, and some vendors/vendor resupplies. Also added some Ambrosia Gaia seeds."
- tweak: "Moved some lights around, extended the dojo a bit to make it feel more spacious."
- rscdel: "Cafe Newsfeed Frame"
- rscadd: "Towel, Bedsheet, and Colored bedsheet bins to Dojo. Some lockers with carpets and wood, another bathroom/shower, tons of cleaning supplies, some additional trash cans, a tiny medical area, and some vendors/vendor resupplies. Also added some Ambrosia Gaia seeds."
- tweak: "Moved some lights around, extended the dojo a bit to make it feel more spacious."
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author: "Ghommie"
delete-after: True
changes:
- bugfix: "deconstructing a rubber toolbox with the destructive analyzer won't \"lock\" the machine anymore."
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author: "kevinz000"
delete-after: True
changes:
- balance: "Cloning has been nerfed."
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author: "Commandersand"
delete-after: True
changes:
- balance: "lightning bolt,tesla,forcewall,emp spells have lower cooldown"
- balance: "fireball has a 10 second starting cooldown"
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author: "Hatterhat"
delete-after: True
changes:
- rscdel: "Forensic scanner removed from Advanced Biotechnology node."
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author: "Trilbyspaceclone, Ghommie"
delete-after: True
changes:
- rscadd: "More types of glass can now be used to make a solar panel, with different sturdiness and efficiency depending the type."
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author: "r4d6"
delete-after: True
changes:
- bugfix: "fixed a hole in Meta"
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author: "jakeramsay007"
delete-after: True
changes:
- rscadd: "The assorted .357 revolvers (except russian revolver) can now also load .38, like real life."
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author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "tip of the round: Cleanbot can withstand lava and burning hot ash. Its a god"
@@ -0,0 +1,4 @@
author: "r4d6"
delete-after: True
changes:
- rscadd: "Added the ability to easily add variations of the mining base"
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author: "Arturlang"
delete-after: True
changes:
- rscadd: "Added modular computers to the loadout"
@@ -0,0 +1,4 @@
author: "kappa-sama"
delete-after: True
changes:
- balance: "dragnet snares can now be removed in 5 seconds"
@@ -0,0 +1,4 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "Something about empty hand combat mode right click waving hands defying common sense and being spammy."
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author: "Kraseo"
delete-after: True
changes:
- bugfix: "Virgo hairstyles no longer have those annoying quotation marks. Rejoice for you will no longer have to use the scrollbar."
- imagedel: "Got rid of some strange-looking hairstyles. (Tbob, fingerweave, etc.)"
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author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "more glassware"
- rscadd: "Few new packs and glassmaker kit!"
- tweak: "prices/chems of crates/autobottler"
- bugfix: "some crates ungettable as well as some broken crates"