diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm
index 1e1eebda34..c44563cf95 100644
--- a/code/game/objects/explosion.dm
+++ b/code/game/objects/explosion.dm
@@ -72,7 +72,7 @@
skip_shake = 1
if(!explosion_shake_message_cooldown && devastation_range > 1 && !skip_shake && M.stat == CONSCIOUS && !istype(get_turf(M), /turf/open/space))
- if(istype(get_turf(M), /turf/open/floor/plasteel/asteroid))
+ if(istype(get_turf(M), /turf/open/floor/plasteel/asteroid | /turf/open/floor/plating/ash))
M << "You feel the ground shaking below you."
else
M << "You feel the station's structure shaking all around you."