diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm index 1e1eebda34..c44563cf95 100644 --- a/code/game/objects/explosion.dm +++ b/code/game/objects/explosion.dm @@ -72,7 +72,7 @@ skip_shake = 1 if(!explosion_shake_message_cooldown && devastation_range > 1 && !skip_shake && M.stat == CONSCIOUS && !istype(get_turf(M), /turf/open/space)) - if(istype(get_turf(M), /turf/open/floor/plasteel/asteroid)) + if(istype(get_turf(M), /turf/open/floor/plasteel/asteroid | /turf/open/floor/plating/ash)) M << "You feel the ground shaking below you." else M << "You feel the station's structure shaking all around you."