Fixes sharp weapons deconverting revs (#37871)
* Fixes sharp weapons deconverting revs * enhanced commentary
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@@ -1559,9 +1559,9 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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H.gain_trauma(/datum/brain_trauma/mild/concussion)
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else
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if(!I.is_sharp())
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H.adjustBrainLoss(I.force / 5)
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H.adjustBrainLoss(I.force * 0.2)
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if(prob(I.force + ((100 - H.health)/2)) && H != user)
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if(!I.is_sharp() && prob(I.force + ((100 - H.health) * 0.5)) && H != user) // rev deconversion through blunt trauma.
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var/datum/antagonist/rev/rev = H.mind.has_antag_datum(/datum/antagonist/rev)
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if(rev)
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rev.remove_revolutionary(FALSE, user)
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