Merge pull request #9122 from Sishen1542/oops-i-did-it-again
nerf gygax melee damage, removes mech KO punches and replaces with extra knockback (and also neuters actuator overload)
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@@ -348,10 +348,15 @@
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if(temp)
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var/update = 0
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var/dmg = rand(M.force/2, M.force)
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var/atom/throw_target = get_edge_target_turf(src, M.dir)
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switch(M.damtype)
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if("brute")
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if(M.force > 20)
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Unconscious(20)
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if(M.force > 35) // durand and other heavy mechas
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Knockdown(50)
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src.throw_at(throw_target, rand(1,5), 7)
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else if(M.force >= 20 && !IsKnockdown()) // lightweight mechas like gygax
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Knockdown(30)
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src.throw_at(throw_target, rand(1,3), 7)
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update |= temp.receive_damage(dmg, 0)
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playsound(src, 'sound/weapons/punch4.ogg', 50, 1)
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if("fire")
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