diff --git a/code/game/objects/structures/loom.dm b/code/game/objects/structures/loom.dm
new file mode 100644
index 0000000000..c4e1968e59
--- /dev/null
+++ b/code/game/objects/structures/loom.dm
@@ -0,0 +1,21 @@
+//Loom, turns raw cotton and durathread into their respective fabrics.
+
+/obj/structure/loom
+ name = "loom"
+ desc = "A simple device used to weave cloth and other thread-based fabrics together into usable material."
+ icon = 'icons/obj/hydroponics/equipment.dmi'
+ icon_state = "loom"
+ density = TRUE
+ anchored = TRUE
+
+/obj/structure/loom/attackby(obj/item/stack/sheet/W, mob/user)
+ if(W.is_fabric && W.amount > 1)
+ user.show_message("You start weaving the [W.name] through the loom..", 1)
+ if(W.use_tool(src, user, W.pull_effort))
+ new W.loom_result(drop_location())
+ user.show_message("You weave the [W.name] into a workable fabric.", 1)
+ W.amount = (W.amount - 2)
+ if(W.amount < 1)
+ qdel(W)
+ else
+ user.show_message("You need a valid fabric and at least 2 of said fabric before using this.", 1)
\ No newline at end of file