[MIRROR] Fix pressure plate spam (#2775)

* Fix pressure plate spam (#30736)

* Fix pressure plate spam

* Not everything has feet

* Pressure plates . = ..()

* Fix pressure plate spam
This commit is contained in:
CitadelStationBot
2017-09-16 04:35:45 -05:00
committed by Poojawa
parent 927e89ec7a
commit e4af04823a
@@ -1,7 +1,7 @@
/obj/item/device/pressure_plate
name = "pressure plate"
desc = "Useful for autismforts"
desc = "An electronic device that triggers when stepped on."
item_state = "flash"
icon_state = "pressureplate"
level = 1
@@ -17,11 +17,11 @@
var/removable_signaller = TRUE
var/active = FALSE
var/image/tile_overlay = null
var/crossed = FALSE
var/can_trigger = TRUE
var/trigger_delay = 10
/obj/item/device/pressure_plate/Initialize()
..()
. = ..()
tile_overlay = image(icon = 'icons/turf/floors.dmi', icon_state = "pp_overlay")
if(roundstart_signaller)
sigdev = new
@@ -31,45 +31,27 @@
hide(TRUE)
/obj/item/device/pressure_plate/Crossed(atom/movable/AM)
if(!active)
. = ..()
if(!can_trigger || !active)
return
if(isliving(AM) && trigger_mob)
if(trigger_mob && isliving(AM))
var/mob/living/L = AM
step_living(L)
crossed = TRUE
else if(trigger_item)
step_item(AM)
crossed = TRUE
if(!trigger_silent)
if(isturf(loc))
loc.visible_message("<span class='danger'>Click!</span>")
playsound(loc, trigger_sound, 50, 1)
. = ..()
/obj/item/device/pressure_plate/Uncrossed(atom/movable/AM)
if(crossed)
playsound(loc, trigger_sound, 50, 1)
if(isliving(AM))
var/mob/living/L = AM
to_chat(L, "<span class='warning'>You feel something click back into place as you step off [loc]!</span>")
addtimer(CALLBACK(src, .proc/trigger), trigger_delay)
. = ..()
to_chat(L, "<span class='warning'>You feel something click beneath you!</span>")
else if(!trigger_item)
return
can_trigger = FALSE
addtimer(CALLBACK(src, .proc/trigger), trigger_delay)
/obj/item/device/pressure_plate/proc/trigger()
can_trigger = TRUE
if(istype(sigdev))
sigdev.signal()
/obj/item/device/pressure_plate/proc/step_living(mob/living/L)
to_chat(L, "<span class='warning'>You feel a click under your feet!</span>")
/obj/item/device/pressure_plate/proc/step_item(atom/movable/AM)
return
/obj/item/device/pressure_plate/attackby(obj/item/I, mob/living/L)
if(istype(I, /obj/item/device/assembly/signaler) && !istype(sigdev) && removable_signaller && L.transferItemToLoc(I, src))
sigdev = I
to_chat(L, "<span class='notice'>You attach [I] to [src]!</span>")
. = ..()
return ..()
/obj/item/device/pressure_plate/attack_self(mob/living/L)
if(removable_signaller && istype(sigdev))
@@ -77,7 +59,7 @@
if(!L.put_in_hands(sigdev))
sigdev.forceMove(get_turf(src))
sigdev = null
. = ..()
return ..()
/obj/item/device/pressure_plate/hide(yes)
if(yes)
@@ -85,11 +67,10 @@
anchored = TRUE
icon_state = null
active = TRUE
can_trigger = TRUE
if(tile_overlay)
loc.add_overlay(tile_overlay)
else
if(crossed)
trigger() //no cheesing.
invisibility = initial(invisibility)
anchored = FALSE
icon_state = initial(icon_state)