From e4cfb1fa39e2dc0d428ae94825785d9a77bd3080 Mon Sep 17 00:00:00 2001
From: kevinz000 <2003111+kevinz000@users.noreply.github.com>
Date: Tue, 7 Jan 2020 12:03:46 -0800
Subject: [PATCH] more
---
.../antagonists/abductor/equipment/abduction_gear.dm | 5 ++---
.../mob/living/carbon/alien/humanoid/caste/hunter.dm | 2 +-
.../mob/living/carbon/alien/humanoid/death.dm | 2 +-
.../mob/living/carbon/alien/larva/update_icons.dm | 4 ++--
code/modules/mob/living/carbon/carbon.dm | 2 +-
.../mob/living/carbon/monkey/monkey_defense.dm | 2 +-
code/modules/mob/living/death.dm | 2 +-
code/modules/mob/living/living.dm | 5 ++---
code/modules/mob/living/living_mobility.dm | 4 ++--
code/modules/mob/living/silicon/robot/death.dm | 2 +-
code/modules/mob/living/silicon/robot/robot.dm | 8 ++++----
code/modules/mob/living/status_procs.dm | 12 ++++++------
code/modules/mob/mob_movement.dm | 2 +-
code/modules/mob/transform_procs.dm | 6 +++---
modular_citadel/code/modules/mob/living/living.dm | 2 +-
15 files changed, 29 insertions(+), 31 deletions(-)
diff --git a/code/modules/antagonists/abductor/equipment/abduction_gear.dm b/code/modules/antagonists/abductor/equipment/abduction_gear.dm
index f558132b82..a4191a65ef 100644
--- a/code/modules/antagonists/abductor/equipment/abduction_gear.dm
+++ b/code/modules/antagonists/abductor/equipment/abduction_gear.dm
@@ -111,14 +111,13 @@
var/mob/living/carbon/human/M = loc
M.adjustStaminaLoss(-75)
M.SetUnconscious(0)
- M.SetStun(0)
- M.SetKnockdown(0)
+ M.SetAllImmobility(0)
combat_cooldown = 0
START_PROCESSING(SSobj, src)
/obj/item/clothing/suit/armor/abductor/vest/process()
combat_cooldown++
- if(combat_cooldown==initial(combat_cooldown))
+ if(combat_cooldown == initial(combat_cooldown))
STOP_PROCESSING(SSobj, src)
/obj/item/clothing/suit/armor/abductor/Destroy()
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
index fe3a1696a4..e9cd788e30 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
@@ -31,7 +31,7 @@
#define MAX_ALIEN_LEAP_DIST 7
/mob/living/carbon/alien/humanoid/hunter/proc/leap_at(atom/A)
- if(!canmove || leaping)
+ if(!CHECK_MULTIPLE_BITFIELDS(mobility_flags, MOBILITY_STAND | MOBILITY_MOVE) || leaping)
return
if(pounce_cooldown > world.time)
diff --git a/code/modules/mob/living/carbon/alien/humanoid/death.dm b/code/modules/mob/living/carbon/alien/humanoid/death.dm
index c6c675ead9..827d3c2add 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/death.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/death.dm
@@ -4,7 +4,7 @@
. = ..()
- update_canmove()
+ update_mobility()
update_icons()
status_flags |= CANPUSH
diff --git a/code/modules/mob/living/carbon/alien/larva/update_icons.dm b/code/modules/mob/living/carbon/alien/larva/update_icons.dm
index 8510f7278d..5ce429f558 100644
--- a/code/modules/mob/living/carbon/alien/larva/update_icons.dm
+++ b/code/modules/mob/living/carbon/alien/larva/update_icons.dm
@@ -14,9 +14,9 @@
icon_state = "larva[state]_dead"
else if(handcuffed || legcuffed) //This should be an overlay. Who made this an icon_state?
icon_state = "larva[state]_cuff"
- else if(stat == UNCONSCIOUS || lying || _MOBILTIYFLAGTEMPORARY_resting)
+ else if(stat == UNCONSCIOUS || lying || _MOBILITYFLAGTEMPORARY_resting)
icon_state = "larva[state]_sleep"
- else if(_MOBILTIYFLAGTEMPORARY_IsStun() || IsParalyzed())
+ else if(_MOBILITYFLAGTEMPORARY_IsStun() || IsParalyzed())
icon_state = "larva[state]_stun"
else
icon_state = "larva[state]"
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 5e1052505a..d04b259b03 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -816,7 +816,7 @@
else
stat = CONSCIOUS
adjust_blindness(-1)
- update_canmove()
+ update_mobility()
update_damage_hud()
update_health_hud()
med_hud_set_status()
diff --git a/code/modules/mob/living/carbon/monkey/monkey_defense.dm b/code/modules/mob/living/carbon/monkey/monkey_defense.dm
index 3fd0001a12..0f72907613 100644
--- a/code/modules/mob/living/carbon/monkey/monkey_defense.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey_defense.dm
@@ -79,7 +79,7 @@
visible_message("[M] has attempted to punch [name]!", \
"[M] has attempted to punch [name]!", null, COMBAT_MESSAGE_RANGE)
if(INTENT_DISARM)
- if(!IsUnconscious())
+ if(!_MOBILITYFLAGTEMPORARY_IsUnconscious())
M.do_attack_animation(src, ATTACK_EFFECT_DISARM)
if (prob(25))
DefaultCombatKnockdown(40)
diff --git a/code/modules/mob/living/death.dm b/code/modules/mob/living/death.dm
index 1c6546fd83..c040f4f8d9 100644
--- a/code/modules/mob/living/death.dm
+++ b/code/modules/mob/living/death.dm
@@ -78,7 +78,7 @@
update_action_buttons_icon()
update_damage_hud()
update_health_hud()
- update_canmove()
+ update_mobility()
med_hud_set_health()
med_hud_set_status()
if(!gibbed && !QDELETED(src))
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 7667113937..364d98c70d 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -362,11 +362,10 @@
if(stat)
return TRUE
if(!CHECK_BITFIELD(mobility_flags, MOBILITY_FLAGS_ANY_INTERACTION))
+ return TRUE
if(!ignore_restraints && restrained(ignore_grab))
return TRUE
return FALSE
- if(stat || IsUnconscious() || IsStun() || IsKnockdown() || recoveringstam || (!ignore_restraints && restrained(ignore_grab))) // CIT CHANGE - adds recoveringstam check here
- return TRUE
/mob/living/canUseStorage()
if (get_num_arms() <= 0)
@@ -1077,7 +1076,7 @@
if(.)
if(client)
reset_perspective()
- update_canmove() //if the mob was asleep inside a container and then got forceMoved out we need to make them fall.
+ update_mobility() //if the mob was asleep inside a container and then got forceMoved out we need to make them fall.
/mob/living/proc/update_z(new_z) // 1+ to register, null to unregister
if(isnull(new_z) && audiovisual_redirect)
diff --git a/code/modules/mob/living/living_mobility.dm b/code/modules/mob/living/living_mobility.dm
index 2a98e283fd..e28762521c 100644
--- a/code/modules/mob/living/living_mobility.dm
+++ b/code/modules/mob/living/living_mobility.dm
@@ -25,13 +25,13 @@
set category = "IC"
if(client?.prefs?.autostand)
intentionalresting = !intentionalresting
- to_chat(src, "You are now attempting to [intentionalresting ? "[!_MOBILTIYFLAGTEMPORARY_resting ? "lay down and ": ""]stay down" : "[_MOBILTIYFLAGTEMPORARY_resting ? "get up and ": ""]stay up"].")
+ to_chat(src, "You are now attempting to [intentionalresting ? "[!_MOBILITYFLAGTEMPORARY_resting ? "lay down and ": ""]stay down" : "[_MOBILITYFLAGTEMPORARY_resting ? "get up and ": ""]stay up"].")
if(intentionalresting && !resting)
set_resting(TRUE, FALSE)
else
resist_a_rest()
else
- if(!_MOBILTIYFLAGTEMPORARY_resting)
+ if(!_MOBILITYFLAGTEMPORARY_resting)
set_resting(TRUE, FALSE)
to_chat(src, "You are now laying down.")
else
diff --git a/code/modules/mob/living/silicon/robot/death.dm b/code/modules/mob/living/silicon/robot/death.dm
index 75e8fd317f..ec73b93ce8 100644
--- a/code/modules/mob/living/silicon/robot/death.dm
+++ b/code/modules/mob/living/silicon/robot/death.dm
@@ -21,7 +21,7 @@
locked = FALSE //unlock cover
- update_canmove()
+ update_mobility()
if(!QDELETED(builtInCamera) && builtInCamera.status)
builtInCamera.toggle_cam(src,0)
update_headlamp(1) //So borg lights are disabled when killed.
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 39a8858106..cbe979a861 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -1265,11 +1265,11 @@
aicamera.stored[i] = TRUE
/mob/living/silicon/robot/lay_down()
- ..()
- update_canmove()
+ . = ..()
+ update_mobility()
-/mob/living/silicon/robot/update_canmove()
- ..()
+/mob/living/silicon/robot/update_mobility()
+ . = ..()
if(client && stat != DEAD && dogborg == FALSE)
if(resting)
cut_overlays()
diff --git a/code/modules/mob/living/status_procs.dm b/code/modules/mob/living/status_procs.dm
index 126f0a4263..43be1bc273 100644
--- a/code/modules/mob/living/status_procs.dm
+++ b/code/modules/mob/living/status_procs.dm
@@ -261,10 +261,10 @@
/// Makes sure all 4 of the non-knockout immobilizing status effects are lower or equal to amount.
/mob/living/proc/HealAllImmobilityupto(amount, updating, ignore_canstun = FALSE)
- if(_MOBILTIYFLAGTEMPORARY_AmountStun() > amount)
- _MOBILTIYFLAGTEMPORARY_SetStun(amount, FALSE, ignore_canstun)
- if(_MOBILTIYFLAGTEMPORARY_AmountKnockdown() > amount)
- _MOBILTIYFLAGTEMPORARY_SetKnockdown(amount, FALSE, ignore_canstun)
+ if(_MOBILITYFLAGTEMPORARY_AmountStun() > amount)
+ _MOBILITYFLAGTEMPORARY_SetStun(amount, FALSE, ignore_canstun)
+ if(_MOBILITYFLAGTEMPORARY_AmountKnockdown() > amount)
+ _MOBILITYFLAGTEMPORARY_SetKnockdown(amount, FALSE, ignore_canstun)
if(AmountParalyzed() > amount)
SetParalyzed(amount, FALSE, ignore_canstun)
if(AmountImmobilized() > amount)
@@ -286,7 +286,7 @@
if(SEND_SIGNAL(src, COMSIG_LIVING_STATUS_UNCONSCIOUS, amount, updating, ignore_canstun) & COMPONENT_NO_STUN)
return
if(((status_flags & CANUNCONSCIOUS) && !HAS_TRAIT(src, TRAIT_STUNIMMUNE)) || ignore_canstun)
- var/datum/status_effect/incapacitating/unconscious/U = _MOBILTIYFLAGTEMPORARY_IsUnconscious()
+ var/datum/status_effect/incapacitating/unconscious/U = _MOBILITYFLAGTEMPORARY_IsUnconscious()
if(U)
U.duration = max(world.time + amount, U.duration)
else if(amount > 0)
@@ -344,7 +344,7 @@
if(SEND_SIGNAL(src, COMSIG_LIVING_STATUS_SLEEP, amount, updating, ignore_canstun) & COMPONENT_NO_STUN)
return
if((!HAS_TRAIT(src, TRAIT_SLEEPIMMUNE)) || ignore_canstun)
- var/datum/status_effect/incapacitating/sleeping/S = _MOBILTIYFLAGTEMPORARY_IsSleeping()
+ var/datum/status_effect/incapacitating/sleeping/S = _MOBILITYFLAGTEMPORARY_IsSleeping()
if(amount <= 0)
if(S)
qdel(S)
diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm
index 04d47da56e..864200dd2b 100644
--- a/code/modules/mob/mob_movement.dm
+++ b/code/modules/mob/mob_movement.dm
@@ -75,7 +75,7 @@
if(mob.buckled) //if we're buckled to something, tell it we moved.
return mob.buckled.relaymove(mob, direct)
- if(!mob.canmove)
+ if(!CHECK_BITFIELD(mob, MOBILITY_MOVE))
return FALSE
if(isobj(mob.loc) || ismob(mob.loc)) //Inside an object, tell it we moved
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 6acface60f..975516b033 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -315,13 +315,13 @@
return ..()
/mob/living/carbon/AIize()
- if (notransform)
+ if(notransform)
return
for(var/obj/item/W in src)
dropItemToGround(W)
regenerate_icons()
- notransform = 1
- canmove = 0
+ notransform = TRUE
+ Paralyze(INFINITY)
icon = null
invisibility = INVISIBILITY_MAXIMUM
return ..()
diff --git a/modular_citadel/code/modules/mob/living/living.dm b/modular_citadel/code/modules/mob/living/living.dm
index b3f5dd041d..6999092e88 100644
--- a/modular_citadel/code/modules/mob/living/living.dm
+++ b/modular_citadel/code/modules/mob/living/living.dm
@@ -19,7 +19,7 @@
/mob/living/movement_delay(ignorewalk = 0)
. = ..()
- if(resting)
+ if(!CHECK_BITFIELD(mobility_flags, MOBILITY_STAND))
. += 6
/atom