Porting brain trauma updates: Curse of madness, cloning traumas, random brain trauma event.
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@@ -1,6 +1,7 @@
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/datum/round_event_control/anomaly/anomaly_pyro
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name = "Anomaly: Pyroclastic"
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typepath = /datum/round_event/anomaly/anomaly_pyro
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max_occurrences = 5
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weight = 20
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gamemode_blacklist = list("dynamic")
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@@ -8,14 +9,10 @@
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/datum/round_event/anomaly/anomaly_pyro
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startWhen = 3
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announceWhen = 10
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anomaly_path = /obj/effect/anomaly/pyro
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/datum/round_event/anomaly/anomaly_pyro/announce(fake)
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if(prob(90))
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priority_announce("Pyroclastic anomaly detected on long range scanners. Expected location: [impact_area.name].", "Anomaly Alert")
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else
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print_command_report("Pyroclastic anomaly detected on long range scanners. Expected location: [impact_area.name].", "Pyroclastic anomaly")
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/datum/round_event/anomaly/anomaly_pyro/start()
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var/turf/T = safepick(get_area_turfs(impact_area))
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if(T)
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newAnomaly = new /obj/effect/anomaly/pyro(T)
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