Merge branch 'master' into upstream-merge-37582

This commit is contained in:
LetterJay
2018-05-21 08:35:21 -05:00
committed by GitHub
413 changed files with 10010 additions and 7528 deletions
+13 -1
View File
@@ -127,6 +127,18 @@
self_delay = 20
max_amount = 12
/obj/item/stack/medical/gauze/wirecutter_act(mob/living/user, obj/item/I)
if(get_amount() < 2)
to_chat(user, "<span class='warning'>You need at least two gauze to do this!</span>")
return
new /obj/item/stack/sheet/cloth(user.drop_location())
user.visible_message("[user] cuts [src] into pieces of cloth with [I].", \
"<span class='notice'>You cut [src] into pieces of cloth with [I].</span>", \
"<span class='italics'>You hear cutting.</span>")
var/obj/item/stack/medical/gauze/R = src
src = null
R.use(2)
/obj/item/stack/medical/gauze/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] begins tightening \the [src] around [user.p_their()] neck! It looks like [user.p_they()] forgot how to use medical supplies!</span>")
return OXYLOSS
@@ -156,4 +168,4 @@
/obj/item/stack/medical/ointment/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] is squeezing \the [src] into [user.p_their()] mouth! [user.p_do(TRUE)]n't [user.p_they()] know that stuff is toxic?</span>")
return TOXLOSS
return TOXLOSS
@@ -82,7 +82,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
singular_name = "plasma glass sheet"
icon_state = "sheet-pglass"
item_state = "sheet-pglass"
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plasmaglass
@@ -133,7 +133,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
singular_name = "reinforced glass sheet"
icon_state = "sheet-rglass"
item_state = "sheet-rglass"
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/rglass
@@ -175,7 +175,7 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
singular_name = "reinforced plasma glass sheet"
icon_state = "sheet-prglass"
item_state = "sheet-prglass"
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT/2, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5,)
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plasmarglass
@@ -195,7 +195,7 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list(
singular_name = "titanium glass sheet"
icon_state = "sheet-titaniumglass"
item_state = "sheet-titaniumglass"
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/titaniumglass
@@ -214,7 +214,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
singular_name = "plastitanium glass sheet"
icon_state = "sheet-plastitaniumglass"
item_state = "sheet-plastitaniumglass"
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT, MAT_PLASMA=MINERAL_MATERIAL_AMOUNT, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plastitaniumglass
@@ -211,10 +211,9 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
if(W.is_sharp())
playsound(loc, 'sound/weapons/slice.ogg', 50, 1, -1)
user.visible_message("[user] starts cutting hair off \the [src].", "<span class='notice'>You start cutting the hair off \the [src]...</span>", "<span class='italics'>You hear the sound of a knife rubbing against flesh.</span>")
if(do_after(user,50, target = src))
if(do_after(user, 50, target = src))
to_chat(user, "<span class='notice'>You cut the hair from this [src.singular_name].</span>")
var/obj/item/stack/sheet/hairlesshide/HS = new(user.loc)
HS.amount = 1
new /obj/item/stack/sheet/hairlesshide(user.drop_location(), 1)
use(1)
else
return ..()
@@ -228,21 +227,11 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
if(exposed_temperature >= drying_threshold_temperature)
wetness--
if(wetness == 0)
//Try locating an exisitng stack on the tile and add to there if possible
for(var/obj/item/stack/sheet/leather/HS in src.loc)
if(HS.amount < 50)
HS.amount++
src.use(1)
wetness = initial(wetness)
break
//If it gets to here it means it did not find a suitable stack on the tile.
var/obj/item/stack/sheet/leather/HS = new(src.loc)
HS.amount = 1
new /obj/item/stack/sheet/leather(drop_location(), 1)
wetness = initial(wetness)
src.use(1)
use(1)
/obj/item/stack/sheet/wetleather/microwave_act(obj/machinery/microwave/MW)
..()
var/obj/item/stack/sheet/leather/L = new(loc)
L.amount = amount
new /obj/item/stack/sheet/leather(drop_location(), amount)
qdel(src)
@@ -14,13 +14,12 @@
grind_results = list("silicon" = 20, "copper" = 5)
/obj/item/stack/light_w/attackby(obj/item/O, mob/user, params)
var/atom/Tsec = user.drop_location()
if(istype(O, /obj/item/wirecutters))
var/obj/item/stack/cable_coil/CC = new (user.loc)
CC.amount = 5
var/obj/item/stack/cable_coil/CC = new (Tsec, 5)
CC.add_fingerprint(user)
amount--
var/obj/item/stack/sheet/glass/G = new (user.loc)
var/obj/item/stack/sheet/glass/G = new (Tsec)
G.add_fingerprint(user)
if(amount <= 0)
qdel(src)
@@ -28,7 +27,6 @@
else if(istype(O, /obj/item/stack/sheet/metal))
var/obj/item/stack/sheet/metal/M = O
if (M.use(1))
use(1)
var/obj/item/L = new /obj/item/stack/tile/light(user.loc)
to_chat(user, "<span class='notice'>You make a light tile.</span>")
L.add_fingerprint(user)
@@ -121,6 +121,9 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
/obj/item/stack/sheet/metal/twenty
amount = 20
/obj/item/stack/sheet/metal/ten
amount = 10
/obj/item/stack/sheet/metal/five
amount = 5
@@ -349,6 +352,11 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
if(!iscultist(user))
to_chat(user, "<span class='warning'>Only one with forbidden knowledge could hope to work this metal...</span>")
return
var/turf/T = get_turf(user) //we may have moved. adjust as needed...
var/area/A = get_area(user)
if((!is_station_level(T.z) && !is_mining_level(T.z)) || (A && !A.blob_allowed))
to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
return FALSE
return ..()
/obj/item/stack/sheet/runed_metal/Initialize(mapload, new_amount, merge = TRUE)
+5 -2
View File
@@ -33,10 +33,13 @@
return
return TRUE
/obj/item/stack/Initialize(mapload, new_amount=null , merge = TRUE)
/obj/item/stack/Initialize(mapload, new_amount, merge = TRUE)
. = ..()
if(new_amount)
if(new_amount != null)
amount = new_amount
while(amount > max_amount)
amount -= max_amount
new type(loc, max_amount, FALSE)
if(!merge_type)
merge_type = type
if(merge)