Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into auxtools-atmos
This commit is contained in:
@@ -96,6 +96,7 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list(
|
||||
/client/proc/cmd_select_equipment,
|
||||
/client/proc/cmd_admin_gib_self,
|
||||
/client/proc/drop_bomb,
|
||||
/client/proc/drop_wave_explosion,
|
||||
/client/proc/set_dynex_scale,
|
||||
/client/proc/drop_dynex_bomb,
|
||||
/client/proc/cinematic,
|
||||
@@ -550,6 +551,51 @@ GLOBAL_PROTECT(admin_verbs_hideable)
|
||||
log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Drop Bomb") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/drop_wave_explosion()
|
||||
set category = "Special Verbs"
|
||||
set name = "Drop Wave Explosion"
|
||||
set desc = "Cause an explosive shockwave at your location."
|
||||
|
||||
var/power = input(src, "Wave initial power", "Power", 50) as num|null
|
||||
if(isnull(power))
|
||||
return
|
||||
var/falloff = input(src, "Wave innate falloff factor", "Falloff", EXPLOSION_DEFAULT_FALLOFF_MULTIPLY) as num|null
|
||||
if(isnull(falloff))
|
||||
return
|
||||
falloff = max(0, falloff)
|
||||
if(falloff > 1)
|
||||
to_chat(src, "<span class='danger'>Aborting: Falloff cannot be higher tahn 1.")
|
||||
return
|
||||
var/constant = input(src, "Wave innate falloff constant", "Constant", EXPLOSION_DEFAULT_FALLOFF_SUBTRACT) as num|null
|
||||
if(isnull(constant))
|
||||
return
|
||||
if(constant < 0)
|
||||
to_chat(src, "<span class='danger'>Aborting: Falloff constant cannot be less than 0.")
|
||||
return
|
||||
var/fire = input(src, "Probability per tile of fire?", "Fire Probability", 0) as num|null
|
||||
if(isnull(fire))
|
||||
return
|
||||
var/speed = input(src, "Speed in ticks to wait between cycles? 0 for fast as possible", "Wait", 0) as num|null
|
||||
if(isnull(speed))
|
||||
return
|
||||
var/block_resistance = input(src, "DANGEROUS: Block resistance? USE 1 IF YOU DO NOT KNOW WHAT YOU ARE DOING.", "Block Negation", 1) as num|null
|
||||
if(isnull(block_resistance))
|
||||
return
|
||||
block_resistance = max(0, block_resistance)
|
||||
if(power > 500)
|
||||
var/sure = alert(src, "Explosion power is extremely high. Are you absolutely sure?", "Uhh...", "No", "Yes")
|
||||
if(sure != "Yes")
|
||||
return
|
||||
// point of no return
|
||||
var/turf/target = get_turf(mob)
|
||||
if(!target)
|
||||
to_chat(src, "<span class='danger'>Cannot proceed. Not on turf.</span>")
|
||||
return
|
||||
message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [target.loc].")
|
||||
log_admin("[key_name(usr)] created an admin explosion at [target.loc].")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Drop Wave Explosion") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
wave_explosion(target, power, falloff, constant, null, fire, speed = speed, block_resistance = block_resistance)
|
||||
|
||||
/client/proc/drop_dynex_bomb()
|
||||
set category = "Admin.Fun"
|
||||
set name = "Drop DynEx Bomb"
|
||||
|
||||
@@ -41,7 +41,6 @@
|
||||
H.dna.features["horns"] = pick(GLOB.horns_list)
|
||||
H.dna.features["frills"] = pick(GLOB.frills_list)
|
||||
H.dna.features["spines"] = pick(GLOB.spines_list)
|
||||
H.dna.features["body_markings"] = pick(GLOB.body_markings_list)
|
||||
H.dna.features["insect_wings"] = pick(GLOB.insect_wings_list)
|
||||
H.dna.features["deco_wings"] = pick(GLOB.deco_wings_list)
|
||||
H.dna.features["insect_fluff"] = pick(GLOB.insect_fluffs_list)
|
||||
|
||||
@@ -238,3 +238,9 @@
|
||||
/proc/__nan()
|
||||
var/list/L = json_decode("{\"value\":NaN}")
|
||||
return L["value"]
|
||||
|
||||
/**
|
||||
* Wrapper to return a copy of contents, as SDQL2 can't tell an internal list from a normal list.
|
||||
*/
|
||||
/atom/proc/_contents()
|
||||
return contents.Copy()
|
||||
|
||||
@@ -571,6 +571,26 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
message_admins("[key_name_admin(src)] has created a command report")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Create Command Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_admin_make_priority_announcement()
|
||||
set category = "Admin.Events"
|
||||
set name = "Make Priority Announcement"
|
||||
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
var/input = input(usr, "Enter a priority announcement. Ensure it makes sense IC.", "What?", "") as message|null
|
||||
if(!input)
|
||||
return
|
||||
|
||||
var/title = input(src, "What should the title be?", "What?","") as text|null
|
||||
|
||||
var/special_name = input(src, "Who is making the announcement?", "Who?", "") as text|null
|
||||
priority_announce(input, title, sender_override = special_name)
|
||||
|
||||
log_admin("[key_name(src)] has sent a priority announcement: [input]")
|
||||
message_admins("[key_name_admin(src)] has made a priority announcement")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Make Priority Announcement") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
|
||||
/client/proc/cmd_change_command_name()
|
||||
set category = "Admin.Events"
|
||||
set name = "Change Command Name"
|
||||
|
||||
@@ -111,7 +111,7 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
var/datum/skill_modifier/job/M = GLOB.skill_modifiers[GET_SKILL_MOD_ID(A, type)]
|
||||
if(istype(M))
|
||||
M.name = "[name] Training"
|
||||
owner.AddComponent(/datum/component/activity)
|
||||
owner.current.AddComponent(/datum/component/activity)
|
||||
SEND_SIGNAL(owner.current, COMSIG_MOB_ANTAG_ON_GAIN, src)
|
||||
|
||||
/datum/antagonist/proc/is_banned(mob/M)
|
||||
|
||||
@@ -115,7 +115,7 @@
|
||||
skewee.visible_message("<span class='warning'>[skewee] painfully slides back down [src].</span>")
|
||||
if(skewee.stat >= UNCONSCIOUS)
|
||||
return //by ratvar, no more spamming my deadchat, holy fuck
|
||||
skewee.say("Oof, ouch owwie!!", forced = "fail brass skewer removal")
|
||||
skewee.emote("pain")
|
||||
return
|
||||
skewee.visible_message("<span class='danger'>[skewee] comes free of [src] with a squelching pop!</span>", \
|
||||
"<span class='boldannounce'>You come free of [src]!</span>")
|
||||
|
||||
@@ -62,13 +62,24 @@
|
||||
|
||||
/datum/action/innate/heretic_shatter/IsAvailable()
|
||||
if(IS_HERETIC(holder) || IS_HERETIC_MONSTER(holder))
|
||||
return TRUE
|
||||
return ..()
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/datum/action/innate/heretic_shatter/Activate()
|
||||
if(do_after(holder,10, target = holder))
|
||||
var/turf/safe_turf = find_safe_turf(zlevels = sword.z, extended_safety_checks = TRUE)
|
||||
if(!sword || QDELETED(sword))
|
||||
return
|
||||
if(!IsAvailable()) //Never trust the user.
|
||||
return
|
||||
var/swordz = (get_turf(sword))?.z //SHOULD usually have a turf but if it doesn't better be prepared.
|
||||
if(!swordz)
|
||||
to_chat(holder, "<span class='warning'>[sword] flickers but remains in place, as do you...</span>")
|
||||
return
|
||||
var/turf/safe_turf = find_safe_turf(zlevels = swordz, extended_safety_checks = TRUE)
|
||||
if(!safe_turf)
|
||||
to_chat(holder, "<span class='warning'>[sword] flickers but remains in place, as do you...</span>")
|
||||
return
|
||||
do_teleport(holder,safe_turf,forceMove = TRUE,channel=TELEPORT_CHANNEL_MAGIC)
|
||||
to_chat(holder,"<span class='warning'>You feel a gust of energy flow through your body... the Rusted Hills heard your call...</span>")
|
||||
qdel(sword)
|
||||
@@ -218,8 +229,8 @@
|
||||
flags_inv = NONE
|
||||
flags_cover = NONE
|
||||
desc = "Black like tar, doesn't reflect any light. Runic symbols line the outside, with each flash you lose comprehension of what you are seeing."
|
||||
item_flags = EXAMINE_SKIP
|
||||
armor = list("melee" = 30, "bullet" = 30, "laser" = 30,"energy" = 30, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
obj_flags = NONE | EXAMINE_SKIP
|
||||
|
||||
/obj/item/clothing/suit/hooded/cultrobes/void
|
||||
name = "void cloak"
|
||||
@@ -242,9 +253,10 @@
|
||||
//We need to account for the hood shenanigans, and that way we can make sure items always fit, even if one of the slots is used by the fucking hood.
|
||||
if(suittoggled)
|
||||
to_chat(carbon_user,"<span class='notice'>The light shifts around you making the cloak invisible!</span>")
|
||||
else
|
||||
obj_flags |= EXAMINE_SKIP
|
||||
else if(obj_flags & EXAMINE_SKIP) // ensures that it won't toggle visibility if raising the hood failed
|
||||
to_chat(carbon_user,"<span class='notice'>The kaleidoscope of colours collapses around you, as the cloak shifts to visibility!</span>")
|
||||
item_flags = suittoggled ? EXAMINE_SKIP : ~EXAMINE_SKIP
|
||||
obj_flags ^= EXAMINE_SKIP
|
||||
else
|
||||
to_chat(carbon_user,"<span class='danger'>You can't force the hood onto your head!</span>")
|
||||
|
||||
|
||||
@@ -633,7 +633,7 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
AddComponent(/datum/component/stationloving, !fake)
|
||||
|
||||
/obj/item/disk/nuclear/process()
|
||||
++process_tick
|
||||
process_tick++
|
||||
if(fake)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
CRASH("A fake nuke disk tried to call process(). Who the fuck and how the fuck")
|
||||
@@ -650,7 +650,7 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
disk_comfort_level++
|
||||
|
||||
if(disk_comfort_level >= 2) //Sleep tight, disky.
|
||||
if(process_tick % 30)
|
||||
if(!(process_tick % 30))
|
||||
visible_message("<span class='notice'>[src] sleeps soundly. Sleep tight, disky.</span>")
|
||||
if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001))
|
||||
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
|
||||
|
||||
@@ -177,6 +177,9 @@
|
||||
/mob/living/simple_animal/revenant/ex_act(severity, target)
|
||||
return 1 //Immune to the effects of explosions.
|
||||
|
||||
/mob/living/simple_animal/revenant/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
return power
|
||||
|
||||
/mob/living/simple_animal/revenant/blob_act(obj/structure/blob/B)
|
||||
return //blah blah blobs aren't in tune with the spirit world, or something.
|
||||
|
||||
|
||||
@@ -345,6 +345,14 @@
|
||||
InsertAll("", each, GLOB.alldirs)
|
||||
..()
|
||||
|
||||
/datum/asset/spritesheet/decals
|
||||
name = "decals"
|
||||
|
||||
/datum/asset/spritesheet/decals/register()
|
||||
for(var/each in list('icons/turf/decals.dmi'))
|
||||
InsertAll("", each, GLOB.alldirs)
|
||||
..()
|
||||
|
||||
/datum/asset/spritesheet/supplypods
|
||||
name = "supplypods"
|
||||
|
||||
|
||||
@@ -77,31 +77,27 @@
|
||||
if (atmos_adjacent_turfs)
|
||||
adjacent_turfs = atmos_adjacent_turfs.Copy()
|
||||
else
|
||||
adjacent_turfs = list()
|
||||
return list() // don't bother checking diagonals, diagonals are going to be cardinal checks anyways.
|
||||
|
||||
if (!alldir)
|
||||
return adjacent_turfs
|
||||
|
||||
var/turf/curloc = src
|
||||
|
||||
for (var/direction in GLOB.diagonals_multiz)
|
||||
var/matchingDirections = 0
|
||||
var/turf/S = get_step_multiz(curloc, direction)
|
||||
if(!S)
|
||||
var/turf/other
|
||||
var/turf/mid
|
||||
for (var/d in GLOB.diagonals)
|
||||
other = get_step(src, d)
|
||||
if(!other)
|
||||
continue
|
||||
// NS step
|
||||
mid = get_step(src, NSCOMPONENT(d))
|
||||
if((mid in adjacent_turfs) && (get_step(mid, EWCOMPONENT(d)) in adjacent_turfs))
|
||||
adjacent_turfs += other
|
||||
continue
|
||||
// EW step
|
||||
mid = get_step(src, EWCOMPONENT(d))
|
||||
if((mid in adjacent_turfs) && (get_step(mid, NSCOMPONENT(d)) in adjacent_turfs))
|
||||
adjacent_turfs += other
|
||||
continue
|
||||
|
||||
for (var/checkDirection in GLOB.cardinals_multiz)
|
||||
var/turf/checkTurf = get_step(S, checkDirection)
|
||||
if(!S.atmos_adjacent_turfs || !S.atmos_adjacent_turfs[checkTurf])
|
||||
continue
|
||||
|
||||
if (adjacent_turfs[checkTurf])
|
||||
matchingDirections++
|
||||
|
||||
if (matchingDirections >= 2)
|
||||
adjacent_turfs += S
|
||||
break
|
||||
|
||||
return adjacent_turfs
|
||||
|
||||
/atom/proc/air_update_turf(command = 0)
|
||||
|
||||
@@ -4,10 +4,10 @@ GLOBAL_DATUM(the_gateway, /obj/machinery/gateway/centerstation)
|
||||
GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
|
||||
/**
|
||||
* Corresponds to single entry in gateway control.
|
||||
*
|
||||
* Will NOT be added automatically to GLOB.gateway_destinations list.
|
||||
*/
|
||||
* Corresponds to single entry in gateway control.
|
||||
*
|
||||
* Will NOT be added automatically to GLOB.gateway_destinations list.
|
||||
*/
|
||||
/datum/gateway_destination
|
||||
var/name = "Unknown Destination"
|
||||
var/wait = 0 /// How long after roundstart this destination becomes active
|
||||
@@ -85,7 +85,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
. = "Exit gateway unpowered."
|
||||
|
||||
/datum/gateway_destination/gateway/get_target_turf()
|
||||
return get_step(target_gateway.portal,SOUTH)
|
||||
return get_step(target_gateway, SOUTH)
|
||||
|
||||
/datum/gateway_destination/gateway/post_transfer(atom/movable/AM)
|
||||
. = ..()
|
||||
@@ -144,7 +144,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
name = "gateway"
|
||||
desc = "A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations."
|
||||
icon = 'icons/obj/machines/gateway.dmi'
|
||||
icon_state = "off"
|
||||
icon_state = "portal_frame"
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
|
||||
// 3x2 offset by one row
|
||||
@@ -171,10 +171,16 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
var/datum/gateway_destination/target
|
||||
/// bumper object, the thing that starts actual teleport
|
||||
var/obj/effect/gateway_portal_bumper/portal
|
||||
/// Visual object for handling the viscontents
|
||||
/// DISABLED DUE TO BYOND BUG CAUSING STACK OVERFLOWS OF ANY HUMAN INSTANTIATION NEAR AN ACTIVATED GATEWAY.
|
||||
/// Probably due to it referencing each other through the gateway (there's a deep loop, maybe BYOND isn't catching something when it usually would)
|
||||
// var/obj/effect/gateway_portal_effect/portal_visuals
|
||||
|
||||
/obj/machinery/gateway/Initialize()
|
||||
generate_destination()
|
||||
update_icon()
|
||||
// portal_visuals = new
|
||||
// vis_contents += portal_visuals
|
||||
return ..()
|
||||
|
||||
/obj/machinery/gateway/proc/generate_destination()
|
||||
@@ -191,6 +197,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
if(use_power == ACTIVE_POWER_USE)
|
||||
use_power = IDLE_POWER_USE
|
||||
update_icon()
|
||||
// portal_visuals.reset_visuals()
|
||||
|
||||
/obj/machinery/gateway/process()
|
||||
if((stat & (NOPOWER)) && use_power)
|
||||
@@ -198,12 +205,6 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
deactivate()
|
||||
return
|
||||
|
||||
/obj/machinery/gateway/update_icon_state()
|
||||
if(target)
|
||||
icon_state = "on"
|
||||
else
|
||||
icon_state = "off"
|
||||
|
||||
/obj/machinery/gateway/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = MOVE_FORCE_STRONG, gentle = FALSE)
|
||||
return
|
||||
|
||||
@@ -216,6 +217,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
return
|
||||
target = D
|
||||
target.activate(destination)
|
||||
// portal_visuals.setup_visuals(target)
|
||||
generate_bumper()
|
||||
use_power = ACTIVE_POWER_USE
|
||||
update_icon()
|
||||
@@ -307,7 +309,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
try_to_connect(D)
|
||||
return TRUE
|
||||
if("deactivate")
|
||||
if(G && G.target)
|
||||
if(G?.target)
|
||||
G.deactivate()
|
||||
return TRUE
|
||||
|
||||
@@ -324,3 +326,39 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
|
||||
/obj/item/paper/fluff/gateway
|
||||
info = "Congratulations,<br><br>Your station has been selected to carry out the Gateway Project.<br><br>The equipment will be shipped to you at the start of the next quarter.<br> You are to prepare a secure location to house the equipment as outlined in the attached documents.<br><br>--Nanotrasen Bluespace Research"
|
||||
name = "Confidential Correspondence, Pg 1"
|
||||
|
||||
/obj/effect/gateway_portal_effect
|
||||
appearance_flags = KEEP_TOGETHER|TILE_BOUND|PIXEL_SCALE
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
vis_flags = VIS_INHERIT_ID
|
||||
layer = GATEWAY_UNDERLAY_LAYER //Slightly lower than gateway itself
|
||||
var/alpha_icon = 'icons/obj/machines/gateway.dmi'
|
||||
var/alpha_icon_state = "portal_mask"
|
||||
var/datum/gateway_destination/our_destination
|
||||
|
||||
|
||||
/obj/effect/gateway_portal_effect/proc/setup_visuals(datum/gateway_destination/D)
|
||||
our_destination = D
|
||||
update_portal_filters()
|
||||
|
||||
/obj/effect/gateway_portal_effect/proc/reset_visuals()
|
||||
our_destination = null
|
||||
update_portal_filters()
|
||||
|
||||
/obj/effect/gateway_portal_effect/proc/update_portal_filters()
|
||||
clear_filters()
|
||||
vis_contents = null
|
||||
|
||||
if(!our_destination)
|
||||
return
|
||||
|
||||
|
||||
add_filter("portal_alpha", 1, list("type" = "alpha", "icon" = icon(alpha_icon, alpha_icon_state), "x" = 32, "y" = 32))
|
||||
add_filter("portal_blur", 1, list("type" = "blur", "size" = 0.5))
|
||||
add_filter("portal_ripple", 1, list("type" = "ripple", "size" = 2, "radius" = 1, "falloff" = 1, "y" = 7))
|
||||
|
||||
animate(get_filter("portal_ripple"), time = 1.3 SECONDS, loop = -1, easing = LINEAR_EASING, radius = 32)
|
||||
|
||||
var/turf/center_turf = our_destination.get_target_turf()
|
||||
|
||||
vis_contents += block(locate(center_turf.x - 1, center_turf.y - 1, center_turf.z), locate(center_turf.x + 1, center_turf.y + 1, center_turf.z))
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
cost = 250
|
||||
unit_name = "heart"
|
||||
export_types = list(/obj/item/organ/heart)
|
||||
exclude_types = list(/obj/item/organ/heart/cursed, /obj/item/organ/heart/cybernetic)
|
||||
exclude_types = list(/obj/item/organ/heart/cursed, /obj/item/organ/heart/cybernetic/tier2, /obj/item/organ/heart/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/tongue
|
||||
cost = 75
|
||||
@@ -92,29 +92,30 @@
|
||||
cost = 50 //can be replaced
|
||||
unit_name = "stomach"
|
||||
export_types = list(/obj/item/organ/stomach)
|
||||
exclude_types = list(/obj/item/organ/stomach/cybernetic/tier2, /obj/item/organ/stomach/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/lungs
|
||||
cost = 150
|
||||
unit_name = "lungs"
|
||||
export_types = list(/obj/item/organ/lungs)
|
||||
exclude_types = list(/obj/item/organ/lungs/cybernetic, /obj/item/organ/lungs/cybernetic/upgraded)
|
||||
export_types = list(/obj/item/organ/lungs,)
|
||||
exclude_types = list(/obj/item/organ/lungs/cybernetic/tier2, /obj/item/organ/lungs/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/liver
|
||||
cost = 175
|
||||
unit_name = "liver"
|
||||
export_types = list(/obj/item/organ/liver)
|
||||
exclude_types = list(/obj/item/organ/liver/cybernetic, /obj/item/organ/liver/cybernetic/upgraded)
|
||||
exclude_types = list(/obj/item/organ/liver/cybernetic/tier2, /obj/item/organ/liver/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/cybernetic
|
||||
cost = 225
|
||||
unit_name = "cybernetic organ"
|
||||
export_types = list(/obj/item/organ/liver/cybernetic, /obj/item/organ/lungs/cybernetic, /obj/item/organ/eyes/robotic, /obj/item/organ/heart/cybernetic)
|
||||
exclude_types = list(/obj/item/organ/lungs/cybernetic/upgraded, /obj/item/organ/liver/cybernetic/upgraded)
|
||||
export_types = list(/obj/item/organ/liver/cybernetic/tier2, /obj/item/organ/lungs/cybernetic/tier2, /obj/item/organ/eyes/robotic/shield, /obj/item/organ/eyes/robotic/glow, /obj/item/organ/stomach/cybernetic/tier2, /obj/item/organ/heart/cybernetic/tier2)
|
||||
exclude_types = list(/obj/item/organ/liver/cybernetic/tier3, /obj/item/organ/lungs/cybernetic/tier3, /obj/item/organ/eyes/robotic/xray, /obj/item/organ/eyes/robotic/thermals, /obj/item/organ/stomach/cybernetic/tier3, /obj/item/organ/heart/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/upgraded
|
||||
cost = 275
|
||||
unit_name = "upgraded cybernetic organ"
|
||||
export_types = list(/obj/item/organ/lungs/cybernetic/upgraded, /obj/item/organ/liver/cybernetic/upgraded)
|
||||
export_types = list(/obj/item/organ/liver/cybernetic/tier3, /obj/item/organ/lungs/cybernetic/tier3, /obj/item/organ/eyes/robotic/xray, /obj/item/organ/eyes/robotic/thermals, /obj/item/organ/stomach/cybernetic/tier3, /obj/item/organ/heart/cybernetic/tier3)
|
||||
|
||||
/datum/export/organs/tail // yeah have fun pulling this off someone without catching a bwoink
|
||||
cost = 500
|
||||
|
||||
@@ -176,6 +176,7 @@
|
||||
/obj/effect/spawner/bundle/crate/surplusrifle,
|
||||
/obj/item/storage/toolbox/ammo/surplus)
|
||||
crate_name = "surplus military crate"
|
||||
crate_type = /obj/structure/closet/crate/secure/soviet
|
||||
|
||||
/datum/supply_pack/security/armory/russian/fill(obj/structure/closet/crate/C)
|
||||
for(var/i in 1 to 5)
|
||||
@@ -239,7 +240,6 @@
|
||||
desc = "Hey kid.. c'mere. Boss says we need to offload these, to any buyer, no questions asked. You pay us, we give you three of these guns, no strings attached. Locks are to ensure they get to PAYING customers."
|
||||
cost = 2000
|
||||
contraband = TRUE
|
||||
can_private_buy = TRUE
|
||||
contains = list(/obj/item/storage/fancy/cigarettes/derringer/smuggled,
|
||||
/obj/item/storage/fancy/cigarettes/derringer/smuggled,
|
||||
/obj/item/storage/fancy/cigarettes/derringer/smuggled,
|
||||
|
||||
@@ -80,15 +80,15 @@
|
||||
|
||||
/datum/supply_pack/security/russianclothing
|
||||
name = "Russian Surplus Clothing"
|
||||
desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!"
|
||||
desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproof armor, a few union suits and some warm hats!"
|
||||
contraband = TRUE
|
||||
cost = 5750 // Its basicly sec suits, good boots/gloves
|
||||
contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
contains = list(/obj/item/clothing/under/syndicate/rus_army,
|
||||
/obj/item/clothing/under/syndicate/rus_army,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
/obj/item/clothing/head/helmet/rus_helmet,
|
||||
/obj/item/clothing/head/helmet/rus_helmet,
|
||||
/obj/item/clothing/suit/armor/bulletproof,
|
||||
/obj/item/clothing/suit/armor/bulletproof,
|
||||
/obj/item/clothing/head/helmet/alt,
|
||||
@@ -98,23 +98,23 @@
|
||||
/obj/item/clothing/mask/gas,
|
||||
/obj/item/clothing/mask/gas)
|
||||
crate_name = "surplus russian clothing"
|
||||
crate_type = /obj/structure/closet/crate/internals
|
||||
crate_type = /obj/structure/closet/crate/secure/soviet
|
||||
|
||||
/datum/supply_pack/security/russian_partisan
|
||||
name = "Russian Partisan Gear"
|
||||
desc = "An old russian partisan equipment crate, comes with a full russian outfit, a loaded surplus rifle and a second magazine."
|
||||
contraband = TRUE
|
||||
access = FALSE
|
||||
cost = 6500
|
||||
contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
/obj/item/clothing/head/helmet/rus_helmet,
|
||||
/obj/item/clothing/suit/armor/bulletproof,
|
||||
/obj/item/clothing/head/helmet/alt,
|
||||
/obj/item/clothing/gloves/tackler/combat/insulated,
|
||||
/obj/item/clothing/under/syndicate/rus_army,
|
||||
/obj/item/clothing/mask/gas)
|
||||
crate_name = "surplus russian gear"
|
||||
crate_type = /obj/structure/closet/crate/internals
|
||||
crate_type = /obj/structure/closet/crate/secure/soviet
|
||||
|
||||
/datum/supply_pack/security/russian_partisan/fill(obj/structure/closet/crate/C)
|
||||
..()
|
||||
@@ -241,7 +241,7 @@
|
||||
access = FALSE
|
||||
access_any = list(ACCESS_SECURITY, ACCESS_FORENSICS_LOCKERS)
|
||||
contains = list(/obj/item/ammo_box/c38/dumdum)
|
||||
crate_name = ".38 match crate"
|
||||
crate_name = ".38 dumdum crate"
|
||||
|
||||
/datum/supply_pack/security/match
|
||||
name = ".38 Match Grade Speedloader"
|
||||
|
||||
@@ -124,7 +124,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/eye_type = DEFAULT_EYES_TYPE //Eye type
|
||||
var/split_eye_colors = FALSE
|
||||
var/datum/species/pref_species = new /datum/species/human() //Mutant race
|
||||
var/list/features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = "Plain", "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
|
||||
var/list/features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = list(), "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
|
||||
|
||||
var/custom_speech_verb = "default" //if your say_mod is to be something other than your races
|
||||
var/custom_tongue = "default" //if your tongue is to be something other than your races
|
||||
@@ -514,7 +514,76 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</td>"
|
||||
mutant_category = 0
|
||||
|
||||
// rp marking selection
|
||||
// assume you can only have mam markings or regular markings or none, never both
|
||||
var/marking_type
|
||||
if(parent.can_have_part("mam_body_markings"))
|
||||
marking_type = "mam_body_markings"
|
||||
if(marking_type)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
dat += "<h3>[GLOB.all_mutant_parts[marking_type]]</h3>" // give it the appropriate title for the type of marking
|
||||
dat += "<a href='?_src_=prefs;preference=marking_add;marking_type=[marking_type];task=input'>Add marking</a>"
|
||||
// list out the current markings you have
|
||||
if(length(features[marking_type]))
|
||||
dat += "<table>"
|
||||
var/list/markings = features[marking_type]
|
||||
if(!islist(markings))
|
||||
// something went terribly wrong
|
||||
markings = list()
|
||||
var/list/reverse_markings = reverseList(markings)
|
||||
for(var/list/marking_list in reverse_markings)
|
||||
var/marking_index = markings.Find(marking_list) // consider changing loop to go through indexes over lists instead of using Find here
|
||||
var/limb_value = marking_list[1]
|
||||
var/actual_name = GLOB.bodypart_names[num2text(limb_value)] // get the actual name from the bitflag representing the part the marking is applied to
|
||||
var/color_marking_dat = ""
|
||||
var/number_colors = 1
|
||||
var/datum/sprite_accessory/mam_body_markings/S = GLOB.mam_body_markings_list[marking_list[2]]
|
||||
var/matrixed_sections = S.covered_limbs[actual_name]
|
||||
if(S && matrixed_sections)
|
||||
// if it has nothing initialize it to white
|
||||
if(length(marking_list) == 2)
|
||||
var/first = "#FFFFFF"
|
||||
var/second = "#FFFFFF"
|
||||
var/third = "#FFFFFF"
|
||||
if(features["mcolor"])
|
||||
first = "#[features["mcolor"]]"
|
||||
if(features["mcolor2"])
|
||||
second = "#[features["mcolor2"]]"
|
||||
if(features["mcolor3"])
|
||||
third = "#[features["mcolor3"]]"
|
||||
marking_list += list(list(first, second, third)) // just assume its 3 colours if it isnt it doesnt matter we just wont use the other values
|
||||
// index magic
|
||||
var/primary_index = 1
|
||||
var/secondary_index = 2
|
||||
var/tertiary_index = 3
|
||||
switch(matrixed_sections)
|
||||
if(MATRIX_GREEN)
|
||||
primary_index = 2
|
||||
if(MATRIX_BLUE)
|
||||
primary_index = 3
|
||||
if(MATRIX_RED_BLUE)
|
||||
secondary_index = 2
|
||||
if(MATRIX_GREEN_BLUE)
|
||||
primary_index = 2
|
||||
secondary_index = 3
|
||||
|
||||
// we know it has one matrixed section at minimum
|
||||
color_marking_dat += "<span style='border: 1px solid #161616; background-color: [marking_list[3][primary_index]];'> </span>"
|
||||
// if it has a second section, add it
|
||||
if(matrixed_sections == MATRIX_RED_BLUE || matrixed_sections == MATRIX_GREEN_BLUE || matrixed_sections == MATRIX_RED_GREEN || matrixed_sections == MATRIX_ALL)
|
||||
color_marking_dat += "<span style='border: 1px solid #161616; background-color: [marking_list[3][secondary_index]];'> </span>"
|
||||
number_colors = 2
|
||||
// if it has a third section, add it
|
||||
if(matrixed_sections == MATRIX_ALL)
|
||||
color_marking_dat += "<span style='border: 1px solid #161616; background-color: [marking_list[3][tertiary_index]];'> </span>"
|
||||
number_colors = 3
|
||||
color_marking_dat += " <a href='?_src_=prefs;preference=marking_color;marking_index=[marking_index];marking_type=[marking_type];number_colors=[number_colors];task=input'>Change</a><BR>"
|
||||
dat += "<tr><td>[marking_list[2]] - [actual_name]</td> <td><a href='?_src_=prefs;preference=marking_down;task=input;marking_index=[marking_index];marking_type=[marking_type];'>˄</a> <a href='?_src_=prefs;preference=marking_up;task=input;marking_index=[marking_index];marking_type=[marking_type]'>˅</a> <a href='?_src_=prefs;preference=marking_remove;task=input;marking_index=[marking_index];marking_type=[marking_type]'>X</a> [color_marking_dat]</td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
for(var/mutant_part in GLOB.all_mutant_parts)
|
||||
if(mutant_part == "mam_body_markings")
|
||||
continue
|
||||
if(parent.can_have_part(mutant_part))
|
||||
if(!mutant_category)
|
||||
dat += APPEARANCE_CATEGORY_COLUMN
|
||||
@@ -533,8 +602,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(accessory)
|
||||
if(accessory.color_src == MATRIXED || accessory.color_src == MUTCOLORS || accessory.color_src == MUTCOLORS2 || accessory.color_src == MUTCOLORS3) //mutcolors1-3 are deprecated now, please don't rely on these in the future
|
||||
var/mutant_string = accessory.mutant_part_string
|
||||
if(istype(accessory, /datum/sprite_accessory/mam_body_markings) || istype(accessory, /datum/sprite_accessory/body_markings))
|
||||
continue
|
||||
var/primary_feature = "[mutant_string]_primary"
|
||||
var/secondary_feature = "[mutant_string]_secondary"
|
||||
var/tertiary_feature = "[mutant_string]_tertiary"
|
||||
@@ -1726,13 +1793,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
pref_species = new newtype()
|
||||
//let's ensure that no weird shit happens on species swapping.
|
||||
custom_species = null
|
||||
if(!parent.can_have_part("body_markings"))
|
||||
features["body_markings"] = "None"
|
||||
if(!parent.can_have_part("mam_body_markings"))
|
||||
features["mam_body_markings"] = "None"
|
||||
features["mam_body_markings"] = list()
|
||||
if(parent.can_have_part("mam_body_markings"))
|
||||
if(features["mam_body_markings"] == "None")
|
||||
features["mam_body_markings"] = "Plain"
|
||||
features["mam_body_markings"] = list()
|
||||
if(parent.can_have_part("tail_lizard"))
|
||||
features["tail_lizard"] = "Smooth"
|
||||
if(pref_species.id == "felinid")
|
||||
@@ -1961,14 +2026,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(new_spines)
|
||||
features["spines"] = new_spines
|
||||
|
||||
if("body_markings")
|
||||
var/new_body_markings
|
||||
new_body_markings = input(user, "Choose your character's body markings:", "Character Preference") as null|anything in GLOB.body_markings_list
|
||||
if(new_body_markings)
|
||||
features["body_markings"] = new_body_markings
|
||||
if(new_body_markings != "None")
|
||||
features["mam_body_markings"] = "None"
|
||||
|
||||
if("legs")
|
||||
var/new_legs
|
||||
new_legs = input(user, "Choose your character's legs:", "Character Preference") as null|anything in GLOB.legs_list
|
||||
@@ -2088,26 +2145,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(new_ears)
|
||||
features["mam_ears"] = new_ears
|
||||
|
||||
if("mam_body_markings")
|
||||
var/list/snowflake_markings_list = list()
|
||||
for(var/path in GLOB.mam_body_markings_list)
|
||||
var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path]
|
||||
if(istype(instance, /datum/sprite_accessory))
|
||||
var/datum/sprite_accessory/S = instance
|
||||
if(!show_mismatched_markings && S.recommended_species && !S.recommended_species.Find(pref_species.id))
|
||||
continue
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(user.client.ckey)))
|
||||
snowflake_markings_list[S.name] = path
|
||||
var/new_mam_body_markings
|
||||
new_mam_body_markings = input(user, "Choose your character's body markings:", "Character Preference") as null|anything in snowflake_markings_list
|
||||
if(new_mam_body_markings)
|
||||
features["mam_body_markings"] = new_mam_body_markings
|
||||
if(new_mam_body_markings != "None")
|
||||
features["body_markings"] = "None"
|
||||
else if(new_mam_body_markings == "None")
|
||||
features["mam_body_markings"] = "Plain"
|
||||
features["body_markings"] = "None"
|
||||
|
||||
//Xeno Bodyparts
|
||||
if("xenohead")//Head or caste type
|
||||
var/new_head
|
||||
@@ -2133,7 +2170,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
features["xenodorsal"] = new_dors
|
||||
|
||||
//every single primary/secondary/tertiary colouring done at once
|
||||
if("xenodorsal_primary","xenodorsal_secondary","xenodorsal_tertiary","xhead_primary","xhead_secondary","xhead_tertiary","tail_primary","tail_secondary","tail_tertiary","insect_markings_primary","insect_markings_secondary","insect_markings_tertiary","body_markings_primary","body_markings_secondary","body_markings_tertiary","insect_fluff_primary","insect_fluff_secondary","insect_fluff_tertiary","ears_primary","ears_secondary","ears_tertiary","frills_primary","frills_secondary","frills_tertiary","ipc_antenna_primary","ipc_antenna_secondary","ipc_antenna_tertiary","taur_primary","taur_secondary","taur_tertiary","snout_primary","snout_secondary","snout_tertiary","spines_primary","spines_secondary","spines_tertiary", "mam_body_markings_primary", "mam_body_markings_secondary", "mam_body_markings_tertiary")
|
||||
if("xenodorsal_primary","xenodorsal_secondary","xenodorsal_tertiary","xhead_primary","xhead_secondary","xhead_tertiary","tail_primary","tail_secondary","tail_tertiary","insect_markings_primary","insect_markings_secondary","insect_markings_tertiary","insect_fluff_primary","insect_fluff_secondary","insect_fluff_tertiary","ears_primary","ears_secondary","ears_tertiary","frills_primary","frills_secondary","frills_tertiary","ipc_antenna_primary","ipc_antenna_secondary","ipc_antenna_tertiary","taur_primary","taur_secondary","taur_tertiary","snout_primary","snout_secondary","snout_tertiary","spines_primary","spines_secondary","spines_tertiary", "mam_body_markings_primary", "mam_body_markings_secondary", "mam_body_markings_tertiary")
|
||||
var/the_feature = features[href_list["preference"]]
|
||||
if(!the_feature)
|
||||
features[href_list["preference"]] = "FFFFFF"
|
||||
@@ -2390,6 +2427,111 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/selected_body_sprite = input(user, "Choose your desired body sprite", "Character Preference") as null|anything in pref_species.allowed_limb_ids
|
||||
if(selected_body_sprite)
|
||||
chosen_limb_id = selected_body_sprite //this gets sanitized before loading
|
||||
|
||||
if("marking_down")
|
||||
// move the specified marking down
|
||||
var/index = text2num(href_list["marking_index"])
|
||||
var/marking_type = href_list["marking_type"]
|
||||
if(index && marking_type && features[marking_type] && index != length(features[marking_type]))
|
||||
var/index_down = index + 1
|
||||
var/markings = features[marking_type]
|
||||
var/first_marking = markings[index]
|
||||
var/second_marking = markings[index_down]
|
||||
markings[index] = second_marking
|
||||
markings[index_down] = first_marking
|
||||
|
||||
if("marking_up")
|
||||
// move the specified marking up
|
||||
var/index = text2num(href_list["marking_index"])
|
||||
var/marking_type = href_list["marking_type"]
|
||||
if(index && marking_type && features[marking_type] && index != 1)
|
||||
var/index_up = index - 1
|
||||
var/markings = features[marking_type]
|
||||
var/first_marking = markings[index]
|
||||
var/second_marking = markings[index_up]
|
||||
markings[index] = second_marking
|
||||
markings[index_up] = first_marking
|
||||
|
||||
if("marking_remove")
|
||||
// move the specified marking up
|
||||
var/index = text2num(href_list["marking_index"])
|
||||
var/marking_type = href_list["marking_type"]
|
||||
if(index && marking_type && features[marking_type])
|
||||
// because linters are just absolutely awful:
|
||||
var/list/L = features[marking_type]
|
||||
L.Cut(index, index + 1)
|
||||
|
||||
if("marking_add")
|
||||
// add a marking
|
||||
var/marking_type = href_list["marking_type"]
|
||||
if(marking_type && features[marking_type])
|
||||
var/selected_limb = input(user, "Choose the limb to apply to.", "Character Preference") as null|anything in list("Head", "Chest", "Left Arm", "Right Arm", "Left Leg", "Right Leg", "All")
|
||||
if(selected_limb)
|
||||
var/list/marking_list = GLOB.mam_body_markings_list
|
||||
var/list/snowflake_markings_list = list()
|
||||
for(var/path in marking_list)
|
||||
var/datum/sprite_accessory/S = marking_list[path]
|
||||
if(istype(S))
|
||||
if(istype(S, /datum/sprite_accessory/mam_body_markings))
|
||||
var/datum/sprite_accessory/mam_body_markings/marking = S
|
||||
if(!(selected_limb in marking.covered_limbs) && selected_limb != "All")
|
||||
continue
|
||||
|
||||
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(user.client.ckey)))
|
||||
snowflake_markings_list[S.name] = path
|
||||
|
||||
var/selected_marking = input(user, "Select the marking to apply to the limb.") as null|anything in snowflake_markings_list
|
||||
if(selected_marking)
|
||||
if(selected_limb != "All")
|
||||
var/limb_value = text2num(GLOB.bodypart_values[selected_limb])
|
||||
features[marking_type] += list(list(limb_value, selected_marking))
|
||||
else
|
||||
var/datum/sprite_accessory/mam_body_markings/S = marking_list[selected_marking]
|
||||
for(var/limb in S.covered_limbs)
|
||||
var/limb_value = text2num(GLOB.bodypart_values[limb])
|
||||
features[marking_type] += list(list(limb_value, selected_marking))
|
||||
|
||||
if("marking_color")
|
||||
var/index = text2num(href_list["marking_index"])
|
||||
var/marking_type = href_list["marking_type"]
|
||||
if(index && marking_type && features[marking_type])
|
||||
// work out the input options to show the user
|
||||
var/list/options = list("Primary")
|
||||
var/number_colors = text2num(href_list["number_colors"])
|
||||
var/color_number = 1 // 1-3 which color are we editing
|
||||
if(number_colors >= 2)
|
||||
options += "Secondary"
|
||||
if(number_colors == 3)
|
||||
options += "Tertiary"
|
||||
var/color_option = input(user, "Select the colour you wish to edit") as null|anything in options
|
||||
if(color_option)
|
||||
if(color_option == "Secondary") color_number = 2
|
||||
if(color_option == "Tertiary") color_number = 3
|
||||
// perform some magic on the color number
|
||||
var/list/marking_list = features[marking_type][index]
|
||||
var/datum/sprite_accessory/mam_body_markings/S = GLOB.mam_body_markings_list[marking_list[2]]
|
||||
var/matrixed_sections = S.covered_limbs[GLOB.bodypart_names[num2text(marking_list[1])]]
|
||||
if(color_number == 1)
|
||||
switch(matrixed_sections)
|
||||
if(MATRIX_GREEN)
|
||||
color_number = 2
|
||||
if(MATRIX_BLUE)
|
||||
color_number = 3
|
||||
else if(color_number == 2)
|
||||
switch(matrixed_sections)
|
||||
if(MATRIX_RED_BLUE)
|
||||
color_number = 3
|
||||
if(MATRIX_GREEN_BLUE)
|
||||
color_number = 3
|
||||
|
||||
var/color_list = features[marking_type][index][3]
|
||||
var/new_marking_color = input(user, "Choose your character's marking color:", "Character Preference","#"+color_list[color_number]) as color|null
|
||||
if(new_marking_color)
|
||||
var/temp_hsv = RGBtoHSV(new_marking_color)
|
||||
if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV(MINIMUM_MUTANT_COLOR)[3]) // mutantcolors must be bright, but only if they affect the skin
|
||||
color_list[color_number] = "#[sanitize_hexcolor(new_marking_color, 6)]"
|
||||
else
|
||||
to_chat(user, "<span class='danger'>Invalid color. Your color is not bright enough.</span>")
|
||||
else
|
||||
switch(href_list["preference"])
|
||||
//CITADEL PREFERENCES EDIT - I can't figure out how to modularize these, so they have to go here. :c -Pooj
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
// You do not need to raise this if you are adding new values that have sane defaults.
|
||||
// Only raise this value when changing the meaning/format/name/layout of an existing value
|
||||
// where you would want the updater procs below to run
|
||||
#define SAVEFILE_VERSION_MAX 50
|
||||
#define SAVEFILE_VERSION_MAX 52
|
||||
|
||||
/*
|
||||
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
|
||||
@@ -283,7 +283,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
qdel(temporary_gear_item)
|
||||
//it's double packed into a list because += will union the two lists contents
|
||||
|
||||
S["loadout"] = safe_json_encode(loadout_data)
|
||||
S["loadout"] = loadout_data
|
||||
|
||||
if(current_version < 48) //unlockable loadout items but we need to clear bad data from a mistake
|
||||
S["unlockable_loadout"] = list()
|
||||
@@ -295,6 +295,51 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
L -= ROLE_SYNDICATE
|
||||
S["be_special"] << L
|
||||
|
||||
if(current_version < 51) //humans can have digi legs now, make sure they dont default to them or human players will murder me in my sleep
|
||||
if(S["species"] == SPECIES_HUMAN)
|
||||
features["legs"] = "Plantigrade"
|
||||
|
||||
if(current_version < 52) // rp markings means markings are now stored as a list, lizard markings now mam like the rest
|
||||
var/marking_type
|
||||
var/species_id = S["species"]
|
||||
var/datum/species/actual_species = GLOB.species_datums[species_id]
|
||||
|
||||
// convert lizard markings to lizard markings
|
||||
if(species_id == SPECIES_LIZARD && S["feature_lizard_body_markings"])
|
||||
features["mam_body_markings"] = features["body_markings"]
|
||||
|
||||
// convert mam body marking data to the new rp marking data
|
||||
if(actual_species.mutant_bodyparts["mam_body_markings"] && S["feature_mam_body_markings"]) marking_type = "feature_mam_body_markings"
|
||||
|
||||
if(marking_type)
|
||||
var/old_marking_value = S[marking_type]
|
||||
var/list/color_list = list("#FFFFFF","#FFFFFF","#FFFFFF")
|
||||
|
||||
if(S["feature_mcolor"]) color_list[1] = "#" + S["feature_mcolor"]
|
||||
if(S["feature_mcolor2"]) color_list[2] = "#" + S["feature_mcolor2"]
|
||||
if(S["feature_mcolor3"]) color_list[3] = "#" + S["feature_mcolor3"]
|
||||
|
||||
var/list/marking_list = list()
|
||||
for(var/part in list(ARM_LEFT, ARM_RIGHT, LEG_LEFT, LEG_RIGHT, CHEST, HEAD))
|
||||
var/list/copied_color_list = color_list.Copy()
|
||||
var/datum/sprite_accessory/mam_body_markings/mam_marking = GLOB.mam_body_markings_list[old_marking_value]
|
||||
var/part_name = GLOB.bodypart_names[num2text(part)]
|
||||
if(length(mam_marking.covered_limbs) && mam_marking.covered_limbs[part_name])
|
||||
var/matrixed_sections = mam_marking.covered_limbs[part_name]
|
||||
// just trust me this is fine
|
||||
switch(matrixed_sections)
|
||||
if(MATRIX_GREEN)
|
||||
copied_color_list[1] = copied_color_list[2]
|
||||
if(MATRIX_BLUE)
|
||||
copied_color_list[1] = copied_color_list[3]
|
||||
if(MATRIX_RED_BLUE)
|
||||
copied_color_list[2] = copied_color_list[3]
|
||||
if(MATRIX_GREEN_BLUE)
|
||||
copied_color_list[1] = copied_color_list[2]
|
||||
copied_color_list[2] = copied_color_list[3]
|
||||
marking_list += list(list(part, old_marking_value, copied_color_list))
|
||||
features["mam_body_markings"] = marking_list
|
||||
|
||||
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
|
||||
if(!ckey)
|
||||
return
|
||||
@@ -579,7 +624,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
var/savefile/S = new /savefile(path)
|
||||
if(!S)
|
||||
return FALSE
|
||||
features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = "Plain", "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
|
||||
features = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF", "mcolor3" = "FFFFFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "horns_color" = "85615a", "ears" = "None", "wings" = "None", "wings_color" = "FFF", "frills" = "None", "deco_wings" = "None", "spines" = "None", "legs" = "Plantigrade", "insect_wings" = "Plain", "insect_fluff" = "None", "insect_markings" = "None", "arachnid_legs" = "Plain", "arachnid_spinneret" = "Plain", "arachnid_mandibles" = "Plain", "mam_body_markings" = "Plain", "mam_ears" = "None", "mam_snouts" = "None", "mam_tail" = "None", "mam_tail_animated" = "None", "xenodorsal" = "Standard", "xenohead" = "Standard", "xenotail" = "Xenomorph Tail", "taur" = "None", "genitals_use_skintone" = FALSE, "has_cock" = FALSE, "cock_shape" = DEF_COCK_SHAPE, "cock_length" = COCK_SIZE_DEF, "cock_diameter_ratio" = COCK_DIAMETER_RATIO_DEF, "cock_color" = "ffffff", "cock_taur" = FALSE, "has_balls" = FALSE, "balls_color" = "ffffff", "balls_shape" = DEF_BALLS_SHAPE, "balls_size" = BALLS_SIZE_DEF, "balls_cum_rate" = CUM_RATE, "balls_cum_mult" = CUM_RATE_MULT, "balls_efficiency" = CUM_EFFICIENCY, "has_breasts" = FALSE, "breasts_color" = "ffffff", "breasts_size" = BREASTS_SIZE_DEF, "breasts_shape" = DEF_BREASTS_SHAPE, "breasts_producing" = FALSE, "has_vag" = FALSE, "vag_shape" = DEF_VAGINA_SHAPE, "vag_color" = "ffffff", "has_womb" = FALSE, "balls_visibility" = GEN_VISIBLE_NO_UNDIES, "breasts_visibility"= GEN_VISIBLE_NO_UNDIES, "cock_visibility" = GEN_VISIBLE_NO_UNDIES, "vag_visibility" = GEN_VISIBLE_NO_UNDIES, "ipc_screen" = "Sunburst", "ipc_antenna" = "None", "flavor_text" = "", "silicon_flavor_text" = "", "ooc_notes" = "", "meat_type" = "Mammalian", "body_model" = MALE, "body_size" = RESIZE_DEFAULT_SIZE, "color_scheme" = OLD_CHARACTER_COLORING)
|
||||
|
||||
S.cd = "/"
|
||||
if(!slot)
|
||||
@@ -649,7 +694,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["feature_lizard_horns"] >> features["horns"]
|
||||
S["feature_lizard_frills"] >> features["frills"]
|
||||
S["feature_lizard_spines"] >> features["spines"]
|
||||
S["feature_lizard_body_markings"] >> features["body_markings"]
|
||||
S["feature_lizard_legs"] >> features["legs"]
|
||||
S["feature_human_tail"] >> features["tail_human"]
|
||||
S["feature_human_ears"] >> features["ears"]
|
||||
@@ -718,7 +762,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["feature_genitals_use_skintone"] >> features["genitals_use_skintone"]
|
||||
S["feature_mcolor2"] >> features["mcolor2"]
|
||||
S["feature_mcolor3"] >> features["mcolor3"]
|
||||
S["feature_mam_body_markings"] >> features["mam_body_markings"]
|
||||
// note safe json decode will runtime the first time it migrates but this is fine and it solves itself don't worry about it if you see it error
|
||||
features["mam_body_markings"] = safe_json_decode(S["feature_mam_body_markings"])
|
||||
S["feature_mam_tail"] >> features["mam_tail"]
|
||||
S["feature_mam_ears"] >> features["mam_ears"]
|
||||
S["feature_mam_tail_animated"] >> features["mam_tail_animated"]
|
||||
@@ -848,7 +893,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
features["ears"] = sanitize_inlist(features["ears"], GLOB.ears_list)
|
||||
features["frills"] = sanitize_inlist(features["frills"], GLOB.frills_list)
|
||||
features["spines"] = sanitize_inlist(features["spines"], GLOB.spines_list)
|
||||
features["body_markings"] = sanitize_inlist(features["body_markings"], GLOB.body_markings_list)
|
||||
features["legs"] = sanitize_inlist(features["legs"], GLOB.legs_list, "Plantigrade")
|
||||
features["deco_wings"] = sanitize_inlist(features["deco_wings"], GLOB.deco_wings_list, "None")
|
||||
features["insect_fluff"] = sanitize_inlist(features["insect_fluff"], GLOB.insect_fluffs_list)
|
||||
@@ -1017,7 +1061,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["feature_human_ears"] , features["ears"])
|
||||
WRITE_FILE(S["feature_lizard_frills"] , features["frills"])
|
||||
WRITE_FILE(S["feature_lizard_spines"] , features["spines"])
|
||||
WRITE_FILE(S["feature_lizard_body_markings"] , features["body_markings"])
|
||||
WRITE_FILE(S["feature_lizard_legs"] , features["legs"])
|
||||
WRITE_FILE(S["feature_deco_wings"] , features["deco_wings"])
|
||||
WRITE_FILE(S["feature_horns_color"] , features["horns_color"])
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
set desc = "Authorizes your account in the panic bunker of any servers connected to this function."
|
||||
set category = "OOC"
|
||||
|
||||
if(!(prefs.db_flags & DB_FLAG_AGE_CONFIRMATION_INCOMPLETE))
|
||||
if(prefs.db_flags & DB_FLAG_AGE_CONFIRMATION_INCOMPLETE)
|
||||
to_chat(src, "<span class='danger'>You are not age verified.</span>")
|
||||
return
|
||||
|
||||
|
||||
@@ -358,6 +358,12 @@
|
||||
..()
|
||||
user.cure_blind("blindfold_[REF(src)]")
|
||||
|
||||
/obj/item/clothing/glasses/fakeblindfold
|
||||
name = "thin blindfold"
|
||||
desc = "Covers the eyes, but not thick enough to obscure vision. Mostly for aesthetic."
|
||||
icon_state = "blindfoldwhite"
|
||||
item_state = "blindfoldwhite"
|
||||
|
||||
/obj/item/clothing/glasses/sunglasses/blindfold/white
|
||||
name = "blind personnel blindfold"
|
||||
desc = "Indicates that the wearer suffers from blindness."
|
||||
|
||||
@@ -89,10 +89,8 @@
|
||||
/datum/outfit/pirate/space
|
||||
suit = /obj/item/clothing/suit/space/pirate
|
||||
head = /obj/item/clothing/head/helmet/space/pirate/bandana
|
||||
mask = /obj/item/clothing/mask/breath
|
||||
suit_store = /obj/item/tank/internals/oxygen
|
||||
ears = /obj/item/radio/headset/syndicate
|
||||
id = /obj/item/card/id
|
||||
id = /obj/item/card/id/pirate
|
||||
|
||||
/datum/outfit/pirate/space/captain
|
||||
head = /obj/item/clothing/head/helmet/space/pirate
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
/obj/item/clothing/suit/armor/riot
|
||||
name = "riot suit"
|
||||
desc = "A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Helps the wearer resist shoving in close quarters."
|
||||
icon_state = "riot"
|
||||
icon_state = "swat"
|
||||
item_state = "swat_suit"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
|
||||
@@ -206,6 +206,7 @@
|
||||
icon_screen = "syndishuttle"
|
||||
icon_keyboard = "syndie_key"
|
||||
light_color = LIGHT_COLOR_RED
|
||||
req_access = list(ACCESS_SYNDICATE)
|
||||
possible_destinations = "pirateship_away;pirateship_home;pirateship_custom"
|
||||
|
||||
/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate/pirate
|
||||
@@ -214,8 +215,8 @@
|
||||
shuttleId = "pirateship"
|
||||
lock_override = CAMERA_LOCK_STATION
|
||||
shuttlePortId = "pirateship_custom"
|
||||
x_offset = 9
|
||||
y_offset = 0
|
||||
x_offset = 11
|
||||
y_offset = 1
|
||||
see_hidden = FALSE
|
||||
|
||||
/obj/docking_port/mobile/pirate
|
||||
@@ -224,11 +225,7 @@
|
||||
rechargeTime = 3 MINUTES
|
||||
|
||||
/obj/machinery/suit_storage_unit/pirate
|
||||
suit_type = /obj/item/clothing/suit/space
|
||||
helmet_type = /obj/item/clothing/head/helmet/space
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/jetpack/void
|
||||
// storage_type = /obj/item/tank/internals/oxygen
|
||||
storage_type = /obj/item/tank/jetpack/carbondioxide
|
||||
|
||||
/obj/machinery/loot_locator
|
||||
name = "Booty Locator"
|
||||
|
||||
@@ -17,24 +17,29 @@
|
||||
announceWhen = rand(4, 60)
|
||||
supernova = new
|
||||
SSsun.suns += supernova
|
||||
if(prob(20))
|
||||
power = rand(5,100) / 100
|
||||
else
|
||||
power = rand(5,5000) / 100
|
||||
switch(rand(1,5))
|
||||
if(1)
|
||||
power = rand(5,100) / 100
|
||||
if(2)
|
||||
power = rand(5,500) / 100
|
||||
if(3)
|
||||
power = rand(5,1000) / 100
|
||||
if(4, 5)
|
||||
power = rand(5,5000) / 100
|
||||
supernova.azimuth = rand(0, 359)
|
||||
supernova.power_mod = 0
|
||||
|
||||
/datum/round_event/supernova/announce()
|
||||
var/message = "Our tachyon-doppler array has detected a supernova in your vicinity. Peak flux from the supernova estimated to be [round(power,0.1)] times current solar flux. [power > 1 ? "Short burts of radiation may be possible, so please prepare accordingly." : ""]"
|
||||
var/message = "[station_name()]: Our tachyon-doppler array has detected a supernova in your vicinity. Peak flux from the supernova estimated to be [round(power,0.1)] times current solar flux; if the supernova is close to your sun in the sky, your solars may receive this as a power boost.[power > 1 ? " Short burts of radiation may be possible, so please prepare accordingly." : ""] We hope you enjoy the light."
|
||||
if(prob(power * 25))
|
||||
priority_announce(message)
|
||||
priority_announce(message, sender_override = "Nanotrasen Meteorology Division")
|
||||
else
|
||||
print_command_report(message)
|
||||
|
||||
|
||||
/datum/round_event/supernova/start()
|
||||
supernova.power_mod = 0.001 * power
|
||||
var/explosion_size = rand(1000000000, 999999999)
|
||||
var/explosion_size = rand(1000000000, 10000000000)
|
||||
var/turf/epicenter = get_turf_in_angle(supernova.azimuth, SSmapping.get_station_center(), round(world.maxx * 0.45))
|
||||
for(var/array in GLOB.doppler_arrays)
|
||||
var/obj/machinery/doppler_array/A = array
|
||||
@@ -51,13 +56,15 @@
|
||||
supernova.power_mod = min(supernova.power_mod*1.2, power)
|
||||
if(activeFor > endWhen-10)
|
||||
supernova.power_mod /= 4
|
||||
if(prob(round(supernova.power_mod)) && prob(5) && storm_count < 5 && !SSweather.get_weather_by_type(/datum/weather/rad_storm))
|
||||
if(prob(round(supernova.power_mod*2)) && prob(3) && storm_count < 5 && !SSweather.get_weather_by_type(/datum/weather/rad_storm))
|
||||
SSweather.run_weather(/datum/weather/rad_storm/supernova)
|
||||
storm_count++
|
||||
|
||||
/datum/round_event/supernova/end()
|
||||
SSsun.suns -= supernova
|
||||
qdel(supernova)
|
||||
priority_announce("The supernova's flux is now negligible. Radiation storms have ceased. Have a pleasant shift, [station_name()], and thank you for bearing with nature.",
|
||||
sender_override = "Nanotrasen Meteorology Division")
|
||||
|
||||
/datum/weather/rad_storm/supernova
|
||||
weather_duration_lower = 50
|
||||
|
||||
@@ -305,6 +305,15 @@
|
||||
/obj/item/reagent_containers/food/drinks/bottle/hcider/empty
|
||||
list_reagents = null
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/amaretto
|
||||
name = "Luini Amaretto"
|
||||
desc = "A gentle and syrup-like drink that tastes of almonds and apricots."
|
||||
icon_state = "disaronno"
|
||||
list_reagents = list(/datum/reagent/consumable/ethanol/amaretto = 100)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/amaretto/empty
|
||||
list_reagents = null
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/grappa
|
||||
name = "Phillipes well-aged Grappa"
|
||||
desc = "Bottle of Grappa."
|
||||
@@ -615,6 +624,10 @@
|
||||
icon_state = "hcider"
|
||||
name = "Sealed Cider"
|
||||
|
||||
/obj/item/export/bottle/amaretto
|
||||
icon_state = "disaronno"
|
||||
name = "Sealed Amaretto"
|
||||
|
||||
/obj/item/export/bottle/cognac
|
||||
icon_state = "cognacbottle"
|
||||
name = "Sealed Cognac"
|
||||
|
||||
@@ -26,6 +26,17 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/flatdough/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/kitchen/unrollingpin))
|
||||
if(isturf(loc))
|
||||
new /obj/item/reagent_containers/food/snacks/dough(loc)
|
||||
to_chat(user, "<span class='notice'>You unflatten [src].</span>")
|
||||
qdel(src)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need to put [src] on a surface to undo the rolling!</span>")
|
||||
else
|
||||
..()
|
||||
|
||||
|
||||
// sliceable into 3xdoughslices
|
||||
/obj/item/reagent_containers/food/snacks/flatdough
|
||||
@@ -98,6 +109,17 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/piedough/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/kitchen/unrollingpin))
|
||||
if(isturf(loc))
|
||||
new /obj/item/reagent_containers/food/snacks/cakebatter(loc)
|
||||
to_chat(user, "<span class='notice'>You unflatten [src].</span>")
|
||||
qdel(src)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need to put [src] on a surface to undo the rolling!</span>")
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/piedough
|
||||
name = "pie dough"
|
||||
desc = "Cook it to get a pie."
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
id = /datum/reagent/consumable/nuka_cola
|
||||
results = list(/datum/reagent/consumable/nuka_cola = 6)
|
||||
required_reagents = list(/datum/reagent/uranium = 1, /datum/reagent/consumable/space_cola = 6)
|
||||
mix_message = "The bitter-sweet smell of radiation almost makes you wish for a space winter."
|
||||
|
||||
/datum/chemical_reaction/moonshine
|
||||
name = "Moonshine"
|
||||
@@ -36,6 +37,7 @@
|
||||
results = list(/datum/reagent/consumable/ethanol/moonshine = 10)
|
||||
required_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/consumable/sugar = 5)
|
||||
required_catalysts = list(/datum/reagent/consumable/enzyme = 5)
|
||||
mix_message = "As the moisture in the glass settles, your entire face burns from the reaction's alcoholic virility."
|
||||
|
||||
/datum/chemical_reaction/wine
|
||||
name = "Wine"
|
||||
@@ -112,6 +114,7 @@
|
||||
id = /datum/reagent/consumable/ethanol/screwdrivercocktail
|
||||
results = list(/datum/reagent/consumable/ethanol/screwdrivercocktail = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/vodka = 2, /datum/reagent/consumable/orangejuice = 1)
|
||||
mix_message = "The mixture billows a sweet scent of orange, promptly drowned out by a thick nose-scrunching cloud of potato liquor."
|
||||
|
||||
/datum/chemical_reaction/bloody_mary
|
||||
name = "Bloody Mary"
|
||||
@@ -142,18 +145,21 @@
|
||||
id = /datum/reagent/consumable/ethanol/toxins_special
|
||||
results = list(/datum/reagent/consumable/ethanol/toxins_special = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/rum = 2, /datum/reagent/consumable/ethanol/vermouth = 1, /datum/reagent/toxin/plasma = 2)
|
||||
mix_message = "The surface of the mixture sets ablaze as toxic gas erupts into a mystical cloud of fire, shortly settling to but a humble - albeit eternal blaze."
|
||||
|
||||
/datum/chemical_reaction/beepsky_smash
|
||||
name = "Beepksy Smash"
|
||||
id = /datum/reagent/consumable/ethanol/beepsky_smash
|
||||
results = list(/datum/reagent/consumable/ethanol/beepsky_smash = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/limejuice = 2, /datum/reagent/consumable/ethanol/quadruple_sec = 2, /datum/reagent/iron = 1)
|
||||
mix_message = "You can hear the law nearby."
|
||||
|
||||
/datum/chemical_reaction/doctor_delight
|
||||
name = "The Doctor's Delight"
|
||||
id = /datum/reagent/consumable/doctor_delight
|
||||
results = list(/datum/reagent/consumable/doctor_delight = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/limejuice = 1, /datum/reagent/consumable/tomatojuice = 1, /datum/reagent/consumable/orangejuice = 1, /datum/reagent/consumable/cream = 1, /datum/reagent/medicine/cryoxadone = 1)
|
||||
mix_message = "<span class='warning'>The scent of medicine hits you like a truck!</span>"
|
||||
|
||||
/datum/chemical_reaction/irish_cream
|
||||
name = "Irish Cream"
|
||||
@@ -166,6 +172,7 @@
|
||||
id = /datum/reagent/consumable/ethanol/manly_dorf
|
||||
results = list(/datum/reagent/consumable/ethanol/manly_dorf = 3)
|
||||
required_reagents = list (/datum/reagent/consumable/ethanol/beer = 1, /datum/reagent/consumable/ethanol/ale = 2)
|
||||
mix_message = "You can feel the hair growing on your chest!"
|
||||
|
||||
/datum/chemical_reaction/greenbeer
|
||||
name = "Green Beer"
|
||||
@@ -233,6 +240,7 @@
|
||||
id = /datum/reagent/consumable/ethanol/hiveminderaser
|
||||
results = list(/datum/reagent/consumable/ethanol/hiveminderaser = 4)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/black_russian = 2, /datum/reagent/consumable/ethanol/thirteenloko = 1, /datum/reagent/consumable/grenadine = 1)
|
||||
mix_message = "Your head throbs as the purple-colored mixture swirls with alien-like vigor!"
|
||||
|
||||
/datum/chemical_reaction/manhattan
|
||||
name = "Manhattan"
|
||||
@@ -269,6 +277,8 @@
|
||||
id = /datum/reagent/consumable/ethanol/singulo
|
||||
results = list(/datum/reagent/consumable/ethanol/singulo = 10)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/vodka = 5, /datum/reagent/radium = 1, /datum/reagent/consumable/ethanol/wine = 5)
|
||||
mix_message = "<span class='warning'>A horrible screeching fills your ears, and a wave of dread washes over you...</span>"
|
||||
mix_sound = 'sound/effects/supermatter.ogg'
|
||||
|
||||
/datum/chemical_reaction/alliescocktail
|
||||
name = "Allies Cocktail"
|
||||
@@ -447,6 +457,8 @@
|
||||
id = /datum/reagent/consumable/ethanol/syndicatebomb
|
||||
results = list(/datum/reagent/consumable/ethanol/syndicatebomb = 2)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/beer = 1, /datum/reagent/consumable/ethanol/whiskey_cola = 1)
|
||||
mix_message = "<span class='warning'>You can hear beeping coming from behind you.</span>"
|
||||
mix_sound = 'sound/items/timer.ogg'
|
||||
|
||||
/datum/chemical_reaction/erikasurprise
|
||||
name = "Erika Surprise"
|
||||
@@ -459,30 +471,38 @@
|
||||
id = /datum/reagent/consumable/ethanol/devilskiss
|
||||
results = list(/datum/reagent/consumable/ethanol/devilskiss = 3)
|
||||
required_reagents = list(/datum/reagent/blood = 1, /datum/reagent/consumable/ethanol/kahlua = 1, /datum/reagent/consumable/ethanol/rum = 1)
|
||||
mix_message = "You can hear faint whispering in your ear and a burning on your cheeks as the mixture blends together into with a fiery swirl."
|
||||
|
||||
/datum/chemical_reaction/hippiesdelight
|
||||
name = "Hippies Delight"
|
||||
id = /datum/reagent/consumable/ethanol/hippies_delight
|
||||
results = list(/datum/reagent/consumable/ethanol/hippies_delight = 2)
|
||||
required_reagents = list(/datum/reagent/drug/mushroomhallucinogen = 1, /datum/reagent/consumable/ethanol/gargle_blaster = 1)
|
||||
mix_message = "You can like... Smell the flowers, man - as the drink mixes."
|
||||
|
||||
/datum/chemical_reaction/bananahonk
|
||||
name = "Banana Honk"
|
||||
id = /datum/reagent/consumable/ethanol/bananahonk
|
||||
results = list(/datum/reagent/consumable/ethanol/bananahonk = 2)
|
||||
required_reagents = list(/datum/reagent/consumable/laughter = 1, /datum/reagent/consumable/cream = 1)
|
||||
mix_message = "The mixture honks. Honk!"
|
||||
mix_sound = 'sound/items/bikehorn.ogg'
|
||||
|
||||
/datum/chemical_reaction/silencer
|
||||
name = "Silencer"
|
||||
id = /datum/reagent/consumable/ethanol/silencer
|
||||
results = list(/datum/reagent/consumable/ethanol/silencer = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/nothing = 1, /datum/reagent/consumable/cream = 1, /datum/reagent/consumable/sugar = 1)
|
||||
mix_message = "As the drink mixes, you can hear nothing..."
|
||||
mix_sound = null
|
||||
|
||||
/datum/chemical_reaction/driestmartini
|
||||
name = "Driest Martini"
|
||||
id = /datum/reagent/consumable/ethanol/driestmartini
|
||||
results = list(/datum/reagent/consumable/ethanol/driestmartini = 2)
|
||||
required_reagents = list(/datum/reagent/consumable/nothing = 1, /datum/reagent/consumable/ethanol/gin = 1)
|
||||
mix_message = "You feel like a prune beneath a sun as the mixture yanks the moisture from your tongue - yet, it's all so silent."
|
||||
mix_sound = null
|
||||
|
||||
/datum/chemical_reaction/thirteenloko
|
||||
name = "Thirteen Loko"
|
||||
@@ -519,12 +539,14 @@
|
||||
id = /datum/reagent/consumable/gibbfloats
|
||||
results = list(/datum/reagent/consumable/gibbfloats = 15)
|
||||
required_reagents = list(/datum/reagent/consumable/dr_gibb = 5, /datum/reagent/consumable/ice = 5, /datum/reagent/consumable/cream = 5)
|
||||
mix_message = "As the cream floats to the top of the glass, you can feel your cholesterol levels rising just looking at it."
|
||||
|
||||
/datum/chemical_reaction/triple_citrus
|
||||
name = "triple_citrus"
|
||||
id = /datum/reagent/consumable/triple_citrus
|
||||
results = list(/datum/reagent/consumable/triple_citrus = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/lemonjuice = 1, /datum/reagent/consumable/limejuice = 1, /datum/reagent/consumable/orangejuice = 1)
|
||||
mix_message = "The glass's contents shift colors from a rainbow of fruity twinges before settling with a distinct flowery smell."
|
||||
|
||||
/datum/chemical_reaction/grape_soda
|
||||
name = "grape soda"
|
||||
@@ -567,6 +589,7 @@
|
||||
results = list(/datum/reagent/consumable/ethanol/bacchus_blessing = 4)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/hooch = 1, /datum/reagent/consumable/ethanol/absinthe = 1, /datum/reagent/consumable/ethanol/manly_dorf = 1, /datum/reagent/consumable/ethanol/syndicatebomb = 1)
|
||||
mix_message = "<span class='warning'>The mixture turns to a sickening froth.</span>"
|
||||
mix_sound = 'sound/FermiChem/bufferadd.ogg'
|
||||
|
||||
/datum/chemical_reaction/lemonade
|
||||
name = "Lemonade"
|
||||
@@ -601,9 +624,17 @@
|
||||
id = /datum/reagent/consumable/ethanol/cogchamp
|
||||
results = list(/datum/reagent/consumable/ethanol/cogchamp = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/cognac = 1, /datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol/screwdrivercocktail = 1)
|
||||
mix_message = "You hear faint sounds of gears turning as it mixes."
|
||||
mix_message = "You hear faint sounds of gears turning as the mixture gives off virulent plumes of steam."
|
||||
mix_sound = 'sound/machines/clockcult/steam_whoosh.ogg'
|
||||
|
||||
/datum/chemical_reaction/pinotmort
|
||||
name = "Pinot Mort"
|
||||
id = /datum/reagent/consumable/ethanol/pinotmort
|
||||
results = list(/datum/reagent/consumable/ethanol/pinotmort = 4)
|
||||
required_reagents = list(/datum/reagent/ash = 2, /datum/reagent/consumable/ethanol/lizardwine = 1, /datum/reagent/consumable/vitfro = 1)
|
||||
mix_message = "You hear an undescribable scream as it mixes... You're not sure how to feel about this."
|
||||
mix_sound = 'sound/effects/tendril_destroyed.ogg'
|
||||
|
||||
/datum/chemical_reaction/quadruplesec
|
||||
name = "Quadruple Sec"
|
||||
id = /datum/reagent/consumable/ethanol/quadruple_sec
|
||||
@@ -736,18 +767,22 @@
|
||||
id = /datum/reagent/consumable/pwr_game
|
||||
results = list(/datum/reagent/consumable/pwr_game = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/sodawater = 1, /datum/reagent/colorful_reagent/crayonpowder/black = 1, /datum/reagent/consumable/sodiumchloride = 1)
|
||||
mix_message = "The mixture froths as it turns black, rousing a nauseating aroma of sweat and salt before settling to an eerie purple color."
|
||||
|
||||
/datum/chemical_reaction/pinkmilk
|
||||
name = "Strawberry Milk"
|
||||
id = /datum/reagent/consumable/pinkmilk
|
||||
results = list(/datum/reagent/consumable/pinkmilk = 2)
|
||||
required_reagents = list(/datum/reagent/consumable/strawberryjuice = 1, /datum/reagent/consumable/milk = 1)
|
||||
mix_message = "You feel a sweet aroma drift up your nose as the lactic mixture swirls. It reminds you of... a cafeteria."
|
||||
|
||||
/datum/chemical_reaction/blank_paper
|
||||
name = "Blank Paper"
|
||||
id = /datum/reagent/consumable/ethanol/blank_paper
|
||||
results = list(/datum/reagent/consumable/ethanol/blank_paper = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/silencer = 1, /datum/reagent/consumable/nothing = 1, /datum/reagent/consumable/nuka_cola = 1)
|
||||
mix_message = "As the drink mixes, you can hear nothing..."
|
||||
mix_sound = null
|
||||
|
||||
/datum/chemical_reaction/wizz_fizz
|
||||
name = "Wizz Fizz"
|
||||
@@ -777,18 +812,22 @@
|
||||
id = /datum/reagent/consumable/ethanol/turbo
|
||||
results = list(/datum/reagent/consumable/ethanol/turbo = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/moonshine = 2, /datum/reagent/nitrous_oxide = 1, /datum/reagent/consumable/ethanol/sugar_rush = 1, /datum/reagent/consumable/pwr_game = 1)
|
||||
mix_message = "The mixture pops and fizzles, it's going to bl- oh, nevermind."
|
||||
|
||||
/datum/chemical_reaction/old_timer
|
||||
name = "Old Timer"
|
||||
id = /datum/reagent/consumable/ethanol/old_timer
|
||||
results = list(/datum/reagent/consumable/ethanol/old_timer = 6)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/whiskeysoda = 3, /datum/reagent/consumable/parsnipjuice = 2, /datum/reagent/consumable/ethanol/alexander = 1)
|
||||
mix_message = "You hear a faded record playing in the distance. Then, you hear nothing."
|
||||
mix_sound = null
|
||||
|
||||
/datum/chemical_reaction/rubberneck
|
||||
name = "Rubberneck"
|
||||
id = /datum/reagent/consumable/ethanol/rubberneck
|
||||
results = list(/datum/reagent/consumable/ethanol/rubberneck = 10)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol = 4, /datum/reagent/consumable/grey_bull = 5, /datum/reagent/consumable/astrotame = 1)
|
||||
mix_message = "The mixture boils and bubbles as the faint scent of rubber and heart disease hits your nose."
|
||||
|
||||
/datum/chemical_reaction/duplex
|
||||
name = "Duplex"
|
||||
@@ -801,6 +840,7 @@
|
||||
id = /datum/reagent/consumable/ethanol/trappist
|
||||
results = list(/datum/reagent/consumable/ethanol/trappist = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/ale = 2, /datum/reagent/water/holywater = 2, /datum/reagent/consumable/sugar = 1)
|
||||
mix_message = "As the mixture froths, you swear you can hear a distant holy choir."
|
||||
|
||||
/datum/chemical_reaction/cream_soda
|
||||
name = "Cream Soda"
|
||||
@@ -813,6 +853,8 @@
|
||||
id = /datum/reagent/consumable/ethanol/blazaam
|
||||
results = list(/datum/reagent/consumable/ethanol/blazaam = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/gin = 2, /datum/reagent/consumable/peachjuice = 1, /datum/reagent/bluespace = 1)
|
||||
mix_message = "The mixture- hey, where'd all the liquid go? Oh, there it is."
|
||||
mix_sound = 'sound/magic/Teleport_app.ogg'
|
||||
|
||||
/datum/chemical_reaction/planet_cracker
|
||||
name = "Planet Cracker"
|
||||
@@ -833,6 +875,7 @@
|
||||
results = list(/datum/reagent/consumable/ethanol/gunfire = 4)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/rum = 1, /datum/reagent/consumable/tea = 3)
|
||||
mix_message = "A loud popping begins to fill the air as the drink is mixed."
|
||||
mix_sound = 'sound/effects/wounds/sizzle1.ogg'
|
||||
|
||||
/datum/chemical_reaction/hellfire
|
||||
name = "Hellfire"
|
||||
@@ -840,6 +883,7 @@
|
||||
results = list(/datum/reagent/consumable/ethanol/hellfire = 4)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/rum = 2, /datum/reagent/consumable/ice = 1, /datum/reagent/consumable/ethanol/crevice_spike = 1)
|
||||
mix_message = "The liquid begins to churn as it changes to an amber orange and catches on fire."
|
||||
mix_sound = 'sound/FermiChem/bufferadd.ogg'
|
||||
|
||||
/datum/chemical_reaction/sins_delight
|
||||
name = "Sins Delight"
|
||||
@@ -853,6 +897,7 @@
|
||||
id = /datum/reagent/consumable/ethanol/strawberry_daiquiri
|
||||
results = list(/datum/reagent/consumable/ethanol/strawberry_daiquiri = 7)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/rum = 2, /datum/reagent/consumable/limejuice = 1, /datum/reagent/consumable/sugar = 1, /datum/reagent/consumable/strawberryjuice = 2, /datum/reagent/consumable/ice = 1)
|
||||
mix_message = "The mixture settles as a nostril-flaring waft of strawberry hits your nose."
|
||||
|
||||
/datum/chemical_reaction/miami_vice
|
||||
name = "Miami Vice"
|
||||
@@ -871,18 +916,22 @@
|
||||
id = /datum/reagent/consumable/ethanol/liz_fizz
|
||||
results = list(/datum/reagent/consumable/ethanol/liz_fizz = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/triple_citrus = 3, /datum/reagent/consumable/ice = 1, /datum/reagent/consumable/cream = 1)
|
||||
mix_message = "The smell of cream and lime hits your nose as everything feels very real for a split moment. You want to lick your eye."
|
||||
|
||||
/datum/chemical_reaction/hotlime_miami
|
||||
name = "Hotlime Miami"
|
||||
id = /datum/reagent/consumable/ethanol/hotlime_miami
|
||||
results = list(/datum/reagent/consumable/ethanol/hotlime_miami = 2)
|
||||
required_reagents = list(/datum/reagent/medicine/ephedrine = 1, /datum/reagent/consumable/ethanol/pina_colada = 1)
|
||||
mix_message = "<span class='warning'>You can hear synthwave in the distance as you can feel your blood boiling with rage.</span>"
|
||||
|
||||
/datum/chemical_reaction/mauna_loa
|
||||
name = "Mauna Loa"
|
||||
id = /datum/reagent/consumable/ethanol/mauna_loa
|
||||
results = list(/datum/reagent/consumable/ethanol/mauna_loa = 5)
|
||||
required_reagents = list(/datum/reagent/consumable/capsaicin = 2, /datum/reagent/consumable/ethanol/kahlua = 1, /datum/reagent/consumable/ethanol/bahama_mama = 2)
|
||||
mix_message = "The drink erupts as a plume of lava sprays all over the place! Oh, wait, it's just luke-warm liquor."
|
||||
mix_sound = 'sound/effects/wounds/sizzle2.ogg'
|
||||
|
||||
/datum/chemical_reaction/commander_and_chief
|
||||
name = "Commander and Chief"
|
||||
@@ -891,6 +940,22 @@
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/alliescocktail = 50, /datum/reagent/consumable/ethanol/champagne = 20, /datum/reagent/consumable/doctor_delight = 10, /datum/reagent/consumable/ethanol/quintuple_sec = 10, /datum/reagent/consumable/ethanol/screwdrivercocktail = 10)
|
||||
mix_message = "When your powers combine, I am Captain Pl-..."
|
||||
|
||||
/datum/chemical_reaction/godfather
|
||||
results = list(/datum/reagent/consumable/ethanol/godfather = 2)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/amaretto = 1, /datum/reagent/consumable/ethanol/whiskey = 1)
|
||||
|
||||
/datum/chemical_reaction/godmother
|
||||
results = list(/datum/reagent/consumable/ethanol/godmother = 2)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/amaretto = 1, /datum/reagent/consumable/ethanol/vodka = 1)
|
||||
|
||||
/datum/chemical_reaction/amaretto_alexander
|
||||
results = list(/datum/reagent/consumable/ethanol/amaretto_alexander = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/amaretto = 1, /datum/reagent/consumable/ethanol/creme_de_cacao = 1, /datum/reagent/consumable/cream = 1)
|
||||
|
||||
/datum/chemical_reaction/ginger_amaretto
|
||||
results = list(/datum/reagent/consumable/ethanol/ginger_amaretto = 4)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/amaretto = 1, /datum/reagent/consumable/sol_dry = 1, /datum/reagent/consumable/ice = 1, /datum/reagent/consumable/lemonjuice = 1)
|
||||
|
||||
////////////////////////////////////////// Tea Base Drinks //////////////////////////////////////
|
||||
|
||||
/datum/chemical_reaction/mush
|
||||
@@ -898,6 +963,7 @@
|
||||
id = /datum/reagent/consumable/tea/mush
|
||||
results = list(/datum/reagent/consumable/tea/mush = 3)
|
||||
required_reagents = list(/datum/reagent/drug/mushroomhallucinogen = 3, /datum/reagent/consumable/tea = 3)
|
||||
mix_message = "The liquid stirs with a mixture of psychedelic colors that makes stars peek from the corner of your vision."
|
||||
|
||||
/datum/chemical_reaction/foresttea1
|
||||
name = "Forest Tea"
|
||||
@@ -959,7 +1025,7 @@
|
||||
id = /datum/reagent/consumable/catnip_tea
|
||||
results = list(/datum/reagent/consumable/catnip_tea = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/tea = 5, /datum/reagent/pax/catnip = 2)
|
||||
|
||||
mix_message = "The mixture seems to purr aloud as it stirs together."
|
||||
|
||||
////////////////////////////////////////// Race Base Drinks //////////////////////////////////////
|
||||
|
||||
@@ -968,54 +1034,65 @@
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/coldscales
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/coldscales = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/tea = 1, /datum/reagent/toxin/slimejelly = 1, /datum/reagent/consumable/menthol = 1)
|
||||
mix_message = "Bubbles erupt from the glass and spill all over the place as it mixes, before settling with the faint smell of a reptile enclosure."
|
||||
|
||||
/datum/chemical_reaction/oil_drum
|
||||
name = "Oil Drum"
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/oil_drum
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/oil_drum = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol = 1, /datum/reagent/oil = 1, /datum/reagent/consumable/ethanol/champagne = 12)
|
||||
mix_message = "You can taste oil in your mouth as the newly-formed mixture floats to the top of the glass."
|
||||
|
||||
/datum/chemical_reaction/nord_king
|
||||
name = "Nord King"
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/nord_king
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/nord_king = 10)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol = 5, /datum/reagent/consumable/honey = 1, /datum/reagent/consumable/ethanol/red_mead = 10)
|
||||
mix_message = "You can feel hair growing on places it shouldn't be as the smell of salt water and flame burns into your senses."
|
||||
|
||||
/datum/chemical_reaction/velvet_kiss
|
||||
name = "Velvet Kiss"
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/velvet_kiss
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/velvet_kiss = 15) //Limited races use this
|
||||
required_reagents = list(/datum/reagent/blood = 5, /datum/reagent/consumable/tea = 1, /datum/reagent/consumable/ethanol/wine = 10)
|
||||
mix_message = "The taste of blood rolls off your tongue as the mixture oozes a crimson secretion."
|
||||
|
||||
/datum/chemical_reaction/abduction_fruit
|
||||
name = "Abduction Fruit"
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/abduction_fruit
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/abduction_fruit = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/limejuice = 10, /datum/reagent/consumable/strawberryjuice = 5, /datum/reagent/consumable/watermelonjuice = 10)
|
||||
mix_message = "The mixture forms with a green cloud of smoke, carrying with a smell of bovines and medicine."
|
||||
|
||||
/datum/chemical_reaction/bug_zapper
|
||||
name = "Bug Zapper"
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/bug_zapper
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/bug_zapper = 20) //Harder to make
|
||||
required_reagents = list(/datum/reagent/consumable/lemonjuice = 10, /datum/reagent/teslium = 1, /datum/reagent/copper = 10)
|
||||
mix_message = "The mixture comes to life with a spark and a zap - shortly after, you can hear the faint buzzing of moths circling your head."
|
||||
mix_sound = 'sound/weapons/taser.ogg'
|
||||
|
||||
/datum/chemical_reaction/mush_crush
|
||||
name = "Mush Crush"
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/mush_crush
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/mush_crush = 10)
|
||||
required_reagents = list(/datum/reagent/iron = 5, /datum/reagent/ash = 5, /datum/reagent/toxin/coffeepowder = 10)
|
||||
mix_message = "The mixture sputters and coughs as a mushroom suddenly emerges from the glass!"
|
||||
|
||||
/datum/chemical_reaction/darkbrew
|
||||
name = "Darkbrew"
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/darkbrew
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/darkbrew = 20)//Limited races use this
|
||||
required_reagents = list(/datum/reagent/liquid_dark_matter = 5, /datum/reagent/toxin/bungotoxin = 5, /datum/reagent/toxin/coffeepowder = 10)
|
||||
mix_message = "As the glass turns into a shadowy pit, you can smell... nothing."
|
||||
|
||||
/datum/chemical_reaction/hollow_bone
|
||||
name = "Hollow Bone"
|
||||
id = /datum/reagent/consumable/ethanol/species_drink/hollow_bone
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/hollow_bone = 10)
|
||||
required_reagents = list(/datum/reagent/toxin/bonehurtingjuice = 5, /datum/reagent/consumable/milk = 10, /datum/reagent/consumable/coconutmilk = 10)
|
||||
mix_message = "<span class='warning'>Your bones feel weak.</span>"
|
||||
mix_sound = 'sound/effects/wounds/crack1.ogg'
|
||||
|
||||
/datum/chemical_reaction/frisky_kitty
|
||||
name = "Frisky Kitty"
|
||||
@@ -1023,6 +1100,7 @@
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/frisky_kitty = 2)
|
||||
required_reagents = list(/datum/reagent/consumable/catnip_tea = 1, /datum/reagent/consumable/milk = 1)
|
||||
required_temp = 296 //Just above room temp (22.85'C)
|
||||
mix_message = "The drink bubbles over the rim as it settles, and the smell of wet fur and felines makes it feel like you're in heat."
|
||||
|
||||
/datum/chemical_reaction/jell_wyrm
|
||||
name = "Jell Wyrm"
|
||||
@@ -1030,6 +1108,7 @@
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/jell_wyrm = 2)
|
||||
required_reagents = list(/datum/reagent/toxin/slimejelly = 1, /datum/reagent/toxin/carpotoxin = 1, /datum/reagent/carbondioxide = 5)
|
||||
required_temp = 333 // (59.85'C)
|
||||
mix_message = "The smell of toxins scrunches your nose as your limbs grow limp and feel like jelly."
|
||||
|
||||
/datum/chemical_reaction/laval_spit
|
||||
name = "Laval Spit"
|
||||
@@ -1037,3 +1116,5 @@
|
||||
results = list(/datum/reagent/consumable/ethanol/species_drink/laval_spit = 20) //Limited use
|
||||
required_reagents = list(/datum/reagent/iron = 5, /datum/reagent/consumable/ethanol/mauna_loa = 10, /datum/reagent/sulfur = 5)
|
||||
required_temp = 900 // (626.85'C)
|
||||
mix_message = "The room grows warm as burning rock rockets over the edge of the drink before settling."
|
||||
mix_sound = 'sound/effects/wounds/sizzle2.ogg'
|
||||
|
||||
@@ -3,6 +3,15 @@
|
||||
|
||||
////////////////////////////////////////////////BREAD////////////////////////////////////////////////
|
||||
|
||||
/datum/crafting_recipe/food/bread
|
||||
name = "Bread"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/breadslice/plain = 5,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/efink)
|
||||
result = /obj/item/reagent_containers/food/snacks/store/bread/plain
|
||||
subcategory = CAT_BREAD
|
||||
|
||||
/datum/crafting_recipe/food/banananutbread
|
||||
name = "Banana nut bread"
|
||||
reqs = list(
|
||||
|
||||
@@ -66,6 +66,16 @@
|
||||
|
||||
////////////////////////////////////////////////MISC RECIPE's////////////////////////////////////////////////
|
||||
|
||||
/datum/crafting_recipe/food/meatslab
|
||||
name = "Meat Slab"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/meat/rawcutlet = 3,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/efink)
|
||||
result = /obj/item/reagent_containers/food/snacks/meat/slab
|
||||
subcategory = CAT_MEAT
|
||||
|
||||
|
||||
/datum/crafting_recipe/food/ribs
|
||||
name = "BBQ Ribs"
|
||||
reqs = list(
|
||||
|
||||
@@ -47,6 +47,24 @@
|
||||
|
||||
/////////////////////////////////MISC/////////////////////////////////////
|
||||
|
||||
/datum/crafting_recipe/food/dough
|
||||
name = "Dough"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/doughslice = 3,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/efink)
|
||||
result = /obj/item/reagent_containers/food/snacks/flatdough
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/Pineapple
|
||||
name = "Pineapple"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/pineappleslice = 3,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/efink)
|
||||
result = /obj/item/reagent_containers/food/snacks/grown/pineapple
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/beans
|
||||
name = "Beans"
|
||||
time = 40
|
||||
|
||||
@@ -194,6 +194,15 @@
|
||||
|
||||
////////////////////////////////////////////OTHER////////////////////////////////////////////
|
||||
|
||||
/datum/crafting_recipe/food/piedough
|
||||
name = "Pie Dough"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/rawpastrybase = 3,
|
||||
)
|
||||
tools = list(/obj/item/kitchen/efink)
|
||||
result = /obj/item/reagent_containers/food/snacks/piedough
|
||||
subcategory = CAT_PASTRY
|
||||
|
||||
/datum/crafting_recipe/food/chococornet
|
||||
name = "Choco cornet"
|
||||
reqs = list(
|
||||
|
||||
@@ -206,6 +206,9 @@
|
||||
/mob/living/simple_animal/hostile/retaliate/clown/insane/ex_act()
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/clown/insane/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
return power
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/clown/insane/Life()
|
||||
timer--
|
||||
if(target)
|
||||
|
||||
@@ -152,7 +152,7 @@
|
||||
var/newcolor = copytext_char(hash, 1, 7)
|
||||
add_atom_colour("#[newcolor]", FIXED_COLOUR_PRIORITY)
|
||||
light_color = "#[newcolor]"
|
||||
set_light(1)
|
||||
set_light(0.3)
|
||||
|
||||
/obj/structure/chisel_message/proc/pack()
|
||||
var/list/data = list()
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
layer = LIGHTING_LAYER
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
vis_flags = VIS_HIDE
|
||||
|
||||
var/needs_update = FALSE
|
||||
var/turf/myturf
|
||||
|
||||
@@ -13,13 +13,15 @@
|
||||
var/offset
|
||||
while((offset = SSmapping.level_trait(other_z, ZTRAIT_DOWN)))
|
||||
other_z += offset
|
||||
if(other_z in .)
|
||||
break // no infinite loops
|
||||
. += other_z
|
||||
other_z = center_z
|
||||
while((offset = SSmapping.level_trait(other_z, ZTRAIT_UP)))
|
||||
other_z += offset
|
||||
if(other_z in .)
|
||||
break // no infinite loops
|
||||
. += other_z
|
||||
return .
|
||||
|
||||
|
||||
/proc/get_dir_multiz(turf/us, turf/them)
|
||||
us = get_turf(us)
|
||||
@@ -46,4 +48,4 @@
|
||||
|
||||
/turf/proc/below()
|
||||
return get_step_multiz(src, DOWN)
|
||||
|
||||
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
flags_1 = CAN_BE_DIRTY_1
|
||||
|
||||
/area/survivalpod/nonpowered
|
||||
name = "\proper Emergency Shelter"
|
||||
requires_power = TRUE
|
||||
|
||||
//Survival Capsule
|
||||
/obj/item/survivalcapsule
|
||||
name = "bluespace shelter capsule"
|
||||
@@ -81,6 +85,10 @@
|
||||
desc = "A luxury bar in a capsule. Bartender required and not included."
|
||||
template_id = "shelter_charlie"
|
||||
|
||||
/obj/item/survivalcapsule/luxury/empty
|
||||
name = "large empty capsule"
|
||||
desc = "An extremly large capsule which requires power. Useful for projects all over."
|
||||
template_id = "shelter_delta"
|
||||
//Pod objects
|
||||
|
||||
//Window
|
||||
|
||||
@@ -994,7 +994,6 @@
|
||||
H.dna.features["wings"] = "None"
|
||||
H.dna.features["frills"] = "None"
|
||||
H.dna.features["spines"] = "Long"
|
||||
H.dna.features["body_markings"] = "Dark Tiger Body"
|
||||
H.dna.features["legs"] = "Digitigrade"
|
||||
H.dna.features["taur_body"] = "None"
|
||||
H.left_eye_color = "fee5a3"
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
new /datum/data/mining_equipment("Ice hiking boots", /obj/item/clothing/shoes/winterboots/ice_boots, 2500),
|
||||
new /datum/data/mining_equipment("Luxury Shelter Capsule", /obj/item/survivalcapsule/luxury, 3000),
|
||||
new /datum/data/mining_equipment("Luxury Bar Capsule", /obj/item/survivalcapsule/luxury/elitebar, 10000),
|
||||
new /datum/data/mining_equipment("Empty Capsule", /obj/item/survivalcapsule/luxury/empty, 5000),
|
||||
new /datum/data/mining_equipment("Nanotrasen Minebot", /mob/living/simple_animal/hostile/mining_drone, 800),
|
||||
new /datum/data/mining_equipment("Minebot Melee Upgrade", /obj/item/mine_bot_upgrade, 400),
|
||||
new /datum/data/mining_equipment("Minebot Armor Upgrade", /obj/item/mine_bot_upgrade/health, 400),
|
||||
|
||||
@@ -73,3 +73,15 @@
|
||||
. = ..()
|
||||
whitelisted_turfs = typecacheof(/turf/closed/mineral)
|
||||
banned_objects = typecacheof(/obj/structure/stone_tile)
|
||||
|
||||
/datum/map_template/shelter/delta
|
||||
name = "Shelter Delta"
|
||||
shelter_id = "shelter_delta"
|
||||
description = "A massive but barebones survival capsule useful\
|
||||
for projects that require great deals of space."
|
||||
mappath = "_maps/templates/shelter_4.dmm"
|
||||
|
||||
/datum/map_template/shelter/delta/New()
|
||||
. = ..()
|
||||
whitelisted_turfs = typecacheof(/turf/closed/mineral)
|
||||
banned_objects = typecacheof(/obj/structure/stone_tile)
|
||||
|
||||
@@ -54,6 +54,8 @@
|
||||
mannequin.job = previewJob.title
|
||||
previewJob.equip(mannequin, TRUE, preference_source = parent)
|
||||
|
||||
mannequin.regenerate_icons()
|
||||
|
||||
COMPILE_OVERLAYS(mannequin)
|
||||
parent.show_character_previews(new /mutable_appearance(mannequin))
|
||||
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
name = "DataShark"
|
||||
icon_state = "datashark"
|
||||
ckeys_allowed = list("rubyflamewing")
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
|
||||
|
||||
//Sabresune
|
||||
/datum/sprite_accessory/ears/mam_ears/sabresune
|
||||
@@ -39,6 +40,7 @@
|
||||
name = "Sabresune"
|
||||
icon_state = "sabresune"
|
||||
ckeys_allowed = list("poojawa")
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
//Lunasune
|
||||
/datum/sprite_accessory/ears/mam_ears/lunasune
|
||||
|
||||
@@ -1,39 +1,3 @@
|
||||
/******************************************
|
||||
************* Lizard Markings *************
|
||||
*******************************************/
|
||||
|
||||
/datum/sprite_accessory/body_markings
|
||||
icon = 'icons/mob/mutant_bodyparts.dmi'
|
||||
relevant_layers = list(BODY_ADJ_LAYER)
|
||||
mutant_part_string = "body_markings"
|
||||
|
||||
/datum/sprite_accessory/body_markings/none
|
||||
name = "None"
|
||||
icon_state = "none"
|
||||
relevant_layers = null
|
||||
|
||||
/datum/sprite_accessory/body_markings/dtiger
|
||||
name = "Dark Tiger Body"
|
||||
icon_state = "dtiger"
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/body_markings/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
color_src = MATRIXED
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
matrixed_sections = MATRIX_ALL
|
||||
|
||||
/datum/sprite_accessory/body_markings/ltiger
|
||||
name = "Light Tiger Body"
|
||||
icon_state = "ltiger"
|
||||
gender_specific = 1
|
||||
|
||||
/datum/sprite_accessory/body_markings/lbelly
|
||||
name = "Light Belly"
|
||||
icon_state = "lbelly"
|
||||
gender_specific = 1
|
||||
|
||||
/******************************************
|
||||
************ Furry Markings ***************
|
||||
*******************************************/
|
||||
@@ -49,7 +13,8 @@
|
||||
gender_specific = 0
|
||||
icon = 'modular_citadel/icons/mob/mam_markings.dmi'
|
||||
recommended_species = list("mammal", "xeno", "slimeperson", "podweak")
|
||||
matrixed_sections = MATRIX_ALL
|
||||
matrixed_sections = MATRIX_ALL // this value is used if there is no value in covered_limbs, don't rely on it, it's a backup value
|
||||
var/list/covered_limbs = list("Head", "Chest", "Left Leg", "Right Leg", "Left Arm", "Right Arm")
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/none
|
||||
name = "None"
|
||||
@@ -62,87 +27,107 @@
|
||||
/datum/sprite_accessory/mam_body_markings/redpanda
|
||||
name = "Redpanda"
|
||||
icon_state = "redpanda"
|
||||
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/bat
|
||||
name = "Bat"
|
||||
icon_state = "bat"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/bee
|
||||
name = "Bee"
|
||||
icon_state = "bee"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/belly
|
||||
name = "Belly"
|
||||
icon_state = "belly"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/bellyslim
|
||||
name = "Bellyslim"
|
||||
icon_state = "bellyslim"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/cow
|
||||
name = "Bovine"
|
||||
icon_state = "bovine"
|
||||
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/corgi
|
||||
name = "Corgi"
|
||||
icon_state = "corgi"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/corvid
|
||||
name = "Corvid"
|
||||
icon_state = "corvid"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/dalmation
|
||||
name = "Dalmation"
|
||||
icon_state = "dalmation"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/deer
|
||||
name = "Deer"
|
||||
icon_state = "deer"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_GREEN_BLUE, "Right Leg" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/dog
|
||||
name = "Dog"
|
||||
icon_state = "dog"
|
||||
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_GREEN_BLUE, "Right Leg" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_ALL, "Right Arm" = MATRIX_ALL)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/eevee
|
||||
name = "Eevee"
|
||||
icon_state = "eevee"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/fennec
|
||||
name = "Fennec"
|
||||
icon_state = "Fennec"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/fox
|
||||
name = "Fox"
|
||||
icon_state = "fox"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/frog
|
||||
name = "Frog"
|
||||
icon_state = "frog"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/goat
|
||||
name = "Goat"
|
||||
icon_state = "goat"
|
||||
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/handsfeet
|
||||
name = "Handsfeet"
|
||||
icon_state = "handsfeet"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/hawk
|
||||
name = "Hawk"
|
||||
icon_state = "hawk"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/husky
|
||||
name = "Husky"
|
||||
icon_state = "husky"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/hyena
|
||||
name = "Hyena"
|
||||
icon_state = "hyena"
|
||||
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/insect
|
||||
name = "Insect"
|
||||
@@ -152,78 +137,118 @@
|
||||
/datum/sprite_accessory/mam_body_markings/lab
|
||||
name = "Lab"
|
||||
icon_state = "lab"
|
||||
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/orca
|
||||
name = "Orca"
|
||||
icon_state = "orca"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/otie
|
||||
name = "Otie"
|
||||
icon_state = "otie"
|
||||
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_ALL, "Right Arm" = MATRIX_ALL)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/otter
|
||||
name = "Otter"
|
||||
icon_state = "otter"
|
||||
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/panther
|
||||
name = "Panther"
|
||||
icon_state = "panther"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/plain
|
||||
name = "Plain"
|
||||
icon_state = "plain"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/possum
|
||||
name = "Possum"
|
||||
icon_state = "possum"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/raccoon
|
||||
name = "Raccoon"
|
||||
icon_state = "raccoon"
|
||||
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/sergal
|
||||
name = "Sergal"
|
||||
icon_state = "sergal"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/pede
|
||||
name = "Scolipede"
|
||||
icon_state = "scolipede"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_GREEN, "Chest" = MATRIX_GREEN_BLUE, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/shark
|
||||
name = "Shark"
|
||||
icon_state = "shark"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/shepherd
|
||||
name = "Shepherd"
|
||||
icon_state = "shepherd"
|
||||
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/skunk
|
||||
name = "Skunk"
|
||||
icon_state = "skunk"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/tajaran
|
||||
name = "Tajaran"
|
||||
icon_state = "tajaran"
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/tiger
|
||||
name = "Tiger"
|
||||
icon_state = "tiger"
|
||||
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/turian
|
||||
name = "Turian"
|
||||
icon_state = "turian"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/wolf
|
||||
name = "Wolf"
|
||||
icon_state = "wolf"
|
||||
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/xeno
|
||||
name = "Xeno"
|
||||
icon_state = "xeno"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_BLUE, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
|
||||
|
||||
// sticking old lizard markings here for now
|
||||
/datum/sprite_accessory/mam_body_markings/dtiger
|
||||
name = "Dark Tiger Body"
|
||||
icon_state = "dtiger"
|
||||
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/guilmon
|
||||
name = "Guilmon"
|
||||
icon_state = "guilmon"
|
||||
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
|
||||
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_GREEN_BLUE, "Left Leg" = MATRIX_BLUE, "Right Leg" = MATRIX_BLUE, "Left Arm" = MATRIX_GREEN_BLUE, "Right Arm" = MATRIX_GREEN_BLUE)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/ltiger
|
||||
name = "Light Tiger Body"
|
||||
icon_state = "ltiger"
|
||||
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/lbelly
|
||||
name = "Light Belly"
|
||||
icon_state = "lbelly"
|
||||
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
|
||||
|
||||
/******************************************
|
||||
************* Insect Markings *************
|
||||
|
||||
@@ -67,6 +67,13 @@
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/bunnyalt
|
||||
name = "Bunny (Vegas)"
|
||||
icon_state = "bunnyalt"
|
||||
color_src = MATRIXED
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
|
||||
|
||||
/datum/sprite_accessory/ears/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
@@ -258,6 +265,11 @@
|
||||
icon_state = "bunny"
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/bunnyalt
|
||||
name = "Bunny (Vegas)"
|
||||
icon_state = "bunnyalt"
|
||||
matrixed_sections = MATRIX_RED_GREEN
|
||||
|
||||
/datum/sprite_accessory/ears/mam_ears/cat
|
||||
name = "Cat"
|
||||
icon_state = "cat"
|
||||
|
||||
@@ -32,20 +32,20 @@
|
||||
icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
|
||||
name = "Synthetic Lizard - Pecs"
|
||||
icon_state = "synthlizpecs"
|
||||
matrixed_sections = MATRIX_GREEN
|
||||
covered_limbs = list("Chest" = MATRIX_GREEN)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/synthliz/synthliz_pecslight
|
||||
icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
|
||||
name = "Synthetic Lizard - Pecs Light"
|
||||
icon_state = "synthlizpecslight"
|
||||
matrixed_sections = MATRIX_GREEN_BLUE
|
||||
covered_limbs = list("Chest" = MATRIX_GREEN_BLUE)
|
||||
|
||||
/datum/sprite_accessory/mam_body_markings/synthliz
|
||||
recommended_species = list("synthliz")
|
||||
icon = 'modular_citadel/icons/mob/synthliz_body_markings.dmi'
|
||||
name = "Synthetic Lizard - Plates"
|
||||
icon_state = "synthlizscutes"
|
||||
matrixed_sections = MATRIX_GREEN
|
||||
covered_limbs = list("Chest" = MATRIX_GREEN)
|
||||
|
||||
//Synth tails
|
||||
/datum/sprite_accessory/tails/mam_tails/synthliz
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
|
||||
/obj/effect/dummy/phased_mob/slaughter/ex_act()
|
||||
return
|
||||
|
||||
/obj/effect/dummy/phased_mob/slaughter/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
return power
|
||||
|
||||
/obj/effect/dummy/phased_mob/slaughter/bullet_act()
|
||||
return BULLET_ACT_FORCE_PIERCE
|
||||
|
||||
|
||||
@@ -46,6 +46,9 @@
|
||||
/mob/living/brain/ex_act() //you cant blow up brainmobs because it makes transfer_to() freak out when borgs blow up.
|
||||
return
|
||||
|
||||
/mob/living/brain/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
return power
|
||||
|
||||
/mob/living/brain/blob_act(obj/structure/blob/B)
|
||||
return
|
||||
|
||||
|
||||
@@ -370,7 +370,7 @@
|
||||
breakouttime = 50
|
||||
visible_message("<span class='warning'>[src] is trying to break [I]!</span>")
|
||||
to_chat(src, "<span class='notice'>You attempt to break [I]... (This will take around 5 seconds and you need to stand still.)</span>")
|
||||
if(do_after(src, breakouttime, 0, target = src))
|
||||
if(do_after(src, breakouttime, 0, target = src, required_mobility_flags = MOBILITY_RESIST))
|
||||
clear_cuffs(I, cuff_break)
|
||||
else
|
||||
to_chat(src, "<span class='warning'>You fail to break [I]!</span>")
|
||||
|
||||
@@ -41,10 +41,10 @@
|
||||
|
||||
. += "[t_He] [t_is] wearing [w_uniform.get_examine_string(user)][accessory_msg]."
|
||||
//head
|
||||
if(head && !(head.item_flags & EXAMINE_SKIP))
|
||||
if(head && !(head.obj_flags & EXAMINE_SKIP))
|
||||
. += "[t_He] [t_is] wearing [head.get_examine_string(user)] on [t_his] head."
|
||||
//suit/armor
|
||||
if(wear_suit && !(wear_suit.item_flags & EXAMINE_SKIP))
|
||||
if(wear_suit && !(wear_suit.obj_flags & EXAMINE_SKIP))
|
||||
. += "[t_He] [t_is] wearing [wear_suit.get_examine_string(user)]."
|
||||
//suit/armor storage
|
||||
if(s_store && !(SLOT_S_STORE in obscured))
|
||||
|
||||
@@ -1083,6 +1083,17 @@
|
||||
. = ..()
|
||||
set_species(race)
|
||||
|
||||
/mob/living/carbon/human/get_tooltip_data()
|
||||
var/t_He = p_they(TRUE)
|
||||
var/t_is = p_are()
|
||||
. = list()
|
||||
var/skipface = (wear_mask && (wear_mask.flags_inv & HIDEFACE)) || (head && (head.flags_inv & HIDEFACE))
|
||||
if(skipface || get_visible_name() == "Unknown")
|
||||
. += "You can't make out what species they are."
|
||||
else
|
||||
. += "[t_He] [t_is] a [dna.custom_species ? dna.custom_species : dna.species.name]"
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, usr, .)
|
||||
|
||||
/mob/living/carbon/human/species/abductor
|
||||
race = /datum/species/abductor
|
||||
|
||||
|
||||
@@ -77,6 +77,8 @@
|
||||
var/last_fire_update
|
||||
var/hardcore_survival_score = 0
|
||||
|
||||
tooltips = TRUE
|
||||
|
||||
/// Unarmed parry data for human
|
||||
/datum/block_parry_data/unarmed/human
|
||||
parry_respect_clickdelay = TRUE
|
||||
|
||||
+3
-3
@@ -1,11 +1,11 @@
|
||||
/datum/species/mammal
|
||||
name = "Anthromorph"
|
||||
name = "Anthropomorph"
|
||||
id = SPECIES_MAMMAL
|
||||
default_color = "4B4B4B"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR,WINGCOLOR,HAS_FLESH,HAS_BONE)
|
||||
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BEAST
|
||||
mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
|
||||
"mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian")
|
||||
"mam_body_markings" = list(), "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian")
|
||||
attack_verb = "claw"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
@@ -20,7 +20,7 @@
|
||||
allowed_limb_ids = list("mammal","aquatic","avian")
|
||||
|
||||
/datum/species/mammal/synthetic
|
||||
name = "Synthetic Anthromorph"
|
||||
name = "Synthetic Anthropomorph"
|
||||
id = SPECIES_MAMMAL_SYNTHETIC
|
||||
|
||||
species_traits = list(MUTCOLORS,NOTRANSSTING,EYECOLOR,LIPS,HAIR,ROBOTIC_LIMBS,HAS_FLESH,HAS_BONE,WINGCOLOR,HORNCOLOR)
|
||||
@@ -1,5 +1,5 @@
|
||||
/datum/species/insect
|
||||
name = "Anthromorphic Insect"
|
||||
name = "Anthropomorphic Insect"
|
||||
id = SPECIES_INSECT
|
||||
say_mod = "chitters"
|
||||
default_color = "00FF00"
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/datum/species/fly
|
||||
name = "Anthromorphic Fly"
|
||||
name = "Anthropomorphic Fly"
|
||||
id = SPECIES_FLY
|
||||
say_mod = "buzzes"
|
||||
species_traits = list(NOEYES,HAS_FLESH,HAS_BONE)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
default_color = "FFFFFF"
|
||||
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR,HAS_FLESH,HAS_BONE)
|
||||
mutant_bodyparts = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF","mcolor3" = "FFFFFF","tail_human" = "None", "ears" = "None", "taur" = "None", "deco_wings" = "None")
|
||||
mutant_bodyparts = list("mcolor" = "FFFFFF", "mcolor2" = "FFFFFF","mcolor3" = "FFFFFF","tail_human" = "None", "ears" = "None", "taur" = "None", "deco_wings" = "None", "legs" = "Plantigrade")
|
||||
use_skintones = USE_SKINTONES_GRAYSCALE_CUSTOM
|
||||
skinned_type = /obj/item/stack/sheet/animalhide/human
|
||||
disliked_food = GROSS | RAW
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/datum/species/lizard
|
||||
// Reptilian humanoids with scaled skin and tails.
|
||||
name = "Anthromorphic Lizard"
|
||||
name = "Anthropomorphic Lizard"
|
||||
id = SPECIES_LIZARD
|
||||
say_mod = "hisses"
|
||||
default_color = "00FF00"
|
||||
@@ -11,7 +11,7 @@
|
||||
coldmod = 1.5
|
||||
heatmod = 0.67
|
||||
mutant_bodyparts = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "mam_snouts" = "Round",
|
||||
"horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None",
|
||||
"horns" = "None", "frills" = "None", "spines" = "None", "mam_body_markings" = list(),
|
||||
"legs" = "Digitigrade", "taur" = "None", "deco_wings" = "None")
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/datum/species/mush //mush mush codecuck
|
||||
name = "Anthromorphic Mushroom"
|
||||
name = "Anthropomorphic Mushroom"
|
||||
id = SPECIES_MUSHROOM
|
||||
mutant_bodyparts = list("caps" = "Round")
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/datum/species/pod
|
||||
// A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness.
|
||||
name = "Anthromorphic Plant"
|
||||
name = "Anthropomorphic Plant"
|
||||
id = SPECIES_POD
|
||||
default_color = "59CE00"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,CAN_SCAR,HAS_FLESH,HAS_BONE)
|
||||
@@ -71,10 +71,10 @@
|
||||
H.emote("spin")
|
||||
|
||||
/datum/species/pod/pseudo_weak
|
||||
name = "Anthromorphic Plant"
|
||||
name = "Anthropomorphic Plant"
|
||||
id = SPECIES_POD_WEAK
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS,CAN_SCAR,HAS_FLESH,HAS_BONE)
|
||||
mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs")
|
||||
mutant_bodyparts = list("mcolor" = "FFFFFF","mcolor2" = "FFFFFF","mcolor3" = "FFFFFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = list(), "taur" = "None", "legs" = "Normal Legs")
|
||||
limbs_id = SPECIES_POD
|
||||
light_nutrition_gain_factor = 3
|
||||
light_bruteheal = -0.2
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
say_mod = "hisses"
|
||||
default_color = "00FF00"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,CAN_SCAR,HAS_FLESH,HAS_BONE)
|
||||
mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade","deco_wings"= "None")
|
||||
mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = list(),"mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade","deco_wings"= "None")
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
|
||||
@@ -729,11 +729,8 @@ use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if
|
||||
. += "-[BP.digitigrade_type]"
|
||||
if(BP.dmg_overlay_type)
|
||||
. += "-[BP.dmg_overlay_type]"
|
||||
if(BP.body_markings)
|
||||
. += "-[BP.body_markings]"
|
||||
if(length(BP.markings_color) && length(BP.markings_color[1]))
|
||||
for(var/color in BP.markings_color[1])
|
||||
. += "-[color]"
|
||||
if(BP.body_markings_list)
|
||||
. += "-[safe_json_encode(BP.body_markings_list)]"
|
||||
if(BP.icon)
|
||||
. += "-[BP.icon]"
|
||||
else
|
||||
|
||||
@@ -438,6 +438,12 @@
|
||||
return
|
||||
..()
|
||||
|
||||
/mob/living/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
if(power > EXPLOSION_POWER_NORMAL_MOB_GIB)
|
||||
gib()
|
||||
adjustBruteLoss(EXPLOSION_POWER_STANDARD_SCALE_MOB_DAMAGE(power, explosion.mob_damage_mod))
|
||||
return power
|
||||
|
||||
//Looking for irradiate()? It's been moved to radiation.dm under the rad_act() for mobs.
|
||||
|
||||
/mob/living/acid_act(acidpwr, acid_volume)
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
/mob/living/silicon/examine(mob/user) //Displays a silicon's laws to ghosts
|
||||
. = ..()
|
||||
if(laws && isobserver(user))
|
||||
. += "<b>[src] has the following laws:</b>"
|
||||
for(var/law in laws.get_law_list(include_zeroth = TRUE))
|
||||
|
||||
@@ -48,6 +48,9 @@
|
||||
. += "<span class='warning'>It doesn't seem to be responding.</span>"
|
||||
if(DEAD)
|
||||
. += "<span class='deadsay'>It looks like its system is corrupted and requires a reset.</span>"
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, usr, .)
|
||||
|
||||
. += "*---------*</span>"
|
||||
|
||||
. += ..()
|
||||
|
||||
@@ -1326,3 +1326,18 @@
|
||||
var/datum/computer_file/program/robotact/program = modularInterface.get_robotact()
|
||||
if(program)
|
||||
program.force_full_update()
|
||||
|
||||
/mob/living/silicon/robot/get_tooltip_data()
|
||||
var/t_He = p_they(TRUE)
|
||||
var/t_is = p_are()
|
||||
. = list()
|
||||
var/borg_type = module ? module : "Default"
|
||||
//This isn't even used normally, but if that ever changes, just uncomment this
|
||||
/* var/obj/item/borg_chameleon/chameleon = locate() in src
|
||||
if(!chameleon)
|
||||
chameleon = locate() in src.module
|
||||
if(chameleon?.active)
|
||||
borg_type = "Engineering"
|
||||
*/
|
||||
. += "[t_He] [t_is] a [borg_type] unit"
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, usr, .)
|
||||
|
||||
@@ -125,3 +125,5 @@
|
||||
var/sleeper_g
|
||||
var/sleeper_r
|
||||
var/sleeper_nv
|
||||
|
||||
tooltips = TRUE
|
||||
|
||||
@@ -59,8 +59,8 @@
|
||||
|
||||
/mob/living/silicon/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/flavor_text, _name = "Silicon Flavor Text", _save_key = "silicon_flavor_text")
|
||||
AddElement(/datum/element/flavor_text, "", "Temporary Flavor Text", "This should be used only for things pertaining to the current round!")
|
||||
AddElement(/datum/element/flavor_text, _name = "Silicon Flavor Text", _always_show = TRUE, _save_key = "silicon_flavor_text")
|
||||
AddElement(/datum/element/flavor_text, "", "Temporary Flavor Text", "This should be used only for things pertaining to the current round!", _always_show = TRUE)
|
||||
AddElement(/datum/element/flavor_text, _name = "OOC Notes", _addendum = "Put information on ERP/vore/lewd-related preferences here. THIS SHOULD NOT CONTAIN REGULAR FLAVORTEXT!!", _always_show = TRUE, _save_key = "ooc_notes", _examine_no_preview = TRUE)
|
||||
|
||||
/mob/living/silicon/med_hud_set_health()
|
||||
|
||||
@@ -280,6 +280,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
if(3)
|
||||
adjustBruteLoss(30)
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
adjustBruteLoss(EXPLOSION_POWER_STANDARD_SCALE_MOB_DAMAGE(power, explosion.mob_damage_mod * 0.33))
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/gib()
|
||||
if(summoner)
|
||||
to_chat(summoner, "<span class='danger'><B>Your [src] was blown up!</span></B>")
|
||||
|
||||
@@ -134,7 +134,7 @@ Difficulty: Hard
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum/grant_achievement(medaltype,scoretype)
|
||||
. = ..()
|
||||
if(.)
|
||||
SSshuttle.shuttle_purchase_requirements_met |= "bubblegum"
|
||||
SSshuttle.shuttle_purchase_requirements_met["bubblegum"] = TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum/do_attack_animation(atom/A, visual_effect_icon, obj/item/used_item, no_effect)
|
||||
if(!charging)
|
||||
@@ -443,7 +443,7 @@ Difficulty: Hard
|
||||
charge(chargeat, delay, chargepast)
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum/hallucination
|
||||
name = "bubblegum's hallucination"
|
||||
name = "Bubblegum's hallucination"
|
||||
desc = "Is that really just a hallucination?"
|
||||
health = 1
|
||||
maxHealth = 1
|
||||
|
||||
@@ -149,6 +149,9 @@
|
||||
if(EXPLODE_LIGHT)
|
||||
adjustBruteLoss(50)
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
adjustBruteLoss(EXPLOSION_POWER_STANDARD_SCALE_MOB_DAMAGE(power, explosion.mob_damage_mod) / 2)
|
||||
|
||||
/// Sets the next time the megafauna can use a melee or ranged attack, in deciseconds
|
||||
/mob/living/simple_animal/hostile/megafauna/proc/SetRecoveryTime(buffer_time, ranged_buffer_time)
|
||||
recovery_time = world.time + buffer_time
|
||||
|
||||
@@ -59,6 +59,13 @@
|
||||
if(3)
|
||||
adjustBruteLoss(110)
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/basilisk/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
. = ..()
|
||||
if(power > EXPLOSION_POWER_NORMAL_MOB_GIB)
|
||||
gib()
|
||||
else
|
||||
adjustBruteLoss(EXPLOSION_POWER_STANDARD_SCALE_MOB_DAMAGE(power, explosion.mob_damage_mod))
|
||||
|
||||
//Watcher
|
||||
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher
|
||||
name = "watcher"
|
||||
|
||||
@@ -130,11 +130,11 @@
|
||||
QDEL_NULL(sord)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/bullet_act(obj/item/projectile/Proj)
|
||||
if(prob(25))
|
||||
return ..()
|
||||
visible_message("<span class='danger'>[src] blocks [Proj] with its shield!</span>")
|
||||
return BULLET_ACT_BLOCK
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/sword/bullet_act(obj/item/projectile/Proj)
|
||||
if(prob(50))
|
||||
visible_message("<span class='danger'>[src] blocks [Proj] with its shield!</span>")
|
||||
return BULLET_ACT_BLOCK
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/sword/space
|
||||
icon_state = "syndicate_space_sword"
|
||||
|
||||
@@ -152,7 +152,7 @@
|
||||
else
|
||||
//dot product of sun and panel -- Lambert's Cosine Law
|
||||
cur_pow = cos(azimuth_current - sun_azimuth) * sun.power_mod
|
||||
cur_pow = clamp(round(cur_pow, 0.01), 0, 1)
|
||||
cur_pow = clamp(round(cur_pow, 0.01), 0, sun.power_mod)
|
||||
total_flux += cur_pow
|
||||
|
||||
/obj/machinery/power/solar/process()
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
/obj/item/ammo_casing/chemgun
|
||||
name = "dart synthesiser"
|
||||
desc = "A high-power spring, linked to an energy-based dart synthesiser."
|
||||
projectile_type = /obj/item/projectile/bullet/dart
|
||||
projectile_type = /obj/item/projectile/bullet/dart/piercing
|
||||
firing_effect_type = null
|
||||
|
||||
/obj/item/ammo_casing/chemgun/ready_proj(atom/target, mob/living/user, quiet, zone_override = "")
|
||||
@@ -35,7 +35,7 @@
|
||||
var/obj/item/gun/chem/CG = loc
|
||||
if(CG.syringes_left <= 0)
|
||||
return
|
||||
CG.reagents.trans_to(BB, 15)
|
||||
CG.reagents.trans_to(BB, 10)
|
||||
BB.name = "chemical dart"
|
||||
CG.syringes_left--
|
||||
..()
|
||||
|
||||
@@ -60,6 +60,13 @@
|
||||
desc = "Designed to quickly reload revolvers. These rounds are manufactured within extremely tight tolerances, making them easy to show off trickshots with."
|
||||
ammo_type = /obj/item/ammo_casing/c38/match
|
||||
|
||||
/obj/item/ammo_box/g4570
|
||||
name = "ammo box (.45-70 GOVT)"
|
||||
desc = "Brought to you at great expense,this box contains 10 more .45-70 GOVT bullets."
|
||||
ammo_type = /obj/item/ammo_casing/g4570
|
||||
icon_state = "45box"
|
||||
max_ammo = 10
|
||||
|
||||
/obj/item/ammo_box/c9mm
|
||||
name = "ammo box (9mm)"
|
||||
icon_state = "9mmbox"
|
||||
|
||||
@@ -3,28 +3,17 @@
|
||||
ammo_type = /obj/item/ammo_casing/c38
|
||||
caliber = "38"
|
||||
max_ammo = 2
|
||||
multiload = FALSE
|
||||
|
||||
/obj/item/ammo_box/magazine/internal/derringer/ammo_count(countempties = 1)
|
||||
if (!countempties)
|
||||
var/boolets = 0
|
||||
for(var/obj/item/ammo_casing/bullet in stored_ammo)
|
||||
if(bullet.BB)
|
||||
boolets++
|
||||
return boolets
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/ammo_box/magazine/internal/derringer/a357
|
||||
name = "\improper derringer muzzle"
|
||||
ammo_type = /obj/item/ammo_casing/a357
|
||||
caliber = "357"
|
||||
max_ammo = 2
|
||||
multiload = FALSE
|
||||
multiload = 0
|
||||
|
||||
/obj/item/ammo_box/magazine/internal/derringer/g4570
|
||||
name = "\improper derringer muzzle"
|
||||
ammo_type = /obj/item/ammo_casing/g4570
|
||||
caliber = "45-70g"
|
||||
max_ammo = 2
|
||||
multiload = FALSE
|
||||
multiload = 0
|
||||
|
||||
@@ -407,11 +407,11 @@
|
||||
fire_sound = 'sound/weapons/rifleshot.ogg'
|
||||
weapon_weight = WEAPON_HEAVY
|
||||
mag_type = /obj/item/ammo_box/magazine/m10mm/rifle
|
||||
fire_delay = 30
|
||||
fire_delay = 10
|
||||
burst_size = 1
|
||||
can_unsuppress = TRUE
|
||||
can_suppress = TRUE
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
slot_flags = ITEM_SLOT_BACK
|
||||
automatic_burst_overlay = FALSE
|
||||
actions_types = list()
|
||||
|
||||
@@ -3,16 +3,14 @@
|
||||
desc = "A easily concealable derringer. Uses .38 ammo"
|
||||
icon = 'icons/obj/guns/projectile.dmi'
|
||||
icon_state = "derringer"
|
||||
flags_1 = CONDUCT_1
|
||||
mag_type = /obj/item/ammo_box/magazine/internal/derringer
|
||||
fire_delay = 5
|
||||
obj_flags = UNIQUE_RENAME
|
||||
fire_sound = 'sound/weapons/revolvershot.ogg'
|
||||
casing_ejector = FALSE
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/gun/ballistic/derringer/Initialize()
|
||||
..()
|
||||
transform *= 0.8 //Spriter too lazy to make icons smaller than default revolvers, local coder hacks in solution.
|
||||
|
||||
/obj/item/gun/ballistic/derringer/get_ammo(countchambered = FALSE, countempties = TRUE)
|
||||
var/boolets = 0 //legacy var name maturity
|
||||
if (chambered && countchambered)
|
||||
@@ -27,7 +25,7 @@
|
||||
return
|
||||
var/num_loaded = magazine.attackby(A, user, params, 1)
|
||||
if(num_loaded)
|
||||
to_chat(user, "<span class='notice'>You load [num_loaded] shell\s into \the [src].</span>")
|
||||
to_chat(user, "<span class='notice'>You load [num_loaded] bullet\s into \the [src].</span>")
|
||||
playsound(user, 'sound/weapons/bulletinsert.ogg', 60, 1)
|
||||
A.update_icon()
|
||||
update_icon()
|
||||
|
||||
@@ -13,9 +13,9 @@
|
||||
custom_materials = list(/datum/material/iron=2000)
|
||||
clumsy_check = FALSE
|
||||
fire_sound = 'sound/items/syringeproj.ogg'
|
||||
var/time_per_syringe = 250
|
||||
var/syringes_left = 4
|
||||
var/max_syringes = 4
|
||||
var/time_per_syringe = 300
|
||||
var/syringes_left = 5
|
||||
var/max_syringes = 5
|
||||
var/last_synth = 0
|
||||
|
||||
/obj/item/gun/chem/Initialize()
|
||||
|
||||
@@ -210,7 +210,7 @@
|
||||
to_chat(usr, "<span class='warning'>ERROR: Cannot replicate virus strain.</span>")
|
||||
return
|
||||
A = A.Copy()
|
||||
var/list/data = list("viruses" = list(A))
|
||||
var/list/data = list("donor"=null,"viruses"=list(A),"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
var/obj/item/reagent_containers/glass/bottle/B = new(drop_location())
|
||||
B.name = "[A.name] culture bottle"
|
||||
B.desc = "A small bottle. Contains [A.agent] culture in synthblood medium."
|
||||
|
||||
@@ -360,6 +360,18 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
glass_desc = "A fine drink originally made to prevent waste by using the leftovers from winemaking."
|
||||
pH = 3.5
|
||||
|
||||
/datum/reagent/consumable/ethanol/amaretto
|
||||
name = "Amaretto"
|
||||
description = "A gentle drink that carries a sweet aroma."
|
||||
color = "#E17600"
|
||||
boozepwr = 25
|
||||
taste_description = "fruity and nutty sweetness"
|
||||
glass_icon_state = "amarettoglass"
|
||||
shot_glass_icon_state = "shotglassgold"
|
||||
glass_name = "glass of amaretto"
|
||||
glass_desc = "A sweet and syrupy-looking drink."
|
||||
pH = 3.5
|
||||
|
||||
/datum/reagent/consumable/ethanol/cognac
|
||||
name = "Cognac"
|
||||
description = "A sweet and strongly alcoholic drink, made after numerous distillations and years of maturing. Classy as fornication."
|
||||
@@ -1490,6 +1502,25 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
M.stuttering = min(M.stuttering + 3, 3)
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/pinotmort
|
||||
name = "Pinot Mort"
|
||||
description = "If you just can't get enough of lavaland."
|
||||
color = rgb(167, 36, 36)
|
||||
boozepwr = 20
|
||||
quality = DRINK_FANTASTIC
|
||||
taste_description = "death, ash and lizards"
|
||||
glass_icon_state = "pinotmort"
|
||||
glass_name = "Pinot Mort"
|
||||
glass_desc = "The taste of Lavaland served in a legion skull. You feel like you might regret drinking this."
|
||||
value = REAGENT_VALUE_UNCOMMON
|
||||
|
||||
/datum/reagent/consumable/ethanol/pinotmort/on_mob_life(mob/living/carbon/M)
|
||||
if((islizard(M) && M.mind.assigned_role == "Ash Walker") || ispodperson(M) && M.mind.assigned_role == "Lifebringer" || isgolem(M))
|
||||
M.heal_bodypart_damage(1, 1)
|
||||
M.adjustBruteLoss(-2,0)
|
||||
. = 1
|
||||
return ..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/triple_sec
|
||||
name = "Triple Sec"
|
||||
description = "A sweet and vibrant orange liqueur."
|
||||
@@ -1771,6 +1802,50 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
to_chat(L,"<span class='notice'>You notice [mighty_shield] looks worn again. Weird.</span>")
|
||||
..()
|
||||
|
||||
/datum/reagent/consumable/ethanol/amaretto_alexander
|
||||
name = "Amaretto Alexander"
|
||||
description = "A weaker version of the Alexander, what it lacks in strength it makes up for in flavor."
|
||||
color = "#DBD5AE"
|
||||
boozepwr = 35
|
||||
quality = DRINK_VERYGOOD
|
||||
taste_description = "sweet, creamy cacao"
|
||||
glass_icon_state = "alexanderam"
|
||||
glass_name = "Amaretto Alexander"
|
||||
glass_desc = "A creamy, indulgent delight that is in fact as gentle as it seems."
|
||||
|
||||
/datum/reagent/consumable/ethanol/ginger_amaretto
|
||||
name = "Ginger Amaretto"
|
||||
description = "A delightfully simple cocktail that pleases the senses."
|
||||
boozepwr = 30
|
||||
color = "#EFB42A"
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "sweetness followed by a soft sourness and warmth"
|
||||
glass_icon_state = "gingeramaretto"
|
||||
glass_name = "Ginger Amaretto"
|
||||
glass_desc = "The sprig of rosemary adds a nice aroma to the drink, and isn't just to be pretentious afterall!"
|
||||
|
||||
/datum/reagent/consumable/ethanol/godfather
|
||||
name = "Godfather"
|
||||
description = "A rough cocktail with illegal connections."
|
||||
boozepwr = 50
|
||||
color = "#E68F00"
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "a delightful softened punch"
|
||||
glass_icon_state = "godfather"
|
||||
glass_name = "Godfather"
|
||||
glass_desc = "A classic from old Italy and enjoyed by gangsters, pray the orange peel doesnt end up in your mouth."
|
||||
|
||||
/datum/reagent/consumable/ethanol/godmother
|
||||
name = "Godmother"
|
||||
description = "A twist on a classic, liked more by mature women."
|
||||
boozepwr = 50
|
||||
color = "#E68F00"
|
||||
quality = DRINK_GOOD
|
||||
taste_description = "sweetness and a zesty twist"
|
||||
glass_icon_state = "godmother"
|
||||
glass_name = "Godmother"
|
||||
glass_desc = "A lovely fresh-smelling cocktail, a true Sicilian delight."
|
||||
|
||||
/datum/reagent/consumable/ethanol/sidecar
|
||||
name = "Sidecar"
|
||||
description = "The one ride you'll gladly give up the wheel for."
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
create_reagents(volume, reagent_flags, reagent_value)
|
||||
if(spawned_disease)
|
||||
var/datum/disease/F = new spawned_disease()
|
||||
var/list/data = list("blood_DNA" = "UNKNOWN DNA", "blood_type" = "SY","viruses"= list(F))
|
||||
var/list/data = list("donor"=null,"viruses"=list(F),"blood_DNA"="REPLICATED", "bloodcolor" = BLOOD_COLOR_SYNTHETIC, "blood_type"="SY","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
|
||||
reagents.add_reagent(/datum/reagent/blood, disease_amount, data)
|
||||
add_initial_reagents()
|
||||
|
||||
|
||||
@@ -44,6 +44,26 @@
|
||||
desc = "A small bottle. Contains epinephrine - used to stabilize patients."
|
||||
list_reagents = list(/datum/reagent/medicine/epinephrine = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/bicaridine
|
||||
name = "bicaridine bottle"
|
||||
desc = "A small bottle. Contains bicaridine - used to treat brute damage."
|
||||
list_reagents = list(/datum/reagent/medicine/bicaridine = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/kelotane
|
||||
name = "kelotane bottle"
|
||||
desc = "A small bottle. Contains kelotane - used to treat burn damage."
|
||||
list_reagents = list(/datum/reagent/medicine/kelotane = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/antitoxin
|
||||
name = "anti-toxin bottle"
|
||||
desc = "A small bottle. Contains anti-toxin - used to treat minor poisoning."
|
||||
list_reagents = list(/datum/reagent/medicine/antitoxin = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/dexalin
|
||||
name = "dexalin bottle"
|
||||
desc = "A small bottle. Contains dexalin - used to treat minor suffocation."
|
||||
list_reagents = list(/datum/reagent/medicine/dexalin = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/toxin
|
||||
name = "toxin bottle"
|
||||
desc = "A small bottle of toxins. Do not drink, it is poisonous."
|
||||
|
||||
+8
@@ -13,6 +13,14 @@
|
||||
build_path = /obj/item/kitchen/knife
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/efink
|
||||
name = "E-Fink"
|
||||
id = "efink"
|
||||
build_type = AUTOLATHE | NO_PUBLIC_LATHE
|
||||
materials = list(/datum/material/iron = 12000)
|
||||
build_path = /obj/item/kitchen/efink
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/fork
|
||||
name = "Fork"
|
||||
id = "fork"
|
||||
|
||||
@@ -644,66 +644,109 @@
|
||||
//Cybernetic organs
|
||||
|
||||
/datum/design/cybernetic_liver
|
||||
name = "Cybernetic Liver"
|
||||
desc = "A cybernetic liver"
|
||||
name = "Basic Cybernetic Liver"
|
||||
desc = "A basic cybernetic liver."
|
||||
id = "cybernetic_liver"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 40
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/liver/cybernetic
|
||||
category = list("Misc","Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_heart
|
||||
name = "Cybernetic Heart"
|
||||
desc = "A cybernetic heart"
|
||||
id = "cybernetic_heart"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/heart/cybernetic
|
||||
category = list("Misc","Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_heart_u
|
||||
name = "Upgraded Cybernetic Heart"
|
||||
desc = "An upgraded cybernetic heart"
|
||||
id = "cybernetic_heart_u"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 500)
|
||||
build_path = /obj/item/organ/heart/cybernetic/upgraded
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_liver_u
|
||||
name = "Upgraded Cybernetic Liver"
|
||||
desc = "An upgraded cybernetic liver"
|
||||
id = "cybernetic_liver_u"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
/datum/design/cybernetic_liver/tier2
|
||||
name = "Cybernetic Liver"
|
||||
desc = "A cybernetic liver."
|
||||
id = "cybernetic_liver_tier2"
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/liver/cybernetic/upgraded
|
||||
category = list("Misc","Medical Designs")
|
||||
build_path = /obj/item/organ/liver/cybernetic/tier2
|
||||
|
||||
/datum/design/cybernetic_liver/tier3
|
||||
name = "Upgraded Cybernetic Liver"
|
||||
desc = "An upgraded cybernetic liver."
|
||||
id = "cybernetic_liver_tier3"
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000)
|
||||
build_path = /obj/item/organ/liver/cybernetic/tier3
|
||||
|
||||
/datum/design/cybernetic_heart
|
||||
name = "Basic Cybernetic Heart"
|
||||
desc = "A basic cybernetic heart."
|
||||
id = "cybernetic_heart"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 40
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/heart/cybernetic
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_heart/tier2
|
||||
name = "Cybernetic Heart"
|
||||
desc = "A cybernetic heart."
|
||||
id = "cybernetic_heart_tier2"
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/heart/cybernetic/tier2
|
||||
|
||||
/datum/design/cybernetic_heart/tier3
|
||||
name = "Upgraded Cybernetic Heart"
|
||||
desc = "An upgraded cybernetic heart."
|
||||
id = "cybernetic_heart_tier3"
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000)
|
||||
build_path = /obj/item/organ/heart/cybernetic/tier3
|
||||
|
||||
/datum/design/cybernetic_lungs
|
||||
name = "Cybernetic Lungs"
|
||||
desc = "A pair of cybernetic lungs."
|
||||
name = "Basic Cybernetic Lungs"
|
||||
desc = "A basic pair of cybernetic lungs."
|
||||
id = "cybernetic_lungs"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
construction_time = 40
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic
|
||||
category = list("Misc","Medical Designs")
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_lungs_u
|
||||
/datum/design/cybernetic_lungs/tier2
|
||||
name = "Cybernetic Lungs"
|
||||
desc = "A pair of cybernetic lungs."
|
||||
id = "cybernetic_lungs_tier2"
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic/tier2
|
||||
|
||||
/datum/design/cybernetic_lungs/tier3
|
||||
name = "Upgraded Cybernetic Lungs"
|
||||
desc = "A pair of upgraded cybernetic lungs."
|
||||
id = "cybernetic_lungs_u"
|
||||
id = "cybernetic_lungs_tier3"
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000)
|
||||
build_path = /obj/item/organ/lungs/cybernetic/tier3
|
||||
|
||||
/datum/design/cybernetic_stomach
|
||||
name = "Basic Cybernetic Stomach"
|
||||
desc = "A basic cybernetic stomach."
|
||||
id = "cybernetic_stomach"
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 500)
|
||||
build_path = /obj/item/organ/lungs/cybernetic/upgraded
|
||||
category = list("Misc","Medical Designs")
|
||||
construction_time = 40
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/stomach/cybernetic
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_stomach/tier2
|
||||
name = "Cybernetic Stomach"
|
||||
desc = "A cybernetic stomach."
|
||||
id = "cybernetic_stomach_tier2"
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/stomach/cybernetic/tier2
|
||||
|
||||
/datum/design/cybernetic_stomach/tier3
|
||||
name = "Upgraded Cybernetic Stomach"
|
||||
desc = "An upgraded cybernetic stomach."
|
||||
id = "cybernetic_stomach_tier3"
|
||||
construction_time = 50
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500, /datum/material/silver = 600, /datum/material/gold = 600, /datum/material/plasma = 1000, /datum/material/diamond = 2000)
|
||||
build_path = /obj/item/organ/stomach/cybernetic/tier3
|
||||
|
||||
/datum/design/cybernetic_tongue
|
||||
name = "Cybernetic tongue"
|
||||
desc = "A fancy cybernetic tongue."
|
||||
@@ -711,7 +754,7 @@
|
||||
build_type = PROTOLATHE | MECHFAB
|
||||
materials = list(/datum/material/iron = 500, /datum/material/glass = 500)
|
||||
build_path = /obj/item/organ/tongue/cybernetic
|
||||
category = list("Misc","Medical Designs")
|
||||
category = list("Misc", "Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cybernetic_ears
|
||||
|
||||
@@ -67,20 +67,27 @@
|
||||
design_ids = list("implanter", "implantcase", "implant_chem", "implant_tracking", "locator", "c38_trac")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
|
||||
/datum/techweb_node/basic_cyber_organs
|
||||
id = "basic_cyber_organs"
|
||||
starting_node = TRUE
|
||||
display_name = "Basic Cybernetic Organs"
|
||||
description = "We have the techinology to force him to live a disgusting halflife."
|
||||
design_ids = list("cybernetic_liver", "cybernetic_heart", "cybernetic_lungs", "cybernetic_stomach")
|
||||
|
||||
/datum/techweb_node/cyber_organs
|
||||
id = "cyber_organs"
|
||||
display_name = "Cybernetic Organs"
|
||||
description = "We have the technology to rebuild him."
|
||||
prereq_ids = list("adv_biotech")
|
||||
design_ids = list("cybernetic_ears", "cybernetic_heart", "cybernetic_liver", "cybernetic_lungs", "cybernetic_tongue")
|
||||
prereq_ids = list("biotech")
|
||||
design_ids = list("cybernetic_ears", "cybernetic_heart_tier2", "cybernetic_liver_tier2", "cybernetic_lungs_tier2", "cybernetic_stomach_tier2")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000)
|
||||
|
||||
/datum/techweb_node/cyber_organs_upgraded
|
||||
id = "cyber_organs_upgraded"
|
||||
display_name = "Upgraded Cybernetic Organs"
|
||||
description = "We have the technology to upgrade him."
|
||||
prereq_ids = list("cyber_organs")
|
||||
design_ids = list("cybernetic_ears_u", "cybernetic_heart_u", "cybernetic_liver_u", "cybernetic_lungs_u", "ipc_stomach")
|
||||
prereq_ids = list("adv_biotech", "cyber_organs")
|
||||
design_ids = list("cybernetic_ears_u", "cybernetic_heart_tier3", "cybernetic_liver_tier3", "cybernetic_lungs_tier3", "cybernetic_stomach_tier3")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500)
|
||||
|
||||
/datum/techweb_node/cyber_implants
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
id = "advanced_illegal_ballistics"
|
||||
display_name = "Advanced Non-Standard Ballistics"
|
||||
description = "Ballistic ammunition for non-standard firearms. Usually the ones you don't have nor want to be involved with."
|
||||
design_ids = list("10mm","10mmap","10mminc","10mmhp","sl357","sl357ap","pistolm9mm","m45","bolt_clip")
|
||||
design_ids = list("10mm","10mmap","10mminc","10mmhp","sl357","sl357ap","pistolm9mm","m45","bolt_clip","m10apbox","m10firebox","m10hpbox")
|
||||
prereq_ids = list("ballistic_weapons","syndicate_basic","explosive_weapons")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 25000) //This gives sec lethal mags/clips for guns from traitors, space, or anything in between.
|
||||
|
||||
|
||||
@@ -108,5 +108,8 @@
|
||||
/obj/effect/dummy/phased_mob/spell_jaunt/ex_act(blah)
|
||||
return
|
||||
|
||||
/obj/effect/dummy/phased_mob/spell_jaunt/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
return power
|
||||
|
||||
/obj/effect/dummy/phased_mob/spell_jaunt/bullet_act(blah)
|
||||
return BULLET_ACT_FORCE_PIERCE
|
||||
|
||||
@@ -56,9 +56,9 @@
|
||||
/obj/effect/dummy/phased_mob/shadow/proc/check_light_level()
|
||||
var/turf/T = get_turf(src)
|
||||
var/light_amount = T.get_lumcount()
|
||||
if(light_amount > 0.2) // jaunt ends
|
||||
if(light_amount > 0.4) // jaunt ends
|
||||
end_jaunt(TRUE)
|
||||
else if (light_amount < 0.2 && (!QDELETED(jaunter))) //heal in the dark
|
||||
else if (light_amount < 0.4 && (!QDELETED(jaunter))) //heal in the dark
|
||||
jaunter.heal_overall_damage(1,1)
|
||||
|
||||
/obj/effect/dummy/phased_mob/shadow/proc/end_jaunt(forced = FALSE)
|
||||
@@ -90,6 +90,9 @@
|
||||
/obj/effect/dummy/phased_mob/shadow/ex_act()
|
||||
return
|
||||
|
||||
/obj/effect/dummy/phased_mob/shadow/wave_ex_act(power, datum/wave_explosion/explosion, dir)
|
||||
return power
|
||||
|
||||
/obj/effect/dummy/phased_mob/shadow/bullet_act()
|
||||
return BULLET_ACT_FORCE_PIERCE
|
||||
|
||||
|
||||
@@ -47,10 +47,11 @@
|
||||
var/species_color = ""
|
||||
var/mutation_color = ""
|
||||
var/no_update = 0
|
||||
var/body_markings = "" //for bodypart markings
|
||||
var/body_markings_icon = 'modular_citadel/icons/mob/mam_markings.dmi'
|
||||
var/body_markings = "" //for bodypart markings, deprecated
|
||||
var/list/body_markings_list // stores body markings as lists, with the first value being the name of the bodypart, the second value being the name of the marking, and the third being the colour
|
||||
var/marking_value // combination of old aux_marking and body_marking variables as they were always set together to the same value
|
||||
var/static/default_body_markings_icon = 'modular_citadel/icons/mob/mam_markings.dmi'
|
||||
var/list/markings_color = list()
|
||||
var/aux_marking
|
||||
var/digitigrade_type
|
||||
|
||||
var/animal_origin = null //for nonhuman bodypart (e.g. monkey)
|
||||
@@ -614,6 +615,7 @@
|
||||
|
||||
//we inform the bodypart of the changes that happened to the owner, or give it the informations from a source mob.
|
||||
/obj/item/bodypart/proc/update_limb(dropping_limb, mob/living/carbon/source)
|
||||
body_markings_list = list()
|
||||
var/mob/living/carbon/C
|
||||
if(source)
|
||||
C = source
|
||||
@@ -632,8 +634,7 @@
|
||||
color_src = FALSE
|
||||
base_bp_icon = DEFAULT_BODYPART_ICON
|
||||
no_update = TRUE
|
||||
body_markings = "husk" // reeee
|
||||
aux_marking = "husk"
|
||||
marking_value = "husk"
|
||||
|
||||
if(no_update)
|
||||
return
|
||||
@@ -649,11 +650,7 @@
|
||||
|
||||
//body marking memes
|
||||
var/list/colorlist = list()
|
||||
//var/advanced_color_system = (H.dna.features["color_scheme"] == ADVANCED_CHARACTER_COLORING)
|
||||
colorlist.Cut()
|
||||
//colorlist += advanced_color_system ? ReadRGB("[H.dna.features["mam_body_markings_primary"]]00") : ReadRGB("[H.dna.features["mcolor"]]00")
|
||||
//colorlist += advanced_color_system ? ReadRGB("[H.dna.features["mam_body_markings_secondary"]]00") : ReadRGB("[H.dna.features["mcolor2"]]00")
|
||||
//colorlist += advanced_color_system ? ReadRGB("[H.dna.features["mam_body_markings_tertiary"]]00") : ReadRGB("[H.dna.features["mcolor3"]]00")
|
||||
colorlist += ReadRGB("[H.dna.features["mcolor"]]00")
|
||||
colorlist += ReadRGB("[H.dna.features["mcolor2"]]00")
|
||||
colorlist += ReadRGB("[H.dna.features["mcolor3"]]00")
|
||||
@@ -688,21 +685,31 @@
|
||||
else
|
||||
digitigrade_type = null
|
||||
|
||||
if(S.mutant_bodyparts["mam_body_markings"])
|
||||
var/datum/sprite_accessory/Smark
|
||||
Smark = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]]
|
||||
if(Smark)
|
||||
body_markings_icon = Smark.icon
|
||||
if(H.dna.features["mam_body_markings"] != "None")
|
||||
body_markings = Smark?.icon_state || lowertext(H.dna.features["mam_body_markings"])
|
||||
aux_marking = Smark?.icon_state || lowertext(H.dna.features["mam_body_markings"])
|
||||
else
|
||||
body_markings = "plain"
|
||||
aux_marking = "plain"
|
||||
if(S.mutant_bodyparts["mam_body_markings"]) // checks if the species can actually have body markings
|
||||
// get all markings for this bodypart type
|
||||
for(var/list/marking in H.dna.features["mam_body_markings"])
|
||||
// marking is a list containing bodypart type, bodymarking name, and then the colour (colour won't be used in v1)
|
||||
if(marking[1] == body_part)
|
||||
var/datum/sprite_accessory/Smark
|
||||
Smark = GLOB.mam_body_markings_list[marking[2]]
|
||||
var/body_markings_icon = default_body_markings_icon
|
||||
if(Smark)
|
||||
body_markings_icon = Smark.icon
|
||||
var/marking_value = "" // combination of body and aux markings from old system
|
||||
if(H.dna.features["mam_body_markings"] != "None")
|
||||
marking_value = Smark?.icon_state || lowertext(H.dna.features["mam_body_markings"])
|
||||
else
|
||||
marking_value = "plain"
|
||||
var/list/color_values
|
||||
if(length(marking) == 3)
|
||||
color_values = marking[3]
|
||||
else
|
||||
color_values = list("#FFFFFF", "#FFFFFF", "#FFFFFF")
|
||||
body_markings_list += list(list(body_markings_icon, marking_value, color_values))
|
||||
|
||||
markings_color = list(colorlist)
|
||||
else
|
||||
body_markings = null
|
||||
aux_marking = null
|
||||
marking_value = null
|
||||
|
||||
if(S.override_bp_icon)
|
||||
base_bp_icon = S.override_bp_icon
|
||||
@@ -728,8 +735,7 @@
|
||||
if(is_robotic_limb())
|
||||
dmg_overlay_type = "robotic"
|
||||
if(is_robotic_limb(FALSE))
|
||||
body_markings = null
|
||||
aux_marking = null
|
||||
marking_value = null
|
||||
|
||||
if(dropping_limb)
|
||||
no_update = TRUE //when attached, the limb won't be affected by the appearance changes of its mob owner.
|
||||
@@ -765,17 +771,18 @@
|
||||
. += image('icons/mob/dam_mob.dmi', "[dmg_overlay_type]_[body_zone]_0[burnstate]", -DAMAGE_LAYER, image_dir)
|
||||
|
||||
if(!isnull(body_markings) && is_organic_limb(FALSE))
|
||||
if(!use_digitigrade)
|
||||
if(body_zone == BODY_ZONE_CHEST)
|
||||
. += image(body_markings_icon, "[body_markings]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
|
||||
for(var/list/marking_list in body_markings_list)
|
||||
// marking stores icon and value for the specific bodypart
|
||||
if(!use_digitigrade)
|
||||
if(body_zone == BODY_ZONE_CHEST)
|
||||
. += image(marking_list[1], "[marking_list[2]]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
. += image(marking_list[1], "[marking_list[2]]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
. += image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
. += image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
. += image(marking_list[1], "[marking_list[2]]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
|
||||
var/image/limb = image(layer = -BODYPARTS_LAYER, dir = image_dir)
|
||||
var/list/aux = list()
|
||||
var/image/marking
|
||||
var/list/auxmarking = list()
|
||||
|
||||
. += limb
|
||||
@@ -795,6 +802,7 @@
|
||||
if((body_zone != BODY_ZONE_HEAD && body_zone != BODY_ZONE_CHEST))
|
||||
should_draw_gender = FALSE
|
||||
|
||||
var/list/markings_list = list()
|
||||
if(is_organic_limb())
|
||||
limb.icon = base_bp_icon || 'icons/mob/human_parts.dmi'
|
||||
if(should_draw_gender)
|
||||
@@ -808,21 +816,26 @@
|
||||
limb.icon_state = "[species_id]_[body_zone]"
|
||||
|
||||
// Body markings
|
||||
if(!isnull(body_markings))
|
||||
if(length(body_markings_list))
|
||||
if(species_id == "husk")
|
||||
marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
. += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
else if(species_id == "husk" && use_digitigrade)
|
||||
marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
|
||||
else if(!use_digitigrade)
|
||||
if(body_zone == BODY_ZONE_CHEST)
|
||||
marking = image(body_markings_icon, "[body_markings]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
marking = image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
. += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
marking = image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
for(var/list/marking_list in body_markings_list)
|
||||
// marking stores icon and value for the specific bodypart
|
||||
if(!use_digitigrade)
|
||||
if(body_zone == BODY_ZONE_CHEST)
|
||||
markings_list.Add(image(marking_list[1], "[marking_list[2]]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir))
|
||||
else
|
||||
markings_list.Add(image(marking_list[1], "[marking_list[2]]_[body_zone]", -MARKING_LAYER, image_dir))
|
||||
else
|
||||
markings_list.Add(image(marking_list[1], "[marking_list[2]]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir))
|
||||
|
||||
. += marking
|
||||
if(color_src && length(marking_list) == 3)
|
||||
var/image/I = markings_list[length(markings_list)]
|
||||
I.color = marking_list[3]
|
||||
. += markings_list
|
||||
|
||||
// Citadel End
|
||||
|
||||
@@ -830,11 +843,14 @@
|
||||
for(var/I in aux_icons)
|
||||
var/aux_layer = aux_icons[I]
|
||||
aux += image(limb.icon, "[species_id]_[I]", -aux_layer, image_dir)
|
||||
if(!isnull(aux_marking))
|
||||
if(species_id == "husk")
|
||||
auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
|
||||
else
|
||||
auxmarking += image(body_markings_icon, "[body_markings]_[I]", -aux_layer, image_dir)
|
||||
if(species_id == "husk")
|
||||
auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
|
||||
else
|
||||
for(var/marking_list in body_markings_list)
|
||||
var/image/aux_marking_image = image(marking_list[1], "[marking_list[2]]_[I]", -aux_layer, image_dir)
|
||||
if(length(marking_list) == 3)
|
||||
aux_marking_image.color = marking_list[3]
|
||||
auxmarking += aux_marking_image
|
||||
. += aux
|
||||
. += auxmarking
|
||||
|
||||
@@ -849,31 +865,35 @@
|
||||
for(var/I in aux_icons)
|
||||
var/aux_layer = aux_icons[I]
|
||||
aux += image(limb.icon, "[I]", -aux_layer, image_dir)
|
||||
if(!isnull(aux_marking))
|
||||
if(species_id == "husk")
|
||||
auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
|
||||
else
|
||||
auxmarking += image(body_markings_icon, "[body_markings]_[I]", -aux_layer, image_dir)
|
||||
if(species_id == "husk")
|
||||
auxmarking += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[I]", -aux_layer, image_dir)
|
||||
else
|
||||
for(var/marking_list in body_markings_list)
|
||||
var/image/aux_marking_image = image(marking_list[1], "[marking_list[2]]_[I]", -aux_layer, image_dir)
|
||||
if(length(marking_list) == 3)
|
||||
aux_marking_image.color = marking_list[3]
|
||||
auxmarking += aux_marking_image
|
||||
. += auxmarking
|
||||
. += aux
|
||||
|
||||
if(!isnull(body_markings))
|
||||
if(length(body_markings))
|
||||
if(species_id == "husk")
|
||||
marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
. += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
else if(species_id == "husk" && use_digitigrade)
|
||||
marking = image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
|
||||
else if(!use_digitigrade)
|
||||
if(body_zone == BODY_ZONE_CHEST)
|
||||
marking = image(body_markings_icon, "[body_markings]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
marking = image(body_markings_icon, "[body_markings]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
. += image('modular_citadel/icons/mob/markings_notmammals.dmi', "husk_digitigrade_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
marking = image(body_markings_icon, "[body_markings]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
. += marking
|
||||
for(var/list/marking_list in body_markings_list)
|
||||
// marking stores icon and value for the specific bodypart
|
||||
if(!use_digitigrade)
|
||||
if(body_zone == BODY_ZONE_CHEST)
|
||||
. += image(marking_list[1], "[marking_list[2]]_[body_zone]_[icon_gender]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
. += image(marking_list[1], "[marking_list[2]]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
else
|
||||
. += image(marking_list[1], "[marking_list[2]]_[digitigrade_type]_[use_digitigrade]_[body_zone]", -MARKING_LAYER, image_dir)
|
||||
return
|
||||
|
||||
if(color_src) //TODO - add color matrix support for base species limbs
|
||||
if(color_src) //TODO - add color matrix support for base species limbs (or dont because color matrixes suck)
|
||||
var/draw_color = mutation_color || species_color
|
||||
var/grayscale = FALSE
|
||||
if(!draw_color)
|
||||
@@ -891,20 +911,15 @@
|
||||
if(grayscale)
|
||||
I.icon_state += "_g"
|
||||
I.color = draw_color
|
||||
if(!isnull(aux_marking))
|
||||
for(var/a in auxmarking)
|
||||
var/image/I = a
|
||||
if(species_id == "husk")
|
||||
I.color = "#141414"
|
||||
else
|
||||
I.color = list(markings_color)
|
||||
for(var/a in auxmarking)
|
||||
var/image/I = a
|
||||
if(species_id == "husk")
|
||||
I.color = "#141414"
|
||||
|
||||
if(!isnull(body_markings))
|
||||
if(species_id == "husk")
|
||||
marking.color = "#141414"
|
||||
else
|
||||
marking.color = list(markings_color)
|
||||
|
||||
for(var/image/marking in markings_list)
|
||||
marking.color = "#141414"
|
||||
|
||||
/obj/item/bodypart/deconstruct(disassembled = TRUE)
|
||||
drop_organs()
|
||||
|
||||
@@ -197,45 +197,67 @@
|
||||
colour = "red"
|
||||
|
||||
/obj/item/organ/heart/cybernetic
|
||||
name = "cybernetic heart"
|
||||
desc = "An electronic device designed to mimic the functions of an organic human heart. Offers no benefit over an organic heart other than being easy to make."
|
||||
name = "basic cybernetic heart"
|
||||
desc = "A basic electronic device designed to mimic the functions of an organic human heart."
|
||||
icon_state = "heart-c"
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
maxHealth = STANDARD_ORGAN_THRESHOLD*0.75 //This also hits defib timer, so a bit higher than its less important counterparts
|
||||
|
||||
var/dose_available = FALSE
|
||||
var/rid = /datum/reagent/medicine/epinephrine
|
||||
var/ramount = 10
|
||||
var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage.
|
||||
|
||||
/obj/item/organ/heart/cybernetic/tier2
|
||||
name = "cybernetic heart"
|
||||
desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma."
|
||||
icon_state = "heart-c-u"
|
||||
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
|
||||
dose_available = TRUE
|
||||
emp_vulnerability = 2
|
||||
|
||||
/obj/item/organ/heart/cybernetic/tier3
|
||||
name = "upgraded cybernetic heart"
|
||||
desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma. This upgraded model can regenerate its dose after use."
|
||||
icon_state = "heart-c-u2"
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
dose_available = TRUE
|
||||
rid = /datum/reagent/medicine/atropine
|
||||
ramount = 5
|
||||
emp_vulnerability = 3
|
||||
|
||||
/obj/item/organ/heart/cybernetic/emp_act(severity)
|
||||
. = ..()
|
||||
|
||||
// If the owner doesn't need a heart, we don't need to do anything with it.
|
||||
if(!owner.needs_heart())
|
||||
return
|
||||
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
Stop()
|
||||
addtimer(CALLBACK(src, .proc/Restart), 0.2*severity SECONDS)
|
||||
damage += severity
|
||||
if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people.
|
||||
owner.Dizzy(10)
|
||||
owner.losebreath += 10
|
||||
COOLDOWN_START(src, severe_cooldown, 20 SECONDS)
|
||||
if(prob(severity/emp_vulnerability)) //Chance of permanent effects
|
||||
organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon.
|
||||
Stop()
|
||||
owner.visible_message("<span class='danger'>[owner] clutches at [owner.p_their()] chest as if [owner.p_their()] heart is stopping!</span>", \
|
||||
"<span class='userdanger'>You feel a terrible pain in your chest, as if your heart has stopped!</span>")
|
||||
addtimer(CALLBACK(src, .proc/Restart), 10 SECONDS)
|
||||
|
||||
/obj/item/organ/heart/cybernetic/upgraded
|
||||
name = "upgraded cybernetic heart"
|
||||
desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma. This upgraded model can regenerate its dose after use."
|
||||
icon_state = "heart-c-u"
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
|
||||
//I put it on upgraded for now.
|
||||
var/dose_available = TRUE
|
||||
var/rid = /datum/reagent/medicine/epinephrine
|
||||
var/ramount = 10
|
||||
|
||||
/obj/item/organ/heart/cybernetic/upgraded/on_life()
|
||||
/obj/item/organ/heart/cybernetic/on_life(delta_time, times_fired)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
if(dose_available && owner.health <= owner.crit_threshold && !owner.reagents.has_reagent(rid))
|
||||
owner.reagents.add_reagent(rid, ramount)
|
||||
used_dose()
|
||||
if(ramount < 10) //eats your nutrition to regen epinephrine
|
||||
var/regen_amount = owner.nutrition/2000
|
||||
owner.adjust_nutrition(-regen_amount)
|
||||
ramount += regen_amount
|
||||
|
||||
/obj/item/organ/heart/cybernetic/upgraded/proc/used_dose()
|
||||
/obj/item/organ/heart/cybernetic/proc/used_dose()
|
||||
owner.reagents.add_reagent(rid, ramount)
|
||||
dose_available = FALSE
|
||||
|
||||
/obj/item/organ/heart/cybernetic/tier3/used_dose()
|
||||
. = ..()
|
||||
addtimer(VARSET_CALLBACK(src, dose_available, TRUE), 5 MINUTES)
|
||||
ramount = 0
|
||||
|
||||
/obj/item/organ/heart/ipc
|
||||
name = "IPC heart"
|
||||
|
||||
@@ -98,23 +98,41 @@
|
||||
icon_state = "liver-c"
|
||||
|
||||
/obj/item/organ/liver/cybernetic
|
||||
name = "cybernetic liver"
|
||||
name = "basic cybernetic liver"
|
||||
icon_state = "liver-c"
|
||||
desc = "An electronic device designed to mimic the functions of a human liver. It has no benefits over an organic liver, but is easy to produce."
|
||||
desc = "A very basic device designed to mimic the functions of a human liver. Handles toxins slightly worse than an organic liver."
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
maxHealth = 1.1 * STANDARD_ORGAN_THRESHOLD
|
||||
toxTolerance = 0.3 * LIVER_DEFAULT_TOX_TOLERANCE //little less than 1u of toxin purging
|
||||
toxLethality = 1.1 * LIVER_DEFAULT_TOX_LETHALITY
|
||||
maxHealth = STANDARD_ORGAN_THRESHOLD*0.5
|
||||
|
||||
/obj/item/organ/liver/cybernetic/upgraded
|
||||
name = "upgraded cybernetic liver"
|
||||
var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage.
|
||||
|
||||
/obj/item/organ/liver/cybernetic/tier2
|
||||
name = "cybernetic liver"
|
||||
icon_state = "liver-c-u"
|
||||
desc = "An upgraded version of the cybernetic liver, designed to improve upon organic livers. It is resistant to alcohol poisoning and is very robust at filtering toxins."
|
||||
desc = "An electronic device designed to mimic the functions of a human liver. Handles toxins slightly better than an organic liver."
|
||||
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
|
||||
toxTolerance = 2 * LIVER_DEFAULT_TOX_TOLERANCE //6 units of toxin purging
|
||||
toxLethality = 0.8 * LIVER_DEFAULT_TOX_LETHALITY //20% less damage than a normal liver
|
||||
emp_vulnerability = 2
|
||||
|
||||
/obj/item/organ/liver/cybernetic/tier3
|
||||
name = "upgraded cybernetic liver"
|
||||
icon_state = "liver-c-u2"
|
||||
desc = "An upgraded version of the cybernetic liver, designed to improve further upon organic livers. It is resistant to alcohol poisoning and is very robust at filtering toxins."
|
||||
alcohol_tolerance = 0.001
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
toxTolerance = 15 //can shrug off up to 15u of toxins
|
||||
toxLethality = 0.008 //20% less damage than a normal liver
|
||||
toxTolerance = 5 * LIVER_DEFAULT_TOX_TOLERANCE //15 units of toxin purging
|
||||
toxLethality = 0.4 * LIVER_DEFAULT_TOX_LETHALITY //60% less damage than a normal liver
|
||||
emp_vulnerability = 3
|
||||
|
||||
/obj/item/organ/liver/cybernetic/emp_act(severity)
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
damage += severity
|
||||
if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people.
|
||||
owner.adjustToxLoss(10)
|
||||
COOLDOWN_START(src, severe_cooldown, 10 SECONDS)
|
||||
if(prob(severity/emp_vulnerability)) //Chance of permanent effects
|
||||
organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon.
|
||||
|
||||
@@ -547,33 +547,52 @@
|
||||
maxHealth = INFINITY//I don't understand how plamamen work, so I'm not going to try t give them special lungs atm
|
||||
|
||||
/obj/item/organ/lungs/cybernetic
|
||||
name = "cybernetic lungs"
|
||||
desc = "A cybernetic version of the lungs found in traditional humanoid entities. It functions the same as an organic lung and is merely meant as a replacement."
|
||||
name = "basic cybernetic lungs"
|
||||
desc = "A basic cybernetic version of the lungs found in traditional humanoid entities."
|
||||
icon_state = "lungs-c"
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
maxHealth = 400
|
||||
safe_oxygen_min = 13
|
||||
maxHealth = STANDARD_ORGAN_THRESHOLD * 0.5
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/emp_act()
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
owner.losebreath = 20
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_LUNGS, 25)
|
||||
var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage.
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/upgraded
|
||||
name = "upgraded cybernetic lungs"
|
||||
desc = "A more advanced version of the stock cybernetic lungs. They are capable of filtering out lower levels of toxins and carbon dioxide."
|
||||
/obj/item/organ/lungs/cybernetic/tier2
|
||||
name = "cybernetic lungs"
|
||||
desc = "A cybernetic version of the lungs found in traditional humanoid entities. Allows for greater intakes of oxygen than organic lungs, requiring slightly less pressure."
|
||||
icon_state = "lungs-c-u"
|
||||
safe_toxins_max = 20
|
||||
safe_co2_max = 20
|
||||
safe_oxygen_max = 250
|
||||
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
|
||||
safe_oxygen_min = 13
|
||||
safe_oxygen_max = 100
|
||||
emp_vulnerability = 2
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/tier3
|
||||
name = "upgraded cybernetic lungs"
|
||||
desc = "A more advanced version of the stock cybernetic lungs. Features the ability to filter out various airbourne toxins and carbon dioxide even at heavy levels."
|
||||
icon_state = "lungs-c-u2"
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
safe_oxygen_min = 4 //You could literally be breathing the thinnest amount of oxygen and be fine
|
||||
safe_oxygen_max = 250 //Or be in an enriched oxygen room for that matter
|
||||
safe_toxins_max = 30
|
||||
safe_co2_max = 30
|
||||
SA_para_min = 30
|
||||
SA_sleep_min = 50
|
||||
BZ_trip_balls_min = 30
|
||||
emp_vulnerability = 3
|
||||
|
||||
cold_level_1_threshold = 200
|
||||
cold_level_2_threshold = 140
|
||||
cold_level_3_threshold = 100
|
||||
maxHealth = 550
|
||||
|
||||
/obj/item/organ/lungs/cybernetic/emp_act(severity)
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people.
|
||||
owner.losebreath += 20
|
||||
COOLDOWN_START(src, severe_cooldown, 30 SECONDS)
|
||||
if(prob(severity/emp_vulnerability)) //Chance of permanent effects
|
||||
organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon.
|
||||
|
||||
/obj/item/organ/lungs/ashwalker
|
||||
name = "ash lungs"
|
||||
desc = "blackened lungs identical from specimens recovered from lavaland, unsuited to higher air pressures."
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
var/decay_factor = 0 //same as above but when without a living owner, set to 0 for generic organs
|
||||
var/high_threshold = STANDARD_ORGAN_THRESHOLD * 0.45 //when severe organ damage occurs
|
||||
var/low_threshold = STANDARD_ORGAN_THRESHOLD * 0.1 //when minor organ damage occurs
|
||||
var/severe_cooldown //cooldown for severe effects, used for synthetic organ emp effects.
|
||||
|
||||
///Organ variables for determining what we alert the owner with when they pass/clear the damage thresholds
|
||||
var/prev_damage = 0
|
||||
@@ -153,6 +154,9 @@
|
||||
/obj/item/organ/proc/on_life() //repair organ damage if the organ is not failing or synthetic
|
||||
if(organ_flags & ORGAN_FAILING || !owner)
|
||||
return FALSE
|
||||
if(organ_flags & ORGAN_SYNTHETIC_EMP) //Synthetic organ has been emped, is now failing.
|
||||
applyOrganDamage(maxHealth * decay_factor)
|
||||
return
|
||||
if(!is_cold() && damage)
|
||||
///Damage decrements by a percent of its maxhealth
|
||||
var/healing_amount = -(maxHealth * healing_factor)
|
||||
|
||||
@@ -93,6 +93,40 @@
|
||||
icon_state = "stomach-p"
|
||||
desc = "A strange crystal that is responsible for metabolizing the unseen energy force that feeds plasmamen."
|
||||
|
||||
/obj/item/organ/stomach/cybernetic
|
||||
name = "basic cybernetic stomach"
|
||||
icon_state = "stomach-c"
|
||||
desc = "A basic device designed to mimic the functions of a human stomach"
|
||||
organ_flags = ORGAN_SYNTHETIC
|
||||
maxHealth = STANDARD_ORGAN_THRESHOLD * 0.5
|
||||
var/emp_vulnerability = 1 //The value the severity of emps are divided by to determine the likelihood of permanent damage.
|
||||
|
||||
/obj/item/organ/stomach/cybernetic/tier2
|
||||
name = "cybernetic stomach"
|
||||
icon_state = "stomach-c-u"
|
||||
desc = "An electronic device designed to mimic the functions of a human stomach. Handles disgusting food a bit better."
|
||||
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
|
||||
disgust_metabolism = 2
|
||||
emp_vulnerability = 2
|
||||
|
||||
/obj/item/organ/stomach/cybernetic/tier3
|
||||
name = "upgraded cybernetic stomach"
|
||||
icon_state = "stomach-c-u2"
|
||||
desc = "An upgraded version of the cybernetic stomach, designed to improve further upon organic stomachs. Handles disgusting food very well."
|
||||
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
|
||||
disgust_metabolism = 3
|
||||
emp_vulnerability = 3
|
||||
|
||||
/obj/item/organ/stomach/cybernetic/emp_act(severity)
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(!COOLDOWN_FINISHED(src, severe_cooldown)) //So we cant just spam emp to kill people.
|
||||
owner.vomit(stun = FALSE)
|
||||
COOLDOWN_START(src, severe_cooldown, 10 SECONDS)
|
||||
if(prob(severity/emp_vulnerability)) //Chance of permanent effects
|
||||
organ_flags |= ORGAN_SYNTHETIC_EMP //Starts organ faliure - gonna need replacing soon.
|
||||
|
||||
/obj/item/organ/stomach/ipc
|
||||
name = "ipc cell"
|
||||
icon_state = "stomach-ipc"
|
||||
|
||||
@@ -751,7 +751,6 @@
|
||||
//phase 2
|
||||
var/static/regex/awoo_words = regex("howl|awoo|bark")
|
||||
var/static/regex/nya_words = regex("nya|meow|mewl")
|
||||
var/static/regex/sleep_words = regex("sleep|slumber|rest")
|
||||
var/static/regex/strip_words = regex("strip|derobe|nude|at ease|suit off")
|
||||
var/static/regex/walk_words = regex("slow down|walk")
|
||||
var/static/regex/run_words = regex("run|speed up")
|
||||
@@ -1096,17 +1095,6 @@
|
||||
H.emote("me", EMOTE_VISIBLE, "lets out a nya!")
|
||||
E.cooldown += 1
|
||||
|
||||
//SLEEP
|
||||
else if((findtext(message, sleep_words)))
|
||||
for(var/mob/living/carbon/C in listeners)
|
||||
var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall)
|
||||
switch(E.phase)
|
||||
if(2 to INFINITY)
|
||||
C.Sleeping(45 * power_multiplier)
|
||||
E.cooldown += 10
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "<span class='notice'>Drowsiness suddenly overwhelms you as you fall asleep!</b></span>"), 5)
|
||||
to_chat(user, "<span class='notice'><i>You send [C] to sleep.</i></span>")
|
||||
|
||||
//STRIP
|
||||
else if((findtext(message, strip_words)))
|
||||
for(var/V in listeners)
|
||||
|
||||
@@ -51,7 +51,7 @@ Notes:
|
||||
|
||||
/datum/tooltip/proc/show(atom/movable/thing, params = null, title = null, content = null, theme = "default", special = "none")
|
||||
if (!thing || !params || (!title && !content) || !owner || !isnum(world.icon_size))
|
||||
return 0
|
||||
return FALSE
|
||||
if (!init)
|
||||
//Initialize some vars
|
||||
init = 1
|
||||
@@ -83,7 +83,7 @@ Notes:
|
||||
if (queueHide)
|
||||
hide()
|
||||
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/tooltip/proc/hide()
|
||||
@@ -122,4 +122,33 @@ Notes:
|
||||
if(user.client && user.client.tooltips)
|
||||
user.client.tooltips.hide()
|
||||
|
||||
/**
|
||||
* # `get_tooltip_data()`
|
||||
*
|
||||
* If set, will return a list for the tooltip (that will also be put together in a `Join()`)
|
||||
* However, if returning `null`, falls back to default behavior, which is `examine(src)`, and it will definitely include
|
||||
* images since it is the default behavior
|
||||
*
|
||||
* Though no tooltips will be created for atoms that have `tooltips = FALSE`
|
||||
*/
|
||||
/atom/movable/proc/get_tooltip_data()
|
||||
return
|
||||
|
||||
/atom/movable/MouseEntered(location, control, params)
|
||||
. = ..()
|
||||
if(tooltips)
|
||||
if(!QDELETED(src))
|
||||
var/list/examine_list = examine(src)
|
||||
var/get_tooltip_data = get_tooltip_data()
|
||||
if(length(get_tooltip_data))
|
||||
examine_list = get_tooltip_data
|
||||
var/examine_data = examine_list.Join("<br />")
|
||||
openToolTip(usr, src, params, title = name, content = examine_data)
|
||||
|
||||
/atom/movable/MouseExited(location, control, params)
|
||||
. = ..()
|
||||
closeToolTip(usr)
|
||||
|
||||
/client/MouseDown(object, location, control, params)
|
||||
closeToolTip(usr)
|
||||
. = ..()
|
||||
|
||||
@@ -65,12 +65,12 @@
|
||||
|
||||
.hisgrace .wrap {border-color: #7C1414;}
|
||||
.hisgrace .content {color: #15D512; border-color: #9D1414; background-color: #861414;}
|
||||
|
||||
|
||||
/* TG: Themes */
|
||||
/* ScreenUI */
|
||||
.midnight .wrap {border-color: #2B2B33;}
|
||||
.midnight .content {color: #6087A0; border-color: #2B2B33; background-color: #36363C;}
|
||||
|
||||
|
||||
.plasmafire .wrap {border-color: #21213D;}
|
||||
.plasmafire .content {color: #FFA800 ; border-color: #21213D; background-color:#1D1D36;}
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
|
||||
.clockwork .wrap {border-color: #170800;}
|
||||
.clockwork .content {color: #B18B25; border-color: #000000; background-color: #5F380E;}
|
||||
|
||||
|
||||
|
||||
</style>
|
||||
</head>
|
||||
|
||||
@@ -7,6 +7,13 @@
|
||||
|
||||
// Ammunition
|
||||
|
||||
/datum/uplink_item/ammo/derringer
|
||||
name = "Ammo Box - .45-70 GOVT"
|
||||
desc = "Contains 10 additional .45-70 GOVT rounds. Caliber is exceedingly rare, and thus, comes at a premium."
|
||||
item = /obj/item/ammo_box/g4570
|
||||
cost = 5
|
||||
include_modes = list(/datum/game_mode/nuclear)
|
||||
|
||||
/datum/uplink_item/ammo/pistol
|
||||
name = "10mm Handgun Magazine"
|
||||
desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. These rounds \
|
||||
|
||||
@@ -135,7 +135,7 @@
|
||||
but you never know. Contents are sorted to always be worth 50 TC."
|
||||
item = /obj/structure/closet/crate
|
||||
cost = 20
|
||||
player_minimum = 25
|
||||
player_minimum = 20
|
||||
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops, /datum/game_mode/traitor/internal_affairs)
|
||||
cant_discount = TRUE
|
||||
var/starting_crate_value = 50
|
||||
@@ -145,7 +145,7 @@
|
||||
desc = "A dusty SUPER-SIZED from the back of the Syndicate warehouse. Rumored to contain a valuable assortment of items, \
|
||||
but you never know. Contents are sorted to always be worth 125 TC."
|
||||
cost = 40
|
||||
player_minimum = 40
|
||||
player_minimum = 30
|
||||
starting_crate_value = 125
|
||||
|
||||
/datum/uplink_item/bundles_TC/surplus/purchase(mob/user, datum/component/uplink/U)
|
||||
|
||||
@@ -208,9 +208,10 @@
|
||||
|
||||
/datum/uplink_item/role_restricted/chemical_gun
|
||||
name = "Reagent Dartgun"
|
||||
desc = "A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. Can hold 100u of reagents."
|
||||
desc = "A heavily modified syringe gun which is capable of synthesizing its own chemical darts using input reagents. \
|
||||
Synthesizes one piercing 10 unit dart every 30 seconds up to a maximum of five. Can hold 100u of reagents."
|
||||
item = /obj/item/gun/chem
|
||||
cost = 12
|
||||
cost = 10
|
||||
restricted_roles = list("Chemist", "Chief Medical Officer")
|
||||
|
||||
/datum/uplink_item/role_restricted/reverse_bear_trap
|
||||
@@ -257,4 +258,4 @@
|
||||
item = /obj/item/storage/toolbox/emergency/turret
|
||||
cost = 11
|
||||
restricted_roles = list("Station Engineer")
|
||||
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/telescopicbat
|
||||
name = "Telescopic Baseball Bat"
|
||||
desc = "A robust telescopic baseball bat that hits like a truck and can be consealed when collapsed."
|
||||
desc = "A robust telescopic baseball bat that hits like a truck and can be concealed when collapsed."
|
||||
item = /obj/item/melee/baseball_bat/telescopic
|
||||
cost = 2
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
name = "Compact Derringer"
|
||||
desc = "An easily concealable handgun capable of firing .357 rounds. Comes in an inconspicuious packet of cigarettes with additional munitions."
|
||||
item = /obj/item/storage/fancy/cigarettes/derringer
|
||||
cost = 8
|
||||
cost = 6
|
||||
surplus = 30
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/derringerpack/purchase(mob/user, datum/component/uplink/U)
|
||||
@@ -57,7 +57,7 @@
|
||||
item = /obj/item/storage/fancy/cigarettes/derringer/gold
|
||||
..()
|
||||
|
||||
/datum/uplink_item/stalthy_weapons/derringerpack_nukie
|
||||
/datum/uplink_item/stealthy_weapons/derringerpack_nukie
|
||||
name = "Antique Derringer"
|
||||
desc = "An easy to conceal, yet extremely deadly handgun, capable of firing .45-70 Govt rounds. Comes in a unique pack of cigarettes with additional munitions."
|
||||
item = /obj/item/storage/fancy/cigarettes/derringer/midworld
|
||||
|
||||
@@ -55,7 +55,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 70)
|
||||
circuit = /obj/item/circuitboard/machine/vendor
|
||||
payment_department = ACCOUNT_SRV
|
||||
light_power = 0.5
|
||||
light_power = 0.3
|
||||
light_range = MINIMUM_USEFUL_LIGHT_RANGE
|
||||
/// Is the machine active (No sales pitches if off)!
|
||||
var/active = TRUE
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user