Fixes bsa not showing up (#1396)
This commit is contained in:
committed by
kevinz000
parent
13767b91ad
commit
e59e7f8d06
@@ -292,7 +292,7 @@
|
||||
cooldown = COOLDOWN_MEME
|
||||
for(var/V in listeners)
|
||||
var/mob/living/L = V
|
||||
new /obj/effect/hallucination/delusion(get_turf(L),L,duration=150 * power_multiplier,skip_nearby=0)
|
||||
new /obj/effect/hallucination/delusion(get_turf(L),L,null,150 * power_multiplier,0)
|
||||
|
||||
//WAKE UP
|
||||
else if((findtext(message, wakeup_words)))
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
target_zone == "r_arm" ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
|
||||
return 1
|
||||
else if(istype(tool, /obj/item/weapon/melee/synthetic_arm_blade))
|
||||
var/obj/item/weapon/melee/arm_blade/new_arm = new(target, silent = TRUE, synthetic = TRUE)
|
||||
var/obj/item/weapon/melee/arm_blade/new_arm = new(target,TRUE,TRUE)
|
||||
target_zone == "r_arm" ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
|
||||
return 1
|
||||
|
||||
|
||||
Reference in New Issue
Block a user