Fixes bsa not showing up (#1396)

This commit is contained in:
CitadelStationBot
2017-06-04 11:03:30 -05:00
committed by kevinz000
parent 13767b91ad
commit e59e7f8d06
6 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -292,7 +292,7 @@
cooldown = COOLDOWN_MEME
for(var/V in listeners)
var/mob/living/L = V
new /obj/effect/hallucination/delusion(get_turf(L),L,duration=150 * power_multiplier,skip_nearby=0)
new /obj/effect/hallucination/delusion(get_turf(L),L,null,150 * power_multiplier,0)
//WAKE UP
else if((findtext(message, wakeup_words)))
@@ -82,7 +82,7 @@
target_zone == "r_arm" ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
return 1
else if(istype(tool, /obj/item/weapon/melee/synthetic_arm_blade))
var/obj/item/weapon/melee/arm_blade/new_arm = new(target, silent = TRUE, synthetic = TRUE)
var/obj/item/weapon/melee/arm_blade/new_arm = new(target,TRUE,TRUE)
target_zone == "r_arm" ? target.put_in_r_hand(new_arm) : target.put_in_l_hand(new_arm)
return 1