Merge branch 'master' into glassware
This commit is contained in:
@@ -124,9 +124,8 @@ Borg Hypospray
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return
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/obj/item/reagent_containers/borghypo/examine(mob/user)
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usr = user
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..()
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DescribeContents() //Because using the standardized reagents datum was just too cool for whatever fuckwit wrote this
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. = ..()
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. += DescribeContents() //Because using the standardized reagents datum was just too cool for whatever fuckwit wrote this
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/obj/item/reagent_containers/borghypo/proc/DescribeContents()
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var/empty = 1
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@@ -134,11 +133,11 @@ Borg Hypospray
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for(var/datum/reagents/RS in reagent_list)
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var/datum/reagent/R = locate() in RS.reagent_list
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if(R)
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to_chat(usr, "<span class='notice'>It currently has [R.volume] unit\s of [R.name] stored.</span>")
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. += "<span class='notice'>It currently has [R.volume] unit\s of [R.name] stored.</span>"
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empty = 0
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if(empty)
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to_chat(usr, "<span class='warning'>It is currently empty! Allow some time for the internal syntheszier to produce more.</span>")
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. += "<span class='warning'>It is currently empty! Allow some time for the internal syntheszier to produce more.</span>"
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/obj/item/reagent_containers/borghypo/hacked
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icon_state = "borghypo_s"
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@@ -77,6 +77,11 @@
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desc = "A small bottle of charcoal, which removes toxins and other chemicals from the bloodstream."
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list_reagents = list("charcoal" = 30)
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/obj/item/reagent_containers/glass/bottle/cryoxadone
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name = "cryoxadone bottle"
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desc = "A small bottle of cryoxadone, heals most types of damage when used in extremely cold enviornments."
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list_reagents = list("cryoxadone" = 30)
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/obj/item/reagent_containers/glass/bottle/mutagen
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name = "unstable mutagen bottle"
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desc = "A small bottle of unstable mutagen. Randomly changes the DNA structure of whoever comes in contact."
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@@ -121,11 +121,11 @@
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icon_state = "[initial(icon_state)]0"
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/obj/item/reagent_containers/hypospray/medipen/examine()
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..()
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. = ..()
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if(reagents && reagents.reagent_list.len)
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to_chat(usr, "<span class='notice'>It is currently loaded.</span>")
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. += "<span class='notice'>It is currently loaded.</span>"
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else
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to_chat(usr, "<span class='notice'>It is spent.</span>")
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. += "<span class='notice'>It is spent.</span>"
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/obj/item/reagent_containers/hypospray/medipen/stimulants
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name = "illegal stimpack medipen"
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@@ -296,10 +296,10 @@
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/obj/item/hypospray/mkii/examine(mob/user)
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. = ..()
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if(vial)
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to_chat(user, "[vial] has [vial.reagents.total_volume]u remaining.")
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. += "[vial] has [vial.reagents.total_volume]u remaining."
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else
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to_chat(user, "It has no vial loaded in.")
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to_chat(user, "[src] is set to [mode ? "Inject" : "Spray"] contents on application.")
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. += "It has no vial loaded in."
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. += "[src] is set to [mode ? "Inject" : "Spray"] contents on application."
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/obj/item/hypospray/mkii/proc/unload_hypo(obj/item/I, mob/user)
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if((istype(I, /obj/item/reagent_containers/glass/bottle/vial)))
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@@ -100,3 +100,8 @@
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name = "sterilizer spray"
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desc = "Spray bottle loaded with non-toxic sterilizer. Useful in preparation for surgery."
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list_reagents = list("sterilizine" = 60)
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/obj/item/reagent_containers/medspray/synthtissue
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name = "Synthtissue young culture spray"
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desc = "Spray bottle loaded with synthtissue. Useful in synthtissue grafting surgeries."
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list_reagents = list("synthtissue" = 60)
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@@ -5,7 +5,7 @@
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icon = 'icons/obj/toy.dmi'
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icon_state = "rag"
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item_flags = NOBLUDGEON
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reagent_flags = OPENCONTAINER
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reagent_flags = REFILLABLE | DRAINABLE
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amount_per_transfer_from_this = 5
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possible_transfer_amounts = list()
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volume = 5
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@@ -23,7 +23,7 @@
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/obj/item/reagent_containers/rag/examine(mob/user)
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. = ..()
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if(reagents.total_volume)
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to_chat(user, "<span class='notice'>Alt-Click to squeeze the liquids out of it.</span>")
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. += "<span class='notice'>It's soaked. Alt-Click to squeeze it dry, and perhaps gather the liquids into another held open container.</span>"
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/obj/item/reagent_containers/rag/afterattack(atom/A as obj|turf|area, mob/user,proximity)
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. = ..()
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@@ -85,15 +85,26 @@
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/obj/item/reagent_containers/rag/AltClick(mob/user)
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. = ..()
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if(reagents.total_volume && user.canUseTopic(src, BE_CLOSE))
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to_chat(user, "<span class='notice'>You start squeezing the liquids out of \the [src]...</span>")
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to_chat(user, "<span class='notice'>You start squeezing \the [src] dry...</span>")
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if(do_after(user, action_speed, TRUE, src))
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to_chat(user, "<span class='notice'>You squeeze \the [src] dry.</span>")
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var/atom/react_loc = get_turf(src)
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if(ismob(react_loc))
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react_loc = react_loc.loc
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if(react_loc)
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reagents.reaction(react_loc, TOUCH)
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reagents.clear_reagents()
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var/msg = "You squeeze \the [src]"
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var/obj/item/target
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if(Adjacent(user)) //Allows the user to drain the reagents into a beaker if adjacent (no telepathy).
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for(var/obj/item/I in user.held_items)
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if(I == src)
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continue
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if(I.is_open_container() && !I.reagents.holder_full())
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target = I
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break
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if(!target)
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msg += " dry"
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reagents.reaction(get_turf(src), TOUCH)
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reagents.clear_reagents()
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else
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msg += "'s liquids into \the [target]"
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reagents.trans_to(target, reagents.total_volume)
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to_chat(user, "<span class='notice'>[msg].</span>")
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/obj/item/reagent_containers/rag/towel
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name = "towel"
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@@ -0,0 +1,11 @@
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//Created if a sleeper is deconstructed, to contain the reagents within it.
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/obj/item/reagent_containers/sleeper_buffer
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name = "Sleeper buffer container"
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desc = "A closed container for insertion in the Medical Sleepers."
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icon_state = "sleeper_buffer"
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volume = 500
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reagent_flags = NO_REACT
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spillable = TRUE
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resistance_flags = ACID_PROOF
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amount_per_transfer_from_this = 0
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possible_transfer_amounts = list(0)
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@@ -230,7 +230,7 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "clownflower"
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volume = 30
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list_reagents = list(/datum/reagent/lube/superlube = 30)
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list_reagents = list("superlube" = 30)
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/obj/item/reagent_containers/spray/waterflower/cyborg
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reagent_flags = NONE
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