Pixel projectile ricochets and reflections! (#1220)

This commit is contained in:
CitadelStationBot
2017-05-27 13:27:52 -07:00
committed by kevinz000
parent 6c1159bf85
commit e5f2a09622
8 changed files with 57 additions and 7 deletions
@@ -175,6 +175,7 @@
desc = "A light-weight titanium wall used in shuttles."
icon = 'icons/turf/walls/shuttle_wall.dmi'
icon_state = "map-shuttle"
flags = CAN_BE_DIRTY | CHECK_RICOCHET
sheet_type = /obj/item/stack/sheet/mineral/titanium
smooth = SMOOTH_MORE|SMOOTH_DIAGONAL
canSmoothWith = list(/turf/closed/wall/mineral/titanium, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock/, /turf/closed/wall/shuttle, /obj/structure/window/shuttle, /obj/structure/shuttle/engine/heater, /obj/structure/falsewall/titanium)