Makes the energy katana swwwwwwish when drawn
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@@ -85,6 +85,19 @@
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playsound(user, 'sound/weapons/blade1.ogg', 50, 1)
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target.emag_act(user)
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<<<<<<< HEAD
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=======
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/obj/item/energy_katana/pickup(mob/living/user)
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. = ..()
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jaunt.Grant(user, src)
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user.update_icons()
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playsound(src, 'sound/items/unsheath.ogg', 25, 1)
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/obj/item/energy_katana/dropped(mob/user)
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. = ..()
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jaunt.Remove(user)
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user.update_icons()
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>>>>>>> 4ffb1cd... Merge pull request #31289 from ShizCalev/hacknslash
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//If we hit the Ninja who owns this Katana, they catch it.
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//Works for if the Ninja throws it or it throws itself or someone tries
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