From e63e0ac9bd40ffd50553b23f28934976dc9bf6ef Mon Sep 17 00:00:00 2001 From: Hatterhat Date: Thu, 31 Dec 2020 22:03:09 -0600 Subject: [PATCH] something about wardrobes --- code/modules/clothing/under/jobs/civilian/civilian.dm | 2 +- code/modules/clothing/under/jobs/command.dm | 4 ++-- code/modules/clothing/under/jobs/medical.dm | 2 +- code/modules/clothing/under/jobs/rnd.dm | 2 +- code/modules/vending/wardrobes.dm | 2 +- 5 files changed, 6 insertions(+), 6 deletions(-) diff --git a/code/modules/clothing/under/jobs/civilian/civilian.dm b/code/modules/clothing/under/jobs/civilian/civilian.dm index 505aa91775..2eabb0ce35 100644 --- a/code/modules/clothing/under/jobs/civilian/civilian.dm +++ b/code/modules/clothing/under/jobs/civilian/civilian.dm @@ -24,7 +24,7 @@ mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON /obj/item/clothing/under/rank/civilian/util - name = "generic utility uniform" + name = "utility uniform" desc = "A utility uniform worn by various crew." icon_state = "utilgen" item_state = "utilgen" diff --git a/code/modules/clothing/under/jobs/command.dm b/code/modules/clothing/under/jobs/command.dm index 8a6c372272..cc07665063 100644 --- a/code/modules/clothing/under/jobs/command.dm +++ b/code/modules/clothing/under/jobs/command.dm @@ -3,11 +3,12 @@ name = "captain's jumpsuit" icon_state = "captain" item_state = "b_suit" + armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 15) sensor_mode = SENSOR_COORDS random_sensor = FALSE /obj/item/clothing/under/rank/captain/util - name = "Command Utiltiy Uniform" + name = "command utility uniform" desc = "A utility uniform for command personnel." icon_state = "utilcom" item_state = "utilcom" @@ -26,7 +27,6 @@ /obj/item/clothing/under/rank/captain/suit name = "captain's suit" desc = "A green suit and yellow necktie. Exemplifies authority." - armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 15) icon_state = "green_suit" item_state = "dg_suit" can_adjust = FALSE diff --git a/code/modules/clothing/under/jobs/medical.dm b/code/modules/clothing/under/jobs/medical.dm index de285b0470..20fd34f4a0 100644 --- a/code/modules/clothing/under/jobs/medical.dm +++ b/code/modules/clothing/under/jobs/medical.dm @@ -131,7 +131,7 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 5) /obj/item/clothing/under/rank/medical/doctor/util - name = "Medical Utility Uniform" + name = "medical utility uniform" desc = "Utility jumpsuit for medical personnel" icon_state = "utilmed" item_state = "utilmed" diff --git a/code/modules/clothing/under/jobs/rnd.dm b/code/modules/clothing/under/jobs/rnd.dm index 7443cd9d39..d63e81a0a3 100644 --- a/code/modules/clothing/under/jobs/rnd.dm +++ b/code/modules/clothing/under/jobs/rnd.dm @@ -62,7 +62,7 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 5) /obj/item/clothing/under/rank/rnd/scientist/util - name = "Science Utility Uniform" + name = "science utility uniform" desc = "A utility uniform for science personnel" icon_state = "utilsci" item_state = "utilsci" diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm index e15e02f0d5..d10f06b257 100644 --- a/code/modules/vending/wardrobes.dm +++ b/code/modules/vending/wardrobes.dm @@ -544,7 +544,7 @@ /obj/item/clothing/glasses/sunglasses/gar/supergar = 1, /obj/item/clothing/gloves/color/captain = 1) refill_canister = /obj/item/vending_refill/wardrobe/cap_wardrobe - payment_department = ACCOUNT_CIV + payment_department = ACCOUNT_SEC default_price = PRICE_ALMOST_EXPENSIVE extra_price = PRICE_ABOVE_EXPENSIVE