From c18756dec40ebaeb02213a607c883988689a86ff Mon Sep 17 00:00:00 2001 From: Useroth Date: Wed, 15 May 2019 23:24:12 +0200 Subject: [PATCH 1/2] Well, that's it. --- code/modules/integrated_electronics/subtypes/weaponized.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/integrated_electronics/subtypes/weaponized.dm b/code/modules/integrated_electronics/subtypes/weaponized.dm index f9259359a3..54b50d3d87 100644 --- a/code/modules/integrated_electronics/subtypes/weaponized.dm +++ b/code/modules/integrated_electronics/subtypes/weaponized.dm @@ -215,7 +215,7 @@ The 'fire' activator will cause the mechanism to attempt to launch objects at the coordinates, if possible. Note that the \ projectile needs to be inside the machine, or on an adjacent tile, and must be medium sized or smaller. The assembly \ must also be a gun if you wish to launch something while the assembly is in hand." - complexity = 75 + complexity = 40 w_class = WEIGHT_CLASS_SMALL size = 4 cooldown_per_use = 30 @@ -306,7 +306,7 @@ desc = "Used to stun a target holding the device via electricity." icon_state = "power_relay" extended_desc = "Attempts to stun the holder of this device, with the strength input being the strength of the stun, from 1 to 70." - complexity = 60 + complexity = 15 size = 4 inputs = list("strength" = IC_PINTYPE_NUMBER) activators = list("stun" = IC_PINTYPE_PULSE_IN, "on success" = IC_PINTYPE_PULSE_OUT, "on fail" = IC_PINTYPE_PULSE_OUT) From c0cdc4c3efc14f12514df85f11df0331d792b2cf Mon Sep 17 00:00:00 2001 From: Useroth <37159550+Useroth@users.noreply.github.com> Date: Thu, 23 May 2019 22:49:21 +0200 Subject: [PATCH 2/2] Update weaponized.dm --- code/modules/integrated_electronics/subtypes/weaponized.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/modules/integrated_electronics/subtypes/weaponized.dm b/code/modules/integrated_electronics/subtypes/weaponized.dm index 54b50d3d87..7bccbfafcd 100644 --- a/code/modules/integrated_electronics/subtypes/weaponized.dm +++ b/code/modules/integrated_electronics/subtypes/weaponized.dm @@ -215,7 +215,7 @@ The 'fire' activator will cause the mechanism to attempt to launch objects at the coordinates, if possible. Note that the \ projectile needs to be inside the machine, or on an adjacent tile, and must be medium sized or smaller. The assembly \ must also be a gun if you wish to launch something while the assembly is in hand." - complexity = 40 + complexity = 50 w_class = WEIGHT_CLASS_SMALL size = 4 cooldown_per_use = 30 @@ -306,7 +306,7 @@ desc = "Used to stun a target holding the device via electricity." icon_state = "power_relay" extended_desc = "Attempts to stun the holder of this device, with the strength input being the strength of the stun, from 1 to 70." - complexity = 15 + complexity = 30 size = 4 inputs = list("strength" = IC_PINTYPE_NUMBER) activators = list("stun" = IC_PINTYPE_PULSE_IN, "on success" = IC_PINTYPE_PULSE_OUT, "on fail" = IC_PINTYPE_PULSE_OUT) @@ -340,4 +340,4 @@ var/mob/living/carbon/human/H = L H.forcesay(GLOB.hit_appends) - return 1 \ No newline at end of file + return 1