diff --git a/.travis.yml b/.travis.yml index ab3b1003c3..3082e1a18e 100644 --- a/.travis.yml +++ b/.travis.yml @@ -26,6 +26,7 @@ matrix: - find . -name "*.json" -not -path "./tgui/node_modules/*" -print0 | xargs -0 python3 ./tools/json_verifier.py - tools/travis/build_tgui.sh - tools/travis/check_grep.sh + - python3 tools/travis/check_line_endings.py - ~/dreamchecker - name: "Compile All Maps" diff --git a/code/__DEFINES/callbacks.dm b/code/__DEFINES/callbacks.dm index 126ef1ea1c..f25dfdf150 100644 --- a/code/__DEFINES/callbacks.dm +++ b/code/__DEFINES/callbacks.dm @@ -1,4 +1,5 @@ #define GLOBAL_PROC "some_magic_bullshit" - +/// A shorthand for the callback datum, [documented here](datum/callback.html) #define CALLBACK new /datum/callback #define INVOKE_ASYNC world.ImmediateInvokeAsync +#define CALLBACK_NEW(typepath, args) CALLBACK(GLOBAL_PROC, /proc/___callbacknew, typepath, args) diff --git a/code/__DEFINES/qdel.dm b/code/__DEFINES/qdel.dm index 71dbf82734..4296e3c2e9 100644 --- a/code/__DEFINES/qdel.dm +++ b/code/__DEFINES/qdel.dm @@ -11,14 +11,12 @@ #define QDEL_HINT_IFFAIL_FINDREFERENCE 6 //Above but only if gc fails. //defines for the gc_destroyed var -#define GC_QUEUE_PREQUEUE 1 -#define GC_QUEUE_CHECK 2 -#define GC_QUEUE_HARDDELETE 3 -#define GC_QUEUE_COUNT 3 //increase this when adding more steps. +#define GC_QUEUE_CHECK 1 +#define GC_QUEUE_HARDDELETE 2 +#define GC_QUEUE_COUNT 2 //increase this when adding more steps. #define GC_QUEUED_FOR_QUEUING -1 -#define GC_QUEUED_FOR_HARD_DEL -2 -#define GC_CURRENTLY_BEING_QDELETED -3 +#define GC_CURRENTLY_BEING_QDELETED -2 #define QDELING(X) (X.gc_destroyed) #define QDELETED(X) (!X || QDELING(X)) diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 74c32dd52f..e64ed8fd55 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -1452,6 +1452,37 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new) else D.vars[var_name] = var_value +#define TRAIT_CALLBACK_ADD(target, trait, source) CALLBACK(GLOBAL_PROC, /proc/___TraitAdd, ##target, ##trait, ##source) +#define TRAIT_CALLBACK_REMOVE(target, trait, source) CALLBACK(GLOBAL_PROC, /proc/___TraitRemove, ##target, ##trait, ##source) + +///DO NOT USE ___TraitAdd OR ___TraitRemove as a replacement for ADD_TRAIT / REMOVE_TRAIT defines. To be used explicitly for callback. +/proc/___TraitAdd(target,trait,source) + if(!target || !trait || !source) + return + if(islist(target)) + for(var/i in target) + if(!isatom(i)) + continue + var/atom/the_atom = i + ADD_TRAIT(the_atom,trait,source) + else if(isatom(target)) + var/atom/the_atom2 = target + ADD_TRAIT(the_atom2,trait,source) + +///DO NOT USE ___TraitAdd OR ___TraitRemove as a replacement for ADD_TRAIT / REMOVE_TRAIT defines. To be used explicitly for callback. +/proc/___TraitRemove(target,trait,source) + if(!target || !trait || !source) + return + if(islist(target)) + for(var/i in target) + if(!isatom(i)) + continue + var/atom/the_atom = i + REMOVE_TRAIT(the_atom,trait,source) + else if(isatom(target)) + var/atom/the_atom2 = target + REMOVE_TRAIT(the_atom2,trait,source) + /proc/get_random_food() var/list/blocked = list(/obj/item/reagent_containers/food/snacks, /obj/item/reagent_containers/food/snacks/store/bread, diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm index 0caa86f68c..4ce0ccf361 100644 --- a/code/controllers/configuration/configuration.dm +++ b/code/controllers/configuration/configuration.dm @@ -341,7 +341,7 @@ if(probabilities[M.config_tag]<=0) qdel(M) continue - if(M.config_tag in SSvote.stored_modetier_results && SSvote.stored_modetier_results[M.config_tag] < Get(/datum/config_entry/number/dropped_modes)) + if(CONFIG_GET(flag/modetier_voting) && !(M.config_tag in SSvote.stored_modetier_results)) qdel(M) continue if(min_pop[M.config_tag]) diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm index 940ba52946..af1b7da8da 100644 --- a/code/controllers/configuration/entries/game_options.dm +++ b/code/controllers/configuration/entries/game_options.dm @@ -396,7 +396,6 @@ config_entry_value = TRUE /datum/config_entry/flag/modetier_voting - config_entry_value = TRUE /datum/config_entry/number/dropped_modes config_entry_value = 3 diff --git a/code/controllers/master.dm b/code/controllers/master.dm index 7244212630..8772fac5af 100644 --- a/code/controllers/master.dm +++ b/code/controllers/master.dm @@ -8,6 +8,7 @@ **/ //This is the ABSOLUTE ONLY THING that should init globally like this +//2019 update: the failsafe,config and Global controllers also do it GLOBAL_REAL(Master, /datum/controller/master) = new //THIS IS THE INIT ORDER @@ -614,4 +615,4 @@ GLOBAL_REAL(Master, /datum/controller/master) = new if (client_count < CONFIG_GET(number/mc_tick_rate/disable_high_pop_mc_mode_amount)) processing = CONFIG_GET(number/mc_tick_rate/base_mc_tick_rate) else if (client_count > CONFIG_GET(number/mc_tick_rate/high_pop_mc_mode_amount)) - processing = CONFIG_GET(number/mc_tick_rate/high_pop_mc_tick_rate) \ No newline at end of file + processing = CONFIG_GET(number/mc_tick_rate/high_pop_mc_tick_rate) diff --git a/code/controllers/subsystem/research.dm b/code/controllers/subsystem/research.dm index 900dfd1c54..3b2df8bade 100644 --- a/code/controllers/subsystem/research.dm +++ b/code/controllers/subsystem/research.dm @@ -24,265 +24,263 @@ SUBSYSTEM_DEF(research) var/list/techweb_categories = list() //category name = list(node.id = TRUE) var/list/techweb_boost_items = list() //associative double-layer path = list(id = list(point_type = point_discount)) var/list/techweb_nodes_hidden = list() //Node ids that should be hidden by default. + var/list/techweb_point_items = list( //path = list(point type = value) - /obj/item/assembly/signaler/anomaly = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/assembly/signaler/anomaly = list(TECHWEB_POINT_TYPE_GENERIC = 5000), // Cit three more anomalys anomalys - /obj/item/assembly/signaler/anomaly = list(TECHWEB_POINT_TYPE_GENERIC = 7500), - /obj/item/assembly/signaler/anomaly = list(TECHWEB_POINT_TYPE_GENERIC = 10000), - // - Slime Extracts! - - /obj/item/slime_extract/grey = list(TECHWEB_POINT_TYPE_GENERIC = 500), // Adds in slime core deconing - /obj/item/slime_extract/metal = list(TECHWEB_POINT_TYPE_GENERIC = 750), - /obj/item/slime_extract/purple = list(TECHWEB_POINT_TYPE_GENERIC = 750), - /obj/item/slime_extract/orange = list(TECHWEB_POINT_TYPE_GENERIC = 750), - /obj/item/slime_extract/blue = list(TECHWEB_POINT_TYPE_GENERIC = 750), - /obj/item/slime_extract/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 1000), - /obj/item/slime_extract/silver = list(TECHWEB_POINT_TYPE_GENERIC = 1000), - /obj/item/slime_extract/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 1000), - /obj/item/slime_extract/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 1000), - /obj/item/slime_extract/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 1250), - /obj/item/slime_extract/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 1250), - /obj/item/slime_extract/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 1250), - /obj/item/slime_extract/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 1250), - /obj/item/slime_extract/red = list(TECHWEB_POINT_TYPE_GENERIC = 1250), - /obj/item/slime_extract/green = list(TECHWEB_POINT_TYPE_GENERIC = 1250), - /obj/item/slime_extract/pink = list(TECHWEB_POINT_TYPE_GENERIC = 1250), - /obj/item/slime_extract/gold = list(TECHWEB_POINT_TYPE_GENERIC = 1250), - /obj/item/slime_extract/black = list(TECHWEB_POINT_TYPE_GENERIC = 1500), - /obj/item/slime_extract/adamantine =list (TECHWEB_POINT_TYPE_GENERIC = 1500), - /obj/item/slime_extract/oil = list(TECHWEB_POINT_TYPE_GENERIC = 1500), - /obj/item/slime_extract/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 1500), - /obj/item/slime_extract/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/assembly/signaler/anomaly = list(TECHWEB_POINT_TYPE_GENERIC = 10000), + // - Slime Extracts! - Basics + /obj/item/slime_extract/grey = list(TECHWEB_POINT_TYPE_GENERIC = 500), + /obj/item/slime_extract/metal = list(TECHWEB_POINT_TYPE_GENERIC = 750), + /obj/item/slime_extract/purple = list(TECHWEB_POINT_TYPE_GENERIC = 750), + /obj/item/slime_extract/orange = list(TECHWEB_POINT_TYPE_GENERIC = 750), + /obj/item/slime_extract/blue = list(TECHWEB_POINT_TYPE_GENERIC = 750), + /obj/item/slime_extract/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 1000), + /obj/item/slime_extract/silver = list(TECHWEB_POINT_TYPE_GENERIC = 1000), + /obj/item/slime_extract/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 1000), + /obj/item/slime_extract/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 1000), + /obj/item/slime_extract/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 1250), + /obj/item/slime_extract/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 1250), + /obj/item/slime_extract/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 1250), + /obj/item/slime_extract/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 1250), + /obj/item/slime_extract/red = list(TECHWEB_POINT_TYPE_GENERIC = 1250), + /obj/item/slime_extract/green = list(TECHWEB_POINT_TYPE_GENERIC = 1250), + /obj/item/slime_extract/pink = list(TECHWEB_POINT_TYPE_GENERIC = 1250), + /obj/item/slime_extract/gold = list(TECHWEB_POINT_TYPE_GENERIC = 1250), + /obj/item/slime_extract/black = list(TECHWEB_POINT_TYPE_GENERIC = 1500), + /obj/item/slime_extract/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 1500), + /obj/item/slime_extract/oil = list(TECHWEB_POINT_TYPE_GENERIC = 1500), + /obj/item/slime_extract/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 1500), + /obj/item/slime_extract/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 2500), // Reproductive - Crossbreading Cores! - (Grey Cores) - /obj/item/slimecross/reproductive/grey = list(TECHWEB_POINT_TYPE_GENERIC = 1000), - /obj/item/slimecross/reproductive/orange = list(TECHWEB_POINT_TYPE_GENERIC = 1500), - /obj/item/slimecross/reproductive/purple = list(TECHWEB_POINT_TYPE_GENERIC = 1500), - /obj/item/slimecross/reproductive/blue = list(TECHWEB_POINT_TYPE_GENERIC = 1500), - /obj/item/slimecross/reproductive/metal = list(TECHWEB_POINT_TYPE_GENERIC = 1500), - /obj/item/slimecross/reproductive/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 1750), - /obj/item/slimecross/reproductive/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 1750), - /obj/item/slimecross/reproductive/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 1750), - /obj/item/slimecross/reproductive/silver = list(TECHWEB_POINT_TYPE_GENERIC = 1750), - /obj/item/slimecross/reproductive/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 2000), - /obj/item/slimecross/reproductive/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 2000), - /obj/item/slimecross/reproductive/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 2000), - /obj/item/slimecross/reproductive/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 2000), - /obj/item/slimecross/reproductive/red = list(TECHWEB_POINT_TYPE_GENERIC = 2250), - /obj/item/slimecross/reproductive/green = list(TECHWEB_POINT_TYPE_GENERIC = 2250), - /obj/item/slimecross/reproductive/pink = list(TECHWEB_POINT_TYPE_GENERIC = 2250), - /obj/item/slimecross/reproductive/gold = list(TECHWEB_POINT_TYPE_GENERIC = 2250), - /obj/item/slimecross/reproductive/oil = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/reproductive/black = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/reproductive/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/reproductive/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/reproductive/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/reproductive/grey = list(TECHWEB_POINT_TYPE_GENERIC = 1000), + /obj/item/slimecross/reproductive/orange = list(TECHWEB_POINT_TYPE_GENERIC = 1500), + /obj/item/slimecross/reproductive/purple = list(TECHWEB_POINT_TYPE_GENERIC = 1500), + /obj/item/slimecross/reproductive/blue = list(TECHWEB_POINT_TYPE_GENERIC = 1500), + /obj/item/slimecross/reproductive/metal = list(TECHWEB_POINT_TYPE_GENERIC = 1500), + /obj/item/slimecross/reproductive/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 1750), + /obj/item/slimecross/reproductive/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 1750), + /obj/item/slimecross/reproductive/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 1750), + /obj/item/slimecross/reproductive/silver = list(TECHWEB_POINT_TYPE_GENERIC = 1750), + /obj/item/slimecross/reproductive/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 2000), + /obj/item/slimecross/reproductive/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 2000), + /obj/item/slimecross/reproductive/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 2000), + /obj/item/slimecross/reproductive/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 2000), + /obj/item/slimecross/reproductive/red = list(TECHWEB_POINT_TYPE_GENERIC = 2250), + /obj/item/slimecross/reproductive/green = list(TECHWEB_POINT_TYPE_GENERIC = 2250), + /obj/item/slimecross/reproductive/pink = list(TECHWEB_POINT_TYPE_GENERIC = 2250), + /obj/item/slimecross/reproductive/gold = list(TECHWEB_POINT_TYPE_GENERIC = 2250), + /obj/item/slimecross/reproductive/oil = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/reproductive/black = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/reproductive/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/reproductive/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/reproductive/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), // Burning - Crossbreading Cores! - (Orange Cores) - /obj/item/slimecross/burning/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2000), - /obj/item/slimecross/burning/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/burning/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/burning/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/burning/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/burning/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/burning/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/burning/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/burning/silver = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/burning/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/burning/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/burning/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/burning/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/burning/red = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/burning/green = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/burning/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/burning/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/burning/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/burning/black = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/burning/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/burning/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/burning/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/burning/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2000), + /obj/item/slimecross/burning/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/burning/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/burning/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/burning/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/burning/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/burning/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/burning/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/burning/silver = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/burning/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/burning/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/burning/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/burning/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/burning/red = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/burning/green = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/burning/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/burning/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/burning/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/burning/black = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/burning/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/burning/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/burning/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 3750), // Regenerative - Crossbreading Cores! - (Purple Cores) - /obj/item/slimecross/regenerative/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2000), - /obj/item/slimecross/regenerative/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/regenerative/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/regenerative/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/regenerative/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/regenerative/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/regenerative/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/regenerative/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/regenerative/silver = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/regenerative/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/regenerative/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/regenerative/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/regenerative/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/regenerative/red = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/regenerative/green = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/regenerative/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/regenerative/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/regenerative/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/regenerative/black = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/regenerative/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/regenerative/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/regenerative/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/regenerative/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2000), + /obj/item/slimecross/regenerative/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/regenerative/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/regenerative/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/regenerative/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/regenerative/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/regenerative/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/regenerative/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/regenerative/silver = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/regenerative/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/regenerative/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/regenerative/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/regenerative/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/regenerative/red = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/regenerative/green = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/regenerative/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/regenerative/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/regenerative/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/regenerative/black = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/regenerative/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/regenerative/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/regenerative/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 3750), // Stabilized - Crossbreading Cores! - (Blue Cores) - /obj/item/slimecross/stabilized/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2000), - /obj/item/slimecross/stabilized/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/stabilized/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/stabilized/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/stabilized/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/stabilized/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/stabilized/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/stabilized/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/stabilized/silver = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/stabilized/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/stabilized/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/stabilized/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/stabilized/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/stabilized/red = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/stabilized/green = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/stabilized/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/stabilized/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/stabilized/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/stabilized/black = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/stabilized/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/stabilized/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/stabilized/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/stabilized/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2000), + /obj/item/slimecross/stabilized/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/stabilized/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/stabilized/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/stabilized/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/stabilized/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/stabilized/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/stabilized/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/stabilized/silver = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/stabilized/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/stabilized/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/stabilized/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/stabilized/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/stabilized/red = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/stabilized/green = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/stabilized/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/stabilized/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/stabilized/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/stabilized/black = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/stabilized/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/stabilized/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/stabilized/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 3750), // Industrial - Crossbreading Cores! - (Metal Cores) - /obj/item/slimecross/industrial/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2000), - /obj/item/slimecross/industrial/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/industrial/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/industrial/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/industrial/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/industrial/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/industrial/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/industrial/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/industrial/silver = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/industrial/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/industrial/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/industrial/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/industrial/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/industrial/red = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/industrial/green = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/industrial/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/industrial/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/industrial/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/industrial/black = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/industrial/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/industrial/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/industrial/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/industrial/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2000), + /obj/item/slimecross/industrial/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/industrial/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/industrial/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/industrial/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/industrial/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/industrial/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/industrial/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/industrial/silver = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/industrial/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/industrial/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/industrial/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/industrial/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/industrial/red = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/industrial/green = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/industrial/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/industrial/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/industrial/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/industrial/black = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/industrial/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/industrial/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/industrial/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 3750), // Charged - Crossbreading Cores! - (Yellow Cores) - /obj/item/slimecross/charged/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2250), - /obj/item/slimecross/charged/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/charged/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/charged/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/charged/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/charged/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/charged/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/charged/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/charged/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/charged/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/charged/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/charged/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/charged/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/charged/red = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/charged/green = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/charged/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/charged/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/charged/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/charged/black = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/charged/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/charged/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/charged/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/charged/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2250), + /obj/item/slimecross/charged/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/charged/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/charged/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/charged/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/charged/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/charged/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/charged/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/charged/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/charged/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/charged/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/charged/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/charged/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/charged/red = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/charged/green = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/charged/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/charged/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/charged/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/charged/black = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/charged/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/charged/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/charged/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4000), // Selfsustaining - Crossbreading Cores! - (Dark Purple Cores) - /obj/item/slimecross/selfsustaining/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2250), - /obj/item/slimecross/selfsustaining/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/selfsustaining/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/selfsustaining/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/selfsustaining/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/selfsustaining/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/selfsustaining/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2250), + /obj/item/slimecross/selfsustaining/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/selfsustaining/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/selfsustaining/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/selfsustaining/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/selfsustaining/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3000), /obj/item/slimecross/selfsustaining/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/selfsustaining/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/selfsustaining/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/selfsustaining/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/selfsustaining/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/selfsustaining/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/selfsustaining/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/selfsustaining/red = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/selfsustaining/green = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/selfsustaining/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/selfsustaining/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/selfsustaining/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/selfsustaining/black = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/selfsustaining/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/selfsustaining/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/selfsustaining/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/selfsustaining/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/selfsustaining/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/selfsustaining/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/selfsustaining/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/selfsustaining/red = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/selfsustaining/green = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/selfsustaining/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/selfsustaining/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/selfsustaining/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/selfsustaining/black = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/selfsustaining/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), /obj/item/slimecross/selfsustaining/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/selfsustaining/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/selfsustaining/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4000), // Consuming - Crossbreading Cores! - (Sliver Cores) - /obj/item/slimecross/consuming/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2250), - /obj/item/slimecross/consuming/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/consuming/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/consuming/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/consuming/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2750), - /obj/item/slimecross/consuming/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/consuming/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/consuming/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/consuming/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/consuming/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/consuming/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/consuming/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/consuming/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/consuming/red = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/consuming/green = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/consuming/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/consuming/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/consuming/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/consuming/black = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/consuming/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/consuming/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/consuming/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/consuming/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2250), + /obj/item/slimecross/consuming/orange = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/consuming/purple = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/consuming/blue = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/consuming/metal = list(TECHWEB_POINT_TYPE_GENERIC = 2750), + /obj/item/slimecross/consuming/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/consuming/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/consuming/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/consuming/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/consuming/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/consuming/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/consuming/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/consuming/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/consuming/red = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/consuming/green = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/consuming/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/consuming/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/consuming/oil = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/consuming/black = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/consuming/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/consuming/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/consuming/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4000), // Prismatic - Crossbreading Cores! - (Pyrite Cores) - /obj/item/slimecross/prismatic/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/prismatic/orange = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/prismatic/purple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/prismatic/blue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/prismatic/metal = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/prismatic/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/prismatic/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/prismatic/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/prismatic/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/prismatic/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/prismatic/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/prismatic/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/prismatic/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/prismatic/red = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/prismatic/green = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/prismatic/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/prismatic/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/prismatic/oil = list(TECHWEB_POINT_TYPE_GENERIC = 4000), - /obj/item/slimecross/prismatic/black = list(TECHWEB_POINT_TYPE_GENERIC = 4000), - /obj/item/slimecross/prismatic/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 4000), - /obj/item/slimecross/prismatic/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 4000), - /obj/item/slimecross/prismatic/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4250), + /obj/item/slimecross/prismatic/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/prismatic/orange = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/prismatic/purple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/prismatic/blue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/prismatic/metal = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/prismatic/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/prismatic/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/prismatic/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/prismatic/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/prismatic/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/prismatic/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/prismatic/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/prismatic/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/prismatic/red = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/prismatic/green = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/prismatic/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/prismatic/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/prismatic/oil = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/prismatic/black = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/prismatic/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/prismatic/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/prismatic/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4250), // Recurring - Crossbreading Cores! - (Cerulean Cores) - /obj/item/slimecross/recurring/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2500), - /obj/item/slimecross/recurring/orange = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/recurring/purple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/recurring/blue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/recurring/metal = list(TECHWEB_POINT_TYPE_GENERIC = 3000), - /obj/item/slimecross/recurring/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/recurring/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/recurring/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/recurring/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3250), - /obj/item/slimecross/recurring/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/recurring/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/recurring/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/recurring/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3500), - /obj/item/slimecross/recurring/red = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/recurring/green = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/recurring/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/recurring/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3750), - /obj/item/slimecross/recurring/oil = list(TECHWEB_POINT_TYPE_GENERIC = 4000), - /obj/item/slimecross/recurring/black = list(TECHWEB_POINT_TYPE_GENERIC = 4000), - /obj/item/slimecross/recurring/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 4000), - /obj/item/slimecross/recurring/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 4000), - /obj/item/slimecross/recurring/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4250) - ) // End of Cit changes + /obj/item/slimecross/recurring/grey = list(TECHWEB_POINT_TYPE_GENERIC = 2500), + /obj/item/slimecross/recurring/orange = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/recurring/purple = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/recurring/blue = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/recurring/metal = list(TECHWEB_POINT_TYPE_GENERIC = 3000), + /obj/item/slimecross/recurring/yellow = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/recurring/darkpurple = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/recurring/darkblue = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/recurring/silver = list(TECHWEB_POINT_TYPE_GENERIC = 3250), + /obj/item/slimecross/recurring/bluespace = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/recurring/sepia = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/recurring/cerulean = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/recurring/pyrite = list(TECHWEB_POINT_TYPE_GENERIC = 3500), + /obj/item/slimecross/recurring/red = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/recurring/green = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/recurring/pink = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/recurring/gold = list(TECHWEB_POINT_TYPE_GENERIC = 3750), + /obj/item/slimecross/recurring/oil = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/recurring/black = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/recurring/lightpink = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/recurring/adamantine = list(TECHWEB_POINT_TYPE_GENERIC = 4000), + /obj/item/slimecross/recurring/rainbow = list(TECHWEB_POINT_TYPE_GENERIC = 4250) + ) var/list/errored_datums = list() var/list/point_types = list() //typecache style type = TRUE list //---------------------------------------------- @@ -304,6 +302,13 @@ SUBSYSTEM_DEF(research) autosort_categories() error_design = new error_node = new + + for(var/A in subtypesof(/obj/item/seeds)) + var/obj/item/seeds/S = A + var/list/L = list() + L[TECHWEB_POINT_TYPE_GENERIC] = 50 + initial(S.rarity) * 2 + techweb_point_items[S] = L + return ..() /datum/controller/subsystem/research/fire() diff --git a/code/controllers/subsystem/server_maint.dm b/code/controllers/subsystem/server_maint.dm index 15d3e17d29..9e926b29a1 100644 --- a/code/controllers/subsystem/server_maint.dm +++ b/code/controllers/subsystem/server_maint.dm @@ -8,6 +8,10 @@ SUBSYSTEM_DEF(server_maint) init_order = INIT_ORDER_SERVER_MAINT runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT var/list/currentrun + var/cleanup_ticker = 0 + +/datum/controller/subsystem/server_maint/PreInit() + world.hub_password = "" //quickly! before the hubbies see us. /datum/controller/subsystem/server_maint/Initialize(timeofday) if (CONFIG_GET(flag/hub)) @@ -18,10 +22,30 @@ SUBSYSTEM_DEF(server_maint) if(!resumed) if(listclearnulls(GLOB.clients)) log_world("Found a null in clients list!") - if(listclearnulls(GLOB.player_list)) - log_world("Found a null in player list!") src.currentrun = GLOB.clients.Copy() + switch (cleanup_ticker) // do only one of these at a time, once per 5 fires + if (0) + if(listclearnulls(GLOB.player_list)) + log_world("Found a null in player_list!") + cleanup_ticker++ + if (5) + if(listclearnulls(GLOB.mob_list)) + log_world("Found a null in mob_list!") + cleanup_ticker++ + if (10) + if(listclearnulls(GLOB.alive_mob_list)) + log_world("Found a null in alive_mob_list!") + cleanup_ticker++ + if (15) + if(listclearnulls(GLOB.dead_mob_list)) + log_world("Found a null in dead_mob_list!") + cleanup_ticker++ + if (20) + cleanup_ticker = 0 + else + cleanup_ticker++ + var/list/currentrun = src.currentrun var/round_started = SSticker.HasRoundStarted() diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm index 0948e428ff..c9562bcfd1 100755 --- a/code/controllers/subsystem/ticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -188,6 +188,12 @@ SUBSYSTEM_DEF(ticker) tipped = TRUE if(timeLeft <= 0) + if(SSvote.mode && (SSvote.mode == "roundtype" || SSvote.mode == "dynamic" || SSvote.mode == "mode tiers")) + SSvote.result() + SSpersistence.SaveSavedVotes() + for(var/client/C in SSvote.voting) + C << browse(null, "window=vote;can_close=0") + SSvote.reset() current_state = GAME_STATE_SETTING_UP Master.SetRunLevel(RUNLEVEL_SETUP) if(start_immediately) @@ -221,12 +227,6 @@ SUBSYSTEM_DEF(ticker) var/init_start = world.timeofday //Create and announce mode var/list/datum/game_mode/runnable_modes - if(SSvote.mode && (SSvote.mode == "roundtype" || SSvote.mode == "dynamic" || SSvote.mode == "mode tiers")) - SSvote.result() - SSpersistence.SaveSavedVotes() - for(var/client/C in SSvote.voting) - C << browse(null, "window=vote;can_close=0") - SSvote.reset() if(GLOB.master_mode == "random" || GLOB.master_mode == "secret") runnable_modes = config.get_runnable_modes() diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm index d0eb0b9ce2..bd2fb854af 100644 --- a/code/controllers/subsystem/timer.dm +++ b/code/controllers/subsystem/timer.dm @@ -1,5 +1,5 @@ #define BUCKET_LEN (world.fps*1*60) //how many ticks should we keep in the bucket. (1 minutes worth) -#define BUCKET_POS(timer) ((round((timer.timeToRun - SStimer.head_offset) / world.tick_lag) % BUCKET_LEN)||BUCKET_LEN) +#define BUCKET_POS(timer) (((round((timer.timeToRun - SStimer.head_offset) / world.tick_lag)+1) % BUCKET_LEN)||BUCKET_LEN) #define TIMER_MAX (world.time + TICKS2DS(min(BUCKET_LEN-(SStimer.practical_offset-DS2TICKS(world.time - SStimer.head_offset))-1, BUCKET_LEN-1))) #define TIMER_ID_MAX (2**24) //max float with integer precision @@ -38,15 +38,15 @@ SUBSYSTEM_DEF(timer) /datum/controller/subsystem/timer/fire(resumed = FALSE) var/lit = last_invoke_tick - var/last_check = world.time - TIMER_NO_INVOKE_WARNING + var/last_check = world.time - TICKS2DS(BUCKET_LEN*1.5) var/list/bucket_list = src.bucket_list if(!bucket_count) last_invoke_tick = world.time - if(lit && lit < last_check && last_invoke_warning < last_check) + if(lit && lit < last_check && head_offset < last_check && last_invoke_warning < last_check) last_invoke_warning = world.time - var/msg = "No regular timers processed in the last [TIMER_NO_INVOKE_WARNING] ticks[bucket_auto_reset ? ", resetting buckets" : ""]!" + var/msg = "No regular timers processed in the last [BUCKET_LEN*1.5] ticks[bucket_auto_reset ? ", resetting buckets" : ""]!" message_admins(msg) WARNING(msg) if(bucket_auto_reset) @@ -121,7 +121,7 @@ SUBSYSTEM_DEF(timer) if (!resumed) timer = null - while (practical_offset <= BUCKET_LEN && head_offset + (practical_offset*world.tick_lag) <= world.time) + while (practical_offset <= BUCKET_LEN && head_offset + ((practical_offset-1)*world.tick_lag) <= world.time) var/datum/timedevent/head = bucket_list[practical_offset] if (!timer || !head || timer == head) head = bucket_list[practical_offset] @@ -159,7 +159,7 @@ SUBSYSTEM_DEF(timer) if (timer.timeToRun < head_offset) bucket_resolution = null //force bucket recreation - CRASH("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]") + stack_trace("[i] Invalid timer state: Timer in long run queue with a time to run less then head_offset. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]") if (timer.callBack && !timer.spent) timer.callBack.InvokeAsync() @@ -169,9 +169,9 @@ SUBSYSTEM_DEF(timer) qdel(timer) continue - if (timer.timeToRun < head_offset + TICKS2DS(practical_offset)) + if (timer.timeToRun < head_offset + TICKS2DS(practical_offset-1)) bucket_resolution = null //force bucket recreation - CRASH("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]") + stack_trace("[i] Invalid timer state: Timer in long run queue that would require a backtrack to transfer to short run queue. [get_timer_debug_string(timer)] world.time: [world.time], head_offset: [head_offset], practical_offset: [practical_offset]") if (timer.callBack && !timer.spent) timer.callBack.InvokeAsync() spent += timer @@ -447,6 +447,7 @@ SUBSYSTEM_DEF(timer) next.prev = src prev.next = src +///Returns a string of the type of the callback for this timer /datum/timedevent/proc/getcallingtype() . = "ERROR" if (callBack.object == GLOBAL_PROC) @@ -454,6 +455,14 @@ SUBSYSTEM_DEF(timer) else . = "[callBack.object.type]" +/** + * Create a new timer and insert it in the queue + * + * Arguments: + * * callback the callback to call on timer finish + * * wait deciseconds to run the timer for + * * flags flags for this timer, see: code\__DEFINES\subsystems.dm + */ /proc/addtimer(datum/callback/callback, wait = 0, flags = 0) if (!callback) CRASH("addtimer called without a callback") @@ -498,6 +507,12 @@ SUBSYSTEM_DEF(timer) var/datum/timedevent/timer = new(callback, wait, flags, hash) return timer.id +/** + * Delete a timer + * + * Arguments: + * * id a timerid or a /datum/timedevent + */ /proc/deltimer(id) if (!id) return FALSE @@ -514,6 +529,26 @@ SUBSYSTEM_DEF(timer) return TRUE return FALSE +/** + * Get the remaining deciseconds on a timer + * + * Arguments: + * * id a timerid or a /datum/timedevent + */ +/proc/timeleft(id) + if (!id) + return null + if (id == TIMER_ID_NULL) + CRASH("Tried to get timeleft of a null timerid. Use TIMER_STOPPABLE flag") + if (!istext(id)) + if (istype(id, /datum/timedevent)) + var/datum/timedevent/timer = id + return timer.timeToRun - world.time + //id is string + var/datum/timedevent/timer = SStimer.timer_id_dict[id] + if (timer && !timer.spent) + return timer.timeToRun - world.time + return null #undef BUCKET_LEN #undef BUCKET_POS diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm index 66aaf317fb..c67a1620f1 100644 --- a/code/controllers/subsystem/vote.dm +++ b/code/controllers/subsystem/vote.dm @@ -102,17 +102,18 @@ SUBSYSTEM_DEF(vote) var/list/d[][] = new/list(choices.len,choices.len) // the basic vote matrix, how many times a beats b for(var/ckey in voted) var/list/this_vote = voted[ckey] - for(var/a in 1 to choices.len) - for(var/b in a+1 to choices.len) - var/a_rank = this_vote.Find(a) - var/b_rank = this_vote.Find(b) - a_rank = a_rank ? a_rank : choices.len+1 - b_rank = b_rank ? b_rank : choices.len+1 - if(a_rank 0) @@ -219,13 +226,20 @@ SUBSYSTEM_DEF(vote) stored_gamemode_votes = list() if(!obfuscated && vote_system == RANKED_CHOICE_VOTING) text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!" - for(var/i=1,i<=choices.len,i++) - var/votes = choices[choices[i]] - if(!votes) - votes = 0 - if(was_roundtype_vote) - stored_gamemode_votes[choices[i]] = votes - text += "\n[choices[i]]: [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes + if(mode == "mode tiers") + for(var/score_name in scores) + var/score = scores[score_name] + if(!score) + score = 0 + text = "\n[score_name]: [obfuscated ? "???" : score]" + else + for(var/i=1,i<=choices.len,i++) + var/votes = choices[choices[i]] + if(!votes) + votes = 0 + if(was_roundtype_vote) + stored_gamemode_votes[choices[i]] = votes + text += "\n[choices[i]]: [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes if(mode != "custom") if(winners.len > 1 && !obfuscated) //CIT CHANGE - adds obfuscated votes text = "\nVote Tied Between:" @@ -247,8 +261,9 @@ SUBSYSTEM_DEF(vote) if(RANKED_CHOICE_VOTING) for(var/i=1,i<=voted.len,i++) var/list/myvote = voted[voted[i]] - for(var/j=1,j<=myvote.len,j++) - SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]])) + if(islist(myvote)) + for(var/j=1,j<=myvote.len,j++) + SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]])) if(obfuscated) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results var/admintext = "Obfuscated results" if(vote_system == RANKED_CHOICE_VOTING) @@ -276,7 +291,7 @@ SUBSYSTEM_DEF(vote) if(CONFIG_GET(flag/modetier_voting)) reset() started_time = 0 - initiate_vote("mode tiers","server",hideresults=FALSE,votesystem=RANKED_CHOICE_VOTING,forced=TRUE, vote_time = 30 MINUTES) + initiate_vote("mode tiers","server",hideresults=FALSE,votesystem=SCORE_VOTING,forced=TRUE, vote_time = 30 MINUTES) to_chat(world,"The vote will end right as the round starts.") return . if("restart") @@ -290,7 +305,14 @@ SUBSYSTEM_DEF(vote) else GLOB.master_mode = . if("mode tiers") - stored_modetier_results = choices.Copy() + var/list/raw_score_numbers = list() + for(var/score_name in scores) + sorted_insert(raw_score_numbers,scores[score_name],/proc/cmp_numeric_asc) + stored_modetier_results = scores.Copy() + for(var/score_name in stored_modetier_results) + if(stored_modetier_results[score_name] <= raw_score_numbers[CONFIG_GET(number/dropped_modes)]) + stored_modetier_results -= score_name + stored_modetier_results += "traitor" if("dynamic") if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started. return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.") @@ -417,6 +439,7 @@ SUBSYSTEM_DEF(vote) for(var/tag in modes_to_add) if(probabilities[tag] <= 0) modes_to_add -= tag + modes_to_add -= "traitor" // makes it so that traitor is always available choices.Add(modes_to_add) if("dynamic") for(var/T in config.storyteller_cache) @@ -516,7 +539,7 @@ SUBSYSTEM_DEF(vote) if(RANKED_CHOICE_VOTING) var/list/myvote = voted[C.ckey] for(var/i=1,i<=choices.len,i++) - var/vote = (myvote ? (myvote.Find(i)) : 0) + var/vote = (islist(myvote) ? (myvote.Find(i)) : 0) if(vote) . += "
  • [choices[i]] ([vote])
  • " else @@ -615,8 +638,12 @@ SUBSYSTEM_DEF(vote) if(usr.ckey in voted) if(!(usr.ckey in SSpersistence.saved_votes)) SSpersistence.saved_votes[usr.ckey] = list() - SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey] - saved += usr.ckey + if(islist(voted[usr.ckey])) + SSpersistence.saved_votes[usr.ckey][mode] = voted[usr.ckey] + saved += usr.ckey + else + voted[usr.ckey] = list() + to_chat(usr,"Your vote was malformed! Start over!") if("load") if(!(usr.ckey in SSpersistence.saved_votes)) SSpersistence.LoadSavedVote(usr.ckey) @@ -627,7 +654,21 @@ SUBSYSTEM_DEF(vote) else SSpersistence.saved_votes[usr.ckey][mode] = list() voted[usr.ckey] = SSpersistence.saved_votes[usr.ckey][mode] - saved += usr.ckey + if(islist(voted[usr.ckey])) + var/malformed = FALSE + if(vote_system == SCORE_VOTING) + for(var/thing in voted[usr.ckey]) + if(!(thing in choices)) + malformed = TRUE + if(!malformed) + saved += usr.ckey + else + to_chat(usr,"Your saved vote was malformed! Start over!") + SSpersistence.saved_votes[usr.ckey] -= mode + voted -= usr.ckey + else + to_chat(usr,"Your saved vote was malformed! Start over!") + voted -= usr.ckey else if(vote_system == SCORE_VOTING) submit_vote(round(text2num(href_list["vote"])),round(text2num(href_list["score"]))) diff --git a/code/datums/callback.dm b/code/datums/callback.dm index 1a26052cc9..62e10922f3 100644 --- a/code/datums/callback.dm +++ b/code/datums/callback.dm @@ -1,55 +1,72 @@ -/* - USAGE: - - var/datum/callback/C = new(object|null, /proc/type/path|"procstring", arg1, arg2, ... argn) - var/timerid = addtimer(C, time, timertype) - OR - var/timerid = addtimer(CALLBACK(object|null, /proc/type/path|procstring, arg1, arg2, ... argn), time, timertype) - - Note: proc strings can only be given for datum proc calls, global procs must be proc paths - Also proc strings are strongly advised against because they don't compile error if the proc stops existing - See the note on proc typepath shortcuts - - INVOKING THE CALLBACK: - var/result = C.Invoke(args, to, add) //additional args are added after the ones given when the callback was created - OR - var/result = C.InvokeAsync(args, to, add) //Sleeps will not block, returns . on the first sleep (then continues on in the "background" after the sleep/block ends), otherwise operates normally. - OR - INVOKE_ASYNC() to immediately create and call InvokeAsync - - PROC TYPEPATH SHORTCUTS (these operate on paths, not types, so to these shortcuts, datum is NOT a parent of atom, etc...) - - global proc while in another global proc: - .procname - Example: - CALLBACK(GLOBAL_PROC, .some_proc_here) - - proc defined on current(src) object (when in a /proc/ and not an override) OR overridden at src or any of it's parents: - .procname - Example: - CALLBACK(src, .some_proc_here) - - - when the above doesn't apply: - .proc/procname - Example: - CALLBACK(src, .proc/some_proc_here) - - proc defined on a parent of a some type: - /some/type/.proc/some_proc_here - - - - Other wise you will have to do the full typepath of the proc (/type/of/thing/proc/procname) - -*/ - +/** + *# Callback Datums + *A datum that holds a proc to be called on another object, used to track proccalls to other objects + * + * ## USAGE + * + * ``` + * var/datum/callback/C = new(object|null, /proc/type/path|"procstring", arg1, arg2, ... argn) + * var/timerid = addtimer(C, time, timertype) + * you can also use the compiler define shorthand + * var/timerid = addtimer(CALLBACK(object|null, /proc/type/path|procstring, arg1, arg2, ... argn), time, timertype) + * ``` + * + * Note: proc strings can only be given for datum proc calls, global procs must be proc paths + * + * Also proc strings are strongly advised against because they don't compile error if the proc stops existing + * + * In some cases you can provide a shortform of the procname, see the proc typepath shortcuts documentation below + * + * ## INVOKING THE CALLBACK + *`var/result = C.Invoke(args, to, add)` additional args are added after the ones given when the callback was created + * + * `var/result = C.InvokeAsync(args, to, add)` Asyncronous - returns . on the first sleep then continues on in the background + * after the sleep/block ends, otherwise operates normally. + * + * ## PROC TYPEPATH SHORTCUTS + * (these operate on paths, not types, so to these shortcuts, datum is NOT a parent of atom, etc...) + * + * ### global proc while in another global proc: + * .procname + * + * `CALLBACK(GLOBAL_PROC, .some_proc_here)` + * + * ### proc defined on current(src) object (when in a /proc/ and not an override) OR overridden at src or any of it's parents: + * .procname + * + * `CALLBACK(src, .some_proc_here)` + * + * ### when the above doesn't apply: + *.proc/procname + * + * `CALLBACK(src, .proc/some_proc_here)` + * + * + * proc defined on a parent of a some type + * + * `/some/type/.proc/some_proc_here` + * + * Otherwise you must always provide the full typepath of the proc (/type/of/thing/proc/procname) + */ /datum/callback + + ///The object we will be calling the proc on var/datum/object = GLOBAL_PROC + ///The proc we will be calling on the object var/delegate + ///A list of arguments to pass into the proc var/list/arguments + ///A weak reference to the user who triggered this callback var/datum/weakref/user +/** + * Create a new callback datum + * + * Arguments + * * thingtocall the object to call the proc on + * * proctocall the proc to call on the target object + * * ... an optional list of extra arguments to pass to the proc + */ /datum/callback/New(thingtocall, proctocall, ...) if (thingtocall) object = thingtocall @@ -58,7 +75,14 @@ arguments = args.Copy(3) if(usr) user = WEAKREF(usr) - +/** + * Immediately Invoke proctocall on thingtocall, with waitfor set to false + * + * Arguments: + * * thingtocall Object to call on + * * proctocall Proc to call on that object + * * ... optional list of arguments to pass as arguments to the proc being called + */ /world/proc/ImmediateInvokeAsync(thingtocall, proctocall, ...) set waitfor = FALSE @@ -72,6 +96,14 @@ else call(thingtocall, proctocall)(arglist(calling_arguments)) +/** + * Invoke this callback + * + * Calls the registered proc on the registered object, if the user ref + * can be resolved it also inclues that as an arg + * + * If the datum being called on is varedited, the call is wrapped via WrapAdminProcCall + */ /datum/callback/proc/Invoke(...) if(!usr) var/datum/weakref/W = user @@ -97,7 +129,14 @@ return call(delegate)(arglist(calling_arguments)) return call(object, delegate)(arglist(calling_arguments)) -//copy and pasted because fuck proc overhead +/** + * Invoke this callback async (waitfor=false) + * + * Calls the registered proc on the registered object, if the user ref + * can be resolved it also inclues that as an arg + * + * If the datum being called on is varedited, the call is wrapped via WrapAdminProcCall + */ /datum/callback/proc/InvokeAsync(...) set waitfor = FALSE @@ -125,7 +164,9 @@ return call(delegate)(arglist(calling_arguments)) return call(object, delegate)(arglist(calling_arguments)) - +/** + Helper datum for the select callbacks proc + */ /datum/callback_select var/list/finished var/pendingcount @@ -150,15 +191,17 @@ if (savereturn) finished[index] = rtn - - - -//runs a list of callbacks asynchronously, returning once all of them return. -//callbacks can be repeated. -//callbacks-args is an optional list of argument lists, in the same order as the callbacks, -// the inner lists will be sent to the callbacks when invoked() as additional args. -//can optionly save and return a list of return values, in the same order as the original list of callbacks -//resolution is the number of byond ticks between checks. +/** + * Runs a list of callbacks asyncronously, returning only when all have finished + * + * Callbacks can be repeated, to call it multiple times + * + * Arguments: + * * list/callbacks the list of callbacks to be called + * * list/callback_args the list of lists of arguments to pass into each callback + * * savereturns Optionally save and return the list of returned values from each of the callbacks + * * resolution The number of byond ticks between each time you check if all callbacks are complete + */ /proc/callback_select(list/callbacks, list/callback_args, savereturns = TRUE, resolution = 1) if (!callbacks) return @@ -178,3 +221,5 @@ sleep(resolution*world.tick_lag) return CS.finished +/proc/___callbacknew(typepath, arguments) + new typepath(arglist(arguments)) diff --git a/code/datums/shuttles.dm b/code/datums/shuttles.dm index e6d80bedb5..e355a507f3 100644 --- a/code/datums/shuttles.dm +++ b/code/datums/shuttles.dm @@ -380,9 +380,14 @@ /datum/map_template/shuttle/emergency/gorilla suffix = "gorilla" name = "Gorilla Cargo Freighter" - description = "A rustic, barely excuseable shuttle transporting important cargo. Not for crew who are about to go ape." + description = "(Emag only) A rustic, barely excuseable shuttle transporting important cargo. Not for crew who are about to go ape." credit_cost = 2000 +/datum/map_template/shuttle/emergency/gorilla/prerequisites_met() + if("emagged" in SSshuttle.shuttle_purchase_requirements_met) + return TRUE + return FALSE + /datum/map_template/shuttle/ferry/base suffix = "base" name = "transport ferry" diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index 036d8193fb..751f5faa94 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -99,10 +99,12 @@ id = "Mesmerize" alert_type = /obj/screen/alert/status_effect/mesmerized -/datum/status_effect/no_combat_mode/mesmerize/on_apply() +/datum/status_effect/no_combat_mode/mesmerize/on_creation(mob/living/new_owner, set_duration) + . = ..() ADD_TRAIT(owner, TRAIT_MUTE, "mesmerize") /datum/status_effect/no_combat_mode/mesmerize/on_remove() + . = ..() REMOVE_TRAIT(owner, TRAIT_MUTE, "mesmerize") /obj/screen/alert/status_effect/mesmerized diff --git a/code/datums/world_topic.dm b/code/datums/world_topic.dm index 9e2efd1d4e..49fdd64a72 100644 --- a/code/datums/world_topic.dm +++ b/code/datums/world_topic.dm @@ -139,9 +139,9 @@ /datum/world_topic/status/Run(list/input, addr) if(!key_valid) //If we have a key, then it's safe to trust that this isn't a malicious packet. Also prevents the extra info from leaking - if(GLOB.topic_status_lastcache <= world.time + 5) + if(GLOB.topic_status_lastcache >= world.time) return GLOB.topic_status_cache - GLOB.topic_status_lastcache = world.time + GLOB.topic_status_lastcache = world.time + 5 . = list() .["version"] = GLOB.game_version .["mode"] = "hidden" //CIT CHANGE - hides the gamemode in topic() calls to prevent meta'ing the gamemode diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index 953b8b1f00..71c394a404 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -378,3 +378,11 @@ /obj/item/circuitboard/computer/apc_control, /obj/item/circuitboard/computer/robotics ) + +/obj/effect/spawner/lootdrop/keg + name = "random keg spawner" + lootcount = 1 + loot = list(/obj/structure/reagent_dispensers/keg/mead = 5, + /obj/structure/reagent_dispensers/keg/aphro = 2, + /obj/structure/reagent_dispensers/keg/aphro/strong = 2, + /obj/structure/reagent_dispensers/keg/gargle = 1) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 2bf039218b..78dde8d206 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -10,6 +10,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/item_state = null var/lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' var/righthand_file = 'icons/mob/inhands/items_righthand.dmi' + var/list/alternate_screams = list() //REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE //Dimensions of the icon file used when this item is worn, eg: hats.dmi //eg: 32x32 sprite, 64x64 sprite, etc. diff --git a/modular_citadel/code/game/objects/items/balls.dm b/code/game/objects/items/balls.dm similarity index 99% rename from modular_citadel/code/game/objects/items/balls.dm rename to code/game/objects/items/balls.dm index 79552bff6d..59b47bacbd 100644 --- a/modular_citadel/code/game/objects/items/balls.dm +++ b/code/game/objects/items/balls.dm @@ -89,4 +89,4 @@ resistance_flags = ACID_PROOF /datum/action/item_action/squeeze - name = "Squeak!" \ No newline at end of file + name = "Squeak!" diff --git a/modular_citadel/code/game/objects/items/boombox.dm b/code/game/objects/items/boombox.dm similarity index 100% rename from modular_citadel/code/game/objects/items/boombox.dm rename to code/game/objects/items/boombox.dm diff --git a/code/game/objects/items/devices/instruments.dm b/code/game/objects/items/devices/instruments.dm index 48ba92962f..dd7c5b15d9 100644 --- a/code/game/objects/items/devices/instruments.dm +++ b/code/game/objects/items/devices/instruments.dm @@ -101,13 +101,23 @@ item_state = "synth" instrumentId = "piano" instrumentExt = "ogg" - var/static/list/insTypes = list("accordion" = "mid", "bikehorn" = "ogg", "glockenspiel" = "mid", "guitar" = "ogg", "harmonica" = "mid", "piano" = "ogg", "recorder" = "mid", "saxophone" = "mid", "trombone" = "mid", "violin" = "mid", "xylophone" = "mid") //No eguitar you ear-rapey fuckers. + var/static/list/insTypes = list("accordion" = "mid", "bikehorn" = "ogg", "glockenspiel" = "mid", "banjo" = "ogg", "guitar" = "ogg", "harmonica" = "mid", "piano" = "ogg", "recorder" = "mid", "saxophone" = "mid", "trombone" = "mid", "violin" = "mid", "xylophone" = "mid") //No eguitar you ear-rapey fuckers. actions_types = list(/datum/action/item_action/synthswitch) /obj/item/instrument/piano_synth/proc/changeInstrument(name = "piano") song.instrumentDir = name song.instrumentExt = insTypes[name] +/obj/item/instrument/banjo + name = "banjo" + desc = "A 'Mura' brand banjo. It's pretty much just a drum with a neck and strings." + icon_state = "banjo" + item_state = "banjo" + instrumentExt = "ogg" + attack_verb = list("scruggs-styled", "hum-diggitied", "shin-digged", "clawhammered") + hitsound = 'sound/weapons/banjoslap.ogg' + instrumentId = "banjo" + /obj/item/instrument/guitar name = "guitar" desc = "It's made of wood and has bronze strings." @@ -263,8 +273,6 @@ throw_range = 15 hitsound = 'sound/items/bikehorn.ogg' -/// - /obj/item/musicaltuner name = "musical tuner" desc = "A device for tuning musical instruments both manual and electronic alike." diff --git a/code/game/objects/items/devices/radio/electropack.dm b/code/game/objects/items/devices/radio/electropack.dm index 6aee67f2ee..d5cf6daabb 100644 --- a/code/game/objects/items/devices/radio/electropack.dm +++ b/code/game/objects/items/devices/radio/electropack.dm @@ -144,3 +144,80 @@ Code: user << browse(dat, "window=radio") onclose(user, "radio") return + +/obj/item/electropack/shockcollar + name = "shock collar" + desc = "A reinforced metal collar. It seems to have some form of wiring near the front. Strange.." + icon = 'modular_citadel/icons/obj/clothing/cit_neck.dmi' + alternate_worn_icon = 'modular_citadel/icons/mob/citadel/neck.dmi' + icon_state = "shockcollar" + item_state = "shockcollar" + body_parts_covered = NECK + slot_flags = ITEM_SLOT_NECK | ITEM_SLOT_DENYPOCKET //no more pocket shockers + w_class = WEIGHT_CLASS_SMALL + strip_delay = 60 + equip_delay_other = 60 + materials = list(MAT_METAL=5000, MAT_GLASS=2000) + + var/tagname = null + +/datum/design/electropack/shockcollar + name = "Shockcollar" + id = "shockcollar" + build_type = AUTOLATHE + build_path = /obj/item/electropack/shockcollar + materials = list(MAT_METAL=5000, MAT_GLASS=2000) + category = list("hacked", "Misc") + +/obj/item/electropack/shockcollar/attack_hand(mob/user) + if(loc == user && user.get_item_by_slot(SLOT_NECK)) + to_chat(user, "The collar is fastened tight! You'll need help taking this off!") + return + return ..() + +/obj/item/electropack/shockcollar/receive_signal(datum/signal/signal) + if(!signal || signal.data["code"] != code) + return + + if(isliving(loc) && on) + if(shock_cooldown == TRUE) + return + shock_cooldown = TRUE + addtimer(VARSET_CALLBACK(src, shock_cooldown, FALSE), 100) + var/mob/living/L = loc + step(L, pick(GLOB.cardinals)) + + to_chat(L, "You feel a sharp shock from the collar!") + var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread + s.set_up(3, 1, L) + s.start() + + L.Knockdown(100) + + if(master) + master.receive_signal() + return + +/obj/item/electropack/shockcollar/attackby(obj/item/W, mob/user, params) //moves it here because on_click is being bad + if(istype(W, /obj/item/pen)) + var/t = input(user, "Would you like to change the name on the tag?", "Name your new pet", tagname ? tagname : "Spot") as null|text + if(t) + tagname = copytext(sanitize(t), 1, MAX_NAME_LEN) + name = "[initial(name)] - [tagname]" + else + return ..() + +/obj/item/electropack/shockcollar/ui_interact(mob/user) //on_click calls this + var/dat = {" + +Frequency/Code for shock collar:
    +Frequency: +[format_frequency(src.frequency)] +Set
    +Code: +[src.code] +Set
    +
    "} + user << browse(dat, "window=radio") + onclose(user, "radio") + return diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm index cc009b5fc2..e26b9dd845 100644 --- a/code/game/objects/items/devices/radio/encryptionkey.dm +++ b/code/game/objects/items/devices/radio/encryptionkey.dm @@ -92,7 +92,13 @@ /obj/item/encryptionkey/heads/hop name = "\proper the head of personnel's encryption key" icon_state = "hop_cypherkey" - channels = list(RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_SERVICE = 1, RADIO_CHANNEL_COMMAND = 1) + channels = list(RADIO_CHANNEL_SERVICE = 1, RADIO_CHANNEL_COMMAND = 1) + +/obj/item/encryptionkey/heads/qm + name = "\proper the quartermaster's encryption key" + desc = "An encryption key for a radio headset. Channels are as follows: :u - supply, :c - command." + icon_state = "hop_cypherkey" + channels = list(RADIO_CHANNEL_SUPPLY = 1, RADIO_CHANNEL_COMMAND = 1) /obj/item/encryptionkey/headset_cargo name = "supply radio encryption key" diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 13cd30561a..8c6666085e 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -206,6 +206,12 @@ GLOBAL_LIST_INIT(channel_tokens, list( icon_state = "com_headset" keyslot = new /obj/item/encryptionkey/heads/hop +/obj/item/radio/headset/heads/qm + name = "\proper the quartermaster's headset" + desc = "The headset of the king (or queen) of paperwork." + icon_state = "com_headset" + keyslot = new /obj/item/encryptionkey/heads/qm + /obj/item/radio/headset/headset_cargo name = "supply radio headset" desc = "A headset used by the QM and his slaves." diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 3b296e5773..57c5a22de0 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -466,7 +466,7 @@ SLIME SCANNER msg += "Subject is not addicted to any reagents.\n" var/datum/reagent/impure/fermiTox/F = M.reagents.has_reagent(/datum/reagent/impure/fermiTox) - if(istype(F)) + if(istype(F,/datum/reagent/impure/fermiTox)) switch(F.volume) if(5 to 10) msg += "Subject contains a low amount of toxic isomers.\n" diff --git a/code/game/objects/items/grenades/grenade.dm b/code/game/objects/items/grenades/grenade.dm index 4f3dab803d..033ea9e791 100644 --- a/code/game/objects/items/grenades/grenade.dm +++ b/code/game/objects/items/grenades/grenade.dm @@ -122,3 +122,6 @@ owner.visible_message("[attack_text] hits [owner]'s [src], setting it off! What a shot!") prime() return TRUE //It hit the grenade, not them + +/obj/item/proc/grenade_prime_react(obj/item/grenade/nade) + return diff --git a/code/game/objects/items/robot/ai_upgrades.dm b/code/game/objects/items/robot/ai_upgrades.dm index 7f7780d3a4..acfc1353b9 100644 --- a/code/game/objects/items/robot/ai_upgrades.dm +++ b/code/game/objects/items/robot/ai_upgrades.dm @@ -9,8 +9,10 @@ icon_state = "datadisk3" -/obj/item/malf_upgrade/afterattack(mob/living/silicon/ai/AI, mob/user) +/obj/item/malf_upgrade/afterattack(mob/living/silicon/ai/AI, mob/user, proximity) . = ..() + if(!proximity) + return if(!istype(AI)) return if(AI.malf_picker) @@ -18,7 +20,11 @@ to_chat(AI, "[user] has attempted to upgrade you with combat software that you already possess. You gain 50 points to spend on Malfunction Modules instead.") else to_chat(AI, "[user] has upgraded you with combat software!") + to_chat(AI, "Your current laws and objectives remain unchanged.") //this unlocks malf powers, but does not give the license to plasma flood AI.add_malf_picker() + AI.hack_software = TRUE + log_game("[key_name(user)] has upgraded [key_name(AI)] with a [src].") + message_admins("[ADMIN_LOOKUPFLW(user)] has upgraded [ADMIN_LOOKUPFLW(AI)] with a [src].") to_chat(user, "You upgrade [AI]. [src] is consumed in the process.") qdel(src) @@ -26,12 +32,14 @@ //Lipreading /obj/item/surveillance_upgrade name = "surveillance software upgrade" - desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading." + desc = "An illegal software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading and hidden microphones." icon = 'icons/obj/module.dmi' icon_state = "datadisk3" -/obj/item/surveillance_upgrade/afterattack(mob/living/silicon/ai/AI, mob/user) +/obj/item/surveillance_upgrade/afterattack(mob/living/silicon/ai/AI, mob/user, proximity) . = ..() + if(!proximity) + return if(!istype(AI)) return if(AI.eyeobj) @@ -39,4 +47,6 @@ to_chat(AI, "[user] has upgraded you with surveillance software!") to_chat(AI, "Via a combination of hidden microphones and lip reading software, you are able to use your cameras to listen in on conversations.") to_chat(user, "You upgrade [AI]. [src] is consumed in the process.") + log_game("[key_name(user)] has upgraded [key_name(AI)] with a [src].") + message_admins("[ADMIN_LOOKUPFLW(user)] has upgraded [ADMIN_LOOKUPFLW(AI)] with a [src].") qdel(src) diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index 3ae0a4bd17..f34fc6a9a3 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -223,6 +223,46 @@ if(!iscyborg(loc)) deductcharge(1000 / severity, TRUE, FALSE) +/obj/item/melee/baton/stunsword + name = "stunsword" + desc = "not actually sharp, this sword is functionally identical to a stunbaton" + icon = 'modular_citadel/icons/obj/stunsword.dmi' + icon_state = "stunsword" + item_state = "sword" + lefthand_file = 'modular_citadel/icons/mob/inhands/stunsword_left.dmi' + righthand_file = 'modular_citadel/icons/mob/inhands/stunsword_right.dmi' + +/obj/item/melee/baton/stunsword/get_belt_overlay() + if(istype(loc, /obj/item/storage/belt/sabre)) + return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "stunsword") + return ..() + +/obj/item/melee/baton/stunsword/get_worn_belt_overlay(icon_file) + return mutable_appearance(icon_file, "-stunsword") + +/obj/item/ssword_kit + name = "stunsword kit" + desc = "a modkit for making a stunbaton into a stunsword" + icon = 'icons/obj/vending_restock.dmi' + icon_state = "refill_donksoft" + var/product = /obj/item/melee/baton/stunsword //what it makes + var/list/fromitem = list(/obj/item/melee/baton, /obj/item/melee/baton/loaded) //what it needs + afterattack(obj/O, mob/user as mob) + if(istype(O, product)) + to_chat(user,"[O] is already modified!") + else if(O.type in fromitem) //makes sure O is the right thing + var/obj/item/melee/baton/B = O + if(!B.cell) //checks for a powercell in the baton. If there isn't one, continue. If there is, warn the user to take it out + new product(usr.loc) //spawns the product + user.visible_message("[user] modifies [O]!","You modify the [O]!") + qdel(O) //Gets rid of the baton + qdel(src) //gets rid of the kit + + else + to_chat(user,"Remove the powercell first!") //We make this check because the stunsword starts without a battery. + else + to_chat(user, " You can't modify [O] with this kit!") + //Makeshift stun baton. Replacement for stun gloves. /obj/item/melee/baton/cattleprod name = "stunprod" @@ -249,5 +289,6 @@ sparkler?.activate() . = ..() + #undef STUNBATON_CHARGE_LENIENCY #undef STUNBATON_DEPLETION_RATE diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index ad482b68af..5dcfad66db 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -29,7 +29,6 @@ new /obj/item/radio/headset/heads/captain(src) new /obj/item/clothing/glasses/sunglasses/gar/supergar(src) new /obj/item/clothing/gloves/color/captain(src) - new /obj/item/restraints/handcuffs/cable/zipties(src) new /obj/item/storage/belt/sabre(src) new /obj/item/gun/energy/e_gun(src) new /obj/item/door_remote/captain(src) diff --git a/code/game/world.dm b/code/game/world.dm index 5e7629fbb4..df0eba70cd 100644 --- a/code/game/world.dm +++ b/code/game/world.dm @@ -34,10 +34,12 @@ GLOBAL_LIST(topic_status_cache) #endif load_admins() + load_mentors() LoadVerbs(/datum/verbs/menu) if(CONFIG_GET(flag/usewhitelist)) load_whitelist() LoadBans() + initialize_global_loadout_items() reload_custom_roundstart_items_list()//Cit change - loads donator items. Remind me to remove when I port over bay's loadout system GLOB.timezoneOffset = text2num(time2text(0,"hh")) * 36000 @@ -49,8 +51,6 @@ GLOBAL_LIST(topic_status_cache) if(NO_INIT_PARAMETER in params) return - cit_initialize() - Master.Initialize(10, FALSE, TRUE) if(TEST_RUN_PARAMETER in params) diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm index b0152e85f2..bbb12b6692 100644 --- a/code/modules/admin/IsBanned.dm +++ b/code/modules/admin/IsBanned.dm @@ -7,22 +7,33 @@ #define STICKYBAN_MAX_ADMIN_MATCHES 2 /world/IsBanned(key,address,computer_id,type,real_bans_only=FALSE) + var/static/key_cache = list() + if(!real_bans_only) + if(key_cache[key]) + return list("reason"="concurrent connection attempts", "desc"="You are attempting to connect too fast. Try again.") + key_cache[key] = 1 + if (!key || !address || !computer_id) if(real_bans_only) + key_cache[key] = 0 return FALSE log_access("Failed Login (invalid data): [key] [address]-[computer_id]") + key_cache[key] = 0 return list("reason"="invalid login data", "desc"="Error: Could not check ban status, Please try again. Error message: Your computer provided invalid or blank information to the server on connection (byond username, IP, and Computer ID.) Provided information for reference: Username:'[key]' IP:'[address]' Computer ID:'[computer_id]'. (If you continue to get this error, please restart byond or contact byond support.)") if (text2num(computer_id) == 2147483647) //this cid causes stickybans to go haywire log_access("Failed Login (invalid cid): [key] [address]-[computer_id]") + key_cache[key] = 0 return list("reason"="invalid login data", "desc"="Error: Could not check ban status, Please try again. Error message: Your computer provided an invalid Computer ID.)") if (type == "world") + key_cache[key] = 0 return ..() //shunt world topic banchecks to purely to byond's internal ban system var/ckey = ckey(key) var/client/C = GLOB.directory[ckey] if (C && ckey == C.ckey && computer_id == C.computer_id && address == C.address) + key_cache[key] = 0 return //don't recheck connected clients. var/admin = FALSE @@ -38,21 +49,25 @@ addclientmessage(ckey,"You have been allowed to bypass the whitelist") else log_access("Failed Login: [key] - Not on whitelist") + key_cache[key] = 0 return list("reason"="whitelist", "desc" = "\nReason: You are not on the white list for this server") //Guest Checking if(!real_bans_only && IsGuestKey(key)) if (CONFIG_GET(flag/guest_ban)) log_access("Failed Login: [key] - Guests not allowed") + key_cache[key] = 0 return list("reason"="guest", "desc"="\nReason: Guests not allowed. Please sign in with a byond account.") if (CONFIG_GET(flag/panic_bunker) && SSdbcore.Connect()) log_access("Failed Login: [key] - Guests not allowed during panic bunker") + key_cache[key] = 0 return list("reason"="guest", "desc"="\nReason: Sorry but the server is currently not accepting connections from never before seen players or guests. If you have played on this server with a byond account before, please log in to the byond account you have played from.") //Population Cap Checking var/extreme_popcap = CONFIG_GET(number/extreme_popcap) if(!real_bans_only && extreme_popcap && living_player_count() >= extreme_popcap && !admin) log_access("Failed Login: [key] - Population cap reached") + key_cache[key] = 0 return list("reason"="popcap", "desc"= "\nReason: [CONFIG_GET(string/extreme_popcap_message)]") if(CONFIG_GET(flag/ban_legacy_system)) @@ -66,6 +81,7 @@ addclientmessage(ckey,"You have been allowed to bypass a matching ban on [.["key"]]") else log_access("Failed Login: [key] [computer_id] [address] - Banned [.["reason"]]") + key_cache[key] = 0 return . else @@ -73,6 +89,7 @@ var/msg = "Ban database connection failure. Key [ckey] not checked" log_world(msg) message_admins(msg) + key_cache[key] = 0 return var/ipquery = "" @@ -86,6 +103,7 @@ var/datum/DBQuery/query_ban_check = SSdbcore.NewQuery("SELECT IFNULL((SELECT byond_key FROM [format_table_name("player")] WHERE [format_table_name("player")].ckey = [format_table_name("ban")].ckey), ckey), IFNULL((SELECT byond_key FROM [format_table_name("player")] WHERE [format_table_name("player")].ckey = [format_table_name("ban")].a_ckey), a_ckey), reason, expiration_time, duration, bantime, bantype, id, round_id FROM [format_table_name("ban")] WHERE (ckey = '[ckey]' [ipquery] [cidquery]) AND (bantype = 'PERMABAN' OR bantype = 'ADMIN_PERMABAN' OR ((bantype = 'TEMPBAN' OR bantype = 'ADMIN_TEMPBAN') AND expiration_time > Now())) AND isnull(unbanned)") if(!query_ban_check.Execute(async = TRUE)) qdel(query_ban_check) + key_cache[key] = 0 return while(query_ban_check.NextRow()) var/pkey = query_ban_check.item[1] @@ -124,6 +142,7 @@ log_access("Failed Login: [key] [computer_id] [address] - Banned (#[banid]) [.["reason"]]") qdel(query_ban_check) + key_cache[key] = 0 return . qdel(query_ban_check) @@ -138,6 +157,7 @@ //rogue ban in the process of being reverted. if (cachedban && cachedban["reverting"]) + key_cache[key] = 0 return null if (cachedban && ckey != bannedckey) @@ -165,6 +185,7 @@ newmatches_admin.len > STICKYBAN_MAX_ADMIN_MATCHES \ ) if (cachedban["reverting"]) + key_cache[key] = 0 return null cachedban["reverting"] = TRUE @@ -182,6 +203,7 @@ cachedban["admin_matches_this_round"] = list() cachedban -= "reverting" world.SetConfig("ban", bannedckey, list2stickyban(cachedban)) + key_cache[key] = 0 return null //byond will not trigger isbanned() for "global" host bans, @@ -191,6 +213,7 @@ log_admin("The admin [key] has been allowed to bypass a matching host/sticky ban on [bannedckey]") message_admins("The admin [key] has been allowed to bypass a matching host/sticky ban on [bannedckey]") addclientmessage(ckey,"You have been allowed to bypass a matching host/sticky ban on [bannedckey]") + key_cache[key] = 0 return null if (C) //user is already connected!. @@ -200,6 +223,7 @@ . = list("reason" = "Stickyban", "desc" = desc) log_access("Failed Login: [key] [computer_id] [address] - StickyBanned [ban["message"]] Target Username: [bannedckey] Placed by [ban["admin"]]") + key_cache[key] = 0 return . diff --git a/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm b/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm index 7962c7d403..2fe7115d98 100644 --- a/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm +++ b/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm @@ -91,7 +91,7 @@ target.Stun(40) //Utterly useless without this, its okay since there are so many checks to go through target.apply_status_effect(STATUS_EFFECT_MESMERIZE, 45) //So you cant rotate with combat mode, plus fancy status alert - if(do_mob(user, target, 40, 0, TRUE, extra_checks=CALLBACK(src, .proc/ContinueActive, user, target))) + if(do_mob(user, target, 40, 0, TRUE, extra_checks = CALLBACK(src, .proc/ContinueActive, user, target))) PowerActivatedSuccessfully() // PAY COST! BEGIN COOLDOWN! var/power_time = 90 + level_current * 12 target.apply_status_effect(STATUS_EFFECT_MESMERIZE, power_time + 80) diff --git a/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm b/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm index a27f911163..eb7f83735d 100644 --- a/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm +++ b/code/modules/antagonists/clockcult/clock_effects/clock_sigils.dm @@ -319,9 +319,9 @@ L.dust() else if(!GLOB.ratvar_awakens && L.stat == CONSCIOUS) - vitality_drained = L.adjustToxLoss(1) + vitality_drained = L.adjustToxLoss(1, forced = TRUE) else - vitality_drained = L.adjustToxLoss(1.5) + vitality_drained = L.adjustToxLoss(1.5, forced = TRUE) if(vitality_drained) GLOB.clockwork_vitality += vitality_drained else diff --git a/code/modules/assembly/playback.dm b/code/modules/assembly/playback.dm index 088f186adc..eecb991434 100644 --- a/code/modules/assembly/playback.dm +++ b/code/modules/assembly/playback.dm @@ -24,7 +24,7 @@ recorded = raw_message listening = FALSE languages = message_language - say("Activation message is '[recorded]'.", language = message_language) + say("The recorded message is '[recorded]'.", language = message_language) /obj/item/assembly/playback/activate() if(recorded == "") // Why say anything when there isn't anything to say diff --git a/code/modules/assembly/voice.dm b/code/modules/assembly/voice.dm index 81a92f4d0f..3f37969e82 100644 --- a/code/modules/assembly/voice.dm +++ b/code/modules/assembly/voice.dm @@ -34,9 +34,10 @@ if(listening && !radio_freq) record_speech(speaker, raw_message, message_language) else - if(message_language == languages) // If it isn't in the same language as the message, don't try to find the message - if(check_activation(speaker, raw_message)) - addtimer(CALLBACK(src, .proc/pulse, 0), 10) + if(!istype(speaker, /obj/item/assembly/playback)) // Check if it isn't a playback device to prevent spam and lag + if(message_language == languages) // If it isn't in the same language as the message, don't try to find the message + if(check_activation(speaker, raw_message)) // Is it the message? + addtimer(CALLBACK(src, .proc/pulse, 0), 10) /obj/item/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language) languages = message_language // Assign the message's language to a variable to use it elsewhere diff --git a/code/modules/cargo/exports.dm b/code/modules/cargo/exports.dm index 51c4864034..fca10ac01c 100644 --- a/code/modules/cargo/exports.dm +++ b/code/modules/cargo/exports.dm @@ -24,7 +24,8 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they var/list/exported_atoms = list()//names of atoms sold/deleted by export var/list/total_amount = list() //export instance => total count of sold objects of its type, only exists if any were sold var/list/total_value = list() //export instance => total value of sold objects - var/list/total_reagents = list()//export reagents => into the total vaule of the object sold + var/list/reagents_volume = list()//export reagents => into the total volume of the object sold + var/list/reagents_value = list()//export reagents => into the reagent type total value. // external_report works as "transaction" object, pass same one in if you're doing more than one export in single go /proc/export_item_and_contents(atom/movable/AM, allowed_categories = EXPORT_CARGO, apply_elastic = TRUE, delete_unsold = TRUE, dry_run=FALSE, datum/export_report/external_report) @@ -49,8 +50,12 @@ Credit dupes that require a lot of manual work shouldn't be removed, unless they report.exported_atoms += " [thing.name]" break if(thing.reagents) - for(var/datum/reagent/R in thing.reagents.reagent_list) - report.total_reagents[R] += R.volume + for(var/A in thing.reagents.reagent_list) + var/datum/reagent/R = A + if(!R.value) + continue + report.reagents_volume[R.name] += R.volume + report.reagents_value[R.name] += R.volume * R.value if(!dry_run && (sold || delete_unsold)) if(ismob(thing)) thing.investigate_log("deleted through cargo export",INVESTIGATE_CARGO) diff --git a/code/modules/client/message.dm b/code/modules/client/message.dm index 2b4f8453d7..6904fa8973 100644 --- a/code/modules/client/message.dm +++ b/code/modules/client/message.dm @@ -2,8 +2,9 @@ GLOBAL_LIST_EMPTY(clientmessages) /proc/addclientmessage(var/ckey, var/message) ckey = ckey(ckey) - if (!ckey || !message) + if(!ckey || !message) return - if (!(ckey in GLOB.clientmessages)) - GLOB.clientmessages[ckey] = list() - GLOB.clientmessages[ckey] += message \ No newline at end of file + var/list/L = GLOB.clientmessages[ckey] + if(!L) + GLOB.clientmessages[ckey] = L = list() + L += message \ No newline at end of file diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 07014c8a0a..696ff1346c 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -178,6 +178,7 @@ icon_state = "xenos" item_state = "xenos_helm" desc = "A helmet made out of chitinous alien hide." + alternate_screams = list('sound/voice/hiss6.ogg') flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT /obj/item/clothing/head/fedora @@ -421,4 +422,4 @@ name = "security cowboy hat" desc = "A security cowboy hat, perfect for any true lawman" icon_state = "cowboyhat_sec" - item_state= "cowboyhat_sec" \ No newline at end of file + item_state= "cowboyhat_sec" diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm index 1000decc87..bb2014db5c 100644 --- a/code/modules/clothing/head/misc_special.dm +++ b/code/modules/clothing/head/misc_special.dm @@ -86,6 +86,7 @@ desc = "Perfect for winter in Siberia, da?" icon_state = "ushankadown" item_state = "ushankadown" + alternate_screams = list('sound/voice/human/cyka1.ogg', 'sound/voice/human/cheekibreeki.ogg') flags_inv = HIDEEARS|HIDEHAIR var/earflaps = 1 cold_protection = HEAD @@ -164,6 +165,7 @@ icon_state = "cardborg_h" item_state = "cardborg_h" flags_cover = HEADCOVERSEYES + alternate_screams = list('modular_citadel/sound/voice/scream_silicon.ogg') flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT dog_fashion = /datum/dog_fashion/head/cardborg diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm index bfffe15721..c9c3d1ff39 100644 --- a/code/modules/clothing/spacesuits/miscellaneous.dm +++ b/code/modules/clothing/spacesuits/miscellaneous.dm @@ -434,7 +434,7 @@ Contains: strip_delay = 65 /obj/item/clothing/suit/space/fragile/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) - if(!torn && prob(50)) + if(!torn && prob(50) && damage >= 5) to_chat(owner, "[src] tears from the damage, breaking the air-tight seal!") clothing_flags &= ~STOPSPRESSUREDAMAGE name = "torn [src]." diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index 195c9440e1..127d2e4f04 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -826,6 +826,22 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) real = FALSE +/obj/item/clothing/suit/hooded/wintercoat/durathread + name = "durathread winter coat" + desc = "The one coat to rule them all. Extremely durable while providing the utmost comfort." + icon_state = "coatdurathread" + item_state = "coatdurathread" + armor = list("melee" = 15, "bullet" = 8, "laser" = 25, "energy" = 5, "bomb" = 12, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 50) + hoodtype = /obj/item/clothing/head/hooded/winterhood/durathread + +/obj/item/clothing/suit/hooded/wintercoat/durathread/Initialize() + . = ..() + allowed = GLOB.security_wintercoat_allowed + +/obj/item/clothing/head/hooded/winterhood/durathread + icon_state = "winterhood_durathread" + armor = list("melee" = 20, "bullet" = 8, "laser" = 15, "energy" = 8, "bomb" = 25, "bio" = 10, "rad" = 15, "fire" = 75, "acid" = 37) + /obj/item/clothing/suit/spookyghost name = "spooky ghost" diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 06aa5aeb0c..a2081851e1 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -471,6 +471,7 @@ name = "white sundress" desc = "Makes you want to frolic in a field of lillies." icon_state = "sundress_white" + item_state = "sundress" item_color = "sundress_white" body_parts_covered = CHEST|GROIN fitted = FEMALE_UNIFORM_TOP @@ -527,6 +528,16 @@ item_color = "assistant_formal" can_adjust = FALSE +/obj/item/clothing/under/staffassistant + name = "staff assistant's jumpsuit" + desc = "It's a generic grey jumpsuit. That's about what assistants are worth, anyway." + icon = 'goon/icons/obj/item_js_rank.dmi' + alternate_worn_icon = 'goon/icons/mob/worn_js_rank.dmi' + icon_state = "assistant" + item_state = "gy_suit" + item_color = "assistant" + mutantrace_variation = NONE + /obj/item/clothing/under/blacktango name = "black tango dress" desc = "Filled with Latin fire." @@ -580,7 +591,7 @@ icon_state = "flower_dress" item_state = "sailordress" item_color = "flower_dress" - body_parts_covered = CHEST|GROIN + body_parts_covered = CHEST|GROIN|LEGS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE @@ -605,9 +616,8 @@ /obj/item/clothing/under/croptop name = "crop top" desc = "We've saved money by giving you half a shirt!" - icon_state = "sailor_dress" - item_state = "sailordress" - item_color = "sailor_dress" + icon_state = "croptop" + item_color = "croptop" body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE diff --git a/code/modules/crafting/recipes/recipes_clothing.dm b/code/modules/crafting/recipes/recipes_clothing.dm index 8cb35df9d1..26de5f380d 100644 --- a/code/modules/crafting/recipes/recipes_clothing.dm +++ b/code/modules/crafting/recipes/recipes_clothing.dm @@ -159,6 +159,14 @@ always_availible = TRUE category = CAT_CLOTHING +/datum/crafting_recipe/durathread_wintercoat + name = "Durathread Winter Coat" + result = /obj/item/clothing/suit/hooded/wintercoat/durathread + reqs = list(/obj/item/stack/sheet/durathread = 12, + /obj/item/stack/sheet/leather = 10) + time = 70 + category = CAT_CLOTHING + /datum/crafting_recipe/wintercoat_cosmic name = "Cosmic Winter Coat" result = /obj/item/clothing/suit/hooded/wintercoat/cosmic diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm index 77199b3496..fc9b2229e5 100644 --- a/code/modules/hydroponics/gene_modder.dm +++ b/code/modules/hydroponics/gene_modder.dm @@ -234,8 +234,8 @@ dat += "[G.get_name()]" if(can_extract && G.mutability_flags & PLANT_GENE_EXTRACTABLE) dat += "Extract" - if(G.mutability_flags & PLANT_GENE_REMOVABLE) - dat += "Remove" + if(G.mutability_flags & PLANT_GENE_REMOVABLE) + dat += "Remove" dat += "" dat += "" else diff --git a/code/modules/keybindings/bindings_client.dm b/code/modules/keybindings/bindings_client.dm index 2b8bfa6860..dec5c25eb9 100644 --- a/code/modules/keybindings/bindings_client.dm +++ b/code/modules/keybindings/bindings_client.dm @@ -25,7 +25,7 @@ else log_admin("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.") message_admins("Client [ckey] was just autokicked for flooding keysends; likely abuse but potentially lagspike.") - QDEL_IN(src, 1) + qdel(src) return ///Check if the key is short enough to even be a real key diff --git a/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm b/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm index be2ab152a8..55bdc31aef 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm @@ -244,6 +244,10 @@ name = "Shark" icon_state = "shark" +/datum/sprite_accessory/mam_snouts/hshark + name = "hShark" + icon_state = "hshark" + /datum/sprite_accessory/mam_snouts/toucan name = "Toucan" icon_state = "toucan" diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index e6b19417d8..9c877fc053 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -434,11 +434,11 @@ state = "Gas" var/const/P = 3 //The number of seconds between life ticks var/T = initial(R.metabolization_rate) * (60 / P) - var/datum/chemical_reaction/Rcr = get_chemical_reaction(R.type) + var/datum/chemical_reaction/Rcr = get_chemical_reaction(R) if(Rcr && Rcr.FermiChem) fermianalyze = TRUE var/pHpeakCache = (Rcr.OptimalpHMin + Rcr.OptimalpHMax)/2 - var/datum/reagent/targetReagent = beaker.reagents.has_reagent(R.type) + var/datum/reagent/targetReagent = beaker.reagents.has_reagent(R) if(!targetReagent) CRASH("Tried to find a reagent that doesn't exist in the chem_master!") @@ -463,9 +463,9 @@ var/T = initial(R.metabolization_rate) * (60 / P) if(istype(R, /datum/reagent/fermi)) fermianalyze = TRUE - var/datum/chemical_reaction/Rcr = get_chemical_reaction(R.type) + var/datum/chemical_reaction/Rcr = get_chemical_reaction(R) var/pHpeakCache = (Rcr.OptimalpHMin + Rcr.OptimalpHMax)/2 - var/datum/reagent/targetReagent = reagents.has_reagent(R.type) + var/datum/reagent/targetReagent = reagents.has_reagent(R) if(!targetReagent) CRASH("Tried to find a reagent that doesn't exist in the chem_master!") @@ -483,7 +483,7 @@ /obj/machinery/chem_master/proc/end_fermi_reaction()//Ends any reactions upon moving. - if(beaker.reagents.fermiIsReacting) + if(beaker && beaker.reagents.fermiIsReacting) beaker.reagents.fermiEnd() /obj/machinery/chem_master/proc/isgoodnumber(num) diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index dbede29e5f..f960633d94 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -60,7 +60,7 @@ B = new(T) if(data["blood_DNA"]) B.blood_DNA[data["blood_DNA"]] = data["blood_type"] - if(!B.reagents) + if(B.reagents) B.reagents.add_reagent(type, reac_volume) B.update_icon() diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm index 132c34c9f8..321b63da1e 100644 --- a/code/modules/reagents/reagent_containers.dm +++ b/code/modules/reagents/reagent_containers.dm @@ -128,8 +128,7 @@ target.visible_message("[M] has been splashed with something!", \ "[M] has been splashed with something!") for(var/datum/reagent/A in reagents.reagent_list) - R += A.type + " (" - R += num2text(A.volume) + ")," + R += "[A.type] ([A.volume])," if(thrownby) log_combat(thrownby, M, "splashed", R) diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm index da8eb3846d..edaa5ce269 100644 --- a/code/modules/reagents/reagent_containers/spray.dm +++ b/code/modules/reagents/reagent_containers/spray.dm @@ -199,6 +199,9 @@ amount_per_transfer_from_this = 5 list_reagents = list(/datum/reagent/consumable/condensedcapsaicin = 40) +/obj/item/reagent_containers/spray/pepper/empty // for techfab printing + list_reagents = null + /obj/item/reagent_containers/spray/pepper/suicide_act(mob/living/carbon/user) user.visible_message("[user] begins huffing \the [src]! It looks like [user.p_theyre()] getting a dirty high!") return OXYLOSS diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_electronics.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_electronics.dm index 5b247efe74..4ca780620d 100644 --- a/code/modules/research/designs/autolathe_desings/autolathe_designs_electronics.dm +++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_electronics.dm @@ -54,7 +54,7 @@ /datum/design/desttagger name = "Destination Tagger" id = "desttagger" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 250, MAT_GLASS = 125) build_path = /obj/item/destTagger category = list("initial", "Electronics") @@ -62,7 +62,7 @@ /datum/design/handlabeler name = "Hand Labeler" id = "handlabel" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 150, MAT_GLASS = 125) build_path = /obj/item/hand_labeler category = list("initial", "Electronics") @@ -73,4 +73,4 @@ build_type = AUTOLATHE materials = list(MAT_GLASS = 20) build_path = /obj/item/stock_parts/cell/emergency_light - category = list("initial", "Electronics") \ No newline at end of file + category = list("initial", "Electronics") diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm index 27852b2798..0d303c3968 100644 --- a/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm +++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_medical_and_dinnerware.dm @@ -68,66 +68,74 @@ /datum/design/scalpel name = "Scalpel" id = "scalpel" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 4000, MAT_GLASS = 1000) build_path = /obj/item/scalpel - category = list("initial", "Medical") + category = list("initial", "Medical","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE /datum/design/circular_saw name = "Circular Saw" id = "circular_saw" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 10000, MAT_GLASS = 6000) build_path = /obj/item/circular_saw - category = list("initial", "Medical") + category = list("initial", "Medical","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE /datum/design/surgicaldrill name = "Surgical Drill" id = "surgicaldrill" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 10000, MAT_GLASS = 6000) build_path = /obj/item/surgicaldrill - category = list("initial", "Medical") + category = list("initial", "Medical","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE /datum/design/retractor name = "Retractor" id = "retractor" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 6000, MAT_GLASS = 3000) build_path = /obj/item/retractor - category = list("initial", "Medical") + category = list("initial", "Medical","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE /datum/design/cautery name = "Cautery" id = "cautery" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 2500, MAT_GLASS = 750) build_path = /obj/item/cautery - category = list("initial", "Medical") + category = list("initial", "Medical","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE /datum/design/hemostat name = "Hemostat" id = "hemostat" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 5000, MAT_GLASS = 2500) build_path = /obj/item/hemostat - category = list("initial", "Medical") + category = list("initial", "Medical","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE /datum/design/beaker name = "Beaker" id = "beaker" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_GLASS = 500) build_path = /obj/item/reagent_containers/glass/beaker - category = list("initial", "Medical") + category = list("initial", "Medical","Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_SCIENCE /datum/design/large_beaker name = "Large Beaker" id = "large_beaker" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_GLASS = 2500) build_path = /obj/item/reagent_containers/glass/beaker/large - category = list("initial", "Medical") + category = list("initial", "Medical","Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_SCIENCE /datum/design/healthanalyzer name = "Health Analyzer" @@ -141,10 +149,11 @@ /datum/design/pillbottle name = "Pill Bottle" id = "pillbottle" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 20, MAT_GLASS = 100) build_path = /obj/item/storage/pill_bottle - category = list("initial", "Medical") + category = list("initial", "Medical","Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL /datum/design/syringe name = "Syringe" @@ -165,15 +174,17 @@ /datum/design/hypovialsmall name = "Hypovial" id = "hypovial" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 500) build_path = /obj/item/reagent_containers/glass/bottle/vial/small - category = list("initial","Medical") + category = list("initial","Medical","Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL /datum/design/hypoviallarge name = "Large Hypovial" id = "large_hypovial" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 2500) build_path = /obj/item/reagent_containers/glass/bottle/vial/large - category = list("initial","Medical") + category = list("initial","Medical","Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_tcomms_and_misc.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_tcomms_and_misc.dm index 29d28b7132..a0af3d8b1e 100644 --- a/code/modules/research/designs/autolathe_desings/autolathe_designs_tcomms_and_misc.dm +++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_tcomms_and_misc.dm @@ -68,58 +68,65 @@ /datum/design/pipe_painter name = "Pipe Painter" id = "pipe_painter" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 5000, MAT_GLASS = 2000) build_path = /obj/item/pipe_painter - category = list("initial", "Misc") + category = list("initial", "Misc","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING /datum/design/airlock_painter name = "Airlock Painter" id = "airlock_painter" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 50, MAT_GLASS = 50) build_path = /obj/item/airlock_painter - category = list("initial", "Misc") + category = list("initial", "Misc","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING /datum/design/cultivator name = "Cultivator" id = "cultivator" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL=50) build_path = /obj/item/cultivator - category = list("initial","Misc") + category = list("initial","Misc","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE /datum/design/plant_analyzer name = "Plant Analyzer" id = "plant_analyzer" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 30, MAT_GLASS = 20) build_path = /obj/item/plant_analyzer - category = list("initial","Misc") + category = list("initial","Misc","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE /datum/design/shovel name = "Shovel" id = "shovel" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 50) build_path = /obj/item/shovel - category = list("initial","Misc") + category = list("initial","Misc","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_CARGO /datum/design/spade name = "Spade" id = "spade" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 50) build_path = /obj/item/shovel/spade - category = list("initial","Misc") + category = list("initial","Misc","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE /datum/design/hatchet name = "Hatchet" id = "hatchet" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 15000) build_path = /obj/item/hatchet - category = list("initial","Misc") + category = list("initial","Misc","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE /datum/design/recorder name = "Universal Recorder" @@ -220,10 +227,10 @@ /datum/design/packageWrap name = "Package Wrapping" id = "packagewrap" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 200, MAT_GLASS = 200) build_path = /obj/item/stack/packageWrap - category = list("initial", "Misc") + category = list("initial", "Misc","Equipment") maxstack = 30 /datum/design/holodisk @@ -248,4 +255,4 @@ build_type = AUTOLATHE materials = list(MAT_METAL = 300, MAT_GLASS = 150) build_path = /obj/item/key/collar - category = list("initial", "Misc") \ No newline at end of file + category = list("initial", "Misc") diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_tools.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_tools.dm index 0300658a84..c413f546f0 100644 --- a/code/modules/research/designs/autolathe_desings/autolathe_designs_tools.dm +++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_tools.dm @@ -7,18 +7,20 @@ /datum/design/bucket name = "Bucket" id = "bucket" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 200) build_path = /obj/item/reagent_containers/glass/bucket - category = list("initial","Tools") + category = list("initial","Tools","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE /datum/design/crowbar name = "Pocket Crowbar" id = "crowbar" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 50) build_path = /obj/item/crowbar - category = list("initial","Tools") + category = list("initial","Tools","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE /datum/design/flashlight name = "Flashlight" @@ -63,10 +65,11 @@ /datum/design/tscanner name = "T-Ray Scanner" id = "tscanner" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 150) build_path = /obj/item/t_scanner - category = list("initial","Tools") + category = list("initial","Tools","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING /datum/design/weldingtool name = "Welding Tool" @@ -74,7 +77,8 @@ build_type = AUTOLATHE materials = list(MAT_METAL = 70, MAT_GLASS = 20) build_path = /obj/item/weldingtool - category = list("initial","Tools") + category = list("initial","Tools","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE /datum/design/mini_weldingtool name = "Emergency Welding Tool" @@ -87,26 +91,28 @@ /datum/design/screwdriver name = "Screwdriver" id = "screwdriver" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 75) build_path = /obj/item/screwdriver - category = list("initial","Tools") - + category = list("initial","Tools","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE /datum/design/wirecutters name = "Wirecutters" id = "wirecutters" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 80) build_path = /obj/item/wirecutters - category = list("initial","Tools") + category = list("initial","Tools","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE /datum/design/wrench name = "Wrench" id = "wrench" - build_type = AUTOLATHE + build_type = AUTOLATHE | PROTOLATHE materials = list(MAT_METAL = 150) build_path = /obj/item/wrench - category = list("initial","Tools") + category = list("initial","Tools","Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE /datum/design/welding_helmet name = "Welding Helmet" @@ -122,8 +128,9 @@ build_type = AUTOLATHE materials = list(MAT_METAL = 10, MAT_GLASS = 5) build_path = /obj/item/stack/cable_coil/random - category = list("initial","Tools") + category = list("initial","Tools","Tool Designs") maxstack = 30 + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE /datum/design/toolbox name = "Toolbox" diff --git a/code/modules/research/designs/bluespace_designs.dm b/code/modules/research/designs/bluespace_designs.dm index 064e672d37..84fe526cd8 100644 --- a/code/modules/research/designs/bluespace_designs.dm +++ b/code/modules/research/designs/bluespace_designs.dm @@ -53,7 +53,7 @@ materials = list(MAT_DIAMOND = 1500, MAT_PLASMA = 1500) build_path = /obj/item/stack/ore/bluespace_crystal/artificial category = list("Bluespace Designs") - departmental_flags = DEPARTMENTAL_FLAG_SCIENCE + departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING /datum/design/telesci_gps name = "GPS Device" diff --git a/code/modules/research/designs/electronics_designs.dm b/code/modules/research/designs/electronics_designs.dm index f9af852eba..1525c6659e 100644 --- a/code/modules/research/designs/electronics_designs.dm +++ b/code/modules/research/designs/electronics_designs.dm @@ -23,6 +23,16 @@ category = list("Electronics") departmental_flags = DEPARTMENTAL_FLAG_ALL +/datum/design/ai_cam_upgrade + name = "AI Surveillance Software Update" + desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading." + id = "ai_cam_upgrade" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_GOLD = 15000, MAT_SILVER = 15000, MAT_DIAMOND = 20000, MAT_PLASMA = 10000) + build_path = /obj/item/surveillance_upgrade + category = list("Electronics") + departmental_flags = DEPARTMENTAL_FLAG_SCIENCE + /////////////////////////////////// //////////Nanite Devices/////////// /////////////////////////////////// diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index f2ded3a57b..99cb5bf8ab 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -162,16 +162,6 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL -/datum/design/holobarrier_med - name = "PENLITE holobarrier projector" - desc = "PENLITE holobarriers, a device that halts individuals with malicious diseases." - build_type = PROTOLATHE - build_path = /obj/item/holosign_creator/medical - materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 100) //a hint of silver since it can troll 2 antags (bad viros and sentient disease) - id = "holobarrier_med" - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - /datum/design/healthanalyzer_advanced name = "Advanced Health Analyzer" desc = "A hand-held body scanner able to distinguish vital signs of the subject with high accuracy." @@ -182,6 +172,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/medspray + name = "Medical Spray" + desc = "A medical spray bottle, designed for precision application, with an unscrewable cap." + id = "medspray" + build_path = /obj/item/reagent_containers/medspray + build_type = PROTOLATHE + materials = list(MAT_METAL = 2500, MAT_GLASS = 500) + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + /datum/design/medicalkit name = "Empty Medkit" desc = "A plastic medical kit for storging medical items." @@ -217,7 +217,7 @@ desc = "Produce additional disks for storing genetic data." id = "cloning_disk" build_type = PROTOLATHE - materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50) + materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER = 50) build_path = /obj/item/disk/data category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE @@ -238,6 +238,7 @@ /datum/design/defibrillator name = "Defibrillator" + desc = "A portable defibrillator, used for resuscitating recently deceased crew." id = "defibrillator" build_type = PROTOLATHE build_path = /obj/item/defibrillator @@ -257,10 +258,10 @@ /datum/design/defib_heal name = "Defibrillator Healing disk" - desc = "An upgrade which increases the healing power of the defibrillator" + desc = "An upgrade which increases the healing power of the defibrillator." id = "defib_heal" build_type = PROTOLATHE - materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 6000, MAT_SILVER = 6000) + materials = list(MAT_METAL = 16000, MAT_GLASS = 18000, MAT_GOLD = 6000, MAT_SILVER = 6000) build_path = /obj/item/disk/medical/defib_heal construction_time = 10 category = list("Misc") @@ -268,10 +269,10 @@ /datum/design/defib_shock name = "Defibrillator Anti-Shock Disk" - desc = "A safety upgrade that guarantees only the patient will get shocked" + desc = "A safety upgrade that guarantees only the patient will get shocked." id = "defib_shock" build_type = PROTOLATHE - materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 6000, MAT_SILVER = 6000) + materials = list(MAT_METAL = 16000, MAT_GLASS = 18000, MAT_GOLD = 6000, MAT_SILVER = 6000) build_path = /obj/item/disk/medical/defib_shock construction_time = 10 category = list("Misc") @@ -279,10 +280,10 @@ /datum/design/defib_decay name = "Defibrillator Body-Decay Extender Disk" - desc = "An upgrade allowing the defibrillator to work on more decayed bodies" + desc = "An upgrade allowing the defibrillator to work on more decayed bodies." id = "defib_decay" build_type = PROTOLATHE - materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 16000, MAT_SILVER = 6000, MAT_TITANIUM = 2000) + materials = list(MAT_METAL = 16000, MAT_GLASS = 18000, MAT_GOLD = 16000, MAT_SILVER = 6000, MAT_TITANIUM = 2000) build_path = /obj/item/disk/medical/defib_decay construction_time = 10 category = list("Misc") @@ -290,15 +291,23 @@ /datum/design/defib_speed name = "Defibrillator Fast Charge Disk" - desc = "An upgrade to the defibrillator capacitors, which let it charge faster" + desc = "An upgrade to the defibrillator's capacitors, which lets it charge faster." id = "defib_speed" build_type = PROTOLATHE build_path = /obj/item/disk/medical/defib_speed - materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_GOLD = 26000, MAT_SILVER = 26000) + materials = list(MAT_METAL = 16000, MAT_GLASS = 8000, MAT_GOLD = 26000, MAT_SILVER = 26000) construction_time = 10 category = list("Misc") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/defibrillator_compact + name = "Compact Defibrillator" + desc = "A compact defibrillator that can be worn on a belt." + id = "defibrillator_compact" + build_type = PROTOLATHE + build_path = /obj/item/defibrillator/compact + materials = list(MAT_METAL = 16000, MAT_GLASS = 8000, MAT_SILVER = 6000, MAT_GOLD = 3000) + ///////////////////////////////////////// //////////Cybernetic Implants//////////// ///////////////////////////////////////// @@ -595,115 +604,6 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL -///////////////////// -//Adv Surgery Tools// -///////////////////// - -/datum/design/drapes - name = "Plastic Drapes" - desc = "A large surgery drape made of plastic." - id = "drapes" - build_type = PROTOLATHE - materials = list(MAT_PLASTIC = 2500) - build_path = /obj/item/surgical_drapes - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE - -/datum/design/retractor_adv - name = "Advanced Retractor" - desc = "An almagation of rods and gears, able to function as both a surgical clamp and retractor. " - id = "retractor_adv" - build_type = PROTOLATHE - materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1500, MAT_GOLD = 1000) - build_path = /obj/item/retractor/advanced - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE - -/datum/design/surgicaldrill_adv - name = "Surgical Laser Drill" - desc = "It projects a high power laser used for medical applications." - id = "surgicaldrill_adv" - build_type = PROTOLATHE - materials = list(MAT_METAL = 2500, MAT_GLASS = 2500, MAT_SILVER = 6000, MAT_GOLD = 5500, MAT_DIAMOND = 3500) - build_path = /obj/item/surgicaldrill/advanced - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE - -/datum/design/scalpel_adv - name = "Laser Scalpel" - desc = "An advanced scalpel which uses laser technology to cut." - id = "scalpel_adv" - build_type = PROTOLATHE - materials = list(MAT_METAL = 1500, MAT_GLASS = 1500, MAT_SILVER = 4000, MAT_GOLD = 2500) - build_path = /obj/item/scalpel/advanced - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE - - -///////////////////////////////////////// -//////////Alien Surgery Tools//////////// -///////////////////////////////////////// - -/datum/design/alienscalpel - name = "Alien Scalpel" - desc = "An advanced scalpel obtained through Abductor technology." - id = "alien_scalpel" - build_path = /obj/item/scalpel/alien - build_type = PROTOLATHE - materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - -/datum/design/alienhemostat - name = "Alien Hemostat" - desc = "An advanced hemostat obtained through Abductor technology." - id = "alien_hemostat" - build_path = /obj/item/hemostat/alien - build_type = PROTOLATHE - materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - -/datum/design/alienretractor - name = "Alien Retractor" - desc = "An advanced retractor obtained through Abductor technology." - id = "alien_retractor" - build_path = /obj/item/retractor/alien - build_type = PROTOLATHE - materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - -/datum/design/aliensaw - name = "Alien Circular Saw" - desc = "An advanced surgical saw obtained through Abductor technology." - id = "alien_saw" - build_path = /obj/item/circular_saw/alien - build_type = PROTOLATHE - materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500) - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - -/datum/design/aliendrill - name = "Alien Drill" - desc = "An advanced drill obtained through Abductor technology." - id = "alien_drill" - build_path = /obj/item/surgicaldrill/alien - build_type = PROTOLATHE - materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500) - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - -/datum/design/aliencautery - name = "Alien Cautery" - desc = "An advanced cautery obtained through Abductor technology." - id = "alien_cautery" - build_path = /obj/item/cautery/alien - build_type = PROTOLATHE - materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) - category = list("Medical Designs") - departmental_flags = DEPARTMENTAL_FLAG_MEDICAL - /datum/design/cybernetic_ears name = "Cybernetic Ears" desc = "A pair of cybernetic ears." diff --git a/code/modules/research/designs/misc_designs.dm b/code/modules/research/designs/misc_designs.dm index b18db566af..54a7af8f8c 100644 --- a/code/modules/research/designs/misc_designs.dm +++ b/code/modules/research/designs/misc_designs.dm @@ -257,7 +257,7 @@ departmental_flags = DEPARTMENTAL_FLAG_SERVICE /datum/design/roastingstick - name = "Advanced roasting stick" + name = "Advanced Roasting Stick" desc = "A roasting stick for cooking sausages in exotic ovens." id = "roastingstick" build_type = PROTOLATHE @@ -267,7 +267,7 @@ departmental_flags = DEPARTMENTAL_FLAG_SERVICE /datum/design/locator - name = "Bluespace locator" + name = "Bluespace Locator" desc = "Used to track portable teleportation beacons and targets with embedded tracking implants." id = "locator" build_type = PROTOLATHE @@ -276,6 +276,15 @@ category = list("Equipment") departmental_flags = DEPARTMENTAL_FLAG_SECURITY +/datum/design/donksoft_refill + name = "Donksoft Toy Vendor Refill" + desc = "A refill canister for Donksoft Toy Vendors." + id = "donksoft_refill" + build_type = PROTOLATHE + materials = list(MAT_METAL = 25000, MAT_GLASS = 15000, MAT_PLASMA = 20000, MAT_GOLD = 10000, MAT_SILVER = 10000) + build_path = /obj/item/vending_refill/donksoft + category = list("Equipment") + ///////////////////////////////////////// ////////////Janitor Designs////////////// ///////////////////////////////////////// @@ -320,8 +329,28 @@ category = list("Equipment") departmental_flags = DEPARTMENTAL_FLAG_SERVICE +/datum/design/spraybottle + name = "Spray Bottle" + desc = "A spray bottle, with an unscrewable top." + id = "spraybottle" + build_type = PROTOLATHE + materials = list(MAT_METAL = 3000, MAT_GLASS = 200) + build_path = /obj/item/reagent_containers/spray + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE + +/datum/design/beartrap + name = "Bear Trap" + desc = "A trap used to catch space bears and other legged creatures." + id = "beartrap" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_TITANIUM = 1000) + build_path = /obj/item/restraints/legcuffs/beartrap + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SERVICE + ///////////////////////////////////////// -////////////Holosign Designs////////////// +////////////Holosign Designs///////////// ///////////////////////////////////////// /datum/design/holosign @@ -384,141 +413,20 @@ category = list("Equipment") departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING +/datum/design/holobarrier_med + name = "PENLITE holobarrier projector" + desc = "PENLITE holobarriers, a device that halts individuals with malicious diseases." + build_type = PROTOLATHE + build_path = /obj/item/holosign_creator/medical + materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 100) //a hint of silver since it can troll 2 antags (bad viros and sentient disease) + id = "holobarrier_med" + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL /////////////////////////////// ////////////Tools////////////// /////////////////////////////// -/datum/design/rcd_upgrade/frames - name = "RCD frames designs upgrade" - desc = "Adds the computer frame and machine frame to the RCD." - id = "rcd_upgrade_frames" - build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_GLASS = 2500, MAT_SILVER = 1500, MAT_TITANIUM = 2000) - build_path = /obj/item/rcd_upgrade/frames - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/rcd_upgrade/simple_circuits - name = "RCD simple circuits designs upgrade" - desc = "Adds the simple circuits to the RCD." - id = "rcd_upgrade_simple_circuits" - build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_GLASS = 2500, MAT_SILVER = 1500, MAT_TITANIUM = 2000) - build_path = /obj/item/rcd_upgrade/simple_circuits - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/exwelder - name = "Experimental Welding Tool" - desc = "An experimental welder capable of self-fuel generation." - id = "exwelder" - build_type = PROTOLATHE - materials = list(MAT_METAL = 1000, MAT_GLASS = 500, MAT_PLASMA = 1500, MAT_URANIUM = 200) - build_path = /obj/item/weldingtool/experimental - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/handdrill - name = "Hand Drill" - desc = "A small electric hand drill with an interchangeable screwdriver and bolt bit" - id = "handdrill" - build_type = PROTOLATHE - materials = list(MAT_METAL = 3500, MAT_SILVER = 1500, MAT_TITANIUM = 2500) - build_path = /obj/item/screwdriver/power - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/jawsoflife - name = "Jaws of Life" - desc = "A small, compact Jaws of Life with an interchangeable pry jaws and cutting jaws" - id = "jawsoflife" // added one more requirment since the Jaws of Life are a bit OP - build_path = /obj/item/crowbar/power - build_type = PROTOLATHE - materials = list(MAT_METAL = 4500, MAT_SILVER = 2500, MAT_TITANIUM = 3500) - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/rcd_loaded - name = "Rapid Construction Device" - desc = "A tool that can construct and deconstruct walls, airlocks and floors on the fly." - id = "rcd_loaded" - build_type = PROTOLATHE - materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) // costs more than what it did in the autolathe, this one comes loaded. - build_path = /obj/item/construction/rcd/loaded - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/rpd - name = "Rapid Pipe Dispenser" - desc = "A tool that can construct and deconstruct pipes on the fly." - id = "rpd" - build_type = PROTOLATHE - materials = list(MAT_METAL = 75000, MAT_GLASS = 37500) - build_path = /obj/item/pipe_dispenser - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/alienwrench - name = "Alien Wrench" - desc = "An advanced wrench obtained through Abductor technology." - id = "alien_wrench" - build_path = /obj/item/wrench/abductor - build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/alienwirecutters - name = "Alien Wirecutters" - desc = "Advanced wirecutters obtained through Abductor technology." - id = "alien_wirecutters" - build_path = /obj/item/wirecutters/abductor - build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/alienscrewdriver - name = "Alien Screwdriver" - desc = "An advanced screwdriver obtained through Abductor technology." - id = "alien_screwdriver" - build_path = /obj/item/screwdriver/abductor - build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/aliencrowbar - name = "Alien Crowbar" - desc = "An advanced crowbar obtained through Abductor technology." - id = "alien_crowbar" - build_path = /obj/item/crowbar/abductor - build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/alienwelder - name = "Alien Welding Tool" - desc = "An advanced welding tool obtained through Abductor technology." - id = "alien_welder" - build_path = /obj/item/weldingtool/abductor - build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - -/datum/design/alienmultitool - name = "Alien Multitool" - desc = "An advanced multitool obtained through Abductor technology." - id = "alien_multitool" - build_path = /obj/item/multitool/abductor - build_type = PROTOLATHE - materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) - category = list("Equipment") - departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING - /datum/design/quantum_keycard name = "Quantum Keycard" desc = "Allows for the construction of a quantum keycard." @@ -550,7 +458,7 @@ departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE ///////////////////////////////////////// -////////////Armour/////////////////////// +/////////////////Armour////////////////// ///////////////////////////////////////// /datum/design/reactive_armour @@ -564,7 +472,71 @@ departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING ///////////////////////////////////////// -////////////Meteor/////////////////////// +/////////////Security//////////////////// +///////////////////////////////////////// + +/datum/design/seclite + name = "Seclite" + desc = "A robust flashlight used by security." + id = "seclite" + build_type = PROTOLATHE + materials = list(MAT_METAL = 2500) + build_path = /obj/item/flashlight/seclite + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/detective_scanner + name = "Forensic Scanner" + desc = "Used to remotely scan objects and biomass for DNA and fingerprints. Can print a report of the findings." + id = "detective_scanner" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 1000, MAT_GOLD = 2500, MAT_SILVER = 2000) + build_path = /obj/item/detective_scanner + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/pepperspray + name = "Pepper Spray" + desc = "Manufactured by UhangInc, used to blind and down an opponent quickly. Printed pepper sprays do not contain reagents." + id = "pepperspray" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 1000) + build_path = /obj/item/reagent_containers/spray/pepper/empty + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/bola_energy + name = "Energy Bola" + desc = "A specialized hard-light bola designed to ensnare fleeing criminals and aid in arrests." + id = "bola_energy" + build_type = PROTOLATHE + materials = list(MAT_SILVER = 500, MAT_PLASMA = 500, MAT_TITANIUM = 500) + build_path = /obj/item/restraints/legcuffs/bola/energy + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/zipties + name = "Zipties" + desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use." + id = "zipties" + build_type = PROTOLATHE + materials = list(MAT_PLASTIC = 250) + build_path = /obj/item/restraints/handcuffs/cable/zipties + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +/datum/design/evidencebag + name = "Evidence Bag" + desc = "An empty evidence bag." + id = "evidencebag" + build_type = PROTOLATHE + materials = list(MAT_PLASTIC = 100) + build_path = /obj/item/evidencebag + category = list("Equipment") + departmental_flags = DEPARTMENTAL_FLAG_SECURITY + +///////////////////////////////////////// +/////////////////Meteors///////////////// ///////////////////////////////////////// /datum/design/meteor_defence diff --git a/code/modules/research/designs/smelting_designs.dm b/code/modules/research/designs/smelting_designs.dm index c2cbb5685e..64dcb5f754 100644 --- a/code/modules/research/designs/smelting_designs.dm +++ b/code/modules/research/designs/smelting_designs.dm @@ -68,4 +68,4 @@ materials = list(MAT_METAL = 4000, MAT_PLASMA = 4000) build_path = /obj/item/stack/sheet/mineral/abductor category = list("Stock Parts") - departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE + departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING diff --git a/code/modules/research/designs/tool_designs.dm b/code/modules/research/designs/tool_designs.dm new file mode 100644 index 0000000000..300fe6c68a --- /dev/null +++ b/code/modules/research/designs/tool_designs.dm @@ -0,0 +1,246 @@ +///////////////////////////////////////// +/////////////////Tools/////////////////// +///////////////////////////////////////// + +/datum/design/rcd_upgrade/frames + name = "RCD frames designs upgrade" + desc = "Adds the computer frame and machine frame to the RCD." + id = "rcd_upgrade_frames" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 2500, MAT_SILVER = 1500, MAT_TITANIUM = 2000) + build_path = /obj/item/rcd_upgrade/frames + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/rcd_upgrade/simple_circuits + name = "RCD simple circuits designs upgrade" + desc = "Adds the simple circuits to the RCD." + id = "rcd_upgrade_simple_circuits" + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_GLASS = 2500, MAT_SILVER = 1500, MAT_TITANIUM = 2000) + build_path = /obj/item/rcd_upgrade/simple_circuits + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/rcd_loaded + name = "Rapid Construction Device" + desc = "A tool that can construct and deconstruct walls, airlocks and floors on the fly." + id = "rcd_loaded" + build_type = PROTOLATHE + materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) // costs more than what it did in the autolathe, this one comes loaded. + build_path = /obj/item/construction/rcd/loaded + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/rpd + name = "Rapid Pipe Dispenser" + desc = "A tool that can construct and deconstruct pipes on the fly." + id = "rpd" + build_type = PROTOLATHE + materials = list(MAT_METAL = 75000, MAT_GLASS = 37500) + build_path = /obj/item/pipe_dispenser + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/handdrill + name = "Hand Drill" + desc = "A small electric hand drill with an interchangeable screwdriver and bolt bit" + id = "handdrill" + build_type = PROTOLATHE + materials = list(MAT_METAL = 3500, MAT_SILVER = 1500, MAT_TITANIUM = 2500) + build_path = /obj/item/screwdriver/power + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/jawsoflife + name = "Jaws of Life" + desc = "A small, compact Jaws of Life with an interchangeable pry jaws and cutting jaws" + id = "jawsoflife" // added one more requirment since the Jaws of Life are a bit OP + build_path = /obj/item/crowbar/power + build_type = PROTOLATHE + materials = list(MAT_METAL = 4500, MAT_SILVER = 2500, MAT_TITANIUM = 3500) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/exwelder + name = "Experimental Welding Tool" + desc = "An experimental welder capable of self-fuel generation." + id = "exwelder" + build_type = PROTOLATHE + materials = list(MAT_METAL = 1000, MAT_GLASS = 500, MAT_PLASMA = 1500, MAT_URANIUM = 200) + build_path = /obj/item/weldingtool/experimental + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING + +///////////////////////////////////////// +//////////////Alien Tools//////////////// +///////////////////////////////////////// + +/datum/design/alienwrench + name = "Alien Wrench" + desc = "An advanced wrench obtained through Abductor technology." + id = "alien_wrench" + build_path = /obj/item/wrench/abductor + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/alienwirecutters + name = "Alien Wirecutters" + desc = "Advanced wirecutters obtained through Abductor technology." + id = "alien_wirecutters" + build_path = /obj/item/wirecutters/abductor + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/alienscrewdriver + name = "Alien Screwdriver" + desc = "An advanced screwdriver obtained through Abductor technology." + id = "alien_screwdriver" + build_path = /obj/item/screwdriver/abductor + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/aliencrowbar + name = "Alien Crowbar" + desc = "An advanced crowbar obtained through Abductor technology." + id = "alien_crowbar" + build_path = /obj/item/crowbar/abductor + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/alienwelder + name = "Alien Welding Tool" + desc = "An advanced welding tool obtained through Abductor technology." + id = "alien_welder" + build_path = /obj/item/weldingtool/abductor + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +/datum/design/alienmultitool + name = "Alien Multitool" + desc = "An advanced multitool obtained through Abductor technology." + id = "alien_multitool" + build_path = /obj/item/multitool/abductor + build_type = PROTOLATHE + materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING + +///////////////////////////////////////// +/////////Alien Surgical Tools//////////// +///////////////////////////////////////// + +/datum/design/alienscalpel + name = "Alien Scalpel" + desc = "An advanced scalpel obtained through Abductor technology." + id = "alien_scalpel" + build_path = /obj/item/scalpel/alien + build_type = PROTOLATHE + materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + +/datum/design/alienhemostat + name = "Alien Hemostat" + desc = "An advanced hemostat obtained through Abductor technology." + id = "alien_hemostat" + build_path = /obj/item/hemostat/alien + build_type = PROTOLATHE + materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + +/datum/design/alienretractor + name = "Alien Retractor" + desc = "An advanced retractor obtained through Abductor technology." + id = "alien_retractor" + build_path = /obj/item/retractor/alien + build_type = PROTOLATHE + materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + +/datum/design/aliensaw + name = "Alien Circular Saw" + desc = "An advanced surgical saw obtained through Abductor technology." + id = "alien_saw" + build_path = /obj/item/circular_saw/alien + build_type = PROTOLATHE + materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + +/datum/design/aliendrill + name = "Alien Drill" + desc = "An advanced drill obtained through Abductor technology." + id = "alien_drill" + build_path = /obj/item/surgicaldrill/alien + build_type = PROTOLATHE + materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + +/datum/design/aliencautery + name = "Alien Cautery" + desc = "An advanced cautery obtained through Abductor technology." + id = "alien_cautery" + build_path = /obj/item/cautery/alien + build_type = PROTOLATHE + materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500) + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + + +////////////////////// +//Adv. Surgery Tools// +////////////////////// + +/datum/design/drapes + name = "Plastic Drapes" + desc = "A large surgery drape made of plastic." + id = "drapes" + build_type = PROTOLATHE + materials = list(MAT_PLASTIC = 2500) + build_path = /obj/item/surgical_drapes + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/retractor_adv + name = "Advanced Retractor" + desc = "An almagation of rods and gears, able to function as both a surgical clamp and retractor. " + id = "retractor_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 1500, MAT_GOLD = 1000) + build_path = /obj/item/retractor/advanced + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/surgicaldrill_adv + name = "Surgical Laser Drill" + desc = "It projects a high power laser used for medical applications." + id = "surgicaldrill_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 2500, MAT_GLASS = 2500, MAT_SILVER = 6000, MAT_GOLD = 5500, MAT_DIAMOND = 3500) + build_path = /obj/item/surgicaldrill/advanced + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE + +/datum/design/scalpel_adv + name = "Laser Scalpel" + desc = "An advanced scalpel which uses laser technology to cut." + id = "scalpel_adv" + build_type = PROTOLATHE + materials = list(MAT_METAL = 1500, MAT_GLASS = 1500, MAT_SILVER = 4000, MAT_GOLD = 2500) + build_path = /obj/item/scalpel/advanced + category = list("Tool Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE diff --git a/code/modules/research/machinery/protolathe.dm b/code/modules/research/machinery/protolathe.dm index 2467def64e..684f27ccad 100644 --- a/code/modules/research/machinery/protolathe.dm +++ b/code/modules/research/machinery/protolathe.dm @@ -9,6 +9,7 @@ "Bluespace Designs", "Stock Parts", "Equipment", + "Tool Designs", "Mining Designs", "Electronics", "Weapons", @@ -21,4 +22,4 @@ /obj/machinery/rnd/production/protolathe/disconnect_console() linked_console.linked_lathe = null - ..() \ No newline at end of file + ..() diff --git a/code/modules/research/machinery/techfab.dm b/code/modules/research/machinery/techfab.dm index 0e809fa0e1..885f27c2cb 100644 --- a/code/modules/research/machinery/techfab.dm +++ b/code/modules/research/machinery/techfab.dm @@ -9,6 +9,7 @@ "Bluespace Designs", "Stock Parts", "Equipment", + "Tool Designs", "Mining Designs", "Electronics", "Weapons", @@ -31,4 +32,4 @@ production_animation = "protolathe_n" requires_console = FALSE consoleless_interface = TRUE - allowed_buildtypes = PROTOLATHE | IMPRINTER \ No newline at end of file + allowed_buildtypes = PROTOLATHE | IMPRINTER diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index c40299d7a8..01b9b1dc41 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -833,8 +833,8 @@ Nothing else in the console has ID requirements. for(var/i in 1 to length(ui)) if(!findtextEx(ui[i], RDSCREEN_NOBREAK)) ui[i] += "
    " - ui[i] = replacetextEx(ui[i], RDSCREEN_NOBREAK, "") - return ui.Join("") + . = ui.Join("") + return replacetextEx(., RDSCREEN_NOBREAK, "") /obj/machinery/computer/rdconsole/Topic(raw, ls) if(..()) diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index b6a1105cf4..178921dacd 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -8,9 +8,9 @@ display_name = "Basic Research Technology" description = "NT default research technologies." // Default research tech, prevents bricking - design_ids = list("basic_matter_bin", "basic_cell", "basic_scanning", "basic_capacitor", "basic_micro_laser", "micro_mani", + design_ids = list("basic_matter_bin", "basic_cell", "basic_scanning", "basic_capacitor", "basic_micro_laser", "micro_mani", "desttagger", "handlabel", "packagewrap", "destructive_analyzer", "circuit_imprinter", "experimentor", "rdconsole", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab", - "space_heater", "xlarge_beaker", "sec_beanbag", "sec_rshot", "sec_bshot", "sec_slug", "sec_Islug", "sec_dart", "sec_38", "sec_38lethal", + "space_heater", "beaker", "large_beaker", "bucket", "xlarge_beaker", "sec_beanbag", "sec_rshot", "sec_bshot", "sec_slug", "sec_Islug", "sec_dart", "sec_38", "sec_38lethal", "rglass","plasteel","plastitanium","plasmaglass","plasmareinforcedglass","titaniumglass","plastitaniumglass") /datum/techweb_node/mmi @@ -71,7 +71,7 @@ display_name = "Biological Technology" description = "What makes us tick." //the MC, silly! prereq_ids = list("base") - design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen", "telescopiciv") + design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibrillator", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag", "bloodbankgen", "telescopiciv", "medspray") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -80,7 +80,7 @@ display_name = "Advanced Biotechnology" description = "Advanced Biotechnology" prereq_ids = list("biotech") - design_ids = list("piercesyringe", "crewpinpointer", "smoke_machine", "plasmarefiller", "limbgrower", "defibrillator", "meta_beaker", "healthanalyzer_advanced","harvester","holobarrier_med","smartdartgun","medicinalsmartdart", "pHmeter") + design_ids = list("piercesyringe", "crewpinpointer", "smoke_machine", "plasmarefiller", "limbgrower", "meta_beaker", "healthanalyzer_advanced", "harvester", "holobarrier_med", "detective_scanner", "defibrillator_compact", "smartdartgun", "medicinalsmartdart", "pHmeter") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 @@ -595,6 +595,15 @@ export_price = 5000 ////////////////////////Tools//////////////////////// +/datum/techweb_node/basic_tools + id = "basic_tools" + display_name = "Basic Tools" + description = "Basic mechanical, electronic, surgical and botanical tools." + prereq_ids = list("base") + design_ids = list("screwdriver", "wrench", "wirecutters", "crowbar", "multitool", "welding_tool", "tscanner", "analyzer", "cable_coil", "pipe_painter", "airlock_painter", "scalpel", "circular_saw", "surgicaldrill", "retractor", "cautery", "hemostat", "cultivator", "plant_analyzer", "shovel", "spade", "hatchet") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 500) + export_price = 5000 + /datum/techweb_node/basic_mining id = "basic_mining" display_name = "Mining Technology" @@ -618,7 +627,7 @@ display_name = "Advanced Sanitation Technology" description = "Clean things better, faster, stronger, and harder!" prereq_ids = list("adv_engi") - design_ids = list("advmop", "buffer", "light_replacer") + design_ids = list("advmop", "buffer", "light_replacer", "spraybottle", "beartrap") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1750) // No longer has its bag export_price = 5000 @@ -640,6 +649,15 @@ research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2750) export_price = 5000 +/datum/techweb_node/sec_basic + id = "sec_basic" + display_name = "Basic Security Equipment" + description = "Standard equipment used by security." + design_ids = list("seclite", "pepperspray", "bola_energy", "zipties", "evidencebag") + prereq_ids = list("base") + research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 750) + export_price = 5000 + /////////////////////////weaponry tech///////////////////////// /datum/techweb_node/weaponry id = "weaponry" @@ -1081,7 +1099,7 @@ display_name = "Illegal Technology" description = "Dangerous research used to create dangerous objects." prereq_ids = list("adv_engi", "adv_weaponry", "explosive_weapons") - design_ids = list("decloner", "borg_syndicate_module", "suppressor", "largecrossbow", "donksofttoyvendor", "syndiesleeper") + design_ids = list("decloner", "borg_syndicate_module", "ai_cam_upgrade", "suppressor", "largecrossbow", "donksofttoyvendor", "donksoft_refill", "syndiesleeper") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 10000) export_price = 5000 hidden = TRUE diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm index 2ac6df7668..0db05cb83d 100644 --- a/code/modules/shuttle/supply.dm +++ b/code/modules/shuttle/supply.dm @@ -166,13 +166,12 @@ GLOBAL_LIST_INIT(cargo_shuttle_leave_behind_typecache, typecacheof(list( msg += export_text + "\n" SSshuttle.points += ex.total_value[E] - for(var/datum/reagent/R in ex.total_reagents) - var/amount = ex.total_reagents[R] - var/value = amount*R.value - if(!value) - continue - msg += "[value] credits: received [amount]u of [R.name].\n" + for(var/chem in ex.reagents_value) + var/value = ex.reagents_value[chem] + msg += "[value] credits: received [ex.reagents_volume[chem]]u of [chem].\n" SSshuttle.points += value + msg = copytext(msg, 1, MAX_MESSAGE_LEN) + SSshuttle.centcom_message = msg investigate_log("Shuttle contents sold for [SSshuttle.points - presale_points] credits. Contents: [ex.exported_atoms || "none."] Message: [SSshuttle.centcom_message || "none."]", INVESTIGATE_CARGO) diff --git a/code/modules/vending/autodrobe.dm b/code/modules/vending/autodrobe.dm index 8cd7fc8539..0911258692 100644 --- a/code/modules/vending/autodrobe.dm +++ b/code/modules/vending/autodrobe.dm @@ -131,6 +131,12 @@ /obj/item/clothing/suit/drfreeze_coat = 1, /obj/item/clothing/suit/gothcoat = 2, /obj/item/clothing/under/draculass = 1, + /obj/item/clothing/under/christmas/christmasmaler = 3, + /obj/item/clothing/under/christmas/christmasmaleg = 3, + /obj/item/clothing/under/christmas/christmasfemaler = 3, + /obj/item/clothing/under/christmas/christmasfemaleg = 3, + /obj/item/clothing/head/christmashat = 3, + /obj/item/clothing/head/christmashatg = 3, /obj/item/clothing/under/drfreeze = 1) //End of Cit Changes refill_canister = /obj/item/vending_refill/autodrobe diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm index 6116936880..0b1d8e1072 100644 --- a/code/modules/vending/clothesmate.dm +++ b/code/modules/vending/clothesmate.dm @@ -123,15 +123,19 @@ /obj/item/clothing/ears/headphones = 10, /obj/item/clothing/suit/apron/purple_bartender = 4, /obj/item/clothing/under/rank/bartender/purple = 4, + /* Commenting out until next Christmas or made automatic /obj/item/clothing/under/christmas/christmasmaler = 3, /obj/item/clothing/under/christmas/christmasmaleg = 3, /obj/item/clothing/under/christmas/christmasfemaler = 3, /obj/item/clothing/under/christmas/christmasfemaleg = 3, + */ /obj/item/clothing/suit/hooded/wintercoat/christmascoatr = 3, /obj/item/clothing/suit/hooded/wintercoat/christmascoatg = 3, /obj/item/clothing/suit/hooded/wintercoat/christmascoatrg = 3, + /*Commenting out until next Christmas or made automatic /obj/item/clothing/head/christmashat = 3, /obj/item/clothing/head/christmashatg = 3, + */ /obj/item/clothing/shoes/winterboots/christmasbootsr = 3, /obj/item/clothing/shoes/winterboots/christmasbootsg = 3, /obj/item/clothing/shoes/winterboots/santaboots = 3, @@ -150,8 +154,9 @@ /obj/item/clothing/suit/jacket/letterman_syndie = 5, /obj/item/clothing/under/jabroni = 2, /obj/item/clothing/suit/vapeshirt = 2, - /obj/item/clothing/under/geisha = 4,, - /obj/item/clothing/under/keyholesweater = 3) + /obj/item/clothing/under/geisha = 4, + /obj/item/clothing/under/keyholesweater = 3, + /obj/item/clothing/under/staffassistant = 5) premium = list(/obj/item/clothing/under/suit_jacket/checkered = 4, /obj/item/clothing/head/mailman = 2, /obj/item/clothing/under/rank/mailman = 2, diff --git a/goon/icons/mob/worn_js_rank.dmi b/goon/icons/mob/worn_js_rank.dmi new file mode 100644 index 0000000000..8235c3ff3d Binary files /dev/null and b/goon/icons/mob/worn_js_rank.dmi differ diff --git a/goon/icons/obj/item_js_rank.dmi b/goon/icons/obj/item_js_rank.dmi new file mode 100644 index 0000000000..b61e07a155 Binary files /dev/null and b/goon/icons/obj/item_js_rank.dmi differ diff --git a/html/changelogs/AutoChangeLog-pr-10287.yml b/html/changelogs/AutoChangeLog-pr-10287.yml new file mode 100644 index 0000000000..f59cd0bd7f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10287.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - rscdel: "Removed an old pair of zipties from the captain closet." diff --git a/html/changelogs/AutoChangeLog-pr-10404.yml b/html/changelogs/AutoChangeLog-pr-10404.yml new file mode 100644 index 0000000000..5f88a991ff --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10404.yml @@ -0,0 +1,4 @@ +author: "Xantholne" +delete-after: True +changes: + - tweak: "Christmas clothes moved from clothesmate and loadout to premium autodrobe, hoodies and boots remain." diff --git a/html/changelogs/AutoChangeLog-pr-10454.yml b/html/changelogs/AutoChangeLog-pr-10454.yml new file mode 100644 index 0000000000..d89603959e --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10454.yml @@ -0,0 +1,4 @@ +author: "Commandersand" +delete-after: True +changes: + - bugfix: "fixed some clothnig sprites" diff --git a/html/changelogs/AutoChangeLog-pr-10478.yml b/html/changelogs/AutoChangeLog-pr-10478.yml new file mode 100644 index 0000000000..b174a5e8ee --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10478.yml @@ -0,0 +1,4 @@ +author: "Seris02" +delete-after: True +changes: + - tweak: "makes gorilla shuttle emag only" diff --git a/html/changelogs/AutoChangeLog-pr-10493.yml b/html/changelogs/AutoChangeLog-pr-10493.yml new file mode 100644 index 0000000000..201eaad5b5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10493.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - tweak: "Score instead of ranked choice for mode tiers" diff --git a/html/changelogs/AutoChangeLog-pr-10507.yml b/html/changelogs/AutoChangeLog-pr-10507.yml new file mode 100644 index 0000000000..70d82d9cf6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10507.yml @@ -0,0 +1,4 @@ +author: "LetterN" +delete-after: True +changes: + - rscadd: "Adds banjo" diff --git a/html/changelogs/AutoChangeLog-pr-10530.yml b/html/changelogs/AutoChangeLog-pr-10530.yml new file mode 100644 index 0000000000..16cc66adb9 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10530.yml @@ -0,0 +1,4 @@ +author: "kappa-sama" +delete-after: True +changes: + - code_imp: "modular citadel loses some files" diff --git a/html/changelogs/AutoChangeLog-pr-10531.yml b/html/changelogs/AutoChangeLog-pr-10531.yml new file mode 100644 index 0000000000..6c1125a687 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10531.yml @@ -0,0 +1,6 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - rscadd: "Seed packs now have RnD points inside them" + - rscadd: "New tips that reflect the now use seed packs have for Rnd / Chems affect on plants" + - code_imp: "Made the research file look nice rather then an eye harming list" diff --git a/html/changelogs/AutoChangeLog-pr-10535.yml b/html/changelogs/AutoChangeLog-pr-10535.yml new file mode 100644 index 0000000000..db37120317 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10535.yml @@ -0,0 +1,4 @@ +author: "Hatterhat" +delete-after: True +changes: + - rscadd: "A shipment of Staff Assistant jumpsuits from the Goon-operated stations appear to have made their way into your loadout selections - and into the contraband list from ClothesMates..." diff --git a/html/changelogs/AutoChangeLog-pr-10538.yml b/html/changelogs/AutoChangeLog-pr-10538.yml new file mode 100644 index 0000000000..01119f886f --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10538.yml @@ -0,0 +1,4 @@ +author: "Putnam3145" +delete-after: True +changes: + - bugfix: "Chemistry not :b:roke" diff --git a/html/changelogs/AutoChangeLog-pr-10539.yml b/html/changelogs/AutoChangeLog-pr-10539.yml new file mode 100644 index 0000000000..66a03ee573 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10539.yml @@ -0,0 +1,5 @@ +author: "Savotta" +delete-after: True +changes: + - rscadd: "snout" + - imageadd: "snout" diff --git a/html/changelogs/AutoChangeLog-pr-10546.yml b/html/changelogs/AutoChangeLog-pr-10546.yml new file mode 100644 index 0000000000..a49c2027e5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10546.yml @@ -0,0 +1,4 @@ +author: "r4d6" +delete-after: True +changes: + - bugfix: "fixed being able to use a playback device and a voice analyzer to activate each others" diff --git a/html/changelogs/AutoChangeLog-pr-10549.yml b/html/changelogs/AutoChangeLog-pr-10549.yml new file mode 100644 index 0000000000..11a770945d --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10549.yml @@ -0,0 +1,4 @@ +author: "Seris02" +delete-after: True +changes: + - rscadd: "durathread winter coats from hyper station" diff --git a/html/changelogs/AutoChangeLog-pr-10552.yml b/html/changelogs/AutoChangeLog-pr-10552.yml new file mode 100644 index 0000000000..846667ea2a --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10552.yml @@ -0,0 +1,5 @@ +author: "Tupinambis" +delete-after: True +changes: + - tweak: "Replaces new fire alarms with a slightly updated version of the old ones." + - bugfix: "Fixed bug where Amber alert had no proper alert lights, and red alert had amber lights." diff --git a/html/changelogs/AutoChangeLog-pr-10556.yml b/html/changelogs/AutoChangeLog-pr-10556.yml new file mode 100644 index 0000000000..af42a9eee6 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10556.yml @@ -0,0 +1,4 @@ +author: "AffectedArc07" +delete-after: True +changes: + - tweak: "Added CI step to check for CRLF files" diff --git a/html/changelogs/AutoChangeLog-pr-10557.yml b/html/changelogs/AutoChangeLog-pr-10557.yml new file mode 100644 index 0000000000..f5b37f6cee --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10557.yml @@ -0,0 +1,4 @@ +author: "timothyteakettle" +delete-after: True +changes: + - bugfix: "fixed not being able to remove trait genes without a disk being inserted into the dna manipulator" diff --git a/html/changelogs/AutoChangeLog-pr-10558.yml b/html/changelogs/AutoChangeLog-pr-10558.yml new file mode 100644 index 0000000000..09186767f3 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10558.yml @@ -0,0 +1,4 @@ +author: "DeltaFire15" +delete-after: True +changes: + - bugfix: "Vitality matrixes now correctly succ slimes" diff --git a/html/changelogs/AutoChangeLog-pr-10563.yml b/html/changelogs/AutoChangeLog-pr-10563.yml new file mode 100644 index 0000000000..5efc4cfdb1 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10563.yml @@ -0,0 +1,4 @@ +author: "Trilbyspaceclone" +delete-after: True +changes: + - bugfix: "Fixed fragile space suits breaking from weak and non-damaging \"weapons\" (such as the Sord, toys and foam darts)." diff --git a/html/changelogs/AutoChangeLog-pr-10567.yml b/html/changelogs/AutoChangeLog-pr-10567.yml new file mode 100644 index 0000000000..9d73d1d947 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-10567.yml @@ -0,0 +1,4 @@ +author: "Ghommie" +delete-after: True +changes: + - bugfix: "Sanitized cargo export messages for reagents." diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index 6bba2fc7fb..f8785ae2f7 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/inhands/equipment/instruments_lefthand.dmi b/icons/mob/inhands/equipment/instruments_lefthand.dmi index 55f690e445..9de54aed63 100644 Binary files a/icons/mob/inhands/equipment/instruments_lefthand.dmi and b/icons/mob/inhands/equipment/instruments_lefthand.dmi differ diff --git a/icons/mob/inhands/equipment/instruments_righthand.dmi b/icons/mob/inhands/equipment/instruments_righthand.dmi index 1878fdefe3..1a3bb055a7 100644 Binary files a/icons/mob/inhands/equipment/instruments_righthand.dmi and b/icons/mob/inhands/equipment/instruments_righthand.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index fb2694941d..8e294916f5 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/mob/suit_digi.dmi b/icons/mob/suit_digi.dmi index a0f6e6ab08..a9898262a8 100644 Binary files a/icons/mob/suit_digi.dmi and b/icons/mob/suit_digi.dmi differ diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index 778b718fe6..7cc6b8e762 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/icons/mob/uniform_digi.dmi b/icons/mob/uniform_digi.dmi index 9173a3ceaa..5b5c7ceb6e 100644 Binary files a/icons/mob/uniform_digi.dmi and b/icons/mob/uniform_digi.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index f94106dd55..a79ca3be45 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 5220814218..8e6c6d5758 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/clothing/uniforms.dmi b/icons/obj/clothing/uniforms.dmi index e6474e7899..89f9a6fd93 100644 Binary files a/icons/obj/clothing/uniforms.dmi and b/icons/obj/clothing/uniforms.dmi differ diff --git a/icons/obj/monitors.dmi b/icons/obj/monitors.dmi index 93a1908fba..5e91660e87 100644 Binary files a/icons/obj/monitors.dmi and b/icons/obj/monitors.dmi differ diff --git a/icons/obj/musician.dmi b/icons/obj/musician.dmi index 8375b38ee9..b0603f6cae 100644 Binary files a/icons/obj/musician.dmi and b/icons/obj/musician.dmi differ diff --git a/modular_citadel/code/game/objects/effects/spawner/spawners.dm b/modular_citadel/code/game/objects/effects/spawner/spawners.dm deleted file mode 100644 index b6fbeef4c9..0000000000 --- a/modular_citadel/code/game/objects/effects/spawner/spawners.dm +++ /dev/null @@ -1,7 +0,0 @@ -/obj/effect/spawner/lootdrop/keg - name = "random keg spawner" - lootcount = 1 - loot = list(/obj/structure/reagent_dispensers/keg/mead = 5, - /obj/structure/reagent_dispensers/keg/aphro = 2, - /obj/structure/reagent_dispensers/keg/aphro/strong = 2, - /obj/structure/reagent_dispensers/keg/gargle = 1) \ No newline at end of file diff --git a/modular_citadel/code/game/objects/items.dm b/modular_citadel/code/game/objects/items.dm deleted file mode 100644 index dba460414e..0000000000 --- a/modular_citadel/code/game/objects/items.dm +++ /dev/null @@ -1,15 +0,0 @@ -/obj/item - var/list/alternate_screams = list() //REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE - -// lazy for screaming. -/obj/item/clothing/head/xenos - alternate_screams = list('sound/voice/hiss6.ogg') - -/obj/item/clothing/head/cardborg - alternate_screams = list('modular_citadel/sound/voice/scream_silicon.ogg') - -/obj/item/clothing/head/ushanka - alternate_screams = list('sound/voice/human/cyka1.ogg', 'sound/voice/human/cheekibreeki.ogg') - -/obj/item/proc/grenade_prime_react(obj/item/grenade/nade) - return \ No newline at end of file diff --git a/modular_citadel/code/game/objects/items/devices/radio/encryptionkey.dm b/modular_citadel/code/game/objects/items/devices/radio/encryptionkey.dm deleted file mode 100644 index 5e3d7318cf..0000000000 --- a/modular_citadel/code/game/objects/items/devices/radio/encryptionkey.dm +++ /dev/null @@ -1,10 +0,0 @@ -/obj/item/encryptionkey/heads/qm - name = "\proper the quartermaster's encryption key" - desc = "An encryption key for a radio headset. Channels are as follows: :u - supply, :c - command." - icon_state = "hop_cypherkey" - channels = list("Supply" = 1, "Command" = 1) - -/obj/item/encryptionkey/heads/hop - desc = "An encryption key for a radio headset. Channels are as follows: :v - service, :c - command." - channels = list("Service" = 1, "Command" = 1) - diff --git a/modular_citadel/code/game/objects/items/devices/radio/headset.dm b/modular_citadel/code/game/objects/items/devices/radio/headset.dm deleted file mode 100644 index 3d1b36f645..0000000000 --- a/modular_citadel/code/game/objects/items/devices/radio/headset.dm +++ /dev/null @@ -1,10 +0,0 @@ -/obj/item/radio/headset/heads/qm - name = "\proper the quartermaster's headset" - desc = "The headset of the king (or queen) of paperwork.\nChannels are as follows: :u - supply, :c - command." - icon_state = "com_headset" - keyslot = new /obj/item/encryptionkey/heads/qm - -/obj/item/radio/headset/heads/hop - desc = "The headset of the guy who will one day be captain.\nChannels are as follows: :v - service, :c - command." - keyslot = new /obj/item/encryptionkey/heads/hop - diff --git a/modular_citadel/code/game/objects/items/devices/radio/shockcollar.dm b/modular_citadel/code/game/objects/items/devices/radio/shockcollar.dm deleted file mode 100644 index 94bf1ba30a..0000000000 --- a/modular_citadel/code/game/objects/items/devices/radio/shockcollar.dm +++ /dev/null @@ -1,77 +0,0 @@ -/obj/item/electropack/shockcollar - name = "shock collar" - desc = "A reinforced metal collar. It seems to have some form of wiring near the front. Strange.." - icon = 'modular_citadel/icons/obj/clothing/cit_neck.dmi' - alternate_worn_icon = 'modular_citadel/icons/mob/citadel/neck.dmi' - icon_state = "shockcollar" - item_state = "shockcollar" - body_parts_covered = NECK - slot_flags = ITEM_SLOT_NECK | ITEM_SLOT_DENYPOCKET //no more pocket shockers - w_class = WEIGHT_CLASS_SMALL - strip_delay = 60 - equip_delay_other = 60 - materials = list(MAT_METAL=5000, MAT_GLASS=2000) - - var/tagname = null - -/datum/design/electropack/shockcollar - name = "Shockcollar" - id = "shockcollar" - build_type = AUTOLATHE - build_path = /obj/item/electropack/shockcollar - materials = list(MAT_METAL=5000, MAT_GLASS=2000) - category = list("hacked", "Misc") - -/obj/item/electropack/shockcollar/attack_hand(mob/user) - if(loc == user && user.get_item_by_slot(SLOT_NECK)) - to_chat(user, "The collar is fastened tight! You'll need help taking this off!") - return - return ..() - -/obj/item/electropack/shockcollar/receive_signal(datum/signal/signal) - if(!signal || signal.data["code"] != code) - return - - if(isliving(loc) && on) - if(shock_cooldown == TRUE) - return - shock_cooldown = TRUE - addtimer(VARSET_CALLBACK(src, shock_cooldown, FALSE), 100) - var/mob/living/L = loc - step(L, pick(GLOB.cardinals)) - - to_chat(L, "You feel a sharp shock from the collar!") - var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread - s.set_up(3, 1, L) - s.start() - - L.Knockdown(100) - - if(master) - master.receive_signal() - return - -/obj/item/electropack/shockcollar/attackby(obj/item/W, mob/user, params) //moves it here because on_click is being bad - if(istype(W, /obj/item/pen)) - var/t = input(user, "Would you like to change the name on the tag?", "Name your new pet", tagname ? tagname : "Spot") as null|text - if(t) - tagname = copytext(sanitize(t), 1, MAX_NAME_LEN) - name = "[initial(name)] - [tagname]" - else - return ..() - -/obj/item/electropack/shockcollar/ui_interact(mob/user) //on_click calls this - var/dat = {" - -Frequency/Code for shock collar:
    -Frequency: -[format_frequency(src.frequency)] -Set
    - -Code: -[src.code] -Set
    -
    "} - user << browse(dat, "window=radio") - onclose(user, "radio") - return diff --git a/modular_citadel/code/game/objects/items/stunsword.dm b/modular_citadel/code/game/objects/items/stunsword.dm deleted file mode 100644 index 7a5398f7d2..0000000000 --- a/modular_citadel/code/game/objects/items/stunsword.dm +++ /dev/null @@ -1,41 +0,0 @@ -/obj/item/melee/baton/stunsword - name = "stunsword" - desc = "not actually sharp, this sword is functionally identical to a stunbaton" - icon = 'modular_citadel/icons/obj/stunsword.dmi' - icon_state = "stunsword" - item_state = "sword" - lefthand_file = 'modular_citadel/icons/mob/inhands/stunsword_left.dmi' - righthand_file = 'modular_citadel/icons/mob/inhands/stunsword_right.dmi' - -/obj/item/melee/baton/stunsword/get_belt_overlay() - if(istype(loc, /obj/item/storage/belt/sabre)) - return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "stunsword") - return ..() - -/obj/item/melee/baton/stunsword/get_worn_belt_overlay(icon_file) - return mutable_appearance(icon_file, "-stunsword") - -/obj/item/ssword_kit - name = "stunsword kit" - desc = "a modkit for making a stunbaton into a stunsword" - icon = 'icons/obj/vending_restock.dmi' - icon_state = "refill_donksoft" - var/product = /obj/item/melee/baton/stunsword //what it makes - var/list/fromitem = list(/obj/item/melee/baton, /obj/item/melee/baton/loaded) //what it needs - afterattack(obj/O, mob/user as mob) - if(istype(O, product)) - to_chat(user,"[O] is already modified!") - else if(O.type in fromitem) //makes sure O is the right thing - var/obj/item/melee/baton/B = O - if(!B.cell) //checks for a powercell in the baton. If there isn't one, continue. If there is, warn the user to take it out - new product(usr.loc) //spawns the product - user.visible_message("[user] modifies [O]!","You modify the [O]!") - qdel(O) //Gets rid of the baton - qdel(src) //gets rid of the kit - - else - to_chat(user,"Remove the powercell first!") //We make this check because the stunsword starts without a battery. - else - to_chat(user, " You can't modify [O] with this kit!") - - diff --git a/modular_citadel/code/init.dm b/modular_citadel/code/init.dm deleted file mode 100644 index a85c3a249c..0000000000 --- a/modular_citadel/code/init.dm +++ /dev/null @@ -1,5 +0,0 @@ -//init file stolen from hippie - -/proc/cit_initialize() - load_mentors() - initialize_global_loadout_items() diff --git a/modular_citadel/code/modules/client/loadout/_service.dm b/modular_citadel/code/modules/client/loadout/_service.dm index 86823f5661..e5910d3d5d 100644 --- a/modular_citadel/code/modules/client/loadout/_service.dm +++ b/modular_citadel/code/modules/client/loadout/_service.dm @@ -1,7 +1,7 @@ /datum/gear/greytidestationwide - name = "Grey jumpsuit" + name = "Staff Assistant's jumpsuit" category = SLOT_W_UNIFORM - path = /obj/item/clothing/under/color/grey + path = /obj/item/clothing/under/staffassistant restricted_roles = list("Assistant") /datum/gear/neetsuit diff --git a/modular_citadel/code/modules/client/loadout/head.dm b/modular_citadel/code/modules/client/loadout/head.dm index 427a4ac61d..8634460d4e 100644 --- a/modular_citadel/code/modules/client/loadout/head.dm +++ b/modular_citadel/code/modules/client/loadout/head.dm @@ -93,6 +93,7 @@ restricted_desc = "Engineering, Security, and Cargo" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster") +/*Commenting out Until next Christmas or made automatic /datum/gear/santahatr name = "Red Santa Hat" category = SLOT_HEAD @@ -102,6 +103,7 @@ name = "Green Santa Hat" category = SLOT_HEAD path = /obj/item/clothing/head/christmashatg +*/ /datum/gear/cowboyhat name = "Cowboy Hat, Brown" @@ -129,6 +131,3 @@ path = /obj/item/clothing/head/cowboyhat/sec restricted_desc = "Security" restricted_roles = list("Warden","Detective","Security Officer","Head of Security") - - - diff --git a/modular_citadel/code/modules/client/loadout/uniform.dm b/modular_citadel/code/modules/client/loadout/uniform.dm index 64ed0d363d..46692ea7a9 100644 --- a/modular_citadel/code/modules/client/loadout/uniform.dm +++ b/modular_citadel/code/modules/client/loadout/uniform.dm @@ -390,6 +390,7 @@ path = /obj/item/clothing/under/gear_harness //Christmas +/*Commenting out Until next Christmas or made automatic /datum/gear/christmasmaler name = "Red Masculine Christmas Suit" category = SLOT_W_UNIFORM @@ -415,6 +416,7 @@ category = SLOT_W_UNIFORM path = /obj/item/clothing/under/stripper_pink cost = 3 +*/ /datum/gear/greenstripper name = "Green stripper outfit" diff --git a/modular_citadel/icons/mob/mam_snouts.dmi b/modular_citadel/icons/mob/mam_snouts.dmi index d0f5d56314..80371ce83f 100644 Binary files a/modular_citadel/icons/mob/mam_snouts.dmi and b/modular_citadel/icons/mob/mam_snouts.dmi differ diff --git a/sound/instruments/banjo/Ab3.ogg b/sound/instruments/banjo/Ab3.ogg new file mode 100644 index 0000000000..66e263bd61 Binary files /dev/null and b/sound/instruments/banjo/Ab3.ogg differ diff --git a/sound/instruments/banjo/Ab4.ogg b/sound/instruments/banjo/Ab4.ogg new file mode 100644 index 0000000000..f003e03233 Binary files /dev/null and b/sound/instruments/banjo/Ab4.ogg differ diff --git a/sound/instruments/banjo/Ab5.ogg b/sound/instruments/banjo/Ab5.ogg new file mode 100644 index 0000000000..c405725208 Binary files /dev/null and b/sound/instruments/banjo/Ab5.ogg differ diff --git a/sound/instruments/banjo/An3.ogg b/sound/instruments/banjo/An3.ogg new file mode 100644 index 0000000000..1700704c9c Binary files /dev/null and b/sound/instruments/banjo/An3.ogg differ diff --git a/sound/instruments/banjo/An4.ogg b/sound/instruments/banjo/An4.ogg new file mode 100644 index 0000000000..eb7279f869 Binary files /dev/null and b/sound/instruments/banjo/An4.ogg differ diff --git a/sound/instruments/banjo/An5.ogg b/sound/instruments/banjo/An5.ogg new file mode 100644 index 0000000000..d9cf57c0fe Binary files /dev/null and b/sound/instruments/banjo/An5.ogg differ diff --git a/sound/instruments/banjo/Bb3.ogg b/sound/instruments/banjo/Bb3.ogg new file mode 100644 index 0000000000..d3f757c0ac Binary files /dev/null and b/sound/instruments/banjo/Bb3.ogg differ diff --git a/sound/instruments/banjo/Bb4.ogg b/sound/instruments/banjo/Bb4.ogg new file mode 100644 index 0000000000..a9d869091b Binary files /dev/null and b/sound/instruments/banjo/Bb4.ogg differ diff --git a/sound/instruments/banjo/Bb5.ogg b/sound/instruments/banjo/Bb5.ogg new file mode 100644 index 0000000000..a56e6c2500 Binary files /dev/null and b/sound/instruments/banjo/Bb5.ogg differ diff --git a/sound/instruments/banjo/Bn2.ogg b/sound/instruments/banjo/Bn2.ogg new file mode 100644 index 0000000000..3154f97419 Binary files /dev/null and b/sound/instruments/banjo/Bn2.ogg differ diff --git a/sound/instruments/banjo/Bn3.ogg b/sound/instruments/banjo/Bn3.ogg new file mode 100644 index 0000000000..6c72ec2fd5 Binary files /dev/null and b/sound/instruments/banjo/Bn3.ogg differ diff --git a/sound/instruments/banjo/Bn4.ogg b/sound/instruments/banjo/Bn4.ogg new file mode 100644 index 0000000000..b0e9a2b3b2 Binary files /dev/null and b/sound/instruments/banjo/Bn4.ogg differ diff --git a/sound/instruments/banjo/Bn5.ogg b/sound/instruments/banjo/Bn5.ogg new file mode 100644 index 0000000000..1b002140b8 Binary files /dev/null and b/sound/instruments/banjo/Bn5.ogg differ diff --git a/sound/instruments/banjo/Cn3.ogg b/sound/instruments/banjo/Cn3.ogg new file mode 100644 index 0000000000..6ef414d9d0 Binary files /dev/null and b/sound/instruments/banjo/Cn3.ogg differ diff --git a/sound/instruments/banjo/Cn4.ogg b/sound/instruments/banjo/Cn4.ogg new file mode 100644 index 0000000000..4a26a6741d Binary files /dev/null and b/sound/instruments/banjo/Cn4.ogg differ diff --git a/sound/instruments/banjo/Cn5.ogg b/sound/instruments/banjo/Cn5.ogg new file mode 100644 index 0000000000..901ed3bc08 Binary files /dev/null and b/sound/instruments/banjo/Cn5.ogg differ diff --git a/sound/instruments/banjo/Cn6.ogg b/sound/instruments/banjo/Cn6.ogg new file mode 100644 index 0000000000..5cdbbb17ce Binary files /dev/null and b/sound/instruments/banjo/Cn6.ogg differ diff --git a/sound/instruments/banjo/Db3.ogg b/sound/instruments/banjo/Db3.ogg new file mode 100644 index 0000000000..1ebffdf502 Binary files /dev/null and b/sound/instruments/banjo/Db3.ogg differ diff --git a/sound/instruments/banjo/Db4.ogg b/sound/instruments/banjo/Db4.ogg new file mode 100644 index 0000000000..5b93936508 Binary files /dev/null and b/sound/instruments/banjo/Db4.ogg differ diff --git a/sound/instruments/banjo/Db5.ogg b/sound/instruments/banjo/Db5.ogg new file mode 100644 index 0000000000..6ee4dde947 Binary files /dev/null and b/sound/instruments/banjo/Db5.ogg differ diff --git a/sound/instruments/banjo/Db6.ogg b/sound/instruments/banjo/Db6.ogg new file mode 100644 index 0000000000..fd73894fda Binary files /dev/null and b/sound/instruments/banjo/Db6.ogg differ diff --git a/sound/instruments/banjo/Dn3.ogg b/sound/instruments/banjo/Dn3.ogg new file mode 100644 index 0000000000..77491b01b8 Binary files /dev/null and b/sound/instruments/banjo/Dn3.ogg differ diff --git a/sound/instruments/banjo/Dn4.ogg b/sound/instruments/banjo/Dn4.ogg new file mode 100644 index 0000000000..11f68b5a15 Binary files /dev/null and b/sound/instruments/banjo/Dn4.ogg differ diff --git a/sound/instruments/banjo/Dn5.ogg b/sound/instruments/banjo/Dn5.ogg new file mode 100644 index 0000000000..2e9ebe4989 Binary files /dev/null and b/sound/instruments/banjo/Dn5.ogg differ diff --git a/sound/instruments/banjo/Dn6.ogg b/sound/instruments/banjo/Dn6.ogg new file mode 100644 index 0000000000..89ae62361d Binary files /dev/null and b/sound/instruments/banjo/Dn6.ogg differ diff --git a/sound/instruments/banjo/Eb3.ogg b/sound/instruments/banjo/Eb3.ogg new file mode 100644 index 0000000000..1d1e43049d Binary files /dev/null and b/sound/instruments/banjo/Eb3.ogg differ diff --git a/sound/instruments/banjo/Eb4.ogg b/sound/instruments/banjo/Eb4.ogg new file mode 100644 index 0000000000..2722655f5a Binary files /dev/null and b/sound/instruments/banjo/Eb4.ogg differ diff --git a/sound/instruments/banjo/Eb5.ogg b/sound/instruments/banjo/Eb5.ogg new file mode 100644 index 0000000000..7a109dfdf7 Binary files /dev/null and b/sound/instruments/banjo/Eb5.ogg differ diff --git a/sound/instruments/banjo/En3.ogg b/sound/instruments/banjo/En3.ogg new file mode 100644 index 0000000000..4610efdd4f Binary files /dev/null and b/sound/instruments/banjo/En3.ogg differ diff --git a/sound/instruments/banjo/En4.ogg b/sound/instruments/banjo/En4.ogg new file mode 100644 index 0000000000..64c14daf91 Binary files /dev/null and b/sound/instruments/banjo/En4.ogg differ diff --git a/sound/instruments/banjo/En5.ogg b/sound/instruments/banjo/En5.ogg new file mode 100644 index 0000000000..8e0b6c1637 Binary files /dev/null and b/sound/instruments/banjo/En5.ogg differ diff --git a/sound/instruments/banjo/Fn3.ogg b/sound/instruments/banjo/Fn3.ogg new file mode 100644 index 0000000000..5cdc4f13fb Binary files /dev/null and b/sound/instruments/banjo/Fn3.ogg differ diff --git a/sound/instruments/banjo/Fn4.ogg b/sound/instruments/banjo/Fn4.ogg new file mode 100644 index 0000000000..78d5454f18 Binary files /dev/null and b/sound/instruments/banjo/Fn4.ogg differ diff --git a/sound/instruments/banjo/Fn5.ogg b/sound/instruments/banjo/Fn5.ogg new file mode 100644 index 0000000000..b21559b465 Binary files /dev/null and b/sound/instruments/banjo/Fn5.ogg differ diff --git a/sound/instruments/banjo/Gb3.ogg b/sound/instruments/banjo/Gb3.ogg new file mode 100644 index 0000000000..fd055b7471 Binary files /dev/null and b/sound/instruments/banjo/Gb3.ogg differ diff --git a/sound/instruments/banjo/Gb4.ogg b/sound/instruments/banjo/Gb4.ogg new file mode 100644 index 0000000000..f2c62510ed Binary files /dev/null and b/sound/instruments/banjo/Gb4.ogg differ diff --git a/sound/instruments/banjo/Gb5.ogg b/sound/instruments/banjo/Gb5.ogg new file mode 100644 index 0000000000..ab17347912 Binary files /dev/null and b/sound/instruments/banjo/Gb5.ogg differ diff --git a/sound/instruments/banjo/Gn3.ogg b/sound/instruments/banjo/Gn3.ogg new file mode 100644 index 0000000000..ad52ef85c0 Binary files /dev/null and b/sound/instruments/banjo/Gn3.ogg differ diff --git a/sound/instruments/banjo/Gn4.ogg b/sound/instruments/banjo/Gn4.ogg new file mode 100644 index 0000000000..2ddb13b86b Binary files /dev/null and b/sound/instruments/banjo/Gn4.ogg differ diff --git a/sound/instruments/banjo/Gn5.ogg b/sound/instruments/banjo/Gn5.ogg new file mode 100644 index 0000000000..d5a7886c4c Binary files /dev/null and b/sound/instruments/banjo/Gn5.ogg differ diff --git a/sound/instruments/bikehorn/Ab2.ogg b/sound/instruments/bikehorn/Ab2.ogg index cc33da35f4..516dc5f1a5 100644 Binary files a/sound/instruments/bikehorn/Ab2.ogg and b/sound/instruments/bikehorn/Ab2.ogg differ diff --git a/sound/instruments/bikehorn/Ab3.ogg b/sound/instruments/bikehorn/Ab3.ogg index b046ed2e74..6110ccc005 100644 Binary files a/sound/instruments/bikehorn/Ab3.ogg and b/sound/instruments/bikehorn/Ab3.ogg differ diff --git a/sound/instruments/bikehorn/Ab4.ogg b/sound/instruments/bikehorn/Ab4.ogg index ba50324d62..b69bc30a42 100644 Binary files a/sound/instruments/bikehorn/Ab4.ogg and b/sound/instruments/bikehorn/Ab4.ogg differ diff --git a/sound/instruments/bikehorn/An2.ogg b/sound/instruments/bikehorn/An2.ogg index ddfbe21910..29c97fc38e 100644 Binary files a/sound/instruments/bikehorn/An2.ogg and b/sound/instruments/bikehorn/An2.ogg differ diff --git a/sound/instruments/bikehorn/An3.ogg b/sound/instruments/bikehorn/An3.ogg index c69e59a8da..f9f67aaa53 100644 Binary files a/sound/instruments/bikehorn/An3.ogg and b/sound/instruments/bikehorn/An3.ogg differ diff --git a/sound/instruments/bikehorn/An4.ogg b/sound/instruments/bikehorn/An4.ogg index 5b42fe4ae8..74b9fa6adc 100644 Binary files a/sound/instruments/bikehorn/An4.ogg and b/sound/instruments/bikehorn/An4.ogg differ diff --git a/sound/instruments/bikehorn/Bb2.ogg b/sound/instruments/bikehorn/Bb2.ogg index 4a909bdfc5..5cee07e192 100644 Binary files a/sound/instruments/bikehorn/Bb2.ogg and b/sound/instruments/bikehorn/Bb2.ogg differ diff --git a/sound/instruments/bikehorn/Bb3.ogg b/sound/instruments/bikehorn/Bb3.ogg index 2055984a86..f655ba973c 100644 Binary files a/sound/instruments/bikehorn/Bb3.ogg and b/sound/instruments/bikehorn/Bb3.ogg differ diff --git a/sound/instruments/bikehorn/Bb4.ogg b/sound/instruments/bikehorn/Bb4.ogg index 73003e040c..54dc87781e 100644 Binary files a/sound/instruments/bikehorn/Bb4.ogg and b/sound/instruments/bikehorn/Bb4.ogg differ diff --git a/sound/instruments/bikehorn/Bn2.ogg b/sound/instruments/bikehorn/Bn2.ogg index 17532a6a7c..ff86ec9719 100644 Binary files a/sound/instruments/bikehorn/Bn2.ogg and b/sound/instruments/bikehorn/Bn2.ogg differ diff --git a/sound/instruments/bikehorn/Bn3.ogg b/sound/instruments/bikehorn/Bn3.ogg index ff36b91709..c639f34e8e 100644 Binary files a/sound/instruments/bikehorn/Bn3.ogg and b/sound/instruments/bikehorn/Bn3.ogg differ diff --git a/sound/instruments/bikehorn/Bn4.ogg b/sound/instruments/bikehorn/Bn4.ogg index 6750a93155..ea0bc643c5 100644 Binary files a/sound/instruments/bikehorn/Bn4.ogg and b/sound/instruments/bikehorn/Bn4.ogg differ diff --git a/sound/instruments/bikehorn/Cn3.ogg b/sound/instruments/bikehorn/Cn3.ogg index f75ddaa83f..129a67d6bd 100644 Binary files a/sound/instruments/bikehorn/Cn3.ogg and b/sound/instruments/bikehorn/Cn3.ogg differ diff --git a/sound/instruments/bikehorn/Cn4.ogg b/sound/instruments/bikehorn/Cn4.ogg index e5889f04bc..e02a4fa8d2 100644 Binary files a/sound/instruments/bikehorn/Cn4.ogg and b/sound/instruments/bikehorn/Cn4.ogg differ diff --git a/sound/instruments/bikehorn/Cn5.ogg b/sound/instruments/bikehorn/Cn5.ogg index 328a6edf10..eb0b76dadc 100644 Binary files a/sound/instruments/bikehorn/Cn5.ogg and b/sound/instruments/bikehorn/Cn5.ogg differ diff --git a/sound/instruments/bikehorn/Db3.ogg b/sound/instruments/bikehorn/Db3.ogg index 3c3e8d1030..000c38fb67 100644 Binary files a/sound/instruments/bikehorn/Db3.ogg and b/sound/instruments/bikehorn/Db3.ogg differ diff --git a/sound/instruments/bikehorn/Db4.ogg b/sound/instruments/bikehorn/Db4.ogg index 35dd47df47..2f9423914a 100644 Binary files a/sound/instruments/bikehorn/Db4.ogg and b/sound/instruments/bikehorn/Db4.ogg differ diff --git a/sound/instruments/bikehorn/Db5.ogg b/sound/instruments/bikehorn/Db5.ogg index 54c10b54c5..e65b43a288 100644 Binary files a/sound/instruments/bikehorn/Db5.ogg and b/sound/instruments/bikehorn/Db5.ogg differ diff --git a/sound/instruments/bikehorn/Dn3.ogg b/sound/instruments/bikehorn/Dn3.ogg index 33a863c842..f132cd6ba5 100644 Binary files a/sound/instruments/bikehorn/Dn3.ogg and b/sound/instruments/bikehorn/Dn3.ogg differ diff --git a/sound/instruments/bikehorn/Dn4.ogg b/sound/instruments/bikehorn/Dn4.ogg index bd4c353e62..196100f483 100644 Binary files a/sound/instruments/bikehorn/Dn4.ogg and b/sound/instruments/bikehorn/Dn4.ogg differ diff --git a/sound/instruments/bikehorn/Dn5.ogg b/sound/instruments/bikehorn/Dn5.ogg index 11b355b11c..cca45f9473 100644 Binary files a/sound/instruments/bikehorn/Dn5.ogg and b/sound/instruments/bikehorn/Dn5.ogg differ diff --git a/sound/instruments/bikehorn/Eb3.ogg b/sound/instruments/bikehorn/Eb3.ogg index 367cc5456d..8fd4306ae3 100644 Binary files a/sound/instruments/bikehorn/Eb3.ogg and b/sound/instruments/bikehorn/Eb3.ogg differ diff --git a/sound/instruments/bikehorn/Eb4.ogg b/sound/instruments/bikehorn/Eb4.ogg index d7344da37c..72700fd0e3 100644 Binary files a/sound/instruments/bikehorn/Eb4.ogg and b/sound/instruments/bikehorn/Eb4.ogg differ diff --git a/sound/instruments/bikehorn/Eb5.ogg b/sound/instruments/bikehorn/Eb5.ogg index c94b994d19..d2c050ec09 100644 Binary files a/sound/instruments/bikehorn/Eb5.ogg and b/sound/instruments/bikehorn/Eb5.ogg differ diff --git a/sound/instruments/bikehorn/En2.ogg b/sound/instruments/bikehorn/En2.ogg index 6c2e4de57d..ab9bb7dd45 100644 Binary files a/sound/instruments/bikehorn/En2.ogg and b/sound/instruments/bikehorn/En2.ogg differ diff --git a/sound/instruments/bikehorn/En3.ogg b/sound/instruments/bikehorn/En3.ogg index 37b96d4851..cac18c0249 100644 Binary files a/sound/instruments/bikehorn/En3.ogg and b/sound/instruments/bikehorn/En3.ogg differ diff --git a/sound/instruments/bikehorn/En4.ogg b/sound/instruments/bikehorn/En4.ogg index 2a23deabf5..17c9fc4ea2 100644 Binary files a/sound/instruments/bikehorn/En4.ogg and b/sound/instruments/bikehorn/En4.ogg differ diff --git a/sound/instruments/bikehorn/Fn2.ogg b/sound/instruments/bikehorn/Fn2.ogg index 3ddbcb9033..9db5395083 100644 Binary files a/sound/instruments/bikehorn/Fn2.ogg and b/sound/instruments/bikehorn/Fn2.ogg differ diff --git a/sound/instruments/bikehorn/Fn3.ogg b/sound/instruments/bikehorn/Fn3.ogg index 47f8625ea9..1228fafc94 100644 Binary files a/sound/instruments/bikehorn/Fn3.ogg and b/sound/instruments/bikehorn/Fn3.ogg differ diff --git a/sound/instruments/bikehorn/Fn4.ogg b/sound/instruments/bikehorn/Fn4.ogg index ee33053566..3744a1a3bf 100644 Binary files a/sound/instruments/bikehorn/Fn4.ogg and b/sound/instruments/bikehorn/Fn4.ogg differ diff --git a/sound/instruments/bikehorn/Gb2.ogg b/sound/instruments/bikehorn/Gb2.ogg index e78f943010..6625b93d16 100644 Binary files a/sound/instruments/bikehorn/Gb2.ogg and b/sound/instruments/bikehorn/Gb2.ogg differ diff --git a/sound/instruments/bikehorn/Gb3.ogg b/sound/instruments/bikehorn/Gb3.ogg index be59509ee9..03154ab427 100644 Binary files a/sound/instruments/bikehorn/Gb3.ogg and b/sound/instruments/bikehorn/Gb3.ogg differ diff --git a/sound/instruments/bikehorn/Gb4.ogg b/sound/instruments/bikehorn/Gb4.ogg index fac913aaff..59958dbae4 100644 Binary files a/sound/instruments/bikehorn/Gb4.ogg and b/sound/instruments/bikehorn/Gb4.ogg differ diff --git a/sound/instruments/bikehorn/Gn2.ogg b/sound/instruments/bikehorn/Gn2.ogg index 8099773544..95faf3389d 100644 Binary files a/sound/instruments/bikehorn/Gn2.ogg and b/sound/instruments/bikehorn/Gn2.ogg differ diff --git a/sound/instruments/bikehorn/Gn3.ogg b/sound/instruments/bikehorn/Gn3.ogg index 1966dfd0e8..f903ae6615 100644 Binary files a/sound/instruments/bikehorn/Gn3.ogg and b/sound/instruments/bikehorn/Gn3.ogg differ diff --git a/sound/instruments/bikehorn/Gn4.ogg b/sound/instruments/bikehorn/Gn4.ogg index 86f81bc1cb..6631da09e6 100644 Binary files a/sound/instruments/bikehorn/Gn4.ogg and b/sound/instruments/bikehorn/Gn4.ogg differ diff --git a/sound/weapons/banjoslap.ogg b/sound/weapons/banjoslap.ogg new file mode 100644 index 0000000000..06a86a535d Binary files /dev/null and b/sound/weapons/banjoslap.ogg differ diff --git a/strings/tips.txt b/strings/tips.txt index e9c1350469..f396b3f542 100644 --- a/strings/tips.txt +++ b/strings/tips.txt @@ -55,7 +55,8 @@ As a Scientist, you can disable anomalies by scanning them with an analyzer, the As a Scientist, researchable stock parts can seriously improve the efficiency and speed of machines around the station. In some cases, it can even unlock new functions. As a Scientist, you can generate research points by letting the tachyon-doppler array record increasingly large explosions. As a Scientist, getting drunk just enough will speed up research. Skol! -As a Scientist, you can get points by placing slime cores into the deconstructive analyzer! This even works with crossbred slime cores. +As a Scientist, you can get points by placing slime cores into the destructive analyzer! This even works with crossbred slime cores. +As a Scientist, work with botanists to get different types of seeds, as each type of seed can be used in the destructive analyzer for a small amount of Rnd type points! As a Roboticist, keep an ear out for anomaly announcements. If you get your hands on an anomaly core, you can build a Phazon mech! As a Roboticist, you can repair your cyborgs with a welding tool. If they have taken burn damage from lasers, you can remove their battery, expose the wiring with a screwdriver and replace their wires with a cable coil. As a Roboticist, you can reset a cyborg's module by cutting and mending the reset wire with a wire cutter. diff --git a/tgstation.dme b/tgstation.dme index 994c6af817..7d64b2ce7f 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -1,3197 +1,3191 @@ -// DM Environment file for tgstation.dme. -// All manual changes should be made outside the BEGIN_ and END_ blocks. -// New source code should be placed in .dm files: choose File/New --> Code File. -// BEGIN_INTERNALS -// END_INTERNALS - -// BEGIN_FILE_DIR -#define FILE_DIR . -// END_FILE_DIR - -// BEGIN_PREFERENCES -#define DEBUG -// END_PREFERENCES - -// BEGIN_INCLUDE -#include "_maps\_basemap.dm" -#include "code\_compile_options.dm" -#include "code\world.dm" -#include "code\__DEFINES\__513_compatibility.dm" -#include "code\__DEFINES\_globals.dm" -#include "code\__DEFINES\_protect.dm" -#include "code\__DEFINES\_tick.dm" -#include "code\__DEFINES\access.dm" -#include "code\__DEFINES\admin.dm" -#include "code\__DEFINES\antagonists.dm" -#include "code\__DEFINES\atmospherics.dm" -#include "code\__DEFINES\atom_hud.dm" -#include "code\__DEFINES\bsql.config.dm" -#include "code\__DEFINES\bsql.dm" -#include "code\__DEFINES\callbacks.dm" -#include "code\__DEFINES\cargo.dm" -#include "code\__DEFINES\cinematics.dm" -#include "code\__DEFINES\citadel_defines.dm" -#include "code\__DEFINES\cleaning.dm" -#include "code\__DEFINES\clockcult.dm" -#include "code\__DEFINES\colors.dm" -#include "code\__DEFINES\combat.dm" -#include "code\__DEFINES\components.dm" -#include "code\__DEFINES\configuration.dm" -#include "code\__DEFINES\construction.dm" -#include "code\__DEFINES\contracts.dm" -#include "code\__DEFINES\cult.dm" -#include "code\__DEFINES\diseases.dm" -#include "code\__DEFINES\DNA.dm" -#include "code\__DEFINES\donator_groupings.dm" -#include "code\__DEFINES\dynamic.dm" -#include "code\__DEFINES\events.dm" -#include "code\__DEFINES\exports.dm" -#include "code\__DEFINES\fantasy_affixes.dm" -#include "code\__DEFINES\flags.dm" -#include "code\__DEFINES\food.dm" -#include "code\__DEFINES\footsteps.dm" -#include "code\__DEFINES\hud.dm" -#include "code\__DEFINES\integrated_electronics.dm" -#include "code\__DEFINES\interaction_flags.dm" -#include "code\__DEFINES\inventory.dm" -#include "code\__DEFINES\is_helpers.dm" -#include "code\__DEFINES\jobs.dm" -#include "code\__DEFINES\language.dm" -#include "code\__DEFINES\layers.dm" -#include "code\__DEFINES\lighting.dm" -#include "code\__DEFINES\logging.dm" -#include "code\__DEFINES\machines.dm" -#include "code\__DEFINES\maps.dm" -#include "code\__DEFINES\maths.dm" -#include "code\__DEFINES\MC.dm" -#include "code\__DEFINES\medal.dm" -#include "code\__DEFINES\melee.dm" -#include "code\__DEFINES\menu.dm" -#include "code\__DEFINES\misc.dm" -#include "code\__DEFINES\mobs.dm" -#include "code\__DEFINES\monkeys.dm" -#include "code\__DEFINES\movespeed_modification.dm" -#include "code\__DEFINES\nanites.dm" -#include "code\__DEFINES\networks.dm" -#include "code\__DEFINES\obj_flags.dm" -#include "code\__DEFINES\pinpointers.dm" -#include "code\__DEFINES\pipe_construction.dm" -#include "code\__DEFINES\preferences.dm" -#include "code\__DEFINES\procpath.dm" -#include "code\__DEFINES\profile.dm" -#include "code\__DEFINES\qdel.dm" -#include "code\__DEFINES\radiation.dm" -#include "code\__DEFINES\radio.dm" -#include "code\__DEFINES\reactions.dm" -#include "code\__DEFINES\reagents.dm" -#include "code\__DEFINES\reagents_specific_heat.dm" -#include "code\__DEFINES\research.dm" -#include "code\__DEFINES\robots.dm" -#include "code\__DEFINES\role_preferences.dm" -#include "code\__DEFINES\rust_g.config.dm" -#include "code\__DEFINES\rust_g.dm" -#include "code\__DEFINES\say.dm" -#include "code\__DEFINES\shuttles.dm" -#include "code\__DEFINES\sight.dm" -#include "code\__DEFINES\sound.dm" -#include "code\__DEFINES\spaceman_dmm.dm" -#include "code\__DEFINES\stat.dm" -#include "code\__DEFINES\stat_tracking.dm" -#include "code\__DEFINES\status_effects.dm" -#include "code\__DEFINES\subsystems.dm" -#include "code\__DEFINES\tgs.config.dm" -#include "code\__DEFINES\tgs.dm" -#include "code\__DEFINES\tgui.dm" -#include "code\__DEFINES\time.dm" -#include "code\__DEFINES\tools.dm" -#include "code\__DEFINES\traits.dm" -#include "code\__DEFINES\turf_flags.dm" -#include "code\__DEFINES\typeids.dm" -#include "code\__DEFINES\vehicles.dm" -#include "code\__DEFINES\voreconstants.dm" -#include "code\__DEFINES\vote.dm" -#include "code\__DEFINES\vv.dm" -#include "code\__DEFINES\wall_dents.dm" -#include "code\__DEFINES\wires.dm" -#include "code\__HELPERS\_cit_helpers.dm" -#include "code\__HELPERS\_lists.dm" -#include "code\__HELPERS\_logging.dm" -#include "code\__HELPERS\_string_lists.dm" -#include "code\__HELPERS\areas.dm" -#include "code\__HELPERS\AStar.dm" -#include "code\__HELPERS\cmp.dm" -#include "code\__HELPERS\custom_holoforms.dm" -#include "code\__HELPERS\dates.dm" -#include "code\__HELPERS\donator_groupings.dm" -#include "code\__HELPERS\files.dm" -#include "code\__HELPERS\game.dm" -#include "code\__HELPERS\global_lists.dm" -#include "code\__HELPERS\heap.dm" -#include "code\__HELPERS\icon_smoothing.dm" -#include "code\__HELPERS\icons.dm" -#include "code\__HELPERS\level_traits.dm" -#include "code\__HELPERS\matrices.dm" -#include "code\__HELPERS\mobs.dm" -#include "code\__HELPERS\mouse_control.dm" -#include "code\__HELPERS\names.dm" -#include "code\__HELPERS\priority_announce.dm" -#include "code\__HELPERS\pronouns.dm" -#include "code\__HELPERS\qdel.dm" -#include "code\__HELPERS\radiation.dm" -#include "code\__HELPERS\radio.dm" -#include "code\__HELPERS\reagents.dm" -#include "code\__HELPERS\roundend.dm" -#include "code\__HELPERS\sanitize_values.dm" -#include "code\__HELPERS\shell.dm" -#include "code\__HELPERS\stat_tracking.dm" -#include "code\__HELPERS\text.dm" -#include "code\__HELPERS\text_vr.dm" -#include "code\__HELPERS\time.dm" -#include "code\__HELPERS\type2type.dm" -#include "code\__HELPERS\type2type_vr.dm" -#include "code\__HELPERS\typelists.dm" -#include "code\__HELPERS\unsorted.dm" -#include "code\__HELPERS\view.dm" -#include "code\__HELPERS\sorts\__main.dm" -#include "code\__HELPERS\sorts\InsertSort.dm" -#include "code\__HELPERS\sorts\MergeSort.dm" -#include "code\__HELPERS\sorts\TimSort.dm" -#include "code\_globalvars\bitfields.dm" -#include "code\_globalvars\configuration.dm" -#include "code\_globalvars\game_modes.dm" -#include "code\_globalvars\genetics.dm" -#include "code\_globalvars\logging.dm" -#include "code\_globalvars\misc.dm" -#include "code\_globalvars\regexes.dm" -#include "code\_globalvars\lists\flavor_misc.dm" -#include "code\_globalvars\lists\maintenance_loot.dm" -#include "code\_globalvars\lists\mapping.dm" -#include "code\_globalvars\lists\medals.dm" -#include "code\_globalvars\lists\misc.dm" -#include "code\_globalvars\lists\mobs.dm" -#include "code\_globalvars\lists\names.dm" -#include "code\_globalvars\lists\objects.dm" -#include "code\_globalvars\lists\poll_ignore.dm" -#include "code\_globalvars\lists\typecache.dm" -#include "code\_js\byjax.dm" -#include "code\_js\menus.dm" -#include "code\_onclick\adjacent.dm" -#include "code\_onclick\ai.dm" -#include "code\_onclick\click.dm" -#include "code\_onclick\cyborg.dm" -#include "code\_onclick\drag_drop.dm" -#include "code\_onclick\item_attack.dm" -#include "code\_onclick\observer.dm" -#include "code\_onclick\other_mobs.dm" -#include "code\_onclick\overmind.dm" -#include "code\_onclick\telekinesis.dm" -#include "code\_onclick\hud\_defines.dm" -#include "code\_onclick\hud\action_button.dm" -#include "code\_onclick\hud\ai.dm" -#include "code\_onclick\hud\alert.dm" -#include "code\_onclick\hud\alien.dm" -#include "code\_onclick\hud\alien_larva.dm" -#include "code\_onclick\hud\blob_overmind.dm" -#include "code\_onclick\hud\blobbernauthud.dm" -#include "code\_onclick\hud\constructs.dm" -#include "code\_onclick\hud\credits.dm" -#include "code\_onclick\hud\devil.dm" -#include "code\_onclick\hud\drones.dm" -#include "code\_onclick\hud\fullscreen.dm" -#include "code\_onclick\hud\generic_dextrous.dm" -#include "code\_onclick\hud\ghost.dm" -#include "code\_onclick\hud\guardian.dm" -#include "code\_onclick\hud\hud.dm" -#include "code\_onclick\hud\human.dm" -#include "code\_onclick\hud\lavaland_elite.dm" -#include "code\_onclick\hud\monkey.dm" -#include "code\_onclick\hud\movable_screen_objects.dm" -#include "code\_onclick\hud\parallax.dm" -#include "code\_onclick\hud\picture_in_picture.dm" -#include "code\_onclick\hud\plane_master.dm" -#include "code\_onclick\hud\radial.dm" -#include "code\_onclick\hud\radial_persistent.dm" -#include "code\_onclick\hud\revenanthud.dm" -#include "code\_onclick\hud\robot.dm" -#include "code\_onclick\hud\screen_objects.dm" -#include "code\_onclick\hud\swarmer.dm" -#include "code\controllers\admin.dm" -#include "code\controllers\configuration_citadel.dm" -#include "code\controllers\controller.dm" -#include "code\controllers\failsafe.dm" -#include "code\controllers\globals.dm" -#include "code\controllers\hooks.dm" -#include "code\controllers\master.dm" -#include "code\controllers\subsystem.dm" -#include "code\controllers\configuration\config_entry.dm" -#include "code\controllers\configuration\configuration.dm" -#include "code\controllers\configuration\entries\comms.dm" -#include "code\controllers\configuration\entries\dbconfig.dm" -#include "code\controllers\configuration\entries\donator.dm" -#include "code\controllers\configuration\entries\dynamic.dm" -#include "code\controllers\configuration\entries\fail2topic.dm" -#include "code\controllers\configuration\entries\game_options.dm" -#include "code\controllers\configuration\entries\general.dm" -#include "code\controllers\subsystem\acid.dm" -#include "code\controllers\subsystem\adjacent_air.dm" -#include "code\controllers\subsystem\air.dm" -#include "code\controllers\subsystem\air_turfs.dm" -#include "code\controllers\subsystem\assets.dm" -#include "code\controllers\subsystem\atoms.dm" -#include "code\controllers\subsystem\augury.dm" -#include "code\controllers\subsystem\blackbox.dm" -#include "code\controllers\subsystem\chat.dm" -#include "code\controllers\subsystem\communications.dm" -#include "code\controllers\subsystem\dbcore.dm" -#include "code\controllers\subsystem\dcs.dm" -#include "code\controllers\subsystem\disease.dm" -#include "code\controllers\subsystem\events.dm" -#include "code\controllers\subsystem\fail2topic.dm" -#include "code\controllers\subsystem\fire_burning.dm" -#include "code\controllers\subsystem\garbage.dm" -#include "code\controllers\subsystem\icon_smooth.dm" -#include "code\controllers\subsystem\idlenpcpool.dm" -#include "code\controllers\subsystem\input.dm" -#include "code\controllers\subsystem\ipintel.dm" -#include "code\controllers\subsystem\job.dm" -#include "code\controllers\subsystem\jukeboxes.dm" -#include "code\controllers\subsystem\language.dm" -#include "code\controllers\subsystem\lighting.dm" -#include "code\controllers\subsystem\machines.dm" -#include "code\controllers\subsystem\mapping.dm" -#include "code\controllers\subsystem\medals.dm" -#include "code\controllers\subsystem\minor_mapping.dm" -#include "code\controllers\subsystem\mobs.dm" -#include "code\controllers\subsystem\moods.dm" -#include "code\controllers\subsystem\nightshift.dm" -#include "code\controllers\subsystem\npcpool.dm" -#include "code\controllers\subsystem\overlays.dm" -#include "code\controllers\subsystem\pai.dm" -#include "code\controllers\subsystem\parallax.dm" -#include "code\controllers\subsystem\pathfinder.dm" -#include "code\controllers\subsystem\persistence.dm" -#include "code\controllers\subsystem\ping.dm" -#include "code\controllers\subsystem\radiation.dm" -#include "code\controllers\subsystem\radio.dm" -#include "code\controllers\subsystem\research.dm" -#include "code\controllers\subsystem\server_maint.dm" -#include "code\controllers\subsystem\shuttle.dm" -#include "code\controllers\subsystem\spacedrift.dm" -#include "code\controllers\subsystem\stickyban.dm" -#include "code\controllers\subsystem\sun.dm" -#include "code\controllers\subsystem\tgui.dm" -#include "code\controllers\subsystem\throwing.dm" -#include "code\controllers\subsystem\ticker.dm" -#include "code\controllers\subsystem\time_track.dm" -#include "code\controllers\subsystem\timer.dm" -#include "code\controllers\subsystem\title.dm" -#include "code\controllers\subsystem\traumas.dm" -#include "code\controllers\subsystem\vis_overlays.dm" -#include "code\controllers\subsystem\vore.dm" -#include "code\controllers\subsystem\vote.dm" -#include "code\controllers\subsystem\weather.dm" -#include "code\controllers\subsystem\processing\chemistry.dm" -#include "code\controllers\subsystem\processing\circuit.dm" -#include "code\controllers\subsystem\processing\fastprocess.dm" -#include "code\controllers\subsystem\processing\fields.dm" -#include "code\controllers\subsystem\processing\nanites.dm" -#include "code\controllers\subsystem\processing\networks.dm" -#include "code\controllers\subsystem\processing\obj.dm" -#include "code\controllers\subsystem\processing\processing.dm" -#include "code\controllers\subsystem\processing\projectiles.dm" -#include "code\controllers\subsystem\processing\quirks.dm" -#include "code\controllers\subsystem\processing\wet_floors.dm" -#include "code\datums\action.dm" -#include "code\datums\ai_laws.dm" -#include "code\datums\armor.dm" -#include "code\datums\beam.dm" -#include "code\datums\browser.dm" -#include "code\datums\callback.dm" -#include "code\datums\cinematic.dm" -#include "code\datums\dash_weapon.dm" -#include "code\datums\datacore.dm" -#include "code\datums\datum.dm" -#include "code\datums\datumvars.dm" -#include "code\datums\dna.dm" -#include "code\datums\dog_fashion.dm" -#include "code\datums\embedding_behavior.dm" -#include "code\datums\emotes.dm" -#include "code\datums\ert.dm" -#include "code\datums\explosion.dm" -#include "code\datums\forced_movement.dm" -#include "code\datums\holocall.dm" -#include "code\datums\hud.dm" -#include "code\datums\map_config.dm" -#include "code\datums\martial.dm" -#include "code\datums\mind.dm" -#include "code\datums\mutable_appearance.dm" -#include "code\datums\mutations.dm" -#include "code\datums\numbered_display.dm" -#include "code\datums\outfit.dm" -#include "code\datums\position_point_vector.dm" -#include "code\datums\profiling.dm" -#include "code\datums\progressbar.dm" -#include "code\datums\radiation_wave.dm" -#include "code\datums\recipe.dm" -#include "code\datums\ruins.dm" -#include "code\datums\saymode.dm" -#include "code\datums\shuttles.dm" -#include "code\datums\soullink.dm" -#include "code\datums\spawners_menu.dm" -#include "code\datums\verbs.dm" -#include "code\datums\weakrefs.dm" -#include "code\datums\world_topic.dm" -#include "code\datums\actions\beam_rifle.dm" -#include "code\datums\actions\ninja.dm" -#include "code\datums\brain_damage\brain_trauma.dm" -#include "code\datums\brain_damage\hypnosis.dm" -#include "code\datums\brain_damage\imaginary_friend.dm" -#include "code\datums\brain_damage\mild.dm" -#include "code\datums\brain_damage\phobia.dm" -#include "code\datums\brain_damage\severe.dm" -#include "code\datums\brain_damage\special.dm" -#include "code\datums\brain_damage\split_personality.dm" -#include "code\datums\components\_component.dm" -#include "code\datums\components\anti_magic.dm" -#include "code\datums\components\armor_plate.dm" -#include "code\datums\components\bane.dm" -#include "code\datums\components\bouncy.dm" -#include "code\datums\components\butchering.dm" -#include "code\datums\components\caltrop.dm" -#include "code\datums\components\chasm.dm" -#include "code\datums\components\construction.dm" -#include "code\datums\components\decal.dm" -#include "code\datums\components\earprotection.dm" -#include "code\datums\components\edit_complainer.dm" -#include "code\datums\components\empprotection.dm" -#include "code\datums\components\footstep.dm" -#include "code\datums\components\forced_gravity.dm" -#include "code\datums\components\igniter.dm" -#include "code\datums\components\infective.dm" -#include "code\datums\components\jousting.dm" -#include "code\datums\components\knockback.dm" -#include "code\datums\components\knockoff.dm" -#include "code\datums\components\lifesteal.dm" -#include "code\datums\components\lockon_aiming.dm" -#include "code\datums\components\magnetic_catch.dm" -#include "code\datums\components\material_container.dm" -#include "code\datums\components\mirage_border.dm" -#include "code\datums\components\mood.dm" -#include "code\datums\components\nanites.dm" -#include "code\datums\components\ntnet_interface.dm" -#include "code\datums\components\orbiter.dm" -#include "code\datums\components\paintable.dm" -#include "code\datums\components\phantomthief.dm" -#include "code\datums\components\rad_insulation.dm" -#include "code\datums\components\radioactive.dm" -#include "code\datums\components\remote_materials.dm" -#include "code\datums\components\riding.dm" -#include "code\datums\components\rotation.dm" -#include "code\datums\components\shrapnel.dm" -#include "code\datums\components\shrink.dm" -#include "code\datums\components\sizzle.dm" -#include "code\datums\components\slippery.dm" -#include "code\datums\components\spooky.dm" -#include "code\datums\components\squeak.dm" -#include "code\datums\components\stationloving.dm" -#include "code\datums\components\summoning.dm" -#include "code\datums\components\swarming.dm" -#include "code\datums\components\tactical.dm" -#include "code\datums\components\thermite.dm" -#include "code\datums\components\uplink.dm" -#include "code\datums\components\virtual_reality.dm" -#include "code\datums\components\wearertargeting.dm" -#include "code\datums\components\wet_floor.dm" -#include "code\datums\components\fantasy\_fantasy.dm" -#include "code\datums\components\fantasy\affix.dm" -#include "code\datums\components\fantasy\prefixes.dm" -#include "code\datums\components\fantasy\suffixes.dm" -#include "code\datums\components\storage\storage.dm" -#include "code\datums\components\storage\concrete\_concrete.dm" -#include "code\datums\components\storage\concrete\bag_of_holding.dm" -#include "code\datums\components\storage\concrete\bluespace.dm" -#include "code\datums\components\storage\concrete\emergency.dm" -#include "code\datums\components\storage\concrete\implant.dm" -#include "code\datums\components\storage\concrete\pockets.dm" -#include "code\datums\components\storage\concrete\rped.dm" -#include "code\datums\components\storage\concrete\special.dm" -#include "code\datums\components\storage\concrete\stack.dm" -#include "code\datums\diseases\_disease.dm" -#include "code\datums\diseases\_MobProcs.dm" -#include "code\datums\diseases\anxiety.dm" -#include "code\datums\diseases\appendicitis.dm" -#include "code\datums\diseases\beesease.dm" -#include "code\datums\diseases\brainrot.dm" -#include "code\datums\diseases\cold.dm" -#include "code\datums\diseases\cold9.dm" -#include "code\datums\diseases\dna_spread.dm" -#include "code\datums\diseases\fake_gbs.dm" -#include "code\datums\diseases\flu.dm" -#include "code\datums\diseases\fluspanish.dm" -#include "code\datums\diseases\gbs.dm" -#include "code\datums\diseases\heart_failure.dm" -#include "code\datums\diseases\magnitis.dm" -#include "code\datums\diseases\parrotpossession.dm" -#include "code\datums\diseases\pierrot_throat.dm" -#include "code\datums\diseases\retrovirus.dm" -#include "code\datums\diseases\rhumba_beat.dm" -#include "code\datums\diseases\transformation.dm" -#include "code\datums\diseases\tuberculosis.dm" -#include "code\datums\diseases\wizarditis.dm" -#include "code\datums\diseases\advance\advance.dm" -#include "code\datums\diseases\advance\presets.dm" -#include "code\datums\diseases\advance\symptoms\beard.dm" -#include "code\datums\diseases\advance\symptoms\choking.dm" -#include "code\datums\diseases\advance\symptoms\confusion.dm" -#include "code\datums\diseases\advance\symptoms\cough.dm" -#include "code\datums\diseases\advance\symptoms\deafness.dm" -#include "code\datums\diseases\advance\symptoms\dizzy.dm" -#include "code\datums\diseases\advance\symptoms\fever.dm" -#include "code\datums\diseases\advance\symptoms\fire.dm" -#include "code\datums\diseases\advance\symptoms\flesh_eating.dm" -#include "code\datums\diseases\advance\symptoms\hallucigen.dm" -#include "code\datums\diseases\advance\symptoms\headache.dm" -#include "code\datums\diseases\advance\symptoms\heal.dm" -#include "code\datums\diseases\advance\symptoms\itching.dm" -#include "code\datums\diseases\advance\symptoms\nanites.dm" -#include "code\datums\diseases\advance\symptoms\narcolepsy.dm" -#include "code\datums\diseases\advance\symptoms\oxygen.dm" -#include "code\datums\diseases\advance\symptoms\sensory.dm" -#include "code\datums\diseases\advance\symptoms\shedding.dm" -#include "code\datums\diseases\advance\symptoms\shivering.dm" -#include "code\datums\diseases\advance\symptoms\skin.dm" -#include "code\datums\diseases\advance\symptoms\sneeze.dm" -#include "code\datums\diseases\advance\symptoms\species.dm" -#include "code\datums\diseases\advance\symptoms\symptoms.dm" -#include "code\datums\diseases\advance\symptoms\viral.dm" -#include "code\datums\diseases\advance\symptoms\vision.dm" -#include "code\datums\diseases\advance\symptoms\voice_change.dm" -#include "code\datums\diseases\advance\symptoms\vomit.dm" -#include "code\datums\diseases\advance\symptoms\weight.dm" -#include "code\datums\diseases\advance\symptoms\youth.dm" -#include "code\datums\elements\_element.dm" -#include "code\datums\elements\cleaning.dm" -#include "code\datums\elements\earhealing.dm" -#include "code\datums\elements\ghost_role_eligibility.dm" -#include "code\datums\elements\wuv.dm" -#include "code\datums\helper_datums\events.dm" -#include "code\datums\helper_datums\getrev.dm" -#include "code\datums\helper_datums\icon_snapshot.dm" -#include "code\datums\helper_datums\teleport.dm" -#include "code\datums\helper_datums\topic_input.dm" -#include "code\datums\looping_sounds\_looping_sound.dm" -#include "code\datums\looping_sounds\item_sounds.dm" -#include "code\datums\looping_sounds\machinery_sounds.dm" -#include "code\datums\looping_sounds\weather.dm" -#include "code\datums\martial\boxing.dm" -#include "code\datums\martial\cqc.dm" -#include "code\datums\martial\krav_maga.dm" -#include "code\datums\martial\mushpunch.dm" -#include "code\datums\martial\plasma_fist.dm" -#include "code\datums\martial\psychotic_brawl.dm" -#include "code\datums\martial\rising_bass.dm" -#include "code\datums\martial\sleeping_carp.dm" -#include "code\datums\martial\wrestling.dm" -#include "code\datums\mood_events\beauty_events.dm" -#include "code\datums\mood_events\drink_events.dm" -#include "code\datums\mood_events\drug_events.dm" -#include "code\datums\mood_events\generic_negative_events.dm" -#include "code\datums\mood_events\generic_positive_events.dm" -#include "code\datums\mood_events\mood_event.dm" -#include "code\datums\mood_events\needs_events.dm" -#include "code\datums\mutations\body.dm" -#include "code\datums\mutations\chameleon.dm" -#include "code\datums\mutations\cold_resistance.dm" -#include "code\datums\mutations\hulk.dm" -#include "code\datums\mutations\sight.dm" -#include "code\datums\mutations\speech.dm" -#include "code\datums\mutations\telekinesis.dm" -#include "code\datums\ruins\lavaland.dm" -#include "code\datums\ruins\space.dm" -#include "code\datums\ruins\station.dm" -#include "code\datums\status_effects\buffs.dm" -#include "code\datums\status_effects\debuffs.dm" -#include "code\datums\status_effects\gas.dm" -#include "code\datums\status_effects\neutral.dm" -#include "code\datums\status_effects\status_effect.dm" -#include "code\datums\traits\_quirk.dm" -#include "code\datums\traits\good.dm" -#include "code\datums\traits\negative.dm" -#include "code\datums\traits\neutral.dm" -#include "code\datums\weather\weather.dm" -#include "code\datums\weather\weather_types\acid_rain.dm" -#include "code\datums\weather\weather_types\ash_storm.dm" -#include "code\datums\weather\weather_types\floor_is_lava.dm" -#include "code\datums\weather\weather_types\radiation_storm.dm" -#include "code\datums\weather\weather_types\snow_storm.dm" -#include "code\datums\wires\_wires.dm" -#include "code\datums\wires\airalarm.dm" -#include "code\datums\wires\airlock.dm" -#include "code\datums\wires\apc.dm" -#include "code\datums\wires\autolathe.dm" -#include "code\datums\wires\autoylathe.dm" -#include "code\datums\wires\emitter.dm" -#include "code\datums\wires\explosive.dm" -#include "code\datums\wires\microwave.dm" -#include "code\datums\wires\mulebot.dm" -#include "code\datums\wires\particle_accelerator.dm" -#include "code\datums\wires\r_n_d.dm" -#include "code\datums\wires\radio.dm" -#include "code\datums\wires\robot.dm" -#include "code\datums\wires\suit_storage_unit.dm" -#include "code\datums\wires\syndicatebomb.dm" -#include "code\datums\wires\tesla_coil.dm" -#include "code\datums\wires\vending.dm" -#include "code\game\alternate_appearance.dm" -#include "code\game\atoms.dm" -#include "code\game\atoms_movable.dm" -#include "code\game\communications.dm" -#include "code\game\data_huds.dm" -#include "code\game\say.dm" -#include "code\game\shuttle_engines.dm" -#include "code\game\sound.dm" -#include "code\game\world.dm" -#include "code\game\area\ai_monitored.dm" -#include "code\game\area\areas.dm" -#include "code\game\area\Space_Station_13_areas.dm" -#include "code\game\area\areas\away_content.dm" -#include "code\game\area\areas\centcom.dm" -#include "code\game\area\areas\holodeck.dm" -#include "code\game\area\areas\mining.dm" -#include "code\game\area\areas\shuttles.dm" -#include "code\game\area\areas\ruins\_ruins.dm" -#include "code\game\area\areas\ruins\lavaland.dm" -#include "code\game\area\areas\ruins\space.dm" -#include "code\game\area\areas\ruins\templates.dm" -#include "code\game\gamemodes\events.dm" -#include "code\game\gamemodes\game_mode.dm" -#include "code\game\gamemodes\objective.dm" -#include "code\game\gamemodes\objective_items.dm" -#include "code\game\gamemodes\bloodsucker\bloodsucker.dm" -#include "code\game\gamemodes\bloodsucker\hunter.dm" -#include "code\game\gamemodes\brother\traitor_bro.dm" -#include "code\game\gamemodes\changeling\changeling.dm" -#include "code\game\gamemodes\changeling\traitor_chan.dm" -#include "code\game\gamemodes\clock_cult\clock_cult.dm" -#include "code\game\gamemodes\clown_ops\bananium_bomb.dm" -#include "code\game\gamemodes\clown_ops\clown_ops.dm" -#include "code\game\gamemodes\clown_ops\clown_weapons.dm" -#include "code\game\gamemodes\cult\cult.dm" -#include "code\game\gamemodes\devil\devil_game_mode.dm" -#include "code\game\gamemodes\devil\game_mode.dm" -#include "code\game\gamemodes\devil\objectives.dm" -#include "code\game\gamemodes\devil\devil agent\devil_agent.dm" -#include "code\game\gamemodes\dynamic\dynamic.dm" -#include "code\game\gamemodes\dynamic\dynamic_rulesets.dm" -#include "code\game\gamemodes\dynamic\dynamic_rulesets_events.dm" -#include "code\game\gamemodes\dynamic\dynamic_rulesets_latejoin.dm" -#include "code\game\gamemodes\dynamic\dynamic_rulesets_midround.dm" -#include "code\game\gamemodes\dynamic\dynamic_rulesets_roundstart.dm" -#include "code\game\gamemodes\dynamic\dynamic_storytellers.dm" -#include "code\game\gamemodes\extended\extended.dm" -#include "code\game\gamemodes\gangs\dominator.dm" -#include "code\game\gamemodes\gangs\dominator_countdown.dm" -#include "code\game\gamemodes\gangs\gang.dm" -#include "code\game\gamemodes\gangs\gang_datums.dm" -#include "code\game\gamemodes\gangs\gang_decals.dm" -#include "code\game\gamemodes\gangs\gang_hud.dm" -#include "code\game\gamemodes\gangs\gang_items.dm" -#include "code\game\gamemodes\gangs\gang_pen.dm" -#include "code\game\gamemodes\gangs\gangs.dm" -#include "code\game\gamemodes\gangs\gangtool.dm" -#include "code\game\gamemodes\gangs\implant_gang.dm" -#include "code\game\gamemodes\meteor\meteor.dm" -#include "code\game\gamemodes\meteor\meteors.dm" -#include "code\game\gamemodes\monkey\monkey.dm" -#include "code\game\gamemodes\nuclear\nuclear.dm" -#include "code\game\gamemodes\overthrow\objective.dm" -#include "code\game\gamemodes\overthrow\overthrow.dm" -#include "code\game\gamemodes\revolution\revolution.dm" -#include "code\game\gamemodes\sandbox\airlock_maker.dm" -#include "code\game\gamemodes\sandbox\h_sandbox.dm" -#include "code\game\gamemodes\sandbox\sandbox.dm" -#include "code\game\gamemodes\traitor\double_agents.dm" -#include "code\game\gamemodes\traitor\traitor.dm" -#include "code\game\gamemodes\wizard\wizard.dm" -#include "code\game\machinery\_machinery.dm" -#include "code\game\machinery\ai_slipper.dm" -#include "code\game\machinery\airlock_control.dm" -#include "code\game\machinery\announcement_system.dm" -#include "code\game\machinery\aug_manipulator.dm" -#include "code\game\machinery\autolathe.dm" -#include "code\game\machinery\bank_machine.dm" -#include "code\game\machinery\Beacon.dm" -#include "code\game\machinery\bloodbankgen.dm" -#include "code\game\machinery\buttons.dm" -#include "code\game\machinery\cell_charger.dm" -#include "code\game\machinery\cloning.dm" -#include "code\game\machinery\constructable_frame.dm" -#include "code\game\machinery\cryopod.dm" -#include "code\game\machinery\dance_machine.dm" -#include "code\game\machinery\defibrillator_mount.dm" -#include "code\game\machinery\deployable.dm" -#include "code\game\machinery\dish_drive.dm" -#include "code\game\machinery\dna_scanner.dm" -#include "code\game\machinery\doppler_array.dm" -#include "code\game\machinery\droneDispenser.dm" -#include "code\game\machinery\exp_cloner.dm" -#include "code\game\machinery\firealarm.dm" -#include "code\game\machinery\flasher.dm" -#include "code\game\machinery\gulag_item_reclaimer.dm" -#include "code\game\machinery\gulag_teleporter.dm" -#include "code\game\machinery\harvester.dm" -#include "code\game\machinery\hologram.dm" -#include "code\game\machinery\igniter.dm" -#include "code\game\machinery\iv_drip.dm" -#include "code\game\machinery\launch_pad.dm" -#include "code\game\machinery\lightswitch.dm" -#include "code\game\machinery\limbgrower.dm" -#include "code\game\machinery\magnet.dm" -#include "code\game\machinery\mass_driver.dm" -#include "code\game\machinery\navbeacon.dm" -#include "code\game\machinery\newscaster.dm" -#include "code\game\machinery\PDApainter.dm" -#include "code\game\machinery\quantum_pad.dm" -#include "code\game\machinery\recharger.dm" -#include "code\game\machinery\rechargestation.dm" -#include "code\game\machinery\recycler.dm" -#include "code\game\machinery\requests_console.dm" -#include "code\game\machinery\shieldgen.dm" -#include "code\game\machinery\Sleeper.dm" -#include "code\game\machinery\slotmachine.dm" -#include "code\game\machinery\spaceheater.dm" -#include "code\game\machinery\status_display.dm" -#include "code\game\machinery\suit_storage_unit.dm" -#include "code\game\machinery\syndicatebeacon.dm" -#include "code\game\machinery\syndicatebomb.dm" -#include "code\game\machinery\teleporter.dm" -#include "code\game\machinery\toylathe.dm" -#include "code\game\machinery\transformer.dm" -#include "code\game\machinery\turnstile.dm" -#include "code\game\machinery\washing_machine.dm" -#include "code\game\machinery\wishgranter.dm" -#include "code\game\machinery\camera\camera.dm" -#include "code\game\machinery\camera\camera_assembly.dm" -#include "code\game\machinery\camera\motion.dm" -#include "code\game\machinery\camera\presets.dm" -#include "code\game\machinery\camera\tracking.dm" -#include "code\game\machinery\computer\_computer.dm" -#include "code\game\machinery\computer\aifixer.dm" -#include "code\game\machinery\computer\apc_control.dm" -#include "code\game\machinery\computer\arcade.dm" -#include "code\game\machinery\computer\atmos_alert.dm" -#include "code\game\machinery\computer\atmos_control.dm" -#include "code\game\machinery\computer\buildandrepair.dm" -#include "code\game\machinery\computer\camera.dm" -#include "code\game\machinery\computer\camera_advanced.dm" -#include "code\game\machinery\computer\card.dm" -#include "code\game\machinery\computer\cloning.dm" -#include "code\game\machinery\computer\communications.dm" -#include "code\game\machinery\computer\crew.dm" -#include "code\game\machinery\computer\dna_console.dm" -#include "code\game\machinery\computer\launchpad_control.dm" -#include "code\game\machinery\computer\law.dm" -#include "code\game\machinery\computer\medical.dm" -#include "code\game\machinery\computer\Operating.dm" -#include "code\game\machinery\computer\pod.dm" -#include "code\game\machinery\computer\robot.dm" -#include "code\game\machinery\computer\security.dm" -#include "code\game\machinery\computer\station_alert.dm" -#include "code\game\machinery\computer\telecrystalconsoles.dm" -#include "code\game\machinery\computer\teleporter.dm" -#include "code\game\machinery\computer\arcade\battle.dm" -#include "code\game\machinery\computer\arcade\minesweeper.dm" -#include "code\game\machinery\computer\arcade\misc_arcade.dm" -#include "code\game\machinery\computer\arcade\orion_trail.dm" -#include "code\game\machinery\computer\prisoner\_prisoner.dm" -#include "code\game\machinery\computer\prisoner\gulag_teleporter.dm" -#include "code\game\machinery\computer\prisoner\management.dm" -#include "code\game\machinery\doors\airlock.dm" -#include "code\game\machinery\doors\airlock_electronics.dm" -#include "code\game\machinery\doors\airlock_types.dm" -#include "code\game\machinery\doors\alarmlock.dm" -#include "code\game\machinery\doors\brigdoors.dm" -#include "code\game\machinery\doors\checkForMultipleDoors.dm" -#include "code\game\machinery\doors\door.dm" -#include "code\game\machinery\doors\firedoor.dm" -#include "code\game\machinery\doors\passworddoor.dm" -#include "code\game\machinery\doors\poddoor.dm" -#include "code\game\machinery\doors\shutters.dm" -#include "code\game\machinery\doors\unpowered.dm" -#include "code\game\machinery\doors\windowdoor.dm" -#include "code\game\machinery\embedded_controller\access_controller.dm" -#include "code\game\machinery\embedded_controller\airlock_controller.dm" -#include "code\game\machinery\embedded_controller\embedded_controller_base.dm" -#include "code\game\machinery\embedded_controller\simple_vent_controller.dm" -#include "code\game\machinery\pipe\construction.dm" -#include "code\game\machinery\pipe\pipe_dispenser.dm" -#include "code\game\machinery\porta_turret\portable_turret.dm" -#include "code\game\machinery\porta_turret\portable_turret_construct.dm" -#include "code\game\machinery\porta_turret\portable_turret_cover.dm" -#include "code\game\machinery\telecomms\broadcasting.dm" -#include "code\game\machinery\telecomms\machine_interactions.dm" -#include "code\game\machinery\telecomms\telecomunications.dm" -#include "code\game\machinery\telecomms\computers\logbrowser.dm" -#include "code\game\machinery\telecomms\computers\message.dm" -#include "code\game\machinery\telecomms\computers\telemonitor.dm" -#include "code\game\machinery\telecomms\machines\allinone.dm" -#include "code\game\machinery\telecomms\machines\broadcaster.dm" -#include "code\game\machinery\telecomms\machines\bus.dm" -#include "code\game\machinery\telecomms\machines\hub.dm" -#include "code\game\machinery\telecomms\machines\message_server.dm" -#include "code\game\machinery\telecomms\machines\processor.dm" -#include "code\game\machinery\telecomms\machines\receiver.dm" -#include "code\game\machinery\telecomms\machines\relay.dm" -#include "code\game\machinery\telecomms\machines\server.dm" -#include "code\game\mecha\mech_bay.dm" -#include "code\game\mecha\mech_fabricator.dm" -#include "code\game\mecha\mecha.dm" -#include "code\game\mecha\mecha_actions.dm" -#include "code\game\mecha\mecha_construction_paths.dm" -#include "code\game\mecha\mecha_control_console.dm" -#include "code\game\mecha\mecha_defense.dm" -#include "code\game\mecha\mecha_parts.dm" -#include "code\game\mecha\mecha_topic.dm" -#include "code\game\mecha\mecha_wreckage.dm" -#include "code\game\mecha\combat\combat.dm" -#include "code\game\mecha\combat\durand.dm" -#include "code\game\mecha\combat\gygax.dm" -#include "code\game\mecha\combat\honker.dm" -#include "code\game\mecha\combat\marauder.dm" -#include "code\game\mecha\combat\neovgre.dm" -#include "code\game\mecha\combat\phazon.dm" -#include "code\game\mecha\combat\reticence.dm" -#include "code\game\mecha\equipment\mecha_equipment.dm" -#include "code\game\mecha\equipment\tools\medical_tools.dm" -#include "code\game\mecha\equipment\tools\mining_tools.dm" -#include "code\game\mecha\equipment\tools\other_tools.dm" -#include "code\game\mecha\equipment\tools\work_tools.dm" -#include "code\game\mecha\equipment\weapons\weapons.dm" -#include "code\game\mecha\medical\medical.dm" -#include "code\game\mecha\medical\odysseus.dm" -#include "code\game\mecha\working\ripley.dm" -#include "code\game\mecha\working\working.dm" -#include "code\game\objects\buckling.dm" -#include "code\game\objects\empulse.dm" -#include "code\game\objects\items.dm" -#include "code\game\objects\obj_defense.dm" -#include "code\game\objects\objs.dm" -#include "code\game\objects\structures.dm" -#include "code\game\objects\effects\alien_acid.dm" -#include "code\game\objects\effects\anomalies.dm" -#include "code\game\objects\effects\blessing.dm" -#include "code\game\objects\effects\bump_teleporter.dm" -#include "code\game\objects\effects\contraband.dm" -#include "code\game\objects\effects\countdown.dm" -#include "code\game\objects\effects\effects.dm" -#include "code\game\objects\effects\forcefields.dm" -#include "code\game\objects\effects\glowshroom.dm" -#include "code\game\objects\effects\landmarks.dm" -#include "code\game\objects\effects\mines.dm" -#include "code\game\objects\effects\misc.dm" -#include "code\game\objects\effects\overlays.dm" -#include "code\game\objects\effects\portals.dm" -#include "code\game\objects\effects\proximity.dm" -#include "code\game\objects\effects\spiders.dm" -#include "code\game\objects\effects\step_triggers.dm" -#include "code\game\objects\effects\wanted_poster.dm" -#include "code\game\objects\effects\decals\cleanable.dm" -#include "code\game\objects\effects\decals\crayon.dm" -#include "code\game\objects\effects\decals\decal.dm" -#include "code\game\objects\effects\decals\misc.dm" -#include "code\game\objects\effects\decals\remains.dm" -#include "code\game\objects\effects\decals\cleanable\aliens.dm" -#include "code\game\objects\effects\decals\cleanable\gibs.dm" -#include "code\game\objects\effects\decals\cleanable\humans.dm" -#include "code\game\objects\effects\decals\cleanable\misc.dm" -#include "code\game\objects\effects\decals\cleanable\robots.dm" -#include "code\game\objects\effects\decals\turfdecal\dirt.dm" -#include "code\game\objects\effects\decals\turfdecal\markings.dm" -#include "code\game\objects\effects\decals\turfdecal\tilecoloring.dm" -#include "code\game\objects\effects\decals\turfdecal\weather.dm" -#include "code\game\objects\effects\effect_system\effect_system.dm" -#include "code\game\objects\effects\effect_system\effects_explosion.dm" -#include "code\game\objects\effects\effect_system\effects_foam.dm" -#include "code\game\objects\effects\effect_system\effects_other.dm" -#include "code\game\objects\effects\effect_system\effects_smoke.dm" -#include "code\game\objects\effects\effect_system\effects_sparks.dm" -#include "code\game\objects\effects\effect_system\effects_water.dm" -#include "code\game\objects\effects\spawners\bombspawner.dm" -#include "code\game\objects\effects\spawners\bundle.dm" -#include "code\game\objects\effects\spawners\gibspawner.dm" -#include "code\game\objects\effects\spawners\lootdrop.dm" -#include "code\game\objects\effects\spawners\structure.dm" -#include "code\game\objects\effects\spawners\traps.dm" -#include "code\game\objects\effects\spawners\vaultspawner.dm" -#include "code\game\objects\effects\spawners\xeno_egg_delivery.dm" -#include "code\game\objects\effects\temporary_visuals\clockcult.dm" -#include "code\game\objects\effects\temporary_visuals\cult.dm" -#include "code\game\objects\effects\temporary_visuals\miscellaneous.dm" -#include "code\game\objects\effects\temporary_visuals\temporary_visual.dm" -#include "code\game\objects\effects\temporary_visuals\projectiles\impact.dm" -#include "code\game\objects\effects\temporary_visuals\projectiles\muzzle.dm" -#include "code\game\objects\effects\temporary_visuals\projectiles\projectile_effects.dm" -#include "code\game\objects\effects\temporary_visuals\projectiles\tracer.dm" -#include "code\game\objects\items\AI_modules.dm" -#include "code\game\objects\items\airlock_painter.dm" -#include "code\game\objects\items\apc_frame.dm" -#include "code\game\objects\items\blueprints.dm" -#include "code\game\objects\items\body_egg.dm" -#include "code\game\objects\items\bodybag.dm" -#include "code\game\objects\items\candle.dm" -#include "code\game\objects\items\cardboard_cutouts.dm" -#include "code\game\objects\items\cards_ids.dm" -#include "code\game\objects\items\charter.dm" -#include "code\game\objects\items\chrono_eraser.dm" -#include "code\game\objects\items\cigs_lighters.dm" -#include "code\game\objects\items\clown_items.dm" -#include "code\game\objects\items\control_wand.dm" -#include "code\game\objects\items\cosmetics.dm" -#include "code\game\objects\items\courtroom.dm" -#include "code\game\objects\items\crayons.dm" -#include "code\game\objects\items\defib.dm" -#include "code\game\objects\items\dehy_carp.dm" -#include "code\game\objects\items\dice.dm" -#include "code\game\objects\items\dna_injector.dm" -#include "code\game\objects\items\documents.dm" -#include "code\game\objects\items\eightball.dm" -#include "code\game\objects\items\extinguisher.dm" -#include "code\game\objects\items\flamethrower.dm" -#include "code\game\objects\items\gift.dm" -#include "code\game\objects\items\granters.dm" -#include "code\game\objects\items\handcuffs.dm" -#include "code\game\objects\items\his_grace.dm" -#include "code\game\objects\items\holosign_creator.dm" -#include "code\game\objects\items\holy_weapons.dm" -#include "code\game\objects\items\hot_potato.dm" -#include "code\game\objects\items\inducer.dm" -#include "code\game\objects\items\kitchen.dm" -#include "code\game\objects\items\latexballoon.dm" -#include "code\game\objects\items\manuals.dm" -#include "code\game\objects\items\miscellaneous.dm" -#include "code\game\objects\items\mop.dm" -#include "code\game\objects\items\paint.dm" -#include "code\game\objects\items\paiwire.dm" -#include "code\game\objects\items\pet_carrier.dm" -#include "code\game\objects\items\pinpointer.dm" -#include "code\game\objects\items\plushes.dm" -#include "code\game\objects\items\pneumaticCannon.dm" -#include "code\game\objects\items\powerfist.dm" -#include "code\game\objects\items\RCD.dm" -#include "code\game\objects\items\RCL.dm" -#include "code\game\objects\items\religion.dm" -#include "code\game\objects\items\RPD.dm" -#include "code\game\objects\items\RSF.dm" -#include "code\game\objects\items\scrolls.dm" -#include "code\game\objects\items\sharpener.dm" -#include "code\game\objects\items\shields.dm" -#include "code\game\objects\items\shooting_range.dm" -#include "code\game\objects\items\signs.dm" -#include "code\game\objects\items\singularityhammer.dm" -#include "code\game\objects\items\stunbaton.dm" -#include "code\game\objects\items\taster.dm" -#include "code\game\objects\items\teleportation.dm" -#include "code\game\objects\items\teleprod.dm" -#include "code\game\objects\items\telescopic_iv.dm" -#include "code\game\objects\items\theft_tools.dm" -#include "code\game\objects\items\toys.dm" -#include "code\game\objects\items\trash.dm" -#include "code\game\objects\items\twohanded.dm" -#include "code\game\objects\items\vending_items.dm" -#include "code\game\objects\items\weaponry.dm" -#include "code\game\objects\items\circuitboards\circuitboard.dm" -#include "code\game\objects\items\circuitboards\computer_circuitboards.dm" -#include "code\game\objects\items\circuitboards\machine_circuitboards.dm" -#include "code\game\objects\items\devices\aicard.dm" -#include "code\game\objects\items\devices\anomaly_neutralizer.dm" -#include "code\game\objects\items\devices\beacon.dm" -#include "code\game\objects\items\devices\camera_bug.dm" -#include "code\game\objects\items\devices\chameleonproj.dm" -#include "code\game\objects\items\devices\compressionkit.dm" -#include "code\game\objects\items\devices\desynchronizer.dm" -#include "code\game\objects\items\devices\dogborg_sleeper.dm" -#include "code\game\objects\items\devices\doorCharge.dm" -#include "code\game\objects\items\devices\electroadaptive_pseudocircuit.dm" -#include "code\game\objects\items\devices\flashlight.dm" -#include "code\game\objects\items\devices\forcefieldprojector.dm" -#include "code\game\objects\items\devices\geiger_counter.dm" -#include "code\game\objects\items\devices\glue.dm" -#include "code\game\objects\items\devices\gps.dm" -#include "code\game\objects\items\devices\instruments.dm" -#include "code\game\objects\items\devices\laserpointer.dm" -#include "code\game\objects\items\devices\lightreplacer.dm" -#include "code\game\objects\items\devices\megaphone.dm" -#include "code\game\objects\items\devices\multitool.dm" -#include "code\game\objects\items\devices\paicard.dm" -#include "code\game\objects\items\devices\pipe_painter.dm" -#include "code\game\objects\items\devices\powersink.dm" -#include "code\game\objects\items\devices\pressureplates.dm" -#include "code\game\objects\items\devices\quantum_keycard.dm" -#include "code\game\objects\items\devices\reverse_bear_trap.dm" -#include "code\game\objects\items\devices\scanners.dm" -#include "code\game\objects\items\devices\sensor_device.dm" -#include "code\game\objects\items\devices\taperecorder.dm" -#include "code\game\objects\items\devices\traitordevices.dm" -#include "code\game\objects\items\devices\transfer_valve.dm" -#include "code\game\objects\items\devices\PDA\cart.dm" -#include "code\game\objects\items\devices\PDA\PDA.dm" -#include "code\game\objects\items\devices\PDA\PDA_types.dm" -#include "code\game\objects\items\devices\PDA\radio.dm" -#include "code\game\objects\items\devices\PDA\virus_cart.dm" -#include "code\game\objects\items\devices\radio\electropack.dm" -#include "code\game\objects\items\devices\radio\encryptionkey.dm" -#include "code\game\objects\items\devices\radio\headset.dm" -#include "code\game\objects\items\devices\radio\intercom.dm" -#include "code\game\objects\items\devices\radio\radio.dm" -#include "code\game\objects\items\grenades\antigravity.dm" -#include "code\game\objects\items\grenades\chem_grenade.dm" -#include "code\game\objects\items\grenades\clusterbuster.dm" -#include "code\game\objects\items\grenades\emgrenade.dm" -#include "code\game\objects\items\grenades\flashbang.dm" -#include "code\game\objects\items\grenades\ghettobomb.dm" -#include "code\game\objects\items\grenades\grenade.dm" -#include "code\game\objects\items\grenades\plastic.dm" -#include "code\game\objects\items\grenades\smokebomb.dm" -#include "code\game\objects\items\grenades\spawnergrenade.dm" -#include "code\game\objects\items\grenades\syndieminibomb.dm" -#include "code\game\objects\items\implants\implant.dm" -#include "code\game\objects\items\implants\implant_abductor.dm" -#include "code\game\objects\items\implants\implant_chem.dm" -#include "code\game\objects\items\implants\implant_clown.dm" -#include "code\game\objects\items\implants\implant_exile.dm" -#include "code\game\objects\items\implants\implant_explosive.dm" -#include "code\game\objects\items\implants\implant_freedom.dm" -#include "code\game\objects\items\implants\implant_krav_maga.dm" -#include "code\game\objects\items\implants\implant_mindshield.dm" -#include "code\game\objects\items\implants\implant_misc.dm" -#include "code\game\objects\items\implants\implant_radio.dm" -#include "code\game\objects\items\implants\implant_spell.dm" -#include "code\game\objects\items\implants\implant_stealth.dm" -#include "code\game\objects\items\implants\implant_storage.dm" -#include "code\game\objects\items\implants\implant_track.dm" -#include "code\game\objects\items\implants\implant_uplink.dm" -#include "code\game\objects\items\implants\implantcase.dm" -#include "code\game\objects\items\implants\implantchair.dm" -#include "code\game\objects\items\implants\implanter.dm" -#include "code\game\objects\items\implants\implantpad.dm" -#include "code\game\objects\items\melee\energy.dm" -#include "code\game\objects\items\melee\misc.dm" -#include "code\game\objects\items\melee\transforming.dm" -#include "code\game\objects\items\robot\ai_upgrades.dm" -#include "code\game\objects\items\robot\robot_items.dm" -#include "code\game\objects\items\robot\robot_parts.dm" -#include "code\game\objects\items\robot\robot_upgrades.dm" -#include "code\game\objects\items\stacks\bscrystal.dm" -#include "code\game\objects\items\stacks\cash.dm" -#include "code\game\objects\items\stacks\medical.dm" -#include "code\game\objects\items\stacks\rods.dm" -#include "code\game\objects\items\stacks\stack.dm" -#include "code\game\objects\items\stacks\telecrystal.dm" -#include "code\game\objects\items\stacks\wrap.dm" -#include "code\game\objects\items\stacks\sheets\glass.dm" -#include "code\game\objects\items\stacks\sheets\leather.dm" -#include "code\game\objects\items\stacks\sheets\light.dm" -#include "code\game\objects\items\stacks\sheets\mineral.dm" -#include "code\game\objects\items\stacks\sheets\sheet_types.dm" -#include "code\game\objects\items\stacks\sheets\sheets.dm" -#include "code\game\objects\items\stacks\tiles\light.dm" -#include "code\game\objects\items\stacks\tiles\tile_mineral.dm" -#include "code\game\objects\items\stacks\tiles\tile_types.dm" -#include "code\game\objects\items\storage\backpack.dm" -#include "code\game\objects\items\storage\bags.dm" -#include "code\game\objects\items\storage\belt.dm" -#include "code\game\objects\items\storage\book.dm" -#include "code\game\objects\items\storage\boxes.dm" -#include "code\game\objects\items\storage\briefcase.dm" -#include "code\game\objects\items\storage\dakis.dm" -#include "code\game\objects\items\storage\fancy.dm" -#include "code\game\objects\items\storage\firstaid.dm" -#include "code\game\objects\items\storage\lockbox.dm" -#include "code\game\objects\items\storage\secure.dm" -#include "code\game\objects\items\storage\storage.dm" -#include "code\game\objects\items\storage\toolbox.dm" -#include "code\game\objects\items\storage\uplink_kits.dm" -#include "code\game\objects\items\storage\wallets.dm" -#include "code\game\objects\items\tanks\jetpack.dm" -#include "code\game\objects\items\tanks\tank_types.dm" -#include "code\game\objects\items\tanks\tanks.dm" -#include "code\game\objects\items\tanks\watertank.dm" -#include "code\game\objects\items\tools\crowbar.dm" -#include "code\game\objects\items\tools\screwdriver.dm" -#include "code\game\objects\items\tools\weldingtool.dm" -#include "code\game\objects\items\tools\wirecutters.dm" -#include "code\game\objects\items\tools\wrench.dm" -#include "code\game\objects\structures\ai_core.dm" -#include "code\game\objects\structures\aliens.dm" -#include "code\game\objects\structures\artstuff.dm" -#include "code\game\objects\structures\barsigns.dm" -#include "code\game\objects\structures\bedsheet_bin.dm" -#include "code\game\objects\structures\destructible_structures.dm" -#include "code\game\objects\structures\displaycase.dm" -#include "code\game\objects\structures\divine.dm" -#include "code\game\objects\structures\door_assembly.dm" -#include "code\game\objects\structures\door_assembly_types.dm" -#include "code\game\objects\structures\dresser.dm" -#include "code\game\objects\structures\electricchair.dm" -#include "code\game\objects\structures\extinguisher.dm" -#include "code\game\objects\structures\false_walls.dm" -#include "code\game\objects\structures\femur_breaker.dm" -#include "code\game\objects\structures\fence.dm" -#include "code\game\objects\structures\fireaxe.dm" -#include "code\game\objects\structures\fireplace.dm" -#include "code\game\objects\structures\flora.dm" -#include "code\game\objects\structures\fluff.dm" -#include "code\game\objects\structures\ghost_role_spawners.dm" -#include "code\game\objects\structures\girders.dm" -#include "code\game\objects\structures\grille.dm" -#include "code\game\objects\structures\guillotine.dm" -#include "code\game\objects\structures\guncase.dm" -#include "code\game\objects\structures\headpike.dm" -#include "code\game\objects\structures\hivebot.dm" -#include "code\game\objects\structures\holosign.dm" -#include "code\game\objects\structures\janicart.dm" -#include "code\game\objects\structures\kitchen_spike.dm" -#include "code\game\objects\structures\ladders.dm" -#include "code\game\objects\structures\lattice.dm" -#include "code\game\objects\structures\life_candle.dm" -#include "code\game\objects\structures\loom.dm" -#include "code\game\objects\structures\manned_turret.dm" -#include "code\game\objects\structures\memorial.dm" -#include "code\game\objects\structures\mineral_doors.dm" -#include "code\game\objects\structures\mirror.dm" -#include "code\game\objects\structures\mop_bucket.dm" -#include "code\game\objects\structures\morgue.dm" -#include "code\game\objects\structures\musician.dm" -#include "code\game\objects\structures\noticeboard.dm" -#include "code\game\objects\structures\petrified_statue.dm" -#include "code\game\objects\structures\plasticflaps.dm" -#include "code\game\objects\structures\reflector.dm" -#include "code\game\objects\structures\safe.dm" -#include "code\game\objects\structures\showcase.dm" -#include "code\game\objects\structures\spirit_board.dm" -#include "code\game\objects\structures\stairs.dm" -#include "code\game\objects\structures\statues.dm" -#include "code\game\objects\structures\table_frames.dm" -#include "code\game\objects\structures\tables_racks.dm" -#include "code\game\objects\structures\tank_dispenser.dm" -#include "code\game\objects\structures\target_stake.dm" -#include "code\game\objects\structures\traps.dm" -#include "code\game\objects\structures\watercloset.dm" -#include "code\game\objects\structures\windoor_assembly.dm" -#include "code\game\objects\structures\window.dm" -#include "code\game\objects\structures\beds_chairs\alien_nest.dm" -#include "code\game\objects\structures\beds_chairs\bed.dm" -#include "code\game\objects\structures\beds_chairs\chair.dm" -#include "code\game\objects\structures\beds_chairs\pew.dm" -#include "code\game\objects\structures\crates_lockers\closets.dm" -#include "code\game\objects\structures\crates_lockers\crates.dm" -#include "code\game\objects\structures\crates_lockers\closets\bodybag.dm" -#include "code\game\objects\structures\crates_lockers\closets\cardboardbox.dm" -#include "code\game\objects\structures\crates_lockers\closets\fitness.dm" -#include "code\game\objects\structures\crates_lockers\closets\genpop.dm" -#include "code\game\objects\structures\crates_lockers\closets\gimmick.dm" -#include "code\game\objects\structures\crates_lockers\closets\job_closets.dm" -#include "code\game\objects\structures\crates_lockers\closets\l3closet.dm" -#include "code\game\objects\structures\crates_lockers\closets\syndicate.dm" -#include "code\game\objects\structures\crates_lockers\closets\utility_closets.dm" -#include "code\game\objects\structures\crates_lockers\closets\wardrobe.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\bar.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\cargo.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\engineering.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\freezer.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\hydroponics.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\medical.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\misc.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\personal.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\scientist.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\secure_closets.dm" -#include "code\game\objects\structures\crates_lockers\closets\secure\security.dm" -#include "code\game\objects\structures\crates_lockers\crates\bins.dm" -#include "code\game\objects\structures\crates_lockers\crates\critter.dm" -#include "code\game\objects\structures\crates_lockers\crates\large.dm" -#include "code\game\objects\structures\crates_lockers\crates\secure.dm" -#include "code\game\objects\structures\crates_lockers\crates\wooden.dm" -#include "code\game\objects\structures\signs\_signs.dm" -#include "code\game\objects\structures\signs\signs_departments.dm" -#include "code\game\objects\structures\signs\signs_maps.dm" -#include "code\game\objects\structures\signs\signs_plaques.dm" -#include "code\game\objects\structures\signs\signs_warning.dm" -#include "code\game\objects\structures\transit_tubes\station.dm" -#include "code\game\objects\structures\transit_tubes\transit_tube.dm" -#include "code\game\objects\structures\transit_tubes\transit_tube_construction.dm" -#include "code\game\objects\structures\transit_tubes\transit_tube_pod.dm" -#include "code\game\turfs\baseturf_skipover.dm" -#include "code\game\turfs\change_turf.dm" -#include "code\game\turfs\closed.dm" -#include "code\game\turfs\open.dm" -#include "code\game\turfs\turf.dm" -#include "code\game\turfs\openspace\openspace.dm" -#include "code\game\turfs\simulated\chasm.dm" -#include "code\game\turfs\simulated\dirtystation.dm" -#include "code\game\turfs\simulated\floor.dm" -#include "code\game\turfs\simulated\lava.dm" -#include "code\game\turfs\simulated\minerals.dm" -#include "code\game\turfs\simulated\reebe_void.dm" -#include "code\game\turfs\simulated\river.dm" -#include "code\game\turfs\simulated\walls.dm" -#include "code\game\turfs\simulated\water.dm" -#include "code\game\turfs\simulated\floor\fancy_floor.dm" -#include "code\game\turfs\simulated\floor\light_floor.dm" -#include "code\game\turfs\simulated\floor\mineral_floor.dm" -#include "code\game\turfs\simulated\floor\misc_floor.dm" -#include "code\game\turfs\simulated\floor\plasteel_floor.dm" -#include "code\game\turfs\simulated\floor\plating.dm" -#include "code\game\turfs\simulated\floor\reinf_floor.dm" -#include "code\game\turfs\simulated\floor\plating\asteroid.dm" -#include "code\game\turfs\simulated\floor\plating\dirt.dm" -#include "code\game\turfs\simulated\floor\plating\misc_plating.dm" -#include "code\game\turfs\simulated\wall\mineral_walls.dm" -#include "code\game\turfs\simulated\wall\misc_walls.dm" -#include "code\game\turfs\simulated\wall\reinf_walls.dm" -#include "code\game\turfs\space\space.dm" -#include "code\game\turfs\space\transit.dm" -#include "code\modules\admin\admin.dm" -#include "code\modules\admin\admin_investigate.dm" -#include "code\modules\admin\admin_ranks.dm" -#include "code\modules\admin\admin_verbs.dm" -#include "code\modules\admin\adminmenu.dm" -#include "code\modules\admin\antag_panel.dm" -#include "code\modules\admin\banjob.dm" -#include "code\modules\admin\chat_commands.dm" -#include "code\modules\admin\check_antagonists.dm" -#include "code\modules\admin\create_mob.dm" -#include "code\modules\admin\create_object.dm" -#include "code\modules\admin\create_poll.dm" -#include "code\modules\admin\create_turf.dm" -#include "code\modules\admin\fun_balloon.dm" -#include "code\modules\admin\holder2.dm" -#include "code\modules\admin\ipintel.dm" -#include "code\modules\admin\IsBanned.dm" -#include "code\modules\admin\NewBan.dm" -#include "code\modules\admin\permissionedit.dm" -#include "code\modules\admin\player_panel.dm" -#include "code\modules\admin\secrets.dm" -#include "code\modules\admin\sound_emitter.dm" -#include "code\modules\admin\sql_message_system.dm" -#include "code\modules\admin\stickyban.dm" -#include "code\modules\admin\topic.dm" -#include "code\modules\admin\whitelist.dm" -#include "code\modules\admin\DB_ban\functions.dm" -#include "code\modules\admin\verbs\adminhelp.dm" -#include "code\modules\admin\verbs\adminjump.dm" -#include "code\modules\admin\verbs\adminpm.dm" -#include "code\modules\admin\verbs\adminsay.dm" -#include "code\modules\admin\verbs\ak47s.dm" -#include "code\modules\admin\verbs\atmosdebug.dm" -#include "code\modules\admin\verbs\bluespacearty.dm" -#include "code\modules\admin\verbs\borgpanel.dm" -#include "code\modules\admin\verbs\BrokenInhands.dm" -#include "code\modules\admin\verbs\cinematic.dm" -#include "code\modules\admin\verbs\deadsay.dm" -#include "code\modules\admin\verbs\debug.dm" -#include "code\modules\admin\verbs\diagnostics.dm" -#include "code\modules\admin\verbs\dice.dm" -#include "code\modules\admin\verbs\fps.dm" -#include "code\modules\admin\verbs\getlogs.dm" -#include "code\modules\admin\verbs\individual_logging.dm" -#include "code\modules\admin\verbs\machine_upgrade.dm" -#include "code\modules\admin\verbs\manipulate_organs.dm" -#include "code\modules\admin\verbs\map_template_loadverb.dm" -#include "code\modules\admin\verbs\mapping.dm" -#include "code\modules\admin\verbs\maprotation.dm" -#include "code\modules\admin\verbs\massmodvar.dm" -#include "code\modules\admin\verbs\modifyvariables.dm" -#include "code\modules\admin\verbs\one_click_antag.dm" -#include "code\modules\admin\verbs\onlyone.dm" -#include "code\modules\admin\verbs\panicbunker.dm" -#include "code\modules\admin\verbs\playsound.dm" -#include "code\modules\admin\verbs\possess.dm" -#include "code\modules\admin\verbs\pray.dm" -#include "code\modules\admin\verbs\randomverbs.dm" -#include "code\modules\admin\verbs\reestablish_db_connection.dm" -#include "code\modules\admin\verbs\spawnobjasmob.dm" -#include "code\modules\admin\verbs\tripAI.dm" -#include "code\modules\admin\verbs\SDQL2\SDQL_2.dm" -#include "code\modules\admin\verbs\SDQL2\SDQL_2_parser.dm" -#include "code\modules\admin\verbs\SDQL2\SDQL_2_wrappers.dm" -#include "code\modules\antagonists\_common\antag_datum.dm" -#include "code\modules\antagonists\_common\antag_helpers.dm" -#include "code\modules\antagonists\_common\antag_hud.dm" -#include "code\modules\antagonists\_common\antag_spawner.dm" -#include "code\modules\antagonists\_common\antag_team.dm" -#include "code\modules\antagonists\abductor\abductor.dm" -#include "code\modules\antagonists\abductor\abductee\abductee_objectives.dm" -#include "code\modules\antagonists\abductor\equipment\abduction_gear.dm" -#include "code\modules\antagonists\abductor\equipment\abduction_outfits.dm" -#include "code\modules\antagonists\abductor\equipment\abduction_surgery.dm" -#include "code\modules\antagonists\abductor\equipment\gland.dm" -#include "code\modules\antagonists\abductor\equipment\glands\access.dm" -#include "code\modules\antagonists\abductor\equipment\glands\blood.dm" -#include "code\modules\antagonists\abductor\equipment\glands\chem.dm" -#include "code\modules\antagonists\abductor\equipment\glands\egg.dm" -#include "code\modules\antagonists\abductor\equipment\glands\electric.dm" -#include "code\modules\antagonists\abductor\equipment\glands\heal.dm" -#include "code\modules\antagonists\abductor\equipment\glands\mindshock.dm" -#include "code\modules\antagonists\abductor\equipment\glands\plasma.dm" -#include "code\modules\antagonists\abductor\equipment\glands\quantum.dm" -#include "code\modules\antagonists\abductor\equipment\glands\slime.dm" -#include "code\modules\antagonists\abductor\equipment\glands\spider.dm" -#include "code\modules\antagonists\abductor\equipment\glands\transform.dm" -#include "code\modules\antagonists\abductor\equipment\glands\trauma.dm" -#include "code\modules\antagonists\abductor\equipment\glands\ventcrawl.dm" -#include "code\modules\antagonists\abductor\equipment\glands\viral.dm" -#include "code\modules\antagonists\abductor\machinery\camera.dm" -#include "code\modules\antagonists\abductor\machinery\console.dm" -#include "code\modules\antagonists\abductor\machinery\dispenser.dm" -#include "code\modules\antagonists\abductor\machinery\experiment.dm" -#include "code\modules\antagonists\abductor\machinery\pad.dm" -#include "code\modules\antagonists\blob\blob.dm" -#include "code\modules\antagonists\blob\blob\blob_report.dm" -#include "code\modules\antagonists\blob\blob\overmind.dm" -#include "code\modules\antagonists\blob\blob\powers.dm" -#include "code\modules\antagonists\blob\blob\theblob.dm" -#include "code\modules\antagonists\blob\blob\blobs\blob_mobs.dm" -#include "code\modules\antagonists\blob\blob\blobs\core.dm" -#include "code\modules\antagonists\blob\blob\blobs\factory.dm" -#include "code\modules\antagonists\blob\blob\blobs\node.dm" -#include "code\modules\antagonists\blob\blob\blobs\resource.dm" -#include "code\modules\antagonists\blob\blob\blobs\shield.dm" -#include "code\modules\antagonists\blood_contract\blood_contract.dm" -#include "code\modules\antagonists\bloodsucker\bloodsucker_flaws.dm" -#include "code\modules\antagonists\bloodsucker\bloodsucker_integration.dm" -#include "code\modules\antagonists\bloodsucker\bloodsucker_life.dm" -#include "code\modules\antagonists\bloodsucker\bloodsucker_objectives.dm" -#include "code\modules\antagonists\bloodsucker\bloodsucker_powers.dm" -#include "code\modules\antagonists\bloodsucker\bloodsucker_sunlight.dm" -#include "code\modules\antagonists\bloodsucker\bloodsucker_ui.dm" -#include "code\modules\antagonists\bloodsucker\datum_bloodsucker.dm" -#include "code\modules\antagonists\bloodsucker\datum_hunter.dm" -#include "code\modules\antagonists\bloodsucker\datum_vassal.dm" -#include "code\modules\antagonists\bloodsucker\items\bloodsucker_organs.dm" -#include "code\modules\antagonists\bloodsucker\items\bloodsucker_stake.dm" -#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_coffin.dm" -#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_crypt.dm" -#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_lair.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_brawn.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_cloak.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_feed.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_fortitude.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_gohome.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_haste.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_lunge.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_masquerade.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_mesmerize.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_trespass.dm" -#include "code\modules\antagonists\bloodsucker\powers\bs_veil.dm" -#include "code\modules\antagonists\bloodsucker\powers\v_recuperate.dm" -#include "code\modules\antagonists\brainwashing\brainwashing.dm" -#include "code\modules\antagonists\brother\brother.dm" -#include "code\modules\antagonists\changeling\cellular_emporium.dm" -#include "code\modules\antagonists\changeling\changeling.dm" -#include "code\modules\antagonists\changeling\changeling_power.dm" -#include "code\modules\antagonists\changeling\powers\absorb.dm" -#include "code\modules\antagonists\changeling\powers\adrenaline.dm" -#include "code\modules\antagonists\changeling\powers\augmented_eyesight.dm" -#include "code\modules\antagonists\changeling\powers\biodegrade.dm" -#include "code\modules\antagonists\changeling\powers\chameleon_skin.dm" -#include "code\modules\antagonists\changeling\powers\digitalcamo.dm" -#include "code\modules\antagonists\changeling\powers\fakedeath.dm" -#include "code\modules\antagonists\changeling\powers\fleshmend.dm" -#include "code\modules\antagonists\changeling\powers\headcrab.dm" -#include "code\modules\antagonists\changeling\powers\hivemind.dm" -#include "code\modules\antagonists\changeling\powers\humanform.dm" -#include "code\modules\antagonists\changeling\powers\lesserform.dm" -#include "code\modules\antagonists\changeling\powers\linglink.dm" -#include "code\modules\antagonists\changeling\powers\mimic_voice.dm" -#include "code\modules\antagonists\changeling\powers\mutations.dm" -#include "code\modules\antagonists\changeling\powers\panacea.dm" -#include "code\modules\antagonists\changeling\powers\pheromone_receptors.dm" -#include "code\modules\antagonists\changeling\powers\regenerate.dm" -#include "code\modules\antagonists\changeling\powers\revive.dm" -#include "code\modules\antagonists\changeling\powers\shriek.dm" -#include "code\modules\antagonists\changeling\powers\spiders.dm" -#include "code\modules\antagonists\changeling\powers\strained_muscles.dm" -#include "code\modules\antagonists\changeling\powers\tiny_prick.dm" -#include "code\modules\antagonists\changeling\powers\transform.dm" -#include "code\modules\antagonists\clockcult\clock_effect.dm" -#include "code\modules\antagonists\clockcult\clock_item.dm" -#include "code\modules\antagonists\clockcult\clock_mobs.dm" -#include "code\modules\antagonists\clockcult\clock_scripture.dm" -#include "code\modules\antagonists\clockcult\clock_structure.dm" -#include "code\modules\antagonists\clockcult\clockcult.dm" -#include "code\modules\antagonists\clockcult\clock_effects\city_of_cogs_rift.dm" -#include "code\modules\antagonists\clockcult\clock_effects\clock_overlay.dm" -#include "code\modules\antagonists\clockcult\clock_effects\clock_sigils.dm" -#include "code\modules\antagonists\clockcult\clock_effects\general_markers.dm" -#include "code\modules\antagonists\clockcult\clock_effects\servant_blocker.dm" -#include "code\modules\antagonists\clockcult\clock_effects\spatial_gateway.dm" -#include "code\modules\antagonists\clockcult\clock_helpers\clock_powerdrain.dm" -#include "code\modules\antagonists\clockcult\clock_helpers\component_helpers.dm" -#include "code\modules\antagonists\clockcult\clock_helpers\fabrication_helpers.dm" -#include "code\modules\antagonists\clockcult\clock_helpers\hierophant_network.dm" -#include "code\modules\antagonists\clockcult\clock_helpers\power_helpers.dm" -#include "code\modules\antagonists\clockcult\clock_helpers\ratvarian_language.dm" -#include "code\modules\antagonists\clockcult\clock_helpers\scripture_checks.dm" -#include "code\modules\antagonists\clockcult\clock_helpers\slab_abilities.dm" -#include "code\modules\antagonists\clockcult\clock_items\clock_components.dm" -#include "code\modules\antagonists\clockcult\clock_items\clockwork_armor.dm" -#include "code\modules\antagonists\clockcult\clock_items\clockwork_slab.dm" -#include "code\modules\antagonists\clockcult\clock_items\clockwork_weaponry.dm" -#include "code\modules\antagonists\clockcult\clock_items\construct_chassis.dm" -#include "code\modules\antagonists\clockcult\clock_items\integration_cog.dm" -#include "code\modules\antagonists\clockcult\clock_items\judicial_visor.dm" -#include "code\modules\antagonists\clockcult\clock_items\replica_fabricator.dm" -#include "code\modules\antagonists\clockcult\clock_items\soul_vessel.dm" -#include "code\modules\antagonists\clockcult\clock_items\wraith_spectacles.dm" -#include "code\modules\antagonists\clockcult\clock_items\clock_weapons\_call_weapon.dm" -#include "code\modules\antagonists\clockcult\clock_items\clock_weapons\ratvarian_spear.dm" -#include "code\modules\antagonists\clockcult\clock_mobs\_eminence.dm" -#include "code\modules\antagonists\clockcult\clock_mobs\clockwork_marauder.dm" -#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_applications.dm" -#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_cyborg.dm" -#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_drivers.dm" -#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_scripts.dm" -#include "code\modules\antagonists\clockcult\clock_structures\_trap_object.dm" -#include "code\modules\antagonists\clockcult\clock_structures\ark_of_the_clockwork_justicar.dm" -#include "code\modules\antagonists\clockcult\clock_structures\clockwork_obelisk.dm" -#include "code\modules\antagonists\clockcult\clock_structures\eminence_spire.dm" -#include "code\modules\antagonists\clockcult\clock_structures\heralds_beacon.dm" -#include "code\modules\antagonists\clockcult\clock_structures\mania_motor.dm" -#include "code\modules\antagonists\clockcult\clock_structures\ocular_warden.dm" -#include "code\modules\antagonists\clockcult\clock_structures\ratvar_the_clockwork_justicar.dm" -#include "code\modules\antagonists\clockcult\clock_structures\reflector.dm" -#include "code\modules\antagonists\clockcult\clock_structures\stargazer.dm" -#include "code\modules\antagonists\clockcult\clock_structures\taunting_trail.dm" -#include "code\modules\antagonists\clockcult\clock_structures\wall_gear.dm" -#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\lever.dm" -#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\pressure_sensor.dm" -#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\pressure_sensor_mech.dm" -#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\repeater.dm" -#include "code\modules\antagonists\clockcult\clock_structures\traps\brass_skewer.dm" -#include "code\modules\antagonists\clockcult\clock_structures\traps\power_null.dm" -#include "code\modules\antagonists\clockcult\clock_structures\traps\steam_vent.dm" -#include "code\modules\antagonists\cult\blood_magic.dm" -#include "code\modules\antagonists\cult\cult.dm" -#include "code\modules\antagonists\cult\cult_comms.dm" -#include "code\modules\antagonists\cult\cult_items.dm" -#include "code\modules\antagonists\cult\cult_structures.dm" -#include "code\modules\antagonists\cult\ritual.dm" -#include "code\modules\antagonists\cult\rune_spawn_action.dm" -#include "code\modules\antagonists\cult\runes.dm" -#include "code\modules\antagonists\devil\devil.dm" -#include "code\modules\antagonists\devil\devil_helpers.dm" -#include "code\modules\antagonists\devil\imp\imp.dm" -#include "code\modules\antagonists\devil\sintouched\objectives.dm" -#include "code\modules\antagonists\devil\sintouched\sintouched.dm" -#include "code\modules\antagonists\devil\true_devil\_true_devil.dm" -#include "code\modules\antagonists\devil\true_devil\inventory.dm" -#include "code\modules\antagonists\disease\disease_abilities.dm" -#include "code\modules\antagonists\disease\disease_datum.dm" -#include "code\modules\antagonists\disease\disease_disease.dm" -#include "code\modules\antagonists\disease\disease_event.dm" -#include "code\modules\antagonists\disease\disease_mob.dm" -#include "code\modules\antagonists\ert\ert.dm" -#include "code\modules\antagonists\greentext\greentext.dm" -#include "code\modules\antagonists\greybois\greybois.dm" -#include "code\modules\antagonists\highlander\highlander.dm" -#include "code\modules\antagonists\magic_servant\magic_servant.dm" -#include "code\modules\antagonists\monkey\monkey.dm" -#include "code\modules\antagonists\morph\morph.dm" -#include "code\modules\antagonists\morph\morph_antag.dm" -#include "code\modules\antagonists\nightmare\nightmare.dm" -#include "code\modules\antagonists\ninja\ninja.dm" -#include "code\modules\antagonists\nukeop\clownop.dm" -#include "code\modules\antagonists\nukeop\nukeop.dm" -#include "code\modules\antagonists\nukeop\equipment\borgchameleon.dm" -#include "code\modules\antagonists\nukeop\equipment\nuclear_challenge.dm" -#include "code\modules\antagonists\nukeop\equipment\nuclearbomb.dm" -#include "code\modules\antagonists\nukeop\equipment\pinpointer.dm" -#include "code\modules\antagonists\official\official.dm" -#include "code\modules\antagonists\overthrow\overthrow.dm" -#include "code\modules\antagonists\overthrow\overthrow_converter.dm" -#include "code\modules\antagonists\overthrow\overthrow_team.dm" -#include "code\modules\antagonists\pirate\pirate.dm" -#include "code\modules\antagonists\revenant\revenant.dm" -#include "code\modules\antagonists\revenant\revenant_abilities.dm" -#include "code\modules\antagonists\revenant\revenant_antag.dm" -#include "code\modules\antagonists\revenant\revenant_blight.dm" -#include "code\modules\antagonists\revenant\revenant_spawn_event.dm" -#include "code\modules\antagonists\revolution\revolution.dm" -#include "code\modules\antagonists\santa\santa.dm" -#include "code\modules\antagonists\separatist\separatist.dm" -#include "code\modules\antagonists\slaughter\slaughter.dm" -#include "code\modules\antagonists\slaughter\slaughter_antag.dm" -#include "code\modules\antagonists\slaughter\slaughterevent.dm" -#include "code\modules\antagonists\survivalist\survivalist.dm" -#include "code\modules\antagonists\swarmer\swarmer.dm" -#include "code\modules\antagonists\swarmer\swarmer_event.dm" -#include "code\modules\antagonists\traitor\datum_traitor.dm" -#include "code\modules\antagonists\traitor\equipment\Malf_Modules.dm" -#include "code\modules\antagonists\traitor\IAA\internal_affairs.dm" -#include "code\modules\antagonists\valentines\heartbreaker.dm" -#include "code\modules\antagonists\valentines\valentine.dm" -#include "code\modules\antagonists\wishgranter\wishgranter.dm" -#include "code\modules\antagonists\wizard\wizard.dm" -#include "code\modules\antagonists\wizard\equipment\artefact.dm" -#include "code\modules\antagonists\wizard\equipment\soulstone.dm" -#include "code\modules\antagonists\wizard\equipment\spellbook.dm" -#include "code\modules\antagonists\xeno\xeno.dm" -#include "code\modules\assembly\assembly.dm" -#include "code\modules\assembly\bomb.dm" -#include "code\modules\assembly\doorcontrol.dm" -#include "code\modules\assembly\flash.dm" -#include "code\modules\assembly\health.dm" -#include "code\modules\assembly\helpers.dm" -#include "code\modules\assembly\holder.dm" -#include "code\modules\assembly\igniter.dm" -#include "code\modules\assembly\infrared.dm" -#include "code\modules\assembly\mousetrap.dm" -#include "code\modules\assembly\playback.dm" -#include "code\modules\assembly\proximity.dm" -#include "code\modules\assembly\shock_kit.dm" -#include "code\modules\assembly\signaler.dm" -#include "code\modules\assembly\timer.dm" -#include "code\modules\assembly\voice.dm" -#include "code\modules\atmospherics\multiz.dm" -#include "code\modules\atmospherics\environmental\LINDA_fire.dm" -#include "code\modules\atmospherics\environmental\LINDA_system.dm" -#include "code\modules\atmospherics\environmental\LINDA_turf_tile.dm" -#include "code\modules\atmospherics\gasmixtures\gas_mixture.dm" -#include "code\modules\atmospherics\gasmixtures\gas_types.dm" -#include "code\modules\atmospherics\gasmixtures\immutable_mixtures.dm" -#include "code\modules\atmospherics\gasmixtures\reactions.dm" -#include "code\modules\atmospherics\machinery\airalarm.dm" -#include "code\modules\atmospherics\machinery\atmosmachinery.dm" -#include "code\modules\atmospherics\machinery\datum_pipeline.dm" -#include "code\modules\atmospherics\machinery\components\components_base.dm" -#include "code\modules\atmospherics\machinery\components\binary_devices\binary_devices.dm" -#include "code\modules\atmospherics\machinery\components\binary_devices\circulator.dm" -#include "code\modules\atmospherics\machinery\components\binary_devices\dp_vent_pump.dm" -#include "code\modules\atmospherics\machinery\components\binary_devices\passive_gate.dm" -#include "code\modules\atmospherics\machinery\components\binary_devices\pump.dm" -#include "code\modules\atmospherics\machinery\components\binary_devices\valve.dm" -#include "code\modules\atmospherics\machinery\components\binary_devices\volume_pump.dm" -#include "code\modules\atmospherics\machinery\components\trinary_devices\filter.dm" -#include "code\modules\atmospherics\machinery\components\trinary_devices\mixer.dm" -#include "code\modules\atmospherics\machinery\components\trinary_devices\trinary_devices.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\cryo.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\heat_exchanger.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\outlet_injector.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\portables_connector.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\tank.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\thermomachine.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\unary_devices.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\vent_pump.dm" -#include "code\modules\atmospherics\machinery\components\unary_devices\vent_scrubber.dm" -#include "code\modules\atmospherics\machinery\other\meter.dm" -#include "code\modules\atmospherics\machinery\other\miner.dm" -#include "code\modules\atmospherics\machinery\pipes\layermanifold.dm" -#include "code\modules\atmospherics\machinery\pipes\manifold.dm" -#include "code\modules\atmospherics\machinery\pipes\manifold4w.dm" -#include "code\modules\atmospherics\machinery\pipes\pipes.dm" -#include "code\modules\atmospherics\machinery\pipes\simple.dm" -#include "code\modules\atmospherics\machinery\pipes\heat_exchange\he_pipes.dm" -#include "code\modules\atmospherics\machinery\pipes\heat_exchange\junction.dm" -#include "code\modules\atmospherics\machinery\pipes\heat_exchange\manifold.dm" -#include "code\modules\atmospherics\machinery\pipes\heat_exchange\simple.dm" -#include "code\modules\atmospherics\machinery\portable\canister.dm" -#include "code\modules\atmospherics\machinery\portable\portable_atmospherics.dm" -#include "code\modules\atmospherics\machinery\portable\pump.dm" -#include "code\modules\atmospherics\machinery\portable\scrubber.dm" -#include "code\modules\awaymissions\away_props.dm" -#include "code\modules\awaymissions\bluespaceartillery.dm" -#include "code\modules\awaymissions\capture_the_flag.dm" -#include "code\modules\awaymissions\corpse.dm" -#include "code\modules\awaymissions\exile.dm" -#include "code\modules\awaymissions\gateway.dm" -#include "code\modules\awaymissions\pamphlet.dm" -#include "code\modules\awaymissions\signpost.dm" -#include "code\modules\awaymissions\super_secret_room.dm" -#include "code\modules\awaymissions\zlevel.dm" -#include "code\modules\awaymissions\mission_code\Academy.dm" -#include "code\modules\awaymissions\mission_code\Cabin.dm" -#include "code\modules\awaymissions\mission_code\caves.dm" -#include "code\modules\awaymissions\mission_code\centcomAway.dm" -#include "code\modules\awaymissions\mission_code\challenge.dm" -#include "code\modules\awaymissions\mission_code\moonoutpost19.dm" -#include "code\modules\awaymissions\mission_code\murderdome.dm" -#include "code\modules\awaymissions\mission_code\research.dm" -#include "code\modules\awaymissions\mission_code\snowdin.dm" -#include "code\modules\awaymissions\mission_code\spacebattle.dm" -#include "code\modules\awaymissions\mission_code\stationCollision.dm" -#include "code\modules\awaymissions\mission_code\undergroundoutpost45.dm" -#include "code\modules\awaymissions\mission_code\wildwest.dm" -#include "code\modules\bsql\includes.dm" -#include "code\modules\buildmode\bm_mode.dm" -#include "code\modules\buildmode\buildmode.dm" -#include "code\modules\buildmode\buttons.dm" -#include "code\modules\buildmode\effects\line.dm" -#include "code\modules\buildmode\submodes\advanced.dm" -#include "code\modules\buildmode\submodes\area_edit.dm" -#include "code\modules\buildmode\submodes\basic.dm" -#include "code\modules\buildmode\submodes\boom.dm" -#include "code\modules\buildmode\submodes\copy.dm" -#include "code\modules\buildmode\submodes\fill.dm" -#include "code\modules\buildmode\submodes\mapgen.dm" -#include "code\modules\buildmode\submodes\throwing.dm" -#include "code\modules\buildmode\submodes\variable_edit.dm" -#include "code\modules\cargo\bounty.dm" -#include "code\modules\cargo\bounty_console.dm" -#include "code\modules\cargo\centcom_podlauncher.dm" -#include "code\modules\cargo\console.dm" -#include "code\modules\cargo\export_scanner.dm" -#include "code\modules\cargo\exports.dm" -#include "code\modules\cargo\expressconsole.dm" -#include "code\modules\cargo\gondolapod.dm" -#include "code\modules\cargo\order.dm" -#include "code\modules\cargo\packs.dm" -#include "code\modules\cargo\supplypod.dm" -#include "code\modules\cargo\supplypod_beacon.dm" -#include "code\modules\cargo\bounties\assistant.dm" -#include "code\modules\cargo\bounties\botany.dm" -#include "code\modules\cargo\bounties\chef.dm" -#include "code\modules\cargo\bounties\engineering.dm" -#include "code\modules\cargo\bounties\gardencook.dm" -#include "code\modules\cargo\bounties\item.dm" -#include "code\modules\cargo\bounties\mech.dm" -#include "code\modules\cargo\bounties\medical.dm" -#include "code\modules\cargo\bounties\mining.dm" -#include "code\modules\cargo\bounties\reagent.dm" -#include "code\modules\cargo\bounties\science.dm" -#include "code\modules\cargo\bounties\security.dm" -#include "code\modules\cargo\bounties\silly.dm" -#include "code\modules\cargo\bounties\slime.dm" -#include "code\modules\cargo\bounties\special.dm" -#include "code\modules\cargo\bounties\virus.dm" -#include "code\modules\cargo\exports\food_wine.dm" -#include "code\modules\cargo\exports\gear.dm" -#include "code\modules\cargo\exports\large_objects.dm" -#include "code\modules\cargo\exports\manifest.dm" -#include "code\modules\cargo\exports\materials.dm" -#include "code\modules\cargo\exports\organs_robotics.dm" -#include "code\modules\cargo\exports\parts.dm" -#include "code\modules\cargo\exports\seeds.dm" -#include "code\modules\cargo\exports\sheets.dm" -#include "code\modules\cargo\exports\tools.dm" -#include "code\modules\cargo\exports\weapons.dm" -#include "code\modules\cargo\packs\armory.dm" -#include "code\modules\cargo\packs\costumes_toys.dm" -#include "code\modules\cargo\packs\emergency.dm" -#include "code\modules\cargo\packs\engine.dm" -#include "code\modules\cargo\packs\engineering.dm" -#include "code\modules\cargo\packs\livestock.dm" -#include "code\modules\cargo\packs\materials.dm" -#include "code\modules\cargo\packs\medical.dm" -#include "code\modules\cargo\packs\misc.dm" -#include "code\modules\cargo\packs\organic.dm" -#include "code\modules\cargo\packs\science.dm" -#include "code\modules\cargo\packs\security.dm" -#include "code\modules\cargo\packs\service.dm" -#include "code\modules\chatter\chatter.dm" -#include "code\modules\client\asset_cache.dm" -#include "code\modules\client\client_colour.dm" -#include "code\modules\client\client_defines.dm" -#include "code\modules\client\client_procs.dm" -#include "code\modules\client\darkmode.dm" -#include "code\modules\client\message.dm" -#include "code\modules\client\player_details.dm" -#include "code\modules\client\preferences.dm" -#include "code\modules\client\preferences_savefile.dm" -#include "code\modules\client\preferences_toggles.dm" -#include "code\modules\client\preferences_vr.dm" -#include "code\modules\client\verbs\aooc.dm" -#include "code\modules\client\verbs\etips.dm" -#include "code\modules\client\verbs\looc.dm" -#include "code\modules\client\verbs\ooc.dm" -#include "code\modules\client\verbs\ping.dm" -#include "code\modules\client\verbs\suicide.dm" -#include "code\modules\client\verbs\who.dm" -#include "code\modules\clothing\chameleon.dm" -#include "code\modules\clothing\clothing.dm" -#include "code\modules\clothing\ears\_ears.dm" -#include "code\modules\clothing\glasses\_glasses.dm" -#include "code\modules\clothing\glasses\disablerglasses.dm" -#include "code\modules\clothing\glasses\engine_goggles.dm" -#include "code\modules\clothing\glasses\hud.dm" -#include "code\modules\clothing\glasses\phantomthief.dm" -#include "code\modules\clothing\glasses\vg_glasses.dm" -#include "code\modules\clothing\gloves\_gloves.dm" -#include "code\modules\clothing\gloves\boxing.dm" -#include "code\modules\clothing\gloves\color.dm" -#include "code\modules\clothing\gloves\miscellaneous.dm" -#include "code\modules\clothing\gloves\vg_gloves.dm" -#include "code\modules\clothing\head\_head.dm" -#include "code\modules\clothing\head\beanie.dm" -#include "code\modules\clothing\head\cit_hats.dm" -#include "code\modules\clothing\head\collectable.dm" -#include "code\modules\clothing\head\hardhat.dm" -#include "code\modules\clothing\head\helmet.dm" -#include "code\modules\clothing\head\jobs.dm" -#include "code\modules\clothing\head\misc.dm" -#include "code\modules\clothing\head\misc_special.dm" -#include "code\modules\clothing\head\soft_caps.dm" -#include "code\modules\clothing\head\vg_hats.dm" -#include "code\modules\clothing\masks\_masks.dm" -#include "code\modules\clothing\masks\boxing.dm" -#include "code\modules\clothing\masks\breath.dm" -#include "code\modules\clothing\masks\gasmask.dm" -#include "code\modules\clothing\masks\hailer.dm" -#include "code\modules\clothing\masks\miscellaneous.dm" -#include "code\modules\clothing\masks\vg_masks.dm" -#include "code\modules\clothing\neck\_neck.dm" -#include "code\modules\clothing\outfits\ert.dm" -#include "code\modules\clothing\outfits\event.dm" -#include "code\modules\clothing\outfits\plasmaman.dm" -#include "code\modules\clothing\outfits\standard.dm" -#include "code\modules\clothing\outfits\vr.dm" -#include "code\modules\clothing\outfits\vv_outfit.dm" -#include "code\modules\clothing\shoes\_shoes.dm" -#include "code\modules\clothing\shoes\bananashoes.dm" -#include "code\modules\clothing\shoes\colour.dm" -#include "code\modules\clothing\shoes\magboots.dm" -#include "code\modules\clothing\shoes\miscellaneous.dm" -#include "code\modules\clothing\shoes\taeclowndo.dm" -#include "code\modules\clothing\shoes\vg_shoes.dm" -#include "code\modules\clothing\spacesuits\_spacesuits.dm" -#include "code\modules\clothing\spacesuits\chronosuit.dm" -#include "code\modules\clothing\spacesuits\hardsuit.dm" -#include "code\modules\clothing\spacesuits\miscellaneous.dm" -#include "code\modules\clothing\spacesuits\plasmamen.dm" -#include "code\modules\clothing\spacesuits\syndi.dm" -#include "code\modules\clothing\spacesuits\vg_spess.dm" -#include "code\modules\clothing\suits\_suits.dm" -#include "code\modules\clothing\suits\armor.dm" -#include "code\modules\clothing\suits\bio.dm" -#include "code\modules\clothing\suits\cloaks.dm" -#include "code\modules\clothing\suits\jobs.dm" -#include "code\modules\clothing\suits\labcoat.dm" -#include "code\modules\clothing\suits\miscellaneous.dm" -#include "code\modules\clothing\suits\reactive_armour.dm" -#include "code\modules\clothing\suits\toggles.dm" -#include "code\modules\clothing\suits\utility.dm" -#include "code\modules\clothing\suits\vg_suits.dm" -#include "code\modules\clothing\suits\wiz_robe.dm" -#include "code\modules\clothing\under\_under.dm" -#include "code\modules\clothing\under\accessories.dm" -#include "code\modules\clothing\under\color.dm" -#include "code\modules\clothing\under\miscellaneous.dm" -#include "code\modules\clothing\under\pants.dm" -#include "code\modules\clothing\under\polychromic_clothes.dm" -#include "code\modules\clothing\under\shorts.dm" -#include "code\modules\clothing\under\syndicate.dm" -#include "code\modules\clothing\under\trek.dm" -#include "code\modules\clothing\under\vg_under.dm" -#include "code\modules\clothing\under\jobs\civilian.dm" -#include "code\modules\clothing\under\jobs\engineering.dm" -#include "code\modules\clothing\under\jobs\medsci.dm" -#include "code\modules\clothing\under\jobs\security.dm" -#include "code\modules\clothing\under\jobs\Plasmaman\civilian_service.dm" -#include "code\modules\clothing\under\jobs\Plasmaman\engineering.dm" -#include "code\modules\clothing\under\jobs\Plasmaman\medsci.dm" -#include "code\modules\clothing\under\jobs\Plasmaman\security.dm" -#include "code\modules\crafting\craft.dm" -#include "code\modules\crafting\guncrafting.dm" -#include "code\modules\crafting\recipes.dm" -#include "code\modules\crafting\recipes\recipes_clothing.dm" -#include "code\modules\crafting\recipes\recipes_misc.dm" -#include "code\modules\crafting\recipes\recipes_primal.dm" -#include "code\modules\crafting\recipes\recipes_robot.dm" -#include "code\modules\crafting\recipes\recipes_weapon_and_ammo.dm" -#include "code\modules\detectivework\detective_work.dm" -#include "code\modules\detectivework\evidence.dm" -#include "code\modules\detectivework\scanner.dm" -#include "code\modules\emoji\emoji_parse.dm" -#include "code\modules\error_handler\error_handler.dm" -#include "code\modules\error_handler\error_viewer.dm" -#include "code\modules\events\_event.dm" -#include "code\modules\events\abductor.dm" -#include "code\modules\events\alien_infestation.dm" -#include "code\modules\events\anomaly.dm" -#include "code\modules\events\anomaly_bluespace.dm" -#include "code\modules\events\anomaly_flux.dm" -#include "code\modules\events\anomaly_grav.dm" -#include "code\modules\events\anomaly_pyro.dm" -#include "code\modules\events\anomaly_vortex.dm" -#include "code\modules\events\aurora_caelus.dm" -#include "code\modules\events\blob.dm" -#include "code\modules\events\brand_intelligence.dm" -#include "code\modules\events\bureaucratic_error.dm" -#include "code\modules\events\camerafailure.dm" -#include "code\modules\events\carp_migration.dm" -#include "code\modules\events\communications_blackout.dm" -#include "code\modules\events\devil.dm" -#include "code\modules\events\disease_outbreak.dm" -#include "code\modules\events\dust.dm" -#include "code\modules\events\electrical_storm.dm" -#include "code\modules\events\false_alarm.dm" -#include "code\modules\events\ghost_role.dm" -#include "code\modules\events\grid_check.dm" -#include "code\modules\events\heart_attack.dm" -#include "code\modules\events\high_priority_bounty.dm" -#include "code\modules\events\immovable_rod.dm" -#include "code\modules\events\ion_storm.dm" -#include "code\modules\events\major_dust.dm" -#include "code\modules\events\mass_hallucination.dm" -#include "code\modules\events\meateor_wave.dm" -#include "code\modules\events\meteor_wave.dm" -#include "code\modules\events\mice_migration.dm" -#include "code\modules\events\nightmare.dm" -#include "code\modules\events\operative.dm" -#include "code\modules\events\pirates.dm" -#include "code\modules\events\portal_storm.dm" -#include "code\modules\events\prison_break.dm" -#include "code\modules\events\processor_overload.dm" -#include "code\modules\events\radiation_storm.dm" -#include "code\modules\events\sentience.dm" -#include "code\modules\events\shuttle_loan.dm" -#include "code\modules\events\spacevine.dm" -#include "code\modules\events\spider_infestation.dm" -#include "code\modules\events\spontaneous_appendicitis.dm" -#include "code\modules\events\vent_clog.dm" -#include "code\modules\events\wormholes.dm" -#include "code\modules\events\holiday\halloween.dm" -#include "code\modules\events\holiday\vday.dm" -#include "code\modules\events\holiday\xmas.dm" -#include "code\modules\events\wizard\aid.dm" -#include "code\modules\events\wizard\blobies.dm" -#include "code\modules\events\wizard\curseditems.dm" -#include "code\modules\events\wizard\departmentrevolt.dm" -#include "code\modules\events\wizard\fakeexplosion.dm" -#include "code\modules\events\wizard\ghost.dm" -#include "code\modules\events\wizard\greentext.dm" -#include "code\modules\events\wizard\imposter.dm" -#include "code\modules\events\wizard\invincible.dm" -#include "code\modules\events\wizard\lava.dm" -#include "code\modules\events\wizard\magicarp.dm" -#include "code\modules\events\wizard\petsplosion.dm" -#include "code\modules\events\wizard\race.dm" -#include "code\modules\events\wizard\rpgloot.dm" -#include "code\modules\events\wizard\shuffle.dm" -#include "code\modules\events\wizard\summons.dm" -#include "code\modules\fields\fields.dm" -#include "code\modules\fields\gravity.dm" -#include "code\modules\fields\peaceborg_dampener.dm" -#include "code\modules\fields\timestop.dm" -#include "code\modules\fields\turf_objects.dm" -#include "code\modules\flufftext\Dreaming.dm" -#include "code\modules\flufftext\Hallucination.dm" -#include "code\modules\food_and_drinks\autobottler.dm" -#include "code\modules\food_and_drinks\food.dm" -#include "code\modules\food_and_drinks\pizzabox.dm" -#include "code\modules\food_and_drinks\drinks\drinks.dm" -#include "code\modules\food_and_drinks\drinks\drinks\bottle.dm" -#include "code\modules\food_and_drinks\drinks\drinks\drinkingglass.dm" -#include "code\modules\food_and_drinks\food\condiment.dm" -#include "code\modules\food_and_drinks\food\customizables.dm" -#include "code\modules\food_and_drinks\food\snacks.dm" -#include "code\modules\food_and_drinks\food\snacks_bread.dm" -#include "code\modules\food_and_drinks\food\snacks_burgers.dm" -#include "code\modules\food_and_drinks\food\snacks_cake.dm" -#include "code\modules\food_and_drinks\food\snacks_egg.dm" -#include "code\modules\food_and_drinks\food\snacks_frozen.dm" -#include "code\modules\food_and_drinks\food\snacks_meat.dm" -#include "code\modules\food_and_drinks\food\snacks_other.dm" -#include "code\modules\food_and_drinks\food\snacks_pastry.dm" -#include "code\modules\food_and_drinks\food\snacks_pie.dm" -#include "code\modules\food_and_drinks\food\snacks_pizza.dm" -#include "code\modules\food_and_drinks\food\snacks_salad.dm" -#include "code\modules\food_and_drinks\food\snacks_sandwichtoast.dm" -#include "code\modules\food_and_drinks\food\snacks_soup.dm" -#include "code\modules\food_and_drinks\food\snacks_spaghetti.dm" -#include "code\modules\food_and_drinks\food\snacks_sushi.dm" -#include "code\modules\food_and_drinks\food\snacks_vend.dm" -#include "code\modules\food_and_drinks\food\snacks\dough.dm" -#include "code\modules\food_and_drinks\food\snacks\meat.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\deep_fryer.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\food_cart.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\gibber.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\grill.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\icecream_vat.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\microwave.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\monkeyrecycler.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\processor.dm" -#include "code\modules\food_and_drinks\kitchen_machinery\smartfridge.dm" -#include "code\modules\food_and_drinks\recipes\drinks_recipes.dm" -#include "code\modules\food_and_drinks\recipes\food_mixtures.dm" -#include "code\modules\food_and_drinks\recipes\processor_recipes.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_bread.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_burger.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_cake.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_egg.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_frozen.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_meat.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_misc.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_pastry.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_pie.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_pizza.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_salad.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_sandwich.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_soup.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_spaghetti.dm" -#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_sushi.dm" -#include "code\modules\games\cas.dm" -#include "code\modules\goonchat\browserOutput.dm" -#include "code\modules\goonchat\jsErrorHandler.dm" -#include "code\modules\holiday\easter.dm" -#include "code\modules\holiday\holidays.dm" -#include "code\modules\holiday\halloween\bartholomew.dm" -#include "code\modules\holiday\halloween\jacqueen.dm" -#include "code\modules\holodeck\area_copy.dm" -#include "code\modules\holodeck\computer.dm" -#include "code\modules\holodeck\holo_effect.dm" -#include "code\modules\holodeck\items.dm" -#include "code\modules\holodeck\mobs.dm" -#include "code\modules\holodeck\turfs.dm" -#include "code\modules\hydroponics\biogenerator.dm" -#include "code\modules\hydroponics\fermenting_barrel.dm" -#include "code\modules\hydroponics\gene_modder.dm" -#include "code\modules\hydroponics\grown.dm" -#include "code\modules\hydroponics\growninedible.dm" -#include "code\modules\hydroponics\hydroitemdefines.dm" -#include "code\modules\hydroponics\hydroponics.dm" -#include "code\modules\hydroponics\plant_genes.dm" -#include "code\modules\hydroponics\sample.dm" -#include "code\modules\hydroponics\seed_extractor.dm" -#include "code\modules\hydroponics\seeds.dm" -#include "code\modules\hydroponics\beekeeping\beebox.dm" -#include "code\modules\hydroponics\beekeeping\beekeeper_suit.dm" -#include "code\modules\hydroponics\beekeeping\honey_frame.dm" -#include "code\modules\hydroponics\beekeeping\honeycomb.dm" -#include "code\modules\hydroponics\grown\ambrosia.dm" -#include "code\modules\hydroponics\grown\apple.dm" -#include "code\modules\hydroponics\grown\banana.dm" -#include "code\modules\hydroponics\grown\beans.dm" -#include "code\modules\hydroponics\grown\berries.dm" -#include "code\modules\hydroponics\grown\cannabis.dm" -#include "code\modules\hydroponics\grown\cereals.dm" -#include "code\modules\hydroponics\grown\chili.dm" -#include "code\modules\hydroponics\grown\citrus.dm" -#include "code\modules\hydroponics\grown\cocoa_vanilla.dm" -#include "code\modules\hydroponics\grown\corn.dm" -#include "code\modules\hydroponics\grown\cotton.dm" -#include "code\modules\hydroponics\grown\eggplant.dm" -#include "code\modules\hydroponics\grown\flowers.dm" -#include "code\modules\hydroponics\grown\grass_carpet.dm" -#include "code\modules\hydroponics\grown\kudzu.dm" -#include "code\modules\hydroponics\grown\melon.dm" -#include "code\modules\hydroponics\grown\misc.dm" -#include "code\modules\hydroponics\grown\mushrooms.dm" -#include "code\modules\hydroponics\grown\nettle.dm" -#include "code\modules\hydroponics\grown\onion.dm" -#include "code\modules\hydroponics\grown\peach.dm" -#include "code\modules\hydroponics\grown\peanuts.dm" -#include "code\modules\hydroponics\grown\pineapple.dm" -#include "code\modules\hydroponics\grown\potato.dm" -#include "code\modules\hydroponics\grown\pumpkin.dm" -#include "code\modules\hydroponics\grown\random.dm" -#include "code\modules\hydroponics\grown\replicapod.dm" -#include "code\modules\hydroponics\grown\root.dm" -#include "code\modules\hydroponics\grown\tea_coffee.dm" -#include "code\modules\hydroponics\grown\tobacco.dm" -#include "code\modules\hydroponics\grown\tomato.dm" -#include "code\modules\hydroponics\grown\towercap.dm" -#include "code\modules\integrated_electronics\_defines.dm" -#include "code\modules\integrated_electronics\core\analyzer.dm" -#include "code\modules\integrated_electronics\core\assemblies.dm" -#include "code\modules\integrated_electronics\core\debugger.dm" -#include "code\modules\integrated_electronics\core\detailer.dm" -#include "code\modules\integrated_electronics\core\helpers.dm" -#include "code\modules\integrated_electronics\core\integrated_circuit.dm" -#include "code\modules\integrated_electronics\core\pins.dm" -#include "code\modules\integrated_electronics\core\printer.dm" -#include "code\modules\integrated_electronics\core\saved_circuits.dm" -#include "code\modules\integrated_electronics\core\wirer.dm" -#include "code\modules\integrated_electronics\core\special_pins\boolean_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\char_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\color_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\dir_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\index_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\list_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\number_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\ref_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\selfref_pin.dm" -#include "code\modules\integrated_electronics\core\special_pins\string_pin.dm" -#include "code\modules\integrated_electronics\passive\passive.dm" -#include "code\modules\integrated_electronics\passive\power.dm" -#include "code\modules\integrated_electronics\subtypes\access.dm" -#include "code\modules\integrated_electronics\subtypes\arithmetic.dm" -#include "code\modules\integrated_electronics\subtypes\atmospherics.dm" -#include "code\modules\integrated_electronics\subtypes\converters.dm" -#include "code\modules\integrated_electronics\subtypes\data_transfer.dm" -#include "code\modules\integrated_electronics\subtypes\input.dm" -#include "code\modules\integrated_electronics\subtypes\lists.dm" -#include "code\modules\integrated_electronics\subtypes\logic.dm" -#include "code\modules\integrated_electronics\subtypes\manipulation.dm" -#include "code\modules\integrated_electronics\subtypes\memory.dm" -#include "code\modules\integrated_electronics\subtypes\output.dm" -#include "code\modules\integrated_electronics\subtypes\power.dm" -#include "code\modules\integrated_electronics\subtypes\reagents.dm" -#include "code\modules\integrated_electronics\subtypes\smart.dm" -#include "code\modules\integrated_electronics\subtypes\text.dm" -#include "code\modules\integrated_electronics\subtypes\time.dm" -#include "code\modules\integrated_electronics\subtypes\trig.dm" -#include "code\modules\integrated_electronics\subtypes\weaponized.dm" -#include "code\modules\jobs\access.dm" -#include "code\modules\jobs\job_exp.dm" -#include "code\modules\jobs\jobs.dm" -#include "code\modules\jobs\job_types\_job.dm" -#include "code\modules\jobs\job_types\ai.dm" -#include "code\modules\jobs\job_types\assistant.dm" -#include "code\modules\jobs\job_types\atmospheric_technician.dm" -#include "code\modules\jobs\job_types\bartender.dm" -#include "code\modules\jobs\job_types\botanist.dm" -#include "code\modules\jobs\job_types\captain.dm" -#include "code\modules\jobs\job_types\cargo_technician.dm" -#include "code\modules\jobs\job_types\chaplain.dm" -#include "code\modules\jobs\job_types\chemist.dm" -#include "code\modules\jobs\job_types\chief_engineer.dm" -#include "code\modules\jobs\job_types\chief_medical_officer.dm" -#include "code\modules\jobs\job_types\clown.dm" -#include "code\modules\jobs\job_types\cook.dm" -#include "code\modules\jobs\job_types\curator.dm" -#include "code\modules\jobs\job_types\cyborg.dm" -#include "code\modules\jobs\job_types\detective.dm" -#include "code\modules\jobs\job_types\geneticist.dm" -#include "code\modules\jobs\job_types\head_of_personnel.dm" -#include "code\modules\jobs\job_types\head_of_security.dm" -#include "code\modules\jobs\job_types\janitor.dm" -#include "code\modules\jobs\job_types\lawyer.dm" -#include "code\modules\jobs\job_types\medical_doctor.dm" -#include "code\modules\jobs\job_types\mime.dm" -#include "code\modules\jobs\job_types\quartermaster.dm" -#include "code\modules\jobs\job_types\research_director.dm" -#include "code\modules\jobs\job_types\roboticist.dm" -#include "code\modules\jobs\job_types\scientist.dm" -#include "code\modules\jobs\job_types\security_officer.dm" -#include "code\modules\jobs\job_types\shaft_miner.dm" -#include "code\modules\jobs\job_types\station_engineer.dm" -#include "code\modules\jobs\job_types\virologist.dm" -#include "code\modules\jobs\job_types\warden.dm" -#include "code\modules\jobs\map_changes\map_changes.dm" -#include "code\modules\keybindings\bindings_admin.dm" -#include "code\modules\keybindings\bindings_atom.dm" -#include "code\modules\keybindings\bindings_carbon.dm" -#include "code\modules\keybindings\bindings_client.dm" -#include "code\modules\keybindings\bindings_human.dm" -#include "code\modules\keybindings\bindings_living.dm" -#include "code\modules\keybindings\bindings_mob.dm" -#include "code\modules\keybindings\bindings_robot.dm" -#include "code\modules\keybindings\focus.dm" -#include "code\modules\keybindings\setup.dm" -#include "code\modules\language\aphasia.dm" -#include "code\modules\language\beachbum.dm" -#include "code\modules\language\codespeak.dm" -#include "code\modules\language\common.dm" -#include "code\modules\language\draconic.dm" -#include "code\modules\language\drone.dm" -#include "code\modules\language\language.dm" -#include "code\modules\language\language_holder.dm" -#include "code\modules\language\language_menu.dm" -#include "code\modules\language\machine.dm" -#include "code\modules\language\monkey.dm" -#include "code\modules\language\mushroom.dm" -#include "code\modules\language\narsian.dm" -#include "code\modules\language\ratvarian.dm" -#include "code\modules\language\slime.dm" -#include "code\modules\language\swarmer.dm" -#include "code\modules\language\vampiric.dm" -#include "code\modules\language\xenocommon.dm" -#include "code\modules\library\lib_codex_gigas.dm" -#include "code\modules\library\lib_items.dm" -#include "code\modules\library\lib_machines.dm" -#include "code\modules\library\random_books.dm" -#include "code\modules\library\soapstone.dm" -#include "code\modules\lighting\lighting_area.dm" -#include "code\modules\lighting\lighting_atom.dm" -#include "code\modules\lighting\lighting_corner.dm" -#include "code\modules\lighting\lighting_object.dm" -#include "code\modules\lighting\lighting_setup.dm" -#include "code\modules\lighting\lighting_source.dm" -#include "code\modules\lighting\lighting_turf.dm" -#include "code\modules\mapping\dmm_suite.dm" -#include "code\modules\mapping\map_template.dm" -#include "code\modules\mapping\mapping_helpers.dm" -#include "code\modules\mapping\preloader.dm" -#include "code\modules\mapping\reader.dm" -#include "code\modules\mapping\ruins.dm" -#include "code\modules\mapping\verify.dm" -#include "code\modules\mapping\space_management\multiz_helpers.dm" -#include "code\modules\mapping\space_management\space_level.dm" -#include "code\modules\mapping\space_management\space_reservation.dm" -#include "code\modules\mapping\space_management\space_transition.dm" -#include "code\modules\mapping\space_management\traits.dm" -#include "code\modules\mapping\space_management\zlevel_manager.dm" -#include "code\modules\mining\abandoned_crates.dm" -#include "code\modules\mining\aux_base.dm" -#include "code\modules\mining\aux_base_camera.dm" -#include "code\modules\mining\fulton.dm" -#include "code\modules\mining\machine_processing.dm" -#include "code\modules\mining\machine_redemption.dm" -#include "code\modules\mining\machine_silo.dm" -#include "code\modules\mining\machine_stacking.dm" -#include "code\modules\mining\machine_unloading.dm" -#include "code\modules\mining\machine_vending.dm" -#include "code\modules\mining\mine_items.dm" -#include "code\modules\mining\minebot.dm" -#include "code\modules\mining\mint.dm" -#include "code\modules\mining\money_bag.dm" -#include "code\modules\mining\ores_coins.dm" -#include "code\modules\mining\point_bank.dm" -#include "code\modules\mining\satchel_ore_boxdm.dm" -#include "code\modules\mining\shelters.dm" -#include "code\modules\mining\equipment\explorer_gear.dm" -#include "code\modules\mining\equipment\goliath_hide.dm" -#include "code\modules\mining\equipment\kinetic_crusher.dm" -#include "code\modules\mining\equipment\lazarus_injector.dm" -#include "code\modules\mining\equipment\marker_beacons.dm" -#include "code\modules\mining\equipment\mineral_scanner.dm" -#include "code\modules\mining\equipment\mining_tools.dm" -#include "code\modules\mining\equipment\regenerative_core.dm" -#include "code\modules\mining\equipment\resonator.dm" -#include "code\modules\mining\equipment\survival_pod.dm" -#include "code\modules\mining\equipment\vendor_items.dm" -#include "code\modules\mining\equipment\wormhole_jaunter.dm" -#include "code\modules\mining\laborcamp\laborshuttle.dm" -#include "code\modules\mining\laborcamp\laborstacker.dm" -#include "code\modules\mining\lavaland\ash_flora.dm" -#include "code\modules\mining\lavaland\necropolis_chests.dm" -#include "code\modules\mining\lavaland\ruins\gym.dm" -#include "code\modules\mob\death.dm" -#include "code\modules\mob\emote.dm" -#include "code\modules\mob\inventory.dm" -#include "code\modules\mob\login.dm" -#include "code\modules\mob\logout.dm" -#include "code\modules\mob\mob.dm" -#include "code\modules\mob\mob_defines.dm" -#include "code\modules\mob\mob_helpers.dm" -#include "code\modules\mob\mob_movement.dm" -#include "code\modules\mob\mob_movespeed.dm" -#include "code\modules\mob\mob_transformation_simple.dm" -#include "code\modules\mob\say.dm" -#include "code\modules\mob\say_vr.dm" -#include "code\modules\mob\status_procs.dm" -#include "code\modules\mob\transform_procs.dm" -#include "code\modules\mob\update_icons.dm" -#include "code\modules\mob\camera\camera.dm" -#include "code\modules\mob\dead\dead.dm" -#include "code\modules\mob\dead\new_player\login.dm" -#include "code\modules\mob\dead\new_player\logout.dm" -#include "code\modules\mob\dead\new_player\new_player.dm" -#include "code\modules\mob\dead\new_player\poll.dm" -#include "code\modules\mob\dead\new_player\preferences_setup.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\_sprite_accessories.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\alienpeople.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\body_markings.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\caps.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\Citadel_Snowflake.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\ears.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\frills.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\hair_face.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\hair_head.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\horns.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\ipc_synths.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\legs_and_taurs.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\pines.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\snouts.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\socks.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\tails.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\undershirt.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\underwear.dm" -#include "code\modules\mob\dead\new_player\sprite_accessories\wings.dm" -#include "code\modules\mob\dead\observer\login.dm" -#include "code\modules\mob\dead\observer\logout.dm" -#include "code\modules\mob\dead\observer\notificationprefs.dm" -#include "code\modules\mob\dead\observer\observer.dm" -#include "code\modules\mob\dead\observer\observer_movement.dm" -#include "code\modules\mob\dead\observer\say.dm" -#include "code\modules\mob\living\blood.dm" -#include "code\modules\mob\living\bloodcrawl.dm" -#include "code\modules\mob\living\damage_procs.dm" -#include "code\modules\mob\living\death.dm" -#include "code\modules\mob\living\emote.dm" -#include "code\modules\mob\living\inhand_holder.dm" -#include "code\modules\mob\living\life.dm" -#include "code\modules\mob\living\living.dm" -#include "code\modules\mob\living\living_defense.dm" -#include "code\modules\mob\living\living_defines.dm" -#include "code\modules\mob\living\living_movement.dm" -#include "code\modules\mob\living\login.dm" -#include "code\modules\mob\living\logout.dm" -#include "code\modules\mob\living\say.dm" -#include "code\modules\mob\living\status_procs.dm" -#include "code\modules\mob\living\taste.dm" -#include "code\modules\mob\living\update_icons.dm" -#include "code\modules\mob\living\ventcrawling.dm" -#include "code\modules\mob\living\brain\brain.dm" -#include "code\modules\mob\living\brain\brain_item.dm" -#include "code\modules\mob\living\brain\death.dm" -#include "code\modules\mob\living\brain\emote.dm" -#include "code\modules\mob\living\brain\life.dm" -#include "code\modules\mob\living\brain\MMI.dm" -#include "code\modules\mob\living\brain\posibrain.dm" -#include "code\modules\mob\living\brain\say.dm" -#include "code\modules\mob\living\brain\status_procs.dm" -#include "code\modules\mob\living\carbon\carbon.dm" -#include "code\modules\mob\living\carbon\carbon_defense.dm" -#include "code\modules\mob\living\carbon\carbon_defines.dm" -#include "code\modules\mob\living\carbon\carbon_movement.dm" -#include "code\modules\mob\living\carbon\damage_procs.dm" -#include "code\modules\mob\living\carbon\death.dm" -#include "code\modules\mob\living\carbon\emote.dm" -#include "code\modules\mob\living\carbon\examine.dm" -#include "code\modules\mob\living\carbon\inventory.dm" -#include "code\modules\mob\living\carbon\life.dm" -#include "code\modules\mob\living\carbon\say.dm" -#include "code\modules\mob\living\carbon\status_procs.dm" -#include "code\modules\mob\living\carbon\update_icons.dm" -#include "code\modules\mob\living\carbon\alien\alien.dm" -#include "code\modules\mob\living\carbon\alien\alien_defense.dm" -#include "code\modules\mob\living\carbon\alien\damage_procs.dm" -#include "code\modules\mob\living\carbon\alien\death.dm" -#include "code\modules\mob\living\carbon\alien\emote.dm" -#include "code\modules\mob\living\carbon\alien\life.dm" -#include "code\modules\mob\living\carbon\alien\login.dm" -#include "code\modules\mob\living\carbon\alien\logout.dm" -#include "code\modules\mob\living\carbon\alien\organs.dm" -#include "code\modules\mob\living\carbon\alien\say.dm" -#include "code\modules\mob\living\carbon\alien\screen.dm" -#include "code\modules\mob\living\carbon\alien\status_procs.dm" -#include "code\modules\mob\living\carbon\alien\update_icons.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\alien_powers.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\death.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\humanoid.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\humanoid_defense.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\inventory.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\life.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\queen.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\update_icons.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\caste\drone.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\caste\hunter.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\caste\praetorian.dm" -#include "code\modules\mob\living\carbon\alien\humanoid\caste\sentinel.dm" -#include "code\modules\mob\living\carbon\alien\larva\death.dm" -#include "code\modules\mob\living\carbon\alien\larva\inventory.dm" -#include "code\modules\mob\living\carbon\alien\larva\larva.dm" -#include "code\modules\mob\living\carbon\alien\larva\larva_defense.dm" -#include "code\modules\mob\living\carbon\alien\larva\life.dm" -#include "code\modules\mob\living\carbon\alien\larva\powers.dm" -#include "code\modules\mob\living\carbon\alien\larva\update_icons.dm" -#include "code\modules\mob\living\carbon\alien\special\alien_embryo.dm" -#include "code\modules\mob\living\carbon\alien\special\facehugger.dm" -#include "code\modules\mob\living\carbon\human\damage_procs.dm" -#include "code\modules\mob\living\carbon\human\death.dm" -#include "code\modules\mob\living\carbon\human\dummy.dm" -#include "code\modules\mob\living\carbon\human\emote.dm" -#include "code\modules\mob\living\carbon\human\examine.dm" -#include "code\modules\mob\living\carbon\human\examine_vr.dm" -#include "code\modules\mob\living\carbon\human\human.dm" -#include "code\modules\mob\living\carbon\human\human_defense.dm" -#include "code\modules\mob\living\carbon\human\human_defines.dm" -#include "code\modules\mob\living\carbon\human\human_helpers.dm" -#include "code\modules\mob\living\carbon\human\human_movement.dm" -#include "code\modules\mob\living\carbon\human\inventory.dm" -#include "code\modules\mob\living\carbon\human\life.dm" -#include "code\modules\mob\living\carbon\human\physiology.dm" -#include "code\modules\mob\living\carbon\human\say.dm" -#include "code\modules\mob\living\carbon\human\species.dm" -#include "code\modules\mob\living\carbon\human\status_procs.dm" -#include "code\modules\mob\living\carbon\human\update_icons.dm" -#include "code\modules\mob\living\carbon\human\species_types\abductors.dm" -#include "code\modules\mob\living\carbon\human\species_types\android.dm" -#include "code\modules\mob\living\carbon\human\species_types\angel.dm" -#include "code\modules\mob\living\carbon\human\species_types\bugmen.dm" -#include "code\modules\mob\living\carbon\human\species_types\corporate.dm" -#include "code\modules\mob\living\carbon\human\species_types\dullahan.dm" -#include "code\modules\mob\living\carbon\human\species_types\dwarves.dm" -#include "code\modules\mob\living\carbon\human\species_types\felinid.dm" -#include "code\modules\mob\living\carbon\human\species_types\flypeople.dm" -#include "code\modules\mob\living\carbon\human\species_types\furrypeople.dm" -#include "code\modules\mob\living\carbon\human\species_types\golems.dm" -#include "code\modules\mob\living\carbon\human\species_types\humans.dm" -#include "code\modules\mob\living\carbon\human\species_types\ipc.dm" -#include "code\modules\mob\living\carbon\human\species_types\jellypeople.dm" -#include "code\modules\mob\living\carbon\human\species_types\lizardpeople.dm" -#include "code\modules\mob\living\carbon\human\species_types\mushpeople.dm" -#include "code\modules\mob\living\carbon\human\species_types\plasmamen.dm" -#include "code\modules\mob\living\carbon\human\species_types\podpeople.dm" -#include "code\modules\mob\living\carbon\human\species_types\shadowpeople.dm" -#include "code\modules\mob\living\carbon\human\species_types\skeletons.dm" -#include "code\modules\mob\living\carbon\human\species_types\synths.dm" -#include "code\modules\mob\living\carbon\human\species_types\vampire.dm" -#include "code\modules\mob\living\carbon\human\species_types\zombies.dm" -#include "code\modules\mob\living\carbon\monkey\combat.dm" -#include "code\modules\mob\living\carbon\monkey\death.dm" -#include "code\modules\mob\living\carbon\monkey\inventory.dm" -#include "code\modules\mob\living\carbon\monkey\life.dm" -#include "code\modules\mob\living\carbon\monkey\monkey.dm" -#include "code\modules\mob\living\carbon\monkey\monkey_defense.dm" -#include "code\modules\mob\living\carbon\monkey\punpun.dm" -#include "code\modules\mob\living\carbon\monkey\update_icons.dm" -#include "code\modules\mob\living\silicon\custom_holoform.dm" -#include "code\modules\mob\living\silicon\damage_procs.dm" -#include "code\modules\mob\living\silicon\death.dm" -#include "code\modules\mob\living\silicon\examine.dm" -#include "code\modules\mob\living\silicon\laws.dm" -#include "code\modules\mob\living\silicon\login.dm" -#include "code\modules\mob\living\silicon\say.dm" -#include "code\modules\mob\living\silicon\silicon.dm" -#include "code\modules\mob\living\silicon\silicon_defense.dm" -#include "code\modules\mob\living\silicon\silicon_movement.dm" -#include "code\modules\mob\living\silicon\ai\ai.dm" -#include "code\modules\mob\living\silicon\ai\ai_defense.dm" -#include "code\modules\mob\living\silicon\ai\death.dm" -#include "code\modules\mob\living\silicon\ai\examine.dm" -#include "code\modules\mob\living\silicon\ai\laws.dm" -#include "code\modules\mob\living\silicon\ai\life.dm" -#include "code\modules\mob\living\silicon\ai\login.dm" -#include "code\modules\mob\living\silicon\ai\logout.dm" -#include "code\modules\mob\living\silicon\ai\multicam.dm" -#include "code\modules\mob\living\silicon\ai\say.dm" -#include "code\modules\mob\living\silicon\ai\vox_sounds.dm" -#include "code\modules\mob\living\silicon\ai\freelook\cameranet.dm" -#include "code\modules\mob\living\silicon\ai\freelook\chunk.dm" -#include "code\modules\mob\living\silicon\ai\freelook\eye.dm" -#include "code\modules\mob\living\silicon\ai\freelook\read_me.dm" -#include "code\modules\mob\living\silicon\pai\death.dm" -#include "code\modules\mob\living\silicon\pai\pai.dm" -#include "code\modules\mob\living\silicon\pai\pai_defense.dm" -#include "code\modules\mob\living\silicon\pai\pai_shell.dm" -#include "code\modules\mob\living\silicon\pai\personality.dm" -#include "code\modules\mob\living\silicon\pai\say.dm" -#include "code\modules\mob\living\silicon\pai\software.dm" -#include "code\modules\mob\living\silicon\pai\update_icon.dm" -#include "code\modules\mob\living\silicon\robot\death.dm" -#include "code\modules\mob\living\silicon\robot\emote.dm" -#include "code\modules\mob\living\silicon\robot\examine.dm" -#include "code\modules\mob\living\silicon\robot\inventory.dm" -#include "code\modules\mob\living\silicon\robot\laws.dm" -#include "code\modules\mob\living\silicon\robot\life.dm" -#include "code\modules\mob\living\silicon\robot\login.dm" -#include "code\modules\mob\living\silicon\robot\robot.dm" -#include "code\modules\mob\living\silicon\robot\robot_defense.dm" -#include "code\modules\mob\living\silicon\robot\robot_modules.dm" -#include "code\modules\mob\living\silicon\robot\robot_movement.dm" -#include "code\modules\mob\living\silicon\robot\say.dm" -#include "code\modules\mob\living\simple_animal\animal_defense.dm" -#include "code\modules\mob\living\simple_animal\astral.dm" -#include "code\modules\mob\living\simple_animal\constructs.dm" -#include "code\modules\mob\living\simple_animal\corpse.dm" -#include "code\modules\mob\living\simple_animal\damage_procs.dm" -#include "code\modules\mob\living\simple_animal\parrot.dm" -#include "code\modules\mob\living\simple_animal\shade.dm" -#include "code\modules\mob\living\simple_animal\simple_animal.dm" -#include "code\modules\mob\living\simple_animal\simple_animal_vr.dm" -#include "code\modules\mob\living\simple_animal\simplemob_vore_values.dm" -#include "code\modules\mob\living\simple_animal\spawner.dm" -#include "code\modules\mob\living\simple_animal\status_procs.dm" -#include "code\modules\mob\living\simple_animal\bot\bot.dm" -#include "code\modules\mob\living\simple_animal\bot\cleanbot.dm" -#include "code\modules\mob\living\simple_animal\bot\construction.dm" -#include "code\modules\mob\living\simple_animal\bot\ed209bot.dm" -#include "code\modules\mob\living\simple_animal\bot\firebot.dm" -#include "code\modules\mob\living\simple_animal\bot\floorbot.dm" -#include "code\modules\mob\living\simple_animal\bot\honkbot.dm" -#include "code\modules\mob\living\simple_animal\bot\medbot.dm" -#include "code\modules\mob\living\simple_animal\bot\mulebot.dm" -#include "code\modules\mob\living\simple_animal\bot\secbot.dm" -#include "code\modules\mob\living\simple_animal\bot\SuperBeepsky.dm" -#include "code\modules\mob\living\simple_animal\friendly\butterfly.dm" -#include "code\modules\mob\living\simple_animal\friendly\cat.dm" -#include "code\modules\mob\living\simple_animal\friendly\cockroach.dm" -#include "code\modules\mob\living\simple_animal\friendly\crab.dm" -#include "code\modules\mob\living\simple_animal\friendly\dog.dm" -#include "code\modules\mob\living\simple_animal\friendly\farm_animals.dm" -#include "code\modules\mob\living\simple_animal\friendly\fox.dm" -#include "code\modules\mob\living\simple_animal\friendly\gondola.dm" -#include "code\modules\mob\living\simple_animal\friendly\lizard.dm" -#include "code\modules\mob\living\simple_animal\friendly\mouse.dm" -#include "code\modules\mob\living\simple_animal\friendly\panda.dm" -#include "code\modules\mob\living\simple_animal\friendly\penguin.dm" -#include "code\modules\mob\living\simple_animal\friendly\pet.dm" -#include "code\modules\mob\living\simple_animal\friendly\sloth.dm" -#include "code\modules\mob\living\simple_animal\friendly\snake.dm" -#include "code\modules\mob\living\simple_animal\friendly\drone\_drone.dm" -#include "code\modules\mob\living\simple_animal\friendly\drone\drones_as_items.dm" -#include "code\modules\mob\living\simple_animal\friendly\drone\extra_drone_types.dm" -#include "code\modules\mob\living\simple_animal\friendly\drone\interaction.dm" -#include "code\modules\mob\living\simple_animal\friendly\drone\inventory.dm" -#include "code\modules\mob\living\simple_animal\friendly\drone\say.dm" -#include "code\modules\mob\living\simple_animal\friendly\drone\verbs.dm" -#include "code\modules\mob\living\simple_animal\friendly\drone\visuals_icons.dm" -#include "code\modules\mob\living\simple_animal\guardian\guardian.dm" -#include "code\modules\mob\living\simple_animal\guardian\guardiannaming.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\assassin.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\charger.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\dextrous.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\explosive.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\fire.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\lightning.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\protector.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\ranged.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\standard.dm" -#include "code\modules\mob\living\simple_animal\guardian\types\support.dm" -#include "code\modules\mob\living\simple_animal\hostile\alien.dm" -#include "code\modules\mob\living\simple_animal\hostile\banana_spider.dm" -#include "code\modules\mob\living\simple_animal\hostile\bear.dm" -#include "code\modules\mob\living\simple_animal\hostile\bees.dm" -#include "code\modules\mob\living\simple_animal\hostile\carp.dm" -#include "code\modules\mob\living\simple_animal\hostile\cat_butcher.dm" -#include "code\modules\mob\living\simple_animal\hostile\eyeballs.dm" -#include "code\modules\mob\living\simple_animal\hostile\faithless.dm" -#include "code\modules\mob\living\simple_animal\hostile\giant_spider.dm" -#include "code\modules\mob\living\simple_animal\hostile\goose.dm" -#include "code\modules\mob\living\simple_animal\hostile\headcrab.dm" -#include "code\modules\mob\living\simple_animal\hostile\hivebot.dm" -#include "code\modules\mob\living\simple_animal\hostile\hostile.dm" -#include "code\modules\mob\living\simple_animal\hostile\illusion.dm" -#include "code\modules\mob\living\simple_animal\hostile\killertomato.dm" -#include "code\modules\mob\living\simple_animal\hostile\mecha_pilot.dm" -#include "code\modules\mob\living\simple_animal\hostile\mimic.dm" -#include "code\modules\mob\living\simple_animal\hostile\mushroom.dm" -#include "code\modules\mob\living\simple_animal\hostile\nanotrasen.dm" -#include "code\modules\mob\living\simple_animal\hostile\netherworld.dm" -#include "code\modules\mob\living\simple_animal\hostile\pirate.dm" -#include "code\modules\mob\living\simple_animal\hostile\russian.dm" -#include "code\modules\mob\living\simple_animal\hostile\skeleton.dm" -#include "code\modules\mob\living\simple_animal\hostile\statue.dm" -#include "code\modules\mob\living\simple_animal\hostile\stickman.dm" -#include "code\modules\mob\living\simple_animal\hostile\syndicate.dm" -#include "code\modules\mob\living\simple_animal\hostile\tree.dm" -#include "code\modules\mob\living\simple_animal\hostile\venus_human_trap.dm" -#include "code\modules\mob\living\simple_animal\hostile\wizard.dm" -#include "code\modules\mob\living\simple_animal\hostile\wumborian_fugu.dm" -#include "code\modules\mob\living\simple_animal\hostile\zombie.dm" -#include "code\modules\mob\living\simple_animal\hostile\bosses\boss.dm" -#include "code\modules\mob\living\simple_animal\hostile\bosses\paperwizard.dm" -#include "code\modules\mob\living\simple_animal\hostile\gorilla\emotes.dm" -#include "code\modules\mob\living\simple_animal\hostile\gorilla\gorilla.dm" -#include "code\modules\mob\living\simple_animal\hostile\gorilla\visuals_icons.dm" -#include "code\modules\mob\living\simple_animal\hostile\jungle\_jungle_mobs.dm" -#include "code\modules\mob\living\simple_animal\hostile\jungle\leaper.dm" -#include "code\modules\mob\living\simple_animal\hostile\jungle\mega_arachnid.dm" -#include "code\modules\mob\living\simple_animal\hostile\jungle\mook.dm" -#include "code\modules\mob\living\simple_animal\hostile\jungle\seedling.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\blood_drunk_miner.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\bubblegum.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\colossus.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\dragon_vore.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\drake.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\hierophant.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\legion.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\megafauna.dm" -#include "code\modules\mob\living\simple_animal\hostile\megafauna\swarmer.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\basilisk.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\curse_blob.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\goldgrub.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\goliath.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\gutlunch.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\hivelord.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\mining_mobs.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\necropolis_tendril.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\elite.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\goliath_broodmother.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\herald.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\legionnaire.dm" -#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\pandora.dm" -#include "code\modules\mob\living\simple_animal\hostile\retaliate\bat.dm" -#include "code\modules\mob\living\simple_animal\hostile\retaliate\clown.dm" -#include "code\modules\mob\living\simple_animal\hostile\retaliate\frog.dm" -#include "code\modules\mob\living\simple_animal\hostile\retaliate\ghost.dm" -#include "code\modules\mob\living\simple_animal\hostile\retaliate\retaliate.dm" -#include "code\modules\mob\living\simple_animal\hostile\retaliate\spaceman.dm" -#include "code\modules\mob\living\simple_animal\slime\death.dm" -#include "code\modules\mob\living\simple_animal\slime\emote.dm" -#include "code\modules\mob\living\simple_animal\slime\life.dm" -#include "code\modules\mob\living\simple_animal\slime\powers.dm" -#include "code\modules\mob\living\simple_animal\slime\say.dm" -#include "code\modules\mob\living\simple_animal\slime\slime.dm" -#include "code\modules\mob\living\simple_animal\slime\subtypes.dm" -#include "code\modules\modular_computers\laptop_vendor.dm" -#include "code\modules\modular_computers\computers\item\computer.dm" -#include "code\modules\modular_computers\computers\item\computer_components.dm" -#include "code\modules\modular_computers\computers\item\computer_damage.dm" -#include "code\modules\modular_computers\computers\item\computer_power.dm" -#include "code\modules\modular_computers\computers\item\computer_ui.dm" -#include "code\modules\modular_computers\computers\item\laptop.dm" -#include "code\modules\modular_computers\computers\item\laptop_presets.dm" -#include "code\modules\modular_computers\computers\item\processor.dm" -#include "code\modules\modular_computers\computers\item\tablet.dm" -#include "code\modules\modular_computers\computers\item\tablet_presets.dm" -#include "code\modules\modular_computers\computers\machinery\console_presets.dm" -#include "code\modules\modular_computers\computers\machinery\modular_computer.dm" -#include "code\modules\modular_computers\computers\machinery\modular_console.dm" -#include "code\modules\modular_computers\file_system\computer_file.dm" -#include "code\modules\modular_computers\file_system\data.dm" -#include "code\modules\modular_computers\file_system\program.dm" -#include "code\modules\modular_computers\file_system\program_events.dm" -#include "code\modules\modular_computers\file_system\programs\airestorer.dm" -#include "code\modules\modular_computers\file_system\programs\alarm.dm" -#include "code\modules\modular_computers\file_system\programs\card.dm" -#include "code\modules\modular_computers\file_system\programs\configurator.dm" -#include "code\modules\modular_computers\file_system\programs\file_browser.dm" -#include "code\modules\modular_computers\file_system\programs\ntdownloader.dm" -#include "code\modules\modular_computers\file_system\programs\ntmonitor.dm" -#include "code\modules\modular_computers\file_system\programs\ntnrc_client.dm" -#include "code\modules\modular_computers\file_system\programs\nttransfer.dm" -#include "code\modules\modular_computers\file_system\programs\powermonitor.dm" -#include "code\modules\modular_computers\file_system\programs\sm_monitor.dm" -#include "code\modules\modular_computers\file_system\programs\antagonist\dos.dm" -#include "code\modules\modular_computers\file_system\programs\antagonist\revelation.dm" -#include "code\modules\modular_computers\hardware\_hardware.dm" -#include "code\modules\modular_computers\hardware\ai_slot.dm" -#include "code\modules\modular_computers\hardware\battery_module.dm" -#include "code\modules\modular_computers\hardware\card_slot.dm" -#include "code\modules\modular_computers\hardware\CPU.dm" -#include "code\modules\modular_computers\hardware\hard_drive.dm" -#include "code\modules\modular_computers\hardware\network_card.dm" -#include "code\modules\modular_computers\hardware\portable_disk.dm" -#include "code\modules\modular_computers\hardware\printer.dm" -#include "code\modules\modular_computers\hardware\recharger.dm" -#include "code\modules\modular_computers\NTNet\NTNRC\conversation.dm" -#include "code\modules\ninja\__ninjaDefines.dm" -#include "code\modules\ninja\energy_katana.dm" -#include "code\modules\ninja\ninja_event.dm" -#include "code\modules\ninja\outfit.dm" -#include "code\modules\ninja\suit\gloves.dm" -#include "code\modules\ninja\suit\head.dm" -#include "code\modules\ninja\suit\mask.dm" -#include "code\modules\ninja\suit\ninjaDrainAct.dm" -#include "code\modules\ninja\suit\shoes.dm" -#include "code\modules\ninja\suit\suit.dm" -#include "code\modules\ninja\suit\suit_attackby.dm" -#include "code\modules\ninja\suit\suit_initialisation.dm" -#include "code\modules\ninja\suit\suit_process.dm" -#include "code\modules\ninja\suit\n_suit_verbs\energy_net_nets.dm" -#include "code\modules\ninja\suit\n_suit_verbs\ninja_adrenaline.dm" -#include "code\modules\ninja\suit\n_suit_verbs\ninja_cost_check.dm" -#include "code\modules\ninja\suit\n_suit_verbs\ninja_empulse.dm" -#include "code\modules\ninja\suit\n_suit_verbs\ninja_net.dm" -#include "code\modules\ninja\suit\n_suit_verbs\ninja_smoke.dm" -#include "code\modules\ninja\suit\n_suit_verbs\ninja_stars.dm" -#include "code\modules\ninja\suit\n_suit_verbs\ninja_stealth.dm" -#include "code\modules\ninja\suit\n_suit_verbs\ninja_sword_recall.dm" -#include "code\modules\NTNet\netdata.dm" -#include "code\modules\NTNet\network.dm" -#include "code\modules\NTNet\relays.dm" -#include "code\modules\NTNet\services\_service.dm" -#include "code\modules\oracle_ui\assets.dm" -#include "code\modules\oracle_ui\hookup_procs.dm" -#include "code\modules\oracle_ui\oracle_ui.dm" -#include "code\modules\oracle_ui\themed.dm" -#include "code\modules\paperwork\clipboard.dm" -#include "code\modules\paperwork\contract.dm" -#include "code\modules\paperwork\filingcabinet.dm" -#include "code\modules\paperwork\folders.dm" -#include "code\modules\paperwork\handlabeler.dm" -#include "code\modules\paperwork\paper.dm" -#include "code\modules\paperwork\paper_cutter.dm" -#include "code\modules\paperwork\paper_premade.dm" -#include "code\modules\paperwork\paperbin.dm" -#include "code\modules\paperwork\paperplane.dm" -#include "code\modules\paperwork\pen.dm" -#include "code\modules\paperwork\photocopier.dm" -#include "code\modules\paperwork\stamps.dm" -#include "code\modules\photography\_pictures.dm" -#include "code\modules\photography\camera\camera.dm" -#include "code\modules\photography\camera\camera_image_capturing.dm" -#include "code\modules\photography\camera\film.dm" -#include "code\modules\photography\camera\other.dm" -#include "code\modules\photography\camera\silicon_camera.dm" -#include "code\modules\photography\photos\album.dm" -#include "code\modules\photography\photos\frame.dm" -#include "code\modules\photography\photos\photo.dm" -#include "code\modules\power\apc.dm" -#include "code\modules\power\cable.dm" -#include "code\modules\power\cell.dm" -#include "code\modules\power\floodlight.dm" -#include "code\modules\power\generator.dm" -#include "code\modules\power\gravitygenerator.dm" -#include "code\modules\power\lighting.dm" -#include "code\modules\power\monitor.dm" -#include "code\modules\power\multiz.dm" -#include "code\modules\power\port_gen.dm" -#include "code\modules\power\power.dm" -#include "code\modules\power\powernet.dm" -#include "code\modules\power\rtg.dm" -#include "code\modules\power\smes.dm" -#include "code\modules\power\solar.dm" -#include "code\modules\power\terminal.dm" -#include "code\modules\power\tracker.dm" -#include "code\modules\power\turbine.dm" -#include "code\modules\power\antimatter\containment_jar.dm" -#include "code\modules\power\antimatter\control.dm" -#include "code\modules\power\antimatter\shielding.dm" -#include "code\modules\power\singularity\collector.dm" -#include "code\modules\power\singularity\containment_field.dm" -#include "code\modules\power\singularity\emitter.dm" -#include "code\modules\power\singularity\field_generator.dm" -#include "code\modules\power\singularity\generator.dm" -#include "code\modules\power\singularity\investigate.dm" -#include "code\modules\power\singularity\narsie.dm" -#include "code\modules\power\singularity\singularity.dm" -#include "code\modules\power\singularity\particle_accelerator\particle.dm" -#include "code\modules\power\singularity\particle_accelerator\particle_accelerator.dm" -#include "code\modules\power\singularity\particle_accelerator\particle_control.dm" -#include "code\modules\power\singularity\particle_accelerator\particle_emitter.dm" -#include "code\modules\power\supermatter\supermatter.dm" -#include "code\modules\power\tesla\coil.dm" -#include "code\modules\power\tesla\energy_ball.dm" -#include "code\modules\power\tesla\generator.dm" -#include "code\modules\procedural_mapping\mapGenerator.dm" -#include "code\modules\procedural_mapping\mapGeneratorModule.dm" -#include "code\modules\procedural_mapping\mapGeneratorObj.dm" -#include "code\modules\procedural_mapping\mapGeneratorReadme.dm" -#include "code\modules\procedural_mapping\mapGeneratorModules\helpers.dm" -#include "code\modules\procedural_mapping\mapGeneratorModules\nature.dm" -#include "code\modules\procedural_mapping\mapGenerators\asteroid.dm" -#include "code\modules\procedural_mapping\mapGenerators\cellular.dm" -#include "code\modules\procedural_mapping\mapGenerators\cult.dm" -#include "code\modules\procedural_mapping\mapGenerators\lava_river.dm" -#include "code\modules\procedural_mapping\mapGenerators\lavaland.dm" -#include "code\modules\procedural_mapping\mapGenerators\nature.dm" -#include "code\modules\procedural_mapping\mapGenerators\repair.dm" -#include "code\modules\procedural_mapping\mapGenerators\shuttle.dm" -#include "code\modules\procedural_mapping\mapGenerators\syndicate.dm" -#include "code\modules\projectiles\gun.dm" -#include "code\modules\projectiles\pins.dm" -#include "code\modules\projectiles\projectile.dm" -#include "code\modules\projectiles\ammunition\_ammunition.dm" -#include "code\modules\projectiles\ammunition\_firing.dm" -#include "code\modules\projectiles\ammunition\ballistic\lmg.dm" -#include "code\modules\projectiles\ammunition\ballistic\pistol.dm" -#include "code\modules\projectiles\ammunition\ballistic\revolver.dm" -#include "code\modules\projectiles\ammunition\ballistic\rifle.dm" -#include "code\modules\projectiles\ammunition\ballistic\shotgun.dm" -#include "code\modules\projectiles\ammunition\ballistic\smg.dm" -#include "code\modules\projectiles\ammunition\ballistic\sniper.dm" -#include "code\modules\projectiles\ammunition\caseless\_caseless.dm" -#include "code\modules\projectiles\ammunition\caseless\foam.dm" -#include "code\modules\projectiles\ammunition\caseless\misc.dm" -#include "code\modules\projectiles\ammunition\caseless\rocket.dm" -#include "code\modules\projectiles\ammunition\energy\_energy.dm" -#include "code\modules\projectiles\ammunition\energy\ebow.dm" -#include "code\modules\projectiles\ammunition\energy\gravity.dm" -#include "code\modules\projectiles\ammunition\energy\laser.dm" -#include "code\modules\projectiles\ammunition\energy\lmg.dm" -#include "code\modules\projectiles\ammunition\energy\plasma.dm" -#include "code\modules\projectiles\ammunition\energy\plasma_cit.dm" -#include "code\modules\projectiles\ammunition\energy\portal.dm" -#include "code\modules\projectiles\ammunition\energy\special.dm" -#include "code\modules\projectiles\ammunition\energy\stun.dm" -#include "code\modules\projectiles\ammunition\special\magic.dm" -#include "code\modules\projectiles\ammunition\special\syringe.dm" -#include "code\modules\projectiles\boxes_magazines\_box_magazine.dm" -#include "code\modules\projectiles\boxes_magazines\ammo_boxes.dm" -#include "code\modules\projectiles\boxes_magazines\external\grenade.dm" -#include "code\modules\projectiles\boxes_magazines\external\lmg.dm" -#include "code\modules\projectiles\boxes_magazines\external\pistol.dm" -#include "code\modules\projectiles\boxes_magazines\external\rechargable.dm" -#include "code\modules\projectiles\boxes_magazines\external\rifle.dm" -#include "code\modules\projectiles\boxes_magazines\external\shotgun.dm" -#include "code\modules\projectiles\boxes_magazines\external\smg.dm" -#include "code\modules\projectiles\boxes_magazines\external\sniper.dm" -#include "code\modules\projectiles\boxes_magazines\external\toy.dm" -#include "code\modules\projectiles\boxes_magazines\internal\_cylinder.dm" -#include "code\modules\projectiles\boxes_magazines\internal\_internal.dm" -#include "code\modules\projectiles\boxes_magazines\internal\grenade.dm" -#include "code\modules\projectiles\boxes_magazines\internal\misc.dm" -#include "code\modules\projectiles\boxes_magazines\internal\revolver.dm" -#include "code\modules\projectiles\boxes_magazines\internal\rifle.dm" -#include "code\modules\projectiles\boxes_magazines\internal\shotgun.dm" -#include "code\modules\projectiles\boxes_magazines\internal\toy.dm" -#include "code\modules\projectiles\guns\ballistic.dm" -#include "code\modules\projectiles\guns\energy.dm" -#include "code\modules\projectiles\guns\magic.dm" -#include "code\modules\projectiles\guns\ballistic\automatic.dm" -#include "code\modules\projectiles\guns\ballistic\laser_gatling.dm" -#include "code\modules\projectiles\guns\ballistic\launchers.dm" -#include "code\modules\projectiles\guns\ballistic\pistol.dm" -#include "code\modules\projectiles\guns\ballistic\revolver.dm" -#include "code\modules\projectiles\guns\ballistic\shotgun.dm" -#include "code\modules\projectiles\guns\ballistic\toy.dm" -#include "code\modules\projectiles\guns\energy\energy_gun.dm" -#include "code\modules\projectiles\guns\energy\kinetic_accelerator.dm" -#include "code\modules\projectiles\guns\energy\laser.dm" -#include "code\modules\projectiles\guns\energy\megabuster.dm" -#include "code\modules\projectiles\guns\energy\mounted.dm" -#include "code\modules\projectiles\guns\energy\plasma_cit.dm" -#include "code\modules\projectiles\guns\energy\pulse.dm" -#include "code\modules\projectiles\guns\energy\special.dm" -#include "code\modules\projectiles\guns\energy\stun.dm" -#include "code\modules\projectiles\guns\magic\staff.dm" -#include "code\modules\projectiles\guns\magic\wand.dm" -#include "code\modules\projectiles\guns\misc\beam_rifle.dm" -#include "code\modules\projectiles\guns\misc\blastcannon.dm" -#include "code\modules\projectiles\guns\misc\chem_gun.dm" -#include "code\modules\projectiles\guns\misc\grenade_launcher.dm" -#include "code\modules\projectiles\guns\misc\medbeam.dm" -#include "code\modules\projectiles\guns\misc\syringe_gun.dm" -#include "code\modules\projectiles\projectile\beams.dm" -#include "code\modules\projectiles\projectile\bullets.dm" -#include "code\modules\projectiles\projectile\magic.dm" -#include "code\modules\projectiles\projectile\megabuster.dm" -#include "code\modules\projectiles\projectile\plasma.dm" -#include "code\modules\projectiles\projectile\bullets\_incendiary.dm" -#include "code\modules\projectiles\projectile\bullets\dart_syringe.dm" -#include "code\modules\projectiles\projectile\bullets\dnainjector.dm" -#include "code\modules\projectiles\projectile\bullets\grenade.dm" -#include "code\modules\projectiles\projectile\bullets\lmg.dm" -#include "code\modules\projectiles\projectile\bullets\pistol.dm" -#include "code\modules\projectiles\projectile\bullets\revolver.dm" -#include "code\modules\projectiles\projectile\bullets\rifle.dm" -#include "code\modules\projectiles\projectile\bullets\shotgun.dm" -#include "code\modules\projectiles\projectile\bullets\smg.dm" -#include "code\modules\projectiles\projectile\bullets\sniper.dm" -#include "code\modules\projectiles\projectile\bullets\special.dm" -#include "code\modules\projectiles\projectile\energy\_energy.dm" -#include "code\modules\projectiles\projectile\energy\ebow.dm" -#include "code\modules\projectiles\projectile\energy\misc.dm" -#include "code\modules\projectiles\projectile\energy\net_snare.dm" -#include "code\modules\projectiles\projectile\energy\nuclear_particle.dm" -#include "code\modules\projectiles\projectile\energy\stun.dm" -#include "code\modules\projectiles\projectile\energy\tesla.dm" -#include "code\modules\projectiles\projectile\magic\spellcard.dm" -#include "code\modules\projectiles\projectile\reusable\_reusable.dm" -#include "code\modules\projectiles\projectile\reusable\foam_dart.dm" -#include "code\modules\projectiles\projectile\reusable\magspear.dm" -#include "code\modules\projectiles\projectile\special\curse.dm" -#include "code\modules\projectiles\projectile\special\floral.dm" -#include "code\modules\projectiles\projectile\special\gravity.dm" -#include "code\modules\projectiles\projectile\special\hallucination.dm" -#include "code\modules\projectiles\projectile\special\ion.dm" -#include "code\modules\projectiles\projectile\special\meteor.dm" -#include "code\modules\projectiles\projectile\special\mindflayer.dm" -#include "code\modules\projectiles\projectile\special\neurotoxin.dm" -#include "code\modules\projectiles\projectile\special\plasma.dm" -#include "code\modules\projectiles\projectile\special\rocket.dm" -#include "code\modules\projectiles\projectile\special\temperature.dm" -#include "code\modules\projectiles\projectile\special\wormhole.dm" -#include "code\modules\reagents\chem_splash.dm" -#include "code\modules\reagents\chem_wiki_render.dm" -#include "code\modules\reagents\reagent_containers.dm" -#include "code\modules\reagents\reagent_dispenser.dm" -#include "code\modules\reagents\chemistry\colors.dm" -#include "code\modules\reagents\chemistry\holder.dm" -#include "code\modules\reagents\chemistry\reagents.dm" -#include "code\modules\reagents\chemistry\recipes.dm" -#include "code\modules\reagents\chemistry\machinery\chem_dispenser.dm" -#include "code\modules\reagents\chemistry\machinery\chem_heater.dm" -#include "code\modules\reagents\chemistry\machinery\chem_master.dm" -#include "code\modules\reagents\chemistry\machinery\chem_synthesizer.dm" -#include "code\modules\reagents\chemistry\machinery\pandemic.dm" -#include "code\modules\reagents\chemistry\machinery\reagentgrinder.dm" -#include "code\modules\reagents\chemistry\machinery\smoke_machine.dm" -#include "code\modules\reagents\chemistry\reagents\alcohol_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\blob_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\drink_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\drug_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\food_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\impure_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\medicine_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\other_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\pyrotechnic_reagents.dm" -#include "code\modules\reagents\chemistry\reagents\toxin_reagents.dm" -#include "code\modules\reagents\chemistry\recipes\drugs.dm" -#include "code\modules\reagents\chemistry\recipes\medicine.dm" -#include "code\modules\reagents\chemistry\recipes\others.dm" -#include "code\modules\reagents\chemistry\recipes\pyrotechnics.dm" -#include "code\modules\reagents\chemistry\recipes\slime_extracts.dm" -#include "code\modules\reagents\chemistry\recipes\special.dm" -#include "code\modules\reagents\chemistry\recipes\toxins.dm" -#include "code\modules\reagents\reagent_containers\blood_pack.dm" -#include "code\modules\reagents\reagent_containers\borghydro.dm" -#include "code\modules\reagents\reagent_containers\bottle.dm" -#include "code\modules\reagents\reagent_containers\dropper.dm" -#include "code\modules\reagents\reagent_containers\glass.dm" -#include "code\modules\reagents\reagent_containers\hypospray.dm" -#include "code\modules\reagents\reagent_containers\hypovial.dm" -#include "code\modules\reagents\reagent_containers\medspray.dm" -#include "code\modules\reagents\reagent_containers\patch.dm" -#include "code\modules\reagents\reagent_containers\pill.dm" -#include "code\modules\reagents\reagent_containers\rags.dm" -#include "code\modules\reagents\reagent_containers\sleeper_buffer.dm" -#include "code\modules\reagents\reagent_containers\spray.dm" -#include "code\modules\reagents\reagent_containers\syringes.dm" -#include "code\modules\recycling\conveyor2.dm" -#include "code\modules\recycling\sortingmachinery.dm" -#include "code\modules\recycling\disposal\bin.dm" -#include "code\modules\recycling\disposal\construction.dm" -#include "code\modules\recycling\disposal\eject.dm" -#include "code\modules\recycling\disposal\holder.dm" -#include "code\modules\recycling\disposal\multiz.dm" -#include "code\modules\recycling\disposal\outlet.dm" -#include "code\modules\recycling\disposal\pipe.dm" -#include "code\modules\recycling\disposal\pipe_sorting.dm" -#include "code\modules\research\designs.dm" -#include "code\modules\research\destructive_analyzer.dm" -#include "code\modules\research\experimentor.dm" -#include "code\modules\research\rdconsole.dm" -#include "code\modules\research\rdmachines.dm" -#include "code\modules\research\research_disk.dm" -#include "code\modules\research\server.dm" -#include "code\modules\research\stock_parts.dm" -#include "code\modules\research\designs\AI_module_designs.dm" -#include "code\modules\research\designs\autobotter_designs.dm" -#include "code\modules\research\designs\autoylathe_designs.dm" -#include "code\modules\research\designs\biogenerator_designs.dm" -#include "code\modules\research\designs\bluespace_designs.dm" -#include "code\modules\research\designs\computer_part_designs.dm" -#include "code\modules\research\designs\electronics_designs.dm" -#include "code\modules\research\designs\equipment_designs.dm" -#include "code\modules\research\designs\limbgrower_designs.dm" -#include "code\modules\research\designs\mecha_designs.dm" -#include "code\modules\research\designs\mechfabricator_designs.dm" -#include "code\modules\research\designs\medical_designs.dm" -#include "code\modules\research\designs\mining_designs.dm" -#include "code\modules\research\designs\misc_designs.dm" -#include "code\modules\research\designs\nanite_designs.dm" -#include "code\modules\research\designs\power_designs.dm" -#include "code\modules\research\designs\smelting_designs.dm" -#include "code\modules\research\designs\stock_parts_designs.dm" -#include "code\modules\research\designs\telecomms_designs.dm" -#include "code\modules\research\designs\weapon_designs.dm" -#include "code\modules\research\designs\autolathe_desings\autolathe_designs_construction.dm" -#include "code\modules\research\designs\autolathe_desings\autolathe_designs_electronics.dm" -#include "code\modules\research\designs\autolathe_desings\autolathe_designs_medical_and_dinnerware.dm" -#include "code\modules\research\designs\autolathe_desings\autolathe_designs_sec_and_hacked.dm" -#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tcomms_and_misc.dm" -#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tools.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_all_misc.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_cargo.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_engi.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_medical.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sci.dm" -#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sec.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_all_misc.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_cargo.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_engi.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_medical.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_sci.dm" -#include "code\modules\research\designs\machine_desings\machine_designs_service.dm" -#include "code\modules\research\machinery\_production.dm" -#include "code\modules\research\machinery\circuit_imprinter.dm" -#include "code\modules\research\machinery\departmental_circuit_imprinter.dm" -#include "code\modules\research\machinery\departmental_protolathe.dm" -#include "code\modules\research\machinery\departmental_techfab.dm" -#include "code\modules\research\machinery\protolathe.dm" -#include "code\modules\research\machinery\techfab.dm" -#include "code\modules\research\nanites\nanite_chamber.dm" -#include "code\modules\research\nanites\nanite_chamber_computer.dm" -#include "code\modules\research\nanites\nanite_cloud_controller.dm" -#include "code\modules\research\nanites\nanite_hijacker.dm" -#include "code\modules\research\nanites\nanite_misc_items.dm" -#include "code\modules\research\nanites\nanite_program_hub.dm" -#include "code\modules\research\nanites\nanite_programmer.dm" -#include "code\modules\research\nanites\nanite_programs.dm" -#include "code\modules\research\nanites\nanite_remote.dm" -#include "code\modules\research\nanites\program_disks.dm" -#include "code\modules\research\nanites\public_chamber.dm" -#include "code\modules\research\nanites\nanite_programs\buffing.dm" -#include "code\modules\research\nanites\nanite_programs\healing.dm" -#include "code\modules\research\nanites\nanite_programs\rogue.dm" -#include "code\modules\research\nanites\nanite_programs\sensor.dm" -#include "code\modules\research\nanites\nanite_programs\suppression.dm" -#include "code\modules\research\nanites\nanite_programs\utility.dm" -#include "code\modules\research\nanites\nanite_programs\weapon.dm" -#include "code\modules\research\techweb\__techweb_helpers.dm" -#include "code\modules\research\techweb\_techweb.dm" -#include "code\modules\research\techweb\_techweb_node.dm" -#include "code\modules\research\techweb\all_nodes.dm" -#include "code\modules\research\xenobiology\xenobio_camera.dm" -#include "code\modules\research\xenobiology\xenobiology.dm" -#include "code\modules\research\xenobiology\crossbreeding\__corecross.dm" -#include "code\modules\research\xenobiology\crossbreeding\_clothing.dm" -#include "code\modules\research\xenobiology\crossbreeding\_misc.dm" -#include "code\modules\research\xenobiology\crossbreeding\_mobs.dm" -#include "code\modules\research\xenobiology\crossbreeding\_status_effects.dm" -#include "code\modules\research\xenobiology\crossbreeding\_weapons.dm" -#include "code\modules\research\xenobiology\crossbreeding\burning.dm" -#include "code\modules\research\xenobiology\crossbreeding\charged.dm" -#include "code\modules\research\xenobiology\crossbreeding\chilling.dm" -#include "code\modules\research\xenobiology\crossbreeding\consuming.dm" -#include "code\modules\research\xenobiology\crossbreeding\industrial.dm" -#include "code\modules\research\xenobiology\crossbreeding\prismatic.dm" -#include "code\modules\research\xenobiology\crossbreeding\recurring.dm" -#include "code\modules\research\xenobiology\crossbreeding\regenerative.dm" -#include "code\modules\research\xenobiology\crossbreeding\reproductive.dm" -#include "code\modules\research\xenobiology\crossbreeding\selfsustaining.dm" -#include "code\modules\research\xenobiology\crossbreeding\stabilized.dm" -#include "code\modules\ruins\lavaland_ruin_code.dm" -#include "code\modules\ruins\lavalandruin_code\alien_nest.dm" -#include "code\modules\ruins\lavalandruin_code\biodome_clown_planet.dm" -#include "code\modules\ruins\lavalandruin_code\pizzaparty.dm" -#include "code\modules\ruins\lavalandruin_code\puzzle.dm" -#include "code\modules\ruins\lavalandruin_code\sloth.dm" -#include "code\modules\ruins\lavalandruin_code\surface.dm" -#include "code\modules\ruins\lavalandruin_code\syndicate_base.dm" -#include "code\modules\ruins\objects_and_mobs\ash_walker_den.dm" -#include "code\modules\ruins\objects_and_mobs\necropolis_gate.dm" -#include "code\modules\ruins\objects_and_mobs\sin_ruins.dm" -#include "code\modules\ruins\spaceruin_code\asteroid4.dm" -#include "code\modules\ruins\spaceruin_code\bigderelict1.dm" -#include "code\modules\ruins\spaceruin_code\caravanambush.dm" -#include "code\modules\ruins\spaceruin_code\cloning_lab.dm" -#include "code\modules\ruins\spaceruin_code\crashedclownship.dm" -#include "code\modules\ruins\spaceruin_code\crashedship.dm" -#include "code\modules\ruins\spaceruin_code\deepstorage.dm" -#include "code\modules\ruins\spaceruin_code\DJstation.dm" -#include "code\modules\ruins\spaceruin_code\hilbertshotel.dm" -#include "code\modules\ruins\spaceruin_code\listeningstation.dm" -#include "code\modules\ruins\spaceruin_code\miracle.dm" -#include "code\modules\ruins\spaceruin_code\oldstation.dm" -#include "code\modules\ruins\spaceruin_code\originalcontent.dm" -#include "code\modules\ruins\spaceruin_code\spacehotel.dm" -#include "code\modules\ruins\spaceruin_code\TheDerelict.dm" -#include "code\modules\ruins\spaceruin_code\whiteshipruin_box.dm" -#include "code\modules\security_levels\keycard_authentication.dm" -#include "code\modules\security_levels\security_levels.dm" -#include "code\modules\shuttle\arrivals.dm" -#include "code\modules\shuttle\assault_pod.dm" -#include "code\modules\shuttle\computer.dm" -#include "code\modules\shuttle\docking.dm" -#include "code\modules\shuttle\elevator.dm" -#include "code\modules\shuttle\emergency.dm" -#include "code\modules\shuttle\ferry.dm" -#include "code\modules\shuttle\manipulator.dm" -#include "code\modules\shuttle\monastery.dm" -#include "code\modules\shuttle\navigation_computer.dm" -#include "code\modules\shuttle\on_move.dm" -#include "code\modules\shuttle\ripple.dm" -#include "code\modules\shuttle\shuttle.dm" -#include "code\modules\shuttle\shuttle_rotate.dm" -#include "code\modules\shuttle\special.dm" -#include "code\modules\shuttle\supply.dm" -#include "code\modules\shuttle\syndicate.dm" -#include "code\modules\shuttle\white_ship.dm" -#include "code\modules\spells\spell.dm" -#include "code\modules\spells\spell_types\aimed.dm" -#include "code\modules\spells\spell_types\area_teleport.dm" -#include "code\modules\spells\spell_types\barnyard.dm" -#include "code\modules\spells\spell_types\bloodcrawl.dm" -#include "code\modules\spells\spell_types\charge.dm" -#include "code\modules\spells\spell_types\conjure.dm" -#include "code\modules\spells\spell_types\construct_spells.dm" -#include "code\modules\spells\spell_types\devil.dm" -#include "code\modules\spells\spell_types\devil_boons.dm" -#include "code\modules\spells\spell_types\dumbfire.dm" -#include "code\modules\spells\spell_types\emplosion.dm" -#include "code\modules\spells\spell_types\ethereal_jaunt.dm" -#include "code\modules\spells\spell_types\explosion.dm" -#include "code\modules\spells\spell_types\forcewall.dm" -#include "code\modules\spells\spell_types\genetic.dm" -#include "code\modules\spells\spell_types\godhand.dm" -#include "code\modules\spells\spell_types\infinite_guns.dm" -#include "code\modules\spells\spell_types\inflict_handler.dm" -#include "code\modules\spells\spell_types\knock.dm" -#include "code\modules\spells\spell_types\lichdom.dm" -#include "code\modules\spells\spell_types\lightning.dm" -#include "code\modules\spells\spell_types\mime.dm" -#include "code\modules\spells\spell_types\mind_transfer.dm" -#include "code\modules\spells\spell_types\projectile.dm" -#include "code\modules\spells\spell_types\rightandwrong.dm" -#include "code\modules\spells\spell_types\rod_form.dm" -#include "code\modules\spells\spell_types\santa.dm" -#include "code\modules\spells\spell_types\shadow_walk.dm" -#include "code\modules\spells\spell_types\shapeshift.dm" -#include "code\modules\spells\spell_types\spacetime_distortion.dm" -#include "code\modules\spells\spell_types\summonitem.dm" -#include "code\modules\spells\spell_types\taeclowndo.dm" -#include "code\modules\spells\spell_types\telepathy.dm" -#include "code\modules\spells\spell_types\the_traps.dm" -#include "code\modules\spells\spell_types\touch_attacks.dm" -#include "code\modules\spells\spell_types\trigger.dm" -#include "code\modules\spells\spell_types\turf_teleport.dm" -#include "code\modules\spells\spell_types\voice_of_god.dm" -#include "code\modules\spells\spell_types\wizard.dm" -#include "code\modules\station_goals\bsa.dm" -#include "code\modules\station_goals\dna_vault.dm" -#include "code\modules\station_goals\shield.dm" -#include "code\modules\station_goals\station_goal.dm" -#include "code\modules\surgery\amputation.dm" -#include "code\modules\surgery\brain_surgery.dm" -#include "code\modules\surgery\cavity_implant.dm" -#include "code\modules\surgery\core_removal.dm" -#include "code\modules\surgery\coronary_bypass.dm" -#include "code\modules\surgery\dental_implant.dm" -#include "code\modules\surgery\embalming.dm" -#include "code\modules\surgery\emergency_cardioversion_recovery.dm" -#include "code\modules\surgery\experimental_dissection.dm" -#include "code\modules\surgery\eye_surgery.dm" -#include "code\modules\surgery\graft_synthtissue.dm" -#include "code\modules\surgery\healing.dm" -#include "code\modules\surgery\helpers.dm" -#include "code\modules\surgery\implant_removal.dm" -#include "code\modules\surgery\limb_augmentation.dm" -#include "code\modules\surgery\lipoplasty.dm" -#include "code\modules\surgery\lobectomy.dm" -#include "code\modules\surgery\mechanic_steps.dm" -#include "code\modules\surgery\nutcracker.dm" -#include "code\modules\surgery\organ_manipulation.dm" -#include "code\modules\surgery\organic_steps.dm" -#include "code\modules\surgery\plastic_surgery.dm" -#include "code\modules\surgery\prosthetic_replacement.dm" -#include "code\modules\surgery\remove_embedded_object.dm" -#include "code\modules\surgery\surgery.dm" -#include "code\modules\surgery\surgery_step.dm" -#include "code\modules\surgery\tools.dm" -#include "code\modules\surgery\advanced\brainwashing.dm" -#include "code\modules\surgery\advanced\lobotomy.dm" -#include "code\modules\surgery\advanced\necrotic_revival.dm" -#include "code\modules\surgery\advanced\pacification.dm" -#include "code\modules\surgery\advanced\revival.dm" -#include "code\modules\surgery\advanced\toxichealing.dm" -#include "code\modules\surgery\advanced\viral_bonding.dm" -#include "code\modules\surgery\advanced\bioware\bioware.dm" -#include "code\modules\surgery\advanced\bioware\bioware_surgery.dm" -#include "code\modules\surgery\advanced\bioware\ligament_hook.dm" -#include "code\modules\surgery\advanced\bioware\ligament_reinforcement.dm" -#include "code\modules\surgery\advanced\bioware\muscled_veins.dm" -#include "code\modules\surgery\advanced\bioware\nerve_grounding.dm" -#include "code\modules\surgery\advanced\bioware\nerve_splicing.dm" -#include "code\modules\surgery\advanced\bioware\vein_threading.dm" -#include "code\modules\surgery\bodyparts\bodyparts.dm" -#include "code\modules\surgery\bodyparts\dismemberment.dm" -#include "code\modules\surgery\bodyparts\head.dm" -#include "code\modules\surgery\bodyparts\helpers.dm" -#include "code\modules\surgery\bodyparts\robot_bodyparts.dm" -#include "code\modules\surgery\organs\appendix.dm" -#include "code\modules\surgery\organs\augments_arms.dm" -#include "code\modules\surgery\organs\augments_chest.dm" -#include "code\modules\surgery\organs\augments_eyes.dm" -#include "code\modules\surgery\organs\augments_internal.dm" -#include "code\modules\surgery\organs\autosurgeon.dm" -#include "code\modules\surgery\organs\ears.dm" -#include "code\modules\surgery\organs\eyes.dm" -#include "code\modules\surgery\organs\heart.dm" -#include "code\modules\surgery\organs\helpers.dm" -#include "code\modules\surgery\organs\liver.dm" -#include "code\modules\surgery\organs\lungs.dm" -#include "code\modules\surgery\organs\organ_internal.dm" -#include "code\modules\surgery\organs\stomach.dm" -#include "code\modules\surgery\organs\tails.dm" -#include "code\modules\surgery\organs\tongue.dm" -#include "code\modules\surgery\organs\vocal_cords.dm" -#include "code\modules\tgs\includes.dm" -#include "code\modules\tgui\external.dm" -#include "code\modules\tgui\states.dm" -#include "code\modules\tgui\subsystem.dm" -#include "code\modules\tgui\tgui.dm" -#include "code\modules\tgui\states\admin.dm" -#include "code\modules\tgui\states\always.dm" -#include "code\modules\tgui\states\conscious.dm" -#include "code\modules\tgui\states\contained.dm" -#include "code\modules\tgui\states\deep_inventory.dm" -#include "code\modules\tgui\states\default.dm" -#include "code\modules\tgui\states\hands.dm" -#include "code\modules\tgui\states\human_adjacent.dm" -#include "code\modules\tgui\states\inventory.dm" -#include "code\modules\tgui\states\language_menu.dm" -#include "code\modules\tgui\states\not_incapacitated.dm" -#include "code\modules\tgui\states\notcontained.dm" -#include "code\modules\tgui\states\observer.dm" -#include "code\modules\tgui\states\physical.dm" -#include "code\modules\tgui\states\self.dm" -#include "code\modules\tgui\states\zlevel.dm" -#include "code\modules\tooltip\tooltip.dm" -#include "code\modules\unit_tests\_unit_tests.dm" -#include "code\modules\uplink\uplink_devices.dm" -#include "code\modules\uplink\uplink_items.dm" -#include "code\modules\uplink\uplink_purchase_log.dm" -#include "code\modules\uplink\uplink_items\uplink_ammo.dm" -#include "code\modules\uplink\uplink_items\uplink_badass.dm" -#include "code\modules\uplink\uplink_items\uplink_bundles.dm" -#include "code\modules\uplink\uplink_items\uplink_clothing.dm" -#include "code\modules\uplink\uplink_items\uplink_dangerous.dm" -#include "code\modules\uplink\uplink_items\uplink_devices.dm" -#include "code\modules\uplink\uplink_items\uplink_explosives.dm" -#include "code\modules\uplink\uplink_items\uplink_implants.dm" -#include "code\modules\uplink\uplink_items\uplink_roles.dm" -#include "code\modules\uplink\uplink_items\uplink_stealth.dm" -#include "code\modules\uplink\uplink_items\uplink_stealthdevices.dm" -#include "code\modules\uplink\uplink_items\uplink_support.dm" -#include "code\modules\vehicles\_vehicle.dm" -#include "code\modules\vehicles\atv.dm" -#include "code\modules\vehicles\bicycle.dm" -#include "code\modules\vehicles\lavaboat.dm" -#include "code\modules\vehicles\pimpin_ride.dm" -#include "code\modules\vehicles\ridden.dm" -#include "code\modules\vehicles\scooter.dm" -#include "code\modules\vehicles\sealed.dm" -#include "code\modules\vehicles\secway.dm" -#include "code\modules\vehicles\speedbike.dm" -#include "code\modules\vehicles\vehicle_actions.dm" -#include "code\modules\vehicles\vehicle_key.dm" -#include "code\modules\vehicles\wheelchair.dm" -#include "code\modules\vehicles\cars\car.dm" -#include "code\modules\vehicles\cars\clowncar.dm" -#include "code\modules\vending\_vending.dm" -#include "code\modules\vending\assist.dm" -#include "code\modules\vending\autodrobe.dm" -#include "code\modules\vending\boozeomat.dm" -#include "code\modules\vending\cartridge.dm" -#include "code\modules\vending\cigarette.dm" -#include "code\modules\vending\clothesmate.dm" -#include "code\modules\vending\coffee.dm" -#include "code\modules\vending\cola.dm" -#include "code\modules\vending\drinnerware.dm" -#include "code\modules\vending\engineering.dm" -#include "code\modules\vending\engivend.dm" -#include "code\modules\vending\games.dm" -#include "code\modules\vending\kinkmate.dm" -#include "code\modules\vending\liberation.dm" -#include "code\modules\vending\liberation_toy.dm" -#include "code\modules\vending\magivend.dm" -#include "code\modules\vending\medical.dm" -#include "code\modules\vending\medical_wall.dm" -#include "code\modules\vending\megaseed.dm" -#include "code\modules\vending\nutrimax.dm" -#include "code\modules\vending\plasmaresearch.dm" -#include "code\modules\vending\robotics.dm" -#include "code\modules\vending\security.dm" -#include "code\modules\vending\snack.dm" -#include "code\modules\vending\sovietsoda.dm" -#include "code\modules\vending\sovietvend.dm" -#include "code\modules\vending\sustenance.dm" -#include "code\modules\vending\toys.dm" -#include "code\modules\vending\wardrobes.dm" -#include "code\modules\vending\youtool.dm" -#include "code\modules\vore\hook-defs.dm" -#include "code\modules\vore\persistence.dm" -#include "code\modules\vore\trycatch.dm" -#include "code\modules\vore\eating\belly_dat_vr.dm" -#include "code\modules\vore\eating\belly_obj.dm" -#include "code\modules\vore\eating\bellymodes.dm" -#include "code\modules\vore\eating\digest_act.dm" -#include "code\modules\vore\eating\living.dm" -#include "code\modules\vore\eating\vore.dm" -#include "code\modules\vore\eating\voreitems.dm" -#include "code\modules\vore\eating\vorepanel.dm" -#include "code\modules\VR\vr_mob.dm" -#include "code\modules\VR\vr_sleeper.dm" -#include "code\modules\zombie\items.dm" -#include "code\modules\zombie\organs.dm" -#include "interface\interface.dm" -#include "interface\menu.dm" -#include "interface\stylesheet.dm" -#include "modular_citadel\code\init.dm" -#include "modular_citadel\code\__HELPERS\list2list.dm" -#include "modular_citadel\code\__HELPERS\lists.dm" -#include "modular_citadel\code\__HELPERS\mobs.dm" -#include "modular_citadel\code\_onclick\click.dm" -#include "modular_citadel\code\_onclick\item_attack.dm" -#include "modular_citadel\code\_onclick\other_mobs.dm" -#include "modular_citadel\code\_onclick\hud\screen_objects.dm" -#include "modular_citadel\code\_onclick\hud\sprint.dm" -#include "modular_citadel\code\_onclick\hud\stamina.dm" -#include "modular_citadel\code\datums\components\souldeath.dm" -#include "modular_citadel\code\datums\status_effects\chems.dm" -#include "modular_citadel\code\datums\status_effects\debuffs.dm" -#include "modular_citadel\code\game\machinery\wishgranter.dm" -#include "modular_citadel\code\game\objects\cit_screenshake.dm" -#include "modular_citadel\code\game\objects\items.dm" -#include "modular_citadel\code\game\objects\effects\spawner\spawners.dm" -#include "modular_citadel\code\game\objects\effects\temporary_visuals\souldeath.dm" -#include "modular_citadel\code\game\objects\items\balls.dm" -#include "modular_citadel\code\game\objects\items\boombox.dm" -#include "modular_citadel\code\game\objects\items\stunsword.dm" -#include "modular_citadel\code\game\objects\items\devices\radio\encryptionkey.dm" -#include "modular_citadel\code\game\objects\items\devices\radio\headset.dm" -#include "modular_citadel\code\game\objects\items\devices\radio\shockcollar.dm" -#include "modular_citadel\code\modules\admin\admin.dm" -#include "modular_citadel\code\modules\admin\chat_commands.dm" -#include "modular_citadel\code\modules\admin\holder2.dm" -#include "modular_citadel\code\modules\admin\secrets.dm" -#include "modular_citadel\code\modules\admin\topic.dm" -#include "modular_citadel\code\modules\arousal\arousal.dm" -#include "modular_citadel\code\modules\arousal\genitals.dm" -#include "modular_citadel\code\modules\arousal\genitals_sprite_accessories.dm" -#include "modular_citadel\code\modules\arousal\organs\breasts.dm" -#include "modular_citadel\code\modules\arousal\organs\eggsack.dm" -#include "modular_citadel\code\modules\arousal\organs\ovipositor.dm" -#include "modular_citadel\code\modules\arousal\organs\penis.dm" -#include "modular_citadel\code\modules\arousal\organs\testicles.dm" -#include "modular_citadel\code\modules\arousal\organs\vagina.dm" -#include "modular_citadel\code\modules\arousal\organs\womb.dm" -#include "modular_citadel\code\modules\arousal\toys\dildos.dm" -#include "modular_citadel\code\modules\client\client_defines.dm" -#include "modular_citadel\code\modules\client\client_procs.dm" -#include "modular_citadel\code\modules\client\preferences.dm" -#include "modular_citadel\code\modules\client\preferences_savefile.dm" -#include "modular_citadel\code\modules\client\preferences_toggles.dm" -#include "modular_citadel\code\modules\client\loadout\__donator.dm" -#include "modular_citadel\code\modules\client\loadout\_loadout.dm" -#include "modular_citadel\code\modules\client\loadout\_medical.dm" -#include "modular_citadel\code\modules\client\loadout\_security.dm" -#include "modular_citadel\code\modules\client\loadout\_service.dm" -#include "modular_citadel\code\modules\client\loadout\backpack.dm" -#include "modular_citadel\code\modules\client\loadout\glasses.dm" -#include "modular_citadel\code\modules\client\loadout\gloves.dm" -#include "modular_citadel\code\modules\client\loadout\hands.dm" -#include "modular_citadel\code\modules\client\loadout\head.dm" -#include "modular_citadel\code\modules\client\loadout\mask.dm" -#include "modular_citadel\code\modules\client\loadout\neck.dm" -#include "modular_citadel\code\modules\client\loadout\shoes.dm" -#include "modular_citadel\code\modules\client\loadout\suit.dm" -#include "modular_citadel\code\modules\client\loadout\uniform.dm" -#include "modular_citadel\code\modules\client\verbs\who.dm" -#include "modular_citadel\code\modules\clothing\neck.dm" -#include "modular_citadel\code\modules\clothing\spacesuits\flightsuit.dm" -#include "modular_citadel\code\modules\clothing\suits\polychromic_cloaks.dm" -#include "modular_citadel\code\modules\clothing\suits\suits.dm" -#include "modular_citadel\code\modules\clothing\under\trek_under.dm" -#include "modular_citadel\code\modules\clothing\under\turtlenecks.dm" -#include "modular_citadel\code\modules\clothing\under\under.dm" -#include "modular_citadel\code\modules\custom_loadout\custom_items.dm" -#include "modular_citadel\code\modules\custom_loadout\load_to_mob.dm" -#include "modular_citadel\code\modules\custom_loadout\read_from_file.dm" -#include "modular_citadel\code\modules\integrated_electronics\subtypes\manipulation.dm" -#include "modular_citadel\code\modules\mentor\follow.dm" -#include "modular_citadel\code\modules\mentor\mentor.dm" -#include "modular_citadel\code\modules\mentor\mentor_memo.dm" -#include "modular_citadel\code\modules\mentor\mentor_verbs.dm" -#include "modular_citadel\code\modules\mentor\mentorhelp.dm" -#include "modular_citadel\code\modules\mentor\mentorpm.dm" -#include "modular_citadel\code\modules\mentor\mentorsay.dm" -#include "modular_citadel\code\modules\mob\cit_emotes.dm" -#include "modular_citadel\code\modules\mob\living\damage_procs.dm" -#include "modular_citadel\code\modules\mob\living\living.dm" -#include "modular_citadel\code\modules\mob\living\carbon\carbon.dm" -#include "modular_citadel\code\modules\mob\living\carbon\damage_procs.dm" -#include "modular_citadel\code\modules\mob\living\carbon\life.dm" -#include "modular_citadel\code\modules\mob\living\carbon\reindex_screams.dm" -#include "modular_citadel\code\modules\mob\living\carbon\human\human.dm" -#include "modular_citadel\code\modules\mob\living\carbon\human\human_defense.dm" -#include "modular_citadel\code\modules\mob\living\carbon\human\human_movement.dm" -#include "modular_citadel\code\modules\mob\living\silicon\robot\dogborg_equipment.dm" -#include "modular_citadel\code\modules\mob\living\silicon\robot\robot_movement.dm" -#include "modular_citadel\code\modules\projectiles\gun.dm" -#include "modular_citadel\code\modules\projectiles\ammunition\caseless.dm" -#include "modular_citadel\code\modules\projectiles\ammunition\ballistic\smg\smg.dm" -#include "modular_citadel\code\modules\projectiles\boxes_magazines\ammo_boxes.dm" -#include "modular_citadel\code\modules\projectiles\boxes_magazines\external\pistol.dm" -#include "modular_citadel\code\modules\projectiles\boxes_magazines\external\smg\smg.dm" -#include "modular_citadel\code\modules\projectiles\bullets\bullets\smg.dm" -#include "modular_citadel\code\modules\projectiles\guns\pumpenergy.dm" -#include "modular_citadel\code\modules\projectiles\guns\toys.dm" -#include "modular_citadel\code\modules\projectiles\guns\ballistic\handguns.dm" -#include "modular_citadel\code\modules\projectiles\guns\ballistic\magweapon.dm" -#include "modular_citadel\code\modules\projectiles\guns\ballistic\magweapon_energy.dm" -#include "modular_citadel\code\modules\projectiles\guns\ballistic\rifles.dm" -#include "modular_citadel\code\modules\projectiles\guns\ballistic\spinfusor.dm" -#include "modular_citadel\code\modules\projectiles\guns\energy\energy_gun.dm" -#include "modular_citadel\code\modules\projectiles\guns\energy\laser.dm" -#include "modular_citadel\code\modules\projectiles\projectiles\reusable.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\astrogen.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\eigentstasium.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\enlargement.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\fermi_reagents.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\healing.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\MKUltra.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\other_reagents.dm" -#include "modular_citadel\code\modules\reagents\chemistry\reagents\SDGF.dm" -#include "modular_citadel\code\modules\reagents\chemistry\recipes\fermi.dm" -#include "modular_citadel\code\modules\reagents\objects\clothes.dm" -#include "modular_citadel\code\modules\reagents\objects\items.dm" -#include "modular_citadel\code\modules\reagents\reagents\cit_reagents.dm" -#include "modular_citadel\interface\skin.dmf" -// END_INCLUDE +// DM Environment file for tgstation.dme. +// All manual changes should be made outside the BEGIN_ and END_ blocks. +// New source code should be placed in .dm files: choose File/New --> Code File. +// BEGIN_INTERNALS +// END_INTERNALS + +// BEGIN_FILE_DIR +#define FILE_DIR . +// END_FILE_DIR + +// BEGIN_PREFERENCES +#define DEBUG +// END_PREFERENCES + +// BEGIN_INCLUDE +#include "_maps\_basemap.dm" +#include "code\_compile_options.dm" +#include "code\world.dm" +#include "code\__DEFINES\__513_compatibility.dm" +#include "code\__DEFINES\_globals.dm" +#include "code\__DEFINES\_protect.dm" +#include "code\__DEFINES\_tick.dm" +#include "code\__DEFINES\access.dm" +#include "code\__DEFINES\admin.dm" +#include "code\__DEFINES\antagonists.dm" +#include "code\__DEFINES\atmospherics.dm" +#include "code\__DEFINES\atom_hud.dm" +#include "code\__DEFINES\bsql.config.dm" +#include "code\__DEFINES\bsql.dm" +#include "code\__DEFINES\callbacks.dm" +#include "code\__DEFINES\cargo.dm" +#include "code\__DEFINES\cinematics.dm" +#include "code\__DEFINES\citadel_defines.dm" +#include "code\__DEFINES\cleaning.dm" +#include "code\__DEFINES\clockcult.dm" +#include "code\__DEFINES\colors.dm" +#include "code\__DEFINES\combat.dm" +#include "code\__DEFINES\components.dm" +#include "code\__DEFINES\configuration.dm" +#include "code\__DEFINES\construction.dm" +#include "code\__DEFINES\contracts.dm" +#include "code\__DEFINES\cult.dm" +#include "code\__DEFINES\diseases.dm" +#include "code\__DEFINES\DNA.dm" +#include "code\__DEFINES\donator_groupings.dm" +#include "code\__DEFINES\dynamic.dm" +#include "code\__DEFINES\events.dm" +#include "code\__DEFINES\exports.dm" +#include "code\__DEFINES\fantasy_affixes.dm" +#include "code\__DEFINES\flags.dm" +#include "code\__DEFINES\food.dm" +#include "code\__DEFINES\footsteps.dm" +#include "code\__DEFINES\hud.dm" +#include "code\__DEFINES\integrated_electronics.dm" +#include "code\__DEFINES\interaction_flags.dm" +#include "code\__DEFINES\inventory.dm" +#include "code\__DEFINES\is_helpers.dm" +#include "code\__DEFINES\jobs.dm" +#include "code\__DEFINES\language.dm" +#include "code\__DEFINES\layers.dm" +#include "code\__DEFINES\lighting.dm" +#include "code\__DEFINES\logging.dm" +#include "code\__DEFINES\machines.dm" +#include "code\__DEFINES\maps.dm" +#include "code\__DEFINES\maths.dm" +#include "code\__DEFINES\MC.dm" +#include "code\__DEFINES\medal.dm" +#include "code\__DEFINES\melee.dm" +#include "code\__DEFINES\menu.dm" +#include "code\__DEFINES\misc.dm" +#include "code\__DEFINES\mobs.dm" +#include "code\__DEFINES\monkeys.dm" +#include "code\__DEFINES\movespeed_modification.dm" +#include "code\__DEFINES\nanites.dm" +#include "code\__DEFINES\networks.dm" +#include "code\__DEFINES\obj_flags.dm" +#include "code\__DEFINES\pinpointers.dm" +#include "code\__DEFINES\pipe_construction.dm" +#include "code\__DEFINES\preferences.dm" +#include "code\__DEFINES\procpath.dm" +#include "code\__DEFINES\profile.dm" +#include "code\__DEFINES\qdel.dm" +#include "code\__DEFINES\radiation.dm" +#include "code\__DEFINES\radio.dm" +#include "code\__DEFINES\reactions.dm" +#include "code\__DEFINES\reagents.dm" +#include "code\__DEFINES\reagents_specific_heat.dm" +#include "code\__DEFINES\research.dm" +#include "code\__DEFINES\robots.dm" +#include "code\__DEFINES\role_preferences.dm" +#include "code\__DEFINES\rust_g.config.dm" +#include "code\__DEFINES\rust_g.dm" +#include "code\__DEFINES\say.dm" +#include "code\__DEFINES\shuttles.dm" +#include "code\__DEFINES\sight.dm" +#include "code\__DEFINES\sound.dm" +#include "code\__DEFINES\spaceman_dmm.dm" +#include "code\__DEFINES\stat.dm" +#include "code\__DEFINES\stat_tracking.dm" +#include "code\__DEFINES\status_effects.dm" +#include "code\__DEFINES\subsystems.dm" +#include "code\__DEFINES\tgs.config.dm" +#include "code\__DEFINES\tgs.dm" +#include "code\__DEFINES\tgui.dm" +#include "code\__DEFINES\time.dm" +#include "code\__DEFINES\tools.dm" +#include "code\__DEFINES\traits.dm" +#include "code\__DEFINES\turf_flags.dm" +#include "code\__DEFINES\typeids.dm" +#include "code\__DEFINES\vehicles.dm" +#include "code\__DEFINES\voreconstants.dm" +#include "code\__DEFINES\vote.dm" +#include "code\__DEFINES\vv.dm" +#include "code\__DEFINES\wall_dents.dm" +#include "code\__DEFINES\wires.dm" +#include "code\__HELPERS\_cit_helpers.dm" +#include "code\__HELPERS\_lists.dm" +#include "code\__HELPERS\_logging.dm" +#include "code\__HELPERS\_string_lists.dm" +#include "code\__HELPERS\areas.dm" +#include "code\__HELPERS\AStar.dm" +#include "code\__HELPERS\cmp.dm" +#include "code\__HELPERS\custom_holoforms.dm" +#include "code\__HELPERS\dates.dm" +#include "code\__HELPERS\donator_groupings.dm" +#include "code\__HELPERS\files.dm" +#include "code\__HELPERS\game.dm" +#include "code\__HELPERS\global_lists.dm" +#include "code\__HELPERS\heap.dm" +#include "code\__HELPERS\icon_smoothing.dm" +#include "code\__HELPERS\icons.dm" +#include "code\__HELPERS\level_traits.dm" +#include "code\__HELPERS\matrices.dm" +#include "code\__HELPERS\mobs.dm" +#include "code\__HELPERS\mouse_control.dm" +#include "code\__HELPERS\names.dm" +#include "code\__HELPERS\priority_announce.dm" +#include "code\__HELPERS\pronouns.dm" +#include "code\__HELPERS\qdel.dm" +#include "code\__HELPERS\radiation.dm" +#include "code\__HELPERS\radio.dm" +#include "code\__HELPERS\reagents.dm" +#include "code\__HELPERS\roundend.dm" +#include "code\__HELPERS\sanitize_values.dm" +#include "code\__HELPERS\shell.dm" +#include "code\__HELPERS\stat_tracking.dm" +#include "code\__HELPERS\text.dm" +#include "code\__HELPERS\text_vr.dm" +#include "code\__HELPERS\time.dm" +#include "code\__HELPERS\type2type.dm" +#include "code\__HELPERS\type2type_vr.dm" +#include "code\__HELPERS\typelists.dm" +#include "code\__HELPERS\unsorted.dm" +#include "code\__HELPERS\view.dm" +#include "code\__HELPERS\sorts\__main.dm" +#include "code\__HELPERS\sorts\InsertSort.dm" +#include "code\__HELPERS\sorts\MergeSort.dm" +#include "code\__HELPERS\sorts\TimSort.dm" +#include "code\_globalvars\bitfields.dm" +#include "code\_globalvars\configuration.dm" +#include "code\_globalvars\game_modes.dm" +#include "code\_globalvars\genetics.dm" +#include "code\_globalvars\logging.dm" +#include "code\_globalvars\misc.dm" +#include "code\_globalvars\regexes.dm" +#include "code\_globalvars\lists\flavor_misc.dm" +#include "code\_globalvars\lists\maintenance_loot.dm" +#include "code\_globalvars\lists\mapping.dm" +#include "code\_globalvars\lists\medals.dm" +#include "code\_globalvars\lists\misc.dm" +#include "code\_globalvars\lists\mobs.dm" +#include "code\_globalvars\lists\names.dm" +#include "code\_globalvars\lists\objects.dm" +#include "code\_globalvars\lists\poll_ignore.dm" +#include "code\_globalvars\lists\typecache.dm" +#include "code\_js\byjax.dm" +#include "code\_js\menus.dm" +#include "code\_onclick\adjacent.dm" +#include "code\_onclick\ai.dm" +#include "code\_onclick\click.dm" +#include "code\_onclick\cyborg.dm" +#include "code\_onclick\drag_drop.dm" +#include "code\_onclick\item_attack.dm" +#include "code\_onclick\observer.dm" +#include "code\_onclick\other_mobs.dm" +#include "code\_onclick\overmind.dm" +#include "code\_onclick\telekinesis.dm" +#include "code\_onclick\hud\_defines.dm" +#include "code\_onclick\hud\action_button.dm" +#include "code\_onclick\hud\ai.dm" +#include "code\_onclick\hud\alert.dm" +#include "code\_onclick\hud\alien.dm" +#include "code\_onclick\hud\alien_larva.dm" +#include "code\_onclick\hud\blob_overmind.dm" +#include "code\_onclick\hud\blobbernauthud.dm" +#include "code\_onclick\hud\constructs.dm" +#include "code\_onclick\hud\credits.dm" +#include "code\_onclick\hud\devil.dm" +#include "code\_onclick\hud\drones.dm" +#include "code\_onclick\hud\fullscreen.dm" +#include "code\_onclick\hud\generic_dextrous.dm" +#include "code\_onclick\hud\ghost.dm" +#include "code\_onclick\hud\guardian.dm" +#include "code\_onclick\hud\hud.dm" +#include "code\_onclick\hud\human.dm" +#include "code\_onclick\hud\lavaland_elite.dm" +#include "code\_onclick\hud\monkey.dm" +#include "code\_onclick\hud\movable_screen_objects.dm" +#include "code\_onclick\hud\parallax.dm" +#include "code\_onclick\hud\picture_in_picture.dm" +#include "code\_onclick\hud\plane_master.dm" +#include "code\_onclick\hud\radial.dm" +#include "code\_onclick\hud\radial_persistent.dm" +#include "code\_onclick\hud\revenanthud.dm" +#include "code\_onclick\hud\robot.dm" +#include "code\_onclick\hud\screen_objects.dm" +#include "code\_onclick\hud\swarmer.dm" +#include "code\controllers\admin.dm" +#include "code\controllers\configuration_citadel.dm" +#include "code\controllers\controller.dm" +#include "code\controllers\failsafe.dm" +#include "code\controllers\globals.dm" +#include "code\controllers\hooks.dm" +#include "code\controllers\master.dm" +#include "code\controllers\subsystem.dm" +#include "code\controllers\configuration\config_entry.dm" +#include "code\controllers\configuration\configuration.dm" +#include "code\controllers\configuration\entries\comms.dm" +#include "code\controllers\configuration\entries\dbconfig.dm" +#include "code\controllers\configuration\entries\donator.dm" +#include "code\controllers\configuration\entries\dynamic.dm" +#include "code\controllers\configuration\entries\fail2topic.dm" +#include "code\controllers\configuration\entries\game_options.dm" +#include "code\controllers\configuration\entries\general.dm" +#include "code\controllers\subsystem\acid.dm" +#include "code\controllers\subsystem\adjacent_air.dm" +#include "code\controllers\subsystem\air.dm" +#include "code\controllers\subsystem\air_turfs.dm" +#include "code\controllers\subsystem\assets.dm" +#include "code\controllers\subsystem\atoms.dm" +#include "code\controllers\subsystem\augury.dm" +#include "code\controllers\subsystem\blackbox.dm" +#include "code\controllers\subsystem\chat.dm" +#include "code\controllers\subsystem\communications.dm" +#include "code\controllers\subsystem\dbcore.dm" +#include "code\controllers\subsystem\dcs.dm" +#include "code\controllers\subsystem\disease.dm" +#include "code\controllers\subsystem\events.dm" +#include "code\controllers\subsystem\fail2topic.dm" +#include "code\controllers\subsystem\fire_burning.dm" +#include "code\controllers\subsystem\garbage.dm" +#include "code\controllers\subsystem\icon_smooth.dm" +#include "code\controllers\subsystem\idlenpcpool.dm" +#include "code\controllers\subsystem\input.dm" +#include "code\controllers\subsystem\ipintel.dm" +#include "code\controllers\subsystem\job.dm" +#include "code\controllers\subsystem\jukeboxes.dm" +#include "code\controllers\subsystem\language.dm" +#include "code\controllers\subsystem\lighting.dm" +#include "code\controllers\subsystem\machines.dm" +#include "code\controllers\subsystem\mapping.dm" +#include "code\controllers\subsystem\medals.dm" +#include "code\controllers\subsystem\minor_mapping.dm" +#include "code\controllers\subsystem\mobs.dm" +#include "code\controllers\subsystem\moods.dm" +#include "code\controllers\subsystem\nightshift.dm" +#include "code\controllers\subsystem\npcpool.dm" +#include "code\controllers\subsystem\overlays.dm" +#include "code\controllers\subsystem\pai.dm" +#include "code\controllers\subsystem\parallax.dm" +#include "code\controllers\subsystem\pathfinder.dm" +#include "code\controllers\subsystem\persistence.dm" +#include "code\controllers\subsystem\ping.dm" +#include "code\controllers\subsystem\radiation.dm" +#include "code\controllers\subsystem\radio.dm" +#include "code\controllers\subsystem\research.dm" +#include "code\controllers\subsystem\server_maint.dm" +#include "code\controllers\subsystem\shuttle.dm" +#include "code\controllers\subsystem\spacedrift.dm" +#include "code\controllers\subsystem\stickyban.dm" +#include "code\controllers\subsystem\sun.dm" +#include "code\controllers\subsystem\tgui.dm" +#include "code\controllers\subsystem\throwing.dm" +#include "code\controllers\subsystem\ticker.dm" +#include "code\controllers\subsystem\time_track.dm" +#include "code\controllers\subsystem\timer.dm" +#include "code\controllers\subsystem\title.dm" +#include "code\controllers\subsystem\traumas.dm" +#include "code\controllers\subsystem\vis_overlays.dm" +#include "code\controllers\subsystem\vore.dm" +#include "code\controllers\subsystem\vote.dm" +#include "code\controllers\subsystem\weather.dm" +#include "code\controllers\subsystem\processing\chemistry.dm" +#include "code\controllers\subsystem\processing\circuit.dm" +#include "code\controllers\subsystem\processing\fastprocess.dm" +#include "code\controllers\subsystem\processing\fields.dm" +#include "code\controllers\subsystem\processing\nanites.dm" +#include "code\controllers\subsystem\processing\networks.dm" +#include "code\controllers\subsystem\processing\obj.dm" +#include "code\controllers\subsystem\processing\processing.dm" +#include "code\controllers\subsystem\processing\projectiles.dm" +#include "code\controllers\subsystem\processing\quirks.dm" +#include "code\controllers\subsystem\processing\wet_floors.dm" +#include "code\datums\action.dm" +#include "code\datums\ai_laws.dm" +#include "code\datums\armor.dm" +#include "code\datums\beam.dm" +#include "code\datums\browser.dm" +#include "code\datums\callback.dm" +#include "code\datums\cinematic.dm" +#include "code\datums\dash_weapon.dm" +#include "code\datums\datacore.dm" +#include "code\datums\datum.dm" +#include "code\datums\datumvars.dm" +#include "code\datums\dna.dm" +#include "code\datums\dog_fashion.dm" +#include "code\datums\embedding_behavior.dm" +#include "code\datums\emotes.dm" +#include "code\datums\ert.dm" +#include "code\datums\explosion.dm" +#include "code\datums\forced_movement.dm" +#include "code\datums\holocall.dm" +#include "code\datums\hud.dm" +#include "code\datums\map_config.dm" +#include "code\datums\martial.dm" +#include "code\datums\mind.dm" +#include "code\datums\mutable_appearance.dm" +#include "code\datums\mutations.dm" +#include "code\datums\numbered_display.dm" +#include "code\datums\outfit.dm" +#include "code\datums\position_point_vector.dm" +#include "code\datums\profiling.dm" +#include "code\datums\progressbar.dm" +#include "code\datums\radiation_wave.dm" +#include "code\datums\recipe.dm" +#include "code\datums\ruins.dm" +#include "code\datums\saymode.dm" +#include "code\datums\shuttles.dm" +#include "code\datums\soullink.dm" +#include "code\datums\spawners_menu.dm" +#include "code\datums\verbs.dm" +#include "code\datums\weakrefs.dm" +#include "code\datums\world_topic.dm" +#include "code\datums\actions\beam_rifle.dm" +#include "code\datums\actions\ninja.dm" +#include "code\datums\brain_damage\brain_trauma.dm" +#include "code\datums\brain_damage\hypnosis.dm" +#include "code\datums\brain_damage\imaginary_friend.dm" +#include "code\datums\brain_damage\mild.dm" +#include "code\datums\brain_damage\phobia.dm" +#include "code\datums\brain_damage\severe.dm" +#include "code\datums\brain_damage\special.dm" +#include "code\datums\brain_damage\split_personality.dm" +#include "code\datums\components\_component.dm" +#include "code\datums\components\anti_magic.dm" +#include "code\datums\components\armor_plate.dm" +#include "code\datums\components\bane.dm" +#include "code\datums\components\bouncy.dm" +#include "code\datums\components\butchering.dm" +#include "code\datums\components\caltrop.dm" +#include "code\datums\components\chasm.dm" +#include "code\datums\components\construction.dm" +#include "code\datums\components\decal.dm" +#include "code\datums\components\earprotection.dm" +#include "code\datums\components\edit_complainer.dm" +#include "code\datums\components\empprotection.dm" +#include "code\datums\components\footstep.dm" +#include "code\datums\components\forced_gravity.dm" +#include "code\datums\components\igniter.dm" +#include "code\datums\components\infective.dm" +#include "code\datums\components\jousting.dm" +#include "code\datums\components\knockback.dm" +#include "code\datums\components\knockoff.dm" +#include "code\datums\components\lifesteal.dm" +#include "code\datums\components\lockon_aiming.dm" +#include "code\datums\components\magnetic_catch.dm" +#include "code\datums\components\material_container.dm" +#include "code\datums\components\mirage_border.dm" +#include "code\datums\components\mood.dm" +#include "code\datums\components\nanites.dm" +#include "code\datums\components\ntnet_interface.dm" +#include "code\datums\components\orbiter.dm" +#include "code\datums\components\paintable.dm" +#include "code\datums\components\phantomthief.dm" +#include "code\datums\components\rad_insulation.dm" +#include "code\datums\components\radioactive.dm" +#include "code\datums\components\remote_materials.dm" +#include "code\datums\components\riding.dm" +#include "code\datums\components\rotation.dm" +#include "code\datums\components\shrapnel.dm" +#include "code\datums\components\shrink.dm" +#include "code\datums\components\sizzle.dm" +#include "code\datums\components\slippery.dm" +#include "code\datums\components\spooky.dm" +#include "code\datums\components\squeak.dm" +#include "code\datums\components\stationloving.dm" +#include "code\datums\components\summoning.dm" +#include "code\datums\components\swarming.dm" +#include "code\datums\components\tactical.dm" +#include "code\datums\components\thermite.dm" +#include "code\datums\components\uplink.dm" +#include "code\datums\components\virtual_reality.dm" +#include "code\datums\components\wearertargeting.dm" +#include "code\datums\components\wet_floor.dm" +#include "code\datums\components\fantasy\_fantasy.dm" +#include "code\datums\components\fantasy\affix.dm" +#include "code\datums\components\fantasy\prefixes.dm" +#include "code\datums\components\fantasy\suffixes.dm" +#include "code\datums\components\storage\storage.dm" +#include "code\datums\components\storage\concrete\_concrete.dm" +#include "code\datums\components\storage\concrete\bag_of_holding.dm" +#include "code\datums\components\storage\concrete\bluespace.dm" +#include "code\datums\components\storage\concrete\emergency.dm" +#include "code\datums\components\storage\concrete\implant.dm" +#include "code\datums\components\storage\concrete\pockets.dm" +#include "code\datums\components\storage\concrete\rped.dm" +#include "code\datums\components\storage\concrete\special.dm" +#include "code\datums\components\storage\concrete\stack.dm" +#include "code\datums\diseases\_disease.dm" +#include "code\datums\diseases\_MobProcs.dm" +#include "code\datums\diseases\anxiety.dm" +#include "code\datums\diseases\appendicitis.dm" +#include "code\datums\diseases\beesease.dm" +#include "code\datums\diseases\brainrot.dm" +#include "code\datums\diseases\cold.dm" +#include "code\datums\diseases\cold9.dm" +#include "code\datums\diseases\dna_spread.dm" +#include "code\datums\diseases\fake_gbs.dm" +#include "code\datums\diseases\flu.dm" +#include "code\datums\diseases\fluspanish.dm" +#include "code\datums\diseases\gbs.dm" +#include "code\datums\diseases\heart_failure.dm" +#include "code\datums\diseases\magnitis.dm" +#include "code\datums\diseases\parrotpossession.dm" +#include "code\datums\diseases\pierrot_throat.dm" +#include "code\datums\diseases\retrovirus.dm" +#include "code\datums\diseases\rhumba_beat.dm" +#include "code\datums\diseases\transformation.dm" +#include "code\datums\diseases\tuberculosis.dm" +#include "code\datums\diseases\wizarditis.dm" +#include "code\datums\diseases\advance\advance.dm" +#include "code\datums\diseases\advance\presets.dm" +#include "code\datums\diseases\advance\symptoms\beard.dm" +#include "code\datums\diseases\advance\symptoms\choking.dm" +#include "code\datums\diseases\advance\symptoms\confusion.dm" +#include "code\datums\diseases\advance\symptoms\cough.dm" +#include "code\datums\diseases\advance\symptoms\deafness.dm" +#include "code\datums\diseases\advance\symptoms\dizzy.dm" +#include "code\datums\diseases\advance\symptoms\fever.dm" +#include "code\datums\diseases\advance\symptoms\fire.dm" +#include "code\datums\diseases\advance\symptoms\flesh_eating.dm" +#include "code\datums\diseases\advance\symptoms\hallucigen.dm" +#include "code\datums\diseases\advance\symptoms\headache.dm" +#include "code\datums\diseases\advance\symptoms\heal.dm" +#include "code\datums\diseases\advance\symptoms\itching.dm" +#include "code\datums\diseases\advance\symptoms\nanites.dm" +#include "code\datums\diseases\advance\symptoms\narcolepsy.dm" +#include "code\datums\diseases\advance\symptoms\oxygen.dm" +#include "code\datums\diseases\advance\symptoms\sensory.dm" +#include "code\datums\diseases\advance\symptoms\shedding.dm" +#include "code\datums\diseases\advance\symptoms\shivering.dm" +#include "code\datums\diseases\advance\symptoms\skin.dm" +#include "code\datums\diseases\advance\symptoms\sneeze.dm" +#include "code\datums\diseases\advance\symptoms\species.dm" +#include "code\datums\diseases\advance\symptoms\symptoms.dm" +#include "code\datums\diseases\advance\symptoms\viral.dm" +#include "code\datums\diseases\advance\symptoms\vision.dm" +#include "code\datums\diseases\advance\symptoms\voice_change.dm" +#include "code\datums\diseases\advance\symptoms\vomit.dm" +#include "code\datums\diseases\advance\symptoms\weight.dm" +#include "code\datums\diseases\advance\symptoms\youth.dm" +#include "code\datums\elements\_element.dm" +#include "code\datums\elements\cleaning.dm" +#include "code\datums\elements\earhealing.dm" +#include "code\datums\elements\ghost_role_eligibility.dm" +#include "code\datums\elements\wuv.dm" +#include "code\datums\helper_datums\events.dm" +#include "code\datums\helper_datums\getrev.dm" +#include "code\datums\helper_datums\icon_snapshot.dm" +#include "code\datums\helper_datums\teleport.dm" +#include "code\datums\helper_datums\topic_input.dm" +#include "code\datums\looping_sounds\_looping_sound.dm" +#include "code\datums\looping_sounds\item_sounds.dm" +#include "code\datums\looping_sounds\machinery_sounds.dm" +#include "code\datums\looping_sounds\weather.dm" +#include "code\datums\martial\boxing.dm" +#include "code\datums\martial\cqc.dm" +#include "code\datums\martial\krav_maga.dm" +#include "code\datums\martial\mushpunch.dm" +#include "code\datums\martial\plasma_fist.dm" +#include "code\datums\martial\psychotic_brawl.dm" +#include "code\datums\martial\rising_bass.dm" +#include "code\datums\martial\sleeping_carp.dm" +#include "code\datums\martial\wrestling.dm" +#include "code\datums\mood_events\beauty_events.dm" +#include "code\datums\mood_events\drink_events.dm" +#include "code\datums\mood_events\drug_events.dm" +#include "code\datums\mood_events\generic_negative_events.dm" +#include "code\datums\mood_events\generic_positive_events.dm" +#include "code\datums\mood_events\mood_event.dm" +#include "code\datums\mood_events\needs_events.dm" +#include "code\datums\mutations\body.dm" +#include "code\datums\mutations\chameleon.dm" +#include "code\datums\mutations\cold_resistance.dm" +#include "code\datums\mutations\hulk.dm" +#include "code\datums\mutations\sight.dm" +#include "code\datums\mutations\speech.dm" +#include "code\datums\mutations\telekinesis.dm" +#include "code\datums\ruins\lavaland.dm" +#include "code\datums\ruins\space.dm" +#include "code\datums\ruins\station.dm" +#include "code\datums\status_effects\buffs.dm" +#include "code\datums\status_effects\debuffs.dm" +#include "code\datums\status_effects\gas.dm" +#include "code\datums\status_effects\neutral.dm" +#include "code\datums\status_effects\status_effect.dm" +#include "code\datums\traits\_quirk.dm" +#include "code\datums\traits\good.dm" +#include "code\datums\traits\negative.dm" +#include "code\datums\traits\neutral.dm" +#include "code\datums\weather\weather.dm" +#include "code\datums\weather\weather_types\acid_rain.dm" +#include "code\datums\weather\weather_types\ash_storm.dm" +#include "code\datums\weather\weather_types\floor_is_lava.dm" +#include "code\datums\weather\weather_types\radiation_storm.dm" +#include "code\datums\weather\weather_types\snow_storm.dm" +#include "code\datums\wires\_wires.dm" +#include "code\datums\wires\airalarm.dm" +#include "code\datums\wires\airlock.dm" +#include "code\datums\wires\apc.dm" +#include "code\datums\wires\autolathe.dm" +#include "code\datums\wires\autoylathe.dm" +#include "code\datums\wires\emitter.dm" +#include "code\datums\wires\explosive.dm" +#include "code\datums\wires\microwave.dm" +#include "code\datums\wires\mulebot.dm" +#include "code\datums\wires\particle_accelerator.dm" +#include "code\datums\wires\r_n_d.dm" +#include "code\datums\wires\radio.dm" +#include "code\datums\wires\robot.dm" +#include "code\datums\wires\suit_storage_unit.dm" +#include "code\datums\wires\syndicatebomb.dm" +#include "code\datums\wires\tesla_coil.dm" +#include "code\datums\wires\vending.dm" +#include "code\game\alternate_appearance.dm" +#include "code\game\atoms.dm" +#include "code\game\atoms_movable.dm" +#include "code\game\communications.dm" +#include "code\game\data_huds.dm" +#include "code\game\say.dm" +#include "code\game\shuttle_engines.dm" +#include "code\game\sound.dm" +#include "code\game\world.dm" +#include "code\game\area\ai_monitored.dm" +#include "code\game\area\areas.dm" +#include "code\game\area\Space_Station_13_areas.dm" +#include "code\game\area\areas\away_content.dm" +#include "code\game\area\areas\centcom.dm" +#include "code\game\area\areas\holodeck.dm" +#include "code\game\area\areas\mining.dm" +#include "code\game\area\areas\shuttles.dm" +#include "code\game\area\areas\ruins\_ruins.dm" +#include "code\game\area\areas\ruins\lavaland.dm" +#include "code\game\area\areas\ruins\space.dm" +#include "code\game\area\areas\ruins\templates.dm" +#include "code\game\gamemodes\events.dm" +#include "code\game\gamemodes\game_mode.dm" +#include "code\game\gamemodes\objective.dm" +#include "code\game\gamemodes\objective_items.dm" +#include "code\game\gamemodes\bloodsucker\bloodsucker.dm" +#include "code\game\gamemodes\bloodsucker\hunter.dm" +#include "code\game\gamemodes\brother\traitor_bro.dm" +#include "code\game\gamemodes\changeling\changeling.dm" +#include "code\game\gamemodes\changeling\traitor_chan.dm" +#include "code\game\gamemodes\clock_cult\clock_cult.dm" +#include "code\game\gamemodes\clown_ops\bananium_bomb.dm" +#include "code\game\gamemodes\clown_ops\clown_ops.dm" +#include "code\game\gamemodes\clown_ops\clown_weapons.dm" +#include "code\game\gamemodes\cult\cult.dm" +#include "code\game\gamemodes\devil\devil_game_mode.dm" +#include "code\game\gamemodes\devil\game_mode.dm" +#include "code\game\gamemodes\devil\objectives.dm" +#include "code\game\gamemodes\devil\devil agent\devil_agent.dm" +#include "code\game\gamemodes\dynamic\dynamic.dm" +#include "code\game\gamemodes\dynamic\dynamic_rulesets.dm" +#include "code\game\gamemodes\dynamic\dynamic_rulesets_events.dm" +#include "code\game\gamemodes\dynamic\dynamic_rulesets_latejoin.dm" +#include "code\game\gamemodes\dynamic\dynamic_rulesets_midround.dm" +#include "code\game\gamemodes\dynamic\dynamic_rulesets_roundstart.dm" +#include "code\game\gamemodes\dynamic\dynamic_storytellers.dm" +#include "code\game\gamemodes\extended\extended.dm" +#include "code\game\gamemodes\gangs\dominator.dm" +#include "code\game\gamemodes\gangs\dominator_countdown.dm" +#include "code\game\gamemodes\gangs\gang.dm" +#include "code\game\gamemodes\gangs\gang_datums.dm" +#include "code\game\gamemodes\gangs\gang_decals.dm" +#include "code\game\gamemodes\gangs\gang_hud.dm" +#include "code\game\gamemodes\gangs\gang_items.dm" +#include "code\game\gamemodes\gangs\gang_pen.dm" +#include "code\game\gamemodes\gangs\gangs.dm" +#include "code\game\gamemodes\gangs\gangtool.dm" +#include "code\game\gamemodes\gangs\implant_gang.dm" +#include "code\game\gamemodes\meteor\meteor.dm" +#include "code\game\gamemodes\meteor\meteors.dm" +#include "code\game\gamemodes\monkey\monkey.dm" +#include "code\game\gamemodes\nuclear\nuclear.dm" +#include "code\game\gamemodes\overthrow\objective.dm" +#include "code\game\gamemodes\overthrow\overthrow.dm" +#include "code\game\gamemodes\revolution\revolution.dm" +#include "code\game\gamemodes\sandbox\airlock_maker.dm" +#include "code\game\gamemodes\sandbox\h_sandbox.dm" +#include "code\game\gamemodes\sandbox\sandbox.dm" +#include "code\game\gamemodes\traitor\double_agents.dm" +#include "code\game\gamemodes\traitor\traitor.dm" +#include "code\game\gamemodes\wizard\wizard.dm" +#include "code\game\machinery\_machinery.dm" +#include "code\game\machinery\ai_slipper.dm" +#include "code\game\machinery\airlock_control.dm" +#include "code\game\machinery\announcement_system.dm" +#include "code\game\machinery\aug_manipulator.dm" +#include "code\game\machinery\autolathe.dm" +#include "code\game\machinery\bank_machine.dm" +#include "code\game\machinery\Beacon.dm" +#include "code\game\machinery\bloodbankgen.dm" +#include "code\game\machinery\buttons.dm" +#include "code\game\machinery\cell_charger.dm" +#include "code\game\machinery\cloning.dm" +#include "code\game\machinery\constructable_frame.dm" +#include "code\game\machinery\cryopod.dm" +#include "code\game\machinery\dance_machine.dm" +#include "code\game\machinery\defibrillator_mount.dm" +#include "code\game\machinery\deployable.dm" +#include "code\game\machinery\dish_drive.dm" +#include "code\game\machinery\dna_scanner.dm" +#include "code\game\machinery\doppler_array.dm" +#include "code\game\machinery\droneDispenser.dm" +#include "code\game\machinery\exp_cloner.dm" +#include "code\game\machinery\firealarm.dm" +#include "code\game\machinery\flasher.dm" +#include "code\game\machinery\gulag_item_reclaimer.dm" +#include "code\game\machinery\gulag_teleporter.dm" +#include "code\game\machinery\harvester.dm" +#include "code\game\machinery\hologram.dm" +#include "code\game\machinery\igniter.dm" +#include "code\game\machinery\iv_drip.dm" +#include "code\game\machinery\launch_pad.dm" +#include "code\game\machinery\lightswitch.dm" +#include "code\game\machinery\limbgrower.dm" +#include "code\game\machinery\magnet.dm" +#include "code\game\machinery\mass_driver.dm" +#include "code\game\machinery\navbeacon.dm" +#include "code\game\machinery\newscaster.dm" +#include "code\game\machinery\PDApainter.dm" +#include "code\game\machinery\quantum_pad.dm" +#include "code\game\machinery\recharger.dm" +#include "code\game\machinery\rechargestation.dm" +#include "code\game\machinery\recycler.dm" +#include "code\game\machinery\requests_console.dm" +#include "code\game\machinery\shieldgen.dm" +#include "code\game\machinery\Sleeper.dm" +#include "code\game\machinery\slotmachine.dm" +#include "code\game\machinery\spaceheater.dm" +#include "code\game\machinery\status_display.dm" +#include "code\game\machinery\suit_storage_unit.dm" +#include "code\game\machinery\syndicatebeacon.dm" +#include "code\game\machinery\syndicatebomb.dm" +#include "code\game\machinery\teleporter.dm" +#include "code\game\machinery\toylathe.dm" +#include "code\game\machinery\transformer.dm" +#include "code\game\machinery\turnstile.dm" +#include "code\game\machinery\washing_machine.dm" +#include "code\game\machinery\wishgranter.dm" +#include "code\game\machinery\camera\camera.dm" +#include "code\game\machinery\camera\camera_assembly.dm" +#include "code\game\machinery\camera\motion.dm" +#include "code\game\machinery\camera\presets.dm" +#include "code\game\machinery\camera\tracking.dm" +#include "code\game\machinery\computer\_computer.dm" +#include "code\game\machinery\computer\aifixer.dm" +#include "code\game\machinery\computer\apc_control.dm" +#include "code\game\machinery\computer\arcade.dm" +#include "code\game\machinery\computer\atmos_alert.dm" +#include "code\game\machinery\computer\atmos_control.dm" +#include "code\game\machinery\computer\buildandrepair.dm" +#include "code\game\machinery\computer\camera.dm" +#include "code\game\machinery\computer\camera_advanced.dm" +#include "code\game\machinery\computer\card.dm" +#include "code\game\machinery\computer\cloning.dm" +#include "code\game\machinery\computer\communications.dm" +#include "code\game\machinery\computer\crew.dm" +#include "code\game\machinery\computer\dna_console.dm" +#include "code\game\machinery\computer\launchpad_control.dm" +#include "code\game\machinery\computer\law.dm" +#include "code\game\machinery\computer\medical.dm" +#include "code\game\machinery\computer\Operating.dm" +#include "code\game\machinery\computer\pod.dm" +#include "code\game\machinery\computer\robot.dm" +#include "code\game\machinery\computer\security.dm" +#include "code\game\machinery\computer\station_alert.dm" +#include "code\game\machinery\computer\telecrystalconsoles.dm" +#include "code\game\machinery\computer\teleporter.dm" +#include "code\game\machinery\computer\arcade\battle.dm" +#include "code\game\machinery\computer\arcade\minesweeper.dm" +#include "code\game\machinery\computer\arcade\misc_arcade.dm" +#include "code\game\machinery\computer\arcade\orion_trail.dm" +#include "code\game\machinery\computer\prisoner\_prisoner.dm" +#include "code\game\machinery\computer\prisoner\gulag_teleporter.dm" +#include "code\game\machinery\computer\prisoner\management.dm" +#include "code\game\machinery\doors\airlock.dm" +#include "code\game\machinery\doors\airlock_electronics.dm" +#include "code\game\machinery\doors\airlock_types.dm" +#include "code\game\machinery\doors\alarmlock.dm" +#include "code\game\machinery\doors\brigdoors.dm" +#include "code\game\machinery\doors\checkForMultipleDoors.dm" +#include "code\game\machinery\doors\door.dm" +#include "code\game\machinery\doors\firedoor.dm" +#include "code\game\machinery\doors\passworddoor.dm" +#include "code\game\machinery\doors\poddoor.dm" +#include "code\game\machinery\doors\shutters.dm" +#include "code\game\machinery\doors\unpowered.dm" +#include "code\game\machinery\doors\windowdoor.dm" +#include "code\game\machinery\embedded_controller\access_controller.dm" +#include "code\game\machinery\embedded_controller\airlock_controller.dm" +#include "code\game\machinery\embedded_controller\embedded_controller_base.dm" +#include "code\game\machinery\embedded_controller\simple_vent_controller.dm" +#include "code\game\machinery\pipe\construction.dm" +#include "code\game\machinery\pipe\pipe_dispenser.dm" +#include "code\game\machinery\porta_turret\portable_turret.dm" +#include "code\game\machinery\porta_turret\portable_turret_construct.dm" +#include "code\game\machinery\porta_turret\portable_turret_cover.dm" +#include "code\game\machinery\telecomms\broadcasting.dm" +#include "code\game\machinery\telecomms\machine_interactions.dm" +#include "code\game\machinery\telecomms\telecomunications.dm" +#include "code\game\machinery\telecomms\computers\logbrowser.dm" +#include "code\game\machinery\telecomms\computers\message.dm" +#include "code\game\machinery\telecomms\computers\telemonitor.dm" +#include "code\game\machinery\telecomms\machines\allinone.dm" +#include "code\game\machinery\telecomms\machines\broadcaster.dm" +#include "code\game\machinery\telecomms\machines\bus.dm" +#include "code\game\machinery\telecomms\machines\hub.dm" +#include "code\game\machinery\telecomms\machines\message_server.dm" +#include "code\game\machinery\telecomms\machines\processor.dm" +#include "code\game\machinery\telecomms\machines\receiver.dm" +#include "code\game\machinery\telecomms\machines\relay.dm" +#include "code\game\machinery\telecomms\machines\server.dm" +#include "code\game\mecha\mech_bay.dm" +#include "code\game\mecha\mech_fabricator.dm" +#include "code\game\mecha\mecha.dm" +#include "code\game\mecha\mecha_actions.dm" +#include "code\game\mecha\mecha_construction_paths.dm" +#include "code\game\mecha\mecha_control_console.dm" +#include "code\game\mecha\mecha_defense.dm" +#include "code\game\mecha\mecha_parts.dm" +#include "code\game\mecha\mecha_topic.dm" +#include "code\game\mecha\mecha_wreckage.dm" +#include "code\game\mecha\combat\combat.dm" +#include "code\game\mecha\combat\durand.dm" +#include "code\game\mecha\combat\gygax.dm" +#include "code\game\mecha\combat\honker.dm" +#include "code\game\mecha\combat\marauder.dm" +#include "code\game\mecha\combat\neovgre.dm" +#include "code\game\mecha\combat\phazon.dm" +#include "code\game\mecha\combat\reticence.dm" +#include "code\game\mecha\equipment\mecha_equipment.dm" +#include "code\game\mecha\equipment\tools\medical_tools.dm" +#include "code\game\mecha\equipment\tools\mining_tools.dm" +#include "code\game\mecha\equipment\tools\other_tools.dm" +#include "code\game\mecha\equipment\tools\work_tools.dm" +#include "code\game\mecha\equipment\weapons\weapons.dm" +#include "code\game\mecha\medical\medical.dm" +#include "code\game\mecha\medical\odysseus.dm" +#include "code\game\mecha\working\ripley.dm" +#include "code\game\mecha\working\working.dm" +#include "code\game\objects\buckling.dm" +#include "code\game\objects\empulse.dm" +#include "code\game\objects\items.dm" +#include "code\game\objects\obj_defense.dm" +#include "code\game\objects\objs.dm" +#include "code\game\objects\structures.dm" +#include "code\game\objects\effects\alien_acid.dm" +#include "code\game\objects\effects\anomalies.dm" +#include "code\game\objects\effects\blessing.dm" +#include "code\game\objects\effects\bump_teleporter.dm" +#include "code\game\objects\effects\contraband.dm" +#include "code\game\objects\effects\countdown.dm" +#include "code\game\objects\effects\effects.dm" +#include "code\game\objects\effects\forcefields.dm" +#include "code\game\objects\effects\glowshroom.dm" +#include "code\game\objects\effects\landmarks.dm" +#include "code\game\objects\effects\mines.dm" +#include "code\game\objects\effects\misc.dm" +#include "code\game\objects\effects\overlays.dm" +#include "code\game\objects\effects\portals.dm" +#include "code\game\objects\effects\proximity.dm" +#include "code\game\objects\effects\spiders.dm" +#include "code\game\objects\effects\step_triggers.dm" +#include "code\game\objects\effects\wanted_poster.dm" +#include "code\game\objects\effects\decals\cleanable.dm" +#include "code\game\objects\effects\decals\crayon.dm" +#include "code\game\objects\effects\decals\decal.dm" +#include "code\game\objects\effects\decals\misc.dm" +#include "code\game\objects\effects\decals\remains.dm" +#include "code\game\objects\effects\decals\cleanable\aliens.dm" +#include "code\game\objects\effects\decals\cleanable\gibs.dm" +#include "code\game\objects\effects\decals\cleanable\humans.dm" +#include "code\game\objects\effects\decals\cleanable\misc.dm" +#include "code\game\objects\effects\decals\cleanable\robots.dm" +#include "code\game\objects\effects\decals\turfdecal\dirt.dm" +#include "code\game\objects\effects\decals\turfdecal\markings.dm" +#include "code\game\objects\effects\decals\turfdecal\tilecoloring.dm" +#include "code\game\objects\effects\decals\turfdecal\weather.dm" +#include "code\game\objects\effects\effect_system\effect_system.dm" +#include "code\game\objects\effects\effect_system\effects_explosion.dm" +#include "code\game\objects\effects\effect_system\effects_foam.dm" +#include "code\game\objects\effects\effect_system\effects_other.dm" +#include "code\game\objects\effects\effect_system\effects_smoke.dm" +#include "code\game\objects\effects\effect_system\effects_sparks.dm" +#include "code\game\objects\effects\effect_system\effects_water.dm" +#include "code\game\objects\effects\spawners\bombspawner.dm" +#include "code\game\objects\effects\spawners\bundle.dm" +#include "code\game\objects\effects\spawners\gibspawner.dm" +#include "code\game\objects\effects\spawners\lootdrop.dm" +#include "code\game\objects\effects\spawners\structure.dm" +#include "code\game\objects\effects\spawners\traps.dm" +#include "code\game\objects\effects\spawners\vaultspawner.dm" +#include "code\game\objects\effects\spawners\xeno_egg_delivery.dm" +#include "code\game\objects\effects\temporary_visuals\clockcult.dm" +#include "code\game\objects\effects\temporary_visuals\cult.dm" +#include "code\game\objects\effects\temporary_visuals\miscellaneous.dm" +#include "code\game\objects\effects\temporary_visuals\temporary_visual.dm" +#include "code\game\objects\effects\temporary_visuals\projectiles\impact.dm" +#include "code\game\objects\effects\temporary_visuals\projectiles\muzzle.dm" +#include "code\game\objects\effects\temporary_visuals\projectiles\projectile_effects.dm" +#include "code\game\objects\effects\temporary_visuals\projectiles\tracer.dm" +#include "code\game\objects\items\AI_modules.dm" +#include "code\game\objects\items\airlock_painter.dm" +#include "code\game\objects\items\apc_frame.dm" +#include "code\game\objects\items\balls.dm" +#include "code\game\objects\items\blueprints.dm" +#include "code\game\objects\items\body_egg.dm" +#include "code\game\objects\items\bodybag.dm" +#include "code\game\objects\items\boombox.dm" +#include "code\game\objects\items\candle.dm" +#include "code\game\objects\items\cardboard_cutouts.dm" +#include "code\game\objects\items\cards_ids.dm" +#include "code\game\objects\items\charter.dm" +#include "code\game\objects\items\chrono_eraser.dm" +#include "code\game\objects\items\cigs_lighters.dm" +#include "code\game\objects\items\clown_items.dm" +#include "code\game\objects\items\control_wand.dm" +#include "code\game\objects\items\cosmetics.dm" +#include "code\game\objects\items\courtroom.dm" +#include "code\game\objects\items\crayons.dm" +#include "code\game\objects\items\defib.dm" +#include "code\game\objects\items\dehy_carp.dm" +#include "code\game\objects\items\dice.dm" +#include "code\game\objects\items\dna_injector.dm" +#include "code\game\objects\items\documents.dm" +#include "code\game\objects\items\eightball.dm" +#include "code\game\objects\items\extinguisher.dm" +#include "code\game\objects\items\flamethrower.dm" +#include "code\game\objects\items\gift.dm" +#include "code\game\objects\items\granters.dm" +#include "code\game\objects\items\handcuffs.dm" +#include "code\game\objects\items\his_grace.dm" +#include "code\game\objects\items\holosign_creator.dm" +#include "code\game\objects\items\holy_weapons.dm" +#include "code\game\objects\items\hot_potato.dm" +#include "code\game\objects\items\inducer.dm" +#include "code\game\objects\items\kitchen.dm" +#include "code\game\objects\items\latexballoon.dm" +#include "code\game\objects\items\manuals.dm" +#include "code\game\objects\items\miscellaneous.dm" +#include "code\game\objects\items\mop.dm" +#include "code\game\objects\items\paint.dm" +#include "code\game\objects\items\paiwire.dm" +#include "code\game\objects\items\pet_carrier.dm" +#include "code\game\objects\items\pinpointer.dm" +#include "code\game\objects\items\plushes.dm" +#include "code\game\objects\items\pneumaticCannon.dm" +#include "code\game\objects\items\powerfist.dm" +#include "code\game\objects\items\RCD.dm" +#include "code\game\objects\items\RCL.dm" +#include "code\game\objects\items\religion.dm" +#include "code\game\objects\items\RPD.dm" +#include "code\game\objects\items\RSF.dm" +#include "code\game\objects\items\scrolls.dm" +#include "code\game\objects\items\sharpener.dm" +#include "code\game\objects\items\shields.dm" +#include "code\game\objects\items\shooting_range.dm" +#include "code\game\objects\items\signs.dm" +#include "code\game\objects\items\singularityhammer.dm" +#include "code\game\objects\items\stunbaton.dm" +#include "code\game\objects\items\taster.dm" +#include "code\game\objects\items\teleportation.dm" +#include "code\game\objects\items\teleprod.dm" +#include "code\game\objects\items\telescopic_iv.dm" +#include "code\game\objects\items\theft_tools.dm" +#include "code\game\objects\items\toys.dm" +#include "code\game\objects\items\trash.dm" +#include "code\game\objects\items\twohanded.dm" +#include "code\game\objects\items\vending_items.dm" +#include "code\game\objects\items\weaponry.dm" +#include "code\game\objects\items\circuitboards\circuitboard.dm" +#include "code\game\objects\items\circuitboards\computer_circuitboards.dm" +#include "code\game\objects\items\circuitboards\machine_circuitboards.dm" +#include "code\game\objects\items\devices\aicard.dm" +#include "code\game\objects\items\devices\anomaly_neutralizer.dm" +#include "code\game\objects\items\devices\beacon.dm" +#include "code\game\objects\items\devices\camera_bug.dm" +#include "code\game\objects\items\devices\chameleonproj.dm" +#include "code\game\objects\items\devices\compressionkit.dm" +#include "code\game\objects\items\devices\desynchronizer.dm" +#include "code\game\objects\items\devices\dogborg_sleeper.dm" +#include "code\game\objects\items\devices\doorCharge.dm" +#include "code\game\objects\items\devices\electroadaptive_pseudocircuit.dm" +#include "code\game\objects\items\devices\flashlight.dm" +#include "code\game\objects\items\devices\forcefieldprojector.dm" +#include "code\game\objects\items\devices\geiger_counter.dm" +#include "code\game\objects\items\devices\glue.dm" +#include "code\game\objects\items\devices\gps.dm" +#include "code\game\objects\items\devices\instruments.dm" +#include "code\game\objects\items\devices\laserpointer.dm" +#include "code\game\objects\items\devices\lightreplacer.dm" +#include "code\game\objects\items\devices\megaphone.dm" +#include "code\game\objects\items\devices\multitool.dm" +#include "code\game\objects\items\devices\paicard.dm" +#include "code\game\objects\items\devices\pipe_painter.dm" +#include "code\game\objects\items\devices\powersink.dm" +#include "code\game\objects\items\devices\pressureplates.dm" +#include "code\game\objects\items\devices\quantum_keycard.dm" +#include "code\game\objects\items\devices\reverse_bear_trap.dm" +#include "code\game\objects\items\devices\scanners.dm" +#include "code\game\objects\items\devices\sensor_device.dm" +#include "code\game\objects\items\devices\taperecorder.dm" +#include "code\game\objects\items\devices\traitordevices.dm" +#include "code\game\objects\items\devices\transfer_valve.dm" +#include "code\game\objects\items\devices\PDA\cart.dm" +#include "code\game\objects\items\devices\PDA\PDA.dm" +#include "code\game\objects\items\devices\PDA\PDA_types.dm" +#include "code\game\objects\items\devices\PDA\radio.dm" +#include "code\game\objects\items\devices\PDA\virus_cart.dm" +#include "code\game\objects\items\devices\radio\electropack.dm" +#include "code\game\objects\items\devices\radio\encryptionkey.dm" +#include "code\game\objects\items\devices\radio\headset.dm" +#include "code\game\objects\items\devices\radio\intercom.dm" +#include "code\game\objects\items\devices\radio\radio.dm" +#include "code\game\objects\items\grenades\antigravity.dm" +#include "code\game\objects\items\grenades\chem_grenade.dm" +#include "code\game\objects\items\grenades\clusterbuster.dm" +#include "code\game\objects\items\grenades\emgrenade.dm" +#include "code\game\objects\items\grenades\flashbang.dm" +#include "code\game\objects\items\grenades\ghettobomb.dm" +#include "code\game\objects\items\grenades\grenade.dm" +#include "code\game\objects\items\grenades\plastic.dm" +#include "code\game\objects\items\grenades\smokebomb.dm" +#include "code\game\objects\items\grenades\spawnergrenade.dm" +#include "code\game\objects\items\grenades\syndieminibomb.dm" +#include "code\game\objects\items\implants\implant.dm" +#include "code\game\objects\items\implants\implant_abductor.dm" +#include "code\game\objects\items\implants\implant_chem.dm" +#include "code\game\objects\items\implants\implant_clown.dm" +#include "code\game\objects\items\implants\implant_exile.dm" +#include "code\game\objects\items\implants\implant_explosive.dm" +#include "code\game\objects\items\implants\implant_freedom.dm" +#include "code\game\objects\items\implants\implant_krav_maga.dm" +#include "code\game\objects\items\implants\implant_mindshield.dm" +#include "code\game\objects\items\implants\implant_misc.dm" +#include "code\game\objects\items\implants\implant_radio.dm" +#include "code\game\objects\items\implants\implant_spell.dm" +#include "code\game\objects\items\implants\implant_stealth.dm" +#include "code\game\objects\items\implants\implant_storage.dm" +#include "code\game\objects\items\implants\implant_track.dm" +#include "code\game\objects\items\implants\implant_uplink.dm" +#include "code\game\objects\items\implants\implantcase.dm" +#include "code\game\objects\items\implants\implantchair.dm" +#include "code\game\objects\items\implants\implanter.dm" +#include "code\game\objects\items\implants\implantpad.dm" +#include "code\game\objects\items\melee\energy.dm" +#include "code\game\objects\items\melee\misc.dm" +#include "code\game\objects\items\melee\transforming.dm" +#include "code\game\objects\items\robot\ai_upgrades.dm" +#include "code\game\objects\items\robot\robot_items.dm" +#include "code\game\objects\items\robot\robot_parts.dm" +#include "code\game\objects\items\robot\robot_upgrades.dm" +#include "code\game\objects\items\stacks\bscrystal.dm" +#include "code\game\objects\items\stacks\cash.dm" +#include "code\game\objects\items\stacks\medical.dm" +#include "code\game\objects\items\stacks\rods.dm" +#include "code\game\objects\items\stacks\stack.dm" +#include "code\game\objects\items\stacks\telecrystal.dm" +#include "code\game\objects\items\stacks\wrap.dm" +#include "code\game\objects\items\stacks\sheets\glass.dm" +#include "code\game\objects\items\stacks\sheets\leather.dm" +#include "code\game\objects\items\stacks\sheets\light.dm" +#include "code\game\objects\items\stacks\sheets\mineral.dm" +#include "code\game\objects\items\stacks\sheets\sheet_types.dm" +#include "code\game\objects\items\stacks\sheets\sheets.dm" +#include "code\game\objects\items\stacks\tiles\light.dm" +#include "code\game\objects\items\stacks\tiles\tile_mineral.dm" +#include "code\game\objects\items\stacks\tiles\tile_types.dm" +#include "code\game\objects\items\storage\backpack.dm" +#include "code\game\objects\items\storage\bags.dm" +#include "code\game\objects\items\storage\belt.dm" +#include "code\game\objects\items\storage\book.dm" +#include "code\game\objects\items\storage\boxes.dm" +#include "code\game\objects\items\storage\briefcase.dm" +#include "code\game\objects\items\storage\dakis.dm" +#include "code\game\objects\items\storage\fancy.dm" +#include "code\game\objects\items\storage\firstaid.dm" +#include "code\game\objects\items\storage\lockbox.dm" +#include "code\game\objects\items\storage\secure.dm" +#include "code\game\objects\items\storage\storage.dm" +#include "code\game\objects\items\storage\toolbox.dm" +#include "code\game\objects\items\storage\uplink_kits.dm" +#include "code\game\objects\items\storage\wallets.dm" +#include "code\game\objects\items\tanks\jetpack.dm" +#include "code\game\objects\items\tanks\tank_types.dm" +#include "code\game\objects\items\tanks\tanks.dm" +#include "code\game\objects\items\tanks\watertank.dm" +#include "code\game\objects\items\tools\crowbar.dm" +#include "code\game\objects\items\tools\screwdriver.dm" +#include "code\game\objects\items\tools\weldingtool.dm" +#include "code\game\objects\items\tools\wirecutters.dm" +#include "code\game\objects\items\tools\wrench.dm" +#include "code\game\objects\structures\ai_core.dm" +#include "code\game\objects\structures\aliens.dm" +#include "code\game\objects\structures\artstuff.dm" +#include "code\game\objects\structures\barsigns.dm" +#include "code\game\objects\structures\bedsheet_bin.dm" +#include "code\game\objects\structures\destructible_structures.dm" +#include "code\game\objects\structures\displaycase.dm" +#include "code\game\objects\structures\divine.dm" +#include "code\game\objects\structures\door_assembly.dm" +#include "code\game\objects\structures\door_assembly_types.dm" +#include "code\game\objects\structures\dresser.dm" +#include "code\game\objects\structures\electricchair.dm" +#include "code\game\objects\structures\extinguisher.dm" +#include "code\game\objects\structures\false_walls.dm" +#include "code\game\objects\structures\femur_breaker.dm" +#include "code\game\objects\structures\fence.dm" +#include "code\game\objects\structures\fireaxe.dm" +#include "code\game\objects\structures\fireplace.dm" +#include "code\game\objects\structures\flora.dm" +#include "code\game\objects\structures\fluff.dm" +#include "code\game\objects\structures\ghost_role_spawners.dm" +#include "code\game\objects\structures\girders.dm" +#include "code\game\objects\structures\grille.dm" +#include "code\game\objects\structures\guillotine.dm" +#include "code\game\objects\structures\guncase.dm" +#include "code\game\objects\structures\headpike.dm" +#include "code\game\objects\structures\hivebot.dm" +#include "code\game\objects\structures\holosign.dm" +#include "code\game\objects\structures\janicart.dm" +#include "code\game\objects\structures\kitchen_spike.dm" +#include "code\game\objects\structures\ladders.dm" +#include "code\game\objects\structures\lattice.dm" +#include "code\game\objects\structures\life_candle.dm" +#include "code\game\objects\structures\loom.dm" +#include "code\game\objects\structures\manned_turret.dm" +#include "code\game\objects\structures\memorial.dm" +#include "code\game\objects\structures\mineral_doors.dm" +#include "code\game\objects\structures\mirror.dm" +#include "code\game\objects\structures\mop_bucket.dm" +#include "code\game\objects\structures\morgue.dm" +#include "code\game\objects\structures\musician.dm" +#include "code\game\objects\structures\noticeboard.dm" +#include "code\game\objects\structures\petrified_statue.dm" +#include "code\game\objects\structures\plasticflaps.dm" +#include "code\game\objects\structures\reflector.dm" +#include "code\game\objects\structures\safe.dm" +#include "code\game\objects\structures\showcase.dm" +#include "code\game\objects\structures\spirit_board.dm" +#include "code\game\objects\structures\stairs.dm" +#include "code\game\objects\structures\statues.dm" +#include "code\game\objects\structures\table_frames.dm" +#include "code\game\objects\structures\tables_racks.dm" +#include "code\game\objects\structures\tank_dispenser.dm" +#include "code\game\objects\structures\target_stake.dm" +#include "code\game\objects\structures\traps.dm" +#include "code\game\objects\structures\watercloset.dm" +#include "code\game\objects\structures\windoor_assembly.dm" +#include "code\game\objects\structures\window.dm" +#include "code\game\objects\structures\beds_chairs\alien_nest.dm" +#include "code\game\objects\structures\beds_chairs\bed.dm" +#include "code\game\objects\structures\beds_chairs\chair.dm" +#include "code\game\objects\structures\beds_chairs\pew.dm" +#include "code\game\objects\structures\crates_lockers\closets.dm" +#include "code\game\objects\structures\crates_lockers\crates.dm" +#include "code\game\objects\structures\crates_lockers\closets\bodybag.dm" +#include "code\game\objects\structures\crates_lockers\closets\cardboardbox.dm" +#include "code\game\objects\structures\crates_lockers\closets\fitness.dm" +#include "code\game\objects\structures\crates_lockers\closets\genpop.dm" +#include "code\game\objects\structures\crates_lockers\closets\gimmick.dm" +#include "code\game\objects\structures\crates_lockers\closets\job_closets.dm" +#include "code\game\objects\structures\crates_lockers\closets\l3closet.dm" +#include "code\game\objects\structures\crates_lockers\closets\syndicate.dm" +#include "code\game\objects\structures\crates_lockers\closets\utility_closets.dm" +#include "code\game\objects\structures\crates_lockers\closets\wardrobe.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\bar.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\cargo.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\engineering.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\freezer.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\hydroponics.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\medical.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\misc.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\personal.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\scientist.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\secure_closets.dm" +#include "code\game\objects\structures\crates_lockers\closets\secure\security.dm" +#include "code\game\objects\structures\crates_lockers\crates\bins.dm" +#include "code\game\objects\structures\crates_lockers\crates\critter.dm" +#include "code\game\objects\structures\crates_lockers\crates\large.dm" +#include "code\game\objects\structures\crates_lockers\crates\secure.dm" +#include "code\game\objects\structures\crates_lockers\crates\wooden.dm" +#include "code\game\objects\structures\signs\_signs.dm" +#include "code\game\objects\structures\signs\signs_departments.dm" +#include "code\game\objects\structures\signs\signs_maps.dm" +#include "code\game\objects\structures\signs\signs_plaques.dm" +#include "code\game\objects\structures\signs\signs_warning.dm" +#include "code\game\objects\structures\transit_tubes\station.dm" +#include "code\game\objects\structures\transit_tubes\transit_tube.dm" +#include "code\game\objects\structures\transit_tubes\transit_tube_construction.dm" +#include "code\game\objects\structures\transit_tubes\transit_tube_pod.dm" +#include "code\game\turfs\baseturf_skipover.dm" +#include "code\game\turfs\change_turf.dm" +#include "code\game\turfs\closed.dm" +#include "code\game\turfs\open.dm" +#include "code\game\turfs\turf.dm" +#include "code\game\turfs\openspace\openspace.dm" +#include "code\game\turfs\simulated\chasm.dm" +#include "code\game\turfs\simulated\dirtystation.dm" +#include "code\game\turfs\simulated\floor.dm" +#include "code\game\turfs\simulated\lava.dm" +#include "code\game\turfs\simulated\minerals.dm" +#include "code\game\turfs\simulated\reebe_void.dm" +#include "code\game\turfs\simulated\river.dm" +#include "code\game\turfs\simulated\walls.dm" +#include "code\game\turfs\simulated\water.dm" +#include "code\game\turfs\simulated\floor\fancy_floor.dm" +#include "code\game\turfs\simulated\floor\light_floor.dm" +#include "code\game\turfs\simulated\floor\mineral_floor.dm" +#include "code\game\turfs\simulated\floor\misc_floor.dm" +#include "code\game\turfs\simulated\floor\plasteel_floor.dm" +#include "code\game\turfs\simulated\floor\plating.dm" +#include "code\game\turfs\simulated\floor\reinf_floor.dm" +#include "code\game\turfs\simulated\floor\plating\asteroid.dm" +#include "code\game\turfs\simulated\floor\plating\dirt.dm" +#include "code\game\turfs\simulated\floor\plating\misc_plating.dm" +#include "code\game\turfs\simulated\wall\mineral_walls.dm" +#include "code\game\turfs\simulated\wall\misc_walls.dm" +#include "code\game\turfs\simulated\wall\reinf_walls.dm" +#include "code\game\turfs\space\space.dm" +#include "code\game\turfs\space\transit.dm" +#include "code\modules\admin\admin.dm" +#include "code\modules\admin\admin_investigate.dm" +#include "code\modules\admin\admin_ranks.dm" +#include "code\modules\admin\admin_verbs.dm" +#include "code\modules\admin\adminmenu.dm" +#include "code\modules\admin\antag_panel.dm" +#include "code\modules\admin\banjob.dm" +#include "code\modules\admin\chat_commands.dm" +#include "code\modules\admin\check_antagonists.dm" +#include "code\modules\admin\create_mob.dm" +#include "code\modules\admin\create_object.dm" +#include "code\modules\admin\create_poll.dm" +#include "code\modules\admin\create_turf.dm" +#include "code\modules\admin\fun_balloon.dm" +#include "code\modules\admin\holder2.dm" +#include "code\modules\admin\ipintel.dm" +#include "code\modules\admin\IsBanned.dm" +#include "code\modules\admin\NewBan.dm" +#include "code\modules\admin\permissionedit.dm" +#include "code\modules\admin\player_panel.dm" +#include "code\modules\admin\secrets.dm" +#include "code\modules\admin\sound_emitter.dm" +#include "code\modules\admin\sql_message_system.dm" +#include "code\modules\admin\stickyban.dm" +#include "code\modules\admin\topic.dm" +#include "code\modules\admin\whitelist.dm" +#include "code\modules\admin\DB_ban\functions.dm" +#include "code\modules\admin\verbs\adminhelp.dm" +#include "code\modules\admin\verbs\adminjump.dm" +#include "code\modules\admin\verbs\adminpm.dm" +#include "code\modules\admin\verbs\adminsay.dm" +#include "code\modules\admin\verbs\ak47s.dm" +#include "code\modules\admin\verbs\atmosdebug.dm" +#include "code\modules\admin\verbs\bluespacearty.dm" +#include "code\modules\admin\verbs\borgpanel.dm" +#include "code\modules\admin\verbs\BrokenInhands.dm" +#include "code\modules\admin\verbs\cinematic.dm" +#include "code\modules\admin\verbs\deadsay.dm" +#include "code\modules\admin\verbs\debug.dm" +#include "code\modules\admin\verbs\diagnostics.dm" +#include "code\modules\admin\verbs\dice.dm" +#include "code\modules\admin\verbs\fps.dm" +#include "code\modules\admin\verbs\getlogs.dm" +#include "code\modules\admin\verbs\individual_logging.dm" +#include "code\modules\admin\verbs\machine_upgrade.dm" +#include "code\modules\admin\verbs\manipulate_organs.dm" +#include "code\modules\admin\verbs\map_template_loadverb.dm" +#include "code\modules\admin\verbs\mapping.dm" +#include "code\modules\admin\verbs\maprotation.dm" +#include "code\modules\admin\verbs\massmodvar.dm" +#include "code\modules\admin\verbs\modifyvariables.dm" +#include "code\modules\admin\verbs\one_click_antag.dm" +#include "code\modules\admin\verbs\onlyone.dm" +#include "code\modules\admin\verbs\panicbunker.dm" +#include "code\modules\admin\verbs\playsound.dm" +#include "code\modules\admin\verbs\possess.dm" +#include "code\modules\admin\verbs\pray.dm" +#include "code\modules\admin\verbs\randomverbs.dm" +#include "code\modules\admin\verbs\reestablish_db_connection.dm" +#include "code\modules\admin\verbs\spawnobjasmob.dm" +#include "code\modules\admin\verbs\tripAI.dm" +#include "code\modules\admin\verbs\SDQL2\SDQL_2.dm" +#include "code\modules\admin\verbs\SDQL2\SDQL_2_parser.dm" +#include "code\modules\admin\verbs\SDQL2\SDQL_2_wrappers.dm" +#include "code\modules\antagonists\_common\antag_datum.dm" +#include "code\modules\antagonists\_common\antag_helpers.dm" +#include "code\modules\antagonists\_common\antag_hud.dm" +#include "code\modules\antagonists\_common\antag_spawner.dm" +#include "code\modules\antagonists\_common\antag_team.dm" +#include "code\modules\antagonists\abductor\abductor.dm" +#include "code\modules\antagonists\abductor\abductee\abductee_objectives.dm" +#include "code\modules\antagonists\abductor\equipment\abduction_gear.dm" +#include "code\modules\antagonists\abductor\equipment\abduction_outfits.dm" +#include "code\modules\antagonists\abductor\equipment\abduction_surgery.dm" +#include "code\modules\antagonists\abductor\equipment\gland.dm" +#include "code\modules\antagonists\abductor\equipment\glands\access.dm" +#include "code\modules\antagonists\abductor\equipment\glands\blood.dm" +#include "code\modules\antagonists\abductor\equipment\glands\chem.dm" +#include "code\modules\antagonists\abductor\equipment\glands\egg.dm" +#include "code\modules\antagonists\abductor\equipment\glands\electric.dm" +#include "code\modules\antagonists\abductor\equipment\glands\heal.dm" +#include "code\modules\antagonists\abductor\equipment\glands\mindshock.dm" +#include "code\modules\antagonists\abductor\equipment\glands\plasma.dm" +#include "code\modules\antagonists\abductor\equipment\glands\quantum.dm" +#include "code\modules\antagonists\abductor\equipment\glands\slime.dm" +#include "code\modules\antagonists\abductor\equipment\glands\spider.dm" +#include "code\modules\antagonists\abductor\equipment\glands\transform.dm" +#include "code\modules\antagonists\abductor\equipment\glands\trauma.dm" +#include "code\modules\antagonists\abductor\equipment\glands\ventcrawl.dm" +#include "code\modules\antagonists\abductor\equipment\glands\viral.dm" +#include "code\modules\antagonists\abductor\machinery\camera.dm" +#include "code\modules\antagonists\abductor\machinery\console.dm" +#include "code\modules\antagonists\abductor\machinery\dispenser.dm" +#include "code\modules\antagonists\abductor\machinery\experiment.dm" +#include "code\modules\antagonists\abductor\machinery\pad.dm" +#include "code\modules\antagonists\blob\blob.dm" +#include "code\modules\antagonists\blob\blob\blob_report.dm" +#include "code\modules\antagonists\blob\blob\overmind.dm" +#include "code\modules\antagonists\blob\blob\powers.dm" +#include "code\modules\antagonists\blob\blob\theblob.dm" +#include "code\modules\antagonists\blob\blob\blobs\blob_mobs.dm" +#include "code\modules\antagonists\blob\blob\blobs\core.dm" +#include "code\modules\antagonists\blob\blob\blobs\factory.dm" +#include "code\modules\antagonists\blob\blob\blobs\node.dm" +#include "code\modules\antagonists\blob\blob\blobs\resource.dm" +#include "code\modules\antagonists\blob\blob\blobs\shield.dm" +#include "code\modules\antagonists\blood_contract\blood_contract.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_flaws.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_integration.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_life.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_objectives.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_powers.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_sunlight.dm" +#include "code\modules\antagonists\bloodsucker\bloodsucker_ui.dm" +#include "code\modules\antagonists\bloodsucker\datum_bloodsucker.dm" +#include "code\modules\antagonists\bloodsucker\datum_hunter.dm" +#include "code\modules\antagonists\bloodsucker\datum_vassal.dm" +#include "code\modules\antagonists\bloodsucker\items\bloodsucker_organs.dm" +#include "code\modules\antagonists\bloodsucker\items\bloodsucker_stake.dm" +#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_coffin.dm" +#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_crypt.dm" +#include "code\modules\antagonists\bloodsucker\objects\bloodsucker_lair.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_brawn.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_cloak.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_feed.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_fortitude.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_gohome.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_haste.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_lunge.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_masquerade.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_mesmerize.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_trespass.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_veil.dm" +#include "code\modules\antagonists\bloodsucker\powers\v_recuperate.dm" +#include "code\modules\antagonists\brainwashing\brainwashing.dm" +#include "code\modules\antagonists\brother\brother.dm" +#include "code\modules\antagonists\changeling\cellular_emporium.dm" +#include "code\modules\antagonists\changeling\changeling.dm" +#include "code\modules\antagonists\changeling\changeling_power.dm" +#include "code\modules\antagonists\changeling\powers\absorb.dm" +#include "code\modules\antagonists\changeling\powers\adrenaline.dm" +#include "code\modules\antagonists\changeling\powers\augmented_eyesight.dm" +#include "code\modules\antagonists\changeling\powers\biodegrade.dm" +#include "code\modules\antagonists\changeling\powers\chameleon_skin.dm" +#include "code\modules\antagonists\changeling\powers\digitalcamo.dm" +#include "code\modules\antagonists\changeling\powers\fakedeath.dm" +#include "code\modules\antagonists\changeling\powers\fleshmend.dm" +#include "code\modules\antagonists\changeling\powers\headcrab.dm" +#include "code\modules\antagonists\changeling\powers\hivemind.dm" +#include "code\modules\antagonists\changeling\powers\humanform.dm" +#include "code\modules\antagonists\changeling\powers\lesserform.dm" +#include "code\modules\antagonists\changeling\powers\linglink.dm" +#include "code\modules\antagonists\changeling\powers\mimic_voice.dm" +#include "code\modules\antagonists\changeling\powers\mutations.dm" +#include "code\modules\antagonists\changeling\powers\panacea.dm" +#include "code\modules\antagonists\changeling\powers\pheromone_receptors.dm" +#include "code\modules\antagonists\changeling\powers\regenerate.dm" +#include "code\modules\antagonists\changeling\powers\revive.dm" +#include "code\modules\antagonists\changeling\powers\shriek.dm" +#include "code\modules\antagonists\changeling\powers\spiders.dm" +#include "code\modules\antagonists\changeling\powers\strained_muscles.dm" +#include "code\modules\antagonists\changeling\powers\tiny_prick.dm" +#include "code\modules\antagonists\changeling\powers\transform.dm" +#include "code\modules\antagonists\clockcult\clock_effect.dm" +#include "code\modules\antagonists\clockcult\clock_item.dm" +#include "code\modules\antagonists\clockcult\clock_mobs.dm" +#include "code\modules\antagonists\clockcult\clock_scripture.dm" +#include "code\modules\antagonists\clockcult\clock_structure.dm" +#include "code\modules\antagonists\clockcult\clockcult.dm" +#include "code\modules\antagonists\clockcult\clock_effects\city_of_cogs_rift.dm" +#include "code\modules\antagonists\clockcult\clock_effects\clock_overlay.dm" +#include "code\modules\antagonists\clockcult\clock_effects\clock_sigils.dm" +#include "code\modules\antagonists\clockcult\clock_effects\general_markers.dm" +#include "code\modules\antagonists\clockcult\clock_effects\servant_blocker.dm" +#include "code\modules\antagonists\clockcult\clock_effects\spatial_gateway.dm" +#include "code\modules\antagonists\clockcult\clock_helpers\clock_powerdrain.dm" +#include "code\modules\antagonists\clockcult\clock_helpers\component_helpers.dm" +#include "code\modules\antagonists\clockcult\clock_helpers\fabrication_helpers.dm" +#include "code\modules\antagonists\clockcult\clock_helpers\hierophant_network.dm" +#include "code\modules\antagonists\clockcult\clock_helpers\power_helpers.dm" +#include "code\modules\antagonists\clockcult\clock_helpers\ratvarian_language.dm" +#include "code\modules\antagonists\clockcult\clock_helpers\scripture_checks.dm" +#include "code\modules\antagonists\clockcult\clock_helpers\slab_abilities.dm" +#include "code\modules\antagonists\clockcult\clock_items\clock_components.dm" +#include "code\modules\antagonists\clockcult\clock_items\clockwork_armor.dm" +#include "code\modules\antagonists\clockcult\clock_items\clockwork_slab.dm" +#include "code\modules\antagonists\clockcult\clock_items\clockwork_weaponry.dm" +#include "code\modules\antagonists\clockcult\clock_items\construct_chassis.dm" +#include "code\modules\antagonists\clockcult\clock_items\integration_cog.dm" +#include "code\modules\antagonists\clockcult\clock_items\judicial_visor.dm" +#include "code\modules\antagonists\clockcult\clock_items\replica_fabricator.dm" +#include "code\modules\antagonists\clockcult\clock_items\soul_vessel.dm" +#include "code\modules\antagonists\clockcult\clock_items\wraith_spectacles.dm" +#include "code\modules\antagonists\clockcult\clock_items\clock_weapons\_call_weapon.dm" +#include "code\modules\antagonists\clockcult\clock_items\clock_weapons\ratvarian_spear.dm" +#include "code\modules\antagonists\clockcult\clock_mobs\_eminence.dm" +#include "code\modules\antagonists\clockcult\clock_mobs\clockwork_marauder.dm" +#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_applications.dm" +#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_cyborg.dm" +#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_drivers.dm" +#include "code\modules\antagonists\clockcult\clock_scriptures\scripture_scripts.dm" +#include "code\modules\antagonists\clockcult\clock_structures\_trap_object.dm" +#include "code\modules\antagonists\clockcult\clock_structures\ark_of_the_clockwork_justicar.dm" +#include "code\modules\antagonists\clockcult\clock_structures\clockwork_obelisk.dm" +#include "code\modules\antagonists\clockcult\clock_structures\eminence_spire.dm" +#include "code\modules\antagonists\clockcult\clock_structures\heralds_beacon.dm" +#include "code\modules\antagonists\clockcult\clock_structures\mania_motor.dm" +#include "code\modules\antagonists\clockcult\clock_structures\ocular_warden.dm" +#include "code\modules\antagonists\clockcult\clock_structures\ratvar_the_clockwork_justicar.dm" +#include "code\modules\antagonists\clockcult\clock_structures\reflector.dm" +#include "code\modules\antagonists\clockcult\clock_structures\stargazer.dm" +#include "code\modules\antagonists\clockcult\clock_structures\taunting_trail.dm" +#include "code\modules\antagonists\clockcult\clock_structures\wall_gear.dm" +#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\lever.dm" +#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\pressure_sensor.dm" +#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\pressure_sensor_mech.dm" +#include "code\modules\antagonists\clockcult\clock_structures\trap_triggers\repeater.dm" +#include "code\modules\antagonists\clockcult\clock_structures\traps\brass_skewer.dm" +#include "code\modules\antagonists\clockcult\clock_structures\traps\power_null.dm" +#include "code\modules\antagonists\clockcult\clock_structures\traps\steam_vent.dm" +#include "code\modules\antagonists\cult\blood_magic.dm" +#include "code\modules\antagonists\cult\cult.dm" +#include "code\modules\antagonists\cult\cult_comms.dm" +#include "code\modules\antagonists\cult\cult_items.dm" +#include "code\modules\antagonists\cult\cult_structures.dm" +#include "code\modules\antagonists\cult\ritual.dm" +#include "code\modules\antagonists\cult\rune_spawn_action.dm" +#include "code\modules\antagonists\cult\runes.dm" +#include "code\modules\antagonists\devil\devil.dm" +#include "code\modules\antagonists\devil\devil_helpers.dm" +#include "code\modules\antagonists\devil\imp\imp.dm" +#include "code\modules\antagonists\devil\sintouched\objectives.dm" +#include "code\modules\antagonists\devil\sintouched\sintouched.dm" +#include "code\modules\antagonists\devil\true_devil\_true_devil.dm" +#include "code\modules\antagonists\devil\true_devil\inventory.dm" +#include "code\modules\antagonists\disease\disease_abilities.dm" +#include "code\modules\antagonists\disease\disease_datum.dm" +#include "code\modules\antagonists\disease\disease_disease.dm" +#include "code\modules\antagonists\disease\disease_event.dm" +#include "code\modules\antagonists\disease\disease_mob.dm" +#include "code\modules\antagonists\ert\ert.dm" +#include "code\modules\antagonists\greentext\greentext.dm" +#include "code\modules\antagonists\greybois\greybois.dm" +#include "code\modules\antagonists\highlander\highlander.dm" +#include "code\modules\antagonists\magic_servant\magic_servant.dm" +#include "code\modules\antagonists\monkey\monkey.dm" +#include "code\modules\antagonists\morph\morph.dm" +#include "code\modules\antagonists\morph\morph_antag.dm" +#include "code\modules\antagonists\nightmare\nightmare.dm" +#include "code\modules\antagonists\ninja\ninja.dm" +#include "code\modules\antagonists\nukeop\clownop.dm" +#include "code\modules\antagonists\nukeop\nukeop.dm" +#include "code\modules\antagonists\nukeop\equipment\borgchameleon.dm" +#include "code\modules\antagonists\nukeop\equipment\nuclear_challenge.dm" +#include "code\modules\antagonists\nukeop\equipment\nuclearbomb.dm" +#include "code\modules\antagonists\nukeop\equipment\pinpointer.dm" +#include "code\modules\antagonists\official\official.dm" +#include "code\modules\antagonists\overthrow\overthrow.dm" +#include "code\modules\antagonists\overthrow\overthrow_converter.dm" +#include "code\modules\antagonists\overthrow\overthrow_team.dm" +#include "code\modules\antagonists\pirate\pirate.dm" +#include "code\modules\antagonists\revenant\revenant.dm" +#include "code\modules\antagonists\revenant\revenant_abilities.dm" +#include "code\modules\antagonists\revenant\revenant_antag.dm" +#include "code\modules\antagonists\revenant\revenant_blight.dm" +#include "code\modules\antagonists\revenant\revenant_spawn_event.dm" +#include "code\modules\antagonists\revolution\revolution.dm" +#include "code\modules\antagonists\santa\santa.dm" +#include "code\modules\antagonists\separatist\separatist.dm" +#include "code\modules\antagonists\slaughter\slaughter.dm" +#include "code\modules\antagonists\slaughter\slaughter_antag.dm" +#include "code\modules\antagonists\slaughter\slaughterevent.dm" +#include "code\modules\antagonists\survivalist\survivalist.dm" +#include "code\modules\antagonists\swarmer\swarmer.dm" +#include "code\modules\antagonists\swarmer\swarmer_event.dm" +#include "code\modules\antagonists\traitor\datum_traitor.dm" +#include "code\modules\antagonists\traitor\equipment\Malf_Modules.dm" +#include "code\modules\antagonists\traitor\IAA\internal_affairs.dm" +#include "code\modules\antagonists\valentines\heartbreaker.dm" +#include "code\modules\antagonists\valentines\valentine.dm" +#include "code\modules\antagonists\wishgranter\wishgranter.dm" +#include "code\modules\antagonists\wizard\wizard.dm" +#include "code\modules\antagonists\wizard\equipment\artefact.dm" +#include "code\modules\antagonists\wizard\equipment\soulstone.dm" +#include "code\modules\antagonists\wizard\equipment\spellbook.dm" +#include "code\modules\antagonists\xeno\xeno.dm" +#include "code\modules\assembly\assembly.dm" +#include "code\modules\assembly\bomb.dm" +#include "code\modules\assembly\doorcontrol.dm" +#include "code\modules\assembly\flash.dm" +#include "code\modules\assembly\health.dm" +#include "code\modules\assembly\helpers.dm" +#include "code\modules\assembly\holder.dm" +#include "code\modules\assembly\igniter.dm" +#include "code\modules\assembly\infrared.dm" +#include "code\modules\assembly\mousetrap.dm" +#include "code\modules\assembly\playback.dm" +#include "code\modules\assembly\proximity.dm" +#include "code\modules\assembly\shock_kit.dm" +#include "code\modules\assembly\signaler.dm" +#include "code\modules\assembly\timer.dm" +#include "code\modules\assembly\voice.dm" +#include "code\modules\atmospherics\multiz.dm" +#include "code\modules\atmospherics\environmental\LINDA_fire.dm" +#include "code\modules\atmospherics\environmental\LINDA_system.dm" +#include "code\modules\atmospherics\environmental\LINDA_turf_tile.dm" +#include "code\modules\atmospherics\gasmixtures\gas_mixture.dm" +#include "code\modules\atmospherics\gasmixtures\gas_types.dm" +#include "code\modules\atmospherics\gasmixtures\immutable_mixtures.dm" +#include "code\modules\atmospherics\gasmixtures\reactions.dm" +#include "code\modules\atmospherics\machinery\airalarm.dm" +#include "code\modules\atmospherics\machinery\atmosmachinery.dm" +#include "code\modules\atmospherics\machinery\datum_pipeline.dm" +#include "code\modules\atmospherics\machinery\components\components_base.dm" +#include "code\modules\atmospherics\machinery\components\binary_devices\binary_devices.dm" +#include "code\modules\atmospherics\machinery\components\binary_devices\circulator.dm" +#include "code\modules\atmospherics\machinery\components\binary_devices\dp_vent_pump.dm" +#include "code\modules\atmospherics\machinery\components\binary_devices\passive_gate.dm" +#include "code\modules\atmospherics\machinery\components\binary_devices\pump.dm" +#include "code\modules\atmospherics\machinery\components\binary_devices\valve.dm" +#include "code\modules\atmospherics\machinery\components\binary_devices\volume_pump.dm" +#include "code\modules\atmospherics\machinery\components\trinary_devices\filter.dm" +#include "code\modules\atmospherics\machinery\components\trinary_devices\mixer.dm" +#include "code\modules\atmospherics\machinery\components\trinary_devices\trinary_devices.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\cryo.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\heat_exchanger.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\outlet_injector.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\portables_connector.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\tank.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\thermomachine.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\unary_devices.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\vent_pump.dm" +#include "code\modules\atmospherics\machinery\components\unary_devices\vent_scrubber.dm" +#include "code\modules\atmospherics\machinery\other\meter.dm" +#include "code\modules\atmospherics\machinery\other\miner.dm" +#include "code\modules\atmospherics\machinery\pipes\layermanifold.dm" +#include "code\modules\atmospherics\machinery\pipes\manifold.dm" +#include "code\modules\atmospherics\machinery\pipes\manifold4w.dm" +#include "code\modules\atmospherics\machinery\pipes\pipes.dm" +#include "code\modules\atmospherics\machinery\pipes\simple.dm" +#include "code\modules\atmospherics\machinery\pipes\heat_exchange\he_pipes.dm" +#include "code\modules\atmospherics\machinery\pipes\heat_exchange\junction.dm" +#include "code\modules\atmospherics\machinery\pipes\heat_exchange\manifold.dm" +#include "code\modules\atmospherics\machinery\pipes\heat_exchange\simple.dm" +#include "code\modules\atmospherics\machinery\portable\canister.dm" +#include "code\modules\atmospherics\machinery\portable\portable_atmospherics.dm" +#include "code\modules\atmospherics\machinery\portable\pump.dm" +#include "code\modules\atmospherics\machinery\portable\scrubber.dm" +#include "code\modules\awaymissions\away_props.dm" +#include "code\modules\awaymissions\bluespaceartillery.dm" +#include "code\modules\awaymissions\capture_the_flag.dm" +#include "code\modules\awaymissions\corpse.dm" +#include "code\modules\awaymissions\exile.dm" +#include "code\modules\awaymissions\gateway.dm" +#include "code\modules\awaymissions\pamphlet.dm" +#include "code\modules\awaymissions\signpost.dm" +#include "code\modules\awaymissions\super_secret_room.dm" +#include "code\modules\awaymissions\zlevel.dm" +#include "code\modules\awaymissions\mission_code\Academy.dm" +#include "code\modules\awaymissions\mission_code\Cabin.dm" +#include "code\modules\awaymissions\mission_code\caves.dm" +#include "code\modules\awaymissions\mission_code\centcomAway.dm" +#include "code\modules\awaymissions\mission_code\challenge.dm" +#include "code\modules\awaymissions\mission_code\moonoutpost19.dm" +#include "code\modules\awaymissions\mission_code\murderdome.dm" +#include "code\modules\awaymissions\mission_code\research.dm" +#include "code\modules\awaymissions\mission_code\snowdin.dm" +#include "code\modules\awaymissions\mission_code\spacebattle.dm" +#include "code\modules\awaymissions\mission_code\stationCollision.dm" +#include "code\modules\awaymissions\mission_code\undergroundoutpost45.dm" +#include "code\modules\awaymissions\mission_code\wildwest.dm" +#include "code\modules\bsql\includes.dm" +#include "code\modules\buildmode\bm_mode.dm" +#include "code\modules\buildmode\buildmode.dm" +#include "code\modules\buildmode\buttons.dm" +#include "code\modules\buildmode\effects\line.dm" +#include "code\modules\buildmode\submodes\advanced.dm" +#include "code\modules\buildmode\submodes\area_edit.dm" +#include "code\modules\buildmode\submodes\basic.dm" +#include "code\modules\buildmode\submodes\boom.dm" +#include "code\modules\buildmode\submodes\copy.dm" +#include "code\modules\buildmode\submodes\fill.dm" +#include "code\modules\buildmode\submodes\mapgen.dm" +#include "code\modules\buildmode\submodes\throwing.dm" +#include "code\modules\buildmode\submodes\variable_edit.dm" +#include "code\modules\cargo\bounty.dm" +#include "code\modules\cargo\bounty_console.dm" +#include "code\modules\cargo\centcom_podlauncher.dm" +#include "code\modules\cargo\console.dm" +#include "code\modules\cargo\export_scanner.dm" +#include "code\modules\cargo\exports.dm" +#include "code\modules\cargo\expressconsole.dm" +#include "code\modules\cargo\gondolapod.dm" +#include "code\modules\cargo\order.dm" +#include "code\modules\cargo\packs.dm" +#include "code\modules\cargo\supplypod.dm" +#include "code\modules\cargo\supplypod_beacon.dm" +#include "code\modules\cargo\bounties\assistant.dm" +#include "code\modules\cargo\bounties\botany.dm" +#include "code\modules\cargo\bounties\chef.dm" +#include "code\modules\cargo\bounties\engineering.dm" +#include "code\modules\cargo\bounties\gardencook.dm" +#include "code\modules\cargo\bounties\item.dm" +#include "code\modules\cargo\bounties\mech.dm" +#include "code\modules\cargo\bounties\medical.dm" +#include "code\modules\cargo\bounties\mining.dm" +#include "code\modules\cargo\bounties\reagent.dm" +#include "code\modules\cargo\bounties\science.dm" +#include "code\modules\cargo\bounties\security.dm" +#include "code\modules\cargo\bounties\silly.dm" +#include "code\modules\cargo\bounties\slime.dm" +#include "code\modules\cargo\bounties\special.dm" +#include "code\modules\cargo\bounties\virus.dm" +#include "code\modules\cargo\exports\food_wine.dm" +#include "code\modules\cargo\exports\gear.dm" +#include "code\modules\cargo\exports\large_objects.dm" +#include "code\modules\cargo\exports\manifest.dm" +#include "code\modules\cargo\exports\materials.dm" +#include "code\modules\cargo\exports\organs_robotics.dm" +#include "code\modules\cargo\exports\parts.dm" +#include "code\modules\cargo\exports\seeds.dm" +#include "code\modules\cargo\exports\sheets.dm" +#include "code\modules\cargo\exports\tools.dm" +#include "code\modules\cargo\exports\weapons.dm" +#include "code\modules\cargo\packs\armory.dm" +#include "code\modules\cargo\packs\costumes_toys.dm" +#include "code\modules\cargo\packs\emergency.dm" +#include "code\modules\cargo\packs\engine.dm" +#include "code\modules\cargo\packs\engineering.dm" +#include "code\modules\cargo\packs\livestock.dm" +#include "code\modules\cargo\packs\materials.dm" +#include "code\modules\cargo\packs\medical.dm" +#include "code\modules\cargo\packs\misc.dm" +#include "code\modules\cargo\packs\organic.dm" +#include "code\modules\cargo\packs\science.dm" +#include "code\modules\cargo\packs\security.dm" +#include "code\modules\cargo\packs\service.dm" +#include "code\modules\chatter\chatter.dm" +#include "code\modules\client\asset_cache.dm" +#include "code\modules\client\client_colour.dm" +#include "code\modules\client\client_defines.dm" +#include "code\modules\client\client_procs.dm" +#include "code\modules\client\darkmode.dm" +#include "code\modules\client\message.dm" +#include "code\modules\client\player_details.dm" +#include "code\modules\client\preferences.dm" +#include "code\modules\client\preferences_savefile.dm" +#include "code\modules\client\preferences_toggles.dm" +#include "code\modules\client\preferences_vr.dm" +#include "code\modules\client\verbs\aooc.dm" +#include "code\modules\client\verbs\etips.dm" +#include "code\modules\client\verbs\looc.dm" +#include "code\modules\client\verbs\ooc.dm" +#include "code\modules\client\verbs\ping.dm" +#include "code\modules\client\verbs\suicide.dm" +#include "code\modules\client\verbs\who.dm" +#include "code\modules\clothing\chameleon.dm" +#include "code\modules\clothing\clothing.dm" +#include "code\modules\clothing\ears\_ears.dm" +#include "code\modules\clothing\glasses\_glasses.dm" +#include "code\modules\clothing\glasses\disablerglasses.dm" +#include "code\modules\clothing\glasses\engine_goggles.dm" +#include "code\modules\clothing\glasses\hud.dm" +#include "code\modules\clothing\glasses\phantomthief.dm" +#include "code\modules\clothing\glasses\vg_glasses.dm" +#include "code\modules\clothing\gloves\_gloves.dm" +#include "code\modules\clothing\gloves\boxing.dm" +#include "code\modules\clothing\gloves\color.dm" +#include "code\modules\clothing\gloves\miscellaneous.dm" +#include "code\modules\clothing\gloves\vg_gloves.dm" +#include "code\modules\clothing\head\_head.dm" +#include "code\modules\clothing\head\beanie.dm" +#include "code\modules\clothing\head\cit_hats.dm" +#include "code\modules\clothing\head\collectable.dm" +#include "code\modules\clothing\head\hardhat.dm" +#include "code\modules\clothing\head\helmet.dm" +#include "code\modules\clothing\head\jobs.dm" +#include "code\modules\clothing\head\misc.dm" +#include "code\modules\clothing\head\misc_special.dm" +#include "code\modules\clothing\head\soft_caps.dm" +#include "code\modules\clothing\head\vg_hats.dm" +#include "code\modules\clothing\masks\_masks.dm" +#include "code\modules\clothing\masks\boxing.dm" +#include "code\modules\clothing\masks\breath.dm" +#include "code\modules\clothing\masks\gasmask.dm" +#include "code\modules\clothing\masks\hailer.dm" +#include "code\modules\clothing\masks\miscellaneous.dm" +#include "code\modules\clothing\masks\vg_masks.dm" +#include "code\modules\clothing\neck\_neck.dm" +#include "code\modules\clothing\outfits\ert.dm" +#include "code\modules\clothing\outfits\event.dm" +#include "code\modules\clothing\outfits\plasmaman.dm" +#include "code\modules\clothing\outfits\standard.dm" +#include "code\modules\clothing\outfits\vr.dm" +#include "code\modules\clothing\outfits\vv_outfit.dm" +#include "code\modules\clothing\shoes\_shoes.dm" +#include "code\modules\clothing\shoes\bananashoes.dm" +#include "code\modules\clothing\shoes\colour.dm" +#include "code\modules\clothing\shoes\magboots.dm" +#include "code\modules\clothing\shoes\miscellaneous.dm" +#include "code\modules\clothing\shoes\taeclowndo.dm" +#include "code\modules\clothing\shoes\vg_shoes.dm" +#include "code\modules\clothing\spacesuits\_spacesuits.dm" +#include "code\modules\clothing\spacesuits\chronosuit.dm" +#include "code\modules\clothing\spacesuits\hardsuit.dm" +#include "code\modules\clothing\spacesuits\miscellaneous.dm" +#include "code\modules\clothing\spacesuits\plasmamen.dm" +#include "code\modules\clothing\spacesuits\syndi.dm" +#include "code\modules\clothing\spacesuits\vg_spess.dm" +#include "code\modules\clothing\suits\_suits.dm" +#include "code\modules\clothing\suits\armor.dm" +#include "code\modules\clothing\suits\bio.dm" +#include "code\modules\clothing\suits\cloaks.dm" +#include "code\modules\clothing\suits\jobs.dm" +#include "code\modules\clothing\suits\labcoat.dm" +#include "code\modules\clothing\suits\miscellaneous.dm" +#include "code\modules\clothing\suits\reactive_armour.dm" +#include "code\modules\clothing\suits\toggles.dm" +#include "code\modules\clothing\suits\utility.dm" +#include "code\modules\clothing\suits\vg_suits.dm" +#include "code\modules\clothing\suits\wiz_robe.dm" +#include "code\modules\clothing\under\_under.dm" +#include "code\modules\clothing\under\accessories.dm" +#include "code\modules\clothing\under\color.dm" +#include "code\modules\clothing\under\miscellaneous.dm" +#include "code\modules\clothing\under\pants.dm" +#include "code\modules\clothing\under\polychromic_clothes.dm" +#include "code\modules\clothing\under\shorts.dm" +#include "code\modules\clothing\under\syndicate.dm" +#include "code\modules\clothing\under\trek.dm" +#include "code\modules\clothing\under\vg_under.dm" +#include "code\modules\clothing\under\jobs\civilian.dm" +#include "code\modules\clothing\under\jobs\engineering.dm" +#include "code\modules\clothing\under\jobs\medsci.dm" +#include "code\modules\clothing\under\jobs\security.dm" +#include "code\modules\clothing\under\jobs\Plasmaman\civilian_service.dm" +#include "code\modules\clothing\under\jobs\Plasmaman\engineering.dm" +#include "code\modules\clothing\under\jobs\Plasmaman\medsci.dm" +#include "code\modules\clothing\under\jobs\Plasmaman\security.dm" +#include "code\modules\crafting\craft.dm" +#include "code\modules\crafting\guncrafting.dm" +#include "code\modules\crafting\recipes.dm" +#include "code\modules\crafting\recipes\recipes_clothing.dm" +#include "code\modules\crafting\recipes\recipes_misc.dm" +#include "code\modules\crafting\recipes\recipes_primal.dm" +#include "code\modules\crafting\recipes\recipes_robot.dm" +#include "code\modules\crafting\recipes\recipes_weapon_and_ammo.dm" +#include "code\modules\detectivework\detective_work.dm" +#include "code\modules\detectivework\evidence.dm" +#include "code\modules\detectivework\scanner.dm" +#include "code\modules\emoji\emoji_parse.dm" +#include "code\modules\error_handler\error_handler.dm" +#include "code\modules\error_handler\error_viewer.dm" +#include "code\modules\events\_event.dm" +#include "code\modules\events\abductor.dm" +#include "code\modules\events\alien_infestation.dm" +#include "code\modules\events\anomaly.dm" +#include "code\modules\events\anomaly_bluespace.dm" +#include "code\modules\events\anomaly_flux.dm" +#include "code\modules\events\anomaly_grav.dm" +#include "code\modules\events\anomaly_pyro.dm" +#include "code\modules\events\anomaly_vortex.dm" +#include "code\modules\events\aurora_caelus.dm" +#include "code\modules\events\blob.dm" +#include "code\modules\events\brand_intelligence.dm" +#include "code\modules\events\bureaucratic_error.dm" +#include "code\modules\events\camerafailure.dm" +#include "code\modules\events\carp_migration.dm" +#include "code\modules\events\communications_blackout.dm" +#include "code\modules\events\devil.dm" +#include "code\modules\events\disease_outbreak.dm" +#include "code\modules\events\dust.dm" +#include "code\modules\events\electrical_storm.dm" +#include "code\modules\events\false_alarm.dm" +#include "code\modules\events\ghost_role.dm" +#include "code\modules\events\grid_check.dm" +#include "code\modules\events\heart_attack.dm" +#include "code\modules\events\high_priority_bounty.dm" +#include "code\modules\events\immovable_rod.dm" +#include "code\modules\events\ion_storm.dm" +#include "code\modules\events\major_dust.dm" +#include "code\modules\events\mass_hallucination.dm" +#include "code\modules\events\meateor_wave.dm" +#include "code\modules\events\meteor_wave.dm" +#include "code\modules\events\mice_migration.dm" +#include "code\modules\events\nightmare.dm" +#include "code\modules\events\operative.dm" +#include "code\modules\events\pirates.dm" +#include "code\modules\events\portal_storm.dm" +#include "code\modules\events\prison_break.dm" +#include "code\modules\events\processor_overload.dm" +#include "code\modules\events\radiation_storm.dm" +#include "code\modules\events\sentience.dm" +#include "code\modules\events\shuttle_loan.dm" +#include "code\modules\events\spacevine.dm" +#include "code\modules\events\spider_infestation.dm" +#include "code\modules\events\spontaneous_appendicitis.dm" +#include "code\modules\events\vent_clog.dm" +#include "code\modules\events\wormholes.dm" +#include "code\modules\events\holiday\halloween.dm" +#include "code\modules\events\holiday\vday.dm" +#include "code\modules\events\holiday\xmas.dm" +#include "code\modules\events\wizard\aid.dm" +#include "code\modules\events\wizard\blobies.dm" +#include "code\modules\events\wizard\curseditems.dm" +#include "code\modules\events\wizard\departmentrevolt.dm" +#include "code\modules\events\wizard\fakeexplosion.dm" +#include "code\modules\events\wizard\ghost.dm" +#include "code\modules\events\wizard\greentext.dm" +#include "code\modules\events\wizard\imposter.dm" +#include "code\modules\events\wizard\invincible.dm" +#include "code\modules\events\wizard\lava.dm" +#include "code\modules\events\wizard\magicarp.dm" +#include "code\modules\events\wizard\petsplosion.dm" +#include "code\modules\events\wizard\race.dm" +#include "code\modules\events\wizard\rpgloot.dm" +#include "code\modules\events\wizard\shuffle.dm" +#include "code\modules\events\wizard\summons.dm" +#include "code\modules\fields\fields.dm" +#include "code\modules\fields\gravity.dm" +#include "code\modules\fields\peaceborg_dampener.dm" +#include "code\modules\fields\timestop.dm" +#include "code\modules\fields\turf_objects.dm" +#include "code\modules\flufftext\Dreaming.dm" +#include "code\modules\flufftext\Hallucination.dm" +#include "code\modules\food_and_drinks\autobottler.dm" +#include "code\modules\food_and_drinks\food.dm" +#include "code\modules\food_and_drinks\pizzabox.dm" +#include "code\modules\food_and_drinks\drinks\drinks.dm" +#include "code\modules\food_and_drinks\drinks\drinks\bottle.dm" +#include "code\modules\food_and_drinks\drinks\drinks\drinkingglass.dm" +#include "code\modules\food_and_drinks\food\condiment.dm" +#include "code\modules\food_and_drinks\food\customizables.dm" +#include "code\modules\food_and_drinks\food\snacks.dm" +#include "code\modules\food_and_drinks\food\snacks_bread.dm" +#include "code\modules\food_and_drinks\food\snacks_burgers.dm" +#include "code\modules\food_and_drinks\food\snacks_cake.dm" +#include "code\modules\food_and_drinks\food\snacks_egg.dm" +#include "code\modules\food_and_drinks\food\snacks_frozen.dm" +#include "code\modules\food_and_drinks\food\snacks_meat.dm" +#include "code\modules\food_and_drinks\food\snacks_other.dm" +#include "code\modules\food_and_drinks\food\snacks_pastry.dm" +#include "code\modules\food_and_drinks\food\snacks_pie.dm" +#include "code\modules\food_and_drinks\food\snacks_pizza.dm" +#include "code\modules\food_and_drinks\food\snacks_salad.dm" +#include "code\modules\food_and_drinks\food\snacks_sandwichtoast.dm" +#include "code\modules\food_and_drinks\food\snacks_soup.dm" +#include "code\modules\food_and_drinks\food\snacks_spaghetti.dm" +#include "code\modules\food_and_drinks\food\snacks_sushi.dm" +#include "code\modules\food_and_drinks\food\snacks_vend.dm" +#include "code\modules\food_and_drinks\food\snacks\dough.dm" +#include "code\modules\food_and_drinks\food\snacks\meat.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\deep_fryer.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\food_cart.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\gibber.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\grill.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\icecream_vat.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\microwave.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\monkeyrecycler.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\processor.dm" +#include "code\modules\food_and_drinks\kitchen_machinery\smartfridge.dm" +#include "code\modules\food_and_drinks\recipes\drinks_recipes.dm" +#include "code\modules\food_and_drinks\recipes\food_mixtures.dm" +#include "code\modules\food_and_drinks\recipes\processor_recipes.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_bread.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_burger.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_cake.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_egg.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_frozen.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_meat.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_misc.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_pastry.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_pie.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_pizza.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_salad.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_sandwich.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_soup.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_spaghetti.dm" +#include "code\modules\food_and_drinks\recipes\tablecraft\recipes_sushi.dm" +#include "code\modules\games\cas.dm" +#include "code\modules\goonchat\browserOutput.dm" +#include "code\modules\goonchat\jsErrorHandler.dm" +#include "code\modules\holiday\easter.dm" +#include "code\modules\holiday\holidays.dm" +#include "code\modules\holiday\halloween\bartholomew.dm" +#include "code\modules\holiday\halloween\jacqueen.dm" +#include "code\modules\holodeck\area_copy.dm" +#include "code\modules\holodeck\computer.dm" +#include "code\modules\holodeck\holo_effect.dm" +#include "code\modules\holodeck\items.dm" +#include "code\modules\holodeck\mobs.dm" +#include "code\modules\holodeck\turfs.dm" +#include "code\modules\hydroponics\biogenerator.dm" +#include "code\modules\hydroponics\fermenting_barrel.dm" +#include "code\modules\hydroponics\gene_modder.dm" +#include "code\modules\hydroponics\grown.dm" +#include "code\modules\hydroponics\growninedible.dm" +#include "code\modules\hydroponics\hydroitemdefines.dm" +#include "code\modules\hydroponics\hydroponics.dm" +#include "code\modules\hydroponics\plant_genes.dm" +#include "code\modules\hydroponics\sample.dm" +#include "code\modules\hydroponics\seed_extractor.dm" +#include "code\modules\hydroponics\seeds.dm" +#include "code\modules\hydroponics\beekeeping\beebox.dm" +#include "code\modules\hydroponics\beekeeping\beekeeper_suit.dm" +#include "code\modules\hydroponics\beekeeping\honey_frame.dm" +#include "code\modules\hydroponics\beekeeping\honeycomb.dm" +#include "code\modules\hydroponics\grown\ambrosia.dm" +#include "code\modules\hydroponics\grown\apple.dm" +#include "code\modules\hydroponics\grown\banana.dm" +#include "code\modules\hydroponics\grown\beans.dm" +#include "code\modules\hydroponics\grown\berries.dm" +#include "code\modules\hydroponics\grown\cannabis.dm" +#include "code\modules\hydroponics\grown\cereals.dm" +#include "code\modules\hydroponics\grown\chili.dm" +#include "code\modules\hydroponics\grown\citrus.dm" +#include "code\modules\hydroponics\grown\cocoa_vanilla.dm" +#include "code\modules\hydroponics\grown\corn.dm" +#include "code\modules\hydroponics\grown\cotton.dm" +#include "code\modules\hydroponics\grown\eggplant.dm" +#include "code\modules\hydroponics\grown\flowers.dm" +#include "code\modules\hydroponics\grown\grass_carpet.dm" +#include "code\modules\hydroponics\grown\kudzu.dm" +#include "code\modules\hydroponics\grown\melon.dm" +#include "code\modules\hydroponics\grown\misc.dm" +#include "code\modules\hydroponics\grown\mushrooms.dm" +#include "code\modules\hydroponics\grown\nettle.dm" +#include "code\modules\hydroponics\grown\onion.dm" +#include "code\modules\hydroponics\grown\peach.dm" +#include "code\modules\hydroponics\grown\peanuts.dm" +#include "code\modules\hydroponics\grown\pineapple.dm" +#include "code\modules\hydroponics\grown\potato.dm" +#include "code\modules\hydroponics\grown\pumpkin.dm" +#include "code\modules\hydroponics\grown\random.dm" +#include "code\modules\hydroponics\grown\replicapod.dm" +#include "code\modules\hydroponics\grown\root.dm" +#include "code\modules\hydroponics\grown\tea_coffee.dm" +#include "code\modules\hydroponics\grown\tobacco.dm" +#include "code\modules\hydroponics\grown\tomato.dm" +#include "code\modules\hydroponics\grown\towercap.dm" +#include "code\modules\integrated_electronics\_defines.dm" +#include "code\modules\integrated_electronics\core\analyzer.dm" +#include "code\modules\integrated_electronics\core\assemblies.dm" +#include "code\modules\integrated_electronics\core\debugger.dm" +#include "code\modules\integrated_electronics\core\detailer.dm" +#include "code\modules\integrated_electronics\core\helpers.dm" +#include "code\modules\integrated_electronics\core\integrated_circuit.dm" +#include "code\modules\integrated_electronics\core\pins.dm" +#include "code\modules\integrated_electronics\core\printer.dm" +#include "code\modules\integrated_electronics\core\saved_circuits.dm" +#include "code\modules\integrated_electronics\core\wirer.dm" +#include "code\modules\integrated_electronics\core\special_pins\boolean_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\char_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\color_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\dir_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\index_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\list_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\number_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\ref_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\selfref_pin.dm" +#include "code\modules\integrated_electronics\core\special_pins\string_pin.dm" +#include "code\modules\integrated_electronics\passive\passive.dm" +#include "code\modules\integrated_electronics\passive\power.dm" +#include "code\modules\integrated_electronics\subtypes\access.dm" +#include "code\modules\integrated_electronics\subtypes\arithmetic.dm" +#include "code\modules\integrated_electronics\subtypes\atmospherics.dm" +#include "code\modules\integrated_electronics\subtypes\converters.dm" +#include "code\modules\integrated_electronics\subtypes\data_transfer.dm" +#include "code\modules\integrated_electronics\subtypes\input.dm" +#include "code\modules\integrated_electronics\subtypes\lists.dm" +#include "code\modules\integrated_electronics\subtypes\logic.dm" +#include "code\modules\integrated_electronics\subtypes\manipulation.dm" +#include "code\modules\integrated_electronics\subtypes\memory.dm" +#include "code\modules\integrated_electronics\subtypes\output.dm" +#include "code\modules\integrated_electronics\subtypes\power.dm" +#include "code\modules\integrated_electronics\subtypes\reagents.dm" +#include "code\modules\integrated_electronics\subtypes\smart.dm" +#include "code\modules\integrated_electronics\subtypes\text.dm" +#include "code\modules\integrated_electronics\subtypes\time.dm" +#include "code\modules\integrated_electronics\subtypes\trig.dm" +#include "code\modules\integrated_electronics\subtypes\weaponized.dm" +#include "code\modules\jobs\access.dm" +#include "code\modules\jobs\job_exp.dm" +#include "code\modules\jobs\jobs.dm" +#include "code\modules\jobs\job_types\_job.dm" +#include "code\modules\jobs\job_types\ai.dm" +#include "code\modules\jobs\job_types\assistant.dm" +#include "code\modules\jobs\job_types\atmospheric_technician.dm" +#include "code\modules\jobs\job_types\bartender.dm" +#include "code\modules\jobs\job_types\botanist.dm" +#include "code\modules\jobs\job_types\captain.dm" +#include "code\modules\jobs\job_types\cargo_technician.dm" +#include "code\modules\jobs\job_types\chaplain.dm" +#include "code\modules\jobs\job_types\chemist.dm" +#include "code\modules\jobs\job_types\chief_engineer.dm" +#include "code\modules\jobs\job_types\chief_medical_officer.dm" +#include "code\modules\jobs\job_types\clown.dm" +#include "code\modules\jobs\job_types\cook.dm" +#include "code\modules\jobs\job_types\curator.dm" +#include "code\modules\jobs\job_types\cyborg.dm" +#include "code\modules\jobs\job_types\detective.dm" +#include "code\modules\jobs\job_types\geneticist.dm" +#include "code\modules\jobs\job_types\head_of_personnel.dm" +#include "code\modules\jobs\job_types\head_of_security.dm" +#include "code\modules\jobs\job_types\janitor.dm" +#include "code\modules\jobs\job_types\lawyer.dm" +#include "code\modules\jobs\job_types\medical_doctor.dm" +#include "code\modules\jobs\job_types\mime.dm" +#include "code\modules\jobs\job_types\quartermaster.dm" +#include "code\modules\jobs\job_types\research_director.dm" +#include "code\modules\jobs\job_types\roboticist.dm" +#include "code\modules\jobs\job_types\scientist.dm" +#include "code\modules\jobs\job_types\security_officer.dm" +#include "code\modules\jobs\job_types\shaft_miner.dm" +#include "code\modules\jobs\job_types\station_engineer.dm" +#include "code\modules\jobs\job_types\virologist.dm" +#include "code\modules\jobs\job_types\warden.dm" +#include "code\modules\jobs\map_changes\map_changes.dm" +#include "code\modules\keybindings\bindings_admin.dm" +#include "code\modules\keybindings\bindings_atom.dm" +#include "code\modules\keybindings\bindings_carbon.dm" +#include "code\modules\keybindings\bindings_client.dm" +#include "code\modules\keybindings\bindings_human.dm" +#include "code\modules\keybindings\bindings_living.dm" +#include "code\modules\keybindings\bindings_mob.dm" +#include "code\modules\keybindings\bindings_robot.dm" +#include "code\modules\keybindings\focus.dm" +#include "code\modules\keybindings\setup.dm" +#include "code\modules\language\aphasia.dm" +#include "code\modules\language\beachbum.dm" +#include "code\modules\language\codespeak.dm" +#include "code\modules\language\common.dm" +#include "code\modules\language\draconic.dm" +#include "code\modules\language\drone.dm" +#include "code\modules\language\language.dm" +#include "code\modules\language\language_holder.dm" +#include "code\modules\language\language_menu.dm" +#include "code\modules\language\machine.dm" +#include "code\modules\language\monkey.dm" +#include "code\modules\language\mushroom.dm" +#include "code\modules\language\narsian.dm" +#include "code\modules\language\ratvarian.dm" +#include "code\modules\language\slime.dm" +#include "code\modules\language\swarmer.dm" +#include "code\modules\language\vampiric.dm" +#include "code\modules\language\xenocommon.dm" +#include "code\modules\library\lib_codex_gigas.dm" +#include "code\modules\library\lib_items.dm" +#include "code\modules\library\lib_machines.dm" +#include "code\modules\library\random_books.dm" +#include "code\modules\library\soapstone.dm" +#include "code\modules\lighting\lighting_area.dm" +#include "code\modules\lighting\lighting_atom.dm" +#include "code\modules\lighting\lighting_corner.dm" +#include "code\modules\lighting\lighting_object.dm" +#include "code\modules\lighting\lighting_setup.dm" +#include "code\modules\lighting\lighting_source.dm" +#include "code\modules\lighting\lighting_turf.dm" +#include "code\modules\mapping\dmm_suite.dm" +#include "code\modules\mapping\map_template.dm" +#include "code\modules\mapping\mapping_helpers.dm" +#include "code\modules\mapping\preloader.dm" +#include "code\modules\mapping\reader.dm" +#include "code\modules\mapping\ruins.dm" +#include "code\modules\mapping\verify.dm" +#include "code\modules\mapping\space_management\multiz_helpers.dm" +#include "code\modules\mapping\space_management\space_level.dm" +#include "code\modules\mapping\space_management\space_reservation.dm" +#include "code\modules\mapping\space_management\space_transition.dm" +#include "code\modules\mapping\space_management\traits.dm" +#include "code\modules\mapping\space_management\zlevel_manager.dm" +#include "code\modules\mining\abandoned_crates.dm" +#include "code\modules\mining\aux_base.dm" +#include "code\modules\mining\aux_base_camera.dm" +#include "code\modules\mining\fulton.dm" +#include "code\modules\mining\machine_processing.dm" +#include "code\modules\mining\machine_redemption.dm" +#include "code\modules\mining\machine_silo.dm" +#include "code\modules\mining\machine_stacking.dm" +#include "code\modules\mining\machine_unloading.dm" +#include "code\modules\mining\machine_vending.dm" +#include "code\modules\mining\mine_items.dm" +#include "code\modules\mining\minebot.dm" +#include "code\modules\mining\mint.dm" +#include "code\modules\mining\money_bag.dm" +#include "code\modules\mining\ores_coins.dm" +#include "code\modules\mining\point_bank.dm" +#include "code\modules\mining\satchel_ore_boxdm.dm" +#include "code\modules\mining\shelters.dm" +#include "code\modules\mining\equipment\explorer_gear.dm" +#include "code\modules\mining\equipment\goliath_hide.dm" +#include "code\modules\mining\equipment\kinetic_crusher.dm" +#include "code\modules\mining\equipment\lazarus_injector.dm" +#include "code\modules\mining\equipment\marker_beacons.dm" +#include "code\modules\mining\equipment\mineral_scanner.dm" +#include "code\modules\mining\equipment\mining_tools.dm" +#include "code\modules\mining\equipment\regenerative_core.dm" +#include "code\modules\mining\equipment\resonator.dm" +#include "code\modules\mining\equipment\survival_pod.dm" +#include "code\modules\mining\equipment\vendor_items.dm" +#include "code\modules\mining\equipment\wormhole_jaunter.dm" +#include "code\modules\mining\laborcamp\laborshuttle.dm" +#include "code\modules\mining\laborcamp\laborstacker.dm" +#include "code\modules\mining\lavaland\ash_flora.dm" +#include "code\modules\mining\lavaland\necropolis_chests.dm" +#include "code\modules\mining\lavaland\ruins\gym.dm" +#include "code\modules\mob\death.dm" +#include "code\modules\mob\emote.dm" +#include "code\modules\mob\inventory.dm" +#include "code\modules\mob\login.dm" +#include "code\modules\mob\logout.dm" +#include "code\modules\mob\mob.dm" +#include "code\modules\mob\mob_defines.dm" +#include "code\modules\mob\mob_helpers.dm" +#include "code\modules\mob\mob_movement.dm" +#include "code\modules\mob\mob_movespeed.dm" +#include "code\modules\mob\mob_transformation_simple.dm" +#include "code\modules\mob\say.dm" +#include "code\modules\mob\say_vr.dm" +#include "code\modules\mob\status_procs.dm" +#include "code\modules\mob\transform_procs.dm" +#include "code\modules\mob\update_icons.dm" +#include "code\modules\mob\camera\camera.dm" +#include "code\modules\mob\dead\dead.dm" +#include "code\modules\mob\dead\new_player\login.dm" +#include "code\modules\mob\dead\new_player\logout.dm" +#include "code\modules\mob\dead\new_player\new_player.dm" +#include "code\modules\mob\dead\new_player\poll.dm" +#include "code\modules\mob\dead\new_player\preferences_setup.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\_sprite_accessories.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\alienpeople.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\body_markings.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\caps.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\Citadel_Snowflake.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\ears.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\frills.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\hair_face.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\hair_head.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\horns.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\ipc_synths.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\legs_and_taurs.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\pines.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\snouts.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\socks.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\tails.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\undershirt.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\underwear.dm" +#include "code\modules\mob\dead\new_player\sprite_accessories\wings.dm" +#include "code\modules\mob\dead\observer\login.dm" +#include "code\modules\mob\dead\observer\logout.dm" +#include "code\modules\mob\dead\observer\notificationprefs.dm" +#include "code\modules\mob\dead\observer\observer.dm" +#include "code\modules\mob\dead\observer\observer_movement.dm" +#include "code\modules\mob\dead\observer\say.dm" +#include "code\modules\mob\living\blood.dm" +#include "code\modules\mob\living\bloodcrawl.dm" +#include "code\modules\mob\living\damage_procs.dm" +#include "code\modules\mob\living\death.dm" +#include "code\modules\mob\living\emote.dm" +#include "code\modules\mob\living\inhand_holder.dm" +#include "code\modules\mob\living\life.dm" +#include "code\modules\mob\living\living.dm" +#include "code\modules\mob\living\living_defense.dm" +#include "code\modules\mob\living\living_defines.dm" +#include "code\modules\mob\living\living_movement.dm" +#include "code\modules\mob\living\login.dm" +#include "code\modules\mob\living\logout.dm" +#include "code\modules\mob\living\say.dm" +#include "code\modules\mob\living\status_procs.dm" +#include "code\modules\mob\living\taste.dm" +#include "code\modules\mob\living\update_icons.dm" +#include "code\modules\mob\living\ventcrawling.dm" +#include "code\modules\mob\living\brain\brain.dm" +#include "code\modules\mob\living\brain\brain_item.dm" +#include "code\modules\mob\living\brain\death.dm" +#include "code\modules\mob\living\brain\emote.dm" +#include "code\modules\mob\living\brain\life.dm" +#include "code\modules\mob\living\brain\MMI.dm" +#include "code\modules\mob\living\brain\posibrain.dm" +#include "code\modules\mob\living\brain\say.dm" +#include "code\modules\mob\living\brain\status_procs.dm" +#include "code\modules\mob\living\carbon\carbon.dm" +#include "code\modules\mob\living\carbon\carbon_defense.dm" +#include "code\modules\mob\living\carbon\carbon_defines.dm" +#include "code\modules\mob\living\carbon\carbon_movement.dm" +#include "code\modules\mob\living\carbon\damage_procs.dm" +#include "code\modules\mob\living\carbon\death.dm" +#include "code\modules\mob\living\carbon\emote.dm" +#include "code\modules\mob\living\carbon\examine.dm" +#include "code\modules\mob\living\carbon\inventory.dm" +#include "code\modules\mob\living\carbon\life.dm" +#include "code\modules\mob\living\carbon\say.dm" +#include "code\modules\mob\living\carbon\status_procs.dm" +#include "code\modules\mob\living\carbon\update_icons.dm" +#include "code\modules\mob\living\carbon\alien\alien.dm" +#include "code\modules\mob\living\carbon\alien\alien_defense.dm" +#include "code\modules\mob\living\carbon\alien\damage_procs.dm" +#include "code\modules\mob\living\carbon\alien\death.dm" +#include "code\modules\mob\living\carbon\alien\emote.dm" +#include "code\modules\mob\living\carbon\alien\life.dm" +#include "code\modules\mob\living\carbon\alien\login.dm" +#include "code\modules\mob\living\carbon\alien\logout.dm" +#include "code\modules\mob\living\carbon\alien\organs.dm" +#include "code\modules\mob\living\carbon\alien\say.dm" +#include "code\modules\mob\living\carbon\alien\screen.dm" +#include "code\modules\mob\living\carbon\alien\status_procs.dm" +#include "code\modules\mob\living\carbon\alien\update_icons.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\alien_powers.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\death.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\humanoid.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\humanoid_defense.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\inventory.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\life.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\queen.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\update_icons.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\caste\drone.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\caste\hunter.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\caste\praetorian.dm" +#include "code\modules\mob\living\carbon\alien\humanoid\caste\sentinel.dm" +#include "code\modules\mob\living\carbon\alien\larva\death.dm" +#include "code\modules\mob\living\carbon\alien\larva\inventory.dm" +#include "code\modules\mob\living\carbon\alien\larva\larva.dm" +#include "code\modules\mob\living\carbon\alien\larva\larva_defense.dm" +#include "code\modules\mob\living\carbon\alien\larva\life.dm" +#include "code\modules\mob\living\carbon\alien\larva\powers.dm" +#include "code\modules\mob\living\carbon\alien\larva\update_icons.dm" +#include "code\modules\mob\living\carbon\alien\special\alien_embryo.dm" +#include "code\modules\mob\living\carbon\alien\special\facehugger.dm" +#include "code\modules\mob\living\carbon\human\damage_procs.dm" +#include "code\modules\mob\living\carbon\human\death.dm" +#include "code\modules\mob\living\carbon\human\dummy.dm" +#include "code\modules\mob\living\carbon\human\emote.dm" +#include "code\modules\mob\living\carbon\human\examine.dm" +#include "code\modules\mob\living\carbon\human\examine_vr.dm" +#include "code\modules\mob\living\carbon\human\human.dm" +#include "code\modules\mob\living\carbon\human\human_defense.dm" +#include "code\modules\mob\living\carbon\human\human_defines.dm" +#include "code\modules\mob\living\carbon\human\human_helpers.dm" +#include "code\modules\mob\living\carbon\human\human_movement.dm" +#include "code\modules\mob\living\carbon\human\inventory.dm" +#include "code\modules\mob\living\carbon\human\life.dm" +#include "code\modules\mob\living\carbon\human\physiology.dm" +#include "code\modules\mob\living\carbon\human\say.dm" +#include "code\modules\mob\living\carbon\human\species.dm" +#include "code\modules\mob\living\carbon\human\status_procs.dm" +#include "code\modules\mob\living\carbon\human\update_icons.dm" +#include "code\modules\mob\living\carbon\human\species_types\abductors.dm" +#include "code\modules\mob\living\carbon\human\species_types\android.dm" +#include "code\modules\mob\living\carbon\human\species_types\angel.dm" +#include "code\modules\mob\living\carbon\human\species_types\bugmen.dm" +#include "code\modules\mob\living\carbon\human\species_types\corporate.dm" +#include "code\modules\mob\living\carbon\human\species_types\dullahan.dm" +#include "code\modules\mob\living\carbon\human\species_types\dwarves.dm" +#include "code\modules\mob\living\carbon\human\species_types\felinid.dm" +#include "code\modules\mob\living\carbon\human\species_types\flypeople.dm" +#include "code\modules\mob\living\carbon\human\species_types\furrypeople.dm" +#include "code\modules\mob\living\carbon\human\species_types\golems.dm" +#include "code\modules\mob\living\carbon\human\species_types\humans.dm" +#include "code\modules\mob\living\carbon\human\species_types\ipc.dm" +#include "code\modules\mob\living\carbon\human\species_types\jellypeople.dm" +#include "code\modules\mob\living\carbon\human\species_types\lizardpeople.dm" +#include "code\modules\mob\living\carbon\human\species_types\mushpeople.dm" +#include "code\modules\mob\living\carbon\human\species_types\plasmamen.dm" +#include "code\modules\mob\living\carbon\human\species_types\podpeople.dm" +#include "code\modules\mob\living\carbon\human\species_types\shadowpeople.dm" +#include "code\modules\mob\living\carbon\human\species_types\skeletons.dm" +#include "code\modules\mob\living\carbon\human\species_types\synths.dm" +#include "code\modules\mob\living\carbon\human\species_types\vampire.dm" +#include "code\modules\mob\living\carbon\human\species_types\zombies.dm" +#include "code\modules\mob\living\carbon\monkey\combat.dm" +#include "code\modules\mob\living\carbon\monkey\death.dm" +#include "code\modules\mob\living\carbon\monkey\inventory.dm" +#include "code\modules\mob\living\carbon\monkey\life.dm" +#include "code\modules\mob\living\carbon\monkey\monkey.dm" +#include "code\modules\mob\living\carbon\monkey\monkey_defense.dm" +#include "code\modules\mob\living\carbon\monkey\punpun.dm" +#include "code\modules\mob\living\carbon\monkey\update_icons.dm" +#include "code\modules\mob\living\silicon\custom_holoform.dm" +#include "code\modules\mob\living\silicon\damage_procs.dm" +#include "code\modules\mob\living\silicon\death.dm" +#include "code\modules\mob\living\silicon\examine.dm" +#include "code\modules\mob\living\silicon\laws.dm" +#include "code\modules\mob\living\silicon\login.dm" +#include "code\modules\mob\living\silicon\say.dm" +#include "code\modules\mob\living\silicon\silicon.dm" +#include "code\modules\mob\living\silicon\silicon_defense.dm" +#include "code\modules\mob\living\silicon\silicon_movement.dm" +#include "code\modules\mob\living\silicon\ai\ai.dm" +#include "code\modules\mob\living\silicon\ai\ai_defense.dm" +#include "code\modules\mob\living\silicon\ai\death.dm" +#include "code\modules\mob\living\silicon\ai\examine.dm" +#include "code\modules\mob\living\silicon\ai\laws.dm" +#include "code\modules\mob\living\silicon\ai\life.dm" +#include "code\modules\mob\living\silicon\ai\login.dm" +#include "code\modules\mob\living\silicon\ai\logout.dm" +#include "code\modules\mob\living\silicon\ai\multicam.dm" +#include "code\modules\mob\living\silicon\ai\say.dm" +#include "code\modules\mob\living\silicon\ai\vox_sounds.dm" +#include "code\modules\mob\living\silicon\ai\freelook\cameranet.dm" +#include "code\modules\mob\living\silicon\ai\freelook\chunk.dm" +#include "code\modules\mob\living\silicon\ai\freelook\eye.dm" +#include "code\modules\mob\living\silicon\ai\freelook\read_me.dm" +#include "code\modules\mob\living\silicon\pai\death.dm" +#include "code\modules\mob\living\silicon\pai\pai.dm" +#include "code\modules\mob\living\silicon\pai\pai_defense.dm" +#include "code\modules\mob\living\silicon\pai\pai_shell.dm" +#include "code\modules\mob\living\silicon\pai\personality.dm" +#include "code\modules\mob\living\silicon\pai\say.dm" +#include "code\modules\mob\living\silicon\pai\software.dm" +#include "code\modules\mob\living\silicon\pai\update_icon.dm" +#include "code\modules\mob\living\silicon\robot\death.dm" +#include "code\modules\mob\living\silicon\robot\emote.dm" +#include "code\modules\mob\living\silicon\robot\examine.dm" +#include "code\modules\mob\living\silicon\robot\inventory.dm" +#include "code\modules\mob\living\silicon\robot\laws.dm" +#include "code\modules\mob\living\silicon\robot\life.dm" +#include "code\modules\mob\living\silicon\robot\login.dm" +#include "code\modules\mob\living\silicon\robot\robot.dm" +#include "code\modules\mob\living\silicon\robot\robot_defense.dm" +#include "code\modules\mob\living\silicon\robot\robot_modules.dm" +#include "code\modules\mob\living\silicon\robot\robot_movement.dm" +#include "code\modules\mob\living\silicon\robot\say.dm" +#include "code\modules\mob\living\simple_animal\animal_defense.dm" +#include "code\modules\mob\living\simple_animal\astral.dm" +#include "code\modules\mob\living\simple_animal\constructs.dm" +#include "code\modules\mob\living\simple_animal\corpse.dm" +#include "code\modules\mob\living\simple_animal\damage_procs.dm" +#include "code\modules\mob\living\simple_animal\parrot.dm" +#include "code\modules\mob\living\simple_animal\shade.dm" +#include "code\modules\mob\living\simple_animal\simple_animal.dm" +#include "code\modules\mob\living\simple_animal\simple_animal_vr.dm" +#include "code\modules\mob\living\simple_animal\simplemob_vore_values.dm" +#include "code\modules\mob\living\simple_animal\spawner.dm" +#include "code\modules\mob\living\simple_animal\status_procs.dm" +#include "code\modules\mob\living\simple_animal\bot\bot.dm" +#include "code\modules\mob\living\simple_animal\bot\cleanbot.dm" +#include "code\modules\mob\living\simple_animal\bot\construction.dm" +#include "code\modules\mob\living\simple_animal\bot\ed209bot.dm" +#include "code\modules\mob\living\simple_animal\bot\firebot.dm" +#include "code\modules\mob\living\simple_animal\bot\floorbot.dm" +#include "code\modules\mob\living\simple_animal\bot\honkbot.dm" +#include "code\modules\mob\living\simple_animal\bot\medbot.dm" +#include "code\modules\mob\living\simple_animal\bot\mulebot.dm" +#include "code\modules\mob\living\simple_animal\bot\secbot.dm" +#include "code\modules\mob\living\simple_animal\bot\SuperBeepsky.dm" +#include "code\modules\mob\living\simple_animal\friendly\butterfly.dm" +#include "code\modules\mob\living\simple_animal\friendly\cat.dm" +#include "code\modules\mob\living\simple_animal\friendly\cockroach.dm" +#include "code\modules\mob\living\simple_animal\friendly\crab.dm" +#include "code\modules\mob\living\simple_animal\friendly\dog.dm" +#include "code\modules\mob\living\simple_animal\friendly\farm_animals.dm" +#include "code\modules\mob\living\simple_animal\friendly\fox.dm" +#include "code\modules\mob\living\simple_animal\friendly\gondola.dm" +#include "code\modules\mob\living\simple_animal\friendly\lizard.dm" +#include "code\modules\mob\living\simple_animal\friendly\mouse.dm" +#include "code\modules\mob\living\simple_animal\friendly\panda.dm" +#include "code\modules\mob\living\simple_animal\friendly\penguin.dm" +#include "code\modules\mob\living\simple_animal\friendly\pet.dm" +#include "code\modules\mob\living\simple_animal\friendly\sloth.dm" +#include "code\modules\mob\living\simple_animal\friendly\snake.dm" +#include "code\modules\mob\living\simple_animal\friendly\drone\_drone.dm" +#include "code\modules\mob\living\simple_animal\friendly\drone\drones_as_items.dm" +#include "code\modules\mob\living\simple_animal\friendly\drone\extra_drone_types.dm" +#include "code\modules\mob\living\simple_animal\friendly\drone\interaction.dm" +#include "code\modules\mob\living\simple_animal\friendly\drone\inventory.dm" +#include "code\modules\mob\living\simple_animal\friendly\drone\say.dm" +#include "code\modules\mob\living\simple_animal\friendly\drone\verbs.dm" +#include "code\modules\mob\living\simple_animal\friendly\drone\visuals_icons.dm" +#include "code\modules\mob\living\simple_animal\guardian\guardian.dm" +#include "code\modules\mob\living\simple_animal\guardian\guardiannaming.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\assassin.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\charger.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\dextrous.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\explosive.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\fire.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\lightning.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\protector.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\ranged.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\standard.dm" +#include "code\modules\mob\living\simple_animal\guardian\types\support.dm" +#include "code\modules\mob\living\simple_animal\hostile\alien.dm" +#include "code\modules\mob\living\simple_animal\hostile\banana_spider.dm" +#include "code\modules\mob\living\simple_animal\hostile\bear.dm" +#include "code\modules\mob\living\simple_animal\hostile\bees.dm" +#include "code\modules\mob\living\simple_animal\hostile\carp.dm" +#include "code\modules\mob\living\simple_animal\hostile\cat_butcher.dm" +#include "code\modules\mob\living\simple_animal\hostile\eyeballs.dm" +#include "code\modules\mob\living\simple_animal\hostile\faithless.dm" +#include "code\modules\mob\living\simple_animal\hostile\giant_spider.dm" +#include "code\modules\mob\living\simple_animal\hostile\goose.dm" +#include "code\modules\mob\living\simple_animal\hostile\headcrab.dm" +#include "code\modules\mob\living\simple_animal\hostile\hivebot.dm" +#include "code\modules\mob\living\simple_animal\hostile\hostile.dm" +#include "code\modules\mob\living\simple_animal\hostile\illusion.dm" +#include "code\modules\mob\living\simple_animal\hostile\killertomato.dm" +#include "code\modules\mob\living\simple_animal\hostile\mecha_pilot.dm" +#include "code\modules\mob\living\simple_animal\hostile\mimic.dm" +#include "code\modules\mob\living\simple_animal\hostile\mushroom.dm" +#include "code\modules\mob\living\simple_animal\hostile\nanotrasen.dm" +#include "code\modules\mob\living\simple_animal\hostile\netherworld.dm" +#include "code\modules\mob\living\simple_animal\hostile\pirate.dm" +#include "code\modules\mob\living\simple_animal\hostile\russian.dm" +#include "code\modules\mob\living\simple_animal\hostile\skeleton.dm" +#include "code\modules\mob\living\simple_animal\hostile\statue.dm" +#include "code\modules\mob\living\simple_animal\hostile\stickman.dm" +#include "code\modules\mob\living\simple_animal\hostile\syndicate.dm" +#include "code\modules\mob\living\simple_animal\hostile\tree.dm" +#include "code\modules\mob\living\simple_animal\hostile\venus_human_trap.dm" +#include "code\modules\mob\living\simple_animal\hostile\wizard.dm" +#include "code\modules\mob\living\simple_animal\hostile\wumborian_fugu.dm" +#include "code\modules\mob\living\simple_animal\hostile\zombie.dm" +#include "code\modules\mob\living\simple_animal\hostile\bosses\boss.dm" +#include "code\modules\mob\living\simple_animal\hostile\bosses\paperwizard.dm" +#include "code\modules\mob\living\simple_animal\hostile\gorilla\emotes.dm" +#include "code\modules\mob\living\simple_animal\hostile\gorilla\gorilla.dm" +#include "code\modules\mob\living\simple_animal\hostile\gorilla\visuals_icons.dm" +#include "code\modules\mob\living\simple_animal\hostile\jungle\_jungle_mobs.dm" +#include "code\modules\mob\living\simple_animal\hostile\jungle\leaper.dm" +#include "code\modules\mob\living\simple_animal\hostile\jungle\mega_arachnid.dm" +#include "code\modules\mob\living\simple_animal\hostile\jungle\mook.dm" +#include "code\modules\mob\living\simple_animal\hostile\jungle\seedling.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\blood_drunk_miner.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\bubblegum.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\colossus.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\dragon_vore.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\drake.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\hierophant.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\legion.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\megafauna.dm" +#include "code\modules\mob\living\simple_animal\hostile\megafauna\swarmer.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\basilisk.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\curse_blob.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\goldgrub.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\goliath.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\gutlunch.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\hivelord.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\mining_mobs.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\necropolis_tendril.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\elite.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\goliath_broodmother.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\herald.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\legionnaire.dm" +#include "code\modules\mob\living\simple_animal\hostile\mining_mobs\elites\pandora.dm" +#include "code\modules\mob\living\simple_animal\hostile\retaliate\bat.dm" +#include "code\modules\mob\living\simple_animal\hostile\retaliate\clown.dm" +#include "code\modules\mob\living\simple_animal\hostile\retaliate\frog.dm" +#include "code\modules\mob\living\simple_animal\hostile\retaliate\ghost.dm" +#include "code\modules\mob\living\simple_animal\hostile\retaliate\retaliate.dm" +#include "code\modules\mob\living\simple_animal\hostile\retaliate\spaceman.dm" +#include "code\modules\mob\living\simple_animal\slime\death.dm" +#include "code\modules\mob\living\simple_animal\slime\emote.dm" +#include "code\modules\mob\living\simple_animal\slime\life.dm" +#include "code\modules\mob\living\simple_animal\slime\powers.dm" +#include "code\modules\mob\living\simple_animal\slime\say.dm" +#include "code\modules\mob\living\simple_animal\slime\slime.dm" +#include "code\modules\mob\living\simple_animal\slime\subtypes.dm" +#include "code\modules\modular_computers\laptop_vendor.dm" +#include "code\modules\modular_computers\computers\item\computer.dm" +#include "code\modules\modular_computers\computers\item\computer_components.dm" +#include "code\modules\modular_computers\computers\item\computer_damage.dm" +#include "code\modules\modular_computers\computers\item\computer_power.dm" +#include "code\modules\modular_computers\computers\item\computer_ui.dm" +#include "code\modules\modular_computers\computers\item\laptop.dm" +#include "code\modules\modular_computers\computers\item\laptop_presets.dm" +#include "code\modules\modular_computers\computers\item\processor.dm" +#include "code\modules\modular_computers\computers\item\tablet.dm" +#include "code\modules\modular_computers\computers\item\tablet_presets.dm" +#include "code\modules\modular_computers\computers\machinery\console_presets.dm" +#include "code\modules\modular_computers\computers\machinery\modular_computer.dm" +#include "code\modules\modular_computers\computers\machinery\modular_console.dm" +#include "code\modules\modular_computers\file_system\computer_file.dm" +#include "code\modules\modular_computers\file_system\data.dm" +#include "code\modules\modular_computers\file_system\program.dm" +#include "code\modules\modular_computers\file_system\program_events.dm" +#include "code\modules\modular_computers\file_system\programs\airestorer.dm" +#include "code\modules\modular_computers\file_system\programs\alarm.dm" +#include "code\modules\modular_computers\file_system\programs\card.dm" +#include "code\modules\modular_computers\file_system\programs\configurator.dm" +#include "code\modules\modular_computers\file_system\programs\file_browser.dm" +#include "code\modules\modular_computers\file_system\programs\ntdownloader.dm" +#include "code\modules\modular_computers\file_system\programs\ntmonitor.dm" +#include "code\modules\modular_computers\file_system\programs\ntnrc_client.dm" +#include "code\modules\modular_computers\file_system\programs\nttransfer.dm" +#include "code\modules\modular_computers\file_system\programs\powermonitor.dm" +#include "code\modules\modular_computers\file_system\programs\sm_monitor.dm" +#include "code\modules\modular_computers\file_system\programs\antagonist\dos.dm" +#include "code\modules\modular_computers\file_system\programs\antagonist\revelation.dm" +#include "code\modules\modular_computers\hardware\_hardware.dm" +#include "code\modules\modular_computers\hardware\ai_slot.dm" +#include "code\modules\modular_computers\hardware\battery_module.dm" +#include "code\modules\modular_computers\hardware\card_slot.dm" +#include "code\modules\modular_computers\hardware\CPU.dm" +#include "code\modules\modular_computers\hardware\hard_drive.dm" +#include "code\modules\modular_computers\hardware\network_card.dm" +#include "code\modules\modular_computers\hardware\portable_disk.dm" +#include "code\modules\modular_computers\hardware\printer.dm" +#include "code\modules\modular_computers\hardware\recharger.dm" +#include "code\modules\modular_computers\NTNet\NTNRC\conversation.dm" +#include "code\modules\ninja\__ninjaDefines.dm" +#include "code\modules\ninja\energy_katana.dm" +#include "code\modules\ninja\ninja_event.dm" +#include "code\modules\ninja\outfit.dm" +#include "code\modules\ninja\suit\gloves.dm" +#include "code\modules\ninja\suit\head.dm" +#include "code\modules\ninja\suit\mask.dm" +#include "code\modules\ninja\suit\ninjaDrainAct.dm" +#include "code\modules\ninja\suit\shoes.dm" +#include "code\modules\ninja\suit\suit.dm" +#include "code\modules\ninja\suit\suit_attackby.dm" +#include "code\modules\ninja\suit\suit_initialisation.dm" +#include "code\modules\ninja\suit\suit_process.dm" +#include "code\modules\ninja\suit\n_suit_verbs\energy_net_nets.dm" +#include "code\modules\ninja\suit\n_suit_verbs\ninja_adrenaline.dm" +#include "code\modules\ninja\suit\n_suit_verbs\ninja_cost_check.dm" +#include "code\modules\ninja\suit\n_suit_verbs\ninja_empulse.dm" +#include "code\modules\ninja\suit\n_suit_verbs\ninja_net.dm" +#include "code\modules\ninja\suit\n_suit_verbs\ninja_smoke.dm" +#include "code\modules\ninja\suit\n_suit_verbs\ninja_stars.dm" +#include "code\modules\ninja\suit\n_suit_verbs\ninja_stealth.dm" +#include "code\modules\ninja\suit\n_suit_verbs\ninja_sword_recall.dm" +#include "code\modules\NTNet\netdata.dm" +#include "code\modules\NTNet\network.dm" +#include "code\modules\NTNet\relays.dm" +#include "code\modules\NTNet\services\_service.dm" +#include "code\modules\oracle_ui\assets.dm" +#include "code\modules\oracle_ui\hookup_procs.dm" +#include "code\modules\oracle_ui\oracle_ui.dm" +#include "code\modules\oracle_ui\themed.dm" +#include "code\modules\paperwork\clipboard.dm" +#include "code\modules\paperwork\contract.dm" +#include "code\modules\paperwork\filingcabinet.dm" +#include "code\modules\paperwork\folders.dm" +#include "code\modules\paperwork\handlabeler.dm" +#include "code\modules\paperwork\paper.dm" +#include "code\modules\paperwork\paper_cutter.dm" +#include "code\modules\paperwork\paper_premade.dm" +#include "code\modules\paperwork\paperbin.dm" +#include "code\modules\paperwork\paperplane.dm" +#include "code\modules\paperwork\pen.dm" +#include "code\modules\paperwork\photocopier.dm" +#include "code\modules\paperwork\stamps.dm" +#include "code\modules\photography\_pictures.dm" +#include "code\modules\photography\camera\camera.dm" +#include "code\modules\photography\camera\camera_image_capturing.dm" +#include "code\modules\photography\camera\film.dm" +#include "code\modules\photography\camera\other.dm" +#include "code\modules\photography\camera\silicon_camera.dm" +#include "code\modules\photography\photos\album.dm" +#include "code\modules\photography\photos\frame.dm" +#include "code\modules\photography\photos\photo.dm" +#include "code\modules\power\apc.dm" +#include "code\modules\power\cable.dm" +#include "code\modules\power\cell.dm" +#include "code\modules\power\floodlight.dm" +#include "code\modules\power\generator.dm" +#include "code\modules\power\gravitygenerator.dm" +#include "code\modules\power\lighting.dm" +#include "code\modules\power\monitor.dm" +#include "code\modules\power\multiz.dm" +#include "code\modules\power\port_gen.dm" +#include "code\modules\power\power.dm" +#include "code\modules\power\powernet.dm" +#include "code\modules\power\rtg.dm" +#include "code\modules\power\smes.dm" +#include "code\modules\power\solar.dm" +#include "code\modules\power\terminal.dm" +#include "code\modules\power\tracker.dm" +#include "code\modules\power\turbine.dm" +#include "code\modules\power\antimatter\containment_jar.dm" +#include "code\modules\power\antimatter\control.dm" +#include "code\modules\power\antimatter\shielding.dm" +#include "code\modules\power\singularity\collector.dm" +#include "code\modules\power\singularity\containment_field.dm" +#include "code\modules\power\singularity\emitter.dm" +#include "code\modules\power\singularity\field_generator.dm" +#include "code\modules\power\singularity\generator.dm" +#include "code\modules\power\singularity\investigate.dm" +#include "code\modules\power\singularity\narsie.dm" +#include "code\modules\power\singularity\singularity.dm" +#include "code\modules\power\singularity\particle_accelerator\particle.dm" +#include "code\modules\power\singularity\particle_accelerator\particle_accelerator.dm" +#include "code\modules\power\singularity\particle_accelerator\particle_control.dm" +#include "code\modules\power\singularity\particle_accelerator\particle_emitter.dm" +#include "code\modules\power\supermatter\supermatter.dm" +#include "code\modules\power\tesla\coil.dm" +#include "code\modules\power\tesla\energy_ball.dm" +#include "code\modules\power\tesla\generator.dm" +#include "code\modules\procedural_mapping\mapGenerator.dm" +#include "code\modules\procedural_mapping\mapGeneratorModule.dm" +#include "code\modules\procedural_mapping\mapGeneratorObj.dm" +#include "code\modules\procedural_mapping\mapGeneratorReadme.dm" +#include "code\modules\procedural_mapping\mapGeneratorModules\helpers.dm" +#include "code\modules\procedural_mapping\mapGeneratorModules\nature.dm" +#include "code\modules\procedural_mapping\mapGenerators\asteroid.dm" +#include "code\modules\procedural_mapping\mapGenerators\cellular.dm" +#include "code\modules\procedural_mapping\mapGenerators\cult.dm" +#include "code\modules\procedural_mapping\mapGenerators\lava_river.dm" +#include "code\modules\procedural_mapping\mapGenerators\lavaland.dm" +#include "code\modules\procedural_mapping\mapGenerators\nature.dm" +#include "code\modules\procedural_mapping\mapGenerators\repair.dm" +#include "code\modules\procedural_mapping\mapGenerators\shuttle.dm" +#include "code\modules\procedural_mapping\mapGenerators\syndicate.dm" +#include "code\modules\projectiles\gun.dm" +#include "code\modules\projectiles\pins.dm" +#include "code\modules\projectiles\projectile.dm" +#include "code\modules\projectiles\ammunition\_ammunition.dm" +#include "code\modules\projectiles\ammunition\_firing.dm" +#include "code\modules\projectiles\ammunition\ballistic\lmg.dm" +#include "code\modules\projectiles\ammunition\ballistic\pistol.dm" +#include "code\modules\projectiles\ammunition\ballistic\revolver.dm" +#include "code\modules\projectiles\ammunition\ballistic\rifle.dm" +#include "code\modules\projectiles\ammunition\ballistic\shotgun.dm" +#include "code\modules\projectiles\ammunition\ballistic\smg.dm" +#include "code\modules\projectiles\ammunition\ballistic\sniper.dm" +#include "code\modules\projectiles\ammunition\caseless\_caseless.dm" +#include "code\modules\projectiles\ammunition\caseless\foam.dm" +#include "code\modules\projectiles\ammunition\caseless\misc.dm" +#include "code\modules\projectiles\ammunition\caseless\rocket.dm" +#include "code\modules\projectiles\ammunition\energy\_energy.dm" +#include "code\modules\projectiles\ammunition\energy\ebow.dm" +#include "code\modules\projectiles\ammunition\energy\gravity.dm" +#include "code\modules\projectiles\ammunition\energy\laser.dm" +#include "code\modules\projectiles\ammunition\energy\lmg.dm" +#include "code\modules\projectiles\ammunition\energy\plasma.dm" +#include "code\modules\projectiles\ammunition\energy\plasma_cit.dm" +#include "code\modules\projectiles\ammunition\energy\portal.dm" +#include "code\modules\projectiles\ammunition\energy\special.dm" +#include "code\modules\projectiles\ammunition\energy\stun.dm" +#include "code\modules\projectiles\ammunition\special\magic.dm" +#include "code\modules\projectiles\ammunition\special\syringe.dm" +#include "code\modules\projectiles\boxes_magazines\_box_magazine.dm" +#include "code\modules\projectiles\boxes_magazines\ammo_boxes.dm" +#include "code\modules\projectiles\boxes_magazines\external\grenade.dm" +#include "code\modules\projectiles\boxes_magazines\external\lmg.dm" +#include "code\modules\projectiles\boxes_magazines\external\pistol.dm" +#include "code\modules\projectiles\boxes_magazines\external\rechargable.dm" +#include "code\modules\projectiles\boxes_magazines\external\rifle.dm" +#include "code\modules\projectiles\boxes_magazines\external\shotgun.dm" +#include "code\modules\projectiles\boxes_magazines\external\smg.dm" +#include "code\modules\projectiles\boxes_magazines\external\sniper.dm" +#include "code\modules\projectiles\boxes_magazines\external\toy.dm" +#include "code\modules\projectiles\boxes_magazines\internal\_cylinder.dm" +#include "code\modules\projectiles\boxes_magazines\internal\_internal.dm" +#include "code\modules\projectiles\boxes_magazines\internal\grenade.dm" +#include "code\modules\projectiles\boxes_magazines\internal\misc.dm" +#include "code\modules\projectiles\boxes_magazines\internal\revolver.dm" +#include "code\modules\projectiles\boxes_magazines\internal\rifle.dm" +#include "code\modules\projectiles\boxes_magazines\internal\shotgun.dm" +#include "code\modules\projectiles\boxes_magazines\internal\toy.dm" +#include "code\modules\projectiles\guns\ballistic.dm" +#include "code\modules\projectiles\guns\energy.dm" +#include "code\modules\projectiles\guns\magic.dm" +#include "code\modules\projectiles\guns\ballistic\automatic.dm" +#include "code\modules\projectiles\guns\ballistic\laser_gatling.dm" +#include "code\modules\projectiles\guns\ballistic\launchers.dm" +#include "code\modules\projectiles\guns\ballistic\pistol.dm" +#include "code\modules\projectiles\guns\ballistic\revolver.dm" +#include "code\modules\projectiles\guns\ballistic\shotgun.dm" +#include "code\modules\projectiles\guns\ballistic\toy.dm" +#include "code\modules\projectiles\guns\energy\energy_gun.dm" +#include "code\modules\projectiles\guns\energy\kinetic_accelerator.dm" +#include "code\modules\projectiles\guns\energy\laser.dm" +#include "code\modules\projectiles\guns\energy\megabuster.dm" +#include "code\modules\projectiles\guns\energy\mounted.dm" +#include "code\modules\projectiles\guns\energy\plasma_cit.dm" +#include "code\modules\projectiles\guns\energy\pulse.dm" +#include "code\modules\projectiles\guns\energy\special.dm" +#include "code\modules\projectiles\guns\energy\stun.dm" +#include "code\modules\projectiles\guns\magic\staff.dm" +#include "code\modules\projectiles\guns\magic\wand.dm" +#include "code\modules\projectiles\guns\misc\beam_rifle.dm" +#include "code\modules\projectiles\guns\misc\blastcannon.dm" +#include "code\modules\projectiles\guns\misc\chem_gun.dm" +#include "code\modules\projectiles\guns\misc\grenade_launcher.dm" +#include "code\modules\projectiles\guns\misc\medbeam.dm" +#include "code\modules\projectiles\guns\misc\syringe_gun.dm" +#include "code\modules\projectiles\projectile\beams.dm" +#include "code\modules\projectiles\projectile\bullets.dm" +#include "code\modules\projectiles\projectile\magic.dm" +#include "code\modules\projectiles\projectile\megabuster.dm" +#include "code\modules\projectiles\projectile\plasma.dm" +#include "code\modules\projectiles\projectile\bullets\_incendiary.dm" +#include "code\modules\projectiles\projectile\bullets\dart_syringe.dm" +#include "code\modules\projectiles\projectile\bullets\dnainjector.dm" +#include "code\modules\projectiles\projectile\bullets\grenade.dm" +#include "code\modules\projectiles\projectile\bullets\lmg.dm" +#include "code\modules\projectiles\projectile\bullets\pistol.dm" +#include "code\modules\projectiles\projectile\bullets\revolver.dm" +#include "code\modules\projectiles\projectile\bullets\rifle.dm" +#include "code\modules\projectiles\projectile\bullets\shotgun.dm" +#include "code\modules\projectiles\projectile\bullets\smg.dm" +#include "code\modules\projectiles\projectile\bullets\sniper.dm" +#include "code\modules\projectiles\projectile\bullets\special.dm" +#include "code\modules\projectiles\projectile\energy\_energy.dm" +#include "code\modules\projectiles\projectile\energy\ebow.dm" +#include "code\modules\projectiles\projectile\energy\misc.dm" +#include "code\modules\projectiles\projectile\energy\net_snare.dm" +#include "code\modules\projectiles\projectile\energy\nuclear_particle.dm" +#include "code\modules\projectiles\projectile\energy\stun.dm" +#include "code\modules\projectiles\projectile\energy\tesla.dm" +#include "code\modules\projectiles\projectile\magic\spellcard.dm" +#include "code\modules\projectiles\projectile\reusable\_reusable.dm" +#include "code\modules\projectiles\projectile\reusable\foam_dart.dm" +#include "code\modules\projectiles\projectile\reusable\magspear.dm" +#include "code\modules\projectiles\projectile\special\curse.dm" +#include "code\modules\projectiles\projectile\special\floral.dm" +#include "code\modules\projectiles\projectile\special\gravity.dm" +#include "code\modules\projectiles\projectile\special\hallucination.dm" +#include "code\modules\projectiles\projectile\special\ion.dm" +#include "code\modules\projectiles\projectile\special\meteor.dm" +#include "code\modules\projectiles\projectile\special\mindflayer.dm" +#include "code\modules\projectiles\projectile\special\neurotoxin.dm" +#include "code\modules\projectiles\projectile\special\plasma.dm" +#include "code\modules\projectiles\projectile\special\rocket.dm" +#include "code\modules\projectiles\projectile\special\temperature.dm" +#include "code\modules\projectiles\projectile\special\wormhole.dm" +#include "code\modules\reagents\chem_splash.dm" +#include "code\modules\reagents\chem_wiki_render.dm" +#include "code\modules\reagents\reagent_containers.dm" +#include "code\modules\reagents\reagent_dispenser.dm" +#include "code\modules\reagents\chemistry\colors.dm" +#include "code\modules\reagents\chemistry\holder.dm" +#include "code\modules\reagents\chemistry\reagents.dm" +#include "code\modules\reagents\chemistry\recipes.dm" +#include "code\modules\reagents\chemistry\machinery\chem_dispenser.dm" +#include "code\modules\reagents\chemistry\machinery\chem_heater.dm" +#include "code\modules\reagents\chemistry\machinery\chem_master.dm" +#include "code\modules\reagents\chemistry\machinery\chem_synthesizer.dm" +#include "code\modules\reagents\chemistry\machinery\pandemic.dm" +#include "code\modules\reagents\chemistry\machinery\reagentgrinder.dm" +#include "code\modules\reagents\chemistry\machinery\smoke_machine.dm" +#include "code\modules\reagents\chemistry\reagents\alcohol_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\blob_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\drink_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\drug_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\food_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\impure_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\medicine_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\other_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\pyrotechnic_reagents.dm" +#include "code\modules\reagents\chemistry\reagents\toxin_reagents.dm" +#include "code\modules\reagents\chemistry\recipes\drugs.dm" +#include "code\modules\reagents\chemistry\recipes\medicine.dm" +#include "code\modules\reagents\chemistry\recipes\others.dm" +#include "code\modules\reagents\chemistry\recipes\pyrotechnics.dm" +#include "code\modules\reagents\chemistry\recipes\slime_extracts.dm" +#include "code\modules\reagents\chemistry\recipes\special.dm" +#include "code\modules\reagents\chemistry\recipes\toxins.dm" +#include "code\modules\reagents\reagent_containers\blood_pack.dm" +#include "code\modules\reagents\reagent_containers\borghydro.dm" +#include "code\modules\reagents\reagent_containers\bottle.dm" +#include "code\modules\reagents\reagent_containers\dropper.dm" +#include "code\modules\reagents\reagent_containers\glass.dm" +#include "code\modules\reagents\reagent_containers\hypospray.dm" +#include "code\modules\reagents\reagent_containers\hypovial.dm" +#include "code\modules\reagents\reagent_containers\medspray.dm" +#include "code\modules\reagents\reagent_containers\patch.dm" +#include "code\modules\reagents\reagent_containers\pill.dm" +#include "code\modules\reagents\reagent_containers\rags.dm" +#include "code\modules\reagents\reagent_containers\sleeper_buffer.dm" +#include "code\modules\reagents\reagent_containers\spray.dm" +#include "code\modules\reagents\reagent_containers\syringes.dm" +#include "code\modules\recycling\conveyor2.dm" +#include "code\modules\recycling\sortingmachinery.dm" +#include "code\modules\recycling\disposal\bin.dm" +#include "code\modules\recycling\disposal\construction.dm" +#include "code\modules\recycling\disposal\eject.dm" +#include "code\modules\recycling\disposal\holder.dm" +#include "code\modules\recycling\disposal\multiz.dm" +#include "code\modules\recycling\disposal\outlet.dm" +#include "code\modules\recycling\disposal\pipe.dm" +#include "code\modules\recycling\disposal\pipe_sorting.dm" +#include "code\modules\research\designs.dm" +#include "code\modules\research\destructive_analyzer.dm" +#include "code\modules\research\experimentor.dm" +#include "code\modules\research\rdconsole.dm" +#include "code\modules\research\rdmachines.dm" +#include "code\modules\research\research_disk.dm" +#include "code\modules\research\server.dm" +#include "code\modules\research\stock_parts.dm" +#include "code\modules\research\designs\AI_module_designs.dm" +#include "code\modules\research\designs\autobotter_designs.dm" +#include "code\modules\research\designs\autoylathe_designs.dm" +#include "code\modules\research\designs\biogenerator_designs.dm" +#include "code\modules\research\designs\bluespace_designs.dm" +#include "code\modules\research\designs\computer_part_designs.dm" +#include "code\modules\research\designs\electronics_designs.dm" +#include "code\modules\research\designs\equipment_designs.dm" +#include "code\modules\research\designs\limbgrower_designs.dm" +#include "code\modules\research\designs\mecha_designs.dm" +#include "code\modules\research\designs\mechfabricator_designs.dm" +#include "code\modules\research\designs\medical_designs.dm" +#include "code\modules\research\designs\mining_designs.dm" +#include "code\modules\research\designs\misc_designs.dm" +#include "code\modules\research\designs\nanite_designs.dm" +#include "code\modules\research\designs\power_designs.dm" +#include "code\modules\research\designs\smelting_designs.dm" +#include "code\modules\research\designs\stock_parts_designs.dm" +#include "code\modules\research\designs\telecomms_designs.dm" +#include "code\modules\research\designs\tool_designs.dm" +#include "code\modules\research\designs\weapon_designs.dm" +#include "code\modules\research\designs\autolathe_desings\autolathe_designs_construction.dm" +#include "code\modules\research\designs\autolathe_desings\autolathe_designs_electronics.dm" +#include "code\modules\research\designs\autolathe_desings\autolathe_designs_medical_and_dinnerware.dm" +#include "code\modules\research\designs\autolathe_desings\autolathe_designs_sec_and_hacked.dm" +#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tcomms_and_misc.dm" +#include "code\modules\research\designs\autolathe_desings\autolathe_designs_tools.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_all_misc.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_cargo.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_engi.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_medical.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sci.dm" +#include "code\modules\research\designs\comp_board_designs\comp_board_designs_sec.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_all_misc.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_cargo.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_engi.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_medical.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_sci.dm" +#include "code\modules\research\designs\machine_desings\machine_designs_service.dm" +#include "code\modules\research\machinery\_production.dm" +#include "code\modules\research\machinery\circuit_imprinter.dm" +#include "code\modules\research\machinery\departmental_circuit_imprinter.dm" +#include "code\modules\research\machinery\departmental_protolathe.dm" +#include "code\modules\research\machinery\departmental_techfab.dm" +#include "code\modules\research\machinery\protolathe.dm" +#include "code\modules\research\machinery\techfab.dm" +#include "code\modules\research\nanites\nanite_chamber.dm" +#include "code\modules\research\nanites\nanite_chamber_computer.dm" +#include "code\modules\research\nanites\nanite_cloud_controller.dm" +#include "code\modules\research\nanites\nanite_hijacker.dm" +#include "code\modules\research\nanites\nanite_misc_items.dm" +#include "code\modules\research\nanites\nanite_program_hub.dm" +#include "code\modules\research\nanites\nanite_programmer.dm" +#include "code\modules\research\nanites\nanite_programs.dm" +#include "code\modules\research\nanites\nanite_remote.dm" +#include "code\modules\research\nanites\program_disks.dm" +#include "code\modules\research\nanites\public_chamber.dm" +#include "code\modules\research\nanites\nanite_programs\buffing.dm" +#include "code\modules\research\nanites\nanite_programs\healing.dm" +#include "code\modules\research\nanites\nanite_programs\rogue.dm" +#include "code\modules\research\nanites\nanite_programs\sensor.dm" +#include "code\modules\research\nanites\nanite_programs\suppression.dm" +#include "code\modules\research\nanites\nanite_programs\utility.dm" +#include "code\modules\research\nanites\nanite_programs\weapon.dm" +#include "code\modules\research\techweb\__techweb_helpers.dm" +#include "code\modules\research\techweb\_techweb.dm" +#include "code\modules\research\techweb\_techweb_node.dm" +#include "code\modules\research\techweb\all_nodes.dm" +#include "code\modules\research\xenobiology\xenobio_camera.dm" +#include "code\modules\research\xenobiology\xenobiology.dm" +#include "code\modules\research\xenobiology\crossbreeding\__corecross.dm" +#include "code\modules\research\xenobiology\crossbreeding\_clothing.dm" +#include "code\modules\research\xenobiology\crossbreeding\_misc.dm" +#include "code\modules\research\xenobiology\crossbreeding\_mobs.dm" +#include "code\modules\research\xenobiology\crossbreeding\_status_effects.dm" +#include "code\modules\research\xenobiology\crossbreeding\_weapons.dm" +#include "code\modules\research\xenobiology\crossbreeding\burning.dm" +#include "code\modules\research\xenobiology\crossbreeding\charged.dm" +#include "code\modules\research\xenobiology\crossbreeding\chilling.dm" +#include "code\modules\research\xenobiology\crossbreeding\consuming.dm" +#include "code\modules\research\xenobiology\crossbreeding\industrial.dm" +#include "code\modules\research\xenobiology\crossbreeding\prismatic.dm" +#include "code\modules\research\xenobiology\crossbreeding\recurring.dm" +#include "code\modules\research\xenobiology\crossbreeding\regenerative.dm" +#include "code\modules\research\xenobiology\crossbreeding\reproductive.dm" +#include "code\modules\research\xenobiology\crossbreeding\selfsustaining.dm" +#include "code\modules\research\xenobiology\crossbreeding\stabilized.dm" +#include "code\modules\ruins\lavaland_ruin_code.dm" +#include "code\modules\ruins\lavalandruin_code\alien_nest.dm" +#include "code\modules\ruins\lavalandruin_code\biodome_clown_planet.dm" +#include "code\modules\ruins\lavalandruin_code\pizzaparty.dm" +#include "code\modules\ruins\lavalandruin_code\puzzle.dm" +#include "code\modules\ruins\lavalandruin_code\sloth.dm" +#include "code\modules\ruins\lavalandruin_code\surface.dm" +#include "code\modules\ruins\lavalandruin_code\syndicate_base.dm" +#include "code\modules\ruins\objects_and_mobs\ash_walker_den.dm" +#include "code\modules\ruins\objects_and_mobs\necropolis_gate.dm" +#include "code\modules\ruins\objects_and_mobs\sin_ruins.dm" +#include "code\modules\ruins\spaceruin_code\asteroid4.dm" +#include "code\modules\ruins\spaceruin_code\bigderelict1.dm" +#include "code\modules\ruins\spaceruin_code\caravanambush.dm" +#include "code\modules\ruins\spaceruin_code\cloning_lab.dm" +#include "code\modules\ruins\spaceruin_code\crashedclownship.dm" +#include "code\modules\ruins\spaceruin_code\crashedship.dm" +#include "code\modules\ruins\spaceruin_code\deepstorage.dm" +#include "code\modules\ruins\spaceruin_code\DJstation.dm" +#include "code\modules\ruins\spaceruin_code\hilbertshotel.dm" +#include "code\modules\ruins\spaceruin_code\listeningstation.dm" +#include "code\modules\ruins\spaceruin_code\miracle.dm" +#include "code\modules\ruins\spaceruin_code\oldstation.dm" +#include "code\modules\ruins\spaceruin_code\originalcontent.dm" +#include "code\modules\ruins\spaceruin_code\spacehotel.dm" +#include "code\modules\ruins\spaceruin_code\TheDerelict.dm" +#include "code\modules\ruins\spaceruin_code\whiteshipruin_box.dm" +#include "code\modules\security_levels\keycard_authentication.dm" +#include "code\modules\security_levels\security_levels.dm" +#include "code\modules\shuttle\arrivals.dm" +#include "code\modules\shuttle\assault_pod.dm" +#include "code\modules\shuttle\computer.dm" +#include "code\modules\shuttle\docking.dm" +#include "code\modules\shuttle\elevator.dm" +#include "code\modules\shuttle\emergency.dm" +#include "code\modules\shuttle\ferry.dm" +#include "code\modules\shuttle\manipulator.dm" +#include "code\modules\shuttle\monastery.dm" +#include "code\modules\shuttle\navigation_computer.dm" +#include "code\modules\shuttle\on_move.dm" +#include "code\modules\shuttle\ripple.dm" +#include "code\modules\shuttle\shuttle.dm" +#include "code\modules\shuttle\shuttle_rotate.dm" +#include "code\modules\shuttle\special.dm" +#include "code\modules\shuttle\supply.dm" +#include "code\modules\shuttle\syndicate.dm" +#include "code\modules\shuttle\white_ship.dm" +#include "code\modules\spells\spell.dm" +#include "code\modules\spells\spell_types\aimed.dm" +#include "code\modules\spells\spell_types\area_teleport.dm" +#include "code\modules\spells\spell_types\barnyard.dm" +#include "code\modules\spells\spell_types\bloodcrawl.dm" +#include "code\modules\spells\spell_types\charge.dm" +#include "code\modules\spells\spell_types\conjure.dm" +#include "code\modules\spells\spell_types\construct_spells.dm" +#include "code\modules\spells\spell_types\devil.dm" +#include "code\modules\spells\spell_types\devil_boons.dm" +#include "code\modules\spells\spell_types\dumbfire.dm" +#include "code\modules\spells\spell_types\emplosion.dm" +#include "code\modules\spells\spell_types\ethereal_jaunt.dm" +#include "code\modules\spells\spell_types\explosion.dm" +#include "code\modules\spells\spell_types\forcewall.dm" +#include "code\modules\spells\spell_types\genetic.dm" +#include "code\modules\spells\spell_types\godhand.dm" +#include "code\modules\spells\spell_types\infinite_guns.dm" +#include "code\modules\spells\spell_types\inflict_handler.dm" +#include "code\modules\spells\spell_types\knock.dm" +#include "code\modules\spells\spell_types\lichdom.dm" +#include "code\modules\spells\spell_types\lightning.dm" +#include "code\modules\spells\spell_types\mime.dm" +#include "code\modules\spells\spell_types\mind_transfer.dm" +#include "code\modules\spells\spell_types\projectile.dm" +#include "code\modules\spells\spell_types\rightandwrong.dm" +#include "code\modules\spells\spell_types\rod_form.dm" +#include "code\modules\spells\spell_types\santa.dm" +#include "code\modules\spells\spell_types\shadow_walk.dm" +#include "code\modules\spells\spell_types\shapeshift.dm" +#include "code\modules\spells\spell_types\spacetime_distortion.dm" +#include "code\modules\spells\spell_types\summonitem.dm" +#include "code\modules\spells\spell_types\taeclowndo.dm" +#include "code\modules\spells\spell_types\telepathy.dm" +#include "code\modules\spells\spell_types\the_traps.dm" +#include "code\modules\spells\spell_types\touch_attacks.dm" +#include "code\modules\spells\spell_types\trigger.dm" +#include "code\modules\spells\spell_types\turf_teleport.dm" +#include "code\modules\spells\spell_types\voice_of_god.dm" +#include "code\modules\spells\spell_types\wizard.dm" +#include "code\modules\station_goals\bsa.dm" +#include "code\modules\station_goals\dna_vault.dm" +#include "code\modules\station_goals\shield.dm" +#include "code\modules\station_goals\station_goal.dm" +#include "code\modules\surgery\amputation.dm" +#include "code\modules\surgery\brain_surgery.dm" +#include "code\modules\surgery\cavity_implant.dm" +#include "code\modules\surgery\core_removal.dm" +#include "code\modules\surgery\coronary_bypass.dm" +#include "code\modules\surgery\dental_implant.dm" +#include "code\modules\surgery\embalming.dm" +#include "code\modules\surgery\emergency_cardioversion_recovery.dm" +#include "code\modules\surgery\experimental_dissection.dm" +#include "code\modules\surgery\eye_surgery.dm" +#include "code\modules\surgery\graft_synthtissue.dm" +#include "code\modules\surgery\healing.dm" +#include "code\modules\surgery\helpers.dm" +#include "code\modules\surgery\implant_removal.dm" +#include "code\modules\surgery\limb_augmentation.dm" +#include "code\modules\surgery\lipoplasty.dm" +#include "code\modules\surgery\lobectomy.dm" +#include "code\modules\surgery\mechanic_steps.dm" +#include "code\modules\surgery\nutcracker.dm" +#include "code\modules\surgery\organ_manipulation.dm" +#include "code\modules\surgery\organic_steps.dm" +#include "code\modules\surgery\plastic_surgery.dm" +#include "code\modules\surgery\prosthetic_replacement.dm" +#include "code\modules\surgery\remove_embedded_object.dm" +#include "code\modules\surgery\surgery.dm" +#include "code\modules\surgery\surgery_step.dm" +#include "code\modules\surgery\tools.dm" +#include "code\modules\surgery\advanced\brainwashing.dm" +#include "code\modules\surgery\advanced\lobotomy.dm" +#include "code\modules\surgery\advanced\necrotic_revival.dm" +#include "code\modules\surgery\advanced\pacification.dm" +#include "code\modules\surgery\advanced\revival.dm" +#include "code\modules\surgery\advanced\toxichealing.dm" +#include "code\modules\surgery\advanced\viral_bonding.dm" +#include "code\modules\surgery\advanced\bioware\bioware.dm" +#include "code\modules\surgery\advanced\bioware\bioware_surgery.dm" +#include "code\modules\surgery\advanced\bioware\ligament_hook.dm" +#include "code\modules\surgery\advanced\bioware\ligament_reinforcement.dm" +#include "code\modules\surgery\advanced\bioware\muscled_veins.dm" +#include "code\modules\surgery\advanced\bioware\nerve_grounding.dm" +#include "code\modules\surgery\advanced\bioware\nerve_splicing.dm" +#include "code\modules\surgery\advanced\bioware\vein_threading.dm" +#include "code\modules\surgery\bodyparts\bodyparts.dm" +#include "code\modules\surgery\bodyparts\dismemberment.dm" +#include "code\modules\surgery\bodyparts\head.dm" +#include "code\modules\surgery\bodyparts\helpers.dm" +#include "code\modules\surgery\bodyparts\robot_bodyparts.dm" +#include "code\modules\surgery\organs\appendix.dm" +#include "code\modules\surgery\organs\augments_arms.dm" +#include "code\modules\surgery\organs\augments_chest.dm" +#include "code\modules\surgery\organs\augments_eyes.dm" +#include "code\modules\surgery\organs\augments_internal.dm" +#include "code\modules\surgery\organs\autosurgeon.dm" +#include "code\modules\surgery\organs\ears.dm" +#include "code\modules\surgery\organs\eyes.dm" +#include "code\modules\surgery\organs\heart.dm" +#include "code\modules\surgery\organs\helpers.dm" +#include "code\modules\surgery\organs\liver.dm" +#include "code\modules\surgery\organs\lungs.dm" +#include "code\modules\surgery\organs\organ_internal.dm" +#include "code\modules\surgery\organs\stomach.dm" +#include "code\modules\surgery\organs\tails.dm" +#include "code\modules\surgery\organs\tongue.dm" +#include "code\modules\surgery\organs\vocal_cords.dm" +#include "code\modules\tgs\includes.dm" +#include "code\modules\tgui\external.dm" +#include "code\modules\tgui\states.dm" +#include "code\modules\tgui\subsystem.dm" +#include "code\modules\tgui\tgui.dm" +#include "code\modules\tgui\states\admin.dm" +#include "code\modules\tgui\states\always.dm" +#include "code\modules\tgui\states\conscious.dm" +#include "code\modules\tgui\states\contained.dm" +#include "code\modules\tgui\states\deep_inventory.dm" +#include "code\modules\tgui\states\default.dm" +#include "code\modules\tgui\states\hands.dm" +#include "code\modules\tgui\states\human_adjacent.dm" +#include "code\modules\tgui\states\inventory.dm" +#include "code\modules\tgui\states\language_menu.dm" +#include "code\modules\tgui\states\not_incapacitated.dm" +#include "code\modules\tgui\states\notcontained.dm" +#include "code\modules\tgui\states\observer.dm" +#include "code\modules\tgui\states\physical.dm" +#include "code\modules\tgui\states\self.dm" +#include "code\modules\tgui\states\zlevel.dm" +#include "code\modules\tooltip\tooltip.dm" +#include "code\modules\unit_tests\_unit_tests.dm" +#include "code\modules\uplink\uplink_devices.dm" +#include "code\modules\uplink\uplink_items.dm" +#include "code\modules\uplink\uplink_purchase_log.dm" +#include "code\modules\uplink\uplink_items\uplink_ammo.dm" +#include "code\modules\uplink\uplink_items\uplink_badass.dm" +#include "code\modules\uplink\uplink_items\uplink_bundles.dm" +#include "code\modules\uplink\uplink_items\uplink_clothing.dm" +#include "code\modules\uplink\uplink_items\uplink_dangerous.dm" +#include "code\modules\uplink\uplink_items\uplink_devices.dm" +#include "code\modules\uplink\uplink_items\uplink_explosives.dm" +#include "code\modules\uplink\uplink_items\uplink_implants.dm" +#include "code\modules\uplink\uplink_items\uplink_roles.dm" +#include "code\modules\uplink\uplink_items\uplink_stealth.dm" +#include "code\modules\uplink\uplink_items\uplink_stealthdevices.dm" +#include "code\modules\uplink\uplink_items\uplink_support.dm" +#include "code\modules\vehicles\_vehicle.dm" +#include "code\modules\vehicles\atv.dm" +#include "code\modules\vehicles\bicycle.dm" +#include "code\modules\vehicles\lavaboat.dm" +#include "code\modules\vehicles\pimpin_ride.dm" +#include "code\modules\vehicles\ridden.dm" +#include "code\modules\vehicles\scooter.dm" +#include "code\modules\vehicles\sealed.dm" +#include "code\modules\vehicles\secway.dm" +#include "code\modules\vehicles\speedbike.dm" +#include "code\modules\vehicles\vehicle_actions.dm" +#include "code\modules\vehicles\vehicle_key.dm" +#include "code\modules\vehicles\wheelchair.dm" +#include "code\modules\vehicles\cars\car.dm" +#include "code\modules\vehicles\cars\clowncar.dm" +#include "code\modules\vending\_vending.dm" +#include "code\modules\vending\assist.dm" +#include "code\modules\vending\autodrobe.dm" +#include "code\modules\vending\boozeomat.dm" +#include "code\modules\vending\cartridge.dm" +#include "code\modules\vending\cigarette.dm" +#include "code\modules\vending\clothesmate.dm" +#include "code\modules\vending\coffee.dm" +#include "code\modules\vending\cola.dm" +#include "code\modules\vending\drinnerware.dm" +#include "code\modules\vending\engineering.dm" +#include "code\modules\vending\engivend.dm" +#include "code\modules\vending\games.dm" +#include "code\modules\vending\kinkmate.dm" +#include "code\modules\vending\liberation.dm" +#include "code\modules\vending\liberation_toy.dm" +#include "code\modules\vending\magivend.dm" +#include "code\modules\vending\medical.dm" +#include "code\modules\vending\medical_wall.dm" +#include "code\modules\vending\megaseed.dm" +#include "code\modules\vending\nutrimax.dm" +#include "code\modules\vending\plasmaresearch.dm" +#include "code\modules\vending\robotics.dm" +#include "code\modules\vending\security.dm" +#include "code\modules\vending\snack.dm" +#include "code\modules\vending\sovietsoda.dm" +#include "code\modules\vending\sovietvend.dm" +#include "code\modules\vending\sustenance.dm" +#include "code\modules\vending\toys.dm" +#include "code\modules\vending\wardrobes.dm" +#include "code\modules\vending\youtool.dm" +#include "code\modules\vore\hook-defs.dm" +#include "code\modules\vore\persistence.dm" +#include "code\modules\vore\trycatch.dm" +#include "code\modules\vore\eating\belly_dat_vr.dm" +#include "code\modules\vore\eating\belly_obj.dm" +#include "code\modules\vore\eating\bellymodes.dm" +#include "code\modules\vore\eating\digest_act.dm" +#include "code\modules\vore\eating\living.dm" +#include "code\modules\vore\eating\vore.dm" +#include "code\modules\vore\eating\voreitems.dm" +#include "code\modules\vore\eating\vorepanel.dm" +#include "code\modules\VR\vr_mob.dm" +#include "code\modules\VR\vr_sleeper.dm" +#include "code\modules\zombie\items.dm" +#include "code\modules\zombie\organs.dm" +#include "interface\interface.dm" +#include "interface\menu.dm" +#include "interface\stylesheet.dm" +#include "modular_citadel\code\__HELPERS\list2list.dm" +#include "modular_citadel\code\__HELPERS\lists.dm" +#include "modular_citadel\code\__HELPERS\mobs.dm" +#include "modular_citadel\code\_onclick\click.dm" +#include "modular_citadel\code\_onclick\item_attack.dm" +#include "modular_citadel\code\_onclick\other_mobs.dm" +#include "modular_citadel\code\_onclick\hud\screen_objects.dm" +#include "modular_citadel\code\_onclick\hud\sprint.dm" +#include "modular_citadel\code\_onclick\hud\stamina.dm" +#include "modular_citadel\code\datums\components\souldeath.dm" +#include "modular_citadel\code\datums\status_effects\chems.dm" +#include "modular_citadel\code\datums\status_effects\debuffs.dm" +#include "modular_citadel\code\game\machinery\wishgranter.dm" +#include "modular_citadel\code\game\objects\cit_screenshake.dm" +#include "modular_citadel\code\game\objects\effects\temporary_visuals\souldeath.dm" +#include "modular_citadel\code\modules\admin\admin.dm" +#include "modular_citadel\code\modules\admin\chat_commands.dm" +#include "modular_citadel\code\modules\admin\holder2.dm" +#include "modular_citadel\code\modules\admin\secrets.dm" +#include "modular_citadel\code\modules\admin\topic.dm" +#include "modular_citadel\code\modules\arousal\arousal.dm" +#include "modular_citadel\code\modules\arousal\genitals.dm" +#include "modular_citadel\code\modules\arousal\genitals_sprite_accessories.dm" +#include "modular_citadel\code\modules\arousal\organs\breasts.dm" +#include "modular_citadel\code\modules\arousal\organs\eggsack.dm" +#include "modular_citadel\code\modules\arousal\organs\ovipositor.dm" +#include "modular_citadel\code\modules\arousal\organs\penis.dm" +#include "modular_citadel\code\modules\arousal\organs\testicles.dm" +#include "modular_citadel\code\modules\arousal\organs\vagina.dm" +#include "modular_citadel\code\modules\arousal\organs\womb.dm" +#include "modular_citadel\code\modules\arousal\toys\dildos.dm" +#include "modular_citadel\code\modules\client\client_defines.dm" +#include "modular_citadel\code\modules\client\client_procs.dm" +#include "modular_citadel\code\modules\client\preferences.dm" +#include "modular_citadel\code\modules\client\preferences_savefile.dm" +#include "modular_citadel\code\modules\client\preferences_toggles.dm" +#include "modular_citadel\code\modules\client\loadout\__donator.dm" +#include "modular_citadel\code\modules\client\loadout\_loadout.dm" +#include "modular_citadel\code\modules\client\loadout\_medical.dm" +#include "modular_citadel\code\modules\client\loadout\_security.dm" +#include "modular_citadel\code\modules\client\loadout\_service.dm" +#include "modular_citadel\code\modules\client\loadout\backpack.dm" +#include "modular_citadel\code\modules\client\loadout\glasses.dm" +#include "modular_citadel\code\modules\client\loadout\gloves.dm" +#include "modular_citadel\code\modules\client\loadout\hands.dm" +#include "modular_citadel\code\modules\client\loadout\head.dm" +#include "modular_citadel\code\modules\client\loadout\mask.dm" +#include "modular_citadel\code\modules\client\loadout\neck.dm" +#include "modular_citadel\code\modules\client\loadout\shoes.dm" +#include "modular_citadel\code\modules\client\loadout\suit.dm" +#include "modular_citadel\code\modules\client\loadout\uniform.dm" +#include "modular_citadel\code\modules\client\verbs\who.dm" +#include "modular_citadel\code\modules\clothing\neck.dm" +#include "modular_citadel\code\modules\clothing\spacesuits\flightsuit.dm" +#include "modular_citadel\code\modules\clothing\suits\polychromic_cloaks.dm" +#include "modular_citadel\code\modules\clothing\suits\suits.dm" +#include "modular_citadel\code\modules\clothing\under\trek_under.dm" +#include "modular_citadel\code\modules\clothing\under\turtlenecks.dm" +#include "modular_citadel\code\modules\clothing\under\under.dm" +#include "modular_citadel\code\modules\custom_loadout\custom_items.dm" +#include "modular_citadel\code\modules\custom_loadout\load_to_mob.dm" +#include "modular_citadel\code\modules\custom_loadout\read_from_file.dm" +#include "modular_citadel\code\modules\integrated_electronics\subtypes\manipulation.dm" +#include "modular_citadel\code\modules\mentor\follow.dm" +#include "modular_citadel\code\modules\mentor\mentor.dm" +#include "modular_citadel\code\modules\mentor\mentor_memo.dm" +#include "modular_citadel\code\modules\mentor\mentor_verbs.dm" +#include "modular_citadel\code\modules\mentor\mentorhelp.dm" +#include "modular_citadel\code\modules\mentor\mentorpm.dm" +#include "modular_citadel\code\modules\mentor\mentorsay.dm" +#include "modular_citadel\code\modules\mob\cit_emotes.dm" +#include "modular_citadel\code\modules\mob\living\damage_procs.dm" +#include "modular_citadel\code\modules\mob\living\living.dm" +#include "modular_citadel\code\modules\mob\living\carbon\carbon.dm" +#include "modular_citadel\code\modules\mob\living\carbon\damage_procs.dm" +#include "modular_citadel\code\modules\mob\living\carbon\life.dm" +#include "modular_citadel\code\modules\mob\living\carbon\reindex_screams.dm" +#include "modular_citadel\code\modules\mob\living\carbon\human\human.dm" +#include "modular_citadel\code\modules\mob\living\carbon\human\human_defense.dm" +#include "modular_citadel\code\modules\mob\living\carbon\human\human_movement.dm" +#include "modular_citadel\code\modules\mob\living\silicon\robot\dogborg_equipment.dm" +#include "modular_citadel\code\modules\mob\living\silicon\robot\robot_movement.dm" +#include "modular_citadel\code\modules\projectiles\gun.dm" +#include "modular_citadel\code\modules\projectiles\ammunition\caseless.dm" +#include "modular_citadel\code\modules\projectiles\ammunition\ballistic\smg\smg.dm" +#include "modular_citadel\code\modules\projectiles\boxes_magazines\ammo_boxes.dm" +#include "modular_citadel\code\modules\projectiles\boxes_magazines\external\pistol.dm" +#include "modular_citadel\code\modules\projectiles\boxes_magazines\external\smg\smg.dm" +#include "modular_citadel\code\modules\projectiles\bullets\bullets\smg.dm" +#include "modular_citadel\code\modules\projectiles\guns\pumpenergy.dm" +#include "modular_citadel\code\modules\projectiles\guns\toys.dm" +#include "modular_citadel\code\modules\projectiles\guns\ballistic\handguns.dm" +#include "modular_citadel\code\modules\projectiles\guns\ballistic\magweapon.dm" +#include "modular_citadel\code\modules\projectiles\guns\ballistic\magweapon_energy.dm" +#include "modular_citadel\code\modules\projectiles\guns\ballistic\rifles.dm" +#include "modular_citadel\code\modules\projectiles\guns\ballistic\spinfusor.dm" +#include "modular_citadel\code\modules\projectiles\guns\energy\energy_gun.dm" +#include "modular_citadel\code\modules\projectiles\guns\energy\laser.dm" +#include "modular_citadel\code\modules\projectiles\projectiles\reusable.dm" +#include "modular_citadel\code\modules\reagents\chemistry\reagents\astrogen.dm" +#include "modular_citadel\code\modules\reagents\chemistry\reagents\eigentstasium.dm" +#include "modular_citadel\code\modules\reagents\chemistry\reagents\enlargement.dm" +#include "modular_citadel\code\modules\reagents\chemistry\reagents\fermi_reagents.dm" +#include "modular_citadel\code\modules\reagents\chemistry\reagents\healing.dm" +#include "modular_citadel\code\modules\reagents\chemistry\reagents\MKUltra.dm" +#include "modular_citadel\code\modules\reagents\chemistry\reagents\other_reagents.dm" +#include "modular_citadel\code\modules\reagents\chemistry\reagents\SDGF.dm" +#include "modular_citadel\code\modules\reagents\chemistry\recipes\fermi.dm" +#include "modular_citadel\code\modules\reagents\objects\clothes.dm" +#include "modular_citadel\code\modules\reagents\objects\items.dm" +#include "modular_citadel\code\modules\reagents\reagents\cit_reagents.dm" +#include "modular_citadel\interface\skin.dmf" +// END_INCLUDE diff --git a/tools/travis/check_line_endings.py b/tools/travis/check_line_endings.py new file mode 100644 index 0000000000..3ee7baf7aa --- /dev/null +++ b/tools/travis/check_line_endings.py @@ -0,0 +1,47 @@ +#!/usr/bin/env python + +import os +import sys +import glob + +WINDOWS_NEWLINE = b'\r\n' + +FILES_TO_READ = [] +FILES_TO_READ.extend(glob.glob(r"**\*.dm", recursive=True)) +FILES_TO_READ.extend(glob.glob(r"**\*.dmm", recursive=True)) +FILES_TO_READ.extend(glob.glob(r"*.dme")) +#for i in FILES_TO_READ: +# if os.path.isdir(i): +# FILES_TO_READ.remove(i) + +def _reader(filepath): + data = open(filepath, "rb") + return data + +def main(): + filelist = [] + foundfiles = False + + for file in FILES_TO_READ: + data = _reader(file) + lines = data.readlines() + for line in lines: + if line.endswith(WINDOWS_NEWLINE): + filelist.append(file) + foundfiles = True + break + data.close() + + if not foundfiles: + print("No CRLF files found.") + sys.exit(0) + else: + print("Found files with suspected CRLF type.") + for i in filelist: + print(i) + sys.exit(1) + + + +if __name__ == "__main__": + main()