this was a mistake
This commit is contained in:
@@ -387,6 +387,9 @@ SUBSYSTEM_DEF(ticker)
|
||||
for(var/mob/dead/new_player/N in GLOB.player_list)
|
||||
var/mob/living/carbon/human/player = N.new_character
|
||||
if(istype(player) && player.mind && player.mind.assigned_role)
|
||||
var/datum/job/J = SSjob.GetJob(player.mind.assigned_role)
|
||||
if(J)
|
||||
J.standard_assign_skills(player.mind)
|
||||
if(player.mind.assigned_role == "Captain")
|
||||
captainless=0
|
||||
if(player.mind.assigned_role != player.mind.special_role)
|
||||
|
||||
@@ -258,8 +258,6 @@
|
||||
if(preference_source && !PDA.equipped) //PDA's screen color, font style and look depend on client preferences.
|
||||
PDA.update_style(preference_source)
|
||||
|
||||
standard_assign_skills(H.mind)
|
||||
|
||||
/datum/outfit/job/get_chameleon_disguise_info()
|
||||
var/list/types = ..()
|
||||
types -= /obj/item/storage/backpack //otherwise this will override the actual backpacks
|
||||
|
||||
@@ -392,6 +392,8 @@
|
||||
|
||||
character.update_parallax_teleport()
|
||||
|
||||
job.standard_assign_skills(character.mind)
|
||||
|
||||
SSticker.minds += character.mind
|
||||
|
||||
var/mob/living/carbon/human/humanc
|
||||
|
||||
@@ -60,7 +60,7 @@
|
||||
speed_mod = tool.toolspeed
|
||||
var/skill_mod = 1
|
||||
if(user?.mind?.skill_holder)
|
||||
skill_mode = SURGERY_SKILL_SPEEDUP_NUMERICAL_SCALE(user.mind.skill_holder.get_skill_value(/datum/skill/medical/surgery))
|
||||
skill_mod = SURGERY_SKILL_SPEEDUP_NUMERICAL_SCALE(user.mind.skill_holder.get_skill_value(/datum/skill/numerical/surgery))
|
||||
if(do_after(user, time * speed_mod, target = target))
|
||||
var/prob_chance = 100
|
||||
if(implement_type) //this means it isn't a require hand or any item step.
|
||||
@@ -69,6 +69,7 @@
|
||||
|
||||
if((prob(prob_chance) || (iscyborg(user) && !silicons_obey_prob)) && chem_check(target) && !try_to_fail)
|
||||
if(success(user, target, target_zone, tool, surgery))
|
||||
user?.mind?.skill_holder?.auto_gain_experience(/datum/skill/numerical/surgery, SKILL_GAIN_SURGERY_PER_STEP)
|
||||
advance = TRUE
|
||||
else
|
||||
if(failure(user, target, target_zone, tool, surgery))
|
||||
|
||||
Reference in New Issue
Block a user