Merge pull request #14421 from GrayRachnid/remove-illegals
Removes the illegal tech node from a few common items that are found through space/gateway/lavaland exploration.
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@@ -98,6 +98,7 @@
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item = /obj/item/clothing/gloves/tackler/combat/insulated
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
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cost = 2
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illegal_tech = FALSE
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/datum/uplink_item/device_tools/syndicate_eyepatch
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name = "Mechanical Eyepatch"
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@@ -130,6 +130,7 @@
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multitool and combat gloves that are resistant to shocks and heat."
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item = /obj/item/storage/toolbox/syndicate
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cost = 1
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illegal_tech = FALSE
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/datum/uplink_item/device_tools/syndie_glue
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name = "Glue"
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@@ -16,6 +16,7 @@
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with these cards."
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item = /obj/item/card/id/syndicate
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cost = 2
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illegal_tech = FALSE
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/datum/uplink_item/stealthy_tools/ai_detector
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name = "Artificial Intelligence Detector"
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