Merge pull request #14421 from GrayRachnid/remove-illegals

Removes the illegal tech node from a few common items that are found through space/gateway/lavaland exploration.
This commit is contained in:
DeltaFire
2021-03-15 16:35:06 +01:00
committed by GitHub
3 changed files with 3 additions and 0 deletions
@@ -98,6 +98,7 @@
item = /obj/item/clothing/gloves/tackler/combat/insulated
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
cost = 2
illegal_tech = FALSE
/datum/uplink_item/device_tools/syndicate_eyepatch
name = "Mechanical Eyepatch"
@@ -130,6 +130,7 @@
multitool and combat gloves that are resistant to shocks and heat."
item = /obj/item/storage/toolbox/syndicate
cost = 1
illegal_tech = FALSE
/datum/uplink_item/device_tools/syndie_glue
name = "Glue"
@@ -16,6 +16,7 @@
with these cards."
item = /obj/item/card/id/syndicate
cost = 2
illegal_tech = FALSE
/datum/uplink_item/stealthy_tools/ai_detector
name = "Artificial Intelligence Detector"