diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 085ce0f78c..d91075bf16 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -351,7 +351,7 @@ SLIME SCANNER // Species and body temperature - var/mob/living/carbon/human/H = M + var/mob/living/carbon/human/H = M //Start to use human only stuff here if(ishuman(M)) var/datum/species/S = H.dna.species var/mutant = FALSE @@ -410,7 +410,6 @@ SLIME SCANNER var/blood_id = C.get_blood_id() if(blood_id) if(ishuman(C)) - var/mob/living/carbon/human/H = C if(H.bleed_rate) msg += "Subject is bleeding!\n" var/blood_percent = round((C.blood_volume / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100)