Merge pull request #16039 from SandPoot/maptexts-(verb)-maptexts-(variable)
Maptext()s the maptexts
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@@ -44,7 +44,7 @@
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icon = I
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parent = P
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icon_state = credited
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maptext = MAPTEXT(credited)
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maptext = MAPTEXT_PIXELLARI(credited)
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maptext_x = world.icon_size + 8
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maptext_y = (world.icon_size / 2) - 4
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maptext_width = world.icon_size * 3
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@@ -44,7 +44,7 @@
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/atom/movable/screen/devil/soul_counter/proc/update_counter(souls = 0)
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invisibility = 0
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maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#FF0000'>[souls]</font></div>"
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maptext = MAPTEXT("<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#FF0000'>[souls]</font></div>")
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switch(souls)
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if(0,null)
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icon_state = "Devil-1"
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@@ -103,7 +103,7 @@
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..()
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var/valuecolor = "#ff2525"
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if(owner.stat == DEAD)
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maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='[valuecolor]'>ERR-0F</font></div>"
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maptext = MAPTEXT("<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='[valuecolor]'>ERR-0F</font></div>")
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icon_state = "coolant-3-1"
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return
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var/coolant_efficiency
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@@ -123,7 +123,7 @@
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valuecolor = "#dd8109"
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else if(coolant > BLOOD_VOLUME_SURVIVE * owner.blood_ratio)
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valuecolor = "#e7520d"
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maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='[valuecolor]'>[round((coolant / (BLOOD_VOLUME_NORMAL * owner.blood_ratio)) * 100, 1)]</font></div>"
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maptext = MAPTEXT("<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='[valuecolor]'>[round((coolant / (BLOOD_VOLUME_NORMAL * owner.blood_ratio)) * 100, 1)]</font></div>")
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var/efficiency_suffix
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var/state_suffix
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@@ -59,7 +59,7 @@
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var/atom/movable/screen/movable/M = new()
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M.name = "Movable UI Object"
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M.icon_state = "block"
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M.maptext = "Movable"
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M.maptext = MAPTEXT("Movable")
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M.maptext_width = 64
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var/screen_l = input(usr,"Where on the screen? (Formatted as 'X,Y' e.g: '1,1' for bottom left)","Spawn Movable UI Object") as text
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@@ -78,7 +78,7 @@
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var/atom/movable/screen/movable/snap/S = new()
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S.name = "Snap UI Object"
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S.icon_state = "block"
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S.maptext = "Snap"
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S.maptext = MAPTEXT("Snap")
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S.maptext_width = 64
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var/screen_l = input(usr,"Where on the screen? (Formatted as 'X,Y' e.g: '1,1' for bottom left)","Spawn Snap UI Object") as text
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