reverse the loadout update

This commit is contained in:
timothyteakettle
2020-08-07 03:58:19 +01:00
parent 2001c589c4
commit e773062b9a
+1 -38
View File
@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
#define SAVEFILE_VERSION_MAX 34
#define SAVEFILE_VERSION_MAX 33
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -200,43 +200,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
features["silicon_flavor_text"] = html_encode(features["silicon_flavor_text"])
features["ooc_notes"] = html_encode(features["ooc_notes"])
if(current_version < 34) //convert to new loadout paths
var/list/saved_loadout_paths = splittext(S["loadout"], "|")
var/list/converted_paths = list()
for(var/i in saved_loadout_paths)
var/datum/gear/loadout_item = text2path(i)
var/itemtype = copytext(i,13)
var/new_path
if(length(initial(loadout_item.ckeywhitelist)))
new_path = "/datum/gear/donator/[itemtype]"
else
switch(initial(loadout_item.slot))
if(SLOT_W_UNIFORM)
new_path = "/datum/gear/uniform/[itemtype]"
if(SLOT_WEAR_SUIT)
new_path = "/datum/gear/suit/[itemtype]"
if(SLOT_SHOES)
new_path = "/datum/gear/shoes/[itemtype]"
if(SLOT_NECK)
new_path = "/datum/gear/neck/[itemtype]"
if(SLOT_WEAR_MASK)
new_path = "/datum/gear/mask/[itemtype]"
if(SLOT_HEAD)
new_path = "/datum/gear/head/[itemtype]"
if(SLOT_HANDS)
new_path = "/datum/gear/hands/[itemtype]"
if(SLOT_GLOVES)
new_path = "/datum/gear/gloves/[itemtype]"
if(SLOT_GLASSES)
new_path = "/datum/gear/glasses/[itemtype]"
if(CATEGORY_BACKPACK)
new_path = "/datum/gear/backpack/[itemtype]"
if(new_path) //make sure it exists
if(text2path(new_path)) //make sure its a real path
converted_paths += new_path
S["loadout"] = converted_paths.Join("|")
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
if(!ckey)
return