Merge branch 'master' into upstream-merge-37597
This commit is contained in:
@@ -0,0 +1,30 @@
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// An item worn in the ear slot with this component will heal your ears each
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// Life() tick, even if normally your ears would be too damaged to heal.
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/datum/component/earhealing
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var/mob/living/carbon/wearer
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/datum/component/earhealing/Initialize()
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if(!isitem(parent))
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return COMPONENT_INCOMPATIBLE
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RegisterSignal(list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/equippedChanged)
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/datum/component/earhealing/proc/equippedChanged(mob/living/carbon/user, slot)
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if (slot == SLOT_EARS && istype(user))
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if (!wearer)
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START_PROCESSING(SSobj, src)
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wearer = user
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else
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if (wearer)
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STOP_PROCESSING(SSobj, src)
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wearer = null
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/datum/component/earhealing/process()
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if (!wearer)
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STOP_PROCESSING(SSobj, src)
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return
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if(!wearer.has_trait(TRAIT_DEAF))
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var/obj/item/organ/ears/ears = wearer.getorganslot(ORGAN_SLOT_EARS)
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if (ears)
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ears.deaf = max(ears.deaf - 1, (ears.ear_damage < UNHEALING_EAR_DAMAGE ? 0 : 1)) // Do not clear deafness while above the unhealing ear damage threshold
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ears.ear_damage = max(ears.ear_damage - 0.1, 0)
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@@ -0,0 +1,26 @@
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// A dummy parent type used for easily making components that target an item's wearer rather than the item itself.
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/datum/component/wearertargeting
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var/datum/component/mobhook
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var/list/valid_slots = list()
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var/list/signals = list()
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var/datum/callback/callback = CALLBACK(GLOBAL_PROC, .proc/pass)
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var/mobtype = /mob/living
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/datum/component/wearertargeting/Initialize()
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if(!isitem(parent))
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return COMPONENT_INCOMPATIBLE
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RegisterSignal(list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/checkMobHook)
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/datum/component/wearertargeting/Destroy()
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QDEL_NULL(mobhook)
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return ..()
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/datum/component/wearertargeting/proc/checkMobHook(mob/user, slot)
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if ((slot in valid_slots) && istype(user, mobtype))
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if (mobhook && mobhook.parent != user)
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QDEL_NULL(mobhook)
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if (!mobhook)
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mobhook = user.AddComponent(/datum/component/redirect, signals, callback)
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else
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QDEL_NULL(mobhook)
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@@ -117,7 +117,7 @@
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decrease = max(0, decrease)
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if((is_wet() & TURF_WET_ICE) && t > T0C) //Ice melts into water!
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for(var/obj/O in T.contents)
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if(O.flags_2 & FROZEN_2)
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if(O.obj_flags & FROZEN)
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O.make_unfrozen()
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add_wet(TURF_WET_WATER, max_time_left())
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dry(TURF_WET_ICE)
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