Merge remote-tracking branch 'upstream/master' into TGUIs_Nexties
This commit is contained in:
@@ -153,7 +153,7 @@
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to_chat(src, compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source))
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||||
/mob/camera/imaginary_friend/proc/friend_talk(message)
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message = capitalize(trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)))
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message = capitalize(trim(copytext_char(sanitize(message), 1, MAX_MESSAGE_LEN)))
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||||
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||||
if(!message)
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||||
return
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@@ -199,13 +199,16 @@
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var/list/new_message = list()
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||||
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for(var/word in message_split)
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var/suffix = copytext(word,-1)
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var/suffix = ""
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var/suffix_foundon = 0
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for(var/potential_suffix in list("." , "," , ";" , "!" , ":" , "?"))
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suffix_foundon = findtext(word, potential_suffix, -length(potential_suffix))
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if(suffix_foundon)
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suffix = potential_suffix
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break
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// Check if we have a suffix and break it out of the word
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if(suffix in list("." , "," , ";" , "!" , ":" , "?"))
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word = copytext(word,1,-1)
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else
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suffix = ""
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if(suffix_foundon)
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word = copytext(word, 1, suffix_foundon)
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word = html_decode(word)
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@@ -216,10 +219,9 @@
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new_message += pick("uh","erm")
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break
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else
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var/list/charlist = string2charlist(word) // Stupid shit code
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var/list/charlist = text2charlist(word)
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shuffle_inplace(charlist)
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charlist.len = round(charlist.len * 0.5,1)
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new_message += html_encode(jointext(charlist,"")) + suffix
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new_message += jointext(charlist, "") + suffix
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message = jointext(new_message, " ")
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@@ -0,0 +1,458 @@
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/datum/component/personal_crafting/Initialize()
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if(!ismob(parent))
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return COMPONENT_INCOMPATIBLE
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RegisterSignal(parent, COMSIG_MOB_CLIENT_LOGIN, .proc/create_mob_button)
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/datum/component/personal_crafting/proc/create_mob_button(mob/user, client/CL)
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var/datum/hud/H = user.hud_used
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var/obj/screen/craft/C = new()
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C.icon = H.ui_style
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H.static_inventory += C
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CL.screen += C
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RegisterSignal(C, COMSIG_CLICK, .proc/component_ui_interact)
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/datum/component/personal_crafting
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var/busy
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var/viewing_category = 1 //typical powergamer starting on the Weapons tab
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var/viewing_subcategory = 1
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var/list/categories = list(
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CAT_WEAPONRY,
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CAT_ROBOT,
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CAT_MISC,
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CAT_PRIMAL,
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CAT_FOOD,
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CAT_CLOTHING)
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var/list/subcategories = list(
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list( //Weapon subcategories
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CAT_WEAPON,
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CAT_AMMO),
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CAT_NONE, //Robot subcategories
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CAT_NONE, //Misc subcategories
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CAT_NONE, //Tribal subcategories
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list( //Food subcategories
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CAT_BREAD,
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CAT_BURGER,
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CAT_CAKE,
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CAT_EGG,
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CAT_FISH,
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CAT_ICE, //Called Frozen
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CAT_MEAT,
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CAT_MISCFOOD,
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CAT_PASTRY,
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CAT_PIE,
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CAT_PIZZA,
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CAT_SALAD,
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CAT_SANDWICH,
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CAT_SOUP,
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CAT_SPAGHETTI),
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CAT_NONE) //Clothing subcategories
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var/datum/action/innate/crafting/button
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var/display_craftable_only = FALSE
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var/display_compact = TRUE
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/* This is what procs do:
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get_environment - gets a list of things accessable for crafting by user
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get_surroundings - takes a list of things and makes a list of key-types to values-amounts of said type in the list
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||||
check_contents - takes a recipe and a key-type list and checks if said recipe can be done with available stuff
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check_tools - takes recipe, a key-type list, and a user and checks if there are enough tools to do the stuff, checks bugs one level deep
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||||
construct_item - takes a recipe and a user, call all the checking procs, calls do_after, checks all the things again, calls del_reqs, creates result, calls CheckParts of said result with argument being list returned by deel_reqs
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del_reqs - takes recipe and a user, loops over the recipes reqs var and tries to find everything in the list make by get_environment and delete it/add to parts list, then returns the said list
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*/
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/datum/component/personal_crafting/proc/check_contents(datum/crafting_recipe/R, list/contents)
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contents = contents["other"]
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main_loop:
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for(var/A in R.reqs)
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var/needed_amount = R.reqs[A]
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for(var/B in contents)
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if(ispath(B, A))
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if (R.blacklist.Find(B))
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continue
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if(contents[B] >= R.reqs[A])
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continue main_loop
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else
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needed_amount -= contents[B]
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if(needed_amount <= 0)
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continue main_loop
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||||
else
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continue
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return 0
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for(var/A in R.chem_catalysts)
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if(contents[A] < R.chem_catalysts[A])
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return 0
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return 1
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/datum/component/personal_crafting/proc/get_environment(mob/user)
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. = list()
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for(var/obj/item/I in user.held_items)
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. += I
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if(!isturf(user.loc))
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return
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var/list/L = block(get_step(user, SOUTHWEST), get_step(user, NORTHEAST))
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for(var/A in L)
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var/turf/T = A
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if(T.Adjacent(user))
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for(var/B in T)
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var/atom/movable/AM = B
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if(AM.flags_1 & HOLOGRAM_1)
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continue
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. += AM
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for(var/slot in list(SLOT_R_STORE, SLOT_L_STORE))
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. += user.get_item_by_slot(slot)
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/datum/component/personal_crafting/proc/get_surroundings(mob/user)
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. = list()
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.["tool_behaviour"] = list()
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.["other"] = list()
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for(var/obj/item/I in get_environment(user))
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if(I.flags_1 & HOLOGRAM_1)
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||||
continue
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if(istype(I, /obj/item/stack))
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||||
var/obj/item/stack/S = I
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||||
.["other"][I.type] += S.amount
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else if(I.tool_behaviour)
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.["tool_behaviour"] += I.tool_behaviour
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||||
.["other"][I.type] += 1
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else
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if(istype(I, /obj/item/reagent_containers))
|
||||
var/obj/item/reagent_containers/RC = I
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||||
if(RC.is_drainable())
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for(var/datum/reagent/A in RC.reagents.reagent_list)
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.["other"][A.type] += A.volume
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.["other"][I.type] += 1
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/datum/component/personal_crafting/proc/check_tools(mob/user, datum/crafting_recipe/R, list/contents)
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if(!R.tools.len)
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return TRUE
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var/list/possible_tools = list()
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||||
var/list/present_qualities = list()
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||||
present_qualities |= contents["tool_behaviour"]
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for(var/obj/item/I in user.contents)
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if(istype(I, /obj/item/storage))
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for(var/obj/item/SI in I.contents)
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possible_tools += SI.type
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if(SI.tool_behaviour)
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present_qualities.Add(SI.tool_behaviour)
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||||
possible_tools += I.type
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||||
if(I.tool_behaviour)
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present_qualities.Add(I.tool_behaviour)
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||||
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||||
possible_tools |= contents["other"]
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||||
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||||
main_loop:
|
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for(var/A in R.tools)
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if(A in present_qualities)
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continue
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||||
else
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||||
for(var/I in possible_tools)
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if(ispath(I, A))
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continue main_loop
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||||
return FALSE
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||||
return TRUE
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||||
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/datum/component/personal_crafting/proc/construct_item(mob/user, datum/crafting_recipe/R)
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var/list/contents = get_surroundings(user)
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var/send_feedback = 1
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if(check_contents(R, contents))
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if(check_tools(user, R, contents))
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if(do_after(user, R.time, target = user))
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contents = get_surroundings(user)
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if(!check_contents(R, contents))
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return ", missing component."
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if(!check_tools(user, R, contents))
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return ", missing tool."
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var/list/parts = del_reqs(R, user)
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var/atom/movable/I = new R.result (get_turf(user.loc))
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I.CheckParts(parts, R)
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if(isitem(I))
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user.put_in_hands(I)
|
||||
if(send_feedback)
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SSblackbox.record_feedback("tally", "object_crafted", 1, I.type)
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log_craft("[I] crafted by [user] at [loc_name(I.loc)]")
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return 0
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||||
return "."
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return ", missing tool."
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||||
return ", missing component."
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||||
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||||
/*Del reqs works like this:
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Loop over reqs var of the recipe
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Set var amt to the value current cycle req is pointing to, its amount of type we need to delete
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Get var/surroundings list of things accessable to crafting by get_environment()
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Check the type of the current cycle req
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||||
If its reagent then do a while loop, inside it try to locate() reagent containers, inside such containers try to locate needed reagent, if there isnt remove thing from surroundings
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If there is enough reagent in the search result then delete the needed amount, create the same type of reagent with the same data var and put it into deletion list
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||||
If there isnt enough take all of that reagent from the container, put into deletion list, substract the amt var by the volume of reagent, remove the container from surroundings list and keep searching
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||||
While doing above stuff check deletion list if it already has such reagnet, if yes merge instead of adding second one
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||||
If its stack check if it has enough amount
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If yes create new stack with the needed amount and put in into deletion list, substract taken amount from the stack
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If no put all of the stack in the deletion list, substract its amount from amt and keep searching
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||||
While doing above stuff check deletion list if it already has such stack type, if yes try to merge them instead of adding new one
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||||
If its anything else just locate() in in the list in a while loop, each find --s the amt var and puts the found stuff in deletion loop
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||||
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||||
Then do a loop over parts var of the recipe
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||||
Do similar stuff to what we have done above, but now in deletion list, until the parts conditions are satisfied keep taking from the deletion list and putting it into parts list for return
|
||||
|
||||
After its done loop over deletion list and delete all the shit that wasnt taken by parts loop
|
||||
|
||||
del_reqs return the list of parts resulting object will receive as argument of CheckParts proc, on the atom level it will add them all to the contents, on all other levels it calls ..() and does whatever is needed afterwards but from contents list already
|
||||
*/
|
||||
|
||||
/datum/component/personal_crafting/proc/del_reqs(datum/crafting_recipe/R, mob/user)
|
||||
var/list/surroundings
|
||||
var/list/Deletion = list()
|
||||
. = list()
|
||||
var/data
|
||||
var/amt
|
||||
main_loop:
|
||||
for(var/A in R.reqs)
|
||||
amt = R.reqs[A]
|
||||
surroundings = get_environment(user)
|
||||
surroundings -= Deletion
|
||||
if(ispath(A, /datum/reagent))
|
||||
var/datum/reagent/RG = new A
|
||||
var/datum/reagent/RGNT
|
||||
while(amt > 0)
|
||||
var/obj/item/reagent_containers/RC = locate() in surroundings
|
||||
RG = RC.reagents.get_reagent(A)
|
||||
if(RG)
|
||||
if(!locate(RG.type) in Deletion)
|
||||
Deletion += new RG.type()
|
||||
if(RG.volume > amt)
|
||||
RG.volume -= amt
|
||||
data = RG.data
|
||||
RC.reagents.conditional_update(RC)
|
||||
RG = locate(RG.type) in Deletion
|
||||
RG.volume = amt
|
||||
RG.data += data
|
||||
continue main_loop
|
||||
else
|
||||
surroundings -= RC
|
||||
amt -= RG.volume
|
||||
RC.reagents.reagent_list -= RG
|
||||
RC.reagents.conditional_update(RC)
|
||||
RGNT = locate(RG.type) in Deletion
|
||||
RGNT.volume += RG.volume
|
||||
RGNT.data += RG.data
|
||||
qdel(RG)
|
||||
RC.on_reagent_change()
|
||||
else
|
||||
surroundings -= RC
|
||||
else if(ispath(A, /obj/item/stack))
|
||||
var/obj/item/stack/S
|
||||
var/obj/item/stack/SD
|
||||
while(amt > 0)
|
||||
S = locate(A) in surroundings
|
||||
if(S.amount >= amt)
|
||||
if(!locate(S.type) in Deletion)
|
||||
SD = new S.type()
|
||||
Deletion += SD
|
||||
S.use(amt)
|
||||
SD = locate(S.type) in Deletion
|
||||
SD.amount += amt
|
||||
continue main_loop
|
||||
else
|
||||
amt -= S.amount
|
||||
if(!locate(S.type) in Deletion)
|
||||
Deletion += S
|
||||
else
|
||||
data = S.amount
|
||||
S = locate(S.type) in Deletion
|
||||
S.add(data)
|
||||
surroundings -= S
|
||||
else
|
||||
var/atom/movable/I
|
||||
while(amt > 0)
|
||||
I = locate(A) in surroundings
|
||||
Deletion += I
|
||||
surroundings -= I
|
||||
amt--
|
||||
var/list/partlist = list(R.parts.len)
|
||||
for(var/M in R.parts)
|
||||
partlist[M] = R.parts[M]
|
||||
for(var/A in R.parts)
|
||||
if(istype(A, /datum/reagent))
|
||||
var/datum/reagent/RG = locate(A) in Deletion
|
||||
if(RG.volume > partlist[A])
|
||||
RG.volume = partlist[A]
|
||||
. += RG
|
||||
Deletion -= RG
|
||||
continue
|
||||
else if(istype(A, /obj/item/stack))
|
||||
var/obj/item/stack/ST = locate(A) in Deletion
|
||||
if(ST.amount > partlist[A])
|
||||
ST.amount = partlist[A]
|
||||
. += ST
|
||||
Deletion -= ST
|
||||
continue
|
||||
else
|
||||
while(partlist[A] > 0)
|
||||
var/atom/movable/AM = locate(A) in Deletion
|
||||
. += AM
|
||||
Deletion -= AM
|
||||
partlist[A] -= 1
|
||||
while(Deletion.len)
|
||||
var/DL = Deletion[Deletion.len]
|
||||
Deletion.Cut(Deletion.len)
|
||||
qdel(DL)
|
||||
|
||||
/datum/component/personal_crafting/proc/component_ui_interact(obj/screen/craft/image, location, control, params, user)
|
||||
if(user == parent)
|
||||
ui_interact(user)
|
||||
|
||||
/datum/component/personal_crafting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_turf_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "personal_crafting", "Crafting Menu", 700, 800, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
|
||||
/datum/component/personal_crafting/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
var/list/subs = list()
|
||||
var/cur_subcategory = CAT_NONE
|
||||
var/cur_category = categories[viewing_category]
|
||||
if (islist(subcategories[viewing_category]))
|
||||
subs = subcategories[viewing_category]
|
||||
cur_subcategory = subs[viewing_subcategory]
|
||||
data["busy"] = busy
|
||||
data["prev_cat"] = categories[prev_cat()]
|
||||
data["prev_subcat"] = subs[prev_subcat()]
|
||||
data["category"] = cur_category
|
||||
data["subcategory"] = cur_subcategory
|
||||
data["next_cat"] = categories[next_cat()]
|
||||
data["next_subcat"] = subs[next_subcat()]
|
||||
data["display_craftable_only"] = display_craftable_only
|
||||
data["display_compact"] = display_compact
|
||||
|
||||
var/list/surroundings = get_surroundings(user)
|
||||
var/list/can_craft = list()
|
||||
var/list/cant_craft = list()
|
||||
for(var/rec in GLOB.crafting_recipes)
|
||||
var/datum/crafting_recipe/R = rec
|
||||
if(!R.always_availible && !(R.type in user?.mind?.learned_recipes)) //User doesn't actually know how to make this.
|
||||
continue
|
||||
if((R.category != cur_category) || (R.subcategory != cur_subcategory))
|
||||
continue
|
||||
if(check_contents(R, surroundings))
|
||||
can_craft += list(build_recipe_data(R))
|
||||
else
|
||||
cant_craft += list(build_recipe_data(R))
|
||||
data["can_craft"] = can_craft
|
||||
data["cant_craft"] = cant_craft
|
||||
return data
|
||||
|
||||
|
||||
/datum/component/personal_crafting/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("make")
|
||||
var/datum/crafting_recipe/TR = locate(params["recipe"]) in GLOB.crafting_recipes
|
||||
busy = TRUE
|
||||
ui_interact(usr)
|
||||
var/fail_msg = construct_item(usr, TR)
|
||||
if(!fail_msg)
|
||||
to_chat(usr, "<span class='notice'>[TR.name] constructed.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>Construction failed[fail_msg]</span>")
|
||||
busy = FALSE
|
||||
if("forwardCat") //Meow
|
||||
viewing_category = next_cat(FALSE)
|
||||
. = TRUE
|
||||
if("backwardCat")
|
||||
viewing_category = prev_cat(FALSE)
|
||||
. = TRUE
|
||||
if("forwardSubCat")
|
||||
viewing_subcategory = next_subcat()
|
||||
. = TRUE
|
||||
if("backwardSubCat")
|
||||
viewing_subcategory = prev_subcat()
|
||||
. = TRUE
|
||||
if("toggle_recipes")
|
||||
display_craftable_only = !display_craftable_only
|
||||
. = TRUE
|
||||
if("toggle_compact")
|
||||
display_compact = !display_compact
|
||||
. = TRUE
|
||||
|
||||
//Next works nicely with modular arithmetic
|
||||
/datum/component/personal_crafting/proc/next_cat(readonly = TRUE)
|
||||
if (!readonly)
|
||||
viewing_subcategory = 1
|
||||
. = viewing_category % categories.len + 1
|
||||
|
||||
/datum/component/personal_crafting/proc/next_subcat()
|
||||
if(islist(subcategories[viewing_category]))
|
||||
var/list/subs = subcategories[viewing_category]
|
||||
. = viewing_subcategory % subs.len + 1
|
||||
|
||||
|
||||
//Previous can go fuck itself
|
||||
/datum/component/personal_crafting/proc/prev_cat(readonly = TRUE)
|
||||
if (!readonly)
|
||||
viewing_subcategory = 1
|
||||
if(viewing_category == categories.len)
|
||||
. = viewing_category-1
|
||||
else
|
||||
. = viewing_category % categories.len - 1
|
||||
if(. <= 0)
|
||||
. = categories.len
|
||||
|
||||
/datum/component/personal_crafting/proc/prev_subcat()
|
||||
if(islist(subcategories[viewing_category]))
|
||||
var/list/subs = subcategories[viewing_category]
|
||||
if(viewing_subcategory == subs.len)
|
||||
. = viewing_subcategory-1
|
||||
else
|
||||
. = viewing_subcategory % subs.len - 1
|
||||
if(. <= 0)
|
||||
. = subs.len
|
||||
else
|
||||
. = null
|
||||
|
||||
|
||||
/datum/component/personal_crafting/proc/build_recipe_data(datum/crafting_recipe/R)
|
||||
var/list/data = list()
|
||||
data["name"] = R.name
|
||||
data["ref"] = "[REF(R)]"
|
||||
var/req_text = ""
|
||||
var/tool_text = ""
|
||||
var/catalyst_text = ""
|
||||
|
||||
for(var/a in R.reqs)
|
||||
//We just need the name, so cheat-typecast to /atom for speed (even tho Reagents are /datum they DO have a "name" var)
|
||||
//Also these are typepaths so sadly we can't just do "[a]"
|
||||
var/atom/A = a
|
||||
req_text += " [R.reqs[A]] [initial(A.name)],"
|
||||
req_text = replacetext(req_text,",","",-1)
|
||||
data["req_text"] = req_text
|
||||
|
||||
for(var/a in R.chem_catalysts)
|
||||
var/atom/A = a //cheat-typecast
|
||||
catalyst_text += " [R.chem_catalysts[A]] [initial(A.name)],"
|
||||
catalyst_text = replacetext(catalyst_text,",","",-1)
|
||||
data["catalyst_text"] = catalyst_text
|
||||
|
||||
for(var/a in R.tools)
|
||||
if(ispath(a, /obj/item))
|
||||
var/obj/item/b = a
|
||||
tool_text += " [initial(b.name)],"
|
||||
else
|
||||
tool_text += " [a],"
|
||||
tool_text = replacetext(tool_text,",","",-1)
|
||||
data["tool_text"] = tool_text
|
||||
|
||||
return data
|
||||
|
||||
//Mind helpers
|
||||
|
||||
/datum/mind/proc/teach_crafting_recipe(R)
|
||||
if(!learned_recipes)
|
||||
learned_recipes = list()
|
||||
learned_recipes |= R
|
||||
|
||||
@@ -0,0 +1,299 @@
|
||||
//This file is for glass working types of things!
|
||||
|
||||
/obj/item/glasswork
|
||||
name = "This is a bug report it!"
|
||||
desc = "Failer to code. Contact your local bug remover..."
|
||||
icon = 'icons/obj/glassworks.dmi'
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
force = 1
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
tool_behaviour = null
|
||||
|
||||
/obj/item/glasswork/glasskit
|
||||
name = "Glass working tools"
|
||||
desc = "A lovely belt of most the tools you will need to shape, mold, and refine glass into more advanced shapes."
|
||||
icon_state = "glass_tools"
|
||||
tool_behaviour = TOOL_GLASS_CUT
|
||||
|
||||
/obj/item/glasswork/blowing_rod
|
||||
name = "Glass working blow rod"
|
||||
desc = "A hollow metal stick made for glass blowing."
|
||||
icon_state = "blowing_rods_unused"
|
||||
tool_behaviour = TOOL_BLOW
|
||||
|
||||
/obj/item/glasswork/glass_base
|
||||
name = "Glass fodder sheet"
|
||||
desc = "A sheet of glass set aside for glass working"
|
||||
icon_state = "glass_base"
|
||||
var/next_step = null
|
||||
var/rod = /obj/item/glasswork/blowing_rod
|
||||
|
||||
/obj/item/lens
|
||||
name = "Optical lens"
|
||||
desc = "Good for selling or crafting, by itself its useless"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "glass_optics"
|
||||
|
||||
//////////////////////Chem Disk/////////////////////
|
||||
//Two Steps //
|
||||
//Sells for 300 cr, takes 10 glass shets //
|
||||
//Usefull for chem spliting //
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
/obj/item/glasswork/glass_base/dish
|
||||
name = "Glass fodder sheet"
|
||||
desc = "A set of glass sheets set aside for glass working, this one is ideal for a small glass dish. Needs to be cut with some tools."
|
||||
next_step = /obj/item/glasswork/glass_base/dish_part1
|
||||
|
||||
/obj/item/glasswork/glass_base/dish/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_GLASS_CUT)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/dish_part1
|
||||
name = "Half chem dish sheet"
|
||||
desc = "A sheet of glass cut in half, looks like it still needs some more cutting down"
|
||||
icon_state = "glass_base_half"
|
||||
next_step = /obj/item/reagent_containers/glass/beaker/glass_dish
|
||||
|
||||
/obj/item/glasswork/glass_base/dish_part1/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_GLASS_CUT)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
//////////////////////Lens//////////////////////////
|
||||
//Six Steps //
|
||||
//Sells for 1800 cr, takes 15 glass shets //
|
||||
//Usefull for selling and later crafting //
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens
|
||||
name = "Glass fodder sheet"
|
||||
desc = "A set of glass sheets set aside for glass working, this one is ideal for a small glass lens. Needs to be cut with some tools."
|
||||
next_step = /obj/item/glasswork/glass_base/glass_lens_part1
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_GLASS_CUT)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part1
|
||||
name = "Glass fodder sheet"
|
||||
desc = "Cut glass ready to be heated. Needs to be heated with some tools."
|
||||
icon_state = "glass_base_half"
|
||||
next_step = /obj/item/glasswork/glass_base/glass_lens_part2
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part1/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_WELDER)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part2
|
||||
name = "Glass fodder sheet"
|
||||
desc = "Cut glass that has been heated. Needs to be heated more with some tools."
|
||||
icon_state = "glass_base_heat"
|
||||
next_step = /obj/item/glasswork/glass_base/glass_lens_part3
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part2/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_WELDER)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part3
|
||||
name = "Glass fodder sheet"
|
||||
desc = "Cut glass that has been heated into a blob of hot glass. Needs to be placed onto a blow tube."
|
||||
icon_state = "glass_base_molding"
|
||||
next_step = /obj/item/glasswork/glass_base/glass_lens_part4
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part3/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_BLOW)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
qdel(I)
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part4
|
||||
name = "Glass fodder sheet"
|
||||
desc = "Cut glass that has been heated into a blob of hot glass. Needs to be cut off onto a blow tube."
|
||||
icon_state = "blowing_rods_inuse"
|
||||
next_step = /obj/item/glasswork/glass_base/glass_lens_part5
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part4/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_GLASS_CUT)
|
||||
new next_step(user.loc, 1)
|
||||
new rod(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part5
|
||||
name = "Unpolished glass lens"
|
||||
desc = "A small unpolished glass lens. Could be polished with some cloth."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "glass_optics"
|
||||
next_step = /obj/item/glasswork/glass_base/glass_lens_part6
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part5/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(istype(I, /obj/item/stack/sheet/cloth))
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part6
|
||||
name = "Unrefined glass lens"
|
||||
desc = "A small polished glass lens. Just needs to be refined with some sandstone."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "glass_optics"
|
||||
next_step = /obj/item/lens
|
||||
|
||||
/obj/item/glasswork/glass_base/glass_lens_part6/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(istype(I, /obj/item/stack/sheet/mineral/sandstone))
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
//////////////////////Spouty Flask//////////////////
|
||||
//Four Steps //
|
||||
//Sells for 1200 cr, takes 20 glass shets //
|
||||
//Usefull for selling and chemical things //
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
/obj/item/glasswork/glass_base/spouty
|
||||
name = "Glass fodder sheet"
|
||||
desc = "A set of glass sheets set aside for glass working, this one is ideal for a spout beaker. Needs to be cut with some tools."
|
||||
next_step = /obj/item/glasswork/glass_base/spouty_part2
|
||||
|
||||
/obj/item/glasswork/glass_base/spouty/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_GLASS_CUT)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/spouty_part2
|
||||
name = "Glass fodder sheet"
|
||||
desc = "Cut glass that has been heated. Needs to be heated with some tools."
|
||||
icon_state = "glass_base_half"
|
||||
next_step = /obj/item/glasswork/glass_base/spouty_part3
|
||||
|
||||
/obj/item/glasswork/glass_base/spouty_part2/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_WELDER)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/spouty_part3
|
||||
name = "Glass fodder sheet"
|
||||
desc = "Cut glass that has been heated into a blob of hot glass. Needs to be placed onto a blow tube."
|
||||
icon_state = "glass_base_molding"
|
||||
next_step = /obj/item/glasswork/glass_base/spouty_part4
|
||||
|
||||
/obj/item/glasswork/glass_base/spouty_part3/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_BLOW)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
qdel(I)
|
||||
|
||||
/obj/item/glasswork/glass_base/spouty_part4
|
||||
name = "Glass fodder sheet"
|
||||
desc = "Cut glass that has been heated into a blob of hot glass. Needs to be cut off onto a blow tube."
|
||||
icon_state = "blowing_rods_inuse"
|
||||
next_step = /obj/item/reagent_containers/glass/beaker/flask/spouty
|
||||
|
||||
/obj/item/glasswork/glass_base/spouty_part4/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_GLASS_CUT)
|
||||
new next_step(user.loc, 1)
|
||||
new rod(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
//////////////////////Small Bulb Flask//////////////
|
||||
//Two Steps //
|
||||
//Sells for 600 cr, takes 5 glass shets //
|
||||
//Usefull for selling and chemical things //
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_small
|
||||
name = "Glass fodder sheet"
|
||||
desc = "A set of glass sheets set aside for glass working, this one is ideal for a small flask. Needs to be heated with some tools."
|
||||
next_step = /obj/item/glasswork/glass_base/flask_small_part1
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_small/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_WELDER)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_small_part1
|
||||
name = "Metled glass"
|
||||
desc = "A blob of metled glass, this one is ideal for a small flask. Needs to be blown with some tools."
|
||||
icon_state = "glass_base_molding"
|
||||
next_step = /obj/item/glasswork/glass_base/flask_small_part2
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_small_part1/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_BLOW)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
qdel(I)
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_small_part2
|
||||
name = "Metled glass"
|
||||
desc = "A blob of metled glass on the end of a blowing rod. Needs to be cut off with some tools."
|
||||
icon_state = "blowing_rods_inuse"
|
||||
next_step = /obj/item/reagent_containers/glass/beaker/flask
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_small_part2/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_GLASS_CUT)
|
||||
new next_step(user.loc, 1)
|
||||
new rod(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
//////////////////////Large Bulb Flask//////////////
|
||||
//Two Steps //
|
||||
//Sells for 1000 cr, takes 15 glass shets //
|
||||
//Usefull for selling and chemical things //
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_large
|
||||
name = "Glass fodder sheet"
|
||||
desc = "A set of glass sheets set aside for glass working, this one is ideal for a large flask. Needs to be heated with some tools."
|
||||
next_step = /obj/item/glasswork/glass_base/flask_large_part1
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_large/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_WELDER)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_large_part1
|
||||
name = "Metled glass"
|
||||
desc = "A blob of metled glass, this one is ideal for a large flask. Needs to be blown with some tools."
|
||||
icon_state = "glass_base_molding"
|
||||
next_step = /obj/item/glasswork/glass_base/flask_large_part2
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_large_part1/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_BLOW)
|
||||
new next_step(user.loc, 1)
|
||||
qdel(src)
|
||||
qdel(I)
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_large_part2
|
||||
name = "Metled glass"
|
||||
desc = "A blob of metled glass on the end of a blowing rod. Needs to be cut off with some tools."
|
||||
icon_state = "blowing_rods_inuse"
|
||||
next_step = /obj/item/reagent_containers/glass/beaker/flask/large
|
||||
|
||||
/obj/item/glasswork/glass_base/flask_large_part2/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
if(I.tool_behaviour == TOOL_GLASS_CUT)
|
||||
new next_step(user.loc, 1)
|
||||
new rod(user.loc, 1)
|
||||
qdel(src)
|
||||
@@ -0,0 +1,15 @@
|
||||
//Gun crafting parts til they can be moved elsewhere
|
||||
|
||||
// PARTS //
|
||||
|
||||
/obj/item/weaponcrafting/receiver
|
||||
name = "modular receiver"
|
||||
desc = "A prototype modular receiver and trigger assembly for a firearm."
|
||||
icon = 'icons/obj/improvised.dmi'
|
||||
icon_state = "receiver"
|
||||
|
||||
/obj/item/weaponcrafting/stock
|
||||
name = "rifle stock"
|
||||
desc = "A classic rifle stock that doubles as a grip, roughly carved out of wood."
|
||||
icon = 'icons/obj/improvised.dmi'
|
||||
icon_state = "riflestock"
|
||||
@@ -0,0 +1,25 @@
|
||||
/datum/crafting_recipe
|
||||
var/name = "" //in-game display name
|
||||
var/list/reqs = list() //type paths of items consumed associated with how many are needed
|
||||
var/list/blacklist = list() //type paths of items explicitly not allowed as an ingredient
|
||||
var/result //type path of item resulting from this craft
|
||||
var/list/tools = list() //type paths of items needed but not consumed
|
||||
var/time = 30 //time in deciseconds
|
||||
var/list/parts = list() //type paths of items that will be placed in the result
|
||||
var/list/chem_catalysts = list() //like tools but for reagents
|
||||
var/category = CAT_NONE //where it shows up in the crafting UI
|
||||
var/subcategory = CAT_NONE
|
||||
var/always_availible = TRUE //Set to FALSE if it needs to be learned first.
|
||||
|
||||
/datum/crafting_recipe/New()
|
||||
if(!(result in reqs))
|
||||
blacklist += result
|
||||
|
||||
/**
|
||||
* Run custom pre-craft checks for this recipe
|
||||
*
|
||||
* user: The /mob that initiated the crafting
|
||||
* collected_requirements: A list of lists of /obj/item instances that satisfy reqs. Top level list is keyed by requirement path.
|
||||
*/
|
||||
/datum/crafting_recipe/proc/check_requirements(mob/user, list/collected_requirements)
|
||||
return TRUE
|
||||
@@ -0,0 +1,187 @@
|
||||
/datum/crafting_recipe/mummy
|
||||
name = "Mummification Bandages (Mask)"
|
||||
result = /obj/item/clothing/mask/mummy
|
||||
time = 10
|
||||
tools = list(/obj/item/nullrod/egyptian)
|
||||
reqs = list(/obj/item/stack/sheet/cloth = 2)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/mummy/body
|
||||
name = "Mummification Bandages (Body)"
|
||||
result = /obj/item/clothing/under/mummy
|
||||
reqs = list(/obj/item/stack/sheet/cloth = 5)
|
||||
|
||||
/datum/crafting_recipe/lizardhat
|
||||
name = "Lizard Cloche Hat"
|
||||
result = /obj/item/clothing/head/lizard
|
||||
time = 10
|
||||
reqs = list(/obj/item/organ/tail/lizard = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/lizardhat_alternate
|
||||
name = "Lizard Cloche Hat"
|
||||
result = /obj/item/clothing/head/lizard
|
||||
time = 10
|
||||
reqs = list(/obj/item/stack/sheet/animalhide/lizard = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/kittyears
|
||||
name = "Kitty Ears"
|
||||
result = /obj/item/clothing/head/kitty/genuine
|
||||
time = 10
|
||||
reqs = list(/obj/item/organ/tail/cat = 1,
|
||||
/obj/item/organ/ears/cat = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/hudsunsec
|
||||
name = "Security HUDsunglasses"
|
||||
result = /obj/item/clothing/glasses/hud/security/sunglasses
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/security = 1,
|
||||
/obj/item/clothing/glasses/sunglasses = 1,
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/hudsunsecremoval
|
||||
name = "Security HUD removal"
|
||||
result = /obj/item/clothing/glasses/sunglasses
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/security/sunglasses = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/hudsunmed
|
||||
name = "Medical HUDsunglasses"
|
||||
result = /obj/item/clothing/glasses/hud/health/sunglasses
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/health = 1,
|
||||
/obj/item/clothing/glasses/sunglasses = 1,
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/hudsunmedremoval
|
||||
name = "Medical HUD removal"
|
||||
result = /obj/item/clothing/glasses/sunglasses
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/hud/health/sunglasses = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/beergoggles
|
||||
name = "Beer Goggles"
|
||||
result = /obj/item/clothing/glasses/sunglasses/reagent
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/science = 1,
|
||||
/obj/item/clothing/glasses/sunglasses = 1,
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/beergogglesremoval
|
||||
name = "Beer Goggles removal"
|
||||
result = /obj/item/clothing/glasses/sunglasses
|
||||
time = 20
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/clothing/glasses/sunglasses/reagent = 1)
|
||||
category = CAT_CLOTHING
|
||||
/* //Kevinz doesn't want it as a recipe for now, leaving it in if anything ever changes to let it in
|
||||
/datum/crafting_recipe/stunglasses
|
||||
name = "Stunglasses"
|
||||
result = /obj/item/clothing/glasses/sunglasses/stunglasses
|
||||
time = 60
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/assembly/flash = 1,
|
||||
/obj/item/clothing/glasses/sunglasses = 1,
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
category = CAT_CLOTHING
|
||||
*/
|
||||
/datum/crafting_recipe/ghostsheet
|
||||
name = "Ghost Sheet"
|
||||
result = /obj/item/clothing/suit/ghost_sheet
|
||||
time = 5
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/bedsheet = 1)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/briefcase
|
||||
name = "Hand made Briefcase"
|
||||
result = /obj/item/storage/briefcase/crafted
|
||||
time = 35
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/stack/sheet/cardboard = 1,
|
||||
/obj/item/stack/sheet/cloth = 2,
|
||||
/obj/item/stack/sheet/leather = 5)
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/medolier
|
||||
name = "Medolier"
|
||||
result = /obj/item/storage/belt/medolier
|
||||
reqs = list(/obj/item/stack/sheet/metal = 2,
|
||||
/obj/item/stack/sheet/cloth = 3,
|
||||
/obj/item/stack/sheet/plastic = 4)
|
||||
time = 30
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/durathread_duffelbag
|
||||
name = "Durathread Dufflebag"
|
||||
result = /obj/item/storage/backpack/duffelbag/durathread
|
||||
reqs = list(/obj/item/stack/sheet/durathread = 7,
|
||||
/obj/item/stack/sheet/leather = 3)
|
||||
time = 70
|
||||
always_availible = TRUE
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/durathread_toolbelt
|
||||
name = "Durathread Toolbelt"
|
||||
result = /obj/item/storage/belt/durathread
|
||||
reqs = list(/obj/item/stack/sheet/durathread = 5,
|
||||
/obj/item/stack/sheet/leather = 2)
|
||||
time = 30
|
||||
always_availible = TRUE
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/durathread_bandolier
|
||||
name = "Durathread Bandolier"
|
||||
result = /obj/item/storage/belt/bandolier/durathread
|
||||
reqs = list(/obj/item/stack/sheet/durathread = 6,
|
||||
/obj/item/stack/sheet/leather = 2)
|
||||
time = 50
|
||||
always_availible = TRUE
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/durathread_helmet
|
||||
name = "Makeshift Durathread Helmet"
|
||||
result = /obj/item/clothing/head/helmet/durathread
|
||||
reqs = list(/obj/item/stack/sheet/durathread = 4,
|
||||
/obj/item/stack/sheet/leather = 2)
|
||||
time = 30
|
||||
always_availible = TRUE
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/durathread_vest
|
||||
name = "Makeshift Durathread Armour"
|
||||
result = /obj/item/clothing/suit/armor/vest/durathread
|
||||
reqs = list(/obj/item/stack/sheet/durathread = 6,
|
||||
/obj/item/stack/sheet/leather = 3)
|
||||
time = 50
|
||||
always_availible = TRUE
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/durathread_wintercoat
|
||||
name = "Durathread Winter Coat"
|
||||
result = /obj/item/clothing/suit/hooded/wintercoat/durathread
|
||||
reqs = list(/obj/item/stack/sheet/durathread = 12,
|
||||
/obj/item/stack/sheet/leather = 10)
|
||||
time = 70
|
||||
category = CAT_CLOTHING
|
||||
|
||||
/datum/crafting_recipe/wintercoat_cosmic
|
||||
name = "Cosmic Winter Coat"
|
||||
result = /obj/item/clothing/suit/hooded/wintercoat/cosmic
|
||||
reqs = list(/obj/item/clothing/suit/hooded/wintercoat = 1,
|
||||
/obj/item/bedsheet/cosmos = 1)
|
||||
time = 60
|
||||
always_availible = TRUE
|
||||
category = CAT_CLOTHING
|
||||
@@ -0,0 +1,368 @@
|
||||
/////////////////
|
||||
//Large Objects//
|
||||
/////////////////
|
||||
|
||||
/datum/crafting_recipe/showercurtain
|
||||
name = "Shower Curtains"
|
||||
reqs = list(/obj/item/stack/sheet/cloth = 2,
|
||||
/obj/item/stack/sheet/plastic = 2,
|
||||
/obj/item/stack/rods = 1)
|
||||
result = /obj/structure/curtain
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/guillotine
|
||||
name = "Guillotine"
|
||||
result = /obj/structure/guillotine
|
||||
time = 150 // Building a functioning guillotine takes time
|
||||
reqs = list(/obj/item/stack/sheet/plasteel = 3,
|
||||
/obj/item/stack/sheet/mineral/wood = 20,
|
||||
/obj/item/stack/cable_coil = 10)
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/femur_breaker
|
||||
name = "Femur Breaker"
|
||||
result = /obj/structure/femur_breaker
|
||||
time = 150
|
||||
reqs = list(/obj/item/stack/sheet/metal = 20,
|
||||
/obj/item/stack/cable_coil = 30)
|
||||
tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER)
|
||||
category = CAT_MISC
|
||||
|
||||
///////////////////
|
||||
//Tools & Storage//
|
||||
///////////////////
|
||||
|
||||
/datum/crafting_recipe/ghettojetpack
|
||||
name = "Improvised Jetpack"
|
||||
result = /obj/item/tank/jetpack/improvised
|
||||
time = 30
|
||||
reqs = list(/obj/item/tank/internals/oxygen = 2,
|
||||
/obj/item/extinguisher = 1,
|
||||
/obj/item/pipe = 3,
|
||||
/obj/item/stack/cable_coil = 30)
|
||||
category = CAT_MISC
|
||||
tools = list(TOOL_WRENCH, TOOL_WELDER, TOOL_WIRECUTTER)
|
||||
|
||||
/datum/crafting_recipe/goldenbox
|
||||
name = "Gold Plated Toolbox"
|
||||
result = /obj/item/storage/toolbox/gold_fake
|
||||
tools = list(/obj/item/stock_parts/cell/upgraded/plus)
|
||||
reqs = list(/obj/item/stack/sheet/cardboard = 1, //so we dont null items in crafting
|
||||
/obj/item/stack/cable_coil = 10,
|
||||
/obj/item/stack/sheet/mineral/gold = 1,
|
||||
/datum/reagent/water = 15)
|
||||
time = 40
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/bronze_driver
|
||||
name = "Bronze Plated Screwdriver"
|
||||
tools = list(/obj/item/stock_parts/cell/upgraded/plus)
|
||||
result = /obj/item/screwdriver/bronze
|
||||
reqs = list(/obj/item/screwdriver = 1,
|
||||
/obj/item/stack/cable_coil = 10,
|
||||
/obj/item/stack/tile/bronze = 1,
|
||||
/datum/reagent/water = 15)
|
||||
time = 40
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/bronze_welder
|
||||
name = "Bronze Plated Welding Tool"
|
||||
tools = list(/obj/item/stock_parts/cell/upgraded/plus)
|
||||
result = /obj/item/weldingtool/bronze
|
||||
reqs = list(/obj/item/weldingtool = 1,
|
||||
/obj/item/stack/cable_coil = 10,
|
||||
/obj/item/stack/tile/bronze = 1,
|
||||
/datum/reagent/water = 15)
|
||||
time = 40
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/bronze_wirecutters
|
||||
name = "Bronze Plated Wirecutters"
|
||||
tools = list(/obj/item/stock_parts/cell/upgraded/plus)
|
||||
result = /obj/item/wirecutters/bronze
|
||||
reqs = list(/obj/item/wirecutters = 1,
|
||||
/obj/item/stack/cable_coil = 10,
|
||||
/obj/item/stack/tile/bronze = 1,
|
||||
/datum/reagent/water = 15)
|
||||
time = 40
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/bronze_crowbar
|
||||
name = "Bronze Plated Crowbar"
|
||||
tools = list(/obj/item/stock_parts/cell/upgraded/plus)
|
||||
result = /obj/item/crowbar/bronze
|
||||
reqs = list(/obj/item/crowbar = 1,
|
||||
/obj/item/stack/cable_coil = 10,
|
||||
/obj/item/stack/tile/bronze = 1,
|
||||
/datum/reagent/water = 15)
|
||||
time = 40
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/bronze_wrench
|
||||
name = "Bronze Plated Wrench"
|
||||
tools = list(/obj/item/stock_parts/cell/upgraded/plus)
|
||||
result = /obj/item/wrench/bronze
|
||||
reqs = list(/obj/item/wrench = 1,
|
||||
/obj/item/stack/cable_coil = 10,
|
||||
/obj/item/stack/tile/bronze = 1,
|
||||
/datum/reagent/water = 15)
|
||||
time = 40
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/rcl
|
||||
name = "Makeshift Rapid Cable Layer"
|
||||
result = /obj/item/twohanded/rcl/ghetto
|
||||
time = 40
|
||||
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WRENCH)
|
||||
reqs = list(/obj/item/stack/sheet/metal = 15)
|
||||
category = CAT_MISC
|
||||
|
||||
////////////
|
||||
//Vehicles//
|
||||
////////////
|
||||
|
||||
/datum/crafting_recipe/wheelchair
|
||||
name = "Wheelchair"
|
||||
result = /obj/vehicle/ridden/wheelchair
|
||||
reqs = list(/obj/item/stack/sheet/plasteel = 2,
|
||||
/obj/item/stack/rods = 8)
|
||||
time = 100
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/skateboard
|
||||
name = "Skateboard"
|
||||
result = /obj/vehicle/ridden/scooter/skateboard
|
||||
time = 60
|
||||
reqs = list(/obj/item/stack/sheet/metal = 5,
|
||||
/obj/item/stack/rods = 10)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/scooter
|
||||
name = "Scooter"
|
||||
result = /obj/vehicle/ridden/scooter
|
||||
time = 65
|
||||
reqs = list(/obj/item/stack/sheet/metal = 5,
|
||||
/obj/item/stack/rods = 12)
|
||||
category = CAT_MISC
|
||||
|
||||
/////////
|
||||
//Toys///
|
||||
/////////
|
||||
|
||||
/datum/crafting_recipe/toysword
|
||||
name = "Toy Sword"
|
||||
reqs = list(/obj/item/light/bulb = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4)
|
||||
result = /obj/item/toy/sword
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/extendohand
|
||||
name = "Extendo-Hand"
|
||||
reqs = list(/obj/item/bodypart/r_arm/robot = 1, /obj/item/clothing/gloves/boxing = 1)
|
||||
result = /obj/item/extendohand
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/toyneb
|
||||
name = "Non-Euplastic Blade"
|
||||
reqs = list(/obj/item/light/tube = 1, /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/plastic = 4)
|
||||
result = /obj/item/toy/sword/cx
|
||||
category = CAT_MISC
|
||||
|
||||
////////////
|
||||
//Unsorted//
|
||||
////////////
|
||||
|
||||
/datum/crafting_recipe/blackcarpet
|
||||
name = "Black Carpet"
|
||||
reqs = list(/obj/item/stack/tile/carpet = 50, /obj/item/toy/crayon/black = 1)
|
||||
result = /obj/item/stack/tile/carpet/black/fifty
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/paperframes
|
||||
name = "Paper Frames"
|
||||
result = /obj/item/stack/sheet/paperframes/five
|
||||
time = 10
|
||||
reqs = list(/obj/item/stack/sheet/mineral/wood = 5, /obj/item/paper = 20)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/naturalpaper
|
||||
name = "Hand-Pressed Paper"
|
||||
time = 30
|
||||
reqs = list(/datum/reagent/water = 50, /obj/item/stack/sheet/mineral/wood = 1)
|
||||
tools = list(/obj/item/hatchet)
|
||||
result = /obj/item/paper_bin/bundlenatural
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/bluespacehonker
|
||||
name = "Bluespace Bike horn"
|
||||
result = /obj/item/bikehorn/bluespacehonker
|
||||
time = 10
|
||||
reqs = list(/obj/item/stack/ore/bluespace_crystal = 1,
|
||||
/obj/item/toy/crayon/blue = 1,
|
||||
/obj/item/bikehorn = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/mousetrap
|
||||
name = "Mouse Trap"
|
||||
result = /obj/item/assembly/mousetrap
|
||||
time = 10
|
||||
reqs = list(/obj/item/stack/sheet/cardboard = 1,
|
||||
/obj/item/stack/rods = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/papersack
|
||||
name = "Paper Sack"
|
||||
result = /obj/item/storage/box/papersack
|
||||
time = 10
|
||||
reqs = list(/obj/item/paper = 5)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/flashlight_eyes
|
||||
name = "Flashlight Eyes"
|
||||
result = /obj/item/organ/eyes/robotic/flashlight
|
||||
time = 10
|
||||
reqs = list(
|
||||
/obj/item/flashlight = 2,
|
||||
/obj/item/restraints/handcuffs/cable = 1
|
||||
)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/smallcarton
|
||||
name = "Small Carton"
|
||||
result = /obj/item/reagent_containers/food/drinks/sillycup/smallcarton
|
||||
time = 10
|
||||
reqs = list(/obj/item/stack/sheet/cardboard = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/pressureplate
|
||||
name = "Pressure Plate"
|
||||
result = /obj/item/pressure_plate
|
||||
time = 5
|
||||
reqs = list(/obj/item/stack/sheet/metal = 1,
|
||||
/obj/item/stack/tile/plasteel = 1,
|
||||
/obj/item/stack/cable_coil = 2,
|
||||
/obj/item/assembly/igniter = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/gold_horn
|
||||
name = "Golden Bike Horn"
|
||||
result = /obj/item/bikehorn/golden
|
||||
time = 20
|
||||
reqs = list(/obj/item/stack/sheet/mineral/bananium = 5,
|
||||
/obj/item/bikehorn = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/spooky_camera
|
||||
name = "Camera Obscura"
|
||||
result = /obj/item/camera/spooky
|
||||
time = 15
|
||||
reqs = list(/obj/item/camera = 1,
|
||||
/datum/reagent/water/holywater = 10)
|
||||
parts = list(/obj/item/camera = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/paperwork
|
||||
name = "Filed Paper Work"
|
||||
result = /obj/item/folder/paperwork_correct
|
||||
time = 10 //Takes time for people to file and complete paper work!
|
||||
tools = list(/obj/item/pen)
|
||||
reqs = list(/obj/item/folder/paperwork = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
//////////////
|
||||
//Banners/////
|
||||
//////////////
|
||||
|
||||
/datum/crafting_recipe/command_banner
|
||||
name = "Command Banner"
|
||||
result = /obj/item/banner/command/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/captainparade = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/engineering_banner
|
||||
name = "Engitopia Banner"
|
||||
result = /obj/item/banner/engineering/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/engineer = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/cargo_banner
|
||||
name = "Cargonia Banner"
|
||||
result = /obj/item/banner/cargo/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/cargotech = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/science_banner
|
||||
name = "Sciencia Banner"
|
||||
result = /obj/item/banner/science/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/scientist = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/medical_banner
|
||||
name = "Meditopia Banner"
|
||||
result = /obj/item/banner/medical/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/medical = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/security_banner
|
||||
name = "Securistan Banner"
|
||||
result = /obj/item/banner/security/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/security = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/bloodsucker/vassalrack
|
||||
name = "Persuasion Rack"
|
||||
//desc = "For converting crewmembers into loyal Vassals."
|
||||
result = /obj/structure/bloodsucker/vassalrack
|
||||
tools = list(/obj/item/weldingtool,
|
||||
///obj/item/screwdriver,
|
||||
/obj/item/wrench
|
||||
)
|
||||
reqs = list(/obj/item/stack/sheet/mineral/wood = 3,
|
||||
/obj/item/stack/sheet/metal = 2,
|
||||
/obj/item/restraints/handcuffs/cable = 2,
|
||||
///obj/item/storage/belt = 1
|
||||
///obj/item/stack/sheet/animalhide = 1, // /obj/item/stack/sheet/leather = 1,
|
||||
///obj/item/stack/sheet/plasteel = 5
|
||||
)
|
||||
//parts = list(/obj/item/storage/belt = 1
|
||||
// )
|
||||
|
||||
time = 150
|
||||
category = CAT_MISC
|
||||
always_availible = FALSE // Disabled til learned
|
||||
|
||||
|
||||
/datum/crafting_recipe/bloodsucker/candelabrum
|
||||
name = "Candelabrum"
|
||||
//desc = "For converting crewmembers into loyal Vassals."
|
||||
result = /obj/structure/bloodsucker/candelabrum
|
||||
tools = list(/obj/item/weldingtool,
|
||||
/obj/item/wrench
|
||||
)
|
||||
reqs = list(/obj/item/stack/sheet/metal = 3,
|
||||
/obj/item/stack/rods = 1,
|
||||
/obj/item/candle = 1
|
||||
)
|
||||
time = 100
|
||||
category = CAT_MISC
|
||||
always_availible = FALSE // Disabled til learned
|
||||
|
||||
/datum/crafting_recipe/coconut_bong
|
||||
name = "Coconut Bong"
|
||||
result = /obj/item/bong/coconut
|
||||
reqs = list(/obj/item/stack/sheet/mineral/bamboo = 2,
|
||||
/obj/item/reagent_containers/food/snacks/grown/coconut = 1)
|
||||
time = 70
|
||||
category = CAT_MISC
|
||||
@@ -0,0 +1,113 @@
|
||||
/datum/crafting_recipe/bonearmor
|
||||
name = "Bone Armor"
|
||||
result = /obj/item/clothing/suit/armor/bone
|
||||
time = 30
|
||||
reqs = list(/obj/item/stack/sheet/bone = 6)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bonetalisman
|
||||
name = "Bone Talisman"
|
||||
result = /obj/item/clothing/accessory/talisman
|
||||
time = 20
|
||||
reqs = list(/obj/item/stack/sheet/bone = 2,
|
||||
/obj/item/stack/sheet/sinew = 1)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bonecodpiece
|
||||
name = "Skull Codpiece"
|
||||
result = /obj/item/clothing/accessory/skullcodpiece
|
||||
time = 20
|
||||
reqs = list(/obj/item/stack/sheet/bone = 2,
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide = 1)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bracers
|
||||
name = "Bone Bracers"
|
||||
result = /obj/item/clothing/gloves/bracer
|
||||
time = 20
|
||||
reqs = list(/obj/item/stack/sheet/bone = 2,
|
||||
/obj/item/stack/sheet/sinew = 1)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/skullhelm
|
||||
name = "Skull Helmet"
|
||||
result = /obj/item/clothing/head/helmet/skull
|
||||
time = 30
|
||||
reqs = list(/obj/item/stack/sheet/bone = 4)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/goliathcloak
|
||||
name = "Goliath Cloak"
|
||||
result = /obj/item/clothing/suit/hooded/cloak/goliath
|
||||
time = 50
|
||||
reqs = list(/obj/item/stack/sheet/leather = 2,
|
||||
/obj/item/stack/sheet/sinew = 2,
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide = 2) //it takes 4 goliaths to make 1 cloak if the plates are skinned
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/drakecloak
|
||||
name = "Ash Drake Armour"
|
||||
result = /obj/item/clothing/suit/hooded/cloak/drake
|
||||
time = 60
|
||||
reqs = list(/obj/item/stack/sheet/bone = 10,
|
||||
/obj/item/stack/sheet/sinew = 2,
|
||||
/obj/item/stack/sheet/animalhide/ashdrake = 5)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bonebag
|
||||
name = "Bone Satchel"
|
||||
result = /obj/item/storage/backpack/satchel/bone
|
||||
time = 30
|
||||
reqs = list(/obj/item/stack/sheet/bone = 3,
|
||||
/obj/item/stack/sheet/sinew = 2)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bonedagger
|
||||
name = "Bone Dagger"
|
||||
result = /obj/item/kitchen/knife/combat/bone
|
||||
time = 20
|
||||
reqs = list(/obj/item/stack/sheet/bone = 2)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bonespear
|
||||
name = "Bone Spear"
|
||||
result = /obj/item/twohanded/bonespear
|
||||
time = 30
|
||||
reqs = list(/obj/item/stack/sheet/bone = 4,
|
||||
/obj/item/stack/sheet/sinew = 1)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/boneaxe
|
||||
name = "Bone Axe"
|
||||
result = /obj/item/twohanded/fireaxe/boneaxe
|
||||
time = 50
|
||||
reqs = list(/obj/item/stack/sheet/bone = 6,
|
||||
/obj/item/stack/sheet/sinew = 3)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bonfire
|
||||
name = "Bonfire"
|
||||
time = 60
|
||||
reqs = list(/obj/item/grown/log = 5)
|
||||
result = /obj/structure/bonfire
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/headpike
|
||||
name = "Spike Head (Glass Spear)"
|
||||
time = 65
|
||||
reqs = list(/obj/item/twohanded/spear = 1,
|
||||
/obj/item/bodypart/head = 1)
|
||||
parts = list(/obj/item/bodypart/head = 1,
|
||||
/obj/item/twohanded/spear = 1)
|
||||
result = /obj/structure/headpike
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/headpikebone
|
||||
name = "Spike Head (Bone Spear)"
|
||||
time = 65
|
||||
reqs = list(/obj/item/twohanded/bonespear = 1,
|
||||
/obj/item/bodypart/head = 1)
|
||||
parts = list(/obj/item/bodypart/head = 1,
|
||||
/obj/item/twohanded/bonespear = 1)
|
||||
result = /obj/structure/headpike/bone
|
||||
category = CAT_PRIMAL
|
||||
@@ -0,0 +1,98 @@
|
||||
|
||||
/datum/crafting_recipe/ed209
|
||||
name = "ED209"
|
||||
result = /mob/living/simple_animal/bot/ed209
|
||||
reqs = list(/obj/item/robot_suit = 1,
|
||||
/obj/item/clothing/head/helmet = 1,
|
||||
/obj/item/clothing/suit/armor/vest = 1,
|
||||
/obj/item/bodypart/l_leg/robot = 1,
|
||||
/obj/item/bodypart/r_leg/robot = 1,
|
||||
/obj/item/stack/sheet/metal = 1,
|
||||
/obj/item/stack/cable_coil = 1,
|
||||
/obj/item/gun/energy/e_gun/advtaser = 1,
|
||||
/obj/item/stock_parts/cell = 1,
|
||||
/obj/item/assembly/prox_sensor = 1)
|
||||
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER)
|
||||
time = 60
|
||||
category = CAT_ROBOT
|
||||
|
||||
/datum/crafting_recipe/secbot
|
||||
name = "Secbot"
|
||||
result = /mob/living/simple_animal/bot/secbot
|
||||
reqs = list(/obj/item/assembly/signaler = 1,
|
||||
/obj/item/clothing/head/helmet/sec = 1,
|
||||
/obj/item/melee/baton = 1,
|
||||
/obj/item/assembly/prox_sensor = 1,
|
||||
/obj/item/bodypart/r_arm/robot = 1)
|
||||
tools = list(TOOL_WELDER)
|
||||
time = 60
|
||||
category = CAT_ROBOT
|
||||
|
||||
/datum/crafting_recipe/cleanbot
|
||||
name = "Cleanbot"
|
||||
result = /mob/living/simple_animal/bot/cleanbot
|
||||
reqs = list(/obj/item/reagent_containers/glass/bucket = 1,
|
||||
/obj/item/assembly/prox_sensor = 1,
|
||||
/obj/item/bodypart/r_arm/robot = 1)
|
||||
time = 40
|
||||
category = CAT_ROBOT
|
||||
|
||||
/datum/crafting_recipe/floorbot
|
||||
name = "Floorbot"
|
||||
result = /mob/living/simple_animal/bot/floorbot
|
||||
reqs = list(/obj/item/storage/toolbox/mechanical = 1,
|
||||
/obj/item/stack/tile/plasteel = 1,
|
||||
/obj/item/assembly/prox_sensor = 1,
|
||||
/obj/item/bodypart/r_arm/robot = 1)
|
||||
time = 40
|
||||
category = CAT_ROBOT
|
||||
|
||||
/datum/crafting_recipe/medbot
|
||||
name = "Medbot"
|
||||
result = /mob/living/simple_animal/bot/medbot
|
||||
reqs = list(/obj/item/healthanalyzer = 1,
|
||||
/obj/item/storage/firstaid = 1,
|
||||
/obj/item/assembly/prox_sensor = 1,
|
||||
/obj/item/bodypart/r_arm/robot = 1)
|
||||
time = 40
|
||||
category = CAT_ROBOT
|
||||
|
||||
/datum/crafting_recipe/honkbot
|
||||
name = "Honkbot"
|
||||
result = /mob/living/simple_animal/bot/honkbot
|
||||
reqs = list(/obj/item/storage/box/clown = 1,
|
||||
/obj/item/bodypart/r_arm/robot = 1,
|
||||
/obj/item/assembly/prox_sensor = 1,
|
||||
/obj/item/bikehorn/ = 1)
|
||||
time = 40
|
||||
category = CAT_ROBOT
|
||||
|
||||
/datum/crafting_recipe/Firebot
|
||||
name = "Firebot"
|
||||
result = /mob/living/simple_animal/bot/firebot
|
||||
reqs = list(/obj/item/extinguisher = 1,
|
||||
/obj/item/bodypart/r_arm/robot = 1,
|
||||
/obj/item/assembly/prox_sensor = 1,
|
||||
/obj/item/clothing/head/hardhat/red = 1)
|
||||
time = 40
|
||||
category = CAT_ROBOT
|
||||
|
||||
/datum/crafting_recipe/aitater
|
||||
name = "intelliTater"
|
||||
result = /obj/item/aicard/aitater
|
||||
time = 30
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/aicard = 1,
|
||||
/obj/item/reagent_containers/food/snacks/grown/potato = 1,
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
category = CAT_ROBOT
|
||||
|
||||
/datum/crafting_recipe/aispook
|
||||
name = "intelliLantern"
|
||||
result = /obj/item/aicard/aispook
|
||||
time = 30
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
reqs = list(/obj/item/aicard = 1,
|
||||
/obj/item/reagent_containers/food/snacks/grown/pumpkin = 1,
|
||||
/obj/item/stack/cable_coil = 5)
|
||||
category = CAT_ROBOT
|
||||
@@ -0,0 +1,361 @@
|
||||
/datum/crafting_recipe/pin_removal
|
||||
name = "Pin Removal"
|
||||
result = /obj/item/gun
|
||||
reqs = list(/obj/item/gun = 1)
|
||||
parts = list(/obj/item/gun = 1)
|
||||
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
time = 50
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/strobeshield
|
||||
name = "Strobe Shield"
|
||||
result = /obj/item/assembly/flash/shield
|
||||
reqs = list(/obj/item/wallframe/flasher = 1,
|
||||
/obj/item/assembly/flash/handheld = 1,
|
||||
/obj/item/shield/riot = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/strobeshield/New()
|
||||
..()
|
||||
blacklist |= subtypesof(/obj/item/shield/riot/)
|
||||
|
||||
/datum/crafting_recipe/makeshiftshield
|
||||
name = "Makeshift Metal Shield"
|
||||
result = /obj/item/shield/makeshift
|
||||
reqs = list(/obj/item/stack/cable_coil = 30,
|
||||
/obj/item/stack/sheet/metal = 10,
|
||||
/obj/item/stack/sheet/cloth = 2,
|
||||
/obj/item/stack/sheet/leather = 3)
|
||||
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
|
||||
time = 100
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/spear
|
||||
name = "Spear"
|
||||
result = /obj/item/twohanded/spear
|
||||
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
|
||||
/obj/item/shard = 1,
|
||||
/obj/item/stack/rods = 1)
|
||||
parts = list(/obj/item/shard = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/stunprod
|
||||
name = "Stunprod"
|
||||
result = /obj/item/melee/baton/cattleprod
|
||||
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
|
||||
/obj/item/stack/rods = 1,
|
||||
/obj/item/assembly/igniter = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/teleprod
|
||||
name = "Teleprod"
|
||||
result = /obj/item/melee/baton/cattleprod/teleprod
|
||||
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
|
||||
/obj/item/stack/rods = 1,
|
||||
/obj/item/assembly/igniter = 1,
|
||||
/obj/item/stack/ore/bluespace_crystal = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/bola
|
||||
name = "Bola"
|
||||
result = /obj/item/restraints/legcuffs/bola
|
||||
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
|
||||
/obj/item/stack/sheet/metal = 6)
|
||||
time = 20//15 faster than crafting them by hand!
|
||||
category= CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/tailclub
|
||||
name = "Tail Club"
|
||||
result = /obj/item/tailclub
|
||||
reqs = list(/obj/item/organ/tail/lizard = 1,
|
||||
/obj/item/stack/sheet/metal = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/tailwhip
|
||||
name = "Liz O' Nine Tails"
|
||||
result = /obj/item/melee/chainofcommand/tailwhip
|
||||
reqs = list(/obj/item/organ/tail/lizard = 1,
|
||||
/obj/item/stack/cable_coil = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/catwhip
|
||||
name = "Cat O' Nine Tails"
|
||||
result = /obj/item/melee/chainofcommand/tailwhip/kitty
|
||||
reqs = list(/obj/item/organ/tail/cat = 1,
|
||||
/obj/item/stack/cable_coil = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/chainsaw
|
||||
name = "Chainsaw"
|
||||
result = /obj/item/twohanded/required/chainsaw
|
||||
reqs = list(/obj/item/circular_saw = 1,
|
||||
/obj/item/stack/cable_coil = 3,
|
||||
/obj/item/stack/sheet/plasteel = 5)
|
||||
tools = list(TOOL_WELDER)
|
||||
time = 50
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/switchblade_ms
|
||||
name = "Switchblade"
|
||||
result = /obj/item/switchblade/crafted
|
||||
reqs = list(/obj/item/weaponcrafting/stock = 1,
|
||||
/obj/item/weaponcrafting/receiver = 1,
|
||||
/obj/item/kitchen/knife = 1,
|
||||
/obj/item/stack/cable_coil = 2)
|
||||
tools = list(TOOL_WELDER)
|
||||
time = 45
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
//////////////////
|
||||
///BOMB CRAFTING//
|
||||
//////////////////
|
||||
|
||||
/datum/crafting_recipe/chemical_payload
|
||||
name = "Chemical Payload (C4)"
|
||||
result = /obj/item/bombcore/chemical
|
||||
reqs = list(
|
||||
/obj/item/stock_parts/matter_bin = 1,
|
||||
/obj/item/grenade/plastic/c4 = 1,
|
||||
/obj/item/grenade/chem_grenade = 2
|
||||
)
|
||||
parts = list(/obj/item/stock_parts/matter_bin = 1, /obj/item/grenade/chem_grenade = 2)
|
||||
time = 30
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/chemical_payload2
|
||||
name = "Chemical Payload (Gibtonite)"
|
||||
result = /obj/item/bombcore/chemical
|
||||
reqs = list(
|
||||
/obj/item/stock_parts/matter_bin = 1,
|
||||
/obj/item/twohanded/required/gibtonite = 1,
|
||||
/obj/item/grenade/chem_grenade = 2
|
||||
)
|
||||
parts = list(/obj/item/stock_parts/matter_bin = 1, /obj/item/grenade/chem_grenade = 2)
|
||||
time = 50
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/molotov
|
||||
name = "Molotov"
|
||||
result = /obj/item/reagent_containers/food/drinks/bottle/molotov
|
||||
reqs = list(/obj/item/reagent_containers/rag = 1,
|
||||
/obj/item/reagent_containers/food/drinks/bottle = 1)
|
||||
parts = list(/obj/item/reagent_containers/food/drinks/bottle = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/IED
|
||||
name = "IED"
|
||||
result = /obj/item/grenade/iedcasing
|
||||
reqs = list(/datum/reagent/fuel = 50,
|
||||
/obj/item/stack/cable_coil = 1,
|
||||
/obj/item/assembly/igniter = 1,
|
||||
/obj/item/reagent_containers/food/drinks/soda_cans = 1)
|
||||
parts = list(/obj/item/reagent_containers/food/drinks/soda_cans = 1)
|
||||
time = 15
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/lance
|
||||
name = "Explosive Lance (Grenade)"
|
||||
result = /obj/item/twohanded/spear
|
||||
reqs = list(/obj/item/twohanded/spear = 1,
|
||||
/obj/item/grenade = 1)
|
||||
parts = list(/obj/item/twohanded/spear = 1,
|
||||
/obj/item/grenade = 1)
|
||||
time = 15
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
//////////////////
|
||||
///GUNS CRAFTING//
|
||||
//////////////////
|
||||
|
||||
|
||||
/datum/crafting_recipe/smartdartgun
|
||||
name = "Smart dartgun"
|
||||
result = /obj/item/gun/syringe/dart
|
||||
reqs = list(/obj/item/stack/sheet/metal = 10,
|
||||
/obj/item/stack/sheet/glass = 5,
|
||||
/obj/item/tank/internals = 1,
|
||||
/obj/item/reagent_containers/glass/beaker = 1,
|
||||
/obj/item/stack/sheet/plastic = 5,
|
||||
/obj/item/stack/cable_coil = 1)
|
||||
time = 150 //It's a gun
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/rapiddartgun
|
||||
name = "Rapid Smart dartgun"
|
||||
result = /obj/item/gun/syringe/dart/rapiddart
|
||||
reqs = list(
|
||||
/obj/item/gun/syringe/dart = 1,
|
||||
/obj/item/stack/sheet/plastic = 5,
|
||||
/obj/item/stack/cable_coil = 1,
|
||||
/obj/item/reagent_containers/glass/beaker = 1
|
||||
)
|
||||
parts = list(/obj/item/reagent_containers/glass/beaker = 1)
|
||||
time = 120 //Modifying your gun
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/improvised_pneumatic_cannon
|
||||
name = "Pneumatic Cannon"
|
||||
result = /obj/item/pneumatic_cannon/ghetto
|
||||
tools = list(TOOL_WELDER, TOOL_WRENCH)
|
||||
reqs = list(/obj/item/stack/sheet/metal = 4,
|
||||
/obj/item/stack/packageWrap = 8,
|
||||
/obj/item/pipe = 2)
|
||||
time = 300
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/flamethrower //Gun*
|
||||
name = "Flamethrower"
|
||||
result = /obj/item/flamethrower
|
||||
reqs = list(/obj/item/weldingtool = 1,
|
||||
/obj/item/assembly/igniter = 1,
|
||||
/obj/item/stack/rods = 1)
|
||||
parts = list(/obj/item/assembly/igniter = 1,
|
||||
/obj/item/weldingtool = 1)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 10
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/ishotgun
|
||||
name = "Improvised Shotgun"
|
||||
result = /obj/item/gun/ballistic/revolver/doublebarrel/improvised
|
||||
reqs = list(/obj/item/weaponcrafting/receiver = 1,
|
||||
/obj/item/pipe = 1,
|
||||
/obj/item/weaponcrafting/stock = 1,
|
||||
/obj/item/stack/packageWrap = 5)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 100
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/irifle
|
||||
name = "Improvised Rifle(7.62mm)"
|
||||
result = /obj/item/gun/ballistic/shotgun/boltaction/improvised
|
||||
reqs = list(/obj/item/weaponcrafting/receiver = 1,
|
||||
/obj/item/pipe = 2,
|
||||
/obj/item/weaponcrafting/stock = 1,
|
||||
/obj/item/stack/packageWrap = 5)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 100
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
//////////////////
|
||||
///AMMO CRAFTING//
|
||||
//////////////////
|
||||
|
||||
/datum/crafting_recipe/smartdart
|
||||
name = "Medical smartdart"
|
||||
result = /obj/item/reagent_containers/syringe/dart
|
||||
reqs = list(/obj/item/stack/sheet/metal = 1,
|
||||
/obj/item/stack/sheet/glass = 1,
|
||||
/obj/item/stack/sheet/plastic = 1)
|
||||
time = 10
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/meteorslug
|
||||
name = "Meteorslug Shell"
|
||||
result = /obj/item/ammo_casing/shotgun/meteorslug
|
||||
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
|
||||
/obj/item/rcd_ammo = 1,
|
||||
/obj/item/stock_parts/manipulator = 2)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 5
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/pulseslug
|
||||
name = "Pulse Slug Shell"
|
||||
result = /obj/item/ammo_casing/shotgun/pulseslug
|
||||
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
|
||||
/obj/item/stock_parts/capacitor/adv = 2,
|
||||
/obj/item/stock_parts/micro_laser/ultra = 1)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 5
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/dragonsbreath
|
||||
name = "Dragonsbreath Shell"
|
||||
result = /obj/item/ammo_casing/shotgun/dragonsbreath
|
||||
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
|
||||
/datum/reagent/phosphorus = 5)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 5
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/frag12
|
||||
name = "FRAG-12 Shell"
|
||||
result = /obj/item/ammo_casing/shotgun/frag12
|
||||
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
|
||||
/datum/reagent/glycerol = 5,
|
||||
/datum/reagent/toxin/acid = 5,
|
||||
/datum/reagent/toxin/acid/fluacid = 5)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 5
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/ionslug
|
||||
name = "Ion Scatter Shell"
|
||||
result = /obj/item/ammo_casing/shotgun/ion
|
||||
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
|
||||
/obj/item/stock_parts/micro_laser/ultra = 1,
|
||||
/obj/item/stock_parts/subspace/crystal = 1)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 5
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/improvisedslug
|
||||
name = "Improvised Shotgun Shell"
|
||||
result = /obj/item/ammo_casing/shotgun/improvised
|
||||
reqs = list(/obj/item/grenade/chem_grenade = 1,
|
||||
/obj/item/stack/sheet/metal = 1,
|
||||
/obj/item/stack/cable_coil = 1,
|
||||
/datum/reagent/fuel = 10)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 5
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/laserslug
|
||||
name = "Scatter Laser Shell"
|
||||
result = /obj/item/ammo_casing/shotgun/laserslug
|
||||
reqs = list(/obj/item/ammo_casing/shotgun/techshell = 1,
|
||||
/obj/item/stock_parts/capacitor/adv = 1,
|
||||
/obj/item/stock_parts/micro_laser/high = 1)
|
||||
tools = list(TOOL_SCREWDRIVER)
|
||||
time = 5
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
@@ -9,7 +9,8 @@
|
||||
callback = _callback
|
||||
RegisterSignal(parent, list(COMSIG_MOVABLE_CROSSED, COMSIG_ATOM_ENTERED), .proc/Slip)
|
||||
|
||||
/datum/component/slippery/proc/Slip(datum/source, atom/movable/AM)
|
||||
/datum/component/slippery/proc/Slip(datum/source, atom/movable/AM, extra_flags = NONE)
|
||||
var/mob/victim = AM
|
||||
if(istype(victim) && !victim.is_flying() && victim.slip(intensity, parent, lube_flags) && callback)
|
||||
var/lube = lube_flags | extra_flags
|
||||
if(istype(victim) && victim.slip(intensity, parent, lube) && callback)
|
||||
callback.Invoke(victim)
|
||||
|
||||
@@ -22,7 +22,7 @@ Bonus
|
||||
stealth = -3
|
||||
resistance = -2
|
||||
stage_speed = -2
|
||||
transmittable = -4
|
||||
transmittable = -2
|
||||
level = 3
|
||||
severity = 3
|
||||
base_message_chance = 15
|
||||
|
||||
@@ -19,9 +19,9 @@ Bonus
|
||||
|
||||
name = "Spontaneous Combustion"
|
||||
desc = "The virus turns fat into an extremely flammable compound, and raises the body's temperature, making the host burst into flames spontaneously."
|
||||
stealth = 1
|
||||
stealth = -1
|
||||
resistance = -4
|
||||
stage_speed = -4
|
||||
stage_speed = -3
|
||||
transmittable = -4
|
||||
level = 6
|
||||
severity = 5
|
||||
|
||||
@@ -22,7 +22,7 @@ Bonus
|
||||
stealth = -3
|
||||
resistance = -4
|
||||
stage_speed = 0
|
||||
transmittable = -4
|
||||
transmittable = -3
|
||||
level = 6
|
||||
severity = 5
|
||||
base_message_chance = 50
|
||||
|
||||
@@ -18,7 +18,7 @@ Bonus
|
||||
/datum/symptom/hallucigen
|
||||
name = "Hallucigen"
|
||||
desc = "The virus stimulates the brain, causing occasional hallucinations."
|
||||
stealth = -2
|
||||
stealth = -1
|
||||
resistance = -3
|
||||
stage_speed = -3
|
||||
transmittable = -1
|
||||
|
||||
@@ -18,7 +18,7 @@ Bonus
|
||||
stealth = -1
|
||||
resistance = -2
|
||||
stage_speed = -3
|
||||
transmittable = -4
|
||||
transmittable = 0
|
||||
level = 6
|
||||
symptom_delay_min = 15
|
||||
symptom_delay_max = 80
|
||||
|
||||
@@ -20,7 +20,7 @@ Bonus
|
||||
desc = "The virus inhibits the body's thermoregulation, cooling the body down."
|
||||
stealth = 0
|
||||
resistance = 2
|
||||
stage_speed = 2
|
||||
stage_speed = 3
|
||||
transmittable = 2
|
||||
level = 2
|
||||
severity = 2
|
||||
|
||||
@@ -26,7 +26,7 @@ BONUS
|
||||
//////////////////////////////////////
|
||||
Viral evolution
|
||||
|
||||
Moderate stealth reductopn.
|
||||
Moderate stealth reduction.
|
||||
Major decreases to resistance.
|
||||
increases stage speed.
|
||||
increase to transmission
|
||||
|
||||
@@ -25,8 +25,8 @@ Bonus
|
||||
desc = "The virus causes nausea and irritates the stomach, causing occasional vomit."
|
||||
stealth = -2
|
||||
resistance = -1
|
||||
stage_speed = 0
|
||||
transmittable = 1
|
||||
stage_speed = -1
|
||||
transmittable = 2
|
||||
level = 3
|
||||
severity = 3
|
||||
base_message_chance = 100
|
||||
|
||||
+3
-3
@@ -370,14 +370,14 @@
|
||||
/////////////////////////// DNA HELPER-PROCS //////////////////////////////
|
||||
/proc/getleftblocks(input,blocknumber,blocksize)
|
||||
if(blocknumber > 1)
|
||||
return copytext(input,1,((blocksize*blocknumber)-(blocksize-1)))
|
||||
return copytext_char(input,1,((blocksize*blocknumber)-(blocksize-1)))
|
||||
|
||||
/proc/getrightblocks(input,blocknumber,blocksize)
|
||||
if(blocknumber < (length(input)/blocksize))
|
||||
return copytext(input,blocksize*blocknumber+1,length(input)+1)
|
||||
return copytext_char(input,blocksize*blocknumber+1,length(input)+1)
|
||||
|
||||
/proc/getblock(input, blocknumber, blocksize=DNA_BLOCK_SIZE)
|
||||
return copytext(input, blocksize*(blocknumber-1)+1, (blocksize*blocknumber)+1)
|
||||
return copytext_char(input, blocksize*(blocknumber-1)+1, (blocksize*blocknumber)+1)
|
||||
|
||||
/proc/setblock(istring, blocknumber, replacement, blocksize=DNA_BLOCK_SIZE)
|
||||
if(!istring || !blocknumber || !replacement || !blocksize)
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
var/list/mob_type_ignore_stat_typecache
|
||||
var/stat_allowed = CONSCIOUS
|
||||
var/static/list/emote_list = list()
|
||||
var/static/regex/stop_bad_mime = regex(@"says|exclaims|yells|asks")
|
||||
|
||||
/datum/emote/New()
|
||||
if(key_third_person)
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
for(var/line in testmerge)
|
||||
var/datum/tgs_revision_information/test_merge/tm = line
|
||||
var/cm = tm.pull_request_commit
|
||||
var/details = ": '" + html_encode(tm.title) + "' by " + html_encode(tm.author) + " at commit " + html_encode(copytext(cm, 1, min(length(cm), 11)))
|
||||
var/details = ": '" + html_encode(tm.title) + "' by " + html_encode(tm.author) + " at commit " + html_encode(copytext_char(cm, 1, 11))
|
||||
if(details && findtext(details, "\[s\]") && (!usr || !usr.client.holder))
|
||||
continue
|
||||
. += "<a href=\"[CONFIG_GET(string/githuburl)]/pull/[tm.number]\">#[tm.number][details]</a><br>"
|
||||
@@ -57,11 +57,11 @@
|
||||
// Round ID
|
||||
if(GLOB.round_id)
|
||||
msg += "<b>Round ID:</b> [GLOB.round_id]"
|
||||
|
||||
|
||||
msg += "<b>BYOND Version:</b> [world.byond_version].[world.byond_build]"
|
||||
if(DM_VERSION != world.byond_version || DM_BUILD != world.byond_build)
|
||||
msg += "<b>Compiled with BYOND Version:</b> [DM_VERSION].[DM_BUILD]"
|
||||
|
||||
|
||||
// Revision information
|
||||
var/datum/getrev/revdata = GLOB.revdata
|
||||
msg += "<b>Server revision compiled on:</b> [revdata.date]"
|
||||
|
||||
@@ -257,8 +257,8 @@
|
||||
var/splitpoint = findtext(prepared_line," ")
|
||||
if(!splitpoint)
|
||||
continue
|
||||
var/command = copytext(prepared_line,1,splitpoint)
|
||||
var/value = copytext(prepared_line,splitpoint+1)
|
||||
var/command = copytext(prepared_line, 1, splitpoint)
|
||||
var/value = copytext(prepared_line, splitpoint + length(prepared_line[splitpoint]))
|
||||
switch(command)
|
||||
if("DELAY")
|
||||
var/delay_value = text2num(value)
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
reset_streak(D)
|
||||
streak = streak+element
|
||||
if(length(streak) > max_streak_length)
|
||||
streak = copytext(streak,2)
|
||||
streak = copytext(streak, 1 + length(streak[1]))
|
||||
return
|
||||
|
||||
/datum/martial_art/proc/reset_streak(mob/living/carbon/human/new_target)
|
||||
|
||||
@@ -50,6 +50,12 @@
|
||||
D.forcesay(GLOB.hit_appends)
|
||||
return 1
|
||||
|
||||
/datum/martial_art/boxing/teach(mob/living/carbon/human/H, make_temporary = TRUE)
|
||||
. = ..()
|
||||
if(.)
|
||||
if(H.pulling && ismob(H.pulling))
|
||||
H.stop_pulling()
|
||||
|
||||
/obj/item/clothing/gloves/boxing
|
||||
var/datum/martial_art/boxing/style = new
|
||||
|
||||
@@ -58,7 +64,7 @@
|
||||
return
|
||||
if(slot == SLOT_GLOVES)
|
||||
var/mob/living/carbon/human/H = user
|
||||
style.teach(H,1)
|
||||
style.teach(H,TRUE)
|
||||
return
|
||||
|
||||
/obj/item/clothing/gloves/boxing/dropped(mob/user)
|
||||
|
||||
+2
-2
@@ -139,7 +139,7 @@
|
||||
SEND_SIGNAL(new_character, COMSIG_MOB_ON_NEW_MIND)
|
||||
|
||||
/datum/mind/proc/store_memory(new_text)
|
||||
if((length(memory) + length(new_text)) <= MAX_MESSAGE_LEN)
|
||||
if((length_char(memory) + length_char(new_text)) <= MAX_MESSAGE_LEN)
|
||||
memory += "[new_text]<BR>"
|
||||
|
||||
/datum/mind/proc/wipe_memory()
|
||||
@@ -409,7 +409,7 @@
|
||||
assigned_role = new_role
|
||||
|
||||
else if (href_list["memory_edit"])
|
||||
var/new_memo = copytext(sanitize(input("Write new memory", "Memory", memory) as null|message),1,MAX_MESSAGE_LEN)
|
||||
var/new_memo = stripped_multiline_input(usr, "Write new memory", "Memory", memory, MAX_MESSAGE_LEN)
|
||||
if (isnull(new_memo))
|
||||
return
|
||||
memory = new_memo
|
||||
|
||||
@@ -32,9 +32,9 @@ GLOBAL_LIST_EMPTY(mutations_list)
|
||||
/datum/mutation/human/proc/set_se(se_string, on = 1)
|
||||
if(!se_string || length(se_string) < DNA_STRUC_ENZYMES_BLOCKS * DNA_BLOCK_SIZE)
|
||||
return
|
||||
var/before = copytext(se_string, 1, ((dna_block - 1) * DNA_BLOCK_SIZE) + 1)
|
||||
var/before = copytext_char(se_string, 1, ((dna_block - 1) * DNA_BLOCK_SIZE) + 1)
|
||||
var/injection = num2hex(on ? rand(lowest_value, (256 * 16) - 1) : rand(0, lowest_value - 1), DNA_BLOCK_SIZE)
|
||||
var/after = copytext(se_string, (dna_block * DNA_BLOCK_SIZE) + 1, 0)
|
||||
var/after = copytext_char(se_string, (dna_block * DNA_BLOCK_SIZE) + 1, 0)
|
||||
return before + injection + after
|
||||
|
||||
/datum/mutation/human/proc/set_block(mob/living/carbon/owner, on = 1)
|
||||
|
||||
@@ -35,6 +35,26 @@
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
name = "Box Tesla"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/teg
|
||||
id = "engine_teg"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
name = "Box TEG"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/empty
|
||||
id = "engine_empty"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
name = "Box Empty"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/am
|
||||
id = "engine_am"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
name = "Box Antimatter"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/budget
|
||||
id = "engine_budget"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
name = "Box P.A.C.M.A.N"
|
||||
|
||||
// Lavaland
|
||||
// Mining Base
|
||||
/datum/map_template/ruin/station/lavaland/mining_base
|
||||
|
||||
@@ -88,8 +88,8 @@
|
||||
var/list/entry = list()
|
||||
entry["parent"] = "[type]"
|
||||
entry["name"] = verbpath.desc
|
||||
if (copytext(verbpath.name,1,2) == "@")
|
||||
entry["command"] = copytext(verbpath.name,2)
|
||||
if (verbpath.name[1] == "@")
|
||||
entry["command"] = copytext(verbpath.name, length(verbpath.name[1]) + 1)
|
||||
else
|
||||
entry["command"] = replacetext(verbpath.name, " ", "-")
|
||||
|
||||
|
||||
@@ -118,7 +118,7 @@
|
||||
return TRUE
|
||||
|
||||
/datum/wires/proc/is_dud(wire)
|
||||
return dd_hasprefix(wire, WIRE_DUD_PREFIX)
|
||||
return findtext(wire, WIRE_DUD_PREFIX)
|
||||
|
||||
/datum/wires/proc/is_dud_color(color)
|
||||
return is_dud(get_wire(color))
|
||||
|
||||
Reference in New Issue
Block a user